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Chess paintings or chess wallpaper
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File: 272995622_308dbba136_o.jpg (1.35 MB, 2048x1536)
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>>8052262
>>8049610
>>7968999
saved
>>7971806
kek
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Chess set I made.
I have realized some flaws with the design and if someone gave me like $6k to make another set like this the pans and knights would be simpler.
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>Episode 1: The Phantom Menace: a minimalist representation of the opening

File: atl 1.jpg (4.04 MB, 5851x3901)
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sup /wg/, im tryna move to GA sometime next year.

looking for any related papes, anything from metro ATL to the beautiful ecology is appreciated..!
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File: Marietta.jpg (3.7 MB, 3896x2631)
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File: Atlanta Botanical Garden.jpg (5.37 MB, 2560x1672)
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>Original size 3764x2459
https://files.catbox.moe/h2sv23.jpg
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Anything about tigers. The animal, different variants of animal, robots, tanks, tiger stripe paint jobs, anything.
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File: 1676507290898993.jpg (1.34 MB, 1440x3040)
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Anything mainly red goes, preferably mobile
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File: red mountain.png (965 KB, 3966x2644)
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Another one
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>>8038060
Is there a site where you can make these?
Do you have one for Milan metrolinea rosso?
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File: M1.png (3 KB, 1920x1080)
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>>8056122
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>>8056180
thank you
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File: 1668147680996876.jpg (201 KB, 1920x1080)
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Skulls
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In this thread we post dithered wallpapers, preferably in the 2-bit / 4-bit range, as long as it looks good

>What is dithering?
Dithering is a method used to reduce banding when intentionally lowering the color depth of an image, resulting in a "pixelated" image

>How do i dither an image?
With GIMP go to color > dither and choose the amount of colors and dithering mode, feel free to downscale-upscale an image at your discretion.

Note:
2-bit = 4 colors
4-bit = 16 colors
8-bit = 256 colors
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File: 3-bucks.jpg (2.62 MB, 2466x1973)
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>>8056619
mid

File: 1580578656106.jpg (1.22 MB, 1920x1080)
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Papers any papers that look like there's a great story behind them!
Also, if you see a picture posted that you have in higher res/original, feel free to post it.

Starting with my very favourite.
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>>8036219
You just know
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>>8042949
Because the guy that painted it was ARTistic, not AUTistic

Weirdly specific, but I’m looking to make a custom mtg play mat with a cozy tavern/inn vibe. Hoping for something high quality that won’t look awful when it’s printed.
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bump
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1950's Atomic Age Futurism, elaborate moon bases, personal rockets, etc.
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>>8043381
thank reality for that
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>>8052280
If it helps your future searches, that type of structure is generally labeled as "Standford Torus." Other similar space-habitats are called "O'Neil Cylinders," both essentially mimicking gravity by spinning at the correct speed to induce the correct amount of centrifugal force.
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>>8057153
Thanks!

File: file.png (2.05 MB, 1920x1080)
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Post things with the Hotline Miami/Drive/etc. aesthetic. Doesn't have to be HM, but you get the point
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>>8056539
Bros, what made it so good? I've been obsessed with this style since the game came out a decade ago
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>>8056887
It's amazing. I love it
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File: red.jpg (1.75 MB, 3840x2160)
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just got home, took a lot of pics from my trip, wanted to share some. absolutely no editing done except adjusting resolution and some light editing on the aerial shots while i was on a helicopter tour (worth it btw). camera is just a moto g31

general tropical island theme as well welcome once i finish dumping
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i used to live there! amazing photos, thanks for the refreshing memories Anon :)
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>>8057444
thank you! and that's awesome, wish i could have lived there, absolutely gorgeous place. enjoyed by visit
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>>8056990
what is the name of the incense they use here
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>>8057545
pretty sure it was a kind of sandalwood
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>>8057546

it was but it's pretty unique and I'd like to buy some

File: FwOc3TWXoAEsUHB.jpg (304 KB, 1600x1063)
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they fly and make stuff go boom
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I love the feelings of melancholy, sadness, homesickness, tiredness invoked by images of soviet/brutalist architecture.
In this thread i will post some High Res Pics of that!
Feel free to post some aswell, everyone is welcome.

(I will also be posting some music)

https://www.youtube.com/watch?v=NNk99-9sBYQ&list=PLkpi4OlrotP10wzwUzHVjBtYNZv9sHO1G&index=38&ab_channel=%D0%93%D0%B4%D0%B5%D0%A4%D0%B0%D0%BD%D1%82%D0%BE%D0%BC%3F-Topic
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>>8056328
And yet their aesthetic is still remembered for being imposing and a show of power even 80 years later in spite of the Soviets being the world power that came out on top and dominated half the world with its ideological strong-arming all the while.

Curious.
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>>8043091
subhuman commie filth
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>>8009259
Right, coz commie niggers did a bang-up job of preserving the environment, didn't they...

File: 1.jpg (3.03 MB, 5452x3635)
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aurora borealis
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>>8054946
>>8054948
>>8054951
>>8054952
Damn cool. Thank you! I knew there had to be some out there. Pretty sure I saw this >>8054952 one before, but much lower res. The Jupiter ones are amazing. I think about ten Earth's could fit across the diameter of this >>8054946 aurora, if I remember the scale about right.
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>>8030914
who put the ugly ass boat there
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File: minecraft-steve-1920x1080.jpg (1.69 MB, 1920x1080)
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We never really stop playing this game, we just take long breaks...
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6/6
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>>8056866
It runs much smoother than the later versions (starting from 1.13 performance issues became significant, although they were somewhat fixed later on) and has a lot of mods some of which I think are still maintained to this day. If you really want some of the stuff from the newer versions you can always find some backport mods like FutureMC, although they may or may not lack certain features.
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>>8054869
The feature bloat and "adventure" stuff really took away from the core survival experience. Having an endgame or boss battles was never the point near the beginning, and that was important to the feel of the games progression. The survival sandbox gameplay was carried on the weight of the atmosphere of that world. The texture work was reminiscent of that era of RPG that inspired the game, from Dwarf Fortress, to Ultima, to Might & Magic, or Daggerfall. But unlike those games, filled with NPCs, monsters to slay, and quests to complete, minecraft was a mostly empty world. The music complemented this stark difference between those action packed titles and this never ending sandbox where the only spelled out goal was to survive. It was a collection of slow, somber, electronic tunes that created a contemplative mood reminiscent of artists like Aphex Twin or Brian Eno. That atmosphere felt lonely and isolating and that made the things you populated the world with feel important, and the steps toward survival feel like real achievements. Now you can come across prebuilt structures all the time and if you don't feel like mining you never really have to, and sure you have a food bar but that is totally pointless because you never run out of easy ways to get food.
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File: 328443.jpg (1.41 MB, 1920x1200)
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Survival is the definition of bloat in the current direction the game has taken and the action RPG mechanics added are lackluster compared to the mods people have made for the game while also taking away from the atmosphere of the earlier stages. Minecraft is a case study in less being more and the potential pitfalls of an endless development cycle, as well as the danger posed by acquisition by major corporations and the passing of development work from one person/group to another. The most positive spin I could put on it is that it is like a collaborative work of art that has had additions to it over the years and though those additions are not always ideal the old versions are always available to enjoy, along with an active modding community that makes ever new version into a million different games that are a unique expression of those individuals visions for what the game could be. There will never be another game quite like it, that's for sure.
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>>8057531
>Survival is the definition of bloat in the current direction the game has taken and the action RPG mechanics added are lackluster compared to the mods people have made for the game

Those are also good points, over the years there's been a few really standout modpacks, in amongst the countless hundreds/thousands of otherwise very samey modpacks released for various versions of MC; modpacks like Tekkit Lite and Attack Of The B-Team come to mind for example, that not only didn't feel like a large bunch of different plugins all tacked together simply to add bulk content for the sake of adding more content, but which actually complemented, and then expanded upon, the basic gameplay design in a way that was both very clever and engaging and yet somehow didn't fall into the same bloated trap mojang/microsoft have slowly steered the game.


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