Janken was one of the worst ideas in gaming.What are some other terrible ideas?
You sure seem to like testing your luck by making this thread, janken is the same deal.
>What are some other terrible ideas?Experience points
I thought he was saying Dun-can-Hines when i was a kid
>>10920391Twilight Princess' wolf segmentsThat shit turned a dream come true as a game into straight out filler bullshit
this thing right here. that thing right there
>Forced Tutorials>Difficulty Levels that need to be unlocked>Microtransactions>Unlockables in multiplayer games
>>10920391>What are some other terrible ideas?This thread
BattlepassesDay One DLCsOnline Only GameplayNo Physical Ownership of a Complete GamePandering to Political Movements
>>10920423>swing>wait for meter to recharge>swing again>sword connects with enemy>MISS!!Also that stamina meter wouldn't be so bad if attacking under 100% actually did any sort of damage. It really is a shitty mechanic
>>10920423Fiziltered
>>10920420those were cool except for the last one which makes you go back to hyrule town for one bug when you don't have the warp
>>10920391Musical Chairshttps://www.nicovideo.jp/watch/sm16054551
>>10920391Random battles in RPGs. No one has ever been happy to get a random battle while moving through a dungeon.
>>10920795I completely agree with you, that's why I play all my RPGs on YouTube
>>10920391The Japanese seem to be very fascinated with gambling. There doesn't even have to be a monetary reward or anything actually fun, they'll play dogshit Super Famicom pachislot games which don't even show you anime tiddies when you win.
>>10920391Chocobo Hot & Cold
>>10920391Skill issue.
>>10920445>>10920429But enough about post 2010 games.
games that have a split screen even in single player. Half the screen is basically wasted. Mario Kart with the map on the bottom half though I think is acceptable
fag op didn't accept the inevitable
>>10921293Well that's not an "idea" as such; those games are designed around that scanline-based visualization region. There's nothing "more" really to display so they made the most of it, granted in a somewhat lame way. Mode-7 games are a different matter but even then a cropped region usually helped performance
>>10921364top gear 2 doesn't have the split screen and it's a lot nicer to play
FPS games with gigantic maps that are like 99% empty. Like in Delta Force. There's huge maps with occasional buildings and stuff around the place but all of them are empty except the ones containing main mission objectives. You explore a lot the first time you play it because the maps kind of make you feel like exploring but by the end of the game you realise you were wasting a lot of time
Damn long passwords, with a little developper's effort and a battery save the game had to be amazing ( yes it's for you Gauntlet 4 on genesis / megadrive)
>>10920391achievements points/medals/whatever
>>10920391QTEs. Everyone hated them but they were inexplicably in every game for like a decade.
>>10921428There was a certain spectacle to this back in the day after games like Unreal started the trend of large open environments but it quickly wore out its welcome since it was just big empty space 99% of the time. Same with Serious Sam, a lot of it is just trudging over empty ground after you clear out the horde of enemies while the rest is the opposite of enclosed death rooms.
the sound this stupid baby in yoshis island makes