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so, whats the veredict with the DLC civs? are they any good?
also i lost 150 elo in the last 2 days
im very sad, pls dont bully
>>
>>1597131
AoE1 villagers have wives now.
>>
>>1597131
Mule carts are pretty great and Armenian warrior priests are amazing
>>
>>1597131
Mule carts are fun, that's it
>>
>>1597131
Armenians need momentum to use their barracks bonus, but the civ doesn't provide that (thank goodness).
Georgians have an incredibly strict dark age, and their lategame is just Monaspa spam.
>>
Post colors you pick for your favorite civs. For me it's:
Burgundians - purple
Persians - orange
Hindustanis and Portuguese - green
Bohemians - red
Goths - blue
I think these are pretty self-explanatory.
>>
>>1597519
Blue fits indian architecture the best.
I like Red for german architecture and Yellow for arab.
African can be orange but truly everyone looks good in orange.
>>
>>1597131
Decent but not OP. Will probably need some minor tweaks in the coming months but overall very well balanced.
>>
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Just lost a game because my knights sperged out in front of a big pack of camels thanks to the beautiful pathfinding™
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>>1597674

the pathfinding has been horrendous since the new patch because the new code
seems like villagers/units will build/attack buildings depending in which part of the hitbox you click on them
>>
>>1597697
That video is infuriating
I hate these Indian devs like you wouldn't believe
>>
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>>1597697
I'm so tired of this issue. I know it's not a "just fix it" situation but it's been like this for years and they still haven't done a thing. They keep releasing expansions and yet they can't fix this one essential feature that has been plaguing the game for so long. And it's not just the pathfinding, it's the unit grouping too.
https://youtu.be/apKc3Q1xQyE?t=371

Imagine the final of a Wololo tournament being ruined because a bunch of units decided to do whatever they felt like and one of the players lost the game because of it.
>>
>>1597519
I always use yellow for Persians since AoE 1, purple for Byzzies and grey for Teutons
>>
>>1598036
>Byzzies
Kill yourself.
>>
memb is kill

https://www.youtube.com/watch?v=O3qu5IzVcks
>>
>>1598130
Lel stay mad
>>
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>>1598144
>"How mucho money you think I'm making guys?"
>"That's right, ZERO, zero money guys"
>>
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I dont even need a gatehouse to wrap walls around a castle
units can pop in and out over the walls
>>
>>1597697
Back in my day we used to walk 2 miles to build the barracks, kids these days are lazy and entitled.
>>
>Nili leaving aoe
https://www.youtube.com/watch?v=O3qu5IzVcks
>Memb not sure if he can keep running large tournaments
OHNONONO ITS OVER AOE BROS!
QUICK SOMEONE CALL BILL GATES!
>>
I'm such a fucking moron
Historical Battles are like the scenarios in a campaign, but just a single scenario
I just assumed they were some kind of set piece battle with no basebuilding and just ignored them
>>
>>1597131
What even is the elo of an average AoE player? Does the Elo system work where there's a kind of normal distribution curve pegged around a set score, or what? In League of Legends i remember it was 1200
>>
>>1598425
1000, if you go up you are good, if you go down you are bad
>>
>>1598144

aoe2 streamers are finally coming to the reality that the big wave of DE plus the covid was an illusion, and reasllitically theres no way the game is going to sustain 6 or even 5 digit tournaments anymore
at this point the only one who will have enough resources to organize tournaments anymore will be T90
>>
>>1598585
Most of them surely are aware of that, T90 stated that he moved to Facebook precisely because of it
>>
Why are aoe2 male villagers always half naked?
>>
Did anyone complete the 'Hot and Spicy' achievement in the 3rd Montezuma scenario, where you prevent the town of Tabasco from being gangraped? Preferably on Hard?
I havent even tried to do it normally yet and almost immediately you see a trickle of conquistadors and knights and MaA quickly followed by ~3 battering rams and fucking 3 cannon galleons before even five minutes have passed
even if i do strats like getting enemies to chase with eagles, and rushing villagers up there and towering up, and fucking monk rushing the conqs and cannon galleons, i can tell already its gonna be a total shitshow
>>
>>1598719
The real question is, why are they half clothed?
>>
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>>1598719
Because their pecs are strong enough to shrug off arrows
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>>1598776
okay, i managed to stabilize the initial situation by running 3 eagles, 2 bows, and 4 of my 5 starting vils north and spamming the piss out of F3
i had to run around and poke aggro and reset it hiding inside the town center to make sure my vils putting up the tower aren't harried too much
i had the eagles dive any rams that approached
i poked the 3 cannon galleons with one archer which locked their aggro onto him, then hard him kite the galleons into the attack radius of the tower, and spammed F3 every time a galleon fired and changed the archer's walking direction to duck several cannonballs

reloaded many times but thankfully not that painfully many
>>
Rate my future DLC suggestions:

>1. Return to Africa
Beninese, Kanembu, Somalis

>2. Monarchs of the Orient
Jurchens, Tibetans, Chinese campaign

>3. Chieftains of the New World
Purepechas, Zapotecs, Mayans campaign

>4. The Slavic Nobles
Croats, Serbs, Ruthenians (renamed Slavs), Vlachs

>5. Defenders of the Pacific
Siamese, Tagalog, Japanese campaign

>6. Sultans of Ambition
Afghans, Kurds, Turks campaign

>7. Visionaries of Europe
Dutch, Swiss, Vikings campaign

>8. Allies and Enemies of Byzantium
Khazars, Vandals, Magyars campaign

>9. The Imperial East
Khitans, Tanguts, Koreans campaign

>10. End of Antiquity
Gokturks, Nubians, Romans campaign

>11. The Andean Warchiefs
Chimus, Mapuches, Muiscas

>12. Maharajas of the Deccan
Kannadingas, Oriyas, Sinhalese, Tamils (renamed Dravidians)

>13. Mansas of the South
Kongolese, Swahilis, Zimbabweans

>14. Tribes of America
Iroquois, Mississippians, Puebloans

>15. The Island Kingdoms
Caribs, Chams, Polynesians

And then they can give the series a send-off in the same way it all started, by giving us a Celts campaign, Robert the Bruce or Brian Boru.
>>
>jordan win
>lierrey win
Could be a based tournament, bros
>>
>>1597131
Rogan? :(
>>
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>>1599024
>>
>>1599018
Anything with new architecture
>11. The Andean Warchiefs
Chimus, Mapuches, Muiscas
>14. Tribes of America
Iroquois, Mississippians, Puebloans
>15. The Island Kingdoms
Caribs, Chams, Polynesians
>>
>>1598719
That's a good question, why aren't the females also half naked?
>>
>>1599018
Go back to your paraslop game or kill yourself
>>
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IT'S TIME
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>>1599018
Kill.

Your.

Self.
>>
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100% correct opinion coming through.
>>
>>1599065
It's Lierover
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>>1597131
Wtf this cuck comic is even about
Where is the connection with aoe
Villagers dont form pairs in this series
>>
>>1597697
I sometimes do shit like this in real life
By the time I realised I fuckef up its too late to change paths without looking retarded/exoending more effort than I save so I often just roll with it
>>
>>1599163
How are Bohemians so low?
>>
>>1599411
They're bad in open land maps.
>>
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>>1599279
Stop being autistic
>>
>>1599018
>1
Decent choices
>2
What should clearly be the next choice for DLC. I'd rather see 9 merged with this one instead of a separate DLC. It's barely bigger than Dynasties of India desu.
>3
Would be neat
>4
Croat/serb split would just cause a Balkan shitfight. Make it a Sclaveni civ.
>5
Feels weird to title it Pacific and not have the polynesians in that one. I'm not familiar enough with flips to know if Tagalog would cause a shitfight there too but maybe just say Barangay States
>6
Superfluous, covered well enough by Hindustanis and Saracens/Persians
>7
Covered completely by Teutons and Burgundians
>8
Khazars are covered by Turks and Tatars. Vandals weren't around long enough to warrant a whole civ.
>10
Gokturks are also covered by Turks. Add Nubians into the first DLC.
>11
You'd struggle to gather the sources necessary for these civs, but otherwise neat.
>12
Totally pointless
>13
Fine
>14
Nobody knows shit about these tribes at this time. Theoretically it would be cool but the sources don't exist to do them justice.
>15
Cool
>>
>>1598585
Yeah this game heavily relies on momentum gained from nostalgia, there aren't exactly huge piles of 10-20 year olds lining up to play. The average aoe2 player likely has a receding hairline and that doesn't translate to long term stability or growth. We're lucky the game went through a resurgence phase in the first place. I do wish SWGB benefitted from it though instead of basically being ignored entirely, I would have loved an updated version of the game with modern functional matchmaking despite its enormous balance issues.
>>
>>1599534
Doing anything with SWBG is no doubt out of question because of license shenanigans.
>>
>>1599437
How is he autistic
>>
>>1599537
annoys the hell out of me, I vastly preferred that game to AoEII as a child. just felt like a more polished, featured, complete game. though abandoned in the balancing stage. from what I understand the meta was microing ships around peoples AA and losing to anyone who picks rebels due to aircraft bonuses.
>>
>>1597131
He gets a girlfriend in Return of Rome.
>>
Nerf Siege Towers
>>
>>1599018
1. Pick just two and I would try and stay away from another overlapping West African state.
2. Good
3. Good
4. Merge Croats and Serbs into Sclaveni to cut down on international shitfling and keep it at two new civs per expansion.
5.I would sub Tagalog for Champa as they were a much more unified state until the Vietnamese punched their shit in.
6. Already covered by Persians, Hindustani, Tartars and Turks.
7. Maybe the Swiss but the Dutch are covered by Burgundy.
8. Covered by Tartars and Goths.
(Merge Turk and Magyar campaigns into steppe nomad campaign pack).
9. Mostly covred by Mongol, Tartars and introduced Tibetans.
10. Just early versions of other civs, just a series of campaigns for each.
11, 12. Perhalps a bit obscure and we are starting to run into issues where there is only so much design space for no horse/elephant civs. Some can be represented by another in the set for 2 civs per expansion.
14. Cool but might need multiple architecture sets which devs are loath to do.
15. The lack of shared architecture and major organisation limits what they can be designed to do unless they have some abilties that play on their decentralised nature.
>>
Only have to finish the last armenain mission and im done with the new campaigns. Wish they made more.
>>
>>1599672
Yeah, they should at the very least bump the campaign missions number back to 6 if they want to keep the new 15$ dlc price. And even that seems to little.
>>
>>1599018
you are the cancer that is killing the game.
>>
>>1599688
AND the arena nigger that is lead of the civ design team
>>
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>>1599581
You just reminded me how much I want them to be buffed and useful, fuck you
>>
Warlords 2 Playoffs Starting now!
>Games
GL.TaToh vs. mYI Sitaux
GL. TheViper vs. Villese
>Streams
https://www.twitch.tv/t90official
https://www.twitch.tv/membtv
https://www.twitch.tv/ogn_empires
https://www.twitch.tv/nili_aoe
>>
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Is using Sicilians to learn how to do rushes in general a good idea or is the way Sicilians rush too memey and specific to Sicilians
>>
>>1599781
Gracias Memb
>>
>>1599796
Too specific to Sicilians, 43 civs have to build a barracks to make their stable/range. Franks has good eco to play standard with, also Slavs is good right now
>>
>>1599796
Why don't you practice with a civ like Byzantines who essentially have no bonuses that will give you the wrong idea about rushing? My thought process here is bonuses should be an advantage, not a crutch. Learning a drush with Aztecs, Bulgarians, or Goths is very different from a civ like Byzantines where it's much more basic.
>>
>>1599819
>Byzantines
Its underpowered on Arabia, Italians can do the same but a little better. Also there is no point learning to drush in this meta, its only going to do damage if you catch your opponent off guard
>>
>>1599816
>>1599819
I guess thats fair
I assume thats why the Byzantines are in the economic Art of War scenario
>>
>>1599796
I've been practicing rushing with cumans for the last couple of weeks and it's a lot of fun.
>>
How hard are Persians getting nerfed? They're top 5 on both 1v1 and Team games.
>>
>Start game as Muslim civ
>Have pigs instead of sheep
>>
>>1599862
They'll just increase the cost of the Savar upgrade.
>>
>>1599826
>Byzantines
>Its underpowered on Arabia
Nigga
Byz is the only classic civ that remained relevant despites all these new civs with their OP units and eco bonuses
>>
>>1599864
fun fact, pigs are haram because in muslim lore they are humans punished by god and transformed into pigs. not sure if it's the same for jews.
>>
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IT'S TIME
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>>1599909
Best pairing desu
>>
>>1599909
i'm on the t90 stream w/ nili
>>
>>1599425
They currently have a 51.76% winrate on Arabia for 1200+ elo.
>>
>>1599934
Nilli's cocasting went downhill HARD for some reason
>>
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Bro I LOVE when I CLICK on the map with my units and they all REGROUP and go BACK in the OPPOSITE direction to where I clicked and I fucking LOSE
I LOVE IT
>>
>>1599944
>He doesn't press the "Stop" button
>>
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>It's black and white like your favorite TV show
HOLY FUCK
>>
Fuck Monaspa's
>>
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Hey bro nice buildings
>>
Huns are....Georgians?
>>
>build lots of units
>win
wow nerf pls
>>
>>1599944
At this point it is a feature, not a bug
You are the kind of cuck that would fix dragoon pathfinding
>>1599969
Not a historical game, any resemblance to medieval history and medieval architecture is just flavour
>>
>>1599971
It was a joke about Memb saying Huns are Huns and Monaspa being better than Tarkans.
>>
>>1599974
Wrll the last of the Huns did settle in the Caucasus, just like the last of the Goths settled in Crimea, so there is that
>>
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>>1599977
Thank you /his/tard.
>>
Having played AOE 2 since all the way back in 1999, with every new European civ unveiling I oscillate between disgust and disbelief. I don’t have an issue with adding European civs but the lack of representation of various historic Arab empires. They have all been generically labelled as Saracen.

For instance, clearly the Saracens civ does not represent the Rashidun caliphate in terms of civ units, nor do they reflect the Abbasids properly either.

Imagine if all European civs were represented as one civ called "Crusaders". There'd be no Franks, Tetouans, Italians etc.... just one generic civ called Crusaders. How inaccurate would that be! Well this is essentially what has happened with the Saracen civ.

If they are led by Saladin then they're Ayyubids, and that is certainly not the same as the Umayyads or Abbasids.

Yet in AOE 2 the Italian peninsula can be represented by at least three different civs if not more. It is an injustice to have the Middle East so poorly represented when in reality there should be a diversity of civs instead of a generic "Saracen" civ.

Furthermore, it's ridiculous that AI leaders for the Saracens range from Caliph Abu Bakr of the Rashiduns, to Saladin of the Ayyubids - there were intervening dynasties (or civs) between the two and around 540 years separating their respective reigns! That distance in time might work for a civ that had a that long of a continuous existence, but that isn't the case here!

There is so much more to write about such as unique units and civ bonuses etc, but I think the general point is clear.... change the Saracens to Ayyubids and give the Middle East some more accurate and wider representation! In contrast, Europe even has the Burgundy and Sicily represented.
>>
/vst/ doesnt deserve/v/-tier reddit reposts
>>
>>1600056
>deserve
Fuck off splitters
>>
>>1600044
white people make white media for white people, if you don't like it make brown media for brown people. you're lucky your old fake shit gets represented at all.
>>
>>1600044
I think "Saracens" are have evolved to roughly mean the Egyptians
>>
>>1599868
They should just remove 1/1 armor from them, so that they become slightly worse than generic Paladins.
>>
>>1599796
Source for the cute image?
>>
>>1599967
Monaspa's what?
>>
>>1600234
silver bell
>>
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>Pocket on Coastal forest, decide to rush orange
>Foward 2 barracks and flood him with MAAs
>Barely holds with scorps(???) tho takes a lot of damage
>Reagroup while getting to castle age
>Makes 2 monks with his 3 scorps, and a siege elephant
>???
>25 celtic Longswords wipes his army and razes 2 TCs, murdering +30 vills, desperate castle drop barely saving his ass

Explain to me why chink players are so fucking retarded and brainless?
If he made archers the very moment he saw him foward barracks he would have fucked me over just fine, but scorps and monks got jumped and I dont know what he expected to happen
No, seriously, why some players fail to grasp the simplest of strategies? Why so many people seem to play like absolute bots?
>>
Nobody ever cuts vills so they can get an extra knight out, or get their mangonel out faster.
>>
>>1599977
Some huns stayed in what's now Hungary/Romania and depending on which side of an academic debate you fall under some might have invaded India too.
Also some goths just went back to Sweden.
>>
>>1600044
How many times do you retards have to be told this?
AOE2 works on CIVS not STATES. The saracens are clearly the arabs, which is an entirely appropriate label for a civ as there's clearly a cohesive civilisation for them in this period. They were going to be called arabs initially but saracens has a more medieval flair.

The Middle East also has Turks, Berbers, Persians, and Byzantines. What major Middle Eastern civ are they missing? It would be an act of barrel-scraping to put groups like Kurds, Yazidis, or Copts in.
>>
I wish monk rushes weren't useless against meso civs
>>
I've just won a game, but I don't feel so satisfied. I feel like I got carried a lot by having a better civ with op uu (played Bohemians against Britons on Arena). Like I played a bit sloppy. Does anyone feels like that sometimes?
>>
>>1600478
Yes, but if he was even slightly better than you he could have won, don't worry about it
>>
>>1600478
Arena is garbage, that's your problem
>>
Kino incoming
Hera vs Yo
https://www.twitch.tv/membtv
https://www.twitch.tv/dave_aoe

This is a pro Yo board btw
>>
>>1600549
>This is a pro Yo board btw
I don't know man... Yo is not sovl
>Yo picks dravidians
Let's goo
>>
Why no one picks Celts on such big tournaments? It seems like every other civilization get picked at least once if not regularly, but not them. It's because they have both shit archers and cavalry, isn't it? You think they need a buff? What kind of buff do you think they should get?
>>
>>1600305
>Get destroyed by archers
>Complain
>Don't get destroyed by archers
>Complain
>>
archers are like the "fork" of aoe2
>>
fuck hera
>>
>>1600580
If you dont have anything useful to say then stay quiet.
>>
Byzantines have good navy right?
>>
>>1600658
>Get reply
>Complain
>Don't get reply
>Complain
>>
>>1600708
Ssshhh.
>>
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Oh man another Hera vs Viper final
>>
>>1600723
4-2 Tatoh
>>
>>1600714
Calm down, it's gonna be ok.
>>
People who pick archer civs in AoE go on to become Protoss players in StarCraft.
>>
>Tatoh gets heavy plow but not wheelbarrow
Its better late than never, you need wheelbarrow to go cav
>>
>>1597519
Byzantines - purple
Chinese - blue
Italians - red
Japanese - cyan
Persians - yellow
>>
Mbl is going to kill me from cringe aaaaaaaaaaahhhh what a fucking autist
>>
>>1600554
No, no. Please finish conversing with yourself. Let's just get to the end, where you e-mail the devs and ask us about it.
>>
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>>1600758
fucking lmao

But what if I exclusively pick celts, uh?
>>
>>1600554
>Why no one picks Celts on such big tournaments?
>he doesn't remember the epic celt paladin against japanese that finished the game
>>
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>>1600554
What did this post even want to accomplish?
>>
Hera is such an unlikeable fag.
>>
Hey guys, welcome back to the video.
>>
>>1597697
he gets paid hourly
>>
why do monks used by the AI take literally 2 seconds to convert a light cav or eagle warrior but i need 3 monks to take 6 seconds to MAYBE convert a paladin before one of those 3 monks dies?
>>
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I'm ready to see Hera getting absolutely demolished
>>
>>1600939
Increase your sample size.
>>
Nahuatl is ass. I understand why Ensemble didn't use it.
>>
>>1600758
Nobody goes on to starcraft from aoe2, it feels like a downgrade
>>
>>1600939
People who complain about RNG are usually emotionally driven and have poor judgment and memory
>>
Why poles have a man with a giant mace?
>>
is slavs siege rush a real strategy or not
>>
>>1601122
Why not?

>>1601127
Not really since you're easy to murder by cavalry and monks
>>
>>1601127
celts and cumans are better options
>>
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Yes, I like to 100% scenarios for no reason other than a fleeting sense of satisfaction.

(Not a single archer was produced.)
>>
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>>1600302
>Blue's a Huskarl
I feel so retarded right now
The past five times I saw this pic I was wondering why a Longbowman Longbowgirl? was scared shitless of a Long Sword
>>
>Stop playing for a while
>Forget the things I used to do that made me a decent player
>Lose until I rediscover them
>Climb back to my old position
>Do something else
I need to get myself together.
>>
>>1601127
Not really, the farms make cavalry a good option
>>
Skirms are the most terrible thing in the game

They are slow, they die to literally everything except one unit, their fire-rate is a fucking joke, their pathfinding sucks, they don't hit anything and if you miss one upgrade, they get eaten even by the unit they're supposed to counter. And because this is the strongest unit in the game, you are even forced to train those useless motherfuckers on a regular basis. While they cost food, contrary to what the opponent builds, so that you also fall back in eco for them.

The worst thing is this goddamn minimum range in combination with the game's pathfinding. If you fuck up control one time or you're just unlucky or, I don't know, your guys had a really bad day, then they just STOP ATTACKING ALL OVER, THEY JUST STAND THERE AND DIE, MY GOD MR SKIRMISHER, IF YOU CANT SHOOT PETER BECAUSE HE IS TOO CLOSE, AT LEAST SHOOT PAUL OR DAVID BUT DON'T JUST CHILL AND DIE, WHAT IS WRONG WITH YOU????
>>
>>1601368
If skirms have minimum range so should archers
>>
>>1600044
We could split the Sarcans into Egyptians and somethign else, but they are never going to touch the original two sets.
>>
>>1600044
The game would unironically be better if Italians, Portuguese, Spanish and Sicilians were just one civ called Latins.
>>
>>1601412
It should be the other way around imo
What's the point of skirms having minimum range? They are already weak against melee units like knights, so what's the point of adding that on top of it while archers are encouraged to hug skirmishers so they can't attack? Having that for siege I can kind of understand though
Also their upgrade cost for elite skirm is way too expensive too
>>
>>1601413
I don't think a split is necessarily the solution. Just maintain the Saracens as the Egyptians and add Syrians, Assyrians (Iraqians) and maybe Andalusians.
>>
>>1601447
To nerf archers.
>>
You guys watching memetv?
>>
Why is yo playing from the void?
>>
>Archers get a minimum range
>Skirms lose their minimum range, gain a minor bonus against cav, because their javelins get turned into one-handed spears in melee
>>
Man, the last Goth mission is hard. 1 vs 4 AI who spam armies of various composition. Purple champions are annoying since they mop the floor with my halberdiers and huskarl. No hand cannoneers in this mission, so looks like it's crossbowmen time.
>>
>>1601618
>trained at barracks instead of archery range
>archer and xbow lines become separated
>archer upgraded into hand canonneer for those who have it
>more civs get access to elephant archer to compensate smaller archer range rooster
>>
Will Margogoue be casting the finals too?
>>
>>1601669
No, Fire is casting the Finals with Memb.
>>
>>1601669
Just watch Dave and T90 instead
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>>1601673
>T90
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>>1601675
I like Dave
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>>1601675
say what you will, this thread probably wouldn't exist if it wasn't for that dude
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>>1600305
is it really a rush if you are so slow he can defend with siege?
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>>1601693
>AoE2 is alive because of T90
Dumb ass opinion. I also hate how he acts like the competitive scene of this game is alive because of him, as if we owe him something. Then once he gets to make a living from the game he accepts a contract from Facebook and runs away for 2 years.
We all have to find a source of income and all, yet he's nothing but another dumbass casting AoE2 that did it before other people thought about doing it, that's it
>>
The
I think the Pritviraj 2nd mission is filtering me. At the fucking tiger hunt.
If i stand and fight i lose because the tiger will kill me with a sliver of health left
If i try to kite, i can't get enough separation and enough running room for the hero unit to regen enough health to make the health difference
And if i try to double back of course the tiger will get one melee strike in and just make the hp difference worse
It's even worse if the bow misses even once or twice
What the fuck am i missing
>>
>>1601721
>I also hate how he acts like the competitive scene of this game is alive because of him, as if we owe him something.
I'm glad he also did his best to kill it by moving to Facebook.
>>
>>1601721
I'm not defending his character, but yes, he was the primary mover in the games resurgence in popularity, that can't really be sensibly contested if you're aware of the last eight years. there's a reason he's got a direct line to microsoft concerning this game.
>>
>>1601447
>Having that for siege I can kind of understand though
For mangonels yes, but for scorps not really
>Also their upgrade cost for elite skirm is way too expensive too
This
>>
>>1601722
Used the hill bonus bro
>>
Fuck Hera
>>
>>1601746
why do you dislike him? just curious. he's always come off as a cool guy to me.
>>
This is now a pro Tatoh board
>>
>>1601618
>>1601665
Make a new game
>>
>>1601739
that instruction was such a meme
i managed to kite enough to kill it shortly after running out of room to run
>>
>>1601749
Not him, but when he is annoying (which I think is not really common) you can tell is because he is immature, it's like he is the opposite of Viper. I first payed attention to him it was in his voobly guide and he is super cool there so I still like and respect him. Now my question out of curiosity is, what do you watch if you don't like hera
>>
>>1601720
Considering I killed more than 6 vills and disrupted his entire eco, yes, it was a rush.
>>
>>1601760
I just learned he's 24, pretty easy to be immature sometimes especially approaching that age.
>>
>>1601766
Of course, can't really blame him... except for the part that he seems to not have much social experience: barely school/uni, no work with people
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I hate Hera so much but he's just better
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Wait, how did Hera win the arena game? Last time I checked Tatoh had castle up his base.
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>>1601796
eco rat
>>
Are best of 11 still a thing for finals?
>>
>>1601828
No
>>
>GL keeps drafting Dravidians and Tatars
>Loses with them everytime
For fucks sake
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>>1601193
I see at least one anon
>>
>picking draft vs Hera

It is so fucking over Tatitoh bros
>>
>>1601869
Arabia*
>>
>>1601665
>We should le split crossbow and archer
>>1601770
Wasn't he at uni but decided he would rather play aoe 2 for a living instead, most people with real jobs do not play games for a living.
>>
>>1601869
it's looking surprisingly good for tatoh right now
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Fuck Hera
>>
>>1601924
hera is BBC and you are the white cuck
>>
>>1601925
I snipe BBCs with my massive balls
>>
>>1601665
I don't think I've ever heard worse ideas.
>>
>>1601843
GL always draft meme civs, like Armenians today. And then they lose.

I don't understand why.
>>
>>1601939
as someone who's always tried to fight the meta in stuff like MTG, I understand.
>>
How the fuck do these guys go best of 7 or 9 with barely a five minute break inbetween matches, if each match can run for an hour or more
>>
>>1601942
I mean I used to play FPS games for 10 hours straight, if you're being paid to it's probably even easier. hera for example has enough subs on YT to live off of.
>>
>>1601945
yeah a gaymen binge for hours is one thing
but keeping your mind at a competitive level, especially in a coked out type of thing like a high-level RTS, for nine hours straight without taking times to decompress and ramp back up again? Isn't there some kind of performance hit as time goes on?
>>
>>1601947
separates the pros from the top 1k, basically.
>>
>>1601925
But what if I am monk with inquisition, block printing and redemption?
>>
>>1601947
they dont use their brains during dark age, so they recharge during those times.
>>
>>1601947
Both sides take a performance hit
>>
>>1601945
Playing an FPS is way different from playing an RTS.
>>
>>1601939
I'd rather see Viper meme someone with Monaspas than Hera outperform another pro with the same civs for the 999999th time

>>1601947
They are pros so it's literally their job and they love the game. Also they are used to grinding for hours, and even then you can tell that they end up tired as fuck after a set of 9.

It doesn't matter how good you "get" at the game, after a certain point it's about how much you can mentally endure the autism of having to dance with crossbows for hours and pay attention to every little thing. I'm around 1700 ELO and I know I probably won't get pass that because sometimes I just think "I'm not getting paid for this shit" and my brain shuts down in the middle of an intense micro fight
>>
>>1601972
the way I describe it is an RTS is like an FPS + speedrunning sim city
>>
>>1601963
>They don't use their brains in dark age
That explains the 30 minute villager wars in black forest
>>1601976
Monaspa isn't a meme, monaspas are superior to tarkans
>>
>>1601448
Then the Berbers count as a spin-off of Saracans.
>>
>>1602002
>Berbers
>Spin-off of Saracens
Sure, like Franks are a spin-off of Italians, right?
>>
>>1602005
No but the French are.
>>
if India can be split into 4 different civs/ethnicities, then the Arabs can be too
I bet that's even the next rework, considering they even touched up the Persians
>>
>>1602071
>if India can be split into 4 different civs/ethnicities, then the Arabs can be too
Explain this one to me, slowly.
>>
>>1602005
Berbers replaced Saracens in a few campaign missions so yea they were literally a split.
>>
>>1602088
That's not how that works. It just means Saracens were the closest approximation for a while, like how, before The Forgotten dropped, one might've used Teutons or Turks to represent Magyars or Italians.
Berbers have a history separate from Arabs. Different ethnicity altogether.
>>
>>1602088
>Poles are a spin-off of Goths.
Crazy how that works.
>>
>>1601728
The reassurance was starting far before T90 got popular, Spirit of the Law and ZeroEmpires were the first major aoe2 channels that got to 100,000 subscribers on YouTube (ZeroEmpires was also basically the major tournament host for a few years with EscapeAoE). T90 has definitely grown the game, however he basically was part of a wave of an already existing rssurgance that he somewhat amplified.
>>
>>1600772
I want to heavy plow the female villager
>>
>>1601447
>>1601368
What do you guys think about my skirm rework idea?
>shorter range
>faster movement
>no minimum range (or much shorter minimum range)
>slightly slower rate of fire
>significantly increased damage
>bonus against cavalry
Basically they become a glass cannon, short range and not a lot of health but massive damage against cav and lightly armoured units like archers
Thier key weaknesses would be siege and armoured infantry like the militia line. Cav will also fuck them up good if it gets into melee but might take some nasty hits doing so.
This change is intended to more closely reflect the actual historical usage of javelin throwers as lightly armed but very dangerous close range skirmishing troops
>>
>>1602157
Agree with all of these.
>>
>>1602157
>bonus against cavalry
Makes no sense but the rest at least sounds interesting.

Just curious: how hard is it to change the game to test these ideas?
>>
>>1602157
Nah. People will just make skirms and nothing else. Or maybe they would make infantry. But that sounds like a stale meta.
>>
Elephants should be faster than archers.
>>
>>1602180
The idea is that it is easier to hit a man on a horse with a thrown spear than a man on foot
>>1602181
I'm hoping that the short range and low HP is enough to make them situational but I agree that's a risk and I could see them replacing archers entirely for early game raids since they would fuck up villagers and don't cost gold
>>
Any anon here speaks Nahuatl? I need it for mod reasons.
>>
>>1602186
>Any anon here speaks Nahuatl?
Bruh.
>>
>>1602186
Oc!
>>
>>1602186
Watenwo
>>
>>1602214
Thankfully someone out there does so I can mostly reuse the lines from Civ IV. Only need a check the villager task lines and a pronunciation check once I record the audios.
>>
>>1602222
https://ageofempires.fandom.com/wiki/Aztecs_(Age_of_Empires_II)
The wiki has the sounds and spelling of units of each civs, you can use that too
>>
>>1602227
That's Maya, anon.
>>
The Armenians bonus is insane and proves how pants the militia line is in this game.
>>
>>1602236
Okay, look how many fucks I give about that subject in particular:
>>
>>1602244
then why did you post that, retard?
>>
>>1602245
Because I wanted to help but I dont care for the intricacies nor fine details if it's Nahualt or not, I made a small gesture in good faith and your response was your typical nerd 'HHHMMMM AKSHUALLY' that makes everyone roll their eyes and start ignoring your request.
Which in hindsight, since you are being a dickwaffle about it, I should have ignored it.
>>
>>1602249
I specifically asked for Nahuatl, which is the whole point of it. Why would I replace the Aztecs voicelines with themselves? Faggot.

>I made a small gesture in good faith
I made a small correction in good faith.
>>
Wow, what an holier-than-thou asshole. Hope your mod crashes and burns.
>t. descendiente de los PurhépeCHADS, quienes violaron a los Azterdas
>>
>>1602255
lol
>>
>>1602256
Reminder that Cortés was right about crushing the Aztecs because they were a bunch of savage bloodthirsty freaks which were hated by everyone. Also a reminder that the Colonial Period was way better for all the natives than the current Mexico.
>>
>>1602259
Okay but I still want them to speak their own language in-game so I can crush them more accurately.
>>
>>1602254
>I made a small correction in good faith.
Didnt sound like it.
But have it your way.
>>
>>1602262
Fair enough. Now that I'm a bit more calmed after that schizo rambling about VGH old glories, I think what the other anon was trying to say is that you could use the current Aztec dialogue to build from the ground up the modded Nahuatl dialogue, not the Mayan one of course, but the English translation of what they're saying I actually didn't know they were speaking Mayan, which makes me wonder what language the proper Mayans speak in-game...
Correct me if I'm wrong, but do the Aztecs in Age 3 use the same voicelines fron Age 2? If not you could take some dialogue from there as well.
>>
>>1602266
Okay so I checked the wiki page and it looks like they speak a different mayan language from the proper Mayans (who speak K'iche' in-game).
Interestingly enough Sandy Petersen recalls Esemble did hired experts in Nahuatl language for The Conquerors expansion. It must have been a small fuck up from their part.
>>
>>1602266
>makes me wonder what language the proper Mayans speak in-game
According to the wiki it's indeed a mayan language.

>but do the Aztecs in Age 3 use the same voicelines fron Age 2
I think some do but regardless it's still not nahuatl. The lines from Civ4 are nahuatl, so I'm using those. With the translations and transcriptions I somehow managed to find I think I can use them for most of the slots since they're mostly things like "what's your command?" and "at once". Apart from that, there are the lines for villager tasks like building and mining. For that I used the according verb (or a close approximation) I found in an online Nahuatl dictionary and used a construction for converting into agent nouns. Once I have the recordings what's left is mostly a grammar/vocabulary and pronunciation check to see if everything makes sense.
>>
>>1602270
Good luck in your endeavour, hopefully you'll be able to find some Nahuatl speakers too. Sorry for throwing mad insults over a petty issue, I should stop some boards for my own mental sake.
>>
>>1602259
spanish and portuguese empires completely mishandled american colonization unlike anglos and now the descendants of said anglos are suffering greatly from it.
>>
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>>1602286
i like to play Castile in EUIV because i wince every time i think about how the Spaniards pissed away their first mover advantage in the colonialism game
Maybe it was just their bad luck in being held hostage by the H*bsburgs, but still

...upon completing this post i just realized you meant they should have just genocided everyone, didnt you
>>
>>1602259
>Also a reminder that the Colonial Period was way better for all the natives than the current Mexico.
Do you mean the portion where they were whittled away by disease, the part where Spain mismanaged them, or the part where they ousted the Spanish?
>>
>>1602289
>i like to play Castile in EUIV because i wince every time i think about how the Spaniards pissed away their first mover advantage in the colonialism game
Everything they did was logical, save their handling of the Dutch Revolt. It's just that things that are good for the crown aren't necessarily good for the people, and the way their silver imports structured society would naturally differ from the way it affected the other nations, who had to bargain or fight for it.
>>
>>1602297
The part where 6 million natives died in the Spanish gas chambers. Not counting the natives that registered for voluntary suicide (Spanish public health system was that good)
>>
>>1602222
What about civ V? Fuckers have entire dialogs
>>
Did you guys eventually gain a mental timer keeping track of just how many seconds ago you pressed H->Q or am i just mentally handicapped?
>>
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What did the devs mean by this?
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>>1602339
There's a visual display at the top of the screen showing you if you have a villager queued.
>>1602343
Please stop with the Reddit reposts.
>>
>>1602343
pay to win
>>
>>1597992
I fucking hate DE for this. I can't play for long since it infuriates me. Pathfinding, regrouping and other janky shit like this.
>>
>>1599437
The comic is autistic.
>>
In one match between Hera and Tatoh, Hera's horse apparently killed one of Tatoh's villagers. What happened?
>>
man these new civs are so good compared to the old civs. Who would want to play as the Byzantines when you can play Georgians?
>>
>>1602311
Not exactly the kind of dialogues units in AoE2 use.
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>>1602272
Thanks, anon. Hope you all will be able to enjoy it once it's done.
>>
>>1602297
The part where they got some pretty nice privileges compared to the black slaves and the mestizos such as owning their own lands, paying a fixed tribute only to the crown, having their own schools and priests, being able to serve in the armed forces, etc.
The disease was mostly at the beginning and not all the natives sided with the independence movements which were caused by the criollos and their petty ambitions.
>>
>>1602538
This was only true for a very minor portion of the native population such as the tlaxcala.
>>
>>1602476
You play byzantines to listen to the dudes saying PRESTO all day when you're not in a water map to play Italians instead.
>>
>>1602541
Yeah, mostly because they either surrendered without fighting or after a long war or because they sided with the spanish.
>>
Vietnam, like most other FE civs, is badly designed.
Not only their team bonus unit either completely changes the game or it's irrelevant but the unit is mostly counter intuitive as it serves the same role as their UU.
Imperial Skirmishers also disallow any other civ to ever have its own savar/legionaire treatment.
They should also get elephant archers for fuck's sake.
>>
>>1602472
I think the horse can counter attack for a very small amount of damage
>>
>>1602541
>there was colonialism only in Mexico
Reminder that there was a serious consideration about moving Spanish court from Madrid to Mexico, such was rhe development of the colonies at its peak
>>
>>1602289
not genociding the natives was only half the problem, you should look at how many slaves the iberians transported to C/SA compared to NA. doomed the continent.
>>
>>1602538
>The part where they got some pretty nice privileges compared to the black slaves
...Why are you comparing average subjects to slaves already?
>such as owning their own lands, paying a fixed tribute only to the crown, having their own schools and priests, being able to serve in the armed forces, etc.
And this is supposed to be an improvement over post-colonial Mexico?
>The disease was mostly at the beginning
Yeah, and it took out 90% of the population. That doesn't just go away because you want to pretend Spain didn't cause that.
>>
>>1602576
>Vietnam, like most other FE civs, is badly designed.
This post is actually really powerful bait. Have a (You). I was close to angrily breaking the civ down to show you that it's one of the best civ designs in the game, but I don't want to fall for it. Here, have another (You).
>>
>>1602541
things were always only good for a minor portion of the population in central/south america, if you study old documents on their territories and governing structures. slavery, subjugation, protection rackets, tribute. why brown people get away with it and white people don't isn't exactly confusing to me, just disappointing. honestly if general living conditions for the average person are the foundation of your moral structure you should be slobbering on the feet of ethnic europeans for ending global slavery and introducing nearly every scrap of technology, writing, governance structure, education, on and on and on an on. basically kill yourself
>>
>>1602649
>why brown people get away with it and white people don't
"Brown people" see popular revolts and end up with their heads on pikes when they do dumb things from a seat of power, as do careless whites.
>and introducing nearly every scrap of technology, writing, governance structure, education, on and on and on
For Christ's sake, please don't bring >>>/his/ garbage takes here. Read about pre-colonial Mexico's systems, or be silent.
>>
>>1602640
to base a moral position on the introduction of disease you would have to basically admit that you prefer that there was never contact between the americas and the old world, as that is the inevitable result of such contact.
>>
>>1602654
>to base a moral position
"Colonial Mexico was shit" isn't a moral position.
>>
>>1602655
I liked it.
>>
https://www.youtube.com/watch?v=9QM1oerWY9g
Who keeps inviting Nili to this shit?
>>
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>>1602653
Reading about such cultures is actually a daily hobby of mine. Telling me to go away and read doesn't change the fact that your position is oxymoronic. Maybe it works on reddit or Twitter or wherever you came from, but there's no army of girls and sois waiting to downvote me into oblivion here. You actually have to explain how it makes sense for you to base a moral foundation on average quality of life while making out the people who have done more on that front than anyone in human history as immoral. Your position doesn't make any sense at all.
>>
>>1602655
then it's a wildly subjective one.
>>
>>1602662
>Reading about such cultures is actually a daily hobby of mine.
Have you gotten to the portion covering education and civil governance in the Aztec empire?
>You actually have to explain how it makes sense for you to base a moral foundation on average quality of life while making out the people who have done more on that front than anyone in human history as immoral.
Once again, "Colonial Mexico was shit" isn't a moral position.
You're conflating the actions of the English with the Spanish crown. The Spanish government introduced a horizontal change, changing the educational and tax/trade structure of Central America, not introducing the concepts as a whole.
The reason I say it was shit is because the territories they governed managed to lose 90% of their population in the space of a century due to disease. Any era with that drastic of a population drop-off is shit.
>>1602669
If you want to argue that, "The era in which 90% of your contemporary population died was shit" is a "wildly subjective" position, go ahead.
>>
>>1602674
yes, the precolonial aztec caste system was brutal and designed to serve an elite priest class at the expense of quite literally everybody else.
saying the spanish didn't introduce any concepts to central/south america is so ludicrous I'm just going to let you sit on that hill.
mass die-offs being bad are in fact a subjective position. the black plague in europe for example resulted in a social revolution that transferred massive amounts of wealth and power to the average laborer. 90% of the current world population dying off today would massively benefit the remaining 10%. it is in fact a subjective position if it's not a moral one.
>>
>>1602683
>yes, the precolonial aztec caste system was brutal and designed to serve an elite priest class at the expense of quite literally everybody else.
Read again. They had a common education system for many citizens, a multi-tiered appellate court, a meritocratic military system that could easily turn anyone into an elite, and a combination of agricultural output and hygienic focus that allowed them to sustain incredible population densities on the surface of a lake.
>mass die-offs being bad are in fact a subjective position. the black plague in europe for example resulted in a social revolution that transferred massive amounts of wealth and power to the average laborer.
Yes, at the cost of many, many lives.
>90% of the current world population dying off today would massively benefit the remaining 10%.
Not as much as remaining alive would benefit the 90%.
You choose to focus on whatever serves your argument, but you either refuse to weigh the outcomes, or are just so preternaturally horrible at it that you can't be trusted with anything of importance. Whichever it is, your opinion is worthless.
>>
>>1602692
illiteracy, a military system designed to incentivize dying in battle, and the subjugation/tribute system supporting a lake city being conveniently ignored by the very person accusing me of being "selective", as if the entire surrounding region of subjugated people making up the majority of the regions population don't exist.

as many people living as possible for as long as possible being "objectively good" leads to all kinds of problems. you would basically have to have perfect population replacement to avoid overpopulation, and malevolent or parasitic people can't be allowed to exist. there is no "objective good" in this discussion, only moral structures or opinions.
>>
I think Georgians being in the game should put an end to people begging for Tibetans, since that would've just been the same civ (monk & heavy cav with hill bonus) anyway.
>>
>>1602698
>illiteracy
Yes, very descriptive.
>a military system designed to incentivize dying in battle
It incentivizes capturing people alive. Where did you read that they wanted their own soldiers to die?
>and the subjugation/tribute system supporting a lake city
That is the very nature of empire.
>as if the entire surrounding region of subjugated people making up the majority of the regions population don't exist.
One may notice that those people were, in fact, quite alive, and had multiple civil elements in common with the Aztec core.
>as many people living as possible for as long as possible being "objectively good" leads to all kinds of problems. you would basically have to have perfect population replacement to avoid overpopulation, and malevolent or parasitic people can't be allowed to exist. there is no "objective good" in this discussion, only moral structures or opinions.
You threw your credibility out the window when you tried to paint 90% of the world dying as a mere inconvenience, outweighed by a supposed improvement in QoL for the remaining 10%.
>>
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>>1600044
Kill yourself you civ splitting faggot nigger with AIDS.
>>
>>1602704
>It incentivizes capturing people alive.
so that they could be sacrificed...
>Where did you read that they wanted their own soldiers to die?
one of the only ways to achieve an elevated position in the afterlife, alongside being sacrificed...

didn't read the rest of your post, bored of discussing this with someone who whines about being "selective" and me needing to read while making it blatantly obvious that they're being selective or unread.
>>
Are there any civs that should be combined? Personally I think Bulgarians being split from Slavs was a bit superfluous.
>>
>>1602709
>so that they could be sacrificed...
In one post, we went from "Military system that incentivizes dying in battle" to "Military system that incentivizes capturing your enemies alive for social advancement".
>one of the only ways to achieve an elevated position in the afterlife, alongside being sacrificed...
Obviously, the goal of the average soldier was not to go out and get butchered. He just knew he would reap the rewards of service even if he died, as a contingency.
And I think we can drop this horrible discussion here. You're an ignorant poser, your priorities are off, you don't even remember what the original argument was about, and this is all in service of your persecution fetish.
>>
>>1602712
Civs shouldn't be combined once they've been split.
>>
>>1597131
i pirated DE recently but am confused on how to add dlcs
i have return to rome, and other torrents of the the game that has mountain royals and lords of the west but how do i combine them all
>>
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>Pirating a game that costs 20 bucks
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>>1602719
it's like $80 for everything
i also just got into this game (yeah i know) so i'm still feeling it out
>>
>>1602721
NTA. Delete your files and buy the game. It's worth it. Don't ask about piracy again.
>>
>>1602339
I keep track of my resources to make sure I am spending them
>>
>>1602721
>it's like $80 for everything
Wait until tomorrow and buy everything on Steam/gog then.
>>
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I don't know how it's possible but they have ruined the pathfinding for the cavalry. Just be careful when engaging against pikes or camels because if you try to retreat your units will bug the fuck out and get stuck 99.9% of the time
>>
>>1602640
It was forbidden to make the natives into slaves, although many of the conquistadors discarded that law until they were forced by the viceroys and religious authorities to comply with harsh penalties, hence the need to import slaves from Africa, besides the native population plummering in the first decades of the colonial age due to diseases brought from Europe mostly. Keep in mind the spanish also had casualties by american diseases they didn't had any defenses, but of course not in the same number as the natives.

Yes, you wouldn't believe the amount of racism the natives suffer nowadays regardless if they have a good position in society or not. There's a reason why the "morenos" are treated more harshly just by their look than the "blancos". Funny for a country that used native american emblems to legitimize their independence movements, the same's true for the rest of the Latin American states.

Also, the native population slowly recovered over time, I mean it's not like we put them into goddamned reserves or straight up killed them en masse like the anglo colonists and americans did.

The Colonial Era of Mexico and most of the old Spanish Empire in America wasn't perfect, but it was way better than the state of many nations nowadays.

Tl;dr put the Tarascans/Purepechas into the game already FE and please do not make the campaign about Princess Erendira, make it about Tzitzipandaquare who defeated Axayacatl and mantained the Purepecha Empire independence and absorbed parts of the Aztec Empire after becoming victorious in the war against them.
>>
Rajen de acá pelotudos
A llorar a maternidad indios bobos
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>>1602731
Que mira bobo
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>>1602731
Me pregunto cuantos argentinos hay en este thread
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>>1602731
Here's a civ concept for you narigudo:

Argentinians
>Start with -100 gold, broke ass nigga
>Can't build farms, villagers starve over time
>Transport ships are 50% cheaper, but they can't upgrade their navy after feudal age
>Unique unit: Villero, can attack friendly units
>No unique techs, they haven't figured that out yet
>Team bonus: Techs are 200% more expensive
>>
You there, post your favourite unique tech, now!
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>>1602729
>The Colonial Era of Mexico and most of the old Spanish Empire in America wasn't perfect, but it was way better than the state of many nations nowadays.
Please tell me how many of these "many" nations nowadays see most of their population dying off or reduced to slavery.

By God, the Spanish are a plague in a league of their own, and every attempt here to pretend Spanish rule in Mexico wasn't around the level of pre-1802 Haiti is delusional.
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>>1602738
Hopefully none.
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>>1602742
Mexicans
>vills can jump walls
Retard
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>>1602775
>Spanish rule in Mexico wasn't around the level of pre-1802 Haiti is delusional.
This is absolutely dishonest and completely invalidates anything you can say regarding the subject because know we know for sure that you are a lying faggot
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>>1602775
>So indoctrinated he believes colonial periods were absolutely bad.
Next you're going to tell me the natvies lived in a utopia free of killings between each other.
Also the answer is all of them, just ask your local governments or powerful criminal gangs.
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>>1602786
>ask your local governments or powerful criminal gangs
He is british, he is not allowed to have access to that info (it would be racist)
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>>1602788
>He's british
A fate worse than death. Next you're going to tell me he spams longbows each game.
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>>1602782
>>1602786
Once again, losing most of your population, even if unintentionally, reduces your era to being uniquely shit. I compare it to Haiti because it had a similar death toll.
This isn't "Colonialism bad", this is "Continental Europeans have no business governing much of anything". If the entire world had been united under British rule, clumsy as it was, it still would've been a massive improvement ove--OH WAIT, IT IS. AND WOULD YOU LOOK AT THAT, THE WORLD IS PROSPERING.
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>>1602793
>Losing most of your population
>Mexico City and the region of the center of Mexico is one of the most populated areas in the world.
Funny, I could swear half the people that live in there are mestizos.
>British nonsense
And who are you to talk about colonial mismanagement? Just look at your" Jewel of the Crown" called India, the boers and zulu in South Africa or the war over pemmican in Canada. The brits were only good at stealing shit for others when they were weak or outnumbered.
You can keep you "innocent and prosperous" Commonwealth myth, I prefer the hispanic legacy, after all there's no "Leyenda Negra" or "Leyenda Rosada" because that's what they are, legends.
Just ask Blas de Lezo or best girl Jeanne about kicking Perfidious Albion and their holier-than-thou attitude.
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>>1602777
Wrong!
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>>1602793
Dude stfu you are a nigger and your mother is a cheap whore
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>>1602803
>Funny, I could swear half the people that live in there are mestizos.
This was about Spanish rule, not the Mexicans recovering after throwing the Spanish out.
>>1602803
>And who are you to talk about colonial mismanagement? Just look at your" Jewel of the Crown" called India, the boers and zulu in South Africa or the war over pemmican in Canada.
When God entrusts you with things far beyond you, there are bound to be a few errors.
>The brits were only good at stealing shit for others when they were weak or outnumbered.
Don't let yourselves be caught off-guard, then.
>Just ask Blas de Lezo or best girl Jeanne about kicking Perfidious Albion and their holier-than-thou attitude.
And you can ask any of the French or Spanish colonies' citizens how much they loved being under continental rule. Perhaps we can get an official statement from the Vietnamese Prime Minister to show that French rule was, in any way, desirable. Maybe we can look to the weeping sorrow of Revolutionary Colombia to get a full picture of just how much the citizenry hated Simon Bolivar.
For Heaven's sake, your colonies don't even associate with you anymore. The Commonwealth still exists today. It still has regular games. No one, save Ireland and the victims of the Rhodesia project, would even consider exchanging British rule for French, Spanish, or Portuguese rule, and even they might raise objections if it were ever seriously considered.
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>This thread
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>>1602793
>>1602803
>>1602818
A few things I forgot to add
- Yes, the native population lost was a big hit during the first decades of the viceroyalties in the american continent, but they were replaced by spanish immigrants from poorer rural zones to make new farmlands or slaves brought from Africa to work in the mines, over time natives, spaniards and africans married esch other and brough the mestizos in, leading to a new slow and steady growth in the population until the independence wars. Not to mention the natives living in the northern zones between the modern US-Mexico border and beyond and in the Yucatan peninsule were largely unaffected due to being left alone during a larger time period compared to Aztecs and Tarascans. Comparing this sudden fall of population to the death toll of Haiti's war of independence in 1804 is an overstretch though.
- Oh yes, let's see how the colonial administration of the UK over Palestine. I'm certain it'll go better than what happened in Rhodesia. Or Irak. Or New Zealand. Or Cyprus. Or Hong Kong. Or the Raj... please, do you think Rhodesia was the only disaster caused by british negligence? Like I said, keep your decaying Commonwealth with your old hag Charles III.
- Off-guard? Sure, the spanish were stupid to trust Napoleon. But the british aided Bolivar and others to rip apart the viceroyalties of Spain in America, leading to bloodshed among criollos, mestizos and natives never seen even during the Conquista; speaking of Bolivar he is not universally loved, in fact he is hated in mant places because of his actions such as massacring an entire city or his unhinged racism to the natives and peoples of other regions such as Peru or modern-day Bolivia.
>>
I'm glad I caused this healthy and rational discussion.
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>>1602840
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>>1602803
Who would win, one billion Indians or one limey boy?
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>>1602838
I'd ask the same about the anglos murdering all the natives in sight leading to the same outcome.
Everything the anglos touched was a continental tragedy, for the people living in there that is. Are we going to ignore how the indians were massacred during their rebellion or how your people made the chinese addicted to opium leading to their swift decline? Thanks to your people's actions Israel and Palestine and locked in a perpetual conflict, Cyrpus got split by Turkey and Irak became a shithole because you refused to let them go their own way ever since the Ottomans fell, leading to the rise of anti-western sentiment. Don't try to pull the "it was just a few mistakes here and there" card.
It absolutely is, you're worse than the people /pol/ loves to bully because they're just greedy, the anglos are greedy and ambitions over global hegemony.
Sure, the criollos are to blame due to them being inspired by the American Revolution and the French Revolution to gain the rights of self-determination and autonomy from the metropolis that later became the independentist spirit in the viceroyalties, but with the exceptions of Mexico, Central America and Paraguay, the brits had their tentacled lunged in the Great Colombia, Peru, Argentina and Chile to gain market access and receive economic loans from the countries they helped to become free after investing money, troops and ships on their revolutions.
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>>1602849
https://youtu.be/b6uqMQwTQJg
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>>1602854
>Are we going to ignore how the indians were massacred during their rebellion
It was a full-blown war between North and South India. That's to be expected.
>or how your people made the chinese addicted to opium leading to their swift decline
Not what happened at all. They were already opium-addicted. The government just wanted to stem the trade, but China's decline came as a result of the Nien rebellion, or broader Manchu rule, not anything to do with Britain.
>Thanks to your people's actions Israel and Palestine and locked in a perpetual conflict, Cyrpus got split by Turkey
Incredibly minor. Israel was always going to be a hotspot, with or without Britain.
>and Irak became a shithole because you refused to let them go their own way ever since the Ottomans fell, leading to the rise of anti-western sentiment.
Iraq became a "shithole" entirely due to the actions of the US.
>Sure, the criollos are to blame due to them being inspired by the American Revolution and the French Revolution to gain the rights of self-determination and autonomy from the metropolis that later became the independentist spirit in the viceroyalties, but with the exceptions of Mexico, Central America and Paraguay, the brits had their tentacled lunged in the Great Colombia, Peru, Argentina and Chile to gain market access and receive economic loans from the countries they helped to become free after investing money, troops and ships on their revolutions.
It sounds like a successful transaction.
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>>1602854
>massacred pajeets
I love the British now.
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>>1601129
Because this giant mace unit makes as much sense as, I don't know, adding special multirocket artillery unit to Bantu, completely random
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>>1602859
Expected when the british company fucks it up. Yes
What are the Opium Wars them? Imperialistic wars made by the UK and other european powers to force China to open ports to foreign commerce?
Okay that is true; but you still were the people behind drawing the Middle East borders with French Syria, Persia, Turkey and Saudi Arabia. Leading to the modern tensions and conflicts, maybe it would have been better to let them unite into a singular state like it was promised during WWI.
Given the countless wars, coups, massacres and other conflicts born from the independence. It was a unsuccesful endeavor, hell even Bolivar in a letter expressed deep regret for liberating the southern countries after they became shitholes.
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>>1602873
>Expected when the british company fucks it up. Yes
Companies aren't designed to run entire subcontinents. They never have been, and the fact that a company could perform so well is marvelous in itself.
>What are the Opium Wars them? Imperialistic wars made by the UK and other european powers to force China to open ports to foreign commerce?
Yes.
>Okay that is true; but you still were the people behind drawing the Middle East borders with French Syria, Persia, Turkey and Saudi Arabia. Leading to the modern tensions and conflicts, maybe it would have been better to let them unite into a singular state like it was promised during WWI.
And maybe we don't know what would've happened in that case.
>Given the countless wars, coups, massacres and other conflicts born from the independence. It was a unsuccesful endeavor, hell even Bolivar in a letter expressed deep regret for liberating the southern countries after they became shitholes.
And it's unreasonable to blame Britain for that.
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>>1602840
20 buck says is a based latino saying spaniards dindu nuffin and a cocksucker british trannie
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>>1602880
British colonization was good and Spanish colonization was good, British rule spreads knowledge and improves living standards. Look a streetshitter in the eye and tell him that he is better off without Britain.
https://en.wikipedia.org/wiki/List_of_English_inventions_and_discoveries#:~:text=Furthermore%2C%20according%20to%20a%20Japanese,by%20the%20US%20with%2020%25.
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>>1602875
Indeed, which is ironic its remnants were bought by an indian not so long ago. A way to get revenge for all their atrocities.
So you admit the british didn't cared about killing innocent chinese civilians amidst the chaos to force Qing to submit? Yes, they killed missionaries and europeans too, but their murders and executions don't clean the hands of Albion and the other powers from the countless lives they took to make the Qing Dynasty enter in their sphere of influence. The Opium Wars led to the Taiping Rebellion and the Boxer Rebellion, so in a way british actions led to China to become a bloodbath once more after a few centuries of peace, one way or another. It's no wonder they want to crush the little democratic experiment you left in their shores called Hong Kong so fiercely. Not to say Japan and the US aren't to blame either.
True, I've always wondered what would have happened if that dream had succeded. But I guess it's too late for dreaming that idea.
Unreasonable? Maybe, since most of their conflicts were internally, but the seed of all this unstability in the southern hemisphere was born the day Bolivar received financial and military aid from the United Kingdom to break apart the Spanish Empire in retalliation for siding with Napoleon and the aid they gave to the United States in their own wars of independence years ago, besides wanting to expand their sphere of influence at the cost of the spanish and portuguese weakness. The dutch also suffered this fate, losing colonies against the anglos.

Now, after all this long discussion, am I saying one side was good and the other was a spawn of Hell? Not at all, both empires had their fortunes and disasters.
Even if some people paint them in a dark tone, blaming them of everything bad happening in their nations, the fact there's people speaking spanish and english is proof they both succeded in the long run.
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>>1602875
>Leading to the modern tensions and conflicts, maybe it would have been better to let them unite into a singular state like it was promised during WWI.
Well they've had several opportunities to since then, noone's been stopping them other than the leaders of the Arab countries in the "union" all wanting to be the guy at the top.

>>1602904
>It's no wonder they want to crush the little democratic experiment you left in their shores called Hong Kong so fiercely. Not to say Japan and the US aren't to blame either.
Just admit that you are a third-worldist who inherently hates and resents the west, and loves Stalin and Mao.
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>>1602904
>The Opium Wars led to the Taiping Rebellion and the Boxer Rebellion, so in a way british actions led to China to become a bloodbath once more after a few centuries of peace,
The Opium Wars were a sideshow in the late imperial story. The White Lotus rebellion (enabled by Qing Dynasty border policy) is what set things off, with the Nien Rebellion being the primary enabler of the Taiping rebellion, and the demonstrated failure of the banners causing the Boxer rebellion.
>Unreasonable? Maybe, since most of their conflicts were internally, but the seed of all this unstability in the southern hemisphere was born the day Bolivar received financial and military aid from the United Kingdom to break apart the Spanish Empire in retalliation for siding with Napoleon and the aid they gave to the United States in their own wars of independence years ago, besides wanting to expand their sphere of influence at the cost of the spanish and portuguese weakness. The dutch also suffered this fate, losing colonies against the anglos.
Yes, but as giving people the tools to take their fate into their own hands isn't evil, their own failures can't be blamed on the British.
>Now, after all this long discussion, am I saying one side was good and the other was a spawn of Hell? Not at all, both empires had their fortunes and disasters.
No, I'm the one saying Spanish rule is an unmitigated disaster. I haven't moved from that. It's a disaster, and I'm glad I've never been one of their subjects.
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>>1602938
>how you treated the maĹŤri in New Zealand
????????? I haven't been following your retard discussion but they were literally some of the best treated natives around.
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>>1602947
Yes, they maĹŤri were treated good. After the New Zealand Wars, that is.
Even some of the land of loyal chiefs to the beitish were confiscated in the aftermath of the war. Their consequences are still felt in New Zealand nowadays, but the issues are solved in courts. A good step towards the right direction nonetheless.
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Nice walls of text you fucking retards
Now watch this and kneel
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>>1602964
Oh shit, nice.
>>1602972
Spot the Hera hater.
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>Civ spleeters
>Unironic /pol/tards
>Orbiters of Viper or Hera
>Pirate shitters
And you claim this thread is better than the official forums or Reddit?
>>
>>1602975
>True again, yet once again you cannot deny the british and other powers were not involced in causing the Qing to break apart and finally crash by the Xinhai Revolution. You wouldn't truly believe they were peaceful happy merchants, do you?
"They were distantly involved in the downfall of a Chinese dynasty" doesn't really ring the way you might like, and the Spanish directly caused the downfall of the Ming, which led to the Qing, and that's even wose.
>Why did the British Crown under Queen Victoria and her many cabinets didn't bothered to get their child subjects out of the coal mines until very late in her reign? You still denied the boers rights for their own self-determination. Slavery support or not, the fact the brits crushed their republics for good after finding out they had diamond reserves on their soil is more than enough to prove the United Kingdom put economic interests above their so-called high morality. The brits didn't mind to put whole boer families in concentration camps.
Boo-hoo, Boers couldn't have slaves and Britain rightfully put them in their place for economic gain. I think I'll start hating Britain...never.
>one is a fast violent destruction of a state, the other is a slow state of decay. Both are different types of disaaster leading to the same outcome. Anarchy.
Or maybe you're misjudging the nature of the problem.
>And you have no right to claim Spanish rule on the Americas was an utter disaster by using dutch propaganda and misconceptions born out of ignorance and malice from powers opposed to the spanish crown and bitter descendants of the viceroyalties who claimed everything was better before Spain came to get rid of their incompetence.
My arguments were based on things you've admitted during this conversation, but go ahead, just pretend every Spanish failing is "Dutch propaganda".
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>>1602975
>True again, yet once again you cannot deny the british and other powers were not involced in causing the Qing to break apart
Yes and that's a good thing. Qing China was evil and corrupt and deserved to collapse.
Or do you think "cut your hair like this or die" and culturally acceptable incest handjobs were building blocks of a peaceful and happy society?

I only wish we could take credit for the mind control ray that was beamed at Empress Dowager Cixi to make her that fucking retarded and conniving, but alas we can't. The Portuguese were the ones running the anti-Chinese mind control ray.
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>>1602983
The WHAT
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>>1602983
>The Portuguese are the reason Cixi was able to talk the rebels into declaring war against all of Europe instead of just killing her.
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>>1602862
>completely random
Not really
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>>1602981
>Orbiters of Viper or Hera
t. Nilli orbiter
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>>1602972
>probably jacks off to Hamas raping and murdering those hippies at the festival.
I appreciate out of the loop no fuck givers but just so you know, Israel admited an helicopter of the indiscriminately shot at the people fleeing because it thought they were hamas. Video from helis POV and all
>>
hand cannoneer buff when?
>>
>>1603094
They already do what they're supposed to do very well are you retarded
>>
>>1603103
I think he meant archer nerf
>>
>>1603108
They're fine.
>>
Rajas campaigns are pure distilled kino, especially Gajah Mada.
>>
>>1602586
"Counter attack"? Is that a normal AOE2 mechanism? I do not get it at all. Did Hera do something different? Like, does Hera have a script running in the background, that changes something?
>>
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FE needs to give older civs unique castle models. It's weird to look at a japanese castle in the middle of the eurasian steppe outside of my EU4 runs.

Also, funny how Tamerlane says that considering he got that name from a permanent wound.

Also2, the storytelling in this one is a massive step up from the Forgotten and African Kingdom campaigns. Feels like the OGs.
>>
>>1603103
i am retarded. :)
>>
>>1603207
>the absolute schizo babble
>>
>>1603235
Agree with the castles and the earlier 'new' campaigns are all shit. Best one so far is definitely the Bohemians campaign.
>>
>>1603558
Dracula and Almeida are cool but yeah, the only good ones before Rajas are the ones that were remade in DE.
>>
>mfw 140th in the world in EW
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>>1599018
cease and desist
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>>1600044
>Yet in AOE 2 the Italian peninsula
(the cradle of western civilization)
>can be represented by at least three different civs if not more.
Yeah. Are you including Byzantines? I could do without Sicilians but Byzantium was a little to the east.
>>
>>1601721
I'm here because of T90
>>1601760
I like him well enough but his Christian backwoods Pennsylvania upbringing shine through.
>inb4 he's from Buckhanicsville
It's all backwoods, trust me.
>>
https://www.youtube.com/watch?v=haSHaIXZILs
Can someone explain why Bohemians have such high winrate? Spirit of the Law did a big mathematical analysis when the changes for the wagon was announced and said that it's mathematically far worse. Is maths a science? That is wrong?
>>
>>1603730
Math is a science; War is an art.
>>
>Can grab DE + 3 DLCs for 15 bucks
>This is too expensive for some
>>
>>1603747
How many times am I supposed to buy this fucking game?
>>
>>1603750
Every sale.
>>
>>1603747
>Georgians and Armenians DLC costs 15 eurobucks
What sort of Armenian made deal is this? The civilizations aren't even overpowered like Romans were.
>>
>>1603794
>Why is this new content not on sale!?
>>
>>1603802
>retard with no self awareness
Good DLC: 10 bucks
Shit DLC: 15 bucks
>>
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>>1603829
>WHY IS MY NEW CONTENT NOT ON SALE?!
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>>1603833
Return of Rome has like 20 new campaigns.
>>
I wish you could make rams or siege towers with infrantry like in AoE4. It would be a huge change to the core gameplay but I wouldn't mind it if the devs shamelessly stole that idea
>>
I wish siege towers weren't a trash meme unit in AoE2 and actually worked like they're supposed to work.
>garrison archers in siege tower
>siege tower shoots arrows now
>>
>>1603885
>It would be a huge change to the core gameplay
That's why it's in another game (the inferior one) Want new/change mechanics? Make a new game
>>
>>1603730
It's worse because spirit knew the unit shouldn't be microed but people kept trying to micro it and now it's better when microed which means people end up with more success as bohemians.
The civ is all around strong it's not just the wagons.
>>
>>1603839
Are those campaigns good/properly refurbished or what
>>
I want Return of Rome just because of the Romans
But also, i hoodwinked myself into buying AoE1 DE and didn't like what i played, and getting Return of Rome would be basically buying that a second time...
>>
>>1604016
RoR is great though.
Phyrrus campaign deserves a playthrough.
>>
>>1604009
The ports are what they were with some tiny adjustments. Egypt campaign is dumb but the Greek one is better in RoR than in DE.
It's still missing a few from the originals but the 3 new aoe2-style campaigns are great.
>>
The Rice of Rome.
>>
>>1603885
Donjons are bad enough. I'm sick of these relentless gimmicks.
>>
>>1604095
"gimmicks" are what make civs unique.
>>
https://www.ageofempires.com/mods/details/208225/

It's out, bros.
>>
>>1604115
Fuck, supposed to be https://www.ageofempires.com/mods/details/208224/
>>
>>1604100
To a point, but that's really the job of tech trees and unique units. Some of the new gimmicks aren't in the same universe as the game before DE. Two TCs in feudal, etc. A monastery that gives you a free relic and fires arrows.
>>
>>1604154
>Some of the new gimmicks aren't in the same universe as the game before DE
The game wouldn't be in this alive state if it did not innovate and change.
If it sticks as Ensemble left it then it would be a real dead game.

So no, complaining about 'gimmicks' is kinda dumb.
>>
Steam sale right now, ÂŁ3.74 for base game, 4 DLCS are discounted, thousands of hours worth of content. Best time to buy if you haven't already
>>
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>>1603944
It would literally be an improvement though, and would make a push with infrantry or just pikes more viable. Just letting you build a siege tower with infrantry would make it so it would be a good choice against full wallers for example
>>
>>1604357
>Just letting you build a siege tower with infrantry
Would destroy walls as a mechanic and rewrite the game from the bottom up.
>>
>>1603888
>arrowless tower
>look inside
>arrows
>>
There should be a civilisation where you can turn your soldiers into pigs and eat them
>>
>>1604432
You can do that in AoM
>>
>elephant onager
>>
>>1604357
Go play AoE4 and try it out before praising it. I spoke with a guy who mains Teutons, and it makes counter-pushes impossible once the other guy starts streaming them in since they can make the rams once they get there.
>>
>>1604499
Elephant canons were a thing.
Also why didn't other elephant civs get siege elephants but hindustanis did?
>>
>>1604605
Because the devs didn't want them to be able to load a bunch of ghilman into rams
>>
>>1602472
Can anyone explain this? I have not heard anything about "counter-attacking" in AOE2.
>>
>>1604631
A unit using the guard command on itself will attack faster than the enemy in the first hit, you can sort of abuse that to get extra hits but it's finnicky to do it reliably online.
>>
Why do these AoE1 units keep insisting on saying they're a doctor
You're a bowman, not a doctor
>>
should I buy Ror? I only play aoe2 desu
>>
>>1604707
Only if you want to play as Rome.
>>
>>1604692
>Wreck'd
>Erectus
>Garibald
>Vulmen
>Over this
>>
>>1604331
are all 4 of the DLCs must haves or can i skip some?
>>
Okay, so the AoE1 stuff in Return of Rome actually seems decently refurbished, and doesnt play like total ass like AoE:DE. And im pretty sure it increased the unit caps. I thought i was only gonna get milage out of just the faction in AoE II, but this AoE I content here feels pretty nice

What the fuck, why was this rated Mostly Negative on Steam then?
>>
>>1604805
What are you looking for? campaigns or ladder stompers?
>>
Hera is an aoe react channel now
>>
>>1604805
Lords of the West adds Sicilians, Burgundians and new campaigns, Dawn of the Dukes adds Poles, Bohemians and new campaigns, Dynasties of India introduces new streetshitters and campaigns, Return of Rome ports AoE 1 to AoE 2 but also adds Romans to ranked
>>
>>1604805
You'll want to get them all eventually. They're all great.
>>
Is Hera a bonjois?
>>
>>1604840
>bonjois
I don't speak Spanish.
>>
I want to find the people who programmed the pathfinding and unit grouping, I want to hurt them so bad
>>
>>1605009
Whichever way they went they would have walked into a chokepoint and ate rocks
>>
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>>1605014
The problem is that I clicked them to go back a bit before they started going up the hill since I saw the mangonels, but they kept going and then started to regroup like they always do. If I wasn't occupied screaming at the screen I would have recorded it with Nvidia Shadowplay so people could see.

If they don't change the unit grouping and really fix the pathfinding soon I don't think I'm gonna keep playing this game. Every time I see a villager do a 90Âş turn or my units getting stuck in the most stupid way I get an aneurysm
>>
Balance Changes
General
Monk conversion consistency:
Monk conversion chance 25% :arrow_forward: 40%, interval 4-10 :arrow_forward: 5-9.
Previously 40% of conversions would happen at either 4 seconds or 10 seconds, creating highly volatile and RNG dependent interactions. With these changes, 80% of conversions will happen between 5 and 7 seconds.
Below are some ancillary changes. Here, the average conversion time remains unchanged compared to before, but now with the more consistent conversion behavior.
Scout resistance set to +3 min conversion time, +1 max conversion time, +2 conversion resistance.
Ships resistance set to +2 min, +2 max.
Teutons resistance set to +3 min, +2 max.
First Crusade resistance set to +4 min, +4 max.
Developer Note: “The goal of the conversion change + supporting changes is to keep the average conversion time the same but reduce the variability, creating more consistency in how long it takes conversions to occur. Our aim is to reduce the frustrating elements of conversions while keeping the relative power level the same.”
New Technology available in the Castle Age for all civilizations at the Monastery: Devotion. Required for Faith.
Devotion (100 food 150 gold): unit conversion resistance set to +1 min, +1 max. (Units are 15% harder for enemy Monks to convert)
Faith cost decreased from 750 food 1000 gold :arrow_forward: 550 food 750 gold.
Faith conversion resistance set to +4 min, +4 max. (Units are 50% harder for enemy Monks to convert).
The combination of Devotion + Faith is equivalent to the previous version of Faith.
Dromon projectile attack rebalanced to deal equal damage with all individual projectiles instead of full damage on a main projectile with mostly cosmetic secondary projectiles.
>>
>>1605085
Damage reduced from 50 :arrow_forward: 10.
Bonus damage vs. Buildings reduced 135 :arrow_forward: 35.
Bonus damage vs. Siege reduced 20 :arrow_forward: 4.
Bonus damage vs. Castles 0 :arrow_forward: 12.
Increased projectile spread area.
Cavalier upgrade time reduced from 100 seconds :arrow_forward: 80 seconds.
Mule Carts are now targeted with lower priority than units (same as other buildings).

Armenians
Galley-line fires two projectiles Civilization Bonus changed :arrow_forward: Galley-line and Dromons fire an additional projectile.
Galley-line secondary projectile changed to always be an arrow for better readability of the bonus.
Warrior Priest with Relic no longer incorrectly receives extra line of sight from Block Printing technology.

Bengalis
(Elite) Ratha Cavalry Archer armor increased from 0 :arrow_forward: 1.
(Elite) Ratha now deals 20% trample damage in melee mode.

Bohemians
Hussite Wagon HP reduced from 180 :arrow_forward: 160.
Hussite Wagon main projectile damage reduced from 11 :arrow_forward: 10.
(Elite) Hussite Wagon train time increased from 21 seconds :arrow_forward: 26 seconds.

Chinese
Town Center Civilization Bonus increased from +10 population space and +5 LOS :arrow_forward: +15 population space and +7 LOS.

Georgians
Buildings cost 50% fewer resources to repair Team Bonus reduced :arrow_forward: Buildings cost 25% fewer resources to repair.
(Elite) Monaspa no longer incorrectly receives extra damage against buildings, archers, skirmishers, camels and Shotel Warriors when grouped.

Hindustanis
Villager discount Civilization Bonus increased from -5%/-10%/-15%/-20% :arrow_forward: -8%/-13%/-18%/-23%.

Huns
(Elite) Tarkan base movement speed increased from 1.35 :arrow_forward: 1.4.
Huns now start with a unique scouting horse on nomad style maps once their starting Town Center is completed.

Koreans
(Elite) Turtle Ship receives attack ground ability.
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>>1605086
Persians
Savar bonus damage vs. Archers reduced from 3 :arrow_forward: 2.
Savar upgrade research time increased from 150 seconds :arrow_forward: 160 seconds.

Poles
Folwark cost decreased from 125 wood :arrow_forward: 100 wood.

Portuguese
(Elite) Organ Gun damage decreased from 7 (9) :arrow_forward: 6 (8).
(Elite) Organ Gun bonus damage vs Infantry and Skirmishers increased from 1 :arrow_forward: 2.

Vikings
Defeating Warrior Priests with infantry units now correctly generates a gold reward when Chieftains is researched.
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>>1604656
But how would that give Hera's horse the ability to attack and kill Tatoh's villager? Do horses even have an attack in the first place? What is going on?
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>>1605087
>Poles
>Folwark cost decreased from 125 wood :arrow_forward: 100 wood.
Bullshit.
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>>1605086
>Huns now start with a unique scouting horse on nomad style maps once their starting Town Center is completed
I don't much care for this either. Nomad is way too sanitized in DE for me. It's fun when everyone's blind and resources vary enough that position actually matters. No more surprise TC on TC action either. No landlock, the treaty gives away your position. Sigh.
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>>1605087
>Folwark cost decreased from 125 wood :arrow_forward: 100 wood.
Good shit.
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>>1605098
>Bullshit.
https://steamcommunity.com/app/813780/discussions/25/4038101970208473182/
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>>1605086
>Ratha now deals 20% trample damage in melee mode.
Odd change to make.
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>>1605086
>Bohemians
>Hussite Wagon HP reduced from 180 :arrow_forward: 160.
>Hussite Wagon main projectile damage reduced from 11 :arrow_forward: 10.
>(Elite) Hussite Wagon train time increased from 21 seconds :arrow_forward: 26 seconds.
When are they going to just rework the unit? I don't think many people like that way it was or the way it's going to be now.
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>>1605119
This may be to get more information about the unit in its current form, just without the heavily inflated numbers, playrate, and rush strategy.
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>>1605121
Makes sense.
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>>1605097
Did a little digging, apparently every unit in the game has an "attack" of sorts even if they have no damage values or attack command. Every unit also will retaliate if nearby friendlies are under attack including these otherwise unarmed units such as horses and kings.

https://www.youtube.com/watch?v=Q7rAtfeRDOY
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>>1605115
Link doesn't work
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>>1605086
>Town Center Civilization Bonus increased from +10 population space and +5 LOS :arrow_forward: +15 population space and +7 LOS.
Did they really fucking buff the Chinese?
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>>1605138
This is what Xi came to America for.
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>>1605138
Yeah. They fucked their tech bonus. Had to do something.
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>>1605138
They've been nerfed pretty hard in the previous patch for no reason
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>>1605219
They were nerfed for a good reason, just in a bad way.
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>>1605138

chinese right now are a bottom tier civ
even at top level they are far away from the top 10 anymore
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>>1605126
Kings got some weird behaviors in general, especially in trying to take them out with melee units. Like I might target one for attacking with a group of cavalry but they might instead target other things around them. And if they're not taken out quickly they'll move some distance away and then stop, while the last attack might cause some units to target something else.
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>>1605085

well, it took fuckin 10 years but they finally fixed faith cost
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>>1605100

Huns are the worst nomad civ because you cant afford a dock and a TC at the same time, so all the time you will be behind in eco till at least castle age
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>>1597131 Can't wait for the thread to die so i wouldnt have to see this pathetic garbage in the catalog
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Am I the only one who has two pages worth of this damn main menu background? I keep getting like two per day and holy shit it's so annoying
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>>1605023
>he thinks aoe2 has bad pathfinding
https://www.youtube.com/watch?v=jJ7URDgCza8
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>>1605126
Thank you, that explains it.
>>
>they keep nerfing the hussite wagon
AHHHHHHHHHHHHHHHHH
>>
I read the 'devotion' tech idea here, same name and all. Did microsoft really hire this man?
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>>1605360
You really think some of those autistic devs/players don't browse here?
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Bro........ just buff the siege tower......... please............
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>>1600044
>>1601448
Berbers have their own script and language family, and also their own civilization in AOE2.
Were there any medieval empires in the Middle East and North Africa with a separate language that is not covered by the existing civilizations? >>1600427 mentions Kurds and Yazidis as weak candidates.

>>1601439
But Spanish, Portuguese, and Italian are different languages, and there was the Spanish empire and Portuguese empire each of which had enormous influence, including in South America. And Italian is obvious to include, for instance due to the Italian Renaissance city states.
Sicilian is a curious choice, however, given how close it is to Italian, and the Sicilian state was not as prominent as prominent. Can it be classified as a separate civilization? Maybe they picked Sicilian because they found the history of Sicily interesting?

Was there much greater language/ethnic variety in Europe across prominent states than in the Middle East? Due to various reasons, maybe such as the Middle East being arguably easier to invade with more neighbouring regions, such as by Genghis Khan, Timurids, Ottoman Turks, and others? And the Arabic-Islamic spread as well as conquests?

>>1602071
>The Dravidians are a South Asian/Indian civilization introduced in Age of Empires II: Definitive Edition - Dynasties of India, representing various South Indian kingdoms and empires, which includes the Chola Empire, the Rashtrakutas, the Pandya Dynasty, and the Vijayanagara Empire.
Apparently, the Dravidian civilization by itself covers multiple empires. And has its own language family with a huge number of people speaking it today.
>The Dravidian languages (sometimes called Dravidic[2]) are a family of languages spoken by 250 million people
>>
>devotion
>monk nerf
Elephantbros... it is time
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>>1605087
>Poles
>Folwark cost decreased from 125 wood :arrow_forward: 100 wood.
Disagree tbdesu
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>>1605244
Huns start on nomad should be only -50 wood (cost of two houses)
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>>1602854
Have the British ethnicities even been in control of the British state the last 300-400 years? There were violent civil wars, at least one king was executed in a coup, foreign backers and supporters in civil wars, traders and merchants in London having huge influence.
The main proponent of the first Opium War, Palmerston, was the grandson of a London merchant. And Benjamin Disraeli was prime minister twice.
Was Britain couped, and then the coup makers used Britain as a tool many other places worldwide?
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>>1605374
Indeed. Time to main viets again
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>>1605130
https://steamcommunity.com/app/813780/discussions/25/
Try now? Just click the December PUP thread. Have to be logged into steam as well.
>>
https://www.youtube.com/watch?v=bvbzmfe-q7Y
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Dromons have been absolutely nerfed to the ground
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I got matched against Memb and I got a power outage in the middle of the game fml
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>>1605117
Yeah, I think they should buff different units. Already it feels like Rathas are the only unit Bengalis can go for in most cases.
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>>1605388
Can anyone paste this somewhere so we can read it without steam shit?
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>>1605425
https://pastebin.com/qmDRyvBu
Needy fuckers.
>>
kek autistic forumtrannies seething because one of the new civs isn't exactly the way they have been designing it for year
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>>1605446
>Gates can now be locked before their construction is finished.
FUCKING FINALLY
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>>1605373
>But Spanish, Portuguese, and Italian are different languages
Very closely related ones. Also their culture is very similar.
>Maybe they picked Sicilian because they found the history of Sicily interesting?
Because autists kept asking for the Normans and Italians split.
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>>1605446
Thank you brother

>Campaign
>General
>Joan of Arc is no longer able to heal units.

Since when was this a thing?
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>>1605446
>Yamato and Minoans nerfed into the ground
>Carthaginian navy no longer strong as fuck

What are they doing
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>>1605460
Since the latest dlc.
As a funny note, she turned into peasant joan when healing
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>>1605466
That sounds fucked
Maybe they wanted some parity with the RPG Joan in AoE4
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>>1605469
I think she was always meant to heal, but old engine limitations didn't allow military units to do so (which changed with the dlc and the addition of warrior priests)
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>>1605449
I can't even tell which ones you're talking about. The shitfit over Armenian civ bonuses and the crying over Persian architecture is embarrassing.
https://forums.ageofempires.com/t/armenians-unhistoric-super-navy-sent-yo-to-the-abyss/243829
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>>1605475
Mostly the former but haven't seen the latter since the devs justified why they're maintaining Persians as ME (that would be pathetic, but in character for forumtrannies).
>>
Any of you anons knows about modding? I have a problem with a mod that changes unit voice lines and can't figure out why. I changed all the lines from the aztecs but the second movement audio from the monk doesn't get played and instead it selects a random movement audio from the original.
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>>1605497
What was the justification?
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>>1605498
Best bet is trying to contact the mod creator.
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>>1605455
>Very closely related ones. Also their culture is very similar.
While there is some limited mutual intelligibility between Spanish and Portuguese and Italian, they are still different languages, and Portugal and Spain had separate and both highly significant empires and a high impact on world history. The art and technology and culture and science from the Renaissance city states, the direct historical impact on the local region, as well as the legacy of Rome, makes Italians as a civilization in AOE2 justified by themselves.
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>>1605501
Can't change original Civs.
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>>1605526
But they changed biz to Mediterranean
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>>1605527
Which was a big mistake.
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>>1605501
>>1605526
Wrong, the middle eastern castle is based off a real life persian castle that's why it gets the unique tech.
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>>1605373
>Were there any medieval empires in the Middle East and North Africa with a separate language that is not covered by the existing civilizations?
Short answer no. As for Sicily I wouldn't be surprised if someone on the dev team lovea da Sicily. Like the westerner of middle eastern descent you're responding to, personal attachment to a region does not a relevant civ make. Someone itt(?) Listed about 30 civs he'd like to see added. I skipped most but remember Iroquois and other North American groups on the list, despite the fact they were still hitting each other with wooden clubs in 1600 because warfare is devastating for the smaller tribal societies.
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>>1605526
Was Savar supposed to go to a different civ?
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>>1605502
That's me.
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>>1605501
The persians are based off medieval Persia as a whole and not just a certain period, and the ME arch set is accurate for the early middle ages.
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>>1605455
>Also their culture is very similar.
Doesn't mean they are the same, Spain counts as a multicultural country even without the immigrants
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>>1605267
Rude
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>>1605023
My neighbors probably hear me cussing at the game during those moments.
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>>1605576
Javanese and Malay aren't the same either but alas
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>>1605525
>they are still different languages
They're just different dialects of Latin.
>and Portugal and Spain had separate and both highly significant empires and a high impact on world history.
Just Spain. Portugal was essentially a trade/alliance network, not an actual empire. We don't have "Silk road" as a Central Asian civ for a reason.
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>>1605659
>They're just different dialects of Latin.
Well let's unite Turks, Cumans and Tatars then, they all speak some sort of turkic 'dialects'
Also mix Teutons and Goths since they speak the same language. We should unite Huns and Mongols too, Italians with Byzanties and Romans as well as putting all these slavic-speaking peoples back where they were as the Slavs.
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>>1605663
>Well let's unite Turks, Cumans and Tatars then, they all speak some sort of turkic 'dialects'
Can be justified since, even if they share a language, they cover a vast space and assimilated to different cultures.
>Also mix Teutons and Goths since they speak the same language.
If you wanted to be consistent, yes.
>We should unite Huns and Mongols too
Huns cover only the European side, so it'd be Huns and Magyars.
Even if you did, we'd just need to make a new civ with the same toolkit as Huns anyway.
>Italians with Byzanties
Somehow, that manages to be more of a stretch than the previous two examples.
I'm not the previous anon, who said >>1605455.
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The Roman female vil sounds really cute. Especially how she says 'colligo'
>>
NOBODY CARES ABOUT YOUR CIV SPLITTING/COMBINING IDEAS OR OPINIONS
TALK ABOUT THE GAME OR SHUT THE FUCK UP
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>>1605725
This makes me wonder why the Persian females sound like groundhogs barfing.
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>>1605659
>>1605668
>strongest and smartest /his/fag
Dumb fucking idiot
>>
HD has more SOVL than DE, fight me.
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>>1605659
But Portugal still had a significant military, able to engage in wars with other European powers in some time periods.
And Portuguese and Spanish and Italian are definitely not mere dialects, though they are related.
You do acknowledge at least that the Spanish empire was significant.
And Brazil has approximately 200 million citizens, most speaking a dialect of Portuguese.
And Portugal were involved, for better or worse, in trade across the world.
>>1605668
The Goths and other migrating peoples played a major role in European history during the fall of Rome. And what evidence is there that Goths spoke the same language as the peoples represented by Teutons? Gothic is from the East Germanic language family, which is extinct.
Goths did not create major empires, but they still had major affects across Europe, for better or worse.
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>>1605857
>affects
Effects.
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>>1605857
>But Portugal still had a significant military, able to engage in wars with other European powers in some time periods.
You can say that about literally any state that didn't immediately crumple and die after being founded.
>And Portuguese and Spanish and Italian are definitely not mere dialects, though they are related.
Have you ever taken a look at language families in Europe and compared them to dialects of large languages, like Chinese or Arabic? Dialects can be mutually-unintelligible.
>And Brazil has approximately 200 million citizens, most speaking a dialect of Portuguese.
That's a really bad argument to use. Brazil's population wasn't anywhere close to that during the game's time period. Using that same argument, I could call for the kingdom of Bamum to be made a civ because there are 510 million Bantus.
>And Portugal were involved, for better or worse, in trade across the world.
Only the coastal portions. Arabs reached farther.
>The Goths and other migrating peoples played a major role in European history during the fall of Rome.
Yes, but this is a game about the broader medieval era. Goths are functionally constrained to representing one era.
>And what evidence is there that Goths spoke the same language as the peoples represented by Teutons? Gothic is from the East Germanic language family, which is extinct.
Germanic is Germanic.
>Goths did not create major empires, but they still had major affects across Europe, for better or worse.
So, nothing to do with the Ostrogoths, who became the de facto rulers of Central Europe and parts of the Balkans?
Goths are a bad addition because their later empire is already covered by a different civ, like if we had Jurchens and Manchus as different civs.
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>>1605848
>SOVL
Sorry I don't fight retards.
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>>1605848
I dont fight retards
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>>1605725
kys
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>>1605848
You're right and the autists hate you for it.
>>
>>1605862
Fewer.
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>>1605373
are the sicilians in the game supposed to represent when it was owned by the normans or the hapsburgs?
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>>1605945
Normans.
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>>1605934
>You're right
Wrong

>>1605945
Do you even played the fucking Sicilian campaign?
>>
played some khazar custom campaign. It was pretty fun desu.
>>
>>1605974
Were there milkers?
>>
>>1605868
>You can say that about literally any state that didn't immediately crumple and die after being founded.
Disingenuous. Tiny states elsewhere could be too remote in or too difficult terrain to crumple, or have much less dangerous opponents than other European or North African powers, or be in alliances. And why would Portugal by some then be described as the first major global maritime power? Strange hill to die on.

>Have you ever taken a look at language families in Europe and compared them to dialects of large languages, like Chinese or Arabic? Dialects can be mutually-unintelligible.
There is no equivalent of MSA for Portuguese, Spanish or Italian.
>Modern Standard Arabic (MSA) and Modern Written Arabic (MWA)[3]
I did not discuss Chinese.


>That's a really bad argument to use. Brazil's population wasn't anywhere close to that during the game's time period. Using that same argument, I could call for the kingdom of Bamum to be made a civ because there are 510 million Bantus.
Disingenuous again. Brazil is on another continent separated by the Atlantic, showing the significant global influence that Portugal had. And it is not even the only place that Portugal were involved with.

>Only the coastal portions. Arabs reached farther.
Portuguese went to both South America and to East Asia, with significant influence. And that you compare Portuguese with Arabs strengthens the claim of Portugal as a significant country in world history.

>Germanic is Germanic.
Is there mutual intelligibility between Germanic language families in general?

>So, nothing to do with the Ostrogoths, who became the de facto rulers of Central Europe and parts of the Balkans?
Can you really call that "major empires" when Ostrogoth rule was short-lived and arguably lasted less than a century?

On the topic of time periods, if the time period of the fall of the Roman empire should be covered, should it be in AOE1 or AOE2? And covering multiple time periods is not the worst decision ever.
>>
>>1605938
Explain.
>>
>>1606031
Happy Thanksgiving anon.
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>>1606037
Thank you, and you too.
>>
>>1606029
>And covering multiple time periods is not the worst decision ever.
Agreed. AoE2 covering a bit of the early modern era is one of the best things about its setting.
>>
new thread

>>1606052
>>1606052
>>1606052
>>1606052
>>
>>1605945
Normans but there was probably a last-minute name change
>>
>>1606060
how do you turn this on
>>
>>1606029
>Disingenuous. Tiny states elsewhere could be too remote in or too difficult terrain to crumple
During AoE2's time? Europe was the safe area even other Europeans struggled to conquer precisely because the terrain was so choppy. Just look at Portugal for a perfect example. Two neighbors, one prone to invasion from the Sahara, and the other, occasionally coming to control it because of royal politics.
>And why would Portugal by some then be described as the first major global maritime power?
Because that's what it was. It was a maritime power, it just wasn't an empire.
>There is no equivalent of MSA for Portuguese, Spanish or Italian.
Yes, because they've chosen not to make one.
>I did not discuss Chinese.
I brought up Chinese.
>Disingenuous again. Brazil is on another continent separated by the Atlantic, showing the significant global influence that Portugal had.
It shows that Portugal was able to claim ownership of an uninhabited, rainforest-adjacent coastline, mostly because Spain chose not to interfere.
In the case of Bamum, they'd represent people who did succeed in exploring and populating half of their continent, but it's still faulty because the kingdom of Bamum wasn't, itself, responsible.
>Portuguese went to both South America and to East Asia, with significant influence.
That "significant influence" came chiefly from the fact that Portugal handled all of Europe's imports in its name, and so was the face others associated with silver inflows in places like Malacca and Goa.
>And that you compare Portuguese with Arabs strengthens the claim of Portugal as a significant country in world history.
I used Arabs to clear up a mistaken claim of yours. Are you Iberian?
>Is there mutual intelligibility between Germanic language families in general?
Is there mutual intelligibility between dialects of Arabic?
>Ostrogoths
My mistake. I assumed they were Austrian. We don't need both Celts and Goths then, but the decision has been made.
>>
>>1606029
>>1606097
Wait, we had this exact argument months ago. Why are you still doing this?
>>
>>1606104
You are mistaking me with someone else.
>>
>>1606097
>During AoE2's time? Europe was the safe area even other Europeans struggled to conquer precisely because the terrain was so choppy. Just look at Portugal for a perfect example. Two neighbors, one prone to invasion from the Sahara, and the other, occasionally coming to control it because of royal politics.
Invasions happened much more than once - including by Portugal.
>Because that's what it was. It was a maritime power, it just wasn't an empire.
You are admitting that you are wrong here, even while trying to distort things.
>Yes, because they've chosen not to make one.
Are you trolling?
>It shows that Portugal was able to claim ownership of an uninhabited, rainforest-adjacent coastline, mostly because Spain chose not to interfere.
>In the case of Bamum, they'd represent people who did succeed in exploring and populating half of their continent, but it's still faulty because the kingdom of Bamum wasn't, itself, responsible.
You are admitting that you are wrong again. Which empires in the world would have had the ability to finance and have the technology and capability to cross the Atlantic? And go many other places? And why did they not do so? Why did the Mali empire not do so?
>That "significant influence" came chiefly from the fact that Portugal handled all of Europe's imports in its name, and so was the face others associated with silver inflows in places like Malacca and Goa.
You are admitting that you are wrong here again. How many others crossed the Atlantic and went many other very distant places?

>I used Arabs to clear up a mistaken claim of yours. Are you Iberian?
The correct claim and good argument I made, which you basically admit to. Are you just baiting and trolling?
>Is there mutual intelligibility between dialects of Arabic?
You are admitting that you are wrong and that I am right again, as per https://en.wikipedia.org/wiki/Modern_Standard_Arabic .
>>
>>1606097
>>1606257
>My mistake. I assumed they were Austrian. We don't need both Celts and Goths then, but the decision has been made.
Do you even do your basic research? Or just trolling?
>>
>>1606257
>Invasions happened much more than once - including by Portugal.
Yes, of course, but it's also nothing like a Central Asian plain.
>You are admitting that you are wrong here, even while trying to distort things.
You're conflating "powers" with "empires".
>Are you trolling?
I mean what I said.
>Which empires in the world would have had the ability to finance and have the technology and capability to cross the Atlantic?
Anyone with a shipbuilding sector capable of producing sturdy hulls and sails that don't get ripped up in storms, so most of the Asian coast, Northern Europe, and eventually, Mediterranean states.
>And why did they not do so? Why did the Mali empire not do so?
The Mali empire is the only one you'd expect to make the attempt, and they did. They just never had a shipbuilding sector because of West Africa's horrid coastal geography and low population. It's nothing like the playgrounds of the Mediterranean and China seas.
Further, you leave out the profit motive that caused Portugal to explore in the first place. They were expanding to southern island chains as part of an Italian investment in sugarcane cultivation. The resulting monopoly and access to a broader market made this a self-sustaining venture.
>How many others crossed the Atlantic and went many other very distant places?
If we're using movement across the Atlantic as a prerequisite, then only other Europeans, but that's already a silly thing to do, because the only ones with shipbuilding industries who'd need to move through the Atlantic are those same Europeans. The others navigated much calmer waters.
>The correct claim and good argument I made, which you basically admit to.
Accusing me of agreeing with you doesn't benefit your argument.
>You are admitting that you are wrong and that I am right again, as per
Your argument being that the lack of a modern unification means the dialects are each languages?
>>1606258
Ah, yes. "Basic" mistake, mixing up Ostrogoths and Osterreich.
>>
>>1606271
Thank you for admitting that I am right and that you are just trolling. Extremely strange of you to spend so much energy on trolling.
>>
>>1606272
Please tell me you're not crying right now.
>>
>>1606274
WTF. That came out of left field, troll. Is that what you are doing?
>>
>>1606277
I think we're the only two still in this thread, and you're trying, in the most transparent way imaginable, to gaslight me into thinking you still have an argument.
Did you break?
>>
>>1606279
You are clearly the one trolling, not me, as is clear if someone reads the actual posts. Are you projecting? And are you homosexual?
>>
>>1605983
no but had to build synagogues kek
>>
>>1606271
>Portugal did not have an empi-
https://en.wikipedia.org/wiki/Portuguese_Empire
>>
>>1606315
During AoE's time, I mean. The first "empire" was not an empire. The second was, but barely.
>>
>>1606320
Faggot, you've been blown the fuck out, shut ya dirty mouth.
>>
>>1606061
What happened?
>>
>>1606326
Please don't imagine your own victory. It's creepy.
>>1606435
My best guess is that the guy posting the Bohemian snapshot was the OP, and he figured he'd doxxed himself, so he deleted the thread.
>>
>>1606450
Lmao
I didn't even register his name
What a dumbass
>>
File: Screenshot_1.png (2.48 MB, 1535x863)
2.48 MB
2.48 MB PNG
>>1606435
>>1606450
>>1606471

what? no, im the OP and i didnt delete the thread wtf
it was the mods the ones who deleted it, i dont know why, this thread is already dead
>>
>>1606556
I'd really love to use a forward TC sometime to steal farms.
>>
New thread because the jannies and the mods are retarded and deleted the last thread for absolute no reason

>>1606558
>>1606558
>>1606558
>>
>>1606450
>Please don't imagine your own victory. It's creepy.
Shut ya fucking dirty mouth creepy fucking faggot, you were BTFO! And what you mean victory?? Are you fucking high?
>>
>Jannies mad and keep deleting threads
>>
>>1606591

we will have to use this one

>>1591493
>>1591493
>>1591493
>>
>>1606556
>>1606562
>>1606591
>>1606606
Brother, word of advice, this is not /v/, threads that reach the bump limit and auto sage won't immediately die in less than 10 minutes, threads in this board can live up to 2 days slowly sinking to page 10, there's no reason to make a thread as soon the 500th post is reached

Damm younglings
>>
>>1605386
Also Bengalis, stack the conversion resistance.
>>
>>1599018
>Masters of the Universe
Finns, Hyperboreans, Korean campaign
>>
>>1597131
>gay comic
>374x528
>"*sad rogan noises*"
damn op i hate u and ur thread
>>
>>1607681
Seethe



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