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So, are you gonna get this? and which faction are you gonna choose first?
>>
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>>793805
You will control one of these factions.

The Resistance works to form an alliance of nations to mount a coordinated defense
Humanity First vows to exterminate the aliens alongside any who sympathize with them
The Servants worship the aliens and believe they will solve all the troubles of the world
The Protectorate advocates negotiated surrender as the only means to avoid annihilation
The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance
The Initiative seeks to profit from the chaos and destruction
Project Exodus plans to build a massive starship and flee the Solar System
>>
>>793807
>The Initiative seeks to profit from the chaos and destruction
only correct answer.

>quick search about this game.
>see pic related
autism is required.
>>
>>793807
So, how the factions will play differently, if so, does they have something special, like a special endgame ?
>>
>>793805
Get?
>>
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>>793868
VGGGHH....
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>>793805
Their publisher is pretty fruitful. So many interesting games coming out soon from them. As well as Old World, an EGS exclusive.
Steambros, we win again.
>>
10/10 would use IEDs against aliens again
>>
>>
>>793869
INDIA IS SUPERPOWER #1 FOREVER
>>
>>793807
Humanity First, of course. MAKE EARTH GREAT AGAIN.
>>
>>793805
So is this just another shit gsg like realpolitiks or does it have real gameplay?
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>>793807
Are the aliens hot, tho?
>>
>>793807
someone's read three body problem i see
>>
When is this piece of shih2y4jt finally coming out
>>
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>>794368
They're probably lovecraftian monsters. Enjoy, coomer.
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>>794387
>Enjoy
Trust me, I will.
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>>794368
Face the wall, traitor.
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>>793807
Humanity First niggaaaa
once we gas the ayys we're comin for the muties
>>
>>793807
I’m gonna choose Initiative and LARP as Protogen
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>>793807
Humanity First
>>
All this shilling has killed any interest I may have had in this game. Probably won't even bother pirating.
>>
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>>793807
Humanity First.
Anything else is nothing short of cowardice and a crime against humanity.
>>
>>793869
POO CHADS
>>
>>793805
who the fuck puts Australia at the forefront of the globe?
>>
>>795010
Australians
>>
>>795010
At least it isn't Africa.
>>
>>793807
>Protectorate/Initiative
Can I make people eat bugs and live in pods?
This is important.
>>
>>794985
>All this shilling has killed any interest I may have had in this game. Probably won't even bother pirating.
Cool, thanks for your input kind stranger
>>
>>793807
>Project Exodus plans to build a massive starship and flee the Solar System
I will create a utopia, based on my superior morals. Anyone that's unhappy can go through the airlock of happiness.
>>
>>793807
if >>794368
then
>The Servants worship the aliens and believe they will solve all the troubles of the world
Else
> The Academy hopes the alien arrival heralds the opportunity to form an interstellar alliance
to get nice new techs
>>
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>>793807
Humanity First.
>>
>>795010
>globe
>>
>>794993
Well the resistance is kinda fine too
>>
If you are a native king when the europeans arrive in the ameircas, what do you do?
My issue with Humanity First, despite the pretty words, is that their plans seems as likely as said native king going full anti-european and proceeding to try to not only kick the spaniards out but also declare war on the entirety of the old world.
>>
>>794361
>>794910
>>794979
>>794993
>>795264
Please read >>795302
>>
>>794344
Love this type of political incorrectness.
Wonder if there are other real organizations in the game. Like can you buy BLM and make them increase unrest somewhere?
>>
>>795302
Counterpoint: HF is very much aware that it's almost impossible to take the fight to the ayys outside of our solar system conventionally
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>>795302
Perhaps anon is right, going after the technologically superior empire doesn't seem like a wise decision but... it's just a game, not real life. If a game offers a play style that I like, then I'm definitely going to choose it. I wanted to say about high risk and high reward, but I don't think Humanity First will be particularly difficult.
>>794344
Watch the first few minutes of the video, it gets better. You're basically playing as an elite group, fighting other elites and influencing independent countries. Cool /pol/-tier shit.
>>
>>795387
forgot to paste the link
https://youtu.be/jeNyE-wS0IY
>>
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>>795387
Devs in their discord outright namedropped the WEF and "Davos Men" and compared them to the Initiative lmao
Also, on the topic of schizo shit...
>>
>>795302
Sorry m8 but I don't speak pussy.
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>>795341
>>795302
If humanity can't have Earth, nobody shall.
>>
>>795377
I am more interested in taking over Schwab's WEF and make my enemies, both ayy and human, eating bugs while I execute the Great Reset.
>>
>>795302
>>
>>793805
spoonfeed me, i know nothing about this game except that its made by the long war guys
>>
>>795447
Wait, do we get like an epilogue on how the alien invasion went or is it just "your faction united Earth, you win"?
>>
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>>793807
I, for one, welcome our new alien allies, it's all just a minor misunderstanding
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>>795448
XCOM but you play as the Council and have to actually fight the aliens in space instead of just blowing up their mothership/killing the high ethereal or whatever
That and it's mostly hard-ish sci-fi with plausible technobabble for the futuristic tech
>>
>>795450
there is a space layer and you can control spaceships as shown in the video >>795388 so the ayys are definitely coming
>>
>>795450
The end cutscene hasn't even had its subtitles localized yet so I'm in no position to say anything about that
>>
>>795459
>localized
What nationality are the devs?
>>
>>795462
They're Americans, so what I meant to say is that they haven't been written yet lmao
>>795455
As for what I meant by "hard-ish sci fi"
>>
What about the release date?
>>
>>795496
It says 2021 but I'm not sure if they're going to stick with that.
>>
Didn't they say there was going to be an Ender's game larp scenario with the soviets and americans or am I just imagining things again?
>>
>>793807
>The Initiative seeks to profit from the chaos and destruction
Oy vey this is a gross misrepresentation of our organizational goals
>>
>>793805
So when is this shit coming out, looking forward to torrent it
>>
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>>795341
Silence, traitor!
>>
>>793807
What's the practical difference between humanity first and the resistance?
>>
>>795302
I think the natives might have managed to kick out the Spaniards if it wasn't for the political chaos the Aztecs found themselves in.
>>
>>795751
The Resistance has no plans to throw traitors in the gas Chambers.
>>
>>795388
wow, this is just like squid game, i mean, the expanse
and you can even go to space, like in the expanse
are there also aliens, like in the expanse?
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>>795679
>>
>>795753
At minimum they could have lasted a lot longer if they had not spent most of their efforts fighting each other.
>>
>>795751
Humanity First and the Resistance ostensibly have the same overarching goal, to resist the Alien invaders attempts to subjugate Humanity. The critical difference in how they aim to achieve this goal.

The Resistance are essentially XCOM in that they want to resist the Aliens by unifying Humanity towards that common goal. They tend to focus more on the technical and realistic aspect of the aliens, facts driven, ready to explore all options but wishing to preserve the Human spirt. They would be willing to integrate Alien technology and collaborates for the sake of victory.

Humanity First are essentially the Imperium from Wh40k. The ends absolutely justify the means for HF. Emotionally driven by an underscored hatred for anything non-Human and anyone cooperating or wishing to learn from them. If they could develop some bioweapon that would exterminate the Aliens and kill 70% of all of Humanity, they'd deploy it in a heartbeat. The end goal is exterminator the Aliens and their collaborators at all costs.
>>
So the ayys are XCOM ayys and not combine ayys? The resistance/HF can realistically win?
>>
>>795863
>Humanity First
They sound too good to be true. Could they be secretly controlled by aliens?
>>
>>795873
No that's the Servants, they played one too many games of X-COM Apocalypse and thought the Cult of Sirius had the right idea.

The Protectorate and Academy do seem like they'd be at risk of infiltration.
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>>795863
Do not count days.
Do not count miles.
Count only the number of Ayy's you have killed.
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>>795874
>Protectorate
Beware of Indian UN guys.
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>>793807
If I play as the Servants will the aliens actually solve all of the world's problems once I win?
>>
>>795863
if my dogshit pc will be able to run this game i will try my damn best to meatgrinder the aliens to death
>no fucking ayy ever signed the geneva convention
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>>795863
based HF
>>
>>795302
yeah cause the natives who didn't go down swinging are doing so well for themselves
if you wanna be racemixed into nonexistence, rape your children at record rates, and stumble around pissed as a newt off reperationbux go for it but some of us would rather die with dignity
>>
>>795889
i don't think you'll meet the aliums, i think the game ends when you conquer all other factions. the ships the people in the preview videos were fighting looked human
>>
>>795957
The aliens are there 100% from the start of the game, you do encounter and fight them.
>>
>>795963
oh, cool. glad i'm wrong. are they drastically different from the human ships or do they follow the hard sci-fi "everything is a cylinder" rule?
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It's still getting released this year, right?
>>
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>>795964
Can't be bothered opening my copy of the beta so here's someone elses pic, but I can assure you the alien ships are sufficiently 'non generic' looking compared to the blocky Human ones.
>>
>>795964
Let's just say you'll know em when you see em.
>>
>>795967
Is it too late to get into the beta?
>>
>>795986
Yeah, it was a backer reward during the kickstarter
>>
>>795966
Of course bro, if current year is 2025.
>>
>>793869
>India
>No nukes
>>
>>793869
What the image is showing is someone partitioned India to the point its down to a single province and the country is utterly ruined and bankrupt. It does have Nuclear Weapons normally.
>>
>>793869
What does the red hand icon mean?
>>
>>795967
So, since you've played it, what do you think of the game? Is it as good as it looks on paper?

- How's the gameplay?
- Is it an autist excel chart simulator where you have to calculate how modifiers affect other modifiers, or can you win by playing based on gut feeling?
- Is it easy to get into, or do you need a few plays and some youtube tutorial to get anywhere?
- Is there a nice narrative or story?
- How's the replay value?
>>
>>796044
It's the faction icon: >>793807
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>>796038
Which is a good thing.
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>>796045
>how's the gameplay
Somewhat hard to judge, most of the early game is slowly building up your infrastructure by taking control over nations, you can either go wide and gobble up low-middle income countries or focus on trying to take over higher income countries, either way you want to form alliances and unions (uniting all of Europe into the European Union as an example). I've not yet finished the game due to the constant updates but I've heard people suggest it could take 50 hours to finish a run

>where on the autism spectrum does the game fall
I'm going to be honest, I'm still trying to get to grips with the space movement system. You are balancing thrust and delta velocity, fuel storage and weight, power output, and solar batteries guns and which direction to point them.

The most technically complex parts of the game are the space combat. Ground affairs are pretty straight forward for the most part (ground warfare is just smashing armies at the bad guys), though there is a lot of depth with nation management as you have to manage each countries resources, GDP, military technology, economy, etc, etc and this all ties into concepts such as a nations technological level, government type, authoritarianism, education, welfare, etc, etc.
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>>796063
>ease of access
I'd say its got good ease of access. For the early game. I do think that once people get into the Space stage of the game that accessibility might fall off. There's no real tutorials anywhere outside of the guessing games on the Discord/Forums.

>narrative and story
This is one of the game's strongest aspects. Each individual faction you can play as has their own fully fleshed out interpretation of events and their own unique perspective which lets them all draw their own conclusions.

The devs expect most people to play as the Resistance as their first faction, so that faction is the most technical of the factions in terms of detailing what is going on. The lore/reports you get are very much strictly professional, stick to the facts and present all possible options to the player

But you play as the Protectorate and the very first damn thing your chief advisor goes on about is how everyone is being xenophobic against the Aliens.

As the Academy they are giving highly detailed reports on the alien's and how fascinated they are with them and their language.

Meanwhile Humanity First does not give a shit about technical details unless it helps them win the war.

>Replay value
Kinda goes hand in hand with my above point. I think there's strong replay value to be had, however I suspect that the core early gameplay loop might get boring if you go at it multiple times in a row.
>>
>>796064
>whole neighborhood block in flames, corpses, aliens out in the open
>we have reports of alien sightings
this must be a protectorate popup
>>
>>796067
Lmao
>>
>>796064
>pic
wow they don't look very friendly or eager to enlighten
are the pro/tolerating-alien factions just bad ends or something, not sure how they're going to write in friendship and harmony with them
>>
>>793807
>Humanity First
>Let's be xenophobic, it's really in this year...
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>>796070
Not necessarily bad ends but they do end up revaluating their positions as more information regarding the Aliens and their intentions becomes clear.

Also, the Aliens are a fleshed out faction. You don't play as them but the Aliens fully have their own objectives, goals and justification/reasonings, they're not invading just for the sake of it, but its also not some generic 'we need your planet so we can survive'.
>>
>>796070
I think going off what material I can gleam from faction leaders quotes, the Academy chinkette is just a naiive optimist, the Servants leader is just a standard Jonestown tier cult leader who may or may not have caused a mass suicide, and the Protectorate Pajeet got blackpilled working with the UN and lost all his faith in humanity to the point he's willing to go fucking full on Humanity First tier "the ends justify the means" ultraviolence if it means humanity can "stop destroying itself"
>>796074
What's the consensus on the ayys?
>>
>>796064
Is it always the same aliens like in picrel? They look violent.
Can they be reasoned with?
Do each of the factions have a decent or equal chance of winning?
Like >>795302 mentioned, what are the chances of beating a species capable of interstellar travel with our little guns and bombs?
>>
>>796078
I don't think the aliens are capable of using their full might, otherwise we'd get steamrolled immediately instead of having a single UFO crashdown being the herald of what's to come.
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>>796076
They are Alien scum

>>796078
The aliens are always the same, there are different sub-groups of them but they all are part of the same faction.

You could argue the 'Servants' faction is another sub-faction of the Aliens since they want to work with the Aliens (which ironically is a problem since the Servants tend to be the most OP Human faction when controlled by the AI at the moment)

Each of the factions are equally as effective aside from the Servants, who get support from the Aliens.

The main issue the devs are working on is making the Human AI factions more competitive.

For one reason or another, the Aliens have to start from scratch in the Solar system in terms of building their industrial base and military forces, but from day 1 they are making moves against the nations of Earth.
>>
>>796084
Based Frenchies, getting it on with hot aliens

What's your rating out of 10 for this game? And just to put your grade in context, what are some of you favorite vst games?
>>
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>>796091
My favourite strategy style games including X-COM (original and TFTD), both AI Wars, most C&C's, Battlezone 98 and the sequel, Distant Worlds and MOO 1.

Its hard to give a rating to a game that's clearly still being developed and has performance/balance issues. I'm also not a good judge on quality.

I do think the game has great potential. Its writing is excellent and very well fleshed out, interesting philosophical issues, and good core gameplay. I think the Space Combat is going to be a very enjoyable aspect of the game. If the devs can get Earth nation balancing right and make the AI competitive in space, I'd say easy 8/10.
>>
>>796099
Wow. That guy's a real piece of work, huh.
>>
>>796084
Are the Aliens close to those of X-com in therme of thinking ?
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>>796189
I would say yes, though somewhat more justifiable.

From my gathering you get bits and pieces of the Aliens motivations through each different factions own investigations.

I think its the case that each faction views the aliens goals/background/objectives through the lens of their own world view and their own expectations of what the Aliens are. So playing multiple factions will let you gather a better sense of who and what the Aliens are.
>>
Can you make Albania a superpower?
>>
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>>796534
Albania doesn't exist in the TI universe
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>>796566
Probably for the best, the sheer fortification bonus from the hoxha bunkers would be too OP, the ayys would never win
>>
>>796099
Flavour text? Flavour text.
>>
Can you make a Roman Empire?

Also are Baltics always one entity or do they get unified
>>
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>>796589
You can't remake Rome, but you make the EU into a superstate abomination.
>>
>>796593
Can I make it into a monarchy
>>
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>>796599
If you're willing to headcanon it, yes. Specific government types are "below the scale of the simulation", there's only a "government score"
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Also, hey UN pajeet guy, I think the sneks would have to worry about being molested by horny nerds more than anything.
>>
>>796566
What the hell? This is not fair bros. Greece and whoever doesnt get a state but Mali and Niger gets one? Excuse me? Is this game made by frogs or something.
>>
>>796629
Worse, Americans.
American culture is centered around niggers. They have holidays for niggers. They killed hundreds of thousands of white men to free niggers. They listen to nigger music. They elect a nigger as their president. They dress and act like niggers. They draw the entirety of their modern culture from niggers. They post sassy gifs about niggers. They watch sportsball in worship of niggers. Their biggest event of the year involves throwing parties in honor of niggers playing sports. They use nigger slang like "bruh" and "thot". When you say "Martin Luther" they're not thinking of the father of protestantism. They're thinking of the nigger. Their cities are completely overrun with niggers. They worship their ZOGbot police force disproportionately filled with niggers and their global police force of soldiers filled with niggers. Their men sit around watching nigger ball while their women sit around watching nigger talk shows and fantasizing about nigger dick. They worship niggers like Muhammad Ali and Michael Jordan and Michael Jackson and t he late Janet Jackson while attacking the whites who actually built their country before niggers took over. Their movies are filled with niggers and their music charts are topped by niggers. They send niggers to the Olympics and celebrate when the niggers win because those niggers are true red blooded american niggers. They watch nigger porn to a point where "BBC" does not make them think of an international media company but about nigger penises instead. They will tell you how much they hate niggers and how the mutt's law meme is a stale joke and they are just pretending to love niggers but the evidence speaks for itself in that America has always been and will be a nation of nigger loving niggers.
>>
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>>795863
https://www.youtube.com/watch?v=x0WQOGVLLGw
>>
>>796647
Thanks for your input on the subject Kind Stranger
>>
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>>795863
Kill the aliens? Serve the aliens? Fuck the aliens?
I just want to grill (around Tau Ceti) for god's sake!
>>
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>>796791
Also I hope Project Exodus get to build a giant O'Neill Cylinder with rockets on one end
>>
>>796791
It is a pretty cool faction
I do hope they're not just a boring research victory faction where you
>we researched the ability to space travel, you win! play cutscene
and you actually do go through the process of abandoning earth and actually going to alpha centauri or wherever and actually taking over said planet, maybe have to dodge aliens on the way or hit them hard enough to persuade them not to follow
>>
>>796802
>actually going to alpha centauri or wherever and actually taking over said planet, maybe have to dodge aliens on the way or hit them hard enough to persuade them not to follow
I have a feeling it won't be that involved, given that that'd need a whole different solar system map

I suppose the most straightforward way to give them a satisfying goal would be to have their endgame be yoinking the ayy's wormhole tech somehow and then trying to reverse engineer it while the ayys go on a damage control blitzkrieg
Either that or have their goal be to construct a massive generation ship requiring a huge solar-system wide logistics chain. Maybe the ayys bumrush you if they think you're close to finishing
>>
This game looks rad and I loved The Long War. I hope it doesn't suck. The Geopolitics look super interesting.
>>
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>>796647
>>
>>796647
Ok Sargon, calm down
take your meds
>>
>>796629
Have you not played most games that have a global map? smaller countries like the balkans are never featured or shown. And wdym greece doesnt exist, its contained within this fictional balkan alliance, and the capital is modern day greece's capital. Mali and niger, atleast in terms of size, are pretty big countries.
I think the reason why the balkans got smudged into a single country and these large african countries werent (despite being largely insignificant in the grand scheme of things) is because they are physically large with large boarders.
>>
>>796794
I hope Humanity First can steal that and use it as a weapon against both ayys and their collaborators.
>>
>>796647
Based
>>796848
Yeah I have played most games that global maps. Games like Victoria 2 which have even ethnicities included for example
>>
>>796848
>they are physically large with large boarders.
Large men shouldn't give you an advantage in boarding actions methinks, if there are any in this game.
>>
>>796802
I bet you'll have to fight off a huge wave of aliens while you prepare for launch at the end
>>
>>796904
>Humanity First can't launch boarding actions to steal ayy ships and technology because their marines are just too swole to fit
>>
>>796848
Apparently large and poor countries/regions have less control points, so they're easier to influence but you get less out of them.
I think an anon upthread said that it's a strategic consideration whether you go for controlling a big chunk of the third world, or focus on a couple of developed nations.

Personally I think it's fine to represent a bunch of minor nations as one blob, especially if there's some sort of cohesion/government/whatever stat that could be used to represent that it's actually a bunch of different countries
>>
>>796923
Yeah, the larger a countries economy = the more control points they have = its harder to take them over to a degree.

There are technologies you can unlock that do allow you to unify nations togther into one larger supra-nation, an example is that you can form the "African Union" by unifying the different nations of Africa into one country, this centralizes the economy and can somewhat compensate for the poor economies of those nations in general.

Virtually every region of the world has some kind of supra-nation that can be created. There's no 'one world nation' so the closest you get is one super nation per continent. I think the floor for minimum nations you can get is

>United States of North America
>South American Union
>European Union (Or alt Eurasian Union for a Russian led version)
>Pan-Asian Cooperative
>African Union
>India

There are a lot of other alternative nation-states that can form that don't have as large territorial claims which could help if you can't get all the nations in a bloc together, such as 'The Caliphite (middle east), or the South-East Asia Union.

I don't know how the math works but more educated/advance countries like Germany, China, USA, UK, etc, etc take more effort to take control off than poorer countries.

The top 4 difficulty nations to take over would be USA >>>>>>>> China > India > Russia.

Its pretty common to see the USA spends years in game being left alone as its incredibly hard to take it over.

That's another balance issue is that the USA is pretty overpowered once you've taken control of it, I think the devs are still trying to figure out how to deal with that.
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This looks neat. I will wait warmly for its release.
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>>795462
they are alien
and game is typical product of predictive programming and mean to check human reaction to a event
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>>795753
>political chaos the Aztecs found themselves in
the chaos was caused by Aztec rulers dying like fly's to plagues and succession crisis that followed(plus gigantic population losses and social upheaval that followed it)
same thing that fucked up Incas
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>>795955
the problems for natives were less Spaniards and more plagues that come with them
if they were resistant to them there would be plenty of them with plenty of Indios countries(liek natives in Asia or Africa)
Demographic>rest
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>>796099
>I do think the game has great potential.
that is the worst
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>>797133
What else was I supposed to say?

>the game is great
Not really cause its not finished and still has outstanding issues

>the game is shit
Also unfair as the game is still fun as it stands and I think the core game systems are interesting
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>>797045
>the USA is pretty overpowered once you've taken control of it
I mean controlling the USA should be a pretty big boost to a faction's power, but yeah I can imagine it being a problem if once someone finally caps the US then they're hard to oust. Maybe some way of making controlling powerful nations inherently unstable?
Ideally you'd want the USA to spend most of the game as a battleground with different factions controlling different parts of the alphabet soup
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>>797146
The USA's cohesion rest value is something stupid like 0 thanks to the "flawed democracy" and inequality present there, the only problem is cohesion decays way too slowly for that to make a difference except over a very very long time
Also the fact you need to research a ridiculously expensive project just so that states can seceed from the Union
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>>797297
Indeed. I contend the biggest problem the game will have is explaining everything to the player. Every time I pick up the game I'm still trying to figure things out.

There's virtually no documentation on how space combat works or how you should be designing your spacecraft as well. It all a big guessing game.
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>>797310
>How you should be designing your spacecraft as well
Hopefully documentation will come with the proper release. Any eta on that front?
Though for spaceship design I guess it's kinda thematic? It's not like anyone has any practical experience in space warfare by the time the game starts. You'd almost expect everyone to be roughly at the pre-WW1 "we must give our soldiers the longest rifles possible because bayonet reach will be imperative in the next war, trust me guyz" stage of military development.

Speaking of which, how much variation is there in the ayys from one game to the next? In terms of both ship design and overall strategy I mean?
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>>797433
The Aliens don't see any changes so far as I have noticed, they have the same goals and will work towards them.

I can't speak towards their ship design since I've yet to reach a point where I can fight them in space. My last long term game ended after some bugs stopped my ships from being able to leave the Earth and my current game is still in the 'scramble for Africa' stage of gobbling up nations.
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>>797449
If a major power, say the US or China, becomes influenced by HF will they use nuclear weapons against countries that sign agreements with the ayys?
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>>797504
Countries will use nukes, but only at the discretion of the faction owning it. If a war gets on hot enough I've seen factions fire off nukes at others.

There's some amusing tactics you can use around nukes, one thing I've seen is 'nuke baiting' where you get some scrub countries to nuke your main target (say getting Turkey to nuke China) so as to force China to waste all their nukes, then once they've run out you can smash the country with your major armies and not worry about a nuclear counterattack.

Main strats around nukes is trying to nuke the enemies armies, one amusing thing I did once was have my armies all hide in some ""neutral"" country to avoid being hit by a nuke

Its still all WIP tho so the AI is still being taught how to go about it.
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>>795302
>No my Celtic brethren do not join Vercingetorix
>For it's better to live a Roman slave than to die a free Celt
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>>797132
Smallpox got brought by inter Atlantic animal migrations like that of tortoises not by Cortez and his 200 malnourished idiots.
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>>795753
The natives preferred the Spaniard to the Azetcs since they didn't spend their free time sacrificing their young to some dumb gods and fighting pointless wars just to kill more of your young.
200,000 Natives fought the Aztecs with just 2000 Spaniards.
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>>797647
lol no
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>release date: 2021
>2 and a half months left and they haven't pushed it back
I am hopeful
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>>797132
how has that got anything to do with what I said
I was talking about their behaviour in the modern era, which has nothing to do with plagues
how did you misunderstand me this badly
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>>798212
it have everything with plagues
you are just to dumb to connect the dots
>>
release date or gtfo
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Alright fuckers, which one of you has the balls to click this link and give everyone your results? I'm too scared

https://gamefabrique.com/games/terra-invicta/#download
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>>798325
>>798325
>download is like 100mb
Not today Satan, not today
Yes yes I used protection mom
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>>798368
The game is 26 GB on my computer so yeah that's a no.
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>>796067
>Fiery but mostly peaceful alien rights protests in riga
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>>798296
ya high off your own farts cunt
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>>798325
Not touching that shit.
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>>798325
obvious virus
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>>796817
But it would be great, trying to invade a foreign system and take it from it's native species.
>we're the ayys now
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>>798772
It's an excellent "cycle of violence" allegory.
>the aliens invaded us so we'll invade some aliens
>the aliens invaded us so we'll invade some aliens
>the aliens invaded us so we'll invade some aliens
>the aliens invaded us so we'll invade some aliens
>the aliens invaded us so we'll invade some aliens
>>
is the space combat in this more or less autistic than children of a dead earth?
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>>798817
Less autistic. Ships don't have fucking INDIVIDUAL TILES OF ARMOUR THAT CAN BE BLASTED AWAY and therefore it's not worth playing
On the other hand, you can play as a faction that isn't some panislamism/third worldism fantasy
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>>798820
cool, thanks
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>>796593
How moddable could it be I imaigne
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>>795869
Yes and more XCOM style generally, the lead dev did an interesting interview with eXplorminate like year ago talking about his design goals. Seemed extremely autistic and based.
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>>798394
>26 GB?
It seems like mostly text and 2d images... What's taking some much space?
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>>799953
The ships and stations aren't 2d, as aren't the portraits. It also has a rendered solar system, asteroids and all
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where would you rather live /vst/
this should be just about everything in the solar system
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>>800985
Makemake and Gonggong are too close to the ayys probably, so for me it’s Iapetus
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>>801000
they're on an years-long massive orbit, so depending on your timing they could be right next to the ayys or literally the furthest objects from them
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>>800985
I'll move to the other Europa to confuse people.
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>>801005
Do the ayys start off in a particular place in the Kuiper belt?
And I take it the game has everything starting off in the same orbital position each game?
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>>800985
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>>800985
gonna get all *situated* in Ariel nawmsayn
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>>795447
>The equivalent of razing Madrid
I mean, back then Madrid was just a village, the capital was Toledo.
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>>800985
For me, it's either an aerostat habitat above Venus or a hollowed out asteroid
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May as well ask, Is there a game of this style/xcom where you play as the aliens and do alien shenanigans?
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>>801044
It would be super cool to play as the ayys. Imagine you have one mothership and limited resources and elite troops. Also reparing ships should take a while, the humans should be super cunning and brutal so if you take your mothership on say,turn 1 to attack america, you get fucking nuked and take massive damage. Which should take many turns to repair so you can't just rush the humans. Earth could be randomised as well, so you don't know which nations are superpowers who can fuck you up.

Your goal is to conquer earth for plot reasons, but you should have multiple ways to do it, straight conquest is risky as you can lose a lot of troops but you could use subterfuge etc. You can convernt humans etc to your side, either through persuasion or other methods. Or create hybrids.

The humans meanwhile should start teching up fast, make their own x-com project then start fucking you up. They start using genetic engineering, and reverse engineer your tech agaisnt you. Then they develop their own space ship to take down your mothership x-com style. X-com troops basically should all be Chosen like.
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>>795302

There a few rare of examples of europeans being beaten.
>https://en.wikipedia.org/wiki/Chichimeca_War
>Chichimeca Have no written records
>Only records are from the spanish being forced to use peaceful methods because they got slaughtered. Went from bragging about going to exterminate them like vermin to being forced to use "soft power" to win.
>I can't find the source but there is one example of where the Chichimeca took out the spainards, despite being outnumbered 3 to 1.
>Stole horses and used them to great effect agaisnt the spanish.
>Obsidian arrows pierced amour like paper, in one example an arrow went through a horses head, and piereced the amour of a mounted spanish rider, killing both of them.
>Spanish blown the fuck out by a culture that had a tech level that was barley above stone age.

I can't remeber the names of the conflicts, but there are two seperate island nations that have beaten the brits I think. Interestingly like the chicimeca they organised their forces in terms of modern millitary companies and squads. I think similar tactics were used in the zulu wars, brits got beaten when tribes use squad style tactics.
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>>801322
To make my point related to your post. >>795302
Our own histroy shows, despite the odds there is still a chance of winning.





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