NUMBERS
>Drush enemy player with 2 militia>He doesn't have loom and loses 2 vills while his eco becomes a messYes Heratards you keep doing that
WTF HERABROS THIS ISN'T SUPPOSED TO HAPPEN
>>1540528Vipersisters, I'm sorry for doubting, it will never happen again
>>1540528I want to another liereyy vs daut finals
How do you guys keep track of all the tournaments going on
>>1540577https://liquipedia.net/ageofempires/Age_of_Empires_II/S-Tier_Tournaments
Why do you guys keep track of all the tournaments going on
>>1540729Because I find them entertaining.
>>1540528Vinchbros, when are we going to have our time?
Expansion announcement when?
>>1540741Never, second wave of recruitment incoming
>>1540746Vinch bros?????
>>1540856What's Vinch's pov?
>>1540528Hera never delivers. he's constantly hyped up but never actually wins.
>>1540858He probably won't say it out of fear. Either he gets cancelled by other players or by russian followers, there's no winning
>>1540976What does !vinchpov say, then?
>>1540858Who cares?
>>1541067Just curious.
I just beat a viking trashtalker on islandsMy cock is piercing the ceiling
>>1541190Civ picker too, I just watched his profile, and frenchnggggggggghhhh
>>1541195>frenchso it was easy?
How do you fix your least favourite civ?
>>1541389Give condottieri +1 pierce armor.
>>1541190Vikings are weak on water 1v1 maps.
>>1541389>BulgarsBagains affects Dismounted Konniks
>>1541389Persians get bracer, steppies
>>1541389Remove the civ entirely.
>>1540377>You or someone else said "you're INTENDED to get it in late castle age", and I ask why? What are the gameplay implications?Max vision, mainly. Can be useful, but they don't want everyone just grabbing it for utility unless they positively desire it.
>>1542035This, to add to this anon, town watch is both cheap and quick to research, on top of feudal aggression being common with the lack of safety from multiple TCsIn castle age, town patrol is very expensive, takes longer to research, and its plainly not necessarily since town watch is good enoughImo town patrol should be cheaper and faster to research
>>1542116If it were, everyone would get it without a second thought. They want it to be available without requiring you to age up to imperial, but they also clearly want you to consider it from an imperial-age eco perspective.
>>1541389Kill Clovis I before he wins the Battle of Soissons.
im taking a break from ranked because im tired of being under pressure all time playingright now im completing the campaignsPachacuti was decent, would give a 7/10The non-conquerors historical battles were pretty good, they gave me a hard time, specially Dos PilasRight now im playing Sforza and is absolute shit, the maps are pure garbage with walled cities surrounded by nothing, the side quests are useless and the story is super fucking boring, i rate it 2/10
What's wrong with civ picking. I'm a noob and I don't know all of the techs and I'm only good with the franks and byzantines.
>>1542137I'm the OG anon who asked why Town Patrol was so expensive, and the differing arguments leave me stuck in the middle because they're all valid
>>1542151After you finish Sforza, play Sforza again but the HD versionThat might jostle your current ranking somewhat
>>1542153>>1542153i dont actually play myself, but id imagine picking a civ and not randomizing just is associated with "lesser-skilled" players who have to rely on a specific tactic that they repeat every match that is based off a specific Civ.As opposed to picking Random and having the talent and skill to be able to reflexively change up your strategies based on your knowledge of the whole game and ALL civilizations
>>1542153>>1542404It's because, back before we had DE with convenient multiplayer queues, we had voobly and lobby matches, and poor balance. A culture formed around only picking random because of people in the lobby who would visibly respond to the picks of other players, or the map that came up, choosing one of only a few civs. It was how the players broke the "Hun Wars" stalemate, and they're trying to keep that ad hoc solution relevant. As more players who didn't play during that time start picking up the game, and as the balance improves, the need for this is lessened, and it's seen as a needless burden. The usual justification of, "it shows your skill" doesn't mean anything to most people used to being able to choose their character/faction in most games, so there's a bit of cultural friction there.
>>1542411To be clear I dont play MP only campaign but I do watch tournies and streamers.I agree there's nothing inherently wrong with Civ Picking but I would still state that a person who can competently play Random is probably more "skilled" than a Civ Picker.Regardless thats interesting that it's a cultural holdover from previous versions that didn't have a robust enough UI/UX.
>>1542153Because at mid-higher elos (up to a point) when people start to take advantage of civ bonuses and strengths and weaknesses it gets real fucking annoying to play the same shit every game>Oh four lakes? Enjoy Lithuanians or Japanese every game>Oh Arena? Enjoy Turks, Bohemians, or Burgundians>Maps with lots of hunt? Mongols guaranteed >Nomad start? Spanish There's 42 civs in the game and people force the most meta shit to try and pull off what their favorite caster did in a tournament.
>>1542418>but I would still state that a person who can competently play Random is probably more "skilled" than a Civ Picker.Depends on the guy. The skills you develop for random amount to making any civ's start work "well enough" that you don't get taken out by the Chinese start or the Sicilian lack of a real eco bonus. Random pickers generally don't aim to master every civ. They may have one or two they muck around with, but if something doesn't generalize well, like the Burgundian Feudal Age or Malay build orders, they can't take full advantage of the civ, giving you a cheapened experience compared to a specialist who can pull off something like a Hoang rush or a Tatar 19-pop archer rush.It's just a different skillset.
>>1542420As always, the issue here is what people pick, not the fact that they picked it.
why is the AI spazzing out? I played a skirmish, sudden death + nomad, and saw 20 minutes in that the AI (hardest) did not produce villagers. I did another one, only nomad, standard game, just now, and the AI did not produce any vills or at most like 16-17 instead of 100+. what's wrong? Why can't the AI play sudden death correctly, or things like pilgrims or migration?
Havent played in 2 years, 1300ish ELODid they ever nerf xbows or buff inf?
>>1542594Yes and yes but I'm sure you'll still blame xbows as the problem anyway so it doesn't matter.
>>1542607If you're sure, it sounds like there is still xbow cheaters plaguing this game. ShameI'll check back in another 2 years
>>1542611>xbow cheaters
>>1542611I'm not sure what you think would exactly would stop Xbows from being "cheating" short of deleting them from the game?
>>1542626He's retarded don't bother.
>>1542626Minimum rangeFood costSlower movementIncrease skirm bonus damageAny of these
@1542631mad because his crutch is justifiably getting nerfed lmaoor was idk, like i said i stopped playing this shit game
>CrutchI play knights or monk siege in 1v1s and pocket in team games. Next cope please
>>1540528I was hoping to see more from ACCM
>>1542634Food cost for Crossbows is up, Infantry have received buff after buff especially in the castle age with multiple extra pierce armour among other buffs up for grabs even generically.I like inf and dislike foot archers but you sound like a faggot fampai.
>>1540543Yeah that would be cool
>>1542659So what you're saying is, my complaints from 2 years ago have been slowly addressedSounds like i was right
>>1542666Sounds like you're an idiot. Honestly xbow would probably have been "fixed" with just 2/6 resists on Palisade walls + gates and nothing else.
Xbow would be fixed if melee pathing wasn't atrocious.
>>1542677>Have xbows been nerfed in the last two years?>FUCK YOU RETARDED FAGGOT>but yes... yes they havelmfao, eat shit archerfags
>>1542680This is what actually happened:>SEETH XBOW CHEATING HAVE THEY BEEN NERFED YET?>Yes they've been nerfed and inf buffed, but it sounds like like nothing would ever be enough for you>SEETH OKAY THEY'RE STILL CHEATING THEN SEE YA IN 2 YEARS
>>1542686I warned you not to talk to him.
>>1542686Cute but you can literally read what transpired. I asked if there was nerfs/buffs, which there was because they were obviously needed- dude came at me sideways off the rip because, i assume, people dare spoke out against his crutch
>>1542687You did indeed, kinda wish I'd listened. Feeding retards is something of a hobby of mine though.
>>1542680based
I did and I have, you said "cheating" and acted like a spaz. You're gonna play again at some point, have a massive skill issue, get mad again and quit while blaming foot archers again. It will be like clockwork. Feel free to fuck off for another two years to prevent this.
They were broken, they were nerfed. GG
>Nooooooo!! Xbows werent cheating!!>they were nerfed because....>IDK but fuck you!
Enough people cried about them than the devs relented and nerfed them slightly, infantry were buffed to get their useage numbers up.This isn't complicated until you have the iq of an unbaked potato.
This kid is really upset that they nerfed xbows lmao
There are approximately as many people here who enjoy xbows as there are people who like an appreciate Jewish people over in /pol/.Also xbows themselves weren't actually nerfed at all I lied to you to see how you'd respond and frankly you didn't disappoint. Get fucked kid seeth harder about cheating xbows.
Infantards really are something else.
>Crossbow upgrade cost increased>New Inf tech for pierce armor (not related im sure lmao)>t-they werent actually nerfed! seethe!!okay retard
>Was the food cost for xbows increased?>Yes, the food cost for xbow (upgrade) was increased>*10 posts of absolute cope about how he must have been right all along because they nerfed xbox*>No, they didn't nerf xbows themselves>SEETHING
Crossbows were not nerfed enough, they are still dominating.Infantry right now it's okay and no longer needs buffs, it's the xbow in itself that is blatantly broken.Anybody who does not see how unbalanced xbows are, or argues against it, does it in bad faith.The fact fucking CAs got nerfed but not xbows is pretty dumb too.
expansion news?
>>1542557can someone help? Here's a screenshot from skirmish. All AI just ceases vill production at 17
>>1542869The AI only functions in a standart game mode and map.
I think they should split the chinese tech discount. Instead of 0%/5%/10%/15% it should be "technologies cost 10% less food and 20% less wood, gold and stone"
>>1542788Xbow is the most fun unit in the game to micro. All the pros agree. Thats why they dont want it nerfed more.If you dont like crossbows, just make skirms.
>>1542904>Xbow is the most fun unit in the game to microThey really arent, monks and CAs are >All the pros agreePost proof of such stances.>If you dont like crossbows, just make skirmsMaking skirms only puts you further behind and leaves exposed to cavalry.Archers in general are blatantly OP and I dont understand why people are saying otherwise.
>>1542932>monks and CAs areshit taste> proof of such stances.lick my ass>only puts you further behindskill issueJust keep talking about what other civ we """need"""
>>1542936Nice to see the true colours of your average crossbowfag>Just keep talking about what other civ we """need"""Lmao no, I actually play the game, this game does not need more civs, but better balancingAt this point Im willing to have AoC Hun CAs and Mayan plummies back instead of this stupid xbow dominated meta
>>1542932>Making skirms only puts you further behind and leaves exposed to cavalry.Why the fuck do you niggers always do this shit? >Anon complains about a unit>Suggest counter>But then it dies to X!!!!!!Can't you stupid fucks figure out how to spam more than one unit? You're all legitimately fucking stupid.
>>1542940t. Never played an arabia 1vs1 game in the ladder before
>>1542872>>1542869another try, i resetted everything to default, standard 1v1 skirmish on coastal, no mods, and it happens again. how is this possible?
>>1542959>one map retard has no idea how to react in an rtsWhat a surprise.
>>1542963It's directly tied to the difficulty level you choose.
>>1542964Arabia is the most played map and where most players draw their opinions and balance suggestions on, cope.Archers are still blatantly overpowered and you can't prove me wrong.
>>1542983tested it with several difficulties and it always stopped at 17 vills. And not even on standard would the AI stop at 17 vills.
>>1543009Post a screenshot of the game setup.
>>1543011here you go. I never had the AI spazz out like that, even with custom maps like hyperrandom etc. but this was just a normal match with vanilla settings.
>>1543019You still have the difficulty set to standard. I know you mentioned hardest difficulty earlier, but just to be sure, try again. Also, please show us the whole window, you can set different AIs if you use mods, besides DE and HD AI.
https://www.youtube.com/watch?v=ymDfFQKrUcISHOTS FIREDSHOTS FUCKING FIRED!!
>>1543025Unironically respect Viper for trying so hard to make Dravidians/Urumis viable, hes not really successful at it since its a bad civ but not for lack of tryingAlso Hera is a cocky hothead so that's that
>Serjeants cheaperMy time has come.
https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-93001/>MultiplayerThe random civilization option now temporarily excludes the last three used civilisations from the randomization pool, creating a more diverse experience for the player.>General(Siege) Armored Elephant cost reduced from 130 food 95 gold â–¶ 120 food 95 goldHeavy Cavalry Archer base accuracy increased from 50% â–¶ 80%Siege Onager bonus attack vs Heavy Siege (Hussite Wagon, Ballista Elephants) reduced from 75 â–¶ 50Villagers gain +6 bonus attack vs the Heavy Siege armor class>Bohemians(Elite) Hussite Wagon:HP reduced from 200 (250) â–¶ 180 (230)Attack reduced from 17 (20) â–¶ 11 (13)Secondary projectile attack increased from 2 â–¶ 4 (6), +3 vs buildings, +3 vs ramsNumber of secondary projectiles increased from 3 â–¶ 5Now fires all projectiles at the same time>FranksCastle discount civilization bonus changed from 25% â–¶ 15%/25% in Castle Age/Imperial Age>RomansCenturion HP decreased from 120 â–¶ 110>Sicilians(Elite) Serjeant cost reduced from 60 food 35 gold â–¶ 50 food 35 gold
>>1543066Assyssyrians... it's over...
>>1543069
>>1543066>>Franks>Castle discount civilization bonus changed from 25% â–¶ 15%/25% in Castle Age/Imperial Ageit's over
>>1543066>No archer nerfsIm sad>Franks nerfGood>All those AoE1 rebalancesGood god, now it actually looks playableHow many of you play RoR, for that matter?
Nice, new patch out and we have a new bug.
>>1542939>At this point Im willing to have AoC Hun CAsThis would be nice.
>>1543066>Don't think we've forgotten about the elephant on the room!>News of the persian rework coming soon.Make your bets gentlemen. Full rework and expansion? Or just a massive overhaul?
>>1543116Most likely an expansion, splitting Persians into 3 or 4 civs. Not sure what those would be, though.
>>1543116>Persians get arbalest upgrade
>>1543139>tfw trash arbalests
>>1543066The real thing to note here is that Burmese and Khmer are now on the table as real Post-imp cav archer civs.
>>1543116make Persian war elephants be a exclusive second upgrade for battle elephants, pretty much like imperial camels, and you will be able to make them in stables
What the fuck did they do to the UI? Why is everything blurry?
>Event mod replaces Militia with Clubmen>There's a graphic mod that replaces Long Swordsmen, Two-handed Swordsmen & Champions with Short Swordsmen kek, Long Swordsmen & Legionaries>tfw no mod that replaces M@A with Axemen
>>1543236Try lowering, then raising the "sharpening" graphical option and deactivating, then reactivating bloom.
>>1543259I don't think that's doing anything for the interface elements in itself. Every menu element has this blur to it on 1920x1080.
>>1543137>splittingHow could you possibly split Persians if Persians only represent ONE ethnicity? Persians is not an umbrella term.
>>1543279It's splitting it into the constitutients of all Persianate empires, including those who merely adopted Persian culture.
>>1543286Can you name them?
>>1543294No, but just color in everything between Anatolia and the Indus river. That's the range.
>>1543295Are you talking about stuff like Kurds and Afghans?
>>1543296Sure.
>>1543302Neither of those civs are Persian. You're not suggesting a Persian split.
>>1543303See >>1543286
>>1543305You just confirmed you were talking about civs like Afghans and Kurds. Who were you talking about if not those two? Tajiks?
>>1543306Again, see >>1543286
>>1543308>the constitutients of all Persianate empires>including those who merely adopted Persian cultureName them. What are you talking about? Are you talking about non-Persian peoples like Kurds and Afghans, who are not Persian and therefore are not a split from Persians? Or are you talking about Persian peoples like Tajiks who are Persian and therefore should not be split from Persians in the first place? Persians is not a hyperonym of Afghans and Kurds. Iranians is a hyperonym of Persian, Afghans and Kurds.
>>1543311Anon, your cluelessness is almost charming.I'm saying the idea is to split the culture, not the ethnicity.
Kill all splitniggers
>>1543325That's such a dumb fucking thing to say. You can't possibly be serious.
>>1543327He is. That's just the average civ reddit splitter for you
What are even this woodlines, what the fuck is thisAnother patch I am skipping. How bad is the new pathing?
>>1543421>What are even this woodlines, what the fuck is thisPine trees in the desert? And they're all identical? Wow, they really fucked up this time.
Just revert whatever they did this time and run the balance changes.
>>1543421They should split this map into hilly Arabia and flat Arabia
>>1543426Shut up ViperYou are one mod away from still being the BOAT
Any other boomslut sling sissies out there?
Vinchbros?
We should split food into meats and vegetables like in stronghold
>>1543660Bruh what about shit like fruit, grains and mushrooms?
I'm gonna buy a gun and kill all of the relic developers this is a real threat and I'm not kidding
>>1543771relic developers? whats that?
what are the odds that the devs are indian?
>>1543843If they were then all indian civs would be on the top.I don't see Dravidians being top civ in a million years.
>>1543854They're all from Rajastan.
>>1543855That would certainly explain why Gurjaras as Hindustanis are on the top lists.
>>1543862>Hindustanis
>>1543854they may not be in charge of balance changes but they could be the ones tasks with writing/implementing the code.
>>1543666split them
>>1543871>writing/implementing the codeThe code is 25 years old. Don't think it was Indians.
>>1543905And also horrible. Their devs could all be people fresh out of school with zero year of experience who never spoke English nor played the game and I wouldn't blame them for fucking it up.
Does he think he's funny by asking every thread?
>>1544309I dont think he really cares
>>1544312I don't.
Split the splittersPreferably tied to horses
>Stay on your island and build feitorias until the clock runs outNice team islands strategy there, they didn't nerf feitoria enough
>>1544444Nice quints, team islands with portuguese confirmed to be cringe
It's so goddamn annoying how often this fucking game crashes>internet DCs mid game (even in single player)Crash>place too many buildingsCrash>microing your mangosCrashIt's fucking retarded and really disheartening as a newer player. It seems to crash the most when I'm having a good game.This last crash caused my PC to freeze.
>>1544628I've never experienced any of these. The only time I've crashed is the occasional game load in. What are your specs? Did it happen before the latest update?
>>1544630The internet DC crashed happened before this update and I can mitigate it by just pausing the game. Still annoying considering I'm not playing online.All of the other ones are just random crashes and I can't pinpoint what's causing them. Its sometimes when I place a building or sometimes when I queue up a bunch of units. Something is happening where it cant process all of the new shit. I have an i5 11400f, 6700xt, and 32GiB of ram. And honestly, there's no excuse for perf problems considering it's a 20 year old game that ran on pentium 120s. You can still play voobly on a potato.
>>1541389Give them a campaign.
>>1544636Disable all modsLimit fps to 60Verify files on steam
>>15446289 times out of 10 when I try to change the map I crash. Think I've only crashed once in a game in MP though.Playing on Linux, too.
There are lots of things to do in the castle age!
>Playing on Linux
>>1544804>Playing on Linux, too.I thought age was broken on Linux.
>>1544943Nope, except for regular crash on map change I mentioned, it's been working great so far. Sadly, no CaptureAge though and it won't run in a VM either.Just had to grab and install manually a .dll from one of the VC redistributables .exe not to desync in MP, put -nointro in the launch commands and that was enough for me iirc.
Pauses in this game should be changed. I was thinking about>player press F3>alert shows saying game paused in 3...2...1....>similar countdown when resuming the game>if thensame player wants to pause a second time (EXTREMLY annoying) the other players has to agree to it>limited pauses for each playerI hate when there is a pause mid battles
Tournament Starting>Clash of Empireshttps://liquipedia.net/ageofempires/Clash_of_EmpiresSemi-finals >11:30am ESTDauT vs. Mr. Yo>1:00pm ESTTheViper vs. Lierrey>Streamshttps://www.twitch.tv/membtv>Finals/Third place matchTomorrow
>>1545021https://www.twitch.tv/dave_aoeDave just went live as well.
>competitive>competitive>woman>competitive>competitive
>>1545086>woman
>>1545138She's bad enough at the game, she passes the woman test, putting aside the fact that you don't know how voice changers work.
>>1545143Nigga, vtubers are not woman at all.
Viperbros...
>>1545561All daut had to do to surpass TheViper was wait
Building scaffolding shouldn't block movement, its the #1 source of cheese among high level players.
>>1544308They re going to dd the Tarascans, give them the Plumed Archers due to their history of messing up the Aztecs with archer and giving the Maya a Skirmisher UU to compensate.
>>1545586We aren't changing core game mechanics after 25 years bud. Go harp on something else.
>Carthage campaign use the first scenario from the original instead of the DE oneuh...weird choice considering all the rest is DE
>>1545741oh shit it isnt the whole campaign is OG while ascent is DEwhat the hell
>>1545586that's a feature
Devs can't fix pathing or melee attacks but sure are fast to make arabia more cancer. Fucking niggers
So turns out Romans were not OP afterall, they still get fucked up by archer rushes, and archer civs are still dominant.
>>1545869>and archer civs are still dominantThe elo is adjusted for the average /vst/ Anon.
>>1545869How many archers civs are you seeing here?
>>1545869Roman players still open archers or scouts. Fuck them
>>1545871>the average /vst/ AnonmhhhhhWhat's your Elohttps://take.supersurvey.com/poll4927502x7CAbA72E-152
>>1545871>>1545874Middle ELO dimwits does not count.Cavalry is easy to handle, archers are not.
>>1545885Very well, the day I watch Viper or Hera cry about archers I will consider that they might have something going for them
>>1545886But archers ARE dominant on high levels, all games include an archer rush, it's simply too prevalent.I dont know why you're denying this.God I rather take your average frank picker than an obnoxious briton picker.
>Archers > Scouts>Knights > XbowsSimple as.
>>1545884>What's your EloDepends on the account I'm using
>>1545869>Skirmishers and scorpions existRomans are good, just not so good in long games
>>1545885And your elo is?
>>15459181500 ELO
>The seeding was wrong we should redo the semifinalsT.malding snek
>>1545927You're literally middle elo
>>1545930Yes and I handle cavalry rushes just fine but archer rushes are a royal pain in my ass.
>>1545887>why you're denying this.I wasn't. They have the skill to make good use of them so why not use them and since they are not bitching about archers being OP then there is no reason to listen to lower Elo players
>>1545936>They have the skill to make good use of themLmao
>>1545936>since they are not bitching about archers being OP then there is no reason to listen to lower Elo playersBecause micro is not something low ELO players do and cavalry is easy to use.Similar thing on why Protoss is dominant in SC1 low/middle ELO, since it's simple and easy to use.
>Daut APM skyrocketsDid he get a new mouse?
>>1545948Daut plays with a heavier mouse than other people. Lierrey has commented on it when he visits him and they stream.
>CTD as soon as i start the game since the latest patch
>>1540928AoE2 is the white man's e-sport, simple as.
>Half of the event pfps are "hurr durr look at me i'm a gamer amirite guyz???">The other half are kino in its purest formNever before have I had such nostalgia from AoE I cheats than from this event
here i have placed where every aoe1 campaign icon should be when added , Hire me Forgotten Empire
>>1545884>tfw urge to coom risingJust look at the muscles on this glorious motherfucker
>>1546243I am confused as to why a Return of Rome-themed event isn't just situated in that DLC, or at least encourages people to play it to unlock shit faster or something.
>>1545887>all games include an archer rush, it's simply too prevalent.That's not because of archers. It's because scouts are unaffordable on a 18-pop eco, and M@A gets countered by any 19-pop archers build. The only answer would be 21-pop skirms or something, but that's too vulnerable to scout or M@A plays to really be used in a normal game.
>>1546305I mean, that also is part of the issue, given how easy is to archer rush while at the same time barely taxing your eco, unlike the other 2 rushes, shows how strong it is.But I get it, that's how the game and unit was designed.
Any tips on the various rushes? Either in doing them or dealing with them.
>>1546350>dealing with them.Just some general hints from a noob:Pay attention to what buildings your opponent has. If he's in Dark and has a Barracks, expect a Drush or to be thrown against Archers/Scouts.If he's making Militia/Men-at-arms, make Archers and practice quickwalling. Same if against Scouts, but make Spearmen instead.If against Archers, make Skirmishers and build a Watch Tower next to a vulnerable resource.
9/11 scenario when
>>1546137Same here.I just wanted to play some aoe
Britons split when???
>>1546474>celts>mongols>burgundy>franks>hindostanis
>>1546350Wall up and archer rush, you will be fine.
I don't get how Hera gets so many viewers. Is it all the Argentinians?
>>1546520>why does the top rated pro get a lot of viewers?
>>1546539400-500 viewers isn't a lot.
>>1546520When the alternatives are CIRO BILLIGERS ON GOLD and fucking dave, it is to be expected
>>1546541>The alternatives to the alternatives are T90 or Nili.Grim state of affairs.
>>1546520Maybe because the biggest aoe streamers aren't on twitch
>>1546568Fuck off Viper.
>>1546520Hera casting is kino as fuck
biper sissies we keep getting BTFO, all those rage forest games seem for nothing!!!>>1546520reminder that only low-value males root against the best playerhating on Hera = weak mind
>>1546514I struggle to keep the pressure on with the archers but also keep the economy going at home well enough to make new archers and age up fast. :(
>>1546720I only cheer for Daut and Lierrey.
What's up with trash from South America loving to try and start shit?
>>1546871t. mamabuebo jajajaja
>>1546871Based southamericans making you seethe
if you could only play 1civ for the rest of your life, which would you choose and why?
So what's the deal with pathfinding when it comes to attacking Regicide kings? Half of the time I issue an attack order on one for a group of melee units, some of them will instead just target other nearby units as if they treated it like attack move, and so it's hard to consistently get the opposing king targeted.Unsurprisingly, ranged units don't seem to have this issue. I'll try this again later with Kamayuks and Steppeniggers given their range increase to see if it's an intrinsic melee issue.
>>1546987CeltsBecause I like Celts
>losing to Teutons as Mongorianshttps://www.youtube.com/watch?v=bcC3cyH7sNwViper really fell off huh
>>1546987I want to say Romans, but really what I want is Romans with access to Ethiopian Siege Onagers and Bohemian Houfnice.
>>1546997I really wouldn't use Viper's ranked games as an indicator for his actual performance. GL in general doesn't take the ranked ladder seriously.
>>1547039Hera said that it should be impossible for Teuton players to win against Mongol players of similar ELO.
>>1547069He is right, viper just doesn't care about ladder at all. That's why his streams and videos are so enjoyable, because he talk and laughs while playingHera is busy not figuring out how to mute his mouse and keyboard and try harding in silence (which is fine, it's a valid type of content)
Is Dravidians trash or not?Viper says they are good.
>"i don't know why they buffed it, it is already a strong unit/tech/civ">proceeds to never train/research/pick itWhy are pros like this
>>1547128I think Dravs should at the very least get Elite Battle Elephantos.I get it, wootz steel, but literally all situation except tectonic knights, teuton paladins and champions, boyars and bulgarian 2handers, drav b ellies are fucking garbage that nobody uses.
>>1546987byzantines. open tech tree means i'll always have options also cataphracts.
>>1546987Poles, because they can do everything (Archers/Knights/Infantry and they also have Bombard Cannons).
>>1547575It will still be worse than other options.Wootz halb Vs Teutonic knight = 10 hitsWootz champ Vs Teutonic knight = 6 hitsWootz halb Vs paladin = 5 hitsWootz halb Vs boyar = 4 hits
>>1546989fatty, meet petard
>>1547185Metas are dictated by more than just the devs giving +1/+1 armour to stuff every patch. If there's a unit that's very good at countering a specific style of play which falls out of favour people aren't going to make that unit even if it's a "good" unit, and if you buff it so that people are forced to use it then you warp the overall balance of the game and the playstyle that it counters becomes even less viable because people make this one unit anyway so they never have to spend time teching into it to counter you or whatever.Modern-style balance patches are a plague on the genre, especially in such a long-running game as AoE2.
>>1547185Building a castle is a disincentive, only really good units justify it
absolute kinohttps://www.youtube.com/watch?v=J3RBcRyfFec
>>1548400>zoomer warfare is getting killed by drones>zoomer science are gamesThat's it. I give up. I can't follow all these paradigms shifting
>>1546314>I mean, that also is part of the issue, given how easy is to archer rush while at the same time barely taxing your eco, unlike the other 2 rushes, shows how strong it is.Maybe get a real rush, then. Stop being poor. >>1546987Khmer. Hard to get bored with them.
>>1548493>Maybe get a real rush, thenYeah, like an archer rush, clearly.
>>1542418Nothing to do with the "UI/UX"
>>1546987Malians because they're the only civ with a usable Militia line.
>>1548568>Nothing to do with the "UI/UX"What? I'm clearly responding to a guy who mentioned the client difference having an impact. What do you mean nothing to do with it?>we had Voobly and lobby matches>people would respond to your visible pickI'm watching a ranked queue in DE right now and there is no way of telling your opponents civ before the game starts. You can only choose to mirror if you really care that much.So you're telling me moving from lobbies with visible picks to matchmaking with zero info on opponents has had no effect on the culture of civilization picks in AoE2?Suck my fucking dick retard and think about what the fuck you're typing before you bother to enter it into this site, fuckface.
>>1548400used to destroy their nest with my dirt bike as a kid and I'm now learning they're total bros who kill south american cunts. feels not so great, gents
>>1548466>>zoomer science are games>AoE2 is a zoomer gameDont be stupid
>>1548831He said zoomer science, not zoomer games, ESL-kun.
>>1548842ESLs rule this world.
https://www.youtube.com/watch?v=dhIauPWlqe8How do we make biper browse our (not a) general bros??
>>1548466You can always act like a reasonable human being and not use all those idiotic zoom-zoom words.This trend to call each new generation with a fancy word sounds like some fucking product branding project.
>>1548989The "trend" is like 70 years old so nobody is stopping anytime soon. Don't worry I can keep calling you a faggot like the cocksucker bitch you clearly are
>hotfix removes blurry UIyay
>>1546987Bulgars because they're the only civ with a usable Militia line.>Fast, cheap Blacksmith techs plus instant Militia upgrades make cavalry-infantry tech switches easy>Kreposts are cheap and allow UU spam>Konniks are fun and flails are cool>Both UTs are highly valuable>Cavalry Archers are solid>Great siege that saves a ton of food>No archerfaggotry>Cool history>Cool music
Would (You) be interested in joining a /vst/ AoE2 tourney?The idea I had was to just make a sheet, run qualies with the help of volunteers noting down results, then have a top 8 elimination bracket. (if there are that many participants. if there are less then i might just run single elimination bracket all the way through).I'm just worried about having participants and having a way to keep track of results while I am asleep.No prizes, if you want prizes git gud and go pro, fag.
>>1546987Mongols because nothing would change.
>>1549312I don't think /vst/ would do a tournament. Half the people that come to these threads are infantry only retards, campaign only players, or blur their names out since they don't want to broadcast they post here.
>>1549312I can't even beat the AI regularly, the fuck am I going to do in a tournament?
>>1546987Tatars. Love me cav archers, simple as.
>>1549493>>1549475That's what makes it entertaining though. I can say for sure that (You) are not the weakest anon in the thread. I can think of some solutions in cases where there's a large mismatch in skill.One way is to just make it a 2v2 teams tourney, and just match highest rating players with lowest rating players in the same team.
>>1549500We should make some clear rules like no laming, no quickwalling and no forward castle drops.
>>1549501>no laming, no quickwalling and no forward castle dropsGay
>>1549501Do you also want to disable archers and fast castle knights? I could remove Onagers aswell, since they're so OP.
>/vst/ tech tree>Militia line>Scout line>Skirmisher line>Scorpions>Rams>Siege towers>Nothing else allowed
>>1549500I'll just run a poll. I can figure out the details, I just want to gauge the interest.https://strawpoll.com/e2narl7R9gB
>>1549515I'd be down, even though I'm bad. I just got bodied in a Rome 2 tournament so I need something to compete in anyways.
>>1549475>Half the people that come to these threads are infantry only retardsThey are still better than you.
>infantard seething So sensitive.
>>1549528That's funny, last time I checked archerfag threw a tantrum when exposed just how OP archers are, and that it doesnt really take skill clicking back and forth microing archers.But guess abusing a broken unit is 'fun', hey?
>>1549531
>>1549532Not an argument.
>>1549475>Half the people that come to these threads are infantry only ChadsSEMPER FIHOORAHBOX ME UP AND SEND ME HOME
>>1549534
>>1549533>ArgumentWhy would I try and waste time arguing with you?
>>1549536Maybe because you dont have an argument to begin with.But go ahead and keep believing using archers makes you a big boy, afterall, this thread is a safe zone, sweetie!
>Why would I argue with you?>Because you don't have an argument!I think your IQ is lower than your APM.
>>1549539>Keeps posting without replying, like a passive aggressive woman>Still no argumentMaybe one day you will grow up, stop using archers and join the table with other adults to discuss the game.Until then, have fun clicking back and forth, thinking that makes you good at the game.Tah-tah!
Ok but why is Little John just a mere spearman
>>1549546smoll boi with a big pointy stick and a big heart
>>1549501>No quickwalling, no forward castlesNot many people on vst would manage quickwalling successfully, no need to ban it, as for castle drops git gud
>>1549501Gonna play Devil's Advocate:While I agree with the sentiment, keep in mind that those kind of things are what a few civs specialize or greatly benefit from, by 'banning' those you are delivery weaken a few civs and undermining strategies, as cancerous as they might be.I'd say dont ban anything but rather stablish a code of honorable conduct in which you hope players follow, but in reality in a 1vs1 everything goes.
I'M GONNA SPLEEEEET!!
>>1549595Regicide Rumble?
>>1549548Fair enough, he's doing his best.
>>1549595Microsoft chose him to announce the announcement of the next expansion
>>1549595I like this dude.
>>1549826Tibiet Civ when?
>>1549861When we listen to MacArthur.
>>1548400>guys did you know that obstacles prevent the numerically superior enemy from making use of its numbers advantage?Was a study really needed for this
>>1549968Studies can be pulled out about the most absurd things seen with a very patient eye.
>>1549968>Was a study really needed for thismaybe you should make a study of this so we know for sure
>>1548632Pathetic post. Go back to your game design classes and learn more useless buzzwords, homo, UX isn't real.
So annoying to play team games. If I go flank then pocket usually sucks and leave me 2v1 while he just booms on 3 TCs. If I go pocket then I dont see any action because flanks already won the games.
>>1550475I dread ever playing team games solo again. It's a horrible experience.
>>1550475Befriend someone so you can play together My mate and I usually do 4vs4 and play on the same side, the improvement in the quality of matches is very drasticYou lot have AoE2 friends, right?
>>1550483Sometimes you can get lucky and get a decent team mate. But often it just sucks.>>1550489>You lot have AoE2 friends, right?Unfortunately not.
>>1550499I dont want to sound like these vapid normie players that say 'It's better with friends lol', but in this case, it quite literally is.Having to put up with a rando that you don't even know he understand english, even less understand the game he's playing, compared to having a friend in which you VC together and are in the same wavelenght, doing things together and cooperate with barely any communication, both playing their intrinct roles naturally.So yes, I will be that guy, fucking get a friend you loner, you will enjoy the game better.
>>1549515>only 5 anons interested.not much point. I was hoping for 8 anons minimum.
>>1550580Honestly 1vs1's or 4vs4's is the way to go
>>1550580i voted yes but i dont play aoe2 :)
>>1550603Why are you here
>>1550608why not?
>>1550603>>1550609Fuck off and leave this place.
>>1550615no :)
>>1550618
Why is it whenever I watch pros playing and they're say, scouting, they click like a dozen times in the exact same spot? Or when they select a villager and order it to go chop wood, they click the tree a bunch of times too?Did lag use to be that bad? Is it still?
>>1550792It's more of a rythm thing, keeping the apm high
>>1550586Maybe, but 1v1 you'd get 1600 vs 900 type of games. Even with 150% handicap for 900, 1600 will win most of the time.While 4v4, I doubt we can fill one friendly room. 8 players are a lot.
>>1549595T90's moustache is a crime against humanity
>>1550792Too much APM
>>1550798>he doesn't warm up with muse dash
>>1550792APM has to be spent somewhere
Horse Collar
>>1540527>>1547128im kinda low on the RM 1v1 and TG(fluctuates in between 11xx-12xx ELO), but my winrate with dravidians are quite high on open maps(frigid lake, arabia, etc). dravidians are good at 1v1, the 200 wood on age up is quite huge since it meant you could switch to archer rush in feudal+blacksmith, or create extra TC/siege in castle age. the discount on all barracks tech is good as well, since what makes infantry kinda unplayable is that they cost a shitton of investment, with smaller returns than say - knights, cheaper sieges meant you could spam sieges in castle age(while gold isnt discounted, gold is easily obtainable in early mid game, and youre playing mainly with inf/foot archer that isnt too gold intensive as knights/eles) . but on other hand they are kinda meh on TG since they are rather slow in midgame, TGs with their larger maps demands a lot more mobility and versatility, dravidians offer none of them. wootz steel came late and the best unit to utilize it is your infantry, i agree with the anon that they should atleast get elite battle elephants, atm their stable is so horrible they are essentially an honorary meso civ
>>1546720>qt. baljeet
Could someone tell me the best civ and strategy to practice to gain ELO on Arabia? I'm stuck around 1100 but in TGs I am 1300+. I do well on closed maps and late games.I need to reach 1200-1300 in 1v1 so I can start playing Rage Forest games with Memb etc.
>>1551570Wall up early and double AR archer rush as Britons.Is that easy.
>>1551570Britons/Franks/BerbersBut that won't help as much in bf
>>1551570>I need to reach 1200-1300 in 1v1 so I can start playing Rage Forest games with Memb etc.Try 1600 so you aren't total dead weight.
>>1551464Ah yes, the imp upgrade.
Are you guys ready to see jurchen cavalry dominate the meta?
>>1552015No that's loom
Bipibros... dravidians are simply not good
>>1552181That's what mangudai doYour mother NOT opening her legs to the first dick she see would be a bigger surprise
Damn, and I thought Sicilians were bad.
>Random update>Mods reset>No patch notes?????
Here are my thoughts on the Koreans:Replace their Castle Age UT with "Durumagi: All land units gain +2 pierce armor"Replace their unique unit with Gaemamusa anti-infantry cavalryGive them the last cavalry armor upgradeRemove the last infantry armor upgradeRemove Champions and Two-Handed SwordsmenReplace the archer and infantry wood cost with +1 range for towers in Castle Age and another +1 in Imperial
Devs are niggers but I sure appreciate that the opinion of players doesn't influence the design of the civs. Fucking retards
>>1552794You'll feel very foolish when the devs do exactly what I want.
>>1552798W-what do you want exactly?
>>1552792Go back, forumtranny. No one likes you here.
>>1552938I'll make my next post extra retarded and pointless just for you.we do nut furgiv we du not frget
>>1552891I want female villagers to have no tops. I want Amazonians in so we have naked warrior ladies.
>>1552891I want AoM on AoE2 DE engine and exactly the same sounds and music.
>>1553093>AoM Retold ends up as a remake inside of AoE II since that's what Forgotten Empires mostly really knowsThey're probably handling AoE III fine but I'd laugh my ass off if this were the case
>>1552792Umm, actually you should split them into Goguryeo, Baekje and SillaAlso split the Vikings into Danes, Norweigans and SwedesAlso split the Slavs into about 30 different civs
How do i learn how to play arenat. Arabiamongoloid
>>1553505For what? To encounter turk pickers? Keep it banned or play arena team games where that garbage map turns decent https://youtu.be/VBekNJpXOGs?si=4gATTBJAFD6I-EEi
>>1553505Why the fuck would you want to?
https://forums.ageofempires.com/t/divide-the-umbrella-civilization-of-the-slavs-russians-ukrainians-serbs-vlachs/238766
>forumniggers are niggersWoah
>>1554115You need to be over 18 to post here.
>>1554115>Le divide Slavs>Russians, UkraniansIf you're gonna make a civ split do it right you fucking forumtranny. Just call the non-balkan eastern slav the Rus or some shit. Nobody gives a shit about the hohols and moskals killing each other just like they did since ancient times.
>>1554124Forumtrannies are obsessed with civ splitting because it reminds them of their parents.
>>1553410Divide Italy into Genoa, Naples, Milan, the Papal States, Venice, Florence, Sicily...
>>1552424I can't stop thinking of Croatia when I look at that.
>>1554404These guys look like they receive 33% less bonus damage
How fucking hard is it for the devs to allow you to make a fucking mod group so that you can just click once and have all your desired mods re-enabledis it really so fucking hard? every other fucking week they disable them all
>>1555099I just want a separate tab for the main menu screens. I think the game is due for a UI overhaul imo. Not so much the look but more so quality of life features.
>>1555099They are busy celebrating the (re)birth of Barath
Kill all civ pickers except Dravidians pickers, I pity them
>>1554856
I have been playing the campaigns taking a rest from the multiplayer, playing all of them on HardKotyan Khan and Ivaylo were ok, 6.5/10, some maps were pretty good but the final maps were pretty shittyBari was 8/10 just because there was a lot of side missions in all maps and all of them required decent micro to pull them off, specially with monksCurrently playing the eastern europe campaignsAlgirdas and Kestutis was 7.5/10, the maps were good but i feel the allies given in the maps were too OP, and that kind of broke the difficulty of the campaign even on hardJan Zizka was 9/10, pretty good and a couple of maps were really hard, i had to restart all maps a decent number of times before i could even come up with a strategy. Only downside is that the last 2 maps are too easy.Currently playing Jadwiga, and so far is a 9.9/10, all the maps are interesting and have a fun gimmick, just finished the siege of Vilnius and that one made me cheese the AI for the first time in years, probably since i replayed the conquerors campaigns to get the achievements. Really good stuff. Only took 0.1 points because Jadwiga is boring.
>>1555296AoE2 peaked with Dawn of the Dukes.
>>1555139what if i pick vietnamese every game?
>>1555296Boy you're in for 2 missions of pure unadultered kino, the last two missions of Jadwiga are pretty cool, both in gameplay and story.Last mission is quite sad if you know Jadwiga's story and how it ended.
You guys watched Hera vs FreakinAndy in TTL? What a great series. Hera thought he had won and started building outposts in Andy's base to flex on him. But then he lost. He got pissed and stopped streaming (was supposed to stream for 12 hours).
>>1555407What a sore loser.He's unlikeable.
>>1555407Only watched the first so far, but I loved this bit at the end.
>>1555427REEEEEEEE HOW CAN HE LOSE HE HAD MORE APM
>>1555428>resets TC rally point on sheep 20 times>gives scout move command on the same tile 20 times>tells villager coming out of TC to gather sheep 20 timesPhew, almost dropped my APM there, that could have been disastrous
Since infantry suck ass outside of niche use-cases compared to knights and archers in the current meta, would an overhaul of all infantry help fix how bad infantry is?For the militia line, something like increasing the gold cost from 20 to 25 but buffing base speed from 0.9 to 0.95, and giving militia an extra +5hp, and the 2HS upgrade an extra +5hp as well, (militia to 45hp, MAA to 50, LS to 65, 2HS to 70, champ to 80). Also remove supplies from Malay since a 2HS buff would make them a lot stronger later on.Add an extra 1 melee armor to champs, for a total of 2/1 base armor since the upgrade takes ages and is very expensive for the stats you get currently.Spearmen should get a tiny movespeed buff from 1.0 to 1.05 base speed so they don't get countered by knights as hard, and a small training speed buff, (20s, down from 22s)Eagles are fine as is, maybe reduce eagle scout attack in castle from 7 to 6, and make the training speed buff an eagle warrior thing, not a castle age thing.Before anyone says it yes this is autistic and retarded, but I just want to see infantry get used significantly more since they're supposed to be the backbone of every army, not an afterthought or niche counter.
>>1555497Make militia more spammable.Or give them slightly more speed or even more pierce armor; they'll always have the disadvantage of being melee infantry so their power itself is a hard thing to balance. First you get their upgrades, and then you still have a unit that gets outranged and skirmished by blobs of ranged units and outmaneuvered by cavalry. I think they could be made a bit less hard countered by archers while still keeping them weak to cav archers and outmaneuvered by any melee cavalry.The spearline I think is fine, being a trash unit that counters the most expensive units in the game with most of their power coming from bonus damage and not raw stats, so they don't require the same kind of investment to begin with.Maybe lowering the investment required for militia to be useful is the answer too.
>>1555407Oh shit lmao, would love to see him just laugh it off tho, wasn't a big deal. What a kino series truly, haven't seen a full video of a ttl in a whilebut that one was good.
>>1555497Infantry not sucking ass irl could be a great motivation to try "fix" itMaybe the knight line should have been a researchable tech in the stable, that would delay their relevance to late castle or early imp and it could better represent how only rich lords could afford those decisive and devastating cavalry charges.But most importantly, faggots like (You) would still cry about it
>>1555526Yes, you're right, nothing should ever be changed because the strawman in my closet won't stop crying anyway so we should all shut up and cry about forumtrannies or something.
>>1555497The tricky part about trying to buff Militia and MAA directly is that buffing their stats would also essentially be a buff to archer rushes. I feel that a fair part of the baseline infantry problem is needing to force engagements and before Squires or the Celts' equivalent, the Militia line is even outsped by archery range units. Supplies is a little awkward since you sort of have to halt unit production as the discount isn't retroactive for queued units, but making it go the same way as Tracking would be dumb.Still, if I had to suggest anything it would be rearranging infantry techs somewhat, like Squires in Feudal or some shit. Most other infantry seem to be in a relatively decent spot, and lot of older UUs got buffed. Throwing Axemen are still rare.
>>1555497>buff pikemen>opponent makes a scorpion or more archers
>>1555528CorrectNigger
Elite unique units should have separate skins. Devapala is the worst and least interesting post DE campaign.
>>1555536swordsmen should unironically move slower and have more armor and attack. Make them more like AoE1 Hoplites
>>1555526>Infantry not sucking ass irl>it could better represent how only rich lords could afford those decisive and devastating cavalry chargesAmerican did not read history books
>>1555698Pikes are a """"latter""" addition and a formation of them still lacked offensive power, just like in the game
>>1555482
>>1555693You mean they should all become TKs? Nah. But they should at least move as fast as Archers.
>>1555729Yes goyim infantry had barely any real life functionality and were pretty much shitty levied peasants only armed with farm tools
Reminder this is not a history game.
>>1555851You outed yourself as a nigger and missed the point entirely
I know im a low Elo noob that idles tc and build orders are being perfected for 2 decades BUT i was trying a BO from Star Wars Galactic Battlegrounds on Aoe2 and linda works tell me what u think:-2 houses-8 on berries with mill (for steady vill prod)-next 3 on straggler closet to tc to make house and lc-the rest to sheep and boar till 19popWhen you eat the second boar click up and berries gone. Take vills from food and send them to gold and wood. And always youll be left with 4 sheeps. And no berries raidings. Plenty of food for scout rush.
>>1555870>8 on berries with mill (for steady vill prod)Enemy scout is going to kill your sheep because there are no vills under your TC
>>1555866Read a history then go can talk smack
>>1555870>-8 on berries with mill (for steady vill prod)Wrong move, besides what the other anon said, the productivity of berry bush gatherers goes down the more vills you had due bumping and dumb path finding, 4 gatherers is the sweet spot, up to a max of 6 gatherers when you run out of herdables/huntables and start farming, if you are desperate for food you can put a lot of vills on berries but it will nowhere as efficient
>>1555427>meanwhile my EAPM tops out at 20ngmi
New herakino droppedhttps://www.youtube.com/watch?v=-0rgKGsPR8k
I hate meso civs
>>1555970How do you feel about incas?
>>1555973Not him, but they are really annoying now (if you're playing against)
>>1555973he already told you he hates meso civs
>>1556131Um akshully, meso means "middle" and Incas are from SOUTH America.
WHERE IS MY EXPANSION ANNOUNCEMENT, NIGGER DEVS
>>1556367Only niggers ask for more civs
>>1555973I like them in AoE 3
>>1556375yeah, me, give me my jurchens and khitans
*removes 1 damage from bracer*
Teuton flank trushers in arena are not people and deserve to get shootOnly survived that because green fast imped and charged with Heavy Camels, and barely won, in the end red started roaching with walls and onagers like the souless chink I'm sure he must have been, expecting an easy win.To this makes me wonder if going 4-6 militias in Dark Age to be worth it to stop teuton trush
>>1556562>Reee you can't off meta only I can off meta
>>1556563What the fuck are you even actually talking about you daft cunt?
when will they add the US?
>>1556582Never, we dont need Americans in this game, both playable in game nor as playerbase.
>>1556563>off metaI bet you pick turks on Arena and feel special about it
>>1556588>Playing arena
>>1556589If you dont play arena then shut the fuck up.
>Arena clown trying to put anyone down kek
>>1556624>I will talk out of my ass even if I never played arenaI think arenafag is based
>>1556605>Playing arena
>>1556641Yes, play arena.
>>1556697NOOn team games sure, but I WILL be the weaker link of the team, I WILL resign early and you WILL like it
>>1556704>On team games sureOh I definely meant Arena team games, I dont give a crap about Arena 1vs1s.>you WILL like itNo I won't.
The game is literally unplayable without mods.
>>1556947Excluding small trees I don't think there's a single mod I 100% need.
>>1556952>not using pathfinding mod and autodeer pushFree +500 elo.
TTL Platinum League games today>Streamshttps://www.twitch.tv/membtvhttps://www.twitch.tv/dave_aoehttps://www.twitch.tv/herahttps://www.twitch.tv/jordan_aoehttps://www.twitch.tv/daut (best stream)
>Hera lets his army stand there>OH MY GOODNESS AMAZING ARMY CONTROL BY THE CANADIAN
Why nobody ever stone walls, given that raiding is so prevalent in the game?
>>1556563I encounter Teuton Trush more than Teutons playing standard
>>1556955There is a mod that fixes pathfinding?Also auto is for trannies
>African Clearing>African Clearing>African Clearing>African Clearing>African ClearingI can't wait for this shit to be gone.
>>1557472Still less aids than regular nomad
damn feisty mare...
>>1557485You're bad.
>>1557536Playing in a map that forces you to make a dock or lose does not make you special
>>1557499She has so much snowpity
>>1557312A few do, but it's expensive and massively draws away from your castle time.
>>1557499>Carries a spear that's as long as a Kamayuk's and even longer than that of a Steppe Lancer's>0 rangeCorvinian Army rework WHEN
>>1556952You don't need a mod for small trees. Just select it in settings.
>>1557665Just rework their model if it's that big of an issue for you. Having a 0 gold cost steppe lancer with an anti-siege bonus would be too strong. Also, Keshik's use a spear too, and are also melee.
This game is slowly turning into league of legends. I think most of the civs released after DE should be either removed or heavily redone. The reason is all these weird and magical powers that units now have, like auras.Units that needs rework:> Shrivamsha Riders (remove dodge ability and just give them 3 PA)> Ratha (just a boring unit)> Hussite Wagon> Commendante> LeitisWhat else? Well, you get the picture.Overall, the Indian civs suck and I wish they'd just revert them to the old Indians civ.
>>1555693Only if you give them a ton of extra building damage or they will just be shit like old Teutonic Knights
>>1555973I wish the 1 range pikemen civ was the Swiss instead.Incas are known better for their halberds for fucks sake.
>>1555526>knight line should have been a researchable tech in the stableThis + Crossbow tech should take twice as long to finish.
>itt mid elo masters discuss balance changes
>>1558153Bold of you to assume they are past 1100
>>1558161Im 1500 ELO
>>1558153What ELO do you think the game devs have
>>1558239500
>>1558240That's right. I am qualified.
>>1558239Whatever elo they want to give themselves.
>>1558161Im 1200 as of today. 4 years of grinding has gotten me to this point.
52 seconds awaygod damn, i have been stuck in this achievement for 2 days and i dont want to be a fag and watch a guide
>>1558331I'm going to guess the achievement became harder after they swapped Byzantines to Romans.
>>1558349Romans are cancer in campaign missions where the AI seems to make nothing but gold units
>>1558349legionares with centurion buff is like fighting samurais with teutonic knight armor, is insane
>>1558331Now do it again but on hard
>>1558366look again you dingus, im already playing on hardin fact>playing the campaigns in anything but hard
>>1558025smelly pajeet fingers typed thisnot today Rajnapananda
>>1558395
>>1558395this , i dont even know the changes that are done to map campaign between normal and hard because i never play below hard too
>>1558025>This game is slowly turning into league of legends.You're a moron. >Shrivamsha Riders (remove dodge ability and just give them 3 PA)The point is the in-built regen effect. If you just make it PA, they'll get shot down by defenses or Arb masses. Good job.>RathaThe concept is fine. It's the execution. It doesn't have enough defensive stats in melee, or offensive stats in the ranged mode, to justify using it.>Hussite WagonThey're currently reworking it. >CommendanteWhat?>LeitisIt's an anti-armor UU. It's mostly for theming since they're geographically close to Poles, Slavs, Bulgars, and Teutons, but it has its uses.
>>1558305Same time (not continuously) and I'm 1350 but I don't think I want to play better
>>1558511>>Commendante>What?Im going to guess he meant to refer to the Centurions
Is fast castle sergeants stoppable?
>>1558802Don't let them get that far ;)
>>1558802I've been trying that strat out now for about 10 games. Won 4 or 5 and lost the rest. Not sure why I can't get it to work...I'm always in Castle Age too late. I also die to pre-Mill drush.
>>1558802Loads of monks?
>>1558802very easy to scout and spot and prepyou are basically relying on your opponent being a passive retard
>>1558806Good luck, its devastating if you have the right build down.>>1558808A possibility. Good monks/good castle unit should hard counter the strat>>1558816A 1200 guy is 2k with this strat, how many times have you faced up against the build mr.expert?
>>1558824>A 1200 guy is 2k with this strat>Listening to T90Please stop.
>>1558853tbf I watched one of those videos and he didn't call him out as a 1200 reaching 2000 thanks to one weird trick, dunno where that came from. There were a lot of other compliments about the guy's play outside of the serjeant spam.
>2Ks HATE HIM>GROW YOUR ELO WITH THIS ONE WEIRD TRICK
>>1558867Check part 3 anon
holy emperor, that was close but i finally did itsecond hardest achievement i have done, only one harder is the 5th mission on Attila campaigni havent played any of the asian/african campaigns thought
>>1558808Wouldn't First Crusade's conversion resistance weaken that?
>>1558918Ohh I didn't know there was a third. And now Google told me it was a 1800 guy copying Youpudding that went up +200. Which is a lot more believable.
>>1559106SPLEEET bros we FEASTING
>>1558968>i havent played any of the asianoh boy , you arent ready for Le Loi
>>1559013They'd need a castle and if they're all in on dungeons and attacking early, that's unlikely. As unlikely as you getting enough monks out to convert serjeants fast enough, probably.
>>1559106Expansionbros, how much longer must we wait?
>>1558968Ethiopian and Berber campaigns are really nice.I absolutely fucking hate every single rajas campaign. Holy shit those are all clunky as hell.
>>1559129NTA but I finished Le Loi on hard recently on AoE2 HD. Spawning enemies is such a bullshit mechanic, is every post Conquerors campaign like this? I feel it ruins the AoE2 feel where economy raiding is actually useful, resource denial etc.
>>1559422As far as I know, no, there's one Ethiopian mission that comes to my mind that has respawning enemies which are annoying but that's about it, as far as I knowThere are a couple of new campaign missions, Lithuanian/Polish campaign in specific that has moments of a single time huge spawned army, but all fairness most of times the game either hints you that will happen, or outright tells you; also it's incredibly obvious when you have a post imp start mission with one faction called 'Buttfucking army' in imperial age with 100/100 score with no buildings nor units to be seen at the start of the map.
If I had a nickle for every time I got Lithuanians on steppe I would have 2, its not a lot but its more than the amount of relics you will get on that map. Also fuck mongols pickers on every single map which gives them stone and hunt
They should SPLEEET faith into 2 techs with half the effect (1 of them available in castle age)Total monkshitter death
>market use is limited to two times in feudal, 4 in castle age and unlimited only in imperial ageThere. I fixed the market
>>1559902Archerbro btw
>>1559865i just simply dont understand how faith cost has never been adressed by no one since HD. 1750 resources to increase the conversion time by 4 seconds is just the stupidest technology in the game
>>1555407>pro player>spams hussars against halbs for the entire gameuhhhh
>>1560127This might be outdated info, but faith also increases the 'conversion resistance' of units, meaning monks have less chance of successfully convert a unit every second on top of increasing minimum and maximum conversion time so the effect is stronger than it might seem at first glance.Still fucking overpriced though
>>1540501You start with making archers and then you make scouts so your enemy can't make skirmishers.Name a stronger strategy
>>1560412MAAs + Skirms can fight Archers + Scouts but as far as it feel for me you have to outnumber the archers and scouts 1:1,5; which is a very unrealistic scenario given how fucking expensive MAAs and Skirms are, specially on food, even after supplies
>>1560412I wall
>>1560412I spam serjeants.