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What is your most embarrassing defeat?
>>
I get fool's mated all the time
>>
>>535587
I hate it when I accidentally click autocalc in Warband, always wipes out your entire army.
>>
>>535596
What's that?
>>
>>535605
hey you want to play some chess anon?
>>
>>535587
warband is honestly one of the few games where I would regularly have terrible defeats like this but still keep on going rather than loading a save
>>
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>>535664
No. I only know the basics and have literally never won a game, not even against the AI.
>>535604
This wasn't an auto-resolve situation. It was siege battle that I actually took part it. Not sure what happened, but our first assault was completely wiped out.
>>
>Join siege on castle for brownie points with people i'm trying to convert to my eventual cause
>We outnumber the enemy by 300+ troops
>I go in and kill at least 40 enemies on my own while the AI army shuffles back and forth on the wall
>The enemy lords kill 200 troops with their backs turned and I can't get to them because they're surrounded by a sea of allies
>Tell my guys to full retreat so I don't lose to many
>Still lose 50 of my troops, another 80 or so wounded
And from that day on if I joined a siege my first order is for my men to hang back out of range.
>>
>>535587
Unintentionally starving to death in the Sims 2
>>
>>535596
That's really impressive since you have to fuck up very specifically to make it happen. Scholar's mate variants are easier to set up.
>>
>>535587
What's the best warband mod vanilla gets stale after a while.
>>
>>536692
dickplomacy without the coomer stuff
>>
>>536692
>>536946
sorry I had a brainlet moment and didn't see you didn't want anything vanilla, honestly I never found a total conversion I liked a lot. The feudal japan one I remember being pretty fun though
>>
>>535673

>No. I only know the basics and have literally never won a game, not even against the AI.

Wow, you're dumb. What's your IQ?
>>
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>>535587
>>535587
Somebody defeated me doing exactly pic related in Total War Medieval II
>also
>losing against the Khergshits
Killing yourself is the only way of recover the little honor you have
>>
>>535673
>Losing a siege AGAINST THE FUCKING KERGHITS
Kill yourself you worthless commander, i bean utterly humiliated in warband too many times but never i lost a battle a against the Khergits
>>
>>535673
>It was siege battle that I actually took part it. Not sure what happened, but our first assault was completely wiped out.
Offensive sieges in M&B are brutal, the way you should play them is to hang back with your archers and just take shots at the people on the walls until their resistance thins out and you can safely mount the walls yourself and shoot their reinforcements from safety. Always retreat back down the siege tower if they push the defenders back, even if you are playing on easy difficulty if you get surrounded by enemy troops you're dead meat.
>>
>>536692
There's a bunch of good mods like Pendragon or Warhammer, but personally, i like Sayazn - it's an interesting eastern setting, but what i like the most about it is the fact that it's a mix of medieval AND Industrial. So on one hand you have literal plate-wearing mamluks and sword fighters, and on the other you have bolt-action rifles and revolvers.

I also like Suvarnabhumi Mahayuth, it's set from the Strait of Malacca all the way to Vietnam. You even have the Ottomans and the Qing.
>>
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>>535605
An instant loss 2koma but in chess form.
>>
>>535587
An enemy unit tried to flank me in Empire Total War and I moved my general and another cavalry unit to engage them, then accidentally killed my own general with canister shot, and was flanked and defeated.
>>
>>537802
I honestly can't remember the last time I actually lost against the AI in a total war game unless they severely outnumbered me AND had superior units and even then they take extreme casualties.

The AI in those games is just really fucking retarded, almost as bad as hearts of iron.
>>
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>>537088
I'm from a checkers family. The only reason why I know how to play chess is because they had a club at my local YMCA, and they let me play despite not being a member.
>>537158
I'm not even sure what happened. I had my archers on the hill and everything.
>>537232
I did that picture related.
>>
>>537866
I don't bother putting the archers in safety, I need them to die so I can pick up their arrows once mine run out. That's half the reason I have them stand ground by me under the walls, the other half is so they can draw the fire of enemy archers while I snipe elite units on the walls. Granted I typically do this only when I have an archery skill of at least 200.
>>
>>535596
25+ years later I still remember when that first happened to me. God damn, that smug expression on his little gypsy face hurt.
My only solace was that ten minutes later I did it to my opponent.
>>
its going to be so long before the bannerlord mods hit
>>
>>535596
i remember when we used to play a lot of chess to pass time in one of my classes in high school (we just happened to be in the chess club advisor's room for that class and it was his last semester before retirement)
i unintentionally pulled that move on a guy i still talk to today. he was incredibly thrown off. it didnt even dawn on me that i had him in checkmate until i spent a bit looking at the board, trying to predict where he may move next based on his previous moves, then how i should start moving against it.
>>
>>535587
hero unit dying in Starcraft, meaning instant mission failed. Glad they fixed that shit in Warcraft 3
>>
A self defeat.
I have never done a legitimate campaign in Mount and Blade. I always use some kind of cheat.
>>
>>536692
TLD, PoP, ACOK, Brytenwalda/VC
>>
>>535587
Life.
>>
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>>537866
>>535587
>using recruits in a siege battle
>using cavalry in a siege battle
>arming Jeremus before Klethi
anon...
>>
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>>537158
>>537088
Stop being mean to him.
>>
>>536692
dickplomacy with coomer stuff
>>
>>536692
Floris
Viking Conquest
Pendor
>>
why does With Fire and Sword have so much grinding and random difficulty spikes
>>
>>541007
>>using recruits in a siege battle
>>using cavalry in a siege battle
I don't know how to select the units that come into battle with me.
>>arming Jeremus before Klethi
jeremus was one of the first companions I got in this run. I found Klethi while resting after a battle.
>>
>>536692
Calradia 1417
>>
>>541447
IIRC the order in your troops list is the order they'll deploy for a battle, so massing companions near the top will have them all deploy first. As more troops are knocked out/killed, the next lowest troop type in the list will come in to replace them.
>>
>>541590
Oh. That explains a lot. I have my party organized by companions first, cavalry second, archers third, and Infantry at the bottom.
>>
>be starry eyed commander
>120 men
>spent hours training them and leading them into battle
>Cut bandits down like farmers do wheat
>easily take down hoards of bandits hardly even need to use advanced tactics
>decide im ready to take on a serious war contract with one of the lords
>Patrol outskirts of dessert to look for stragglers since the king was besieging not far from there
>50 men
>"easy pickings" I think to myself as I engage
>their mostly winged hussars
>they run circles around my shitty horses
>killfeed is red
>armor hardly stops their weapons
>lose most of my army
>tfw I got all my gear from bandits
>retire and fade into obscurity
I failed them bros
>>
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>>535587
My first game of starcraft. I've been watching it for a long time so I know what the units do etc, but I don't have a sense for the game. It's a TvT. I expanded very greedily and my opponent didn't punish. I was on 3-4 bases and he only got his natural. I got a MMM army and F2'd it into his natural. He had bunkers and siege tanks and my dudes died. I kept sending in dudes and he kept repelling them. When I started amassing them outside his natural he crept up with the tanks and shot them so I panicked and sent them in and they died. He sent a drop to my base and I barely had any units at home because F2. I panicked again and just GG'd out of the game.
>>
>>541725
Was this in fire and sword?
>>
>>536692
I really liked A Clash of Kings, but I was a total nerd for that series.
>>
>>535673
get your infantry to make a shield wall in front your archers outside of the walls so they can kill off the enemy archers
>>
>>536692
gekokujo
>>
>>537833
To be fair it was three armies against one. Knowing how to cheese the battles means you can take bigger strategic risks.
>>
I don't trust people on here that say they're gods of total war. I've posted units conditions and maps here for help and the help was never that useful.
I've also done this in the general where people actually made the scenario in games and couldn't beat it or just barely did. I think people here brag too much.
>>
>>543361
It sounds like you're not very experienced with Total War games, cause it's not really a matter of intelligence with TW, it's all about familiarity with two main aspects: how the battle AI "thinks", and how the morale mechanic works. Implementation varies slightly from game to game but the underlying principles remain the same: getting the AI to move where you want them to, and starting a rout chain reaction, usually with a flanking maneuver. The better you understand these two aspects of Total War battles the more battles start to become winnable regardless of the balance of power. That's not to say you can win any battle, only that you're better at recognizing a winnable fight and being able to pull off heroic victories, even if the game is saying you have no chance in the balance of power.

However these are simply tools you use to win a fight that is ultimately winnable. The ability to recognize if a fight is winnable is the other thing you gain from experience with Total War games. There's no real short cut to it, you just have to play the game a lot to eventually get a feel for when a fight can be won by judicious application of the two aspects I mentioned earlier, and when it's hopeless. If you can judge your ability to beat an enemy army ahead of time, you can try to avoid fighting them until you think you can win. Sometimes you don't have that choice, but again, the more experience you have the better you get at setting yourself up for success. If you play a campaign where you get caught out by massive enemy doomstacks on Turn 50 or whenever, you remember that in the next game and try to prepare for that situation. Improvement in TW is like many strategy games about learning from your failures and how to exploit the way the enemy thinks. Thankfully TW enemies are AI which means they're utterly predictable, so ultimately there's very little skill involved in besting them once you get very experienced. It's just about practice.
>>
>>537900

>playing as an archer
>in Single Player
>ever
>scavenging arrows
>having points in the archery skill at all

Players like you and the guys who stacked up 3 shields because they were afraid to fight were the reason people could get 40 killstreaks playing cavalry on multiplayer.
>>
>>544577
I dunno man, being an archer in single player is pretty good. I seen people wipe out entire garrisons alone.
>>
>>541735
Reminds of NS2 a bit when players expand too quickly and people decide to suicide rush their hive repeatedly. What always happen is either the other team would just group up and kill the main base or just keep biting resource towers until the the team that was rushing is now poor and lose the entire map.
>>
>>544577
anon are you stupid
It's super easy to cheese sieges by shooting 50 guys, retreating, then sieging again and again to minimize your casualties.
>>
>>536692
Unironically Paradigm Worlds
>>
>>536946
If you don’t want the cooler shit just get the actual diplomacy mod, you do know that garbage is based off the diplomacy mod as its base and just adds rape scenes for your character at defeat or imprison scenes.

Who’d want to see morrowind looking characters have sex
>>
>>549175
>implying you wouldn’t want to see Katrin’s MILF body naked
>>
>>549175
>he doesn't install morrowind porn mods
cringe
>>
>>535673
the only way to win offensive sieges in Warband is to spam archers and kills all enemies within the walls
>>
>>541059
I think you're supposed to buy mercenaries rather than just train farmers at the start
>>
>>543361
in Total War good players abuse the shit of the AI like >>543438 says

look at this

https://www.youtube.com/watch?v=z_azD2M8daI
>>
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>>535587

>Independent Kingdom
>Gather a massive ammount of troops and a few loyal lords and start bullying the vaegirs
>Things are going great and a few villages are already looted when a small force comes to intercept
>Piece of cake
>Charge at them with my cavalry soon behind. Fuck strategy, this one is in the bag and i intend to enjoy it
>Get turned into a pincushion and knocked out
>Battle is lost, my forces scatter and i am taken prisoner
>Only released much time later
>My kingdom has been torn apart, castles lost, all vilages razed and many lords turned to the enemy

Shit made me completely lose interest on that save file. Fuck me for trying to have fun i guess.


Also,

>>537866

Kek on you for using the godawful sarranid archers. Actually, kek on you for using sarranids at all. Easily worst faction on the game.
>>
>>551277
What's wrong with Sarranid archers? Haven't used them much, but looking at stats they are almost as good Vaegirs, but with better armor.
>>
>>551282

Stats can be highly misleading on Warband.

On an archer vs. archer matchup, sarranids do quite well due to said better armor. On actual battle, however, sarranids fall short due to losing to the other two nords and vaegirs on different areas that diminish their DPS-

They are less accurate than Nords
They fire slower than Vaegirs

They also move slowly, making repositioning a task and a half. And if i am not mistaken, they are also the most expensive archers available. But by far the greatest reason not to use them is army composition. Sarranids are all about the cavalry, and the two just don`t go well together.

Honestly if you are going pure sarranid, you`re better off just steamrolling everything with cav and call it a day.
>>
>>551277
>kek on you
this is the most oldfag thing I've ever heard in my life
>>
>>536692
I'm a fan of Perisno.
>has some fantasy setting
>not as grindy as Prophesy of Pendor (but it's also a fun mod)
>has mounts like wolves as well as horses
>don't have to deal with equipment breaking like in the game of thrones mod
Perisno is my fave. PoP finishes in second, GoT is a distant third. I honestly couldn't get past equipment breaking. It was just too damn grindy.
>>
>>550825
Yes, but there’s a hard cap on how many mercenaries you can have in your party and they are expensive.
What I am talking about are the set piece campaign battles that have a lot of high level troops like Swedish Reiters and Winged Hussars that can shred you. And it’s a Game Over if you’re knocked out.
>>
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>>536692
Prophesy of Pendor for me
>>
>>552069
Pendor has guns?
>>
>>536692
Prophesy of Pendor lets you beat women in the arena, Paradigm Worlds is schizo-kino, and Warsword Conquest has a nice variety of units and factions.
>>
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>>552085
yes, there's a mercenary unit that uses them (pictured), and the player can eventually unlock them for use with his custom knighthood order
>>
>>536692
Between Empires.
>>
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>>536946
Diplomacy is basically vanilla with few dialogue/management options that should've been in the game in the first place right?

All right I'm in, which faction to play with this time bros
>>
>>551299
how does this
>On an archer vs. archer matchup, sarranids do quite well due to said better armor.
and this
>On actual battle, however, sarranids fall short due to losing to the other two nords and vaegirs on different areas that diminish their DPS-
>They are less accurate than Nords
>They fire slower than Vaegirs
make sense together?
you mean on 1v1 archers sarranids win but in groups they lose?
>>
>>553266

Armor, plain and simple.

If you were to pit Sarranid vs Vaegir or Nord archers, sarranids would win despite their lower dps, since they take less damage as well.

Problem is, an archer's entire utility is to put out DPS. If they get charged by cavalry or swamped by infantry their armor is a moot point, since they are all gonna die anyway.
>>
>>536692
I still love The Eagle and the Radiant Cross.
>>
>>535587
Probably getting ROCK’d in the face in the beginning of the game
>>
>>554026
damn i remember that great mod too...shame it was abandoned around warband 1.5-1.6...
>>
>>554018
are you tripping, anon?
https://mountandblade.fandom.com/wiki/Vaegir_Marksman
https://mountandblade.fandom.com/wiki/Sarranid_Master_Archer
https://mountandblade.fandom.com/wiki/Bows
>vaegir use strong bow and war bow speeds 88 and 84
>sarranids use stong bow and nomad bow. speeds 88 and 94
>nords use longbow speed 79
all have 99 accuracy
>>
>>554095

>are you tripping, anon?

Seems i was, yes.

In all due honesty, i am speaking mostly from my experiences of sarr archers being strictly inferior to the others, and looking at the data per se, it still shows:

>Vaegir Marksmen deal better damage due to better War bow, higher archery and power draw stats
>Veteran nord archers, despite being a lower-tier unit, still have comparable damage due to, again, higher power draw. That being said, Sarrarchers have more firing speed courtesy of weapon selection

Honestly, the data just makes Sarrachers seem worse. Waste of money and experience

Just get some crossbowmen from the rhodoks since they are so close and play nice with cavalry
>>
>>554070
Every year I check back in on it. There was a dude that wanted to revive it for Bannerlord, but he hasn't posted about it since July 2020.
>>
>>554142
but the sarranids might have higher dps due to their bows being faster.
>Just get some crossbowmen from the rhodoks since they are so close and play nice with cavalry
i agree.
>>
>>554269

>but the sarranids might have higher dps due to their bows being faster

Better dps than who?


Vaegir marksmen? Absolutely not. Comparing the bows they do not share, here are the stats:

War bow: Damage-25, Speed-84
Nomad bow: Damage=20, Speed=94

Nomad bow has about 10% more fire rate at the exchange of 25% damage per shot. I can't make a proper calculation at the time, but off the top i get 22% higher dps for Vaegirs. That does not include the higher archery and power draw stats vaegirs have or the armor damage reduction, wich favors higher damage per shot over higher fire-rate.

Conclusion:Vaegirs win, and by quite a lot against armored (most) targets


Veteran nord archers? Likely, but dependent on equipment.

Nords have only one bow, the Longbow, at D22, S79
Sarrachers have two bows for selection, the strong bow is a direct upgrade over the Longbow, with D23, S88, while the nomad bow has lower damage, but much better fire rate, and here's where things get tricky.

Nords have 1 power draw rank over Sarranids, while sarranids have higher archery weapon rank. Surface research shows 1 power draw is substantially more impactful than 10 archery points. Therefore Nords deal substantially higher damage-per-shot than nomad bow Sarranids, but barely edge over Strong bow archers. On both cases, dps is on sarranids's favor due to fire rate. Unless...

...Armor is applied, that is. Then and only then nord archers are able to pull higher dps than nomad bow sarranids, but not strong bow users, since the fire rate compensates for the one point of damage nord archers can put out.

Conclusion: I had to do in-depth calculations to find out if a lower-tier unit has higher dps than a max-tier one. How the fuck is this unit is allowed to exist? I had low expectations for this but holy fuck, they do not fail to disappoint
>>
>>549178
>Katrin
>not Matheld or Arwa
Look at this Swadian pleb
>>
>>554336
>Conclusion:Vaegirs win, and by quite a lot against armored (most) targets
if this was the case, why do the vaegirs lose to sarranids?
i did the calculations
some info:
-for every 100 proficiency points over 100, you gain 15% damage
-str/6 lends its damage to all weapons. even xbows
-power draw gives 14% damage for each point
>the nord longbow deals 40.06 damage per shot
>the sarranid nomad bow deals 34.4 damage per shot
>the sarranid strong bow deals 37.4 damage per shot
>the vaegir warbow deals 46.3 damage per shot
>the vaegir strong bow deals 42.78 damage per shot
i tried to find how speed works but i couldn't.
but since we do know that vaegirs out-dps the sarranids when using the same bow (calculations)
and we do know that vaegirs lose to sarranids overall, we can conclude that the sarranids out-dps the vaegirs due to speed.
or at the very least, there is no significant difference between their dps and sarranids win due to armor.
here is how we know that sarranids beat vaegirs
https://youtu.be/cAfYow7kmRU
>>
>>554917

Armor, anon. Sarrarchers have much better armor.
>>
>his siege army consists of anything other than Nord Huskarls and Rhodok Sharpshooters
>>
>>556257
>Not wearing down siege defenders by letting your Vaegir Archers shoot their loads, retreating, then repeating
>>
>>535587
I got ambushed by 1000 sand people as the based Rhodoks. Killed half, but my army and all the trade goods I had were forfeit, setting me back months in-game.
>>
Which army does the best pure one unit spam?
>>
>>556257
>he doesn't just autoresolve all sieges using thousands of trash units
>>
>>557169

Swadians. Knight spam isn't an option, it's their entire strategy.
>>
Why did they cut the best music?
https://youtu.be/p3YzDNYERuw
>>
>>536692
paradigm worlds
>>
>>558719
To be fair, Swadian Knights are the best unit by a gigantic reach. You can literally just let a few of them go alone at a siege and they'll most likely win.
>>
>>558108
>Having enough slots for thousands of troops
>Stocking enough food to have thousands of troops
>If not; Relying on N*bles
Why?
>>
>>549175
>you do know that garbage is based off the diplomacy mod as its base and just adds rape scenes for your character at defeat or imprison scenes.
Except it's more than that, you fucking retard.
>>
>>536692
>best warband mod that isn't vanilla
Modded 1257
>>
>>558108
doesn't work anymore in dickplo iirc
>>
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>>536692
PoP but any mod with coomer stuff will do
>>
>>559391
They’re inefficient at sieges, because they fight dismounted. Use Huskarls instead.
>>
>>560644
Some other guy, but I find even though they aren't really the best at it, they usually win if you have a good number of them unless it's overwhelming odds. Great in the open fields, still pretty good for sieges.
>>
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>>536692
>Shadow of Twisted Time/Warphilia/Warwolf not mentioned yet
Not appreciating this magnificent, ambitious masterpiece of slavjank and lewdness is a crime.
No other mod comes close, except maybe Paradigm Worlds.
>>
>>535587
Not my defeat, but a defeat by a friend of mine caused by yours truly. It's was a 1v1 scenario battle in Medieval 2:Total War with France vs Turks. I had to fight uphill as the Turks against a smaller French force and managed to beat him despite his better position. He was so upset that when I mention I could win as France he said "No you wouldn't". 30 mins later I surrounded his entire army with his back against a lake while I fired bolts to whittle him down.

He blocked me for some time afterwards.
>>
>>536692
>asking for mod recommendations on 4chins
How much of a lazy piece of shit can you be? Plz go and stay go, faggot. Go look this shit up yourself.
>>
>>561882
>what is your most embarrassing defeat
>posts one of his proudest victories
you must be a cunt irl
>>
>>562040
Maybe, but we both ended up finding it funny and I thought people would be find it funny as well. He made up for it later by beating me in some matches later. I would have posted a loss that would be considered embarrassing, but none of them are really worth mentioning or amusing. Closest was losing in some match in some desert as HRE, but there isn't much to say really except I lost when my opponent decided to break an agreement.
>>
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Are there any mods worth building your own mod off on? Some mods I seen people use are Floris, Diplomacy, and Brytenwalda. Another mod that seems good to build off is Dickplomacy and Reloaded version, but I'm not really into making smut stuff.
>>
>>562152
Meant for warband btw.
>>
>>556257
mah nigga
Although I always have a stack of 100 Swadian Knights on hand
Nothing like plowing through the enemy lines with those lads on the field
Won most wars by simply sieging some town with 100+ Heavy Cavalry, wait for the enemy to reinforce the garrison and demolish them on the field
>>
>>559391
>Swadian Knights are the best unit by a gigantic reach
Mamelukes aren't too shabby compared to them, although Swadian Knights are my preferred unit, if only because recruiting a ton of them is easier because
>nice central location vs some fucking backwater away from everything
>nice free xp in the forest for your recruits vs fucking horsefucking desert scum
>>
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Always watch your flanks.
>>
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>>569561
>>
What's the sweet spot ratio for a Swadian Knight/Rhodok Sharpshooter mixed army?
>>
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>be me
>freshly reinstalled warlords battlecry 3
>playing a skirmish with high eleves against multiple high level Ais
>winning and pushing hard against the enemy
>destroy barbarians
>minotaurs fight hard but i managed to deal with them
>I feel good after these victories and i decide to push onwards without rejuvenating after the battle
>final enemy are orcs
>push into their base and everything is looking great
>all of a sudden my hero dies
>orc leader was a fucking assassin and he killed my ice mage hero
>nvm i still have plenty of units keep going they are fucked
>as i keep cleaving through the orcs i notice large numbers of goblins
>they fucking had a whole bunch of goblin chiefs
>every single one uses their ability to summon more goblins
>goblins swarm my army
>goblins cause disease in my units
>my elven units are all fucking debuffed
>try to fuck them up with my spellcasers
>orcs have fucking harpies and in this game they have the ability to drain mana from mages with their screeching
>fucking goblins destroy my spellcasers with ease as they couldn't cast spells
>they keep pushing all the way to my base
>by the time i dealt with the goblin horde i was severely weakened
>they fucking managed to get another army by the time i was done with goblins
>I watch as my elves all die one by one in heroic last stand against hordes of greenskins
What can i say, i wasn't micromanaging much and i didn't build enough, i got too cocky and i got fucked for it
>>
>>571463
I have to admit that i had a lot of fun with this one tho, trying to pick off goblins as they approached my base one by one and the last stand made me feel excited as fuck, i had that same feeling i felt ages ago while playing games like dow where i would purposefully go for the last stand scenarios fighting overwhelming numbers, i don't mind defeats if the battle was good
>>
>>535587
Losing to Khergits
In 2021
>>
>>571463
>They certainly are.
>>
>>541059
badly designed ,it came before warband but was released after so it gives the illusion its a sequel but its not
no point in playing it, i beat the shit out of the questlines and they were buggy as shit, dont use auto save and use caravans for lots of money then order a quad barrel pistol for yourself and easy win
>>
>>541725
kek professionals troops in with fire and sword are a huge difference from your shitty mercenaries its hilarious
>>
>>572327
That's why you get a bunch of cheap musketmen and park them on a hill, hopefully sheer volume of fire takes out the enemy
>>
>>569587
100-0
>>
>>535604
I feel you
>>
>>535587
Yesterday I lost like 50 men to 11 Khergit dismounted archers. I play with Conquest mod. Fuckers are so heavily armored they shrug off battle axe hits.





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