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Why don't companies use this aesthetic anymore? It was the pinnacle of soul imo
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>>100120268
that wasn't by a company. that was one dude with a 3d rendering application back in 2019. i don't recall if it ever moved past its prototype.
> soul
these dangerously low effort threads are embarrassing.
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>>100120376
>sourcing tiny CRTs in 2019, let alone 2024
yeah no way more than a one-off ever existed, likely zero
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>>100120376
>>100120425
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>>100120376
>>100120425
Wildly missing the point that this thread is about that aesthetic in general not any one product, real or imagined
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>>100121175
describe the specific aesthetic you are mentioning
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>>100121208
1970s tech.
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>>100120376
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Another aesthetic I miss
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>>100120425
Realistically if you're trying to build this thing today the best you're getting is a high resolution OLED with a curved glass or acrillic lens, and a CRT video filter executed on a GPU or coprocessor of some sort. It can look damn close to a CRT and it's much lighter weight so probably better in a handheld.
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>>100120425
It wouldn't be too hard to DIY a monochrome tube like that.
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>>100121526
I can just feel the chinky plastic crumbling in my hands as I squint to read an error message off the barely legible LCD.
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>>100120376
genuine autistic post
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>>100121609
Weren't the vaio pretty high quality...?
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>>100120268
The C64 was retarded for having one action button
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>>100121175
I don't care about the thread
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>>100122820
The controller port supported up to six buttons and eight axes on digital pad as well as full analog on two pins.

There were a few controllers out there with more stuff than the shitty Commodore stick but they were rare and required game support or a patch.
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>>100121245
That's not very specific. Way to fail the assignment anon.
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>>100121609
>pretending like cancer causing early plastics fell apart
>pretending like low resolution text without serious anti-aliasing on a low resolution display was any harder to read than modern displays with scaled text.
you dumb
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Consider that C64 controllers work fine in a Genesis. And vice versa. The port and signaling is good.
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>>100120268
simple answer
manufacturing cost is high for these
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i want this design back with button that support every modern app
modern phone look way to ugly and touch screen is soulless and non tactile
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>>100125719
it already had buttons to support modern apps, see the three on the top row without any explicit labelling? that said, directinng a cursor around a screen with a dpad is aids. you're retarded.
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>>100126061
just add a good joystick/thinkpad-like nipple
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>>100125719

Unfortunately I think the closest we're gonna get is nostalgia pandering to zoomers once most of them are old enough to feel it for this stuff. Same thing happened to Gen X with 80s throwback aesthetics and designs.

But methinks the reason this kind of style fell out of fashion to begin with was that it tried too hard to seem futuristic- and since every tech company was doing it to some degree it nullified the effect it was intended to have. In product design, you obviously want to make new thing look better. So you figure out how you want people to see your products and design them so the masses will perceive your updated version of the product as the superior choice.

I'm gonna take a wild guess and say that around 2008 or so with the advent of smartphones marketing guys came to the conclusion that we were already living in the future, so there was no point in making their company's products feel like they came from it.
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I miss the Aero glass aesthetic from the late 2000s. (pic rel)
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>>100127627
Too toy looking



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