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Has any jrpg bothered to explain why there are treasure chests littered randomly all over the world?
17 replies and 2 images omitted. Click here to view.
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>>3492468
yeah I mean what's the difference between finding a chest or just loot on the ground? In general the loot works like that because the item will often match the area.

>Go to fire world for the fire resist armor
>Go to ice world for the ice staff
etc.
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>>3492468
Mine is that most of them are dead Mimics who gathered their treasure before dying. Some are real chests like in treasure rooms of dungeons. But random ones off trail under a tree or something, dead mimics :(
>>
>>3492449
>say nothing about it being deep or greatest story ever
>yet you make up some shadow to yell about
Is this actual schizophrenia or are some of you faggots are so addicted to arguing that you just make up stuff to argue and get angry about?
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>>3492125
Why not? There are loads of treasure chests around irl. Have you never found one?
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>>3493325
In my country if you find them the government gets them all.

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The remake of this guy just game out, so we're having a DRPG thread.
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>>3493234
What gets me about Chimera is that first person scifi dungeon crawler about corpo raids would be cool as fuck to play but the actual execution is very hit and miss.
Progression in skills is fine and what I think is the best aspect of the game.

Progression in loot is completely fucked and it's laughable how there's an entire tree for weapon modding when half the time you cannot possibly estimate what result combining a pistol with a sword would be(not just damage and attribute wise but also range accuracy bonuses for weapons was a common pain point for me with combining guns) and when you do get a half decent weapon you can just easily stumble on another weapon two levels higher completely blowing it out of the water in terms of average damage and ammo consumption.

It seemed to me like you could completely steamroll 80% of the game(from floors 2-7) when your skills come online and you have decent weapons but then the final boss rush comes in and you can either 6 turn a boss or take literally 400 turns(it saved four times in between the fight so I'm counting that) slowly plinking down the final boss who isn't a threat besides her laser cannon tanking the FPS to near single digits and making me paranoid that I'm amount to overheat my PC.

Ammo's a crapshoot because you're entirely at the mercy of drops and vendors to not run out, Bullet Farmer just cannot keep up and it's a net loss.

Positioning is fun and all against melee units, against ranged units and grenades there's not really anything you can do because sightlines are weird and you're never sure if you can't actually hit someone or if the UI's bugging out again.

It's a really cool concept but I mentioned in another thread that I don't think they got literally anything out of early access since it hadn't even broken 50 reviews when it left its three/four year EA period which is a damn shame.
Also the loss of faction fuckery and an overarching plot is lame. I get why they did it but it's sitll lame.
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>>3493285
>Also the loss of faction fuckery and an overarching plot is lame. I get why they did it but it's sitll lame.
I honestly don't get why they did it and think it was a terrible fucking idea.
>>
>>3493292
Have you finished the game? If not, spoilers
Turns out dr Cereberus(your target) is actually your client and also your creator, for you are actually a Starcrawlers Chimera™ made up of seven individuals(which all correspond to the seven skilltrees you picked). I assume the game also tracks how many times you died and plugs it in as the number of experiments it took for Dr Cerberus to perfect you at the end of the game.

Anyways since you aren't an actual starcrawler and you're raiding one building of one corporation it wouldn't make sense to have other corpos involved


Why they couldn't just compensate by having more of the production floor where two rival factions in the company were feuding and expanding further on that is beyond me, though.
>>
>>3493300
I mean it's just such a terrible, lifeless, low-effort step back from the first Starcrawlers I don't know why they bothered making it.
>>
>>3493313
I hate to be harsh on the devs because I'm rooting for them if they ever make an actual sequel to Starcrawlers and they're actively in the forums trying to help out people but yeah, it's a step back in every way.
I'm curious if there are any other sci-fi dungeon crawlers.

You cant see this in Balding Cucks 3
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>>3492741
Conservatives are too busy working all the important jobs that keep civilisation running to bother making silly childish things like films, TV shows and videogames.
>>
>>3485563
>Never understood why people get upset with rape references in video games
i don't mind it, but it's tasteless and most normies outside of here are not cynical numb people like people on 4chan are
>>
>>3493277
>run the civilisation
>unable to stop gays from marrying
>>
>>3493310
Why is it tasteless to acknowledge or reference a bad thing that humans do? Jokes I can understand finding tasteless, but incorporating it at all? Why do you need to be cynical and numb to not become hysterical at something happening or even being alluded to in fiction?
>>
>>3485555
/thread and checked
OP should be permanently banned for bumping this stupid thread with off topic /pol/ screeching.

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JRPGs haven't changed since the 90s
What's there to be inspired by?
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>Action RPGs are still press X to attack, maybe circle to dodge
>Soccer games are still soccer
>Is the FF7 Remake that different from picrel?
What are you even expecting? They're just going to whip-up an RPG game concept that's never been imagined before?
>>
any 90s jrpgs that play like xenoblade? asking unironically
>>
>>3487559
>JRPGs haven't changed since the 90s

You say that like it's a bad thing.
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>>3489306
thats just taking an mmo and removing the online requirement
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>>3487559
Yes they should add tranny gay degeneracy like western games. That is good thing to add. You need to wear women clothing and fuck bear.

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What was the best RPG on the Nintendo GameCube?
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>>3493169
>Worst Tales female lead ever.
Yet Symphonia is the only good tales game
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>>3493169
>Worst Tales female lead ever
Rose is standing right there anon.
>>
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>>3493187
You mean Estelle though
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>>3493169
I like women bland. Only westoid trannies want women strong independent black tranny.

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Do you also struggle to name characters in vidya?
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>>3493032
Never heard of it but damn that looks / sounds great. I'm so sick of US food that's just carbs.
>>
>>3490543
Taco!
>>
>>3490543
His name is Jagariko
>>
>>3490543
Men's Daily Chewable Multivitamin. Medachmu for short.
>>
>>3490543
i am so uncreative
i named my cow cowy in harvest moon as a kid

Laxius Power is misunderstood masterpiece.

Why’s the these niggas in DC so weak?
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>>3490966
Might as well. You get bonus experience from playing on higher difficulties in Fallout 3.

+25% exp on Hard but get hit for 50% more and dish out 50% less. Double that for Very Hard.
>>
>>3490735
They need to be weak because Tod was too dumb to add a 14mm anti tank rifle.
>>
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>>3490978
*laughs in SKS*
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>>3490766
You haven't played enough once Overlords spawn they are bullet sponges, same with all the dlc if your leveled.
>>
>>3490735
Do you think their semen is radioactive?

Dying series that refuses to die
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>>
>Rays got EoS
RIP
Yes im from near future
>>
>Destiny 2 is getting a translation patch
I just remember it being awful to play as melee characters because nothing would stagger.
>>
>>3492998
D2's system gets more enjoyable the more familiar you get with it, and just like with Rebirth it requires rewiring your brain from the usual Tales systems. For D2, one of the directional basic attacks gets a bonus to accuracy, which is what determines whether enemies stagger. Using titles that give accuracy on level up also helps astronomically, as does customizing your artes with accuracy bonuses.
I threw in the towel on my first playthrough and just mained Reala, spamming Ancient Nova through the game and had basically no fun. It became one of my favorites on a replay and actually dedicating myself to engaging with the system properly.
>>
>>3493020
I enjoyed Rebirth when I played it like 10 years ago with no real Japanese knowledge. Couldn't finish D2 but given that the patch is coming out eventually, I'll try to build around accuracy and see if it becomes fun.
>>
>>3492917
When you've doomposted it for four years, eventually you will strike gold. Good luck, good luck.

I feel like this phenomenon happens in rpgs way more than in TV or film. Why? Anyone else noticed this?
67 replies and 8 images omitted. Click here to view.
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>>3482316
Jesus what a retarded post
>>3483890
>oh, I was wrong? it's the game's fault for not shoving it down my throat like my boyfriend's cock
>>
>>3482514
It is hot. It's also very dusty so people wrap up the bottom of their pants sometimes like Caius has
>>
>>3492072
>oh, I was wrong? it's the game's fault
Many people lack the maturity to simply admit being wrong, and it's hard to let go of the misconceptions.
>the game wasn't as boring as i thought? well i didn't know that because i thought the game is boring!
>>
>>3486165
>This is part of the reason I can't take it serious when people get mad at BG3 for fucking the lore
I certainly think people are right to be upset about it. It not being a new problem doesn't mean it's not a problem. Every new thing has a chance to correct where stuff went to far. Instead they always double down.
>>
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>>3482308

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How did it feel to see your favorite RPG franchise go down in flames?
21 replies omitted. Click here to view.
>>
>>3492807
Can't forget Fallout Sonora as well, can't wait to see what Nevada Band makes next
>>
>>3491258
The OGs knew that it would only get worse after BoS. Whatever joy you got from modern Fallout, store it, and move on. Microsoft rushing the new Fallout development to gather to the TV series crowd will be a disaster.
>>
I never played FO 3 and 4, how much am I missing out
>>
>>3493221
They're fun RPG's to turn your brain off.
>>
>>3491258
I stopped caring a long time ago. Bethesda fallout isn't real fallout, what they do with it doesn't affect me in the slightest.

Post Kusoge rpgs.
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>>3487918
Yeah I know Kemco
Very awkward first few hours with this. Like freem/mugen shovelware, except they charge a good buck for it
>>
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Pure unabashed kusoge. I miss this nigga like you wouldn't believe
>>
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easily one of the worst JRPGs I ever experienced
>>
>>3489700
That doesn't surprise me. Golden Sun stood out in the US because it was the first RPG available for the GBA and one of the few non-Pokemon ones that got actual advertising here. And being a first party Nintendo title meant that it was pretty much always in stock and readily available. It worked fine as baby's first JRPG and an intro to the genre at a time when a lot of these games were still never leaving Japan. It was just another drop in the bucket there though, and didn't really have much to help it stand out from the rest of the market.
>>
>>3490366
>running costs health
Incredibly inspired levels of kusoge.

Squeenix and other Japanese studios are reporting historically massive losses while Falcom is posting record sales and profits. Really makes you think, huh?
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>>
I'm cautiously optimistic for YseX. I hope to have a decent amount of fun.
>>
>>3484927
Back when people still primarily bought their games as discs in boxes, the problem with Atlus games was that they didn’t produce enough discs, so the games were really expensive on the second-hand market.

I would gladly send Atlus $300 for the games I’ve pirated, because they failed to provide a reasonable distribution model.

The trend is likely to continue… If you look at population trends, the future global population is going to be primarily African.

Enjoy the ship while it sinks, pray that they have JRPGs in Heaven.
>>
>>3492255
I can't tell if this post is genuine or not
>>
>>3484890
Didn't Squeenix invest a ton of manpower into unrealized projects? Probably some retarded shit like high budget VR, NFT, and remaking some other games FF7 style that got abandoned.
>>
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https://youtu.be/qmandi2nKi4?si=s6fFmhQ5OZrWihWN

A light-hearted JRPG loosely based on the historical age of discovery, where people live on floating islands, and the developers biggest stated goal was to give players the freedom to explore. A unique game with surprising features you'd never expect to find in a JRPG and a rarely matched spirit of adventure. Does Skies of Arcadia still hold up?
https://youtu.be/xVYZ-XdyQW0
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>>3490283
>And that fucking music, man.
I think my only complaint is that there wasn't unique music for when you get to upper city. Like something a little more elegant sounding, but still kinda dour. I can see why they didn't, though; you're only in upper city for like 2 minutes.
>>
Why does he hold his sword wrong
Is this a zoomer game
Le heckin quirky chungus tranny
>>
>>3489882
They didn't do much for me. I found them fairly generic and visually uninspiring. It's the over world in skies of Arcadia and ship combat that make it stand out. The towns and dungeons are a snooze fest.

>in times of need. We call upon. The power of the ancients

Still remember this combat quote even after like 20 years...
>>
>>3491096
Shut up already
>>
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What's the best game engine to use for a 3D low poly indie RPG in the style of Final Fantasy 8 or Neverwinter Nights?
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>>3487132
>3D low poly
>RPG Maker
Pick one
>>
>>3487312
Not my fault everyone else is just a faggot. Stick to your gay bears.
>>
>>3487130
give up
>>
>>3487153
why? gamedev especially godot is super accessible these days. it's better to learn how to use an engine, then tweak the code as you become more familiar and learn coding along the way.
>>
>>3487130
yeah sure, just use
>Final Fantasy 8
a gun retard, kill yourself


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