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File: rr1ojd8qunw21.png (167 KB, 640x579)
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Why didnt we get reich instead of japs?
Is there a mode for that?
>>
You mean that in Red Alert 3 there should have been a nazi faction instead of imperial japanise faction?
That could have been a pretty cool idea, but there is a very thin chance of not overstepping the boundary into "grimdark" or "edgy" if you gonna include nazi germany in Red Alert universe and no wonder developers werent interested in threading that line
>>
>>850482
Too bad but there has to be mod for that right?
Even if its only ra2
>>
>>850480
People used to genuinely hate Nazis. Even their hypothetical cartoonish parody would've been met with cold reception. That's my impression from playing on Euro Call of Duty servers circa 2005.
>>
>>850480
Because the man responsible was killed.
>>
>>850480
Because the opening cutscene of Red Alert is Albert Einstein going back in time to kill Hitler and accidentally creating an even worse timeline. A nazi faction would be antithetical to the entire premise of the series.
>>
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>>850490
>there has to be mod for that right
dont tell anybody
>>
>>850497
>an even worse
In some capacities.
You seem to not know much about current planetary situation, it would seem.
Even basic skim over indicates some worrisome things if taken at face value, to put it too lightly.
>>
>>850497
But in ra3 they traveled in time and killed Einstein thus logical rusuld would be rise of third reich instead of empire
>>
>>850510
No, since he already was dead. Japan isn't an illogical choice, given their ambitions.
>>
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>>850490
>Too bad but there has to be mod for that right?
Well there is one in the works, but its very secret stuff
>>
>>850510
Depends on when they killed Einstein, before or after he time traveled first.
>>
>>850480
The whole point of command & conquer is the world war that started without Hitler, having not only a nazi faction but nazis themselves on CNC would render the whole game nulll, is like asking for a fallout game set in europe, or a DOOM about killing humans, or a dead space that focus on killing well humans too.
>>
>>850519
>fallout game set in europe
Not gonna lie, that would be pretty awesome
>>
>>850521
Imagine fighting of super poles on you garden
>>
Here's a better idea.

4 way war between the Nazis, Soviets, Allies and Japan.
>>
>>850531
>Imagine fighting of super poles on you garden
Imagine learning proper English
>>
>>850535
Dont need to i dont live in england
>>
>>850509
>A couple of undesirables die, Germany gets rekt, and jews run the world.
or
>You will most likely experience total destruction of free will from mind control.
>All of Yuri's bullshit in general.
>Or Japan goes turbo-japanese and you might end up torn in two by a psychic school girl, stepped on by a mech, or honorably stabbed by an screaming hi-tech yellow manlet.
>Three/four world wars.
>tactical nukes used all over the world in RA1&2, chicago destroyed (ok not so bad really).
>Stalin going balls to the wall with the gas and war crimes.
>fucking desolators.
>people using time travel to erase enemies.
>Korea a major power.
>Germany somehow still lose their land, get modern borders and turn into modern cowardmany.
>Yet some how, more Jews and gypos are alive.
I will take the present timeline out of those two, thank you very much.
Red Alert's timelines are nightmare timelines compared to clownworld.
>>
>>850546
>free will already endangered more than usual
>at least one occult group confirmed planetary madness and behavior contradicting reasonable sense
>subtle acausal by meaning occurrences
>diplomatic, cultural, professional degeneration at large
>degradation of forms, descent into immaturity disruption of normal human interaction topologies
>potential vectors of descent into inhumanity
>amoral individuals at the borders, life-support systems of civilization in erosion states, with a risk of devaluation of all the personnel accomplishments who died to make however little of better future we got
>unaccounted free science teams
>various things about which it's too unwise to talk about
>countless small tragedies that could've been avoided have not been avoided
>future technological development threats
You know not on what cliff edge of utter horrors our civilization stands.
>>
>>850560
>Litterally thetans mubo jumbo mixed in with broad statements.
Yeh-nah.
>>
>>850521
That one's been an on-and-off debate in the Fallout community for ages. The big question seems to center around what makes a Fallout game a Fallout game. You can do a post-apoc A/RPG set in Europe, but is it a Fallout game without the layer of Americana? Fallout's identity is so tied to its setting that you'd have to go back to square one when designing the world for a Europe-based game, and at that point, is it really still a Fallout game? Even if you say it takes place in the same universe and time period, does the player still believe you when it feels so much more like Stalker or Metro with RPG systems added?

Don't get me wrong, a post-apoc Euro RPG sounds great, but I don't know if trying to make it a Fallout game is a good idea.

>>850532
So, what we were going to get if Truman hadn't been a closet Commie.
>>
>>850573
Believe whatever you want, much like everyone else.
If vectors shall go sideways, there wouldn't be any point in anything anyway.
There are too many threats at any given point in time.
>>
>>850575
Fallout is about the US, full stop.
>>
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>>850546
>>You will most likely experience total destruction of free will from mind control.
>>All of Yuri's bullshit in general.
Irrelevant. Social media, MSM-normie programming, gubmehnt agitprop - it is essentially that already. The only difference is: Yuri is much more honest about it or doesn't do it for the money in it.
>>Or Japan goes turbo-japanese and you might end up torn in two by a psychic school girl, stepped on by a mech, or honorably stabbed by an screaming hi-tech yellow manlet.
Is that before or after Harriers blew the mechs and Tanya strangled the school girl in the most sex fashion? The rest can be handled with, well, tenks, comrede.
>>Three/four world wars.
More wars means less stupid idiotic people. Simple as.
>>tactical nukes used all over the world in RA1&2, chicago destroyed (ok not so bad really).
How is blowing up the enemy with Davy Crockett charges not based?
>>Stalin going balls to the wall with the gas and war crimes.
As is everyone else. Manly men do manly things.
>>fucking desolators.
Truck nukes and suicide bombers.
>>people using time travel to erase enemies.
... creating even more hilarious shit in the process.
>>Korea a major power.
Probably as a result of yet more time travel shit.
>>Germany somehow still lose their land, get modern borders and turn into modern cowardmany.
G*rms cause more trouble than they're worth.
>>Yet some how, more Jews and gypos are alive.
Nah. More wars = less people.
>Red Alert's timelines are nightmare timelines compared to clownworld.
Are they really? In Red Alert you get to kill shit, blow stuff up, drive around, go on wacky recreational mcnuke™ adventures. Clownworld is just soulless wageslavery, cuckery and Covid-nonsense. I take being vaporized by a desolator over this shit any time of the day.
>>
>>850575
>You can do a post-apoc A/RPG set in Europe, but is it a Fallout game without the layer of Americana?
Yes
Just like Red Alert, Tiberian trillogy and Generals are all part of "Command & Conquer" while taking place in entirely separated universes and having not much in common.
>>
>>850582
>More wars means less stupid idiotic people.
You're not serious, are you?
Because if you're, it's a logic as insane and foolish as it is childish.
>>
>>850577
>If vectors shall go sideways, there wouldn't be any point in anything anyway.
>There are too many threats at any given point in time.
Somebody is having a schizophrenics' episode it seems
>>
>>850588
>muh humanitarian reasons
It's exactly why we're in clownworld and not already on Alpha Centauri.
>>
>>850590
Back to >>>/tg/ with you, Arch.
>>
>>850590
Imageboarder, sufficiently intelligent people capable of single-handedly altering the course of history always existed.
Space travel neither constitutes the end goal of life, nor is it only pursuit, nor do all of those innocent people, or leaders or what have you have any relation to scientific development directly most of the time.
To say nothing of suffering consequences of technologies and innovations well implemented in the wrong hands, a notion you would understood were you to constantly think about morality in depth and were an innovator yourself.
We already have technologies necessary for creating fossil fuels, precursor groundwork for space travel infrastructure and other things, there are more pressing concerns.
>>
>>850577
You think that all those things are threats, but you don't see to be aware of the fact that He who sleeps is waking up, nothing will matter even if we evade your petty doom-and-gloom scenario.
>>850582
>Irrelevant. Social media, MSM-normie programming, gubmehnt agitprop - it is essentially that already. The only difference is: Yuri is much more honest about it or doesn't do it for the money in it.
I see that you want to be turned into a mindless puppet who either will be turned into a genetic monster, a human battery, or grinder fodder. Judging by the rest of your post, I agree that you should.
>Is that before or after Harriers blew the mechs and Tanya strangled the school girl in the most sex fashion? The rest can be handled with, well, tenks, comrede.
All campaigns have the japs take over large parts of the world before the commanders can fight back, your backyard is getting the shogun treatment before Tanya can show up.
>More wars means less stupid idiotic people. Simple as.
Mankind has a history of wars, still we have you.
>As is everyone else. Manly men do manly things.
You are soo cooooool!
>creating even more hilarious shit in the process.
Chrono Legionaries and other chrono-weapons don't create hilarious shit, nor does the prospect of the state using it to remove anyone who isn't part of their click.
>G*rms cause more trouble than they're worth.
Pre-WWI/II defeats Germany>America/Britain/France/Russia
>Nah. More wars = less people.
No-one is going after the jews or gypsies in the RA timelines, the six gajillions turn into a couple thousands at best.
>Are they really? In Red Alert you get to kill shit, blow stuff up, drive around, go on wacky recreational mcnuke™ adventures. Clownworld is just soulless wageslavery, cuckery and Covid-nonsense. I take being vaporized by a desolator over this shit any time of the day.
Oh, edgy.
>>850592
>>>/Sigmarxism/
No one else gives shit about Arch outside of his channel
>>
>>850611
Greater threats neither devaluate nor overshadow lesser threats.
All of those things, small and large make up life and all in it, after all.
>>
>>850613
He who sleeps is the end of existance and history, nothing can be worse than his waking.
>>
>>850613
Yes, I watch Arch, and splitting his tepid "muh Star Trek" politics off onto another channel was the best move he ever made.
>>
>>850617
"It depends".
>>
>>850521
That's what Afterfall was meant to be originally. I wish I could find my fave concept art pics.
>>
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>>850491
>People used to genuinely hate Nazis.
I'd say there's definitely more Nazi hysteria than there was 20 years ago. People are unironically saying that America is a National Socialist country because of the Rittenhouse verdict (they're fine with cops gunning down protesters at the capitol though).
>>
>>850619
Ah, I see that you think you know, but you don't. Not that you are to be faulted, there is nothing you can do either way.
Don't worry, better people are on it, and if they can't fix it, the no one can.
>>
>>850629
Neither at either.
I'm deliberately avoiding knowing while still looking for knowledge, part of personal motivation, part of not wanting to fuck things up in the event of specific notions.
Too many weird things these days.
As for it depends, I meant it in the sense of fatalistic perspective.
After all, death is a natural part of human life, so when things are so morbid if nothing else one can die standing.
>>
>>850560
>Can't name anything specific so he just spews out some vague bullshit
Shiggy diggy
>>
>>850637
You are just showing your ignorance of him, which as I said is OK, but please, don't waste posts just to re-assert your lack of knowledge.
>>
>>850629
Wkinda weird refereng to them as ppl but ok
>>
>>850580
>>850575
>but is it a Fallout game without the layer of Americana?
>Fallout is about the US, full stop.

Europe is partially Americanised in our timeline, I see it as completely reasonable that in the Fallout world it could have occurred as well if not even stronger.
Also, to be honest simply calling Fallout the "Americana post-apocalypse", although Americana is a part of it's identity, is the kind of shitty understanding a bethesda exec would have.
A stalker or metro game could be set outside of Russia, and maintain their identities.

Of course they wouldn't be identical, but with a decent development team they would be recognizably similar yet distinct in their own right.
>>
>>850668
I don't use quote-marks, and you should already know the reason for why we shouldnt.
>>
>>850637
outside the ordered universe, where no dreams reach; that last amorphous blight of nethermost confusion which blasphemes and bubbles at the centre of all infinity—the boundless, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time amidst the muffled, maddening beating of vile drums and the thin, monotonous whine of accursed flutes
>>
>>850672
>A stalker or metro game could be set outside of Russia, and maintain their identities.
STALKER: Shadow of Fukushima when?
>>
>>850672
>A stalker or metro game
Not really? There's this aesthetic something that just isn't the same.
>>
>>850702
>STALKER: Shadow of Fukushima when?
I'd play that game, if it was an eroge too
>>
>>850521
>>850672
This is the problem with a Fallout: Europe.
It's a game set in America with American aesthetics and ideas.
Stalker/Metro/whatever current Chernobyl game is Fallout but under another name - it's the Slavic version.
If you ask Bethesda to make a Fallout set somewhere else, it'll just be Americana with "international" voice acting.

It's like how a Canadian studio made We Happy Few, it wasn't British, it was a Canadian's idea of British with more Monty Python jokes than anyone actually knows in the UK.
>>
>>850703
The majority of the themes of STALKER and Metro could be transferred to a different part of the world and still be recognizably their properties.
The only thing you really lose is basic trappings.
It feels weird that this is in dispute, lots of game series do it.

>>850722
Stalker and Metro are quite different from eachother, not to mention very different from Fallout. Just because they're all 'post-apocalypse' doesn't mean they're the same.
>>
>>850722
>it wasn't British, it was a Canadian's idea of British with more Monty Python jokes than anyone actually knows in the UK
Well I wasn't expecting this opinion in Red Alert thread of all places, with its onion domes and Sinto gates on military structures.
>>
>>850724
>Just because they're all 'post-apocalypse' doesn't mean they're the same.
That's pretty much what people want when they say they want Fallout.
They don't want an RPG loosely based on GURPS else 4 wouldn't have sold.
>>850728
>Sinto gates
Japan actually has those everywhere. Monty hasn't been a thing in the UK for... 40 years.
>>
>>850750
In this case I can rephrase.
A true fallout game, could be set in Europe.
A Bethesda fallout game would be much harder to set in Europe as it lacks the identity outside of its most basic trappings like the BoS and nukacola.
>>
>>850497
>even worse timeline
That would be our IRL timeline
>>
>>850480
excuse me why is Finland in the red?
>>
>>850521
Isn't that what ATOM is?
>>
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>>850814
Finland is shown as a Soviet-controlled territory in RA1 ingame maps. Must have been captured in this timeline's version of the Winter War.
>>
>>851073
Why would a world with no WW2 have post-WW2 borders gets me. I think it's just an oversight. Nobody cares about poland.
>>
>>850480
The Nazis were already deleted in the timeline leaving the rest of their Axis buddies left. Since Fascist Italy would've played ball with the Allies due to Hitler strong arming gone, that leaves the Japanese, who would've totally pursued their co-prosperity sphere even without Germany.
>>
>>850497
We already had things that break all the premise. Like killing Einstein should erase chromosphere, mirage tank or spectrum towers but they use Futurecorp as reason why its exist. So they could still use proto-nazis but with different guy instead of hitler being in charge. Something like fuhrerreich did in Hoi4 mod. Promise like that would be cool and very fitting into RA universe with all crazy-conspiracy weapons and shit nazis did, just look at wolfenstain but on steroirds.
>>
>>850491
lol thats bullshit. Its exactly opposite now. Back then you go make game where you had campaign as germany (CoH1) Now you cant even have them in Multiplayer, like in call of duty you just have red vs blue team becuase someone could get PTSD by playing as e(B)il nazi.
>>
>>851140
>like in call of duty you just have red vs blue team becuase someone could get PTSD by playing as e(B)il nazi.
What, really? I haven't played the latest CoD, but that's fucked if it's true. Did the whiners at the Escapist win?
>>
>>851174
It's an expansion of the character skins they implemented in the Modern Warfare reboot, where they're not faction-locked anymore. They haven't given a justification for it to my knowledge, but the first thing out of their mouth would likely be "muh player choice".
>>
>>851177
Player customisation might be the worst thing to have happened to video games for a while.
>>
>>850491
your zoomer is showing. ever hear of allo-allo? nazis were bad guys sure, but they weren't the untouchables they are now.
the further we get from the war, the stronger the pearl clutching over nazis becomes
>>
>>850480
I was thinking up a faction concept for that kind of thing, except in my case it's the proper Reich (revived HRE merged with a restored Russian Empire). They appear as the fourth campaign in an alternative sequel to Uprising - in this case, Japan wins and stomps the time machine, but the feedback from it causes the timeline to restructure and a completely different Empire to appear - not too pleased at some eastern upstarts claiming that title. These guys have a very heavily fortified turtle playstile and a lot of dieselpunk tech - essentially, they're now THE siege army. Their campaign would be about first crushing allies in Europe, then buttfucking soviets with a real counter-revolution, and finally rolling over japan. Finale is Commander getting initiated into Knights of St. George. No cheesecake anywhere in this faction's story, your aide is a dry, disciplined Russian man (not caricature soviet campaign Russian, oldschool aristocratic one).
>>
>>851250
Do you mean like prussian empire
Something like galactic empire in LOGH?
Cool as fucc
>>
>>851242
/vst/ really out here getting me to rewatch Allo-Allo.
>>
>>851250
Is this HRE ruled by a certain old man who is obsessed with a Romanov?

A grimdark steampunk Russian empire would be kino as fuck.
>>
>>851308
>listen very carefully i shall say this only once
>it is i, leclerc
>good myorning
>oh reneeeeeeeeee
there, that's the whole show, you won't have to rewatch it now
>>
>>851311
Not grimdark, just more serious than typical RA factions. Maybe take a page from March of War and give them stormtrooper/grenadier type infantry with LMG and bundled grenade throw as a rechargable ability, and heavy tanks as standard, mammoth/mirage/oni being mirrored by a superheavy tank. And then a flying battleship, a-la kodiak, as the epic unit. Off-map cruise missiles, artillery and propaganda transmissions as globals (first two self-explanatory, latter functions like the spy, but with a larger AoE and needs Foreign Volunteers HQ building to function). More ideas for units include the Pionier (builder unit like in Generals or DoW, heavy bomb squad armour, SMG for self-defence, can't be bribed), Sharpshooter (a downgrade of soviet commando, has cooldown on Stuka call-in and low fire rate, but longer range and is stealthed), and the Ironclad (heavy battleship, double the HP of dreadnought, armed with cannon turrets and AA HMGs). Is this too imbalanced or not?
>>
>>851349
This anon has put some thought into it nice
Stormtroopers would be so cool
Mabe they could wave zyklon B gas attack as super weapon
>>
>>851352
Too much WW1, plus the chemical missile is already taken by Nod. V3 artillery barrage would work well, 100-200 shell impacts over 2-3 seconds in target area. It was relatively small caliber historically, but had enormous fire rate and velocity. Think TibWars GDI Orbital Bombardment, except the total AoE is larger and there are 10 times more shots.
>>
>>851089
>I think it's just an oversight.
Bold of you to assume Westwood put more through that "haha Stalin with tesla coils go bzzzz"

Otherwise, you ask yourself things like "How come deleting Hitler makes Fascist cease to exist when Mussolini is fine?" or "What happened in Spain?"
>>
>>850480
I think the interest rather lay with a cold war scenario with the japanese meant to be an interesting play on the chinese in the cold war.
>>
>>851464
Yeah, there's plenty of holes. It's not really a thought out alt-history scenario.
There were plenty of other countries in europe with fascist or adjacent governments. Even without hitler, fascism in germany would still be a thing or if that failed completely it could have gone communist.
What happened to Japan, some things suggest the war in the pacific still might have happened but it's never really stated. South Korea is a thing so that means it must have been split, but we don't know what happened in china either and it's marked as blue few times in RA2, does that mean nationalists actually won? has that happened because japan never invaded?
And that's just scratching the surface.
>>
>>851509
My personal headcanon is that Korea in Red Alert 2 practices Ilminism. It kind of explains why they act more militant.
>>
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>>851509
The funnies part is that North Korea is also an Allied nation
>>
>>850705
nah i know how that would go, ryona is a shit fetish
>>
>>850491
Growing up in a country bordering Germany, the baddies in WW2 are generally just called Germans. Nobody seems to give as much of a fuck about their ideology as they do about the general German tendency to think they should be in charge of everyone else's countries. Like the last 150 years of my family history is just about wars involving Germany.
>>
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>>850491
people didn't like the nazis but still had a sense of humor about the war.
>>
>>851073
wtf is actually going on in this map, is this during the war?
>turkish armenia red
>poland has shifted to post-war borders
>sudetenland and bohemia are NATO but moravia and slovakia are communist
>burgenland is communist but the rest of Austria isn't?
>banat is communist for some reason
>Bulgaria can't decide
>>
>>852211
>is this during the war?
Yes
>>
>>850510
Considering how killing Einstein simply caused the Empire of The Rising Sun to come into being while Nazi German still doesn't exist, one can say they killed him after he killed Hitler.
>>
>>852211
>poland has shifted to post-war borders
This rustled my jimmies to no end. There shouldn't be any reason for that to happen and to other countries after the 1st RA to have post WWII borders.
>>
>>852309
Einstein killed Hitler in 1924
Cherdenko killed Einstein in 1927
Mind you, I don't think time travel works that way in Red Alert, considering you have the paradox of Einstein killing Hitler in the first place
>>
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>>851311
Sounds familiar...
>>
>>852330
OK, that would be very Paradoxical here.
>>
>>851911
>Like the last 150 years of my family history is just about wars involving Germany.
French?
>>
>>850480
Was there not a plan to have the Germans be the antagonists of RA? I recall that being the original plan which got replaced by the Soviets because the developers feared that the Germans would be too controversial.
That would explain units like the V3 which is obviously based on the V2 missile, and the Flak cannon which is based on the 8.8 cm cannon.
>>
>>850575
Fallout isn't so much Americana as it is retrofuturism, so I think FO Europe could absolutely exist.
>>
>>851911 (check)
>the general German tendency to think they should be in charge of everyone else's countries.
That's a strange way to spell 'British' or 'French'.
>>
I guess it would have Yuri aesthetics.
>>
>>851911
>Growing up in a country bordering Germany
>the general German tendency to think they should be in charge of everyone else's countries
Unless you are Swiss or maybe Czech you don't have anything approaching a leg to stand on in this regard faggot
>>
>>850480
right wing copium here aside, Red Alert takes place during the Cold War and Germany was still under the thumb of the USA and USSR at the time, where as Japan was way more independent and had an economic boom that rivaled the USA in the 1980's. On top of this, the red alert games wanted to go to Asia and appeal tot he Asian audience.
>>
>>855790
>On top of this, the red alert games wanted to go to Asia and appeal tot he Asian audience
But the primary appeal of RA is US and USSR, not Asia.
>>
>>852333
What was that from anyway?
>>
>>851911
belgium cuck
>>
Those wacky nazis.
>>
>>850480
Isn't the entire plot of Red Alert that Einstein built a time machine to kill Hitler before he ever took power? How could there be any Nazi Germany?
>>
>>850546
>Korea a major power.
this is somehow the worst of all these
>>
>>855879
based as fuck plan desu

the venetial canal is hilarious
>>
>>850480
The entire point of the setting is that nazi germany never happened
>>
>>851073
>rectugal
>>
>>858251
>squardinia
>>
>>850521
We've got Fallout in Europe at home, it's called Stalker
>>
>>858634
Fallout is about post-post apocalypse
Stalker is about a pre-apocalypse event
Totally different settings
>>
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>>850672
>A stalker or metro game could be set outside of Russia, and maintain their identities.
No it fucking couldn't. Eastern European/Russian post-apo is different from western portrayals both in aesthetic and atmosphere. Americans especially love littering their post-apo with optimism and adventure hype. Fallout 1 was probably the only "It's a world full of shit and nightmares" game in the series.
>>
>>858634
>We've got Fallout in Europe at home, it's called Stalker
I think you mean ATOM RPG
Also for all "MUH AMERICANA" shitposting, the actual devs wanted to make a fallout game set in Europe during the resource wars.
>>
>>858788
ATOM Trudograd was so fucking kino. I have high hopes for that dev studio and wish them the best
>>
>>850575
>>850672
The problem with this argument is that the Fallout isn't just the post apocalypse in America, it's the post apocalypse in a future and alternative history America. If we just went 56 years into the future in our world and then had a big nuclear war, the aftermath would look nothing like Fallout. Fallout is not interchangeable with every other post apocalypse setting set in America, it has a completely different aesthetic and atmosphere because of it's historical divergence. Similarly a hypothetical Fallout Europe would not be interchangeable with just every other post apocalypse set in Europe. Especially since the retrofuturism on Fallout centers around the period when the American cultural and political influence of Europe really started and started out strong.
>>850519
The difference between a Fallout set in Europe and Nazis in RA is the catalyst for Fallout's divergence from our world isn't that Europe was removed from existance.
>>
>>858781
Well, arguably all Fallout games have that gloom implied, but that aside there's van buren.
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>>850480
Red Alert's lore is literally that people time-travel to kill Hiter.
This nigger doesn't even bother to read about what he's posting
>>
My only beef with RA is that the borders are from the 90s.
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>>852330
Except they killed Einstein in the second timeline, not in the original one.
>>
Why the fuck are people talking about some shitty painter?
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>>850502
Familiar logo with slightly on topic game.
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File: 1508371738754.png (28 KB, 370x320)
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28 KB PNG
>>858781
>If you leave Russia you can't be sad anymore
What
>>
>war game exist
>don't you see, this setting is literal hell with nonstop world wars and engines of unthinkable destruction
Now that's overthinking. Also, consider RA1 take on factions: Allied forces are just non-descript good guys mush like the rebel alliance, while Soviets are comically evil and are responsible just for everything bad in war. Beside actually being Stalinists, they also:
- gas captured civilians
- nuke population centers
- purge their ranks; officers still defect over moral reasons
- irredentism to reclaim lands "given away by Tsarist lackeys"
- obsession over collecting wonder weapons
- every citizen is a Party member and report to agent network (according to the game manual)
- outright called "The Soviet Empire" in mp
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>>850480
The only way this map makes sense is if the RA3 empire exists and is also trying to conquer the world which makes everything into a proper shit sandwich.
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>>855793
It's making fun of the retarded TNO modders
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>>851509
>war in the pacific still might have happened but it's never really stated

It’s straight up confirmed it happened. Killing Hitler does not effect the Pacific Theater at all. Japan still attacks Pearl Harbor, the Americans still land on Iwo Jima. The Americans still take control of Korea.

The question is does America nuke Japan, or does it invade it. It also is kind of implied that Korea is a United South Korea and the map is kind of incorrect. (Which is normal for the series)

I think China is suppose to be the Republic of China winning with American aid. But that’s based only off the RA2 maps
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>>865052
>It’s straight up confirmed it happened. Killing Hitler does not effect the Pacific Theater at all
They might argue some retarded butterflies like the murder of a well respected scientist at a conference had subtle but far reaching dominos that led to Japan waiting to strike in the pacific until Stalin attacked the allies in the west for example.
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>>850482
>but there is a very thin chance of not overstepping the boundary into "grimdark" or "edgy" if you gonna include nazi germany
But the soviets are fine?
soviet genocide death total 62 million, while nazi germany sits at 21 million. almost 3 times higher while being just as intentional. you cannot make it more "grimdark" or "edgy" if the soviets are already included unless you add the PRC, the only ones to murder more than the soviets, sitting at 76 million.
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>>865211
Socialists will never accept the mass death counts of communist countries.
Every one of those deaths were actually Trotsky-Fascists or super-counterrevolutionary Kulaks
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>>865211
Yeah but jews count as extra because they're fuckin special or something.
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>>865211

What are you smoking?
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>>865157
I mean ya that’s possible. But RA2 confirms the Pacific War happened. You see the Iwo Jima and Arizona memorials





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