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File: Forced Graduation.png (268 KB, 375x523)
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Magic Set Editor (has YGO templates too): https://www.dropbox.com/s/94m0c1whx6svktm/Magic%20Set%20Editor%20Full%20-%20Magic.zip?dl=0
https://www.dropbox.com/s/ibm2wtzayn6s6ty/Magic%20Set%20Editor%20Full%20-%20Other%20Styles.zip?dl=0
Font Pack for MTG, YGO, etc.
https://www.dropbox.com/s/u1vqnl0f3lplzh8/Font%20Pack.zip?dl=0
Decent custom card info-graphic: https://i.imgur.com/IX80a76.png
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>>2247486
OP of thread 2, glad someone revived it! Here's a bump friend. At work so no new card for me
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>>2247486
no link to previous thread, no done cards gallery? how do you work without that?
also can't I use mtg.design?
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>>2253579
Not op of this thread but here
>>2225886
You are welcome to use whatever you want, but MTG Set Editor is closer to the actual card design wise.
My favorites from last thread and picrel is mine.
>>2229443
>>2232906
>>2228641
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>>2254033
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>>2254033
>>2254483
Card is unironically playable in something like Duel Links.
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Be considerate.
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>>2254033
Thats actually pretty decent graveyard set up even if it would get NO'd
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>>2256272
Oooooh fun
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>>2256272
This card's cool, very cool. Might be a little broken, but very welcome. I am not sure how the expanded rules treats a card that is searched for, but isn't placed on any location. For example, check out Gonti, Lord of Luxury. The impetus is to exile it face down and let you cast it.
>>
so when are we making the hololive game
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>>2256558
Not a full game, but I have been thinking about making a yugioh archetype of Hololive where the gimmick would be that they gain stats based on the other holos on the board (I.E: Collabs). I haven't played yugioh since they released synchros though so it would probably be really bad compared to the current meta.
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>>2256558
I am not nearly inspired enough to make an entire game.
But I had the idea of making a MTG Duel Deck, Amelia Watson vs Gawr Gura or something like this. Except the power level wouldn't be that bad.
But if this thread keeps going, in a few days/weeks we might have enough good cards for a mini cube.
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>>2256442
I didn't play during Kaladesh but I do remember Gonti from some EDH decks that I played.

Unfortunately the cardsmith site only allows for a specific amount of text. For Ame's card you would reveal it and put it in your hand. Then, regardless of its location afterwards (hand, library, gy, etc), it would get exiled at the end of the next phase.
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>>2257320
I feel that this ability is more green than blue? Search for creature is very green, especially if you're gonna place them to the battlefield.
This card would have been retarded in Ixalan block.
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>>2257320
>Potential 8 for 1 for UUUU
>Can repeat the effect the turn afterwards by fucking exiling cards from your library which may as well not even be a cost at all

You better make this shit cost 8 CMC or something.
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>>2257657
Fuck I also made an Ina planeswalker. I know it's the super special snowflake card type, but it was justified since she's an outer world entity.

She has shit constitution, reads her book, summons takos, and erases your sanity.
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>>2256889
>create X 0/1 Human Chicken KFP employee creature tokens, where X is your devotion to red
>1RRR: Return Kiara Takanashi the Majestic from your graveyard to your hand
fixed
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>>2256889
A legendary Human Phoenix is actually a sick card type that I'm surprised WotC hasn't touched yet.
Also needs a way to revive herself. Maybe if you control no creatures, you may cast her during your end step tapped?
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>>2257657
>>2258296
walkers don't have subtypes other than the name IE Legendary Planeswalker — Chandra
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>>2259395
The Haato/Haachama being special summoned when the other is removed from the field is supposed to represent how she switches between her personalities
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>>2259448
Gosling's love their Oshi's so much, they'll sacrifice themselves and their wellbeing to benefit them.
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>>2259485
Fuck I meant to put UNION instead of MACHINE under Gosling
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>>2259530
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>>2259561
Tried to reference Korone's endurance streams by making her a monster that has the potential to stay on the board for a while.
So that's the beginning of the set I plan to make, their honestly probably all garbge tier because I haven't played YU-GI-OH in forever but whatever.
also,>>2256663 is me as well lol
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>>2257657
This card is too good. I would make it
+2 Make two 1/1 takodachis with menace
-3 Destroy creature + gain life
-10 get the emblem
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>>2257657
>>2259664 is correct, i'm assuming the 3rd selection is a typo? should really be - at least
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would you?
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I just wanted to make a dumb combo. .
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This needs more work and better wording, but I'm not mad at it.
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I'm back with some more cards. I have a few ideas of how I want to do this >>2256774
>>2261299
Love the art. Very lore friendly. The template for this is "Kiara, General Manager enters the battlefield with X +1/+1 counters on it, where X is the number of life you've gained this turn."
>>2260966
Personally, I'd rework the text/templating. Usually for an activated ability, you put a : before the effect and after the cost. Scry requires a number.
If this were in a set, Ao-Chan would be a top tier mythic.
>>2257657
>>2258296
These two are great, ironically I think >>2258296 would be named Ninomae Ina'mis and >>2257657 would be the variant.
>>2260035
I would
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Friend will have your back.
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>>2261875
fixed wording on the equipment.
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>>2256272
Give it Flash, coward!
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I can't actually upload these Ina themed proxies to 4chan due to filesize, so here they are in all their glory on shitty imgur.

https://imgur.com/a/XCb1CQJ

What are they? Print ready proxies and tokens for Vampire Hexmage and Marit Lage, perfect for your weeaboo EDH deck.

You can use sites like makeplayingcards to have these printed for your table.

Glory be to our priestess, humu humu
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>>2259664
>6 mana
its trash
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>>2262568
As it's printed right now, it can get the emblem and 16 loyalty in the first tick, which is broken.
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>>2254033
>>2254483
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>>2262601
>6 mana
Still trash.
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>>2262601
the emblem is hot garbage though and theres plenty of planeswalker removal
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>>2261889
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Relevant to today's stream
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Posting this to see y'all thoughts. It would be horrible for a set, but I was trying to give the HoloEN Girls different Token Interactions
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Extremely low effort, that probably already exists somewhere
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>>2264687
rrat
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Bump. My take on Mori.
>>2261912
Renaming Chumqueen to Online and having a few Online cards for each of the chuubas.
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Need to sleep but here is my contribution. Might do more tomorrow.
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>>2264687
>>2264875
Here's another.
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>>2265945
>3 mana enchantment
>Storm but 1/1 tokens
>plus extra gravy for graveyard silliness

anon, Storm is a 10 on the Storm scale for a reason. It's not coming back. This card is beyond busted. Even a bad Release the Warrens is still a good card.

Mori is fine, strength wise, but that's a mono-black card. There's nothing White about casting from the grave or casting creatures from the grave. That's a strong Black identity. Make her a 2BB spell and you're set.


Also, I'm more confused to why Mori is WB in your set. Mori's character has little to do with order, identity, and the common self. If anything, she would have a Red splash as that's the color of artistry and emotion (in addition to the obvious Black identity).

Also I like the Gura equipment. It's cute.
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>>2267344
I actually thought about the Storm issue (also technically, TECHNICALLY, storm came back with Thousand Year Storm). The easy nerf would be to simply rework it into only storming off of other Deadbeat cards and then bumping their cost. (And dropping the "every other" tag)
The white part was because I always viewed her as the sane and orderly one. Trying her best to be the pure one of EN. I don't really watch too much of her streams if i were honest.
I'll sleep on it.
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>>2267344
>>2267466
I re-read what you said and mechanically you are correct. Looks better in pure black anyway.
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Anyone here play Shadowverse (a.k.a the weeb Hearthstone)?
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>>2266011

Hey, what programs are you using to make those?
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>>
Meme card that is also niche.
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>>2268528
It’s the program in the OP with the templates in the OP
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The forbidden meme card
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Does MSE still have Pokemon Card templates? I want to make some for the EN mascots.
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This is fun. It does bother me that I have no idea how to decide if a card should be common, uncommon,
rare or mythic, but I guess it doesn't really matter.
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I made a quick sorta set around Mori-Deadbeat themes.
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>>2268797
Yeah, its right there on the website.
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>>2269172
It's not an actual set, but I tried to include flavor that synergized somewhat.
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>>2268964
It boils down to 1) Power Level and 2) Card Complexity
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>>2268234
Used to play it but I felt it got too degenerate after verdant conflict (I mainly play jank homebrew and I have 16% winrate after that expansion). I can't even farm my dailies in 2+ hours.
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>>2268234
Eyyyy. Finally, some more Shadobabs. Here's my take on Rushia from the previous thread.
>>
shit this looks like a fun thread
now i'm sad i never spent any time on tcg's
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Why, yes. I am a degenerate Portal main. How could you tell?
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>>2262277
>Marit lage
Extremely fitting. I like.
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>>2268964
If you wanna be technical/accurate, it’s explained by MaRo here https://magic.wizards.com/en/articles/archive/making-magic/new-world-order-2011-12-02
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>>2268577
I get the theme but all creatures ETB have Summoning Sickness regardless of stuff like Haste or not
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Morning lads. The updated Amelia collection, I'll probably change some of the names when I figure out better ones for them.
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>>2278669
Give me a sort of Yu-gi-oh vibe with the design.
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>>2278669
The Timesplice reminder text reads weirdly to me. I think it should read: Timesplice (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities, and triggered abilities can't trigger.), which is tacking "and triggered abilities can't trigger." to the end of the Split Second reminder text instead of shoving it in the middle? Or is there something I'm mis-parsing about it?
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>>2280156
You're probably right. I felt off about doing it this way but I wanted to make Amelia centric instants that didn't become useless to her ability. Maybe the correct decision is to not use instants this way or not to use Split Second at all. Not sure, it's one of those things that I would actually have to sit down and do some real playtesting to get a feel for but there aren't nearly enough cards done to do that.
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>>2257378
Blue doesn't get to search for "creatures", only green and sometimes white.
Any color can search for creatures named by the card, and any color can create tokens. But blanket "creatures" is a green ability.
And its not one of the rules that can be broken with a legendary tag. Instead of searching, it should search and exile, then let you cast them from exile or create illusion tokens of them.
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>>2261985
Mmmmm... Does Doubling Season or Proliferate go through shroud? I think not so this card is deceptively weaker than you'd think because a 10 turn counter is too slow for anything however.
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>>2280438
Both go through shroud without a problem. Shroud protects cards from being targetted, and cards are only targetted if it literally says target.
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>>2280519
Ah then this card isn't that great but it's definitely better. Doubling Season turns it into 5 turns and you could probably just win outright if you had some shenanigans with untappers
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>>2262568
How bout my moderately op Mori then.
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>>2260966
Ao should be something big and colorless like an Eldrazi
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>>2280692
The only untappers you could use would have to be global, like Dramatic reversal or you could could cheat in a "Freed from the Reel" or "Pemmin's Aura" with Zur - since he puts them directly onto the battlefield you can attach both of them to a creature, without them having to target anything

>>2280901
That's 8 CMC.
Honestly, I feel like she could be Tron playable. With either Chromatic Sphere or Chromatic Star on the battlefield you can get her down by T3, if you manage to assemble Tron. And the combination of her keywords in addition her pump ability, can get your opponent down in a single swing. By paying 8 life you win on a clear board. For every 1 life you pay more than that you can basically ignore two blockers, thanks to Trample+Deathtouch.
>>
Best thread on this god forsaken board, second only to watamelon. Bump.
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>>2266011
Altered amesame and made the other myth girls. Probably not going to continue after this. Somewhat designed with a set in mind that would care about 1/1 Fan creature tokens, but it didn't wind up mattering much. Each holo would of been at least uncommon with a toughness of at least 2, while the mascots/fans would be commons. I also think having songs as Sagas is a cute idea but didn't make any.
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>>2282280
Why are these silver bordered again? I do like them a lot though, low powered designs in this thread are quite rare.
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>>2282280
I like the songs as Saga's idea, might try to make it later.

As for the cards, I like with most of them but I feel like Ina could use a little something. It's a nice enough card, but doesn't feel as thematically on point.
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>>2282391
Forgot to say you can summon the hololive monster from the deck.
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>>2282378
Thank you. No real good reason.
>>2282438
She is definitely the one I spent the least amount of time on. I just didn't get a good idea of what to do with her.
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>>2282772
Ina is known for art, squid/eldritch and support via priestess which all have niches already.
I feel like she's a Blood artist type card, some powerful combo machine.
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>>2260035
>>2263048
>>2261889
>>2281806
>>2282391
Would you guys mind if I add these cards with some slight changes to my HOLOLIVE set? Some really interesting effects here, especially for some Holo's that I didn't have any good ideas for.
>>
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I gave it a try.
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>>2284396
Most of the abilities don't feel very fitting to their character or their character settings either.
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>>2284396
I general Magic uses the first name of a PW as their type line.

Ina's +2 seems too good. It should probably create two 1/1 without invasion at best for +1 instead. Her -3 is fine, although I'd ditch the requirements and maybe even the lifegain. Also most PW can't downtick twice off of their starting loyalty, so probably lower the starting loyalty to 5. With that you can also lower the ultimate to probably -8.

Kiara seems really weak. Being able to Ult after ticking up once is weird, but I don't see too many problems. Temporary Tokens are exiled when they are supposed to disappear.

Gura is way too strong.

Calli is fine, probably lower starting loyalty and ultimate by 1 for the same reason as Ina above.

Ame is fine.
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There's more than just the Vtuber and the Fans. Lots of in jokes and temp characters can be made into cards too.
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>>2285663
Cleaning up the template a bit will make it fine.
> no need for 1 target, the 1 is implicit.
> lower converted mana cost is the official wording, it will become a mouthful so just hardcode the cost to 4.
When Go Strider enters the battlefield, you may gain control of a target creature whose converted mana cost is less than 4 for as long as Go Strider remains on the battlefield.
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>>2285831
WITH converted mana cost less than 4
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>>2285831
> lower converted mana cost is the official wording
not anymore. With Strixhaven CMC was changed to manavalue
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>>2285888
Jesus christ you're right. Welp, i might have to change some of the wordings in my set when I get home.
Also is this seriously a harry potter themed plane?
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>>2282867
Not really what you suggested but I feel like it's more appropriate than the last one at least.
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>>2286139
B-Bob? Is that you?
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Cool. Another custom card thread means another excuse to post every card I ever made.

https://files.catbox.moe/jx0rgv.jpg

I remember I noted feedback about adding better flavor, but I kinda lost steam on custom cards. Maybe when I feel motivated again I'll take a second edit on these cards
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>>2286472
>placeholders
>designed bottom up, not top down
R-risu chama... I kneel.
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>>2286139
Yeah, I'd say it certainly is. Even in official MTG you get multiple cards that represent different facets of the same character. Have a new idea, make another card. Its not like we have to worry about unbalancing the game, though it's more fun to make fair cards.
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>>2286472
Cringe and Kino. You live in another plane from us mortals, but it might not be a step up.
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>>2256272
What's the point in Exile if you can use a card from it?
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>>2285973
You think they're getting a little too friendly with those "pick a card outside the game" mechanics?
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>>2286808
I am not sure if i were honest. I quit Magic right around the start of Eldraine cuz fuck Oko. I had basically lost all hope at WoTC maintaining this game since then. I have no clue how this plays.
That said, it just means you can dip into your sideboard in regulation play, so a pool of 15 cards. a 75 card deck essentially. Kinda interesting, but also seems like a design space that is easy to fuck up in.
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Not sure if the card is one generic mana too cheap or not.
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>>2287176
Basically unusable as is. Even under rare ideal circumstances, it's not very good.
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>>2287389
Maybe I was going for flavour too much.
Could be fun in casual commander though.
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>>2258296
Mill isn't an official keyword
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>>2288553
They started using mill as official term on cards recently.
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>>2282290
>>2281806
kek
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>>2288553
It is. You would have been right 6 months ago.
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>>2287176
It's kind of weak since it's too expensive and the statline is kind of meh. You could make her a 9/9 or a 10/10 and it would still be fine at that mana cost. Also that kind of effect is a very black effect. As it is, it could probably be a neat 2BB costed card.
>>
>>2288553
>>2285888
/vt/ card nerds, do you guys like WoTC moving to converting common phrases into ability keywords?
Personally as long as MTG doesn't start abbreviations like YGO I will be fine.
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>>2281322
I wonder just what being Tron playable means, in terms to quality.
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>>2289659
I feel like as long as it's short intuitive words like this it's fine. But having multiple words you need to explain in a sentence is exponentially worse with each word, which is where this could head.
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>>2289659
honestly, I like it. It's clears up a lot of text and adds new possibilities.

Ward {x} or Mill {n} is a great way to template commonly understood abilities and Menace is just cleaning up words words words.
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>>2256558
I've been working on it here and there. Got the basic ruleset down and was working on getting some starter decks prepped so I could show it off to you guys when it's done.
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>>2284396
>Ina
This is a strong card but i don't wanna change anything in her lol

>Kiara
Change her mana value to 4 change the ultimate to 6, it's not that strong and is not too game ending like some other emblems

>Gura
A bit too strong but changing the mana value to 1UU nerf her a little without make her unplayable

>Mori
Make her mana value at 5 and change the ultimate to 8

>Amelia
She's weak and i don't know if any change can make her competitive


>t.tako
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watamelon?
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Turn 3. Tap 3 swamps, Takodachi, Takodachi, Takodachi. Pass, your go.
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>>2294224
AHH FUCK I MEAN ELDRAZI HORROR!
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>>2291305
nice
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>>2262568
The fuck are you talking about? It comes in and immediately blows up an enemy creature/planeswalker and if your enemy has multiple creatures you just minus and block them unless they have trample.
The emblem is kinda weak but that +2 and -2 is more than good enough lmao
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Watamelon, a.k.a battle fader on crack.
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>>2294417
>>2291305

also stop with the first person wording, its cringe af
>>
>>2294450
>kill a creature/PW
>for 6 mana
Never go full retard, anon.
>>
>>2294450
These guys are playing on mostly eternal format from what I'm guessing. In cEDH, Modern, etc it's absolute trash for the mana cost. Also, remember that Jace the Mindsculptor came back to Modern and it didn't really warp the format like it used to.
>>
>>2294450
>It comes in and immediately blows up an enemy creature/planeswalker
Wow, a 6 mana kill one thing.
> if your enemy has multiple creatures you just minus and block them
A 6 mana two 1/1 blockers.

It's barely even a win more card.
>>
>>2296623
>eternal format
The only format where this could be good is draft.
>>
>>2296538
>>2296682
>>2296623
It's comparable to this Garruk, but I'll give you your due in saying it wouldn't be played at all in cEDH or Modern unless you're maybe playing a superfriends meme deck.
It's still a good as fuck planeswalker for standard/limited because the kill effect means every single creature or planeswalker thereafter must have hexproof, trample, or do something immediately when it enters the battlefield or else it just dies when you untap. It even has inevitably with the -2.
I will concede that it does seem like one of those purposely shit planeswalker decks planeswalkers, though.
>>
>>2297016
>It's comparable to this Garruk
which is shit but not as shit
>>
I feel there's a lot of design space with MTG you guys aren't really exploring, what with

>generic big creature
and
>generic scary planeswalker

Instants, sorceries, enchantments, not everything has to be [[generic representation of chuuba]]. Be a little more creative.

>>2286139
>>2285663
>>2267508
Also the yugioh templating on cards is weird. Just make a YGO card then.

>>2291305
I saw this idea going around here and there, and honestly having so many stats is kinda cringe. It makes cards difficult to use, and not having a system of unmixable attributes would make deckbuilding super uninteresting.

I mean, anyone who wants to get into CCG design should at least watch this

https://www.youtube.com/watch?v=6g5001__cY0&list=PLphu8NE8GQc4ldfNEEFX3dOPv_ihxADv

>>2293982
This is a fun design though, hornets nests are always cool.
>>
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>>2297676
>>2267508
>Also the yugioh templating on cards is weird. Just make a YGO card then.
It's just this but strictly better.
>>
>>2297016
>kill effect means every single creature or planeswalker thereafter must have hexproof, trample, or do something immediately when it enters the battlefield
Aka the current state of standard for god knows how many years now.
Reminder that meta is full of monored decks loaded with haste and low curve or R/G decks with fat haste or U/B flash creatures that laugh at sorcery speed removal or the wide white decks or the U/B decks with fuck all creatures that will NEVER let you land a 6 mana sorcery speed removal and will continue pinging your face.
>>
>>2297676
Stats are mostly used as deckbuilding guides rather than stuff that you pay attention to during gameplay. It's similar to Arkham Horror and Marvel Champions' stat system, but since the idea is that you choose three holos to manage and make popular, I wanted the system to be flexible enough to accommodate deckbuilding in multiple directions. There are clear directions for archetypes and I have one other system I'm trying out that would guide deckbuilding so that it's not just a goodstuff-fest. But point noted.
>>
>>2297016
>>2296538
>>2296623
>>2296682
>>2297760

I think you guys are too daft. That Ina is badly designed, yes, but it's also a card that can conceivably see a LOT of play, even in a format like modern or legacy. The ability to UNCONDITIONALLY kill a creature/PW on a + ability is ridiculous. Although, like I said, it's bad design, because if you plus it on an empty board Ina has no choice but to commit suicide. Killing creatures is no big deal, killing creatures on a + is huge though. Compare Ina to Nicol Bolas, or Chandra, heart of fire. There's very few PWs with removal on + abilities, and it means that you can remove something each turn, effectively meaning your opponents can't play anything into it. This is also why Oko was so strong, and while Ina's not Oko-tier, it still outpowers just about every standard PW rn, and would likely be stronger than Teferi, Hero of Dominaria.

Yes, if I had a 6 mana PW that +2's to Hero's Downfall, I'd play that shit all day long.

>>2297901
In that case, just make cards one type or the other. Like Idolmaster, or you know, any other card game. Make some sort of restriction, like a leader card in FoW, that prevents you from using too many different types of cards in one deck without drawback. Honestly, you need to write a design doc before you even bother templating cards.
>>
>>2294224
in response i dismember a takodachi and cast surgical extraction targeting takodachi
>>
>>2298011
I've already got a design doc on hand so no worries on that. I don't think hard line divisions of cards are necessary when there are plenty of popular games that have soft lines, especially for a project that's only going to have a limited number of cards in the first place.
>>
>>2298011
> This is also why Oko was so strong
Oko was also 3 mana with colors that can protect the shit out of it, not 6.

>Yes, if I had a 6 mana PW that +2's to Hero's Downfall, I'd play that shit all day long.
You are free to make bad decisions but we are also free to laugh at them
>>
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>>2298062
In response, I am sad.
>>
>>2298177
A small playerbase is no reason to design a bad game, though if you're just fucking around then sure. When I was a kid I'd draw custom cards in crayon too. If you want it to ever be really playable, though, you have to take it a tad more seriously.

>>2298258
>Oko was also 3 mana with colors that can protect the shit out of it, not 6.
>UG
>protection
lmao

The strongest part of Oko, and honestly most powerful PWs, is that they can protect themselves. Which this Ina does laughably well.

>You are free to make bad decisions but we are also free to laugh at them
have you never bothered to think WHY WotC doesn't ever print PWs that + to perform removal like this?
>>
>>2298646
Not necessarily small playerbase, but small unique card count, where most of the problems of having goodstuff.dek arise (when there's too much generically good stuff that people can include in every deck so decks become super homogenized).

For obvious reasons, I have no plans to monetize or take credit for the game, it's mostly an excuse to flex my design muscles.
>>
>>2298011
>it still outpowers just about every standard PW rn
An incredible achievement in a format with weak planeswalkers that see almost no play.
>>
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>>2282280
Made the mascots as partner cards. If I ever make more, I'm going to continue this theme.
>>
>>2298646
>UG
>counterspells out the ass
>veil of summer

>have you never bothered to think WHY WotC doesn't ever print PWs that + to perform removal like this?
but they have though you literally just pointed to Oko in your last post, they dont need to print creature removal when they can do more degenerate shit like Teferi/Cosmic Imposter
>>
Maybe our 5th favorite custom card reviewer will review your guy's hololive archtype if it isn't trash, seeing as he's a total holofag.
>>
>>2299016
Roosting Worker ruins it's own upside
Some of these are pretty bad commons unfortunately...
>>2299403
Who?
>>
>>2299403
What hololive archetype lmao

>>2298801
>For obvious reasons, I have no plans to monetize or take credit for the game, it's mostly an excuse to flex my design muscles.
Then design better

>>2298833
>An incredible achievement in a format with weak planeswalkers that see almost no play.
I don't disagree, but that's the power level we're balancing things against, for the most part. Ina is certainly a better card than the 6 mana kaya, for example.

>>2299084
UG, even at the peak of its power, was known for not having much interaction. That's why UG decks tended to splash for removal and interaction. Oko is busted, because it's loyalty goes so high it's difficult to effectively kill with damage and removal, but that doesn't mean UG is good at protecting Oko. Veil of summer is a fantastic card, but the turn you land Oko it's going to be vulnerable to the board. Oko's abilities allow it to protect itself, but that's because he's Oko, not because UG is a strong archetype defensively, unlike, say, UW, UR, or UB, all of which have cheap removal to protect its walkers. Oko is the single best piece of UG removal ever printed, and it's also a bitterblossom. But there's a reason UG was considered a weak color pair before the UrOko mess of 2019-20.
>>
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Which does /vt/ prefer?
>>
>>2300280
The templating is all wrong, and neither works particularly well in those colors, The art and frame are quite nice though, but the second reads better at least. Both should be RW though, they both have VERY RW abilities. But I also don't see what either ability has to do with Gura, they're rather generic.

Why a shark would have RW abilities, though, seems iffy to me. To be on theme it needs U.
>>
>>2300280
Flavor fail with the colors being green and red. Green hates equipment because equipment is the antithesis of nature and I don't understand what the red is doing here.
It should really be blue and white or green and blue
>>
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>>2300488
Red gets First strike, G doesn't. But the card should absolutely be RW, and it doesn't fit the theme of Gura. RW is both the equipment archetype, as well as the "underdog" archetype, where smaller creatures get bonuses vs bigger creatures.

The sacrifice bit is the most puzzling, RG and RW don't really get that stuff.
>>
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>>2297676
Took a stab at a "song as a sagas" as suggested by some anons earlier, though I like the more traditional take on events-as-sagas too.
>>
>>2301059
ok card just get rid of the nearest opponent shit
>>
>>2301059
Now thats a busted saga
>>
>>2301059
Cool card, too wordy and would be more elegant if you removed the reminder text. Songs as Sagas is a cool idea, but it does seem to take away that connection to Vtubers, and become more about the song.

if there was a Holo/vtuber card game, I'd presume that could be neat, treating songs like sorceries.

>>2301249
In an EDH environment? It's meh. In something like Legacy? Still, kinda meh. Waiting for the effects of a saga is definitely a big deal, and a card like this would never be printed into standard anyways.
>>
>>2300444
>>2300488
>>2300657
Very good criticisms. I'll go back to the drawing board with this one.
>>
Can anyone make basic lands using holo art? I really wanna get some made, but there are no decent basic lands with a holo theme.
>>
>>2301812
if you have the images, I can whip up proxies for you. I have all the templates anyways.
Try for 600dpi, 2400x1800 or greater.
>>
>>2301965
I'll see what I can fish up, but I don't save good art, just memes.
>>
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>>2301992
reason I ask for huge dimensions is because I try to make alters print ready for anons to use for proxy cards.
>>
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>>2302043
Gomenasai, over the past year all I'd save is memes to use as reaction images, never actual art. So even having good dimensions is a tall order from me. I was hoping anybody else would have good art lying in wait for making good basics.
>>
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>>2297676
>>2301059
I also made a song saga
Trying to capture that "everyone is here" feeling
>>
>>2302217
Should be up costed 2
>>
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Pretty straightforward top-down design here. The more 1/1 creatures (i.e. viewers) you control the richer you get.
>>
>>2302681
very nice. It's thematic and appropriately costed.
>>2301059
take out the word nearest also opponent shouldn't lose two life
>>2300657
I can see this as a good card
>>2299016
>detective
Fair
>shark
Gura isn't a human
otherwise fine.
>phoenix
Red doesn't populate. Splash white and haste, make it legendary.
>artist
decent
>reaper
decent, but I think she might just want to cost B instead of hybrid W/B. A boros deck shouldn't be able to run something with deathtouch on the creature.
>Hunting hound
take out the token generation and just have it as a 2/2.
>roost
Just give it flying outright.
>>2297676
>Coco conquers
Based. Good flavor, good abilities, good cost.
>>2294261
Should be Eldrazi or Horror and it should be seven. You can grab much more insane eldrazi than you can demons, which is what I assumed you based this card on Shadowborn appostle. The best demon you can grab is Grisildad, while the best eldrazi is Emmy.
>>2293982
I like it, but it should be Non-combat damage being prevented, or else you just hose red outright.
>>2287176
R/G doesn't deal with cards in hand nor discard.
>>2284396
I hate planeswalkers in general, so I won't comment
>>2280901
>8 mana for a threat that can't be answered and kills in one hit
lmao
>>2278669
>timesplice
Just use splitsecond
>Savestate
Just say "exile all other spells and abilities"
>Watson concoction
Should be, "deal 3 damage to any target"
Also just have it check for detective, not two creature types at once
>Watson's Office
Should cost 2 more honestly. Veldelkin Orrery already is an artifact that gives flash, and that clue cracking is pretty bonkers.
>>2268964
I don't think that fits the flavor of Fubuki, and the ability is underwhelming for five mana on a creature, while Asceticism is 5 mana enchantment in one color (easier to cast) that also regenerates.
>>2268577
Actually pretty cash, but you might wanna up the cost by B since it's a pretty powerful, yet interesting ability.
>>2267508
Hakkon but better? Also Reaper isn't a creature type. Spectre and spirit is, so you can choose between them or both of them.
>>2267466
>deadbeat
Interesting mechanic
>Online
Put the condition before the effect. It should start with "When you cast" before "create a skeleton"
>>2264661
Bad
>>2262277
Dark depths, onegai
>>2261985
Should be 20 but there should be a way to remove counters like having another creature an opponent control enter the battlefield.
>>2261912
>merfolk shark
One or the other or add "or" please
Also, equipment should not act as enchantments that interact with non-equipment so blatantly.
>>2256272
interesting.
>>
>>2284157
go wild
>>
>>2303472
>R/G doesn't deal with cards in hand nor discard.
I hope you mean with opponent's hand because R very much uses discard/draw mechanic on yourself. Mr Koro should be something like "whenever this creature (or any creature you control alternatively) deals combat damage to a player, you may discard a card. If you do, draw a card. (Or you may discard you hand, if you do, draw 3)
>>
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Kinda feels lonely when i'm the only one posting yugioh cards.
>>
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>>2303472
>decent, but I think she might just want to cost B instead of hybrid W/B. A boros deck shouldn't be able to run something with deathtouch on the creature.
You're right. My bad.
>Red doesn't populate. Splash white and haste, make it legendary.
I think giving her haste is a little much but I did add white.
>Just give it flying outright
>>2299449
I'd rather not but if this edit doesn't go over well I'll reconsider.
>Gura isn't a human
https://youtu.be/IWRRxHDuqlU?t=880
>>
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Rather than a full on Holo game, it might be fun just to make a Holo custom set. That said, these cards will need to revolve more around specific archetypes rather than the smattering of custom cards posted in this and similar threads. What would be interesting draft archetypes for the Holos? Would it be better as a 3-color archetype set or 2-color?

I'm thinking maybe

>WU - Flicker (themed around chuubas taking hiatuses)
>UB - Control
>BR - Reanimation
>RG - Non-Human tribal, stompy
>GW - Go wide, fan tokens
>WB - Sacrifice
>UR - Artifacts
>BG - Graveyard value
>RW - Aggro
>GU - Ramp

Seems like most hololivers can find a place in those archetypes.

>>2306278
Frankly, YGO just isn't as good for custom cards as MTG.

>>2309245
These cards are just kinda... meh? Like, they might be okay draft fodder, but don't feel thematic or interesting at all.
>>
>>2310049
can you give colors to the fanbases?

We'd need creatures.
>>
>>2310087
Thats a good idea, but what colors would fans be?
>>
Bump
>>
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Too slow for aggro?
>>
>>2312775
What the fuck?
Enchantments don't tap!
Also, if you have tokens, you...
Ahhh~
Put a silver border around it and it's golden
>>
>>2312775
Enchantment usually don't tap - there are three that do, but they are all from Future Sight, so they aren't the norm by far
Next if you make Pepeloni Tokens, you'd need to specify what kind of Tokens they are. It would probably be easier to have Hachama Cooking enter with Pepeloni counter.
>>
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>>2312990
I know, but it didn't feel right to make it an artifact. Maybe she thinks she is one...

>>2312998
>>It would probably be easier to have Hachama Cooking enter with Pepeloni counter
That's actually what i wanted to do, I have no idea why I changed it to tokens. Maybe cause I was playing around with the idea of Food tokens, but that wouldn't be Rakdos at all.
>>
>>2313271
Instead of tapping you could make 1colorless mana cost, and "only activate this ability once per turn"
>>
>>2313271
>>2313325
Also probably better "up to one creature"
>>
>>2313271
Something you could add is "Whenever a creature you control dies, you may pay 1, if you do put a Pepeloni counter on Haachama cooking"
Not only does this prevent the Enchantment from being useless once all counters are depleted, but it also implies that haachama uses the recently deceased for her cooking.
>>
>>2303472
Heyo! Thanks for the input
>Eldrazi and cost seven
got it
>timesplice
Splitsecond doesn't stop triggered abilities, otherwise I would have.
>Just say "exile all other spells and abilities"
Templated from Summary Dismissal
>reaper isn't a creature type
Online is a workaround for having cards with an additional mode if you have the specific chuuba on the board. Magic isn't really designed for these interactions but there instances of it (MTG Planeswalker Decks with "If you control a X planeswalker")
>>2261912
Noted
>>
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>>2313325
>>2313357
>>2313398
>>
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>>2313462
>>Just say "exile all other spells and abilities"
>Templated from Summary Dismissal
Ahh, well still, I used the reminder text from Discontinuity that says you can Exile spells and abilities on the stack, even if you aren't ending the turn.
>>
>>2313478
>>2313357
Disregard this, i suck cocks. I misread the first one as "deals 2 damage to target opponent AND 3 damage to target creature". It doesn't make sense to have "up to 1 creature" since you already have another choice of a target. I was wording it in a way that would prevent you to force to shoot your own creatures if opponent had none
>>
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>>2313587
Eh, my fault for editing it like that.
Thanks for all the input, I'm not used to making actually playable cards.
>>
>>2303472
Tako Alters Anon here.
I'd do Dark Depths if I could find the art for it.
If you can find me a nice piece of artwork that fits Depths and Ina, I'll make the proxy for you.

See >>2301965 for what I usually use as guidelines when making a print. 400 DPI is the minimum for a decent proxy.
>>
>>2301812
full art unhinged lands with holo art when
>>
>>2314631
Only if we replace forests with 草
>>
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>>2301812
Gave it a go
>>
>>2315258
Shit, captured my cursor over the island.
>>
>>2310049
>>2310087
>>2310236
Do it like Ravnica, pick a Holo to rep a dual then base the creatures off the fan base, like Ina could be blue black, with Tako's as her creature base
>>
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>>2247486
https://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=509479
>>
>>2261299
This one's good
>>
>>2303472
In my defense moderately op Mori can be bounced, countered, blocked by indestructible (like theros gods), phased, Soul seared, and tapped.
>>
>>2315258
Can you post the original artworks in the thread too?
>>
is there a negrohombre card already?
>>
>>2316106
>blocked by indestructible (like theros gods),
literally does nothing except removing 1 damage like every other blocker
>>
>>2316110
Plains - pixiv.net/en/artworks/88583252
Island - pixiv.net/en/artworks/85713312
Forest - pixiv.net/en/artworks/86406742
Mountain - twitter.com/i/web/status/1273234565314695168
Swamp - twitter.com/i/web/status/1304979032149078016
>>
>>2316106
>Bounced
Hah. The only unsummon that was even relevant ever was vapor snag and chain of vapors, which only appeared in very fringe legacy infect or delver decks
>Blocked
She has trample and you can pay 15 life to make her a 34/34
>counter
The only meta counterspells are force of negation, cryptic command, and spell pierce.
So we only have one counterspell
>phased
Even in the phasing block there are close to no cards that instant speed phase an opponents creatures
>Soul seared
She can outgrow soul sear if you pay life in responce to outgrow soulsear

Let me tell you how bad this is
>Chancellor of the Annex reveal
>Badlands
>Dark ritual/lotus petal
>Entomb/faithlesslooting
>Reanimate
>pay 10 life
>Swing for 24
That's a turn 0 kill with five cards in hand no ability to react, sometimes even only 4 cards.
It's bad dude.
Even if you played it in another format it's still fucking stupid, because they'd have even less answers
>>
>>2316287
Bit more consequential when you played 8 life to get that damage.
>>
>>2316401
It is OP, I said it right in the title, it's just not maximally op.
>>
>>2316460
Just make her an uncounterable instant that costs 0 and says "you win".
Why bother thinking any harder than that if you only want to flatter your waifu with a shit card no one likes?
>>
>>2316502
Because I wanted to make an op card that still interacts with the medium.
>>
>>2316401
The only card I can think of that effectively hates this is Imprisoned On The Moon.
>>
>>2316537
>interacts
>>
>>2316436
>pays 1 more life
wew
>>
>>2316597
Maybe if can come up with a more consistent combo that doesn't involve the Dark ritual/Black lotus I'd agree with you.
>>
>>2316736
Dude that's just B/R reanimator. It wins games consistently, all the time, and it goes off on turns 1-3 all the time. Mori would just make it uninterruptable.
That's aside from U/B reanimator, show and tell, Sneak Attack, etc
She'd be format warping. A stupid card every one hates
>>
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I'm shit at creating cards so any input is welcome to improve them
>>
>>2317154
Choco, should have something to gain flying outright or conditionally. Otherwise they look pretty good.
>>
>>2317031
That's more a problem with reanimator than with the OP card that is not and never will be legal.
>>
>>2317785
Even without reanimator
>Swamp
>Dark ritual
>Simean Spirit GUide
>Seething Song
>Cast
>Pay 10 life
>Win
>>
>>2317154
What's the point of giving Roboco a tap ability if the same ability just untaps her? Is it only to make it impossible for her to activate her ability the turn she comes down?
Other than that with those specific names they probably should be legendary.
>>
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I fucking suck at wording cards properly
>>
>>2317901
Eh, suppose that's fair. When you replace that with Kozilek, The Great Distortion. It takes a whole 3 turns to win the game while your opponent has next to no change to retaliate.
>>
>>2317941
Can't gain indestructible in response to removal after you declare her as an attacker. Can't use her CMC buff as a combat trick for the same reason, instead you have to do it pre-combat, which leaves her very vulnerable. I didn't want to make her too strong, but i think she's too weak this way, i couldn't find the right balance
>>
>>2318001
Shouldn't that be an artifact? It's a piece of hardware.
>>
>>2318047
Kozilek is actually pretty bad of a card and next to no one runs it even in Modern Tron.
It has a high demand for cost, isn't good to reanimate, doesn't have haste, and takes two swings to kill.
If you want to make a Big Furry Monster, you gotta make it not feel cheap.
Make a cheating into play clause like Phage the untouchable, make the mana cost higher, make her be interactable with.
Just don't turn something you like into, lol I win, because she's my waifu and the best and I was using a forcefield the entire time.
>>
>>2318229
I suppose if I wanted to make it fair I'd replace the pump with double strike at 4 life cost then.
>>
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I like to think this is somewhat flavorful, but I'm pretty sure the balance is all over the place. The Theros Titan template is not easy to work with.
>>
>>2320685
Oh, it's cause of the all the genocide Pekora did, I get it now.
>>
>>2320685
This is great, I love it!
>>
For YGO Korone should get support cards in the form of Listener-San Tokens that sacrifice themselves to protect her.
>>
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>>2316337
>>2316110
>>2315258
same art but as classic frames
also print ready proxies: https://imgur.com/a/NK352oM
>>
A bad pun is a good pun
>>
>>2322037
Crazy Zoombie, Craaaazy Zoombie.
>>
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What does /vt/ think of Planechase?
>>
>>2329374
Also holy fuck why is this template broken...
>>
>>2268234
Played it briefly long ago when the first expansion was still new. Rhinoceroach was fun and I have caused at least once concede by using forest's curse on a Wincon monster.
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>>2315258
>>2324969
Not the same dude, but here is my attempt at unstable variants
https://imgur.com/a/NPPY3VM
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>>2309245
Decided to make Stage lands and Korone.
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>>2303472
>>2301232
>>2301457
Cleaned up/fixed version. Cut down the text, etc.
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I don't know who made this but this card is genius
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>>2332376
I feel like it needs some sort of snarl. Maybe a clause for the monarch. Still like the left saido right saido idea and the 3rd step.
>>
>KFP= slivers
>Takos = elves
>Chumbuddies = merfolk
>Deadbeats = Skeletons
>Teamates = Humans

Am I Rite?
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>>2259485
The most underrated.
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DO YOU KNOW WINGSPAN?

(updated, Asia is know the natural habitat of the Ogey)
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>>2339252
>know

fml, I should stop drunkposting on /vt/. Anyway.
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>>2339546
Never heard of it until now, but now I have.
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>>2345894
That feels like it might actually be a good card.
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>>2347276
>>2345894
Is it a wheel if it doesn't draw from the deck? The card is making me ask some deep, philosophical questions.
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Where the ygo bros @?
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>>2345894
make it 4 cmc, 1RBB
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>>2331767
These are good highres. Thank you. Now I can place an order for a shipment of some proxy cards and get a bunch of these lands too
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>>2325107
Heh, good one anon
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>>2348400
should be, "Whenever a creature you control"
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Episode 12 of "Fuck control and fuck blueniggers"
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>>2348720
*Laughs in duress*
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>>2347340
Yu-gi-oh takes every problem magic has and makes it worse.
>>
Bump
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>>2355544
>objectively better thoughtknot-seer
lol
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>>2347939
I only demand pictures when they arrive, anon.
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>>2355544
Deathtouch is one of the most evergreen of evergreen keywords in Magic, you do not need reminder text for it unless its in a product designed for new players and it has to be a common.
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>>2257320
>1 card Flash+Hulk

Absolutely broken.
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>>2322037
I don't think that last part actually works. You could probably replace it with

>Hellbent - Kureji Ollie has double strike as long as you have no cards in hand
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>>2365480
I actually like it
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>>2365480
I really like it.
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>>2363537
dude...
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Reminder if you make Holo-proxies that you think might actually get used, make sure to keep it really big and high-res. Card will look blurry if it ever gets printed from 300x600.
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>>2332376
its still clunky as shit, just have it be target opponent
>>
Bump!
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A pogu pogu dance Aqua that activates when you defeat a card
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>>2370747
You are missing the point of the card.
It's based off the "you are king song" as shown on the right hand side art.
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>>2262277
>>2324969
>>2331767
Ordered a lot of these land proxies.
I ordered at least one of each, so I could get a good look at them all, but I mostly got swamps and islands for my edh decks
I should get it in 2 or so weeks.
I'll post images once they arrive
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>>2389393
I like it. I like it a lot
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>>2389891
This isn't bad at all. Nice job
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>>2384987
I wish I could put into words I how happy I am that my proxies are getting used by others. ganbatte, anon, I'm looking forward to the proxies!
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>>2331783
Even more. Last two are just artwork changes on existing cards.
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>>2390328
Thanks, but I should be thanking you.
I don't feel comfortable playing alternate proxy arts of real cards, but I love custom art on lands and tokens. If more keep getting posted, then when the current shipment arrives, I'll order more.
>>
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>>2391752
Here's a few more I think could work if someone wants to try to make them high-res. Tried to pick art with different characters.
Island - pixiv.net/en/artworks/84391823
Forest - pixiv.net/en/artworks/79828548
Swamp - danbooru.donmai.us/posts/3904272
Mountain - images8.alphacoders.com/113/thumb-1920-1131243.jpg
Plains - the left side of the Hololive Alternative website banner. The side with the big sword is probably better for some sort of nonbasic land, perhaps.
>>
>>2391661
I like the bottom left.
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>>2397042
If I could get high res versions, these'd look great
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Basically a Gravedigger that can turn into a Rise from the Grave.
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>>2356021
kek
>>
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>>2389393
>>2389891
Why do these have those color indicators, that makes no sense. Those are only for cards without colored mana costs.

Sora seems interesting if underwhelming. Mel's templating is way off.

>>2390238
This feels boring, if fitting for Fubuki. I do think she fits Bant most of all.

>>2331783
>>2391661
The problem with this "Fan" archetype is that it's unlimited and kinda dull. It doesn't lend itself to a particular color combo, and it's not interesting enough of a theme to make use of. Like, imagine if a set had every color care about creature tokens, it'd be awful boring.

I understand the desire to represent fan-creator relationships, but this is the most blunt and boring way to do so.
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>>2254033
Are Pekos/Ogeys/Rrats the new Pepes? Ultra rare shiny special edition "Oggey!"
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>>2404319
How's that Sorcery to Human thing supposed to work? I see the concept but the minutia seems funky.
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>>2429561
That's a new mechanic i the last few sets. Basically when you cast the card you choose which side to cast. They are called modal double faced cards, or MDFC for short.



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