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why don't you give this kino a try?
https://store.steampowered.com/app/933110/Age_of_Empires_III_Definitive_Edition/
>>
That's the demo, retard
>>
>>1540793
>demo
>access to multiplayer
officially it's "free trial" but whatever
>>
>>1540763
I'd rather play the original.
>>
still too expensive for me to play AoE3
>>
An interesting move, perhaps profitable in the end? I wonder if Retold also gets this 'shareware' treatment right out of the gate, giving lots of players a taste, having them fall for the game hook, line and sinker.
>>
>>1540763
What's a good beginner faction? I'm leaning towards Ottomans as they kind of have an interesting history at this period.
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>>1541140
France is pretty good for beginner, well rounded EU civ that can do everything well
Ottoman is easy but I think it might be harder for you to switch to other civ, if you're used to not producing villager
>>
>>1540763
I'm not paying twice for a game I already bought even if it was 20 years ago
>>
>>1541140
>>1541297
French and British are known to be rather easy to master, since they give a lot of benefits to musketmen, to protect them until they reach later ages.
And musketmen are the games solve-anything unit.
At end-game French just spam upgraded mega horses, while brits just use musketmen to protect thier rape rockets mass produced in factories.

Leave revolts for the moment when you master all-in timing.
>>
>>1541140
spain or germany if you're an aggressive player.
france and england are balanced.
ottomans and portugal if you're a turtle/defensive.
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>>1541472
Otto is literally a hyperaggressive civ unless you plan to TC boom
dutch is prime turtle civ
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>>1541140
Beginners tend to boom. Portuguese do this well. It's a very straight forward European civ.

>>1541898
Beginners don't have to adhere to the meta as dogmaticly as the tryhards.
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you all picked monke pfp right?
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>>1540826
Do people still play multiplayer on the original? The AI is so much worse in the original version it's not even close.
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>>1542126
Isn't the original big in Thailand for some reason? I agree with you though. Don't know how I played the game when it came out because it's really hard to play now.
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>>1540826
Is there any real reason to play the original AoEIII over DE? Wacky name changes aside.
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>>1543369
I think the Wars of Liberty mod might be a good reason, but I wouldn't know.
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>>1543369
>real reason
No, there isn't any real reason. It's improved in every way.
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>>1541084
well has more players than halo infinite which costed 100 millions
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>>1540763
It was free to play back when I pirated it at release, and I still didn't want to play it back then.
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>>1541140
Start with the DLC civs, get ahead of the curve. They are all OP and will remain OP for years to come.
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I actually liked AoE3 and was about to get DE on sale recently but then I googled it and saw they made it fucking gay.
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>>1545582
>historical accuracy... le BAD
>funny firepit dancing ooga ooga chaka me crazy brown tomahawk thrower... le GOOD
I agree anon, so fucking gay. This entire message is just drowning in gay cum.
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>>1545604
>"problematic and harmful"
>anything to do with historical accuracy
You're b8ing but still a retarded fag
>>
>>1540763
This game is a shit for those you like to clic continually. I played japan and they are op, there is too much confusion
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>>1540763
Does the original version run without issues on modern OSs?
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>play dutch
>5 banks at 6 min
>get sheep in age 3
>age 4 at 11 min
>gather coin only
>make royal horsemen
>carry the game and get the highest kill count
Feels good to be royal.
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>>1546163
>Play Inca
>opponent expects me to fortress rush
>I go all in into Mezo Allies ->Zapotec Lighting Warriors
>literally zero counters early game

>they nerf the fortress teleporting, so nobody does fort rush
>everybody now knows I will play full aggro when they see the gay Incan carpet
>I can only exploit natives as Inca in Europe
sadness made me pause playing the game for some time
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>Play Ottoman
>Fast fortress
>3 TC boom
>make Humbaraci
>They counter heavy inf
>They counter artilery
>They trade well with ranged cav
>Skirmishers are supposed to counter them but they don't
>Make Azaps or Janissaries to defend from Hand cav
>ez wins
I love these dorks. Whoever thought a high range infantry unit that melts artilery is okay deserves an award.
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>>1546753
>Humbaraci
>Azaps
What the fuck are these? Sometimes I see units I don't even know, did they add a shit ton of new units in DE?
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>>1546782
>Humbaraci
A unique Ottoman grenadier.
>Azaps
Basically pikemen with a ranged attack.
>did they add a shit ton of new units in DE?
That's a fine way to put it. Even without touching the DLCs, you'll see new minor civs, mercenaries, outlaws, royal units, shipments, plus some hefty changes to some civs like Germans, Ottomans and Russians.
>>
>>1546782
Ottomans got a heavy rework which is actually good. Felt odd giving them the usual European Hussar and Grenadier in the original game. DE is just WOL but better. They literally have WOL devs creating units and stuff for them, I don't why people think the original game with WOL is somehow better. I played WOL semi-regularly in 2020 and it was shit. DE is relatively much better.
>>
>join lobby that says "no noobs"
>get kicked
>join lobby that says "high ELO"
>get kicked
such is life of an intermediate level player
>>
>>1547557
you can't get kicked from ranked or your own lobby
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>>1545582
This has nothing to do with the devs though. It's Microsoft and they already pulled this shit in the original game. Sandy Peterson said in a video that he and the entire dev team were forced to sit at a lecture about Native American representation during the original dev cycle of AoE3 and that's why native representation in that game was so weird because Microsoft was so schizo about it.
Same thing with this Definitive Edition.
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>>1543369
Better graphics, visual effects, and less retarded civs
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>>1545604
They reduced accuracy: added in noble savage plotlines, got shittier voice acting, got rid of Crazy Horse, and replaced fire pits & mines with "community plaza" & "tribal marketplace" respectively.
Its just patronizing treatment of proud warrior chads, portraying them as victims instead of the proud and free moggers that they were.
>>1542117
pic related
>>1545680
Yes, played the shit out of it during lockdown.
>>
>>1548096
I'd be fine with the name change but they look retarded at the moment, I can never tell the amount of villager on gold or the fire pit
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>>1548096
>it's only historical accuracy when it fits my incel version of historical headcanon!
>black is white, and you're... LE STUPID ;^)
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>>1548902
Iroquois as a confederation of tribes maintained their regional hegemony by abducting and raising the kids of enemy villages. iirc They also had primitive mining pits, but the game just ignores that history lmao.
Its also funny when there are local demonstrations about natives, and they just bust out some random tipi because they have no clue that local natives used longhouses.
>>
>>1548902
huge faggot, as expected of a definitive edition player
>>
>>1548928
this. btw can you give us a sitrep on the aoe 2 definitive edition censorship? that is my last aoe game to play...
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>>1547557
DO IT
Press the 1vs1 matchmaking button
Face your fear
>>
>>1546843
>I don't why people think the original game with WOL is somehow better
it's because of the welcome message in DE, it's literally white genocide
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>>1548927
>They also had primitive mining pits, but the game just ignores that history lmao.
they literally consulted actual native americans and all that bullshit but of course /pol/cel version of history is the one and only true version that everyone should respect and abide
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>>1549623
Consultation isn't one all end all of sure data acquisition. Any proper historical analysis is an exasperating work on field and in one's mind.
>>
>>1549623
Grabbing some 1/16th native experts just to rewrite some of the AoE3 campaigns and change 2 factions names kek (and they left Aztec name unchanged)
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>>1549642
You're talking shit out of your ass and there's nothing wrong with the Aztec name.
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>>1540763
Still waiting for the fix for the historical skin mods
Makes playing Imperial all the more fun especially as the French and Russians
>>
>>1545582
lame
>>
>>1549623
>appeal to authority
lol these are the retards that cry about le pol
>>
>>1541297
When I was a kid, I used go seethe a lot playing against fr*nch. The fully upgraded cuirassiers just didn’t have any effective counter lategame. To make matters worse, they have good skirmishers to kill halbs and other heavy infantry
>>
I fucking hate this shit, I used to be able to play through family sharing but now im fucked because of this free to play shit.
>>
>stream for 2 hours
>lost every single game
Widgie bros...not like this
>>
>>1549623
>consulted
you mean censored. seethe some more. we will never not notice.
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>>1540763
I just have the regular edition, fuck buying definitive editions.
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>>1549289
Is 1v1 the way to play? What about ranked 2v2 or 3v3?
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>>1551435
may be fun but also frustrating if you are a tryhard
just make units and help if someone gets attacked goddamn it
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>>1550169
They also have strong as fuck musketmen.
But getting to Age IV and buffing your horses to OP levels is hard in semi-competent 1vs1.
Lakota and Inca will burn your TC in no time.
Also Brits having a wall of muskets guarding rocket launchers is far more scary.
>>
>>1540763
Didn't like it much when I actually owned it.
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>>1541140
I'm looking at Aztecs now and while they aren't exactly noob-tier, they have well-rounded units with good upgrades, great turtling stuff, great ceremonies, solid shipments, and these 30min panic buttons that send lots of their units so they seem pretty robust. I know their weakness are skirmishers and artillery, tho.
>>
>>1549623
They did the same shit with OG AoE3 and the devs aren't to blame, like I said with >>1547888 Sandy Peterson already said Microsoft pulled the same shit with the original AoE3 and was equally as autistic about not offending natives, but like last time they just grabbed some """experts""" and added retarded shit. The same thing happened with the original AoE3 and it ended up being "offensive" anyways.
This isn't the first time Microsoft did something retarded for pandering, I remember Sandy Peterson mentioned Microsoft being retarded about adding Korea and then accidentally offending them with how the Sea of Japan was named in the game. That shit was funny.

>>1549642
This.
>>
>>1552324
>artillery
Do Bow Knights still have fuckhuge range, bonus vs artillery and no setup time?
>>
>>1552584
Arrow Knights are hot garbage. They deal hardly any effective bonus damage, they only barely outrange falconets, their low damage is useless against all other units, they deal no splash damage, have low speed, take 2 pop, and need multiple shipments to stop dying when something sneezes on them.
>>
>>1552614
Remember that they do not count as artillery and move as infantry, while having no set up time.
This means you can squeeze a lot of them into smal area, make them shoot their arrows quickly and retreat when they are targeted (and this should not happen since after one volley they should destroy falconets in range ).
Culverins won't deal the bonus damage against them.
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>>1552675
Of course they won't. Culverins are good against artillery, but not siege units like grenadiers, flamethrowers, mantlets or arrow knights. Likewise, arrow knights won't help against siege units either.
>>
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>first month of Free to play event
>finished with like 20 days left
>second month event
>is about to fail closely
aoe3bros....
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>>1554212
Age of ESL 3
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>>1540763
Been going through the campaigns. I can see why this game failed back in the day. Clusterfuck is the word for it. Especially visually. The screen is a mess of bullshit at all times. Trying to copy WC3 was a retarded idea.

Another thing that strikes me is the incredible cowardice of it. When it's not fantastical made up bullshit it's very anti-colonial. Ok, you hate colonialism, then don't make a fucking game about expanding empires with that as the setting. Christ, back in AoE2 you were pouring molten silver into people's eyes. Guess it's ok when Mongols do it.
>>
>>1543371
whats the difference between that one and improvement mod?
>>
what to do when AI aint doing a anything in skirmish? I read I should update my mods but theyre up to date
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>>1557282
Delete system x32
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>>1543371
It just got a massive update a few days ago. Biggest and best version of AoE3, by far. Has 44 playable and fleshed-out civs right now, balanced for multiplayer.
>>
>>1542761
original AoE 1 is big in vietnam because the game came pre installed on computers there
>>
>>1559233
well fuck that it doesnt work in skirmish
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>>1559442
It works in skirmish. It's just also balanced for MP.
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>>1542761
vietnam , thats why the Viets were added to aoe1 civs in ROR
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>>1550602
bros...we're losing him
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>>1554719
you dont get it. that anti-colonialsm was inserted with the remaster. wokism.
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>>1554719
I'm kinda okay with the Warcraft 3 inspirations, even though the scout being some kind of hero unit is stupid. I wish it was possible to crash down the neutral trade cart for a one time resources bump and removing it from game for a minute or something.

To me, the worst offender is the card system. It completely desensitizes classic unit production, harvesting and early base building by letting the player materialize anything he needs out of thin air as long as his production output is sufficient.
>>
>>1559462
nvm, I fucked up something during installation
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>>1561030
It's just one more resource to manage. I know you can handle it, boomer.
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>>1554212
>need 7300 niggas in 10 hours to unlock chancla kino
let the shilling begin
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>>1561015
Seriously? Fuck sake. Should have known when I selected some Injuns and there was this grovelling message about hiring consultants.

>>1561030
The cards were pretty bad. Should have folded that system into the age up bonuses.
>>
>>1561684
The shipments were great though. The only thing that used to suck about them, is that you had to grind to unlock them.
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>>1561540
and..it failed lmao
>>
>>1549049
corpses that decayed into skeletons were removed from aoe2
>>
The original game is the only one you should play because it's the only version that is actually imperial and doesn't cuck out about it. War Chiefs made natives civs instead of puppets for Euros and Asian Dynasties made the Asians overpowered despite none of them being historically powerful. Only the original AOE3 with no DLC isn't pozzed.
>>
>>1564270
>none of them being historically powerful
nigger China was more powerful than every single civ in the game until at least the Imperial Age.
>>
>>1561030
It's pretty simple
Age 1 shipment on curve= shipment valued at 300 res
Age 2 shipment= 700 res
Age 3 shipment= 1000 res
With these distinctions, you can balance when you age up in order to take advantage of more lucrative shipments that can flip the fight. Then there's just certain civs that have bonuses from shipments ex: German uhlans that come free with each shipment. Exp is a resource, and you can play around by prioritizing: trade posta, building things for exp, and fighting enemy army to get exp.
>>
>>1549619
you are literally retarded, fag.They added a fuckton more content for the yurop DLC when you compare it to the we wuz kings DLC.
>>
>>1540763
>cards shit
>kino
not real AoE, not even a real RTS
>>
>>1566189
>coh and coh2 aren't real rts
>age of mythology isn't a real rts
>>
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In every thread about AoE3 you can easily single out the peoples that never touched the OG or DE versions but still voice their opinion regarding the "woke" shit
It's even funnier when you notice nobody play the native american factions in multiplayer because of how uninteresting and weak they are, even the african and south american ones are seen being played more frequently
>>
>>1566314
>south american ones
What?
>>
>>1566314
wut? maybe in noob games but aztecs and lakotas are top tier civs
>>
>>1566478
Inca were added with DE release alongside sweden, can't remember when the aztecs were added
>>1566509
It wouldn't be a hyperbole to say 70% of my opponents were playing europeans or european-adjacent factions, the rest was mostly asians and sometimes south american but i only faced one or two native players, both time as the chineses and i somehow steamrolled them despite being the faction i'm the worst at

Its not in my habits to assume i'm playing against shitters and my only experience with native factions was the campaign, which i found boring when i didn't have access to revolutionaries
>>
>>1566608
natives are just uninteresting one dimensional one trick ponies, european countries have actual history and military to speak of
>>
>>1566608
Aztecs are not South American.
>>
>>1549623
You've never talked to a native American
>>
Is AoE 3 a good game? I neglected it back then, but since the DE version it's drawn to me. Should I try it?
>>
>>1568139
I'd say a rule of thumb is that if you love AoE2 more than life itself, don't, because it's mathematically unlikely that it would appeal to you. If you disliked AoE2 and liked AoM a lot, go for it, because 3 is essentially cut from the same cloth.
>>
>>1567097
>AzTeCs ArE nOt SoUtH aMeRiCaN
>>
>>1568139
Thinking about it, no, I don't think it is. It's a mess, from the visuals to the design, it's just a mess.
>>
>>1568139
It is good in a different way, more similarities with AOM than AOE2. Easier to pickup too
>>
>>1568328
>being this wrong
>>
>>1568139
It's kino single player.
>>
>>1568434
Does it have good single? I don't care for multi, but if AoE3 has great single then the fate is set.
>>
>>1568288
Moron.
>>
>>1568540
It's pretty fun. The campaigns are unironically kino, even the alt-history "main" campaign. The random map battles and editor are also fun.
>>
>>1568139
The good:
>Best Soundtrack in the entirety of strategy games
>Excelent unit voice acting
>Destroying buildings and ships with canons feels great
>Exploring and collecting treasure is fun

The Bad
>Extremely unintuitive mechanics, unit counters and card system balance
>Emphasizes rushing and everything is made of tissue paper
>Campaigns fucking suck except for the asian dynasties
>>
>>1570115
>Emphasizes rushing
What do you mean?
>>
>>1543369
Mods I guess. Otherwise I think DE is just objectively better
>>
>>1548096
>got rid of Crazy Horse
Ok that one they didn't have a choice, apparently his family sues the fuck out of anyone that depicts him in fiction without their permission.
>>
>>1570164
Defenses are mostly useless, units deal a lot of damage to buildings, while settlers can withstand a lot of punishment it's very easy to overrun the other guy during your 1st or 2nd unit shipment during the second age.
>>
>>1570115
>Best Soundtrack in the entirety of strategy games
isn't it like 1 (one) track on loop ingame?
>The Bad
none of what you said is true
>>
>>1570164
XP makes rushing a snowball effect. Towers barely deal any damage for how much they set you back.
>>
>>1568288
Retard
>>
>no ranked matchmaking if free to play
>public MP rooms are never 1v1 supremacy no treaty
Oh well. I'll definitely buy the base game when it's on sale but until then it's probably not gonna be worth it to look that hard for MP games (especially with only 3 factions at a time)
>>
>>1571147
you know you can host a 1v1 supremacy no treaty lobby right
>>
>>1571170
Most likely what I'll end up doing but I'm not looking forward the likely outcomes of being either vs someone who doesn't know what a Build order, or someone who has ten times my experience (less of a bother)

I have quite fond memories of playing long ago on the first version but I don't think I was even doing stuff as basic as holding 1 shipment while aging up to 2
>>
>the cards that are really obvious about what they do have a hyper detailed description
>the church card literally just says "unique improvements teehee ;)"
man its so fucking ass to theorycraft the fun shit in this game, anyone has fun builds for casual compstomp play?
>>
>>1570106
Which AI mod do you use? The vanilla AI is possibly the worst in the series in skirmish
>>
>>1571390
Here's a modified version of the old school British Black Watch FF using the church card. This strat is based around the church cards for Britain giving you powerful units regardless of available pop space and buffing them to boot.

Cards you need: 3 vils, 700 gold, glorious revolution (church card), 2 falcs

Recomended cards: Highlanders, Jaegers, 1000 gold, 1000 wood, 5 hussars.

Start by setting 3 of your vils to crates and three to hunts. Que up vils.

As soon as you have enough wood to build a house assign one of your crate gatherers to build a house. When the crates are finished, send one more vil to hunts, the rest, including new vils, to wood.

Once you have enough wood for a TP build one and send all vils to food.

First card is 3 vils.

Age up with 16 vils and use the Outpost + 200 gold age up. Continue to eat food, try to que up 2 more vils on the way to age 2 and make sure to get 100 coin from gathering or treasures.

When age 2 hits, send the 700 coin card and assign vils to gather coin crates. Once you have enough food and coin to age up do so with the 7 longbowmen politician.

Next card is Glorious Revolution.

During this transition is the trickiest eco balance, you need to gather 1000 food, and have enough wood for both another house, and a church before you age up. The easiest way is to place all vils except for herding vils onto wood until you have 135 wood, at which point you build another house, then 200 wood, with which you build the church, then all vils to food. If you have herdables, eat them now!
>>
>>1571390
>>1571646
Continued

When you age up, 7 longbowmen arrive, ship the 2 falconets, then research the Black Watch at the Church. You must ship the falconets before researching Black Watch because the falconets shipment will not be available without pop space, but the Black Watch tech will give you the mercs regardless of available space, it also researches fast. Next research Rogers rangers at the church for 800 food, which again will give you the rangers regardless of pop space, and transform your 7 longbows into rangers.

You now have 8 highlanders with extra range and regeneration, 12 rangers and 2 falconets. You can go offensive with this force and completely ruin somebody's day, or use them defensively to boom behind. If going defnesive you may want to use thin red line for more HP on your boys.
>>
>>1571648
>you may want to use thin red line for more HP on your boys
>he doesn't know
>>
Is there any place to look into for specific build orders that go after a specific strength of a civ? Things like Russian instantly-created infantry for instance and what to go with.
I'm used to the basis of most build orders but then you're left with little idea of the value of civ-specific niche cards
>>
>>1545175
remember before 2010 when literally the ENTIRE united states population played call of duty on xbox?
>>
>>1571726
What do I not know? D:
>>
>>1571804
Thin Red Line only affects musketeers since the last patch...
>>
>>1571820
Oh bummer, I suppose that makes the musketeers better as artillery guards though. Kinda breaks the synergy of that card.
>>
>>1552324
You're gonna have issues with countering rifles late-game as Coyotes generally cannot get the job done and Aztecs don't have the mercs and outlaws to make up for it.
>>
>>1546331
Zapos don't do great into State Militia or any other early skirmisher.
>>
>>1566509
lakota is not exactly in a great spot rn and aztecs are okay 1v1 but are significantly better in teams.

See: the Uber Pussy strategy where your South African teammate's Trek Wagons ferry your hand infantry (Skull Knights especially) into the thick of an enemy Skirmisher mass for memes
>>
>>1571820
at least it makes fast moving units like Pikes and Fusiliers usable now
>>
>>1571646
>>1571648
man, I fucked up with the term compstomp didn't I?
I play with friends on moderate/hard, hardest on really easy/defensible maps. In most cases the AI is only a problem in Age 2 and after that I outpace them hard and am pretty much building up a late game army while waiting for the worst players to catch up, I'm mostly looking for fun compositions to make, recently I had fun with French Musketeers + priests
>>
>>1571904
Yeah, I mentioned that. What about pounding them with captured mortars?
>>
What's the USA's weakness?
t. boomer gamer who hadn't seen a single of those DLC factions (beyond Asian Dynasties) till yesterday
>>
>>1540763
AuE3?
You Mean Cossacks?
Yeah, I play that a lot JEW SHILL
>>
>>1572523
They have garbage anticavalry early on. They also just have garbage anticavalry throughout the game if they don't have cards to make up for it. The carbine cav is inferior to Dragoons.

Additionally their artillery kinda sucks IMO. They get the gatling gun instead of the falconet. It works a lot like the Portuguese Organ gun and I just think it isn't as good, though it can be buffed into madness with cards.

Lastly they have a good crossbowman replacement in the state militia, but their skirmisher replacement while good, is kind of hard to mass, same with their musketeers.

Their eco can take a little longer to get rolling, but it is potent. Generally they have good options for everything they just time and cards to get there.
>>
>>1568288
The deplorable state of such fags.
>>
>>1572523
Americans, like Mexico, take a lot of time to get off the ground. Age ups are slow and you need to buy time for a lot of your cards and techs, meaning even with an FF you're probably looking at a 20 or even 30 minute game. Their cav is also absolute ass, which I find really weird but whatever. That said, if you can buy that time, you'll get tons of units, techs, and resources for free. Minutemen help with that, as do the legion cards. State militia and minuten are easily your best units. You can also do janky shit outlaws which is fun as fuck. I don't see any American players bother with Regulars or Sharpshooters besides age up bonuses or 54th Mass.
>>
Does this game have any good new campaigns or custom campaigns at all?
T. Only played og expansion campaigns
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>>1574685
No new campaigns but there are some one-off 'Historical Battles'. The focus of AoE3's expansions is on multiplayer and skirmish, so you get new civs/cultures/frontiers which translates to a whole lot of new units, shipments, natives, outlaws, mercenaries, random maps, etc.
>>
>play US a bit
>try to intuit a build order
>lose badly against hard AI
>watch youtube
>hmm AussieDrongo doesnt make aoe3 content anymore, i guess this Widgie guy might be ok
>he showcases someone playing US
>mill spam
>i try it
>roll over hard AI, its pretty amazing
man why is it even allowed, i mean im not a good player but this shit is broken as fuck
>>
>>1576950
You can steamroll AI with any semi decent build order
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>>1577602
yes what im saying is im not usually good enough to have or know semi decent build orders.
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>>1540763
Played it back in 2005. It's 2023 now and AOE4 is out. It's fun as fuck, no need to go back in time.
>>
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>Trial is 50+ gb
i don't remember mounting 12+ DVD .iso files when i pirated this game back in the day...
>>
>>1578442
AoE4 is just AoE2 but worse
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>>1578442
>a total of 3 european civilizations
not my age of empires
>>
>>1578538
>Sheep automatically follow scouts
>Scouts regenerate HP
>Farms don't deplete
>Deep fish regenerate
>No jank-ass boar kiting
>No jank-ass deer herding
>No jank-ass quick walling
>No jank-ass scout battles
>No more scuffed looking units
>Landmarks
>More civ asymmetry
>Interesting, better civs
>Farms fit around mill
>Farms fit around town center
>No more tetris mines
>Buildings don't block
>Units can go on walls
>Can build TCs in Feudal offering more strategy
>Better unit balance, civ balance, and general game balance
>All units and civs are viable
>Houses give 10 population
>Neutral trade posts
>Trade is viable
>Cool campaigns and challenges
>Scouts different from light cavalry
>Light cavalry isn't a useless 1-purpose unit
>Isn't a 24 year old game and engine
>Game flows smoother
>3D
Yeah no you're just a contrarian chud
>>1578654
>NOOO I NEED 50 HECKIN CIVS
Take your meds ADHD zoomer
>>
>>1578836
>Interesting, better civs
No, civs are artificially hindered by their mechanics instead of helped out with bonuses.
There's just so many stupid little things to consider instead of straightforward effects.
>>
>>1578836
>Cool campaigns
Yours is a good list, but this is just bullshit.
>>
>>1578449
You're probably downloading the full game, just can't access them all outside of the 3 civ rotation
>>
>>1578836
Have they fixed drophacks yet? I quite enjoyed big teamgames on release but exploits and cunts that crashed games at the first sign of trouble ruined it, and I remember people saying something about their netcode makes it very hard to fix
>>
>>1578922
NTA but yeah the campaigns in 4 are pretty weak. Though I'll agree with his list in that having the farms actually fit around the damn towncenter feels so good now.
>>
How do i get comprehensive line of sight across large maps? sprinkle houses around?
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>>1543369
I bought AOE 3 on steam years ago. I bought AOE 3 in 2006 at the store as well. Yeah, I don't wanna fucking buy it a third time. Why are you shilling this 15 year old game?
>>
>>1548927
I really wish Hauds could mine. They’re my favourite civ by a wide margin & the tribal marketplace just feels hokey
>>
>>1557282
I did notice AI fucking breaks sometimes in skirmish
Only my side's AI not theirs, which still continues to attack
And you can't even reload in this demo so i cant see if that does anything
>>
aaaagh I need the full game to be on sale and I need it NOW
>>
>>1584527
Then wait til christmas/black friday. It'll happen
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>>1584710
Indeed, I know it'll happen, but it makes me seethe I somehow did not wishlist the game earlier even though it's been on a fairly generous sale every handful of months
>>
>>1557282
>>1582487
I think some civs just didn't get any attention when they were handling skirmish AI. Italians will always do nothing for example. Mexicans launch some early attacks then do absolutely 0.
French are overall the best AI, Germans are good, Dutch are alright, Turks and Maltese are good.
>>
>devs finally understood their goal for event was way too high and recuded it to 160k
took them long enough
>>
is there a way to play this game with only the original game content and no expansions? I really liked this game when it was new but I quit after they nerfed my favorite strat and when I looked into it later on it sounds like everything added after that was gay.
>>
>>1585132
The 2007 version on Steam lets you pick whether you want to launch just the base game or the expansions.
>>
>>1585132
which strat
>>
>>1588067
fast fortress mercantilism rush. the secret tech was the 5 ronin shipment to make up for poortugal not having falconets.
>>
>>1589563
in DE portugal still has the fastest fast fortress
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>>1543369
The original looks better, and there were more than just name changes.
>>
Rate my proposed Malta changes.

>Villagers capped at 50.
>Military units are cheaper by default and get cheaper with each age up.
>Hospitals have a build limit, but have a charity technology that generates a small trickle of gold.
>"Raiding Crusaders" technology that gives the player gold for every building they destroy, and every enemy unit they kill.
>>
What does China have the Rattan Shields for instead of having some useful natives like Tengri Tatar Archers?
>>
I wish the Ottomans and Russians had a modernization option for their horse archers like the British have with their longbowmen.
>>
>>1589843
crippling/10
how about just make em an infantry/defence focused civ instead of shoehorning order dragoons and hussars and fucking lancers into the mix? Or leave the lancers in but take away hussars and dragoons, make sentinels and hospitallers cheaper and more spammable, reduce fire thrower cost.
Make static mortar guns into trebuchet-like units that can be disassembled over a very long time period so its not OP as fuck
>>
>>1579361
its not that kind of game, you cant afford the wood to lose scouting houses all the time
>>
>>1592016
I'm pretty sure I was always plopping shrines all over the map as Japs
>>
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>revolutionary peru gets more cards
>peruANO gets butthurt because "too many inca references"
https://forums.ageofempires.com/t/about-the-new-peruvian-revolt/242276

lmao
>>
>>1579361
Play Incas and watch enemy armies chase your runners

Also watchtowers my man.
>>
>>1593504
You didn't read a single word of that post, did you?
>>
>Install Wars of Liberty because people keep saying is "The best"
>Malta and Aztecs removed
>>
>return to this game after 2 years
>my rank has not decayed even tho i cant play for shit anymore
>literally cant win anything and rank decay from losses is so fucking slow
Its a decent game, but the ranking system is fucking retarded
>>
am i supposed to make a market during age 1 or wait until the ageup is on the way.
>>
>>1597289
Up to you.
>>
>>1545582
luckily i give zero fucks about american natives, they're all the same brown feather savages to me
still retarded tho
>>
>>1545582
Oh, I remember people pointing out the hypocrisy of leaving shit like Spain, China, Japan, or the Aztecs without changes.
>>
>>1593504
Those seems like good propositions. Hes completely right and the choice of bringing Tupac Amaru's revolt as a way to make "Indigenous Peru" seems really accurate and a creative way to represent a "what if" his revolt succeeded.
>>
>>1597289
well depends on the civ but most common thing to do is to make a house a market and then put every villager in food to age up
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>>1597289
You should be able to get one or more techs with resources from treasures plus some minimal gathering. It's worth it.
>>
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Is the Italy and Malta DLC worth getting? It's only 50% off
>>
>>1606084
Depends if you want to play European factions that actually feel deferent to others.
European maps and neutrals alone are worth it.
Just B urself
>>
>>1545604
>>funny firepit dancing ooga ooga chaka me crazy brown tomahawk thrower... le GOOD
>this but unironicly - it astounds me how racist the wokies are allowed to get as long as they keep preaching for diversity and inclusiveness
>>
>>1598692
i am doing that now and literaly everybody on ranked, even complete retards is still in age 2 before me even when i am germany



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