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File: warlords.jpg (247 KB, 719x1000)
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Is the protectors mod good? Is warlords 4 worth trying? Has anybody here played the card game version of warlords?
>>
>>828263
>Is the protectors mod good?
more lore and somewhat harder, by i myself am not veteran of it
also thread theme;
https://youtu.be/REjNLP0ODl4
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>>828263
>Is the protectors mod good?
Nah
>Is warlords 4 worth trying?
Yes, I actually liked it more than Warlords 3 overall, though it does have its problems.
>>
>>828263
In my opinion TBC could be awesome but they go overboard with unit cost changes and a boatload of random nonsense that they just hove in without much thought put into it. The fact that it sound like they're going to gut Undead in the upcoming release makes me sad. All in all, it's still worth a shot though seeing as its free - you might really like it.
>>
https://www.lostmediawiki.com/Warlords_Battlecry_(partially_lost_soundtrack_of_real_time_strategy_game;_2000)
https://www.youtube.com/watch?v=FH64HnNYAbA
Someone out there probably still has these tracks on their old PC in the attic.
>>
>>831793
"Assassin" even appears in one of the cutscenes from the WBC1 campaign, looked for this uite a long time. Thanks for sharing this.
>>
>>828970
Where can I find warlords 4?
>>
>>832001
just look on some abandonware sites
>>
How is WBC3 these days? Does it have any decent community patches for bugfixes & to make it more playable on modern machines?
>>
>>832001
It's on My abandonware.
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>>832072
This is all you need:
https://haekb.itch.io/warlords-battlecry-iii-widescreen-patch
>>
Any interesting or powerful but counterintuitive hero class/race combos?
>>
>>832001
you must be dumb as hell if you can't use a simple search engine
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>>836298
why search when you can ask?
>>
>>828263
>Is the protectors mod good?
Yes but i don't want to push my opinion on you so download it and try it out for yourself, it's free, it does have it's flaws but it's fun
>Is warlords 4 worth trying?
This interests me as well as I've only played 3, now im more of a aow/homm fag when it comes to TBS as i prefer to directly control combat, but it was still a fun game, didn't even know card game existed btw
>>
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>>828263
TPC is definitely worth checking out also devs just posted more update info recently, apparently undead will be able to store corpses for much easier mass production of units
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Also the ability to summon your retinue units during the battle with price being adjusted to their level has been added
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>>837674
>>837677
nice pics for ants
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>>837718
I wish ants were more like oakmen where they're both workers and capable early game melee unis, i know swarm already has that but i wish ants were it
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>>837750
I mean cheap early game units, not worker/fighter combo, they have that
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>>837677
Might be a good change but this also means that the undead can just poach any corpse and store them for when they wipe, previously you had to fight a good fight and kill enough enemies to raise skeletons in big numbers, now basically you can just swarm the enemy and lose fights and it won't matter, you still have a lot of corpses and probably a high level lich in your retinue or a hero with necromancy, why must undead always be a pain, aow unded were always a pain, especially aow3 necromancer, oh god not to mention homm necropolis, fuck you if you play necropolis btw, undead in Warcraft 3 were always a pain, especially in team games, it's like devs universally agreed they have to make undead OP one way or another, fuck undeadfags in general
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>>837770
death comes to all and represents all
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>>837824
Based skeleton gangrape poster, undead are always fun to play, also I will bring Derek, dr bones and Rico, ill take aviators and we're going for the iron lady quest, wish me luck bros
>>
>>828263
>Has anybody here played the card game version of warlords?
Wait. There is a card game?
>>
KNIGHT LORDS RULE!
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>>844783
They are way too slow to produce. Every time I play Knights, I end up using mostly dancing swords and archons.
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>>844782
nope
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>>844939
Thise cards look pretty cool, i always liked the artwork they used in warlords ganes
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>>844939
Based
>>
>>828263
>Is warlords 4 worth trying?
Yes. I really enjoyed the game.
>>
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>>845900
Yeah, the awesome illustrations have always been one my favorite things about these games. When I saw that WBC3 cover with the dragons and the skull-codpieced barbarian as a kid, I immediately thought "I must have it!".
>>
>>828263
MOVE OUT
>>
>>851357
The same but for me with the Doom Knight like on >>828263

You can see the artists work on his tumblr: https://alisterlockhart.tumblr.com/
>>
God what I would not give for a warlords battlecry 4
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>>828780
That bald elf looks pretty shit but I'd still want her to put herself on top of my dick.
>>
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Average tier list according to:
https://tiermaker.com/categories/video-games/warlords-battlecry-3-multiplayer-races-184048
>>
>>854515
FYI, this is for the custom balance patch the Polish WBC3 multiplayer community is using. here's this guy's channel: https://www.youtube.com/user/nefreteteism/videos
>>
>>854535
Kurwa mac
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>>854515
Wtf, not sure if i agree but fey especially being that low is bullshit, they are high tier for sure
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>>854515
>plague lords s tier
Nigger, what?
>>854582
It says multiplier though, meaning if you know you are playing against fairies you are gonna rush the shit out of them.
>>
>>854582
>>854723
Didn't you see my post >>854535? This tier list is for their multiplayer patch, NOT vanilla WBC.
>>
>>854535
Oh wow i wasn't aware there was a polish community, wonder if it's one of the patches people have talked about here or a completely separate one
>>
>>856403
They were probably talking about the 1.03.2x unofficial patches. I've heard that once one of those even used to bundled with the Steam/GOG version of the game. The Polish multiplayer patch is unrelated, it's their own creation.
>>
FUCK the unofficial patches i just reverted to 1.03 and no longer having those annoying summon time limits makes the game far better
>>
>>856412
Yeah 1.03.24 used to come with the official copy
>>856788
I feel you anon but i kinda prefer 1.03.25 today cause of improved stability, buffing some factions which was necessary after .24 imo, with .25 all of them are playable and range from mid tier to hig tier and no-one is in a shit position (.24 wood elves) now .25 still has some issues and pushes races to be more balanced which is basically impossible when you consider that heroes can easily fill in roles where races are weak but still patch is definitely worth checking out, and yeah they didn't remove the time counter but some summons are permanent (like spiders for dark elves)
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>>858437
>improved stability
Lol, for me these patches make the game more unstable.
>>
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Let's settle this once and for all
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>>858470
Drayad
>>
>>836659
are you a woman?
>>
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>>858470
>>
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>>859353
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>>837750
>cheap as fuck
>amazing builders
Ants are already great as they are. I don't see why they should get better.
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>>858470
fem high elf avatar
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>>851357
Is there a sprite/asset rip out of these unit portraits? If not, how hard it is to do?
>>
>>828780
Never played battlecry, but it's pretty funny that it uses the same stock music as HoMM4.
https://www.youtube.com/watch?v=m5vEXnWQOH0
>>
>>828780
>>860042
Does anyone know the original?
>>
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>>858470
Spider priestess
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>great retainer
>awful for mass production
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doom knight is still best boy and you all know it
https://youtu.be/TFgmWimHb9s
>>
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TPC lads added more stuff to the map editor, now i know game has a good map ransomiser so that's what most people probably use but these will probably be there as well
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Anyone else stops caring about keeping mine at some point in the battle?
>>
>>862592
Depends what race and/or hero I'm playing, if i have alternate means of income then i do tend to stop caring, especially since drained mines in the late game give you resources at the rate of lv1 mines so you need good map control and a lot of mines to keep up your unit production, especially if you're playing combat intense hero who doesn't give you any resources or a race that doesn't have strong economy, if i don't have to worry about all that ill just raze them so i wouldn't bother recapturing and so i would deny the enemy resources
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I'm new to the series. where should I start?
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>>862902
battlecry 2 imo
>>
>>862902
Honestly I'd say with the first game, it has a pretty fun campaign with two routes
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>>859792
You could extract them from the game files, but they would be tiny, like 110x70 or something. High res versions are from Alister Lockhart's galleries:
https://www.theloop.com.au/alisterlockhart/portfolio/Creative-Art-Director/Sydney
https://alisterlockhart.tumblr.com
https://www.deviantart.com/caveatscoti
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>>862902
You can also go 2-3-TPC mod, TPC has first game's campaign among others
>>
Is it just me or is WBC 3 campaign ai kinda bad on normal, it's too easy, 1and 2 have pretty solid difficulty progression for their campaigns but 3 doesn't really, and the weirdest thing is that the game has good above normal ai that's not too hard, and i feel like that isn't in the campaign just skirmish, campaign has easy, another easy and hard difficulties
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>>859462
A kid wouldn't have breasts that big. Pixies though.
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>>859684
shame you can't have a secondary hero because I would pick this every time
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TPC lads keep progress posted on their discord, new updates are posted pretty much daily, bugs getting fixed, files getting cleaned up, no 0.9 till 2022 tho
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>>866637
perhaps but consider the following, oppai loli
>>
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Im playing WBC 3 campaign and dear god dark elevs are living up to the hype, whole campaign was going great, everything was smooth till
>high elf queen escort to lunarion mission
>dark elven ambush on the way happens
>all my strongest retinue fighters are there
>fight is starting when suddenly enemy hero starts teleporting around the battlefield like a fucking anime character
>its a level 30 assassin oh shit
>it kills the only retinue recruitable dragon
>it kills my high level reaver next and my champion giant
>this fucker killed my strongest bodyguards just fuck my shit up.jpg
>barely kill him and barely win this ambush with my hero under 50hp
>next fight is defending against dark elven assault for 30 min
>they actually keep attacking the whole time with no pause
>all three datk elven armies keep building towers and advancing
>in the meantime my brainlet high elf ally barely builds any defences
>he fucking sends his army in a suicide attack
>his hero gets killed during the attack
>it doesn't even kill many of them just keeps a lot of fooder units back and they just join the next wave with blackguards and spellcasters
This was actually the most challenging part of the game thus far, even fighting demons to collect those keys was easier, also they sent a fucking titan like 15 min in during the survival mission and since i have that latest fan patch that thing had it's stats doubled, i barely took it down with what i had
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>>868396
lol, I once destroyed Kargoth in that mission by just summoning about 20 skeletons and throwing them at him
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>>868396
dark elf assassins are some serious bullshit
about the only actually counter to them is summoning hordes of trash but then you get people crying to nerf summons instead
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>>868396
>that mountain pass mission in WBC 1 that's full of dark elven assassins
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>>868396
Main story missions are actually easier than quite a few side missions, that's where the fun of this campaign is, traveling the map and beating the shit out of everyone and completing all the side quests, not to mention that there are far more side missions you can take than the main story ones, and completing those makes the main story missions even easier, story is just there to give you an excuse for the rest of the campaign and the whole world map quest stuff imo
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>>870669
I still remember my first ever campaign, by the time i finished the main story I've fought around 90 battles, 10 of which i believe are the main story
>>
Anyone knows the best way to get some crowns early on in the chucks conquest campaign in the protectors mod, i need to upgrade and apparently i wont be able to use units above tier one town center if I don't research it first, it's pretty fun but I'm getting stomped by the ai after a few battles cause they get all of their units and i only get some basics
>>
who else liked wb2 more?
>>
>>875135
Me for sure, it's not even close. All the extra classes for 3 are neat but the fact that nay race/class combo is possible just makes it a powergaming clusterfuck. The new factions are neat as well but they're terribly balanced, and 2's campaign is way, way more fun to me. I also like dwarves (my favorite faction) much more in 2 but that might be at least partially due to the voice acting having more soul.
>>
>>875135
Yea I felt that the added factions were pretty needless and that's weird in a game where one of the main selling points is the massive amount of factions, you'd think more would be better. And I always like the 2 campaign map thing the best. And for some reason in my copy of 3 the summons were timed so my favorite of Daemon Summoner was not nearly as fun to play
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>>875151
i think fan patch does this - the timed thing
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>>875166
Yup. For some reason the GOG version comes packaged with it. Maybe other versions too idk.
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>>875135
Is there a patch/release for WB2 that works on win10? The GOG version is full of bugs
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>>877453
>The GOG version is full of bugs
like what? it worked fine for me
>>
>>828263
>TFW there will be no more Warlords or Battlecry games
>They'd probably ruin them by inserting politicking bullshit and not even re-hire the guy who did the art for Warlords III and the whole Battlecry series by that extension
I wish for a Battlecry game that is even bigger, with massive armies and heroes you can shape like clay to make them fit your style with an even more RPG-ish take on leveling and equipment. Not to mention even more personalized retinues that would make you feel that the guys who leveled up/appeared in your recruitment pool feel like your hero's true companions.
>>
>>875135
The atmosphere 2 evoked is unrivalled, and I'm not too sure why but the palette of the maps were so comfy to look at.
>>
>>877778
Honestly if you're aiming for that level of scope your best bet is probably Total Warhammer

Also you were so close for a giga get
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>>878444
Heroes of Annihilated Empires did a good job at combining both the massive scales and RPG elements. You don't need everything to go Total War.
>>
Is the protectors the only mod that adds now avatars and portraits to the game?
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>>875135
There really is something about WBC2 that 3 fails to capture. The openness of 2's campaign is a huge bonus too. Starting off on that dumb island of dead elves on every hero in 3 gets old real fast.
>>
>>879577
>>875135
I love both but WBC2 simply has better aesthetic when you look at the game as a whole, I don't know what were they thinking when they changed the way dwarven infantry looks, also much more engaging campaign, you're conquering the world and battles get more and more difficult with the race stronghold fights being very fucking hard, i still remember first time taking the human stronghold as orcs, it was a massacre, it started easy but they just kept sending bigger and bigger armies, at one point i thought i was winning and i captured half of one of their bases only to be assaulted by a massive force of cav, archers and catapults from the second base while my reinforcements got demolished by cav and wizards near the bridge as they advanced from the side, and they pushed me back all the way to my base, and stuff like this happened often during this most relevant battles, in WBC 3 on the other side "main" battles are a joke, final one being way too easy, you also get lost doing all kinds of things around the world map that you forget there's a bigger goal, in WBC 2 every victory is a goal as you slowly take over the world and most of them give you bonuses so theres insensitive to do it so it makes bigger battles easier, in WBC 3 becoming stronger only matters for more difficult side missions as you can basically just go from one objective to another and complete the main story in a short while without any bonuses, now WBC 3 campaign can also be fun but it's just not the same, it's more of a adventure than this big war or conquest and the main bad guy is a pushover, WBC 2 just has a superior campaign that's extremely replayable, WBC 3 campaign is great if you want to make new heroes and explore the world map and do whatever, but it just doesn't feel as engaging
>>
I ironman all my heroes.
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>>880678
Holy BASED
>>
>>880678
This is actually somewhat of a overlooked aspect of the game but ironman combined with random maps, all the equipment and the level up system makes for an actual RTS rouguelike, these games were ahead of their time man, shame they never took off, then again they were never meant to seeing the complete and complex RPG level up system of old school RPGs first two games use, complete with race/alignment limitations, these games were pretty much made for special kind of autists and that's beautiful
>>
>>879127
Don't think there's a mod that specifically adds portraits, there is 1.03.5 mod that adds new races, classes and more magic with some other things, it's pretty fun although new races look kinda jank, also there is this tutorial about adding your own portraits
https://www.moddb.com/games/the-protectors/tutorials/how-to-add-your-own-hero-portrait
>>
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Have some progress info on TPC cause i know quite a few of you guys don't use discord
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>>880678
I do to.
Then some loading clitch happens and it kills if my hero.
>>
Everyone keeps talking about other games in the series or the TPC, but the very first battlecry game is pure SOVL, the campaign and overall experience is peak 90s experimental RTS, peak old school gaming, the other two games just built up from this already strong foundation, I strongly recommend it to anyone here who skipped it or never played the series, pirate it if you want to just give the game a shot
>>
>>828263
I've been playing for a while. Is the number of units you can select each time capped?
I've noticed when I select a lot of units there are a couple that aren't chosen, even if they are well in the selection.
>>
>>884922
Yeah, groups can be pretty big tho, just use command groups
>>
sell me on warlords and warlord battlecry. What are they like? What's the difference between the franchises? Would I be well served if I bought the latest installment in both on gog now during the sale?
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>>885918
Warlords are turn based strategy games with a pretty simple automatic stack vs stack, third game is the best one and has a lot of variety and it's a reboot o the setting so there's no reason to play previous ones unless youre curious, it's simple and fun, if you prefer to have more control in combat like homm or aow games you might end up disappointed, warlords battlecry are RTS games set in the same setting, you have a bunch of different races and a lot of hero classes to chose from, your hero is your leader, he can either be combat based, spellcasting based or support based where he gives you different bonuses or resources, resources are generated by mines and mines need to be captured by either your hero, town center building or specialised units like generals or phoenixes, to have good economy you need good map control, mines are resource generators and they keep generating resources even when "drained"just at a lower rate to insentivy you to keep good map control if you want to afford more expensive units like generals, dragons or titans, each building adds up to your unit limit so you also need good map control to raise the unit cap which goes up to 250, combat is your typical RTS affair but has stuff like crits, elemental damage, and effects like assassination where your units can instakill enemy units(datk elven assassin, wasp and gnols do this), units also have quite a bit of different behaviours they can be set on so you don't have to micro everything during the battle (and i mean a lot, they can be set to retreat, be defensive or offensive casters and a lot of other things), ai is pretty decent but nothing exceptional, it uses heroes, harasses you, steals your mines, attacks from different sides and with different units, uses spells and abilities, can be pretty challenging on higher difficulties but it usually puts up a good fight
>>
>>886470
Skirmish is my favourite mode to olay as random map generator is pretty solid and there are quite a few modes to it, campaigns are alright, second gane has the best one and overall the most consistent art style, first game has story driven campaign with two routes, second game has a world conquest complete with bonuses from different territories, unique zomes, enemy strongholds, artefacts, mercenaries to hire and so on, oh yeah all games have a pretty complex hero lv up system, for the third game it has been simplified but it still allows for different builds of same hero/class combos amd removes race limit for certain classes meaning you can combine and fuck around as mich as you want, hero s also get artefacts they can use, third game gets a overworld map where you can travel around the world and you can complete quests and do whatever you want, main story isn't really engaging but it's mainly a plot device for the adventure campaign
>>
>>886470
>>886473
nice writeup, thanks
>>
>>886518
It's nothing, sorry for all the grammar mistakes and this is without going into detail as there are many races and hero classes, and that's without talking about the protectors mod which adds each of the wbc3's 16 races multiple subfactions, which change a lot even the playstyle of the race as a whole at times, like there's an entire orc subfaction that specialises in goblins
>>
>>886470
Warlords 2 is better than Warlords 3 pleb
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>>886719
I've only tried that one and jumped directly to 3 honestly, what makes it so good, I've heard some things about custom factions i think?
>>
>one of the factions in the TPC are minotaur pirates
What, i mean it is a cool idea but where are they getting this, are all these various warlords factions, are they getting them from old manuals or something?
>>
>>889691
Nearly everything in TPC is just loosely based on some brief mentions in Warlords, WBC and Puzzle Quest games. it's basically the mod makers' headcanon.
>>
>>889691
Wbc 3, Dragon maze
>>
I used to play warlords battlecry and do that spell all the time that summons artefacts out of thin air.
>>
>>891151
Oh I remember that one well, it was my first ever WBC experience and i changed my entire hero build to get the spell effectively screwing my hero so bad in the process that i was unable to finsih the campaign first time around cause my hero was dogshit especially against multiple armies all with high level heroes, good times, been playing since
>>
>>891775
It was some skeleton hero.
Then i made a minotaur hero for combat but actually barbarians got a better bonus for that or something so i didnt feel motivated any longer.
>>
I like the way the music works in the first warlords battlecry. When you start to fight the epic music picks up.
>>
Which is the worst General unit as
a) pruduced unit
b) retainer?
>>
>>858470
Left is the one you marry, right is the one she turns into two years into your marriage.
>>
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City of artifice in TPC is peak dwarves my god
>cannons
>they brought back old dwarven infantry aesthetic
>all the upgrades for infantry and various siege engines
>mortars are cheap and add a little to population limit (i think) so there's extra insensitive to mass huild them
Beautiful, previously i made a screenshot of my fully upgraded dwarven army fighting off multiple barbarian armies but for some reason it only saved a screenshot of my desktop screen, i tried taking another one but it happened again, anyone know how to fix this?
>>
Does Warlords III (NOT Battlecry 3) have a proper resolution patch? It looks fine with dgVoodoo2 but it'd be nice to play it in native 1080p
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>>895954
Voodoo might actually be the best option anon
>>
Does anyone know if there are limits for retinues?, as in what units can be part of it and at what level. ive been trying to get golems as retinue when playing my dark dwarf runemaster and the only unit i have as retinue is a random earth elemental.
>>
>>897970
the only limit I remember is that they needed to be at least level 4, don't know if tpc is different though
>>
>>897970
You can't get mechanical units (golems and siege engines), dragons, and titans obviously. Besides that, I think every unit is eligible, they just need to get some XP.
>>
>>898577
You can definitely get bronze golems as a retinue.
>>
>>898589
Ah, you're right, I remember I had one. probably a special case because it's a general.
>>
>>898577
>mechanical units (golems and siege engines)

>dark dorf roster is mostly golems and siege engines

Why the fuck should i invest in charisma, fuck
>>
>>869432
>Class designed to overkill one character gets beaten by ovewhelming it with a horde.

Seems balanced to me.
>>
>>894173
some games can be fucky to capture, try turning it to windowed mode and then print screening before turning it back off
>>
>>894173
Fraps is exceptionally good at capturing screenshots/videos from games that otherwise refuse to be captured
the trial version has only BMP screenshots but you can open that in Paint and save as JPG or PNG
>>
>>900418
>>900396
I see, i will keep this in mind, thank you anons!
>>
Whens new protectors?!?!
>>
>>901920
All we know is this year, probably in a few months, also devs have said spellcasters will be able to cast spells from within towers and ferries in the new update, so now you can put units like dark elven mages inside and cast aoe spells on units attacking the tower
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>>870669
Funniest mission is the troll hunt mission.
>>
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This game needs some "upgrade army capacity" research like in dawn of war for example to. To avoid having to do this
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>>903362
>upgrade army capacity
cool idea imo, you could add some utimate apocalyse style so for example - doing quest add more cap, owning arifacts or mines etc or even some misions or skills granting permament bonus
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>>903362
This already exists.
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>>903362
Certain armies already have this, while other have buildings that give more unit capacity than regular buildings.
Honestly the minotaurs are in dire need of that since their regular buildings are big as fuck.
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>>828263
I tried playing WBC3 a long time ago but I got filtered by the first level. I had to slowly watch my units crawl to one corner of the map to kill some random enemies, then watch my units slowly crawl to the top of the map to exit the level. That movement speed bros...
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>>904592
Anon... You can press+ to increase gane speed
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>>904615
I had it maxed.
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>>904616
But that's actually decently fast, faster than a lot of other RTS games, was some unit in your army wounded perhaps, that slows them down significantly, you can slo set this in settings if i remember correctly but your units in the same group can either move at the speed of the slowest unit in the group or at their own pace
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>>904618
And I don't mean wounded like lost health, i mean if they had that red cross symbol above tham, that's a wound and a debuff, and first mission is on a small map with a few obstacles between your and enemy base, i can imagine that either wounded units or siege engines slowed you down, also which race did you choose anon, dark dwarves perhaps? I can imagine that an army of golems with siege engines would actually be slow
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alright WBC2 campaign is awesome, first few fights were too easy but since it picked up it did not stop, i have yet to take out any race capital as it turns out those are actually pretty hard so i have just been conquering territories and stacking bonuses until i get ready for big fights but barbarians have been steamrolling the map in the meantime, are they usually this strong? Might have to deal with Attila the hun here before doing anything else
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>>904623
This is anon with an update it's disease not a wound and I'm retarded, i forgot
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>>906413
Taking a few capitals early is actually the way to go.
The campaign has a system where the AI difficulty will get set at a higher level if you take too many provinces with the same faction. You can lower the campaign difficulty to try to counter this but then you will get a worse reward for completing the campaign.
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>>904623
>>908549
I might take a shot at it again sometime later. It might've been since I was playing undead. It also could've been I was switching back and forth between max speed and regular speed. I vaguely remember the walking animations being really silly at max speed. Something about switching between game speeds rapidly mid-game sets my autism off and not in a good way. It was so long ago I don't remember honestly. I also played an old boxed copy because I heard the GOG release had fan patches in, so maybe that also played a role.
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>>894173
f9 takes screenshots and saves them in \documents
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first time playing the protectors and I'm wondering, why did they change the way the high elf building looked? Did they do it themselves or are they models from somewhere else? I kind of like that they have gold on them, that's pretty neat. My first impression was that they kind of ruined the aesthetic they had in vanilla.
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>>910548
What subfaction? Maybe they used resources from previous games as they look pretty similar towbc3 usually
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>>911122
Factions? They all use the same buildings.
I'm kind of hating this mod already. If I try to buy another mana potion from a shop, I have to wait for a 5 minute cooldown and then it restocks with something else. Usually some useless Item I don't need. Also Titans take a half hour to build. Juses Christ.
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>>910548
>>911477
IIRC they had this look in unpatched vanilla, one of official patches changed it back to WBC2 look.
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>>878443
Agreed - just the grass looks so good for some reason.
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>>875135
>every reply is pro-wb2
Man, I hope that anon is still working on that mod. It would be great to play the split human factions in wb2.
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Now that I have pretty much finished the campaigns for warlords 3 DLR I can say that Horn of Kor sucks because it's a drag.
Bane's Revenge and Bane wars are the two best campaigns even though they reuse some of the maps; the maps are fun to play so they're not boring.
Drak-Drum had good first mission but Drak-Drum iteslf is a drag and sucks.
Thalas was okay.
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>>903953
Minotaurs are already OP and building size is an interesting way to balance factions
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Fresh sneak peak into the new conquest campaign coming with the big update of TPC
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>it is kind of hard to see, but red player has wbc2 fortifications on this map auto-generated
So apparently you will have an option to give the enemy pre built fortifications on randomised maps
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>>919476
Quote is from one of the devs btw
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>https://www.youtube.com/watch?v=Iwy0l-ZX8fw
God I wish the editing tools for W2 would be updated, shame that W3 scaled back on their flexibility in certain aspects.
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>>920267
What would be the best Warlords game to start with for a newcomer?
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>>920765
The series is easy to learn so just pick any game; I didn't even bother playing any tutorials that were given. W3 is the most popular followed by W2. You can give W1 if you like the series and W4 was a change in formula, some people hated it. I personally started with W2 a few years ago but if you also pick W2 I suggest not getting the deluxe version with the updated graphics; the developers didn't know what to do with all the new colours and certain designs look especially amateurish.
If you decide to get W3 then know that Darklords Rising is the most complete version and Reign of Heroes was the initial release.
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I really like dwarves in WBC2 even though I know they aren't great. Their gameplay/buildup/turtling flow appeals to me and I love it when I've finally advanced enough that my drunken horde just roflstomps everything in its way.
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>create a wood elf ranger, focusing on running and nature magic
>not really feeling it in the first match and the game gives me a bunch of warrior items at the start
>delete and make a barbarian ranger with a focus on running and combat skills, with support later on, completely neglecting spellcasting
>the game gives me a bunch of druid and wizard items
Sometimes I wonder what the game is trying to tell me.
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>>925198
Try sticking to your choices till they get some levels in
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Playing warlords 3 here and is there a way to skip watching enemy turn, I'm enjoying the game but watching every single unit move across the map is annoying, especially since i already see the bar on the right which has all the information about every single enemy action and i can already see their position on the map so I don't really want to follow my enemies as they send singular eagles across the map to reinforce their armies
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>>925532
Make sure you check your settings that let you speed up the game. If you're still complaining then you'll just have to deal with it like everyone else. It's not really problem unless you have max players but sometimes the AI just wants to move an entire stack one unit at a time.
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>>925576
Yeah I'm playing on big maps so there's a lot of units moving all over the place, aow spoiled me with simultaneous turns and after playing for a few min with the fastest moving speed it's alright
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Alright after playing almost all the other warlords and WBC games I've decided to try warlords 4 and this game is actually fun, i must admit i was expecting it to be shit but it surprised me in a pretty positive way, especially since i looked into it and they apparently made the game from scratch in 6 moths, what actually bothers me now is that the game has some pretty decent looking models they didn't use for WBC 3 which is a shame as some of the units and cities look pretty good and would fit right in, i mean they already used WBC resources for this game so they definitely should have reused warlords 4 resources as well but whatever, if you want to give the game a try download it from the internet archive, torrent there is the fastest way
https://archive.org/details/warlordsivheroesofetheriausa
Latest patch is on myabansonware
https://www.myabandonware.com/game/warlords-iv-heroes-of-etheria-df9
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>>925925
If you're playing Warlords 4 unpatched then you should definitely try out to play Dwarves with a Divine Magic Major Warlord.
The Altar of Battle spell globally gave all your units +6 combat add the Divine Grace spell and your Dwarven Axemen are stronger than any unbuffed unit but you can still get two Dwarven Axemen every turn in every city you own.
Even in the patched version where the Altar of Battle spell got nerfed hard it's still one of the most broken strategies.
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>>926489
I like that, i am playing with the latest patch but I'll make another hero, i just had to make a dragon hero when i saw that dragons are a faction
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>>925576
Wait is that how big griffons are?! I always thought they're the size of a horse probably a bit bigger but not this
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>>868396
Based.





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