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File: hun carpet.jpg (898 KB, 1920x1080)
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Hungarian carpet edition
>>
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We claim this thread for Pharaoh
>>
>>1525390
you mean, Pharaoh mod for Troy Total War?
>>
>>1525392
Is it really that simmilar?
I mean, is Medieval Total war a mod of Shogun? Is Medieval 2 a mod of Rome?
>>
>>1525426
People have been calling Napoleon an Empire mod and ToB an Attila mod.
>>
>>1525390
pharoah looks so bad, who the hell is interested in pyramid history?
>>
>>1525360
>med2
>byzantine run
>bumrush kebab, take Iconium/Caesarea
>turk family eradicated, faction is kill
>eastern threats now functionally non existent until Mongols
>Anatolia, Syria, Armenia, Crimea rebels all fall like dominoes, can devote much more energy to Balkans/Italy

Only took me 15 years to realize the Turks could get wiped that easily and make the run a lot less painful
>>
Is there a mod leader for pirate Attila that actually works?
>>
>>1525437
Do you have a hateboner for pyramids, anon? Why do you hate pyramids so much? Did pyramids hurt your family?
>>
>>1525360
I've been playing Fall of Constantinople too, it's fucking great.
>>
>>1525360
oh yeah new tsardoms content, almost downloaded but realised medieval 2 aged like milk... VGH we need a remake
>>
>>1525426
>is Medieval Total war a mod of Shogun?
No, it is different enough and adds more than a few changes to the very basic formula of S1.
>Is Medieval 2 a mod of Rome?
Yes, in the way that it does have better graphics and changes some stuff from the other game but it breaks more than it fixes and adds bloat like merchants.
>>
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>>1525437
>t. Semite-worshipper
>>
>>1525608
>>1525622
fuck yeah
>>
>>1525440
the problem was bulgaria
ever since the bulgars settled and absorbed the local slavs and the rest, romans could rarely devote any significant effort into recapturing anatolia
>>
>>1525360
Are there are ongoing mods for historical total wars that might need help? Specifically, mods that might need help when designing units for Baltic (Lithuania or Baltic tribes perhaps) factions? I might be able to provide some info to modders from some papers done by archeologists as far as things like equipment goes.
Or should I just check twcenter?
>>
>>1525360
>>1525622
>tsardoms

Any submod that restores proper, vanilla-like banners during battles?
>>
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>>1525390
it looks great, Sofia is gonna save this dying franchise trust the plan
>>
>>1525698
wtf? i love pyramids now
>>
>>1526079
Lithuania is a rebel faction in Tsardoms : Total War, maybe you could help
>>
How's Stainless Steel compared to vainilla? I've only ever played vainilla and Third Age: DaC.
>>
>>1525433
Attila itself is just a Rome 2 mod.
>>1525437
Warhammer 3 is such a train wreck that Pharaoh is starting to look like a breath of fresh air.
>>
>>1526281
Those horses are way too big for bronze age. Great "research" CA.
>>
>>1527028
I really enjoyed Stainless Steel although it does have problems with CTDs during battles. If you can stomach frequent saving and occasionally losing some progress, it's a very good mod.

I'm just now getting into SSHIP (Stainless Steel Historical Improvement Project) and it is so far quite dense and sometimes difficult to parse how the mechanics all work, but you may want to check that out too.
>>
>>1525390
I like those unit cards
>>
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>>1527037
>Those horses are way too big for bronze age
not really
>>
>>1527037
Why did they have to go with such a far removed period of history ? We know so little about Bronze Age armies it’s gonna be just random shit the devs used in Troy. Also
>No Assyria
>>
>>1525622
>medieval 2 aged like milk
it's still a lot of fun when you get used to the clunkiness
>>
>>1526281
why are there mountains everywhere? the terrain was mostly flat in napoleons egypt campaign. did nappy destroy the mountains too?
>>
>>1525437
My dad but he doesnt play video games
>>
>>1527645
>Assyria during the Bronze Age collapse
>>
>>1528080
sinai or upper egypt probably
>>
>>1525390
what unit variety can there be in bronze age warfare?
>>
>>1528455
Spears
Axes
Swords
Slings
Bows
Javelin
Light chariots
Heavy chariots
>>
>>1527380
Thanks, you have just proven my point.
>>
>>1525622
>medieval 2 aged like milk
I still play it for time to time, but I'd like a remaster because of the modding possibilities
>>
>>1525360
TW RII baby here. How do I succeed as the Western Roman Empire in Atilla?
>>
>>1525622
>medieval 2 aged like milk... VGH we need a remake
I actually agree based on how well they pulled off the RTW remaster. I know some of it is shit (the UI) but they successfully modernized it and opened up hardcoded limits on factions, provinces, etc. This led to several pretty nice mods with huge maps and lots of factions.
If they did the same with M2TW but didn't fuck with the UI so much, it would be great if modders take advantage.
>>
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1700+ regions

why arent you playing this historical twg?
>>
>>1528887
>why arent you playing this historical twg?
but it hasnt released yet
>>
>>1528806
Consolidate Spain and North Africa
>>
>>1528887
I did, but they barely ever update the mod.
>>
>>1527645
That's what makes the era so interesting for me. Its so rarely talked about in comparison to the frankly oversaturated rise of Rome era.
>>
>>1528887
>not wanting your game to be over by turn 25
>>
>>1528965
>wanting your game to be over by turn 200
>>
>>1528806
Play as other factions until you get accustomed to Attila.
Also use cavalry. It's absurd how useless cavalry is in Rome 2, while it's really strong in Attila (as it should be).
>>
>>1528887
imagine the medieval 2 remaster mods
>>
>>1525360
Is the stainless steel mod of med2 good?
>>
>>1529059
imagine EB2
>>
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>>1525390
I have hope , I really want to hope that Pharaoh , will be good game , and that future total war games will also be good
>>
>>1528887
https://youtu.be/bx7Xc5xUZcE
kino
>>
Was just in Europe visiting castles recently so I decided to play some Medieval 1 and 2 again recently and it's mindblowing how much Medieval 1 has held up. The series really peaked there in terms of campaign and battle flow along with presentation values.
>>
>>1529089
The last good historical total war game was Medieval 2.I lost hope a long time ago.Even the Rome 1 remaster was ruined by the terrible hardcoded UI.
>>
How to launch Shogun 1 (patch 1.02beta) on Windows 10 x64 system? It plays the intro, but then crashes with "Shogun_CPP has stopped working" error.
>>
>>1530456
Hey Anon, I wanted to say hello, hope you enjoyed your travels and have a pleasant weather back home

I recently dug up my MTW 1 disks and besides the powerful feeling of nostalgia, the graphics of a paper map with moveable pieces is such a good art choice ... well mostly. The way fleets work there allows for very unpleasant surprises

I had massive fun playing as the Danish and buttering up the world, essentially conquering most coastal towns so the world looked like one big doughnut with sprinkles in the center
>>
>>1530231
now this is autism
>>
>>1530965
Is that the steam re-release or the OG? If it's the OG check the old tw forum "the org" and see if there's a thread about running in on Win7.
>>
>>1531283
OG, Warlord edition.
I've found a couple of threads, one recommending installing dgVoodoo, a legacy Directx wrapper. I'll report back when I get home.
>>
>re-install games on modern machine
>most factions locked
funny how having to play some shit faction you don't care about to unlock your boys was acceptable back then, I never even realised how dumb that is when I was younger
I guess when you're in school you just have time to waste on that shit
>>
>>1531327
You can unlock all of them in a minute by opening a text file.
>>
>>1531354
my brother in Christ, open the fucking picture
>>
>>1526281
The horses in that grave look like they reach the height of that archaeologist
>>1526281
These ones look taller than the chariot riders, they could have ridden them into battle instead of pulling their dumb wagon.
>>
>>1525360
anyone here know mods like UAD for 3k? I keep trying overhauls for different games but I just never can find one where morale is as important.
>>
>>1531325
Yeah, it doesn't work.
>>
>>1531005
It's all fun and games until your boat chain gets interrupted and 90% of your realm is at 0 loyalty.
>>
>>1531327
>some shit faction you don't care about
>England, France, HRE, Venice and Spain
what faction do you care about
>>
>>1531327
The vast majority of the unlocked factions bar the muslim ones play identical to ones you have from the start, so I don't see the complaint unless you're doing some larp.
>>
>>1531708
>>1531736
>not playing his home country
oh you absolutely soulless new world mutts
>>
>no Empire-style Victoria total war with the European wars, American Civil war, the Qing, Japan, African tribals, wars of South America and India
I hate CA so Goddamn much.
>>
>>1531822
>Victoria 3, by the Creative Assembly
I'm afraid
>>
>>1531752
>Wow I can’t wait to play as my Homeland when we were actually significant in the world!
Sad
>>
>>1531822
They are still stuck in 1990, they can only improve graphics. Can you imagine 1000 type units, a vast map, historical events and so on? They do only those kind of games for retards because we read books about tactics and military history, warhammer's fan are retarded same for those who fall for the pharaon meme
>>
>>1533030
>1000 type units
Lost me there. How about making a good strategy game instead?
>>
any1 tried this?
wonder if it'd kill my fps or nah
https://youtu.be/aQgS8cFjLg4
>>
>>1533138
i mean much bigger maps with 20 at max 250-350 men units WITH ai controlled armies on your side is kino
imagine something napoleonic wars but med 2
>>
>>1531010
https://youtu.be/YGyuY5vIyO4
autism is fun
>>
>>1531708
Poland, Hungary, Turks
Actually interesting nations
>>
>>1533138
Of course but you need to make more than 3/4 units per faction. NTW 3 make a decent job because the entire game is more realistic and also have a lot of units.
>>
>>1531752
But one of those is my home country.
>>
>>1528887
Economy is a pain in the ass. Playing a minor nation forces you to cheese every fight until you can actually start building buildings.
>>
>>1533742
sounds like every nation in SS
>>
>>1533742
just cheat lol
>>
>>1533408
https://youtu.be/EuCsMm2ItJs?si=FDEqk0s7IttSEerx
those thracian units look great. you think we will get naked barbs when they get around to it? i hope so.
>>
Why is EB2 so shit compared to the first mod?
>>
>>1530965
dunno
i have dual boot 10 and 7 just for old games
>>
>>1534008
m2 engine sucks dick, everybody moves like they're walking through molasses. i cant tell you how many times ive yelled at my screen watching soldiers running in slow motion for no reason. cavalry charges feel like throwing a paper ball at the enemy, if they work at all, and you dont have the entire unit stop right next to the enemy and walk over to them. there's no pike mechanic, javelin units are useless because they have 0 range. EB1 is actually playable.
>>
>>1534008
i can appreciate EB for historical autism but in gameplay it always was shit, now move it to engine that don't really like ancient warfare and you get disaster
>>
>>1534495
>gameplay it always was shit
How so?
>>
>>1534495
Kinda true, Rome 1 Vanilla plays better than most mods.
>>
>>1534588
Rome 1 vanilla battles are garbage
>>
>>1534495
EB1 gameplay is the goat though.
>>
>>1534647
t. likes making a line and watching his ant men whack eachother for 2 hours
>>
>>1533805
I know it's super fucking autistic
https://www.youtube.com/watch?v=xIERelwBJm0
but I love this shit
>>
>>1534588
rome 1's multiplayer was fun and populated for years, but it died off around the time rome 2 came out
honestly, i enjoyed napoleon's multiplayer the most, but it is dead. i just want another total war game with muskets. i want another empire or napoleon game, but i would be willing to settle with a 30 years war game. i met a lot of the friends i used to play games with back in napoleon total war, so i keep going back to the game for what was.
>>
>>1534972
t. Has never played the mod and just parrots memes
>>
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I play 3K and you only don't like it because you hate CA
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>>1534972
Yes.
>>
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>>1535159
>3K
I think you got lost somewhere anon, this is the HISTORICAL Total War thead
>>
>>1533418
t. horse archer spammer
>>
Is shooting for Sicily a viable strategy with GC in TWR:r?
>>
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all you need are Horse Archers
any other type of unit is a waste when you have horse archers
>>
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>>1535536
>>
>>1535583
kino
https://youtu.be/vklulHtlDr0
>>
>>1535406
>TWR:r?
what?
>>
>>1535669
Rome Remastered
>>
>>1535779
What the fuck is GC?
>>
>>1535928
it's either Grand Campaign or Genoese Crossbowmen, I just wanted to say anons need to stop using so many acronyms it's totally uncalled for
>>
Best RTW and M2 mods without retarded, redundant unit rosters and extremely slow pacing?
>>
>>1536635
no such thing
>>
>>1536635
pleb
>>
>trying to play Hungary
>start off thinking it will be easy since I have both excellent heavy cavalry and mounted archers and lots of rebel provinces to conquer
>so fucking poor I can't afford even one decent army with my starting provinces
>those rebels I thought were free real estate are also coveted by neighboring factions that, being robbed of a rebel province, will simply attack me instead
>they turn on me before I can build up my economy to afford a second decent army
>HRE will always attack my capital if I leave it lightly garrisoned, no matter what
Man this is a lot different from other factions I've played. I'm so used to being able to turtle and gradually build up my economy, but Hungary is surrounded by enemies who don't give you that luxury, you can't gradually build up at all. I think you need to adopt a hyper-aggressive play style, and just immediately tear into one of your neighbors and loot their wealthy settlements for immediate gain.

It occurs to me that what is true for me is also true of the HRE, another faction I haven't played at all. They are also surrounded and vulnerable. My capital, Budapest, might lay within easy striking distance, but the same is true of Vienna, just a couple turns' march away from my borders. I bet I could get several thousand Denari looting it.
>>
>>1536740
for real? they put "Budapest" in tsardoms?
>>
>>1536763
I'm not playing Tsardoms. I'm playing Vanilla M2, which I know is unbelievable to a lot of people here but it does happen.
>>
>>1536822
I was playing it earlier with the Kingdoms features backported.
>>
>>1536635
THERA Redux for M2
>>
What's the proper way to play LotR mods on Med 2?
Install Third age, then Reforged or Divide and Conquer?
>>
>>1536906
Divide and Conquer and then play nothing but Dunland.
>>
>>1536974
Divide and Conquer is a fanfiction mod that has barely anything to do with real lotr anymore.The balance is shit as well.For some asinine reason uruk-hai have better armor than gondor infantry and many other units have completely nonsensical values as well.
>>
About to play Europa Barbarorum 1 for the first time. What faction should I pick?
>>
>>1537013
Rome
>>
>>1537000
I don't like how they gave everyone trolls.
>>
>>1537128
I find them boring. Another one?
>>
>>1537013
What are you looking for? Carthage is probably the easiest since all their ports will give you a great economy. If you want a slow, safe start to get into things, the Casse, Sweboz and Saba are pretty isolated and start with one province. The Arverni start small and have neighbors, but have a relatively small campaign goal and should have some space to do well.
>>
>>1537013
>first time
Pick Carthage or any of the Greek factions that are in Greece
I don´t recommend any of the barbar factions since they got shitty eco that usually ends in bankruptcy within a few turns
>>
>>1536822
i cant handle the terrible historical inaccuracy, fuck CA
>>
>>1537168
I can't into "historical realism" autism. It always results in super bloated unit trees, gigantic maps with tiny provinces, and games that last for hundreds of turns.
>>
>>1537013
Sweboz
>>
>>1537301
filtered
stick to your one province france
>>
>>1525360
I routinely load up Tsardoms just to look at the campaign map.
>>
>>1537301
>super bloated unit trees
Which is hilarious because if they didn't have some autistic naming scheme, most of them would just be generic spearmen.
>>
>>1537301
but honestly why would you play vanilla when modding is the canon way to play med2
>>
>>1537576
Most mods are even worse. The exceptions are Kingdoms-like smaller scope mods.
>>
I would like to know what drugs CA was taking when coming up with Attila's unit stats. Well equipped infantry have worse attack than naked barbarians, guys in t-shirts are considered heavy infantry and have as much armor as romans in chainmail.
>>
>>1537301
you are right anon
most mods are bloated and full of mechanism that AI can't comprehend
>>
>>1537148
Baktria
>>
>>1537164
You‘re meant to either raid or conquer settlements with your starting army.
>>
>>1537576
There are a few mods I don't mind playing total conversion mods that are roughly the same scale and scope as the original Med2, but anything that tries to "expand" Med2 invariably turns it into an unfun, tedious slog.
>>
>>1537000
yeah they focused on multiplayer balance because that was the mod starting goal and that really screwed the stats of units horrendously.

>>1537133
i think games workshop was to blame for that as they made a model for trolls with uruk-hai armor.
but really if saruman had the chance to acquire them why wouldn't he use them?

>>1537655
fear the barbarian abs anon, they are the means by which Rome fell.
>>
>>1538178
i would enjoy ss historical project much more without the artificial difficulty
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3028269735

arthur total war mod ported
>>
also KIRSI GOD
just uploaded his china map, largely unfinished but you can DL it if you want to use it for your mod

https://steamcommunity.com/sharedfiles/filedetails/?id=3028691287
>>
>>1538260
Remaster is too ugly to play with the UI and lighting.
>>
>>1538261
i now want a bronze age mod with a map that spans from england to japan.

with military and building reforms to build your empire into the iron age.

wait did he cut off japan?
hmm... must not be a fan of shogun then.

>>1538260
downloading NOW
>>
>>1538270
your mom
>>
Q
>>
>>1538270
lmao
>>
>>1538360
well pharao is taking place in the bronze age but it looks boring as fuck. I mean what the fuck you do in the bronze age?
>>
>>1538360
>>1538405
theres that rome 2 bronze age mod that just came out
>>
>>1538270
its more a fault of 'realistic' colors than remaster
>>
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>bridge battle
>army attacked on both sides of it
>keep infantry defending the bridgehead, cavalry desperately trying to stall the flanking group
>just barely managed to cause a mass rout at the last moment

I was glad to keep my favorite general alive (8 command, 10 with his anti-turkish traits), wiping out 2 enemy stacks was just a bonus
He got crushed next turn because of how depleted his army was, but at least he lived to fight another day
>>
>>1538476
finally, a fellow Tsardoms player
>>
>>1538405
>>1538360
>12th century BC
Back then Japan was still in the late stone age.
>>
>>1538405
bronze age is actually full of warfare between city states which evolved into full blown empires.
the greeks created colonies almost all the way to india.
and there was a trade network vast enough to import tin from england into the middle-east

>>1538410
but rome 2 won't have such big maps

>>1538633
true, as were a lot others but that didn't make stomping the native americans unfunny in medieval.
besides even sticks and stones can give a good whack
>>
>>1538260
>mod on the legend of king arthur which is based on the superiority of knights and cavalry
>everybody has 3hp and half of the cavalry has abysmal charge values making cavalry charges worthless

i sometimes have no idea what goes on in the mind of modders.
>>
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hopefully this bronze age mod comes out
>>
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>>1538410
Isn't it still pretty much in campaign alpha though?
>>
>>1538883
two factions released right now, egypt and hitties or however you spell it.
>>
Anybody here that has already played the Empire 2 mod?
Wanted to know if the fuckhueg size is worth the download and install
>>
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>The khopesh was a curved sword that evolved from battle axes. More than just a weapon, its shape was ideal for hooking enemy shields and disarming opponents. A symbol of authority, it was both practical in battle and ceremonial in significance.
>>
>>1537393
>most of them would just be generic spearmen
Honestly, I don't get the turboautism modders have for naming units. Just make them unique in uniforms and unit cards, maybe some distinct stats and done. No need to translate basic spearman to some Istvaeonic germanic or whatever.
>>
>>1540861
Replaying Attila I wish CA would go back to actual color schemes for uniforms. I can't tell apart my t-shirt wearing German hobos from those other t-shirt wearing German hobos.
>>
>>1540867
But the unit colours in vanilla Attila are VERY bright
I mean the ERE uniform looks like grape candy purple
>>
>>1540876
not for the barbarians, in BI all the barbarian tribes are very visually distinct
>>
>>1540885
There's a mod in the Steam Workshop called 'Colourful uniforms - faction recolour', maybe it can help you on that (I used it to remove the purple from the Roman units)
>>
>>1540899
Nice, this shouldn't have to be a mod though.
>>
I think that defensive sieges are more fun than offensive ones, which hist game (or med 2 mod) and faction will make me get attacked a lot?
>>
>>1540853
>pic
That‘s not a kopesh that‘s a club without an edge.
>>
>>1541547
Byzantines in Tsardoms
>>
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>>1537013
Why not play as the glorious Ptolemaioi?
>>
>>1541696
>remastered
ew
>>
>>1541696
does the EB RR also include the classic campaign map?
>>
medieval 2 bros we're so back baby!!
https://youtu.be/FR_Xq4o72Tw
>>
>>1541763
it's been out for years
>>
What is best total war mod ever?
>>
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>>1541763
Meh, I would like SS and SSHIP more if the turn times weren't slow as all fuck
>>
>>1541778
hows economy in sship? is it really *artificial*?
>>
>>1541782
Fourth Age, The Last Kingdom, Viking Invasion 2, Norman Invasion, Hispania in the Middle Ages.
>>
>>1541878
honestly warhammer total war is the best full priced total war overhaul
>>
>>1541882
Played the first one, was boring as hell unless you're a Warhammer superfan.
>>
>>1541696
That UI is so fucking terrible.
>>
>>1538910
https://youtu.be/oyt3u77W-70?si=Oyz8xcE5T1YN3uA5
>>
>>1542102
>AI """""""""""""""""""""""art"""""""""""""
into the trash it goes
>>
>>1542102
Ive tried the previous version and didn't like musket sounds and the bloat when it comes to unit variety. but those "paradox game mechanics" with the add-on r cool
>>
>>1541882
after playing total war warhammer...
i found myself wishing to play the warhammer medieval 2 mod

i fucking love warhammer fantasy but waiting 5 minutes of loading screen everytime i have to fight a battle coupled with my pc overheating even with lowered graphics robs me of the will to play.
>>
>>1541793
What does that even mean? It's certainly not realistic but it's closer than vanilla.
>>
>>1542408
get ssd anon
>>
>>1542105
People should charge for mods just to spite faggots like you
>>
>>1542502
like you can't have a standing army and retraining takes decades. wild shit, cant imagine playing medieval like that
>>
>>1525360
I think it would be cool if they had regnal numbers in this game
>>
>>1533030
Go fit my sewage piping ESL nigger.
>>
>>1541761
Ye but it's glitched out and the modder won't fix it because he only cares about his new custom map now.
>>
>>1525440
nice, I find byzantine campaigns too cheesy with cav archers but one of the few factions you can build an immense bloodline with if you character max
you took Rome yet? requesting screenshots

i'm holding out for a med2 remaster. I love the stories you build in med2 but its a clunky grind
>>
BI is so much better than Attila it's not even funny.
>>
>>1526281
Basedfia chinless cretins who splurge on onions milk and fap to hentai aren't gonna produce anything good. Like Basedemimont games, most Basedfia games are mediocre at best.
Just play mods.
>>
>>1543564
true

i wish it wasn't so snobbed by modders, it's a cool time period

>>1542838
i have an ssd but i can't fit both warhammer and my operating system on it.
i guess i will have to upgrade or buy one just for that.
>>
>>1543601
nigga 1tb is like 50 bucks
>>
>>1536635
Unironically Third Age.
>>
>>1543564
Nah, it's shit. Horde mechanics are literally so awful the AI fundamentally doesn't understand them. BA is a fun game to think about that falls apart the moment you play it and realize none of it actually works. It's also total trash compared to the Medieval 1 and Shogun 1 expansions.
>>
>>1541878
>Fourth age
Are there any plans to bring that to Remastered?
>>
>>1544176
not as far as i know, people would rather port a billion roman period mods
>>
>>1542916
In the end it just boils down to you having less money to spend on more things, making the game slighly more challenging. The core gameplay didn't really feel that much different other than being slower.
>>
>>1544175
This nigga describing Attila and he doesn't even know it
>>
>>1528887
I am but it pisses me off that they're stopping at the Indus Valley for some reason instead of expanding to the rest of Asia.
>>
>>1538261
Holy based. I hope he joins it with his other map and it becomes the standard for mods.
>>
>>1544704
A Rome-based setting should not go farther than Alexander's conquests.
>>
>>1544734
Rome is just a framing device. It's about warfare in a certain time period. You can win the base game by completely ignoring Rome.
Also Rome interacted with places farther away than that map anyway.
>>
>>1529066
It's amazing
>>
>>1528887
Because the vanilla map already is a drag by the time you finish.
>>
>>1544736
but why all it serves to do is bloat the campaign. just have a map focused on india if you want it so badly.
>>
>>1544755
Because you can go to more places, play as more factions, and do more varied campaigns. This is a sandbox game, freedom enhances it.
>>
>>1544756
It's a strategy game, modderfags are deranged.
>>
>>1544784
>modderfags are deranged
not all but some definitely are
>>
>>1544784
How is strategy impeded by having more lands and factions to interact with? Being a strategy game doesn't make it not a sandbox game by the way. It's obviously sandbox.
>>
Anyone know what the best version of the ED/IA map is for grand campaign in rome 2?
>>
The main, I would go so far as to say only real advantage, to adding India is that it nerfs the Seleucids considerably. It's why Rome Total War doesn't really need it, the Seleucids are a total joke in ai hands.
>>
>>1544814
By having no focus retard, TW is an abstraction.
>>
https://youtu.be/CGUGImVSJao?si=0ztP6Xhtv8SOEOQA
covering some of the gameplay changes with the new update
>>
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>>1545026
>4 turns per year, character stat growth slower
>more money in the economy now, 14 levels of fertility cities give out way more money now
>units cost a little bit more, 2 turn unit recruitment
>units given little stat difference but nothing too crazy
>reduced general bodyguard size
>new culture/religions bunch of different greek cultures, little more squalor and public order difficulties
>emergent factions need to revolt from their home city to appear
>egyptian revolt can happen if certain conditions are met, is a surprise these conditions not revealed
>a way to play as emergent factions without using the console command apparently

pretty excited for this update
>>
>>1544860
For me it's the 'GC on IA 4tpy: Grand Campaign on Imperator Augustus map' by Teos on the Steam Workshop. He added more factions to the map like the Iazyges, Judea and others, and there's other tpy versions (I use the 1tpy one like vanilla)
>>
>m2 mod
>large map but still only 30 factions because of the cap, early game consists of nothing but rebel battles
>mod has "custom AI" that makes the enemy army constantly shuffle itself in search of elevation
>custom recruitment system that keeps you stuck with garbage units for the first 100 or so turns (wouldn't want those rebel battles to get too easy!)
>scripts that spawn rebel armies to simulate "invasions" or other historical events in case 50-100 turns of fighting rebels wasn't spicy enough
>>
>>1546735
and still more fun than any other modern TW
>>
>>1546735
rebels > nuTW where some irrelevant celtic tribe takes over half of europe
>>
>>1546735
filtered stick to one province france, thanks
>>
>>1546735
>custom battle AI
>during sieges, routing reinforcement armies cannot be targeted
>defenders sally out constantly, sometimes bugging out your rams or getting stuck in between the gates and fucking up targeting

every fucking mod
>>
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>>1546735
>OK so on this year your faction fractured in civil war
>So now all your generals defect and your settlements are under siege
>>
>>1542102
The real question is if they made fort battle ai function at all
>>
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>>1546735
>M2 mod
>General's bodyguard is heavily armored and on a horse
>Win because the modders made all the units any faction can recruit in the early game peasant trash
>>
>>1544969
>focus
>sandbox
Way to reveal your double digit iq
>>
>>1545100
look at all that SPEARMANII
>>
>>1546949
Just like real life
>>
>>1546995
yes
>>
>>1547058
Indeed. The bodyguards of nobility also had hitpoints, wore armor as strong as Gothic plate, and could come back from the dead after a year. Just like in real life.
>>
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>>1546735
Not to mention all the autistic scripts that make turn times feel like forever
>>
>>1547070
You're just too servile to understand
>>
>>1547070
>and could come back from the dead after a year
yeah that part feels incredibly broken for me, especially for mods that increase a general's survivability
sometimes the battle has ended with everyone but the enemy general dead, but i need to 6x speed and go afk for 1-2 minutes because the 500 spearmen who have surrounded him barely deal any damage
>>
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Does anyone's dad here work at CA? Can we expect a M2TW remaster soon?
>>
shogun 2 was peak total war
>>
>>1547155
It completely failed to accurately present the time period.The game should have started with smaller samurai and retainer armies and ended with far larger Ashigaru armies with many samurai not serving in officier roles.Instead it did the exact opposite of what happned in real life.The one on one combat was stupid weeb fuckery as well .
>>
>>1547155
Played both recently and honestly Shogun 1 is a straight up better game from economy to battles.
>>
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what is the first thing that comes to your mind when you read this
>>
>>1547175
>excellent light cav
>skilled horse archers
Time for another horse fucker campaign
What mod?
>>
>>1547191
Romania and Moldavia in Tsardoms
>>
>>1547155
maybe but only if you count nuTW(Empire and after)
>>
>>1547175
Lithuania or Hungary? May be some some of steppe negroes like Cumans
>>
>>1547191
what mod?
>>
>>1547249
Calradia Total War
>>
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>>1547277
that map doesn't look right
>>
>>1547279
Yeah I´m also getting this weird feeling that things are not right
Maybe the creator was leaning closer to the original map than the Warband map?
>>
>>1547175
The strengths and weaknesses section lies in vanilla and like 80% of mods so I can't say for certain
>>
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>>1547153
Soon
>>
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>>1525390
https://www.youtube.com/watch?v=RhrmXNHX2-0
your thoughts?
>>
>>1547673
its worse than i thought
>>
>>1547673
It’s interesting because this is the type of title that should’ve followed Rome 2, considering it’s mechanically the same but with a lot more polished features. It only took them 10 years to properly introduce religion
>>
>>1546762
Don't they have minor non-playable factions that function just like rebels but simply get their own specific area? I don't play nuTW but I remember this in Empire
>>
>>1547153
Why would you want one after the Rome 1 remaster? We'll get stuck with a terrible UI, no way to revert to original graphics, and the same shitty pathfinding.
>>
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>>1547634
Awesome
Thanks for getting my hopes up a little bit
>>
>>1548099
>terrible UI
Maybe they listened to all the complaining and won't touch the ui
>no way to revert to original graphics
Why though
>same shitty pathfinding
I'll give you that one
I just want a Med remaster because I don't have the slightest faith in modern CA to pull off a decent MTW3
>>
>>1548103
>Why though
I don't like the way Remastered looks compared to the original. Every other remaster on PC gives people the option. I should also mention that they removed video clips from the game and completely changed two faction intros for literally no reason. All I wanted was to be able to play Rome 1 smoothly on modern hardware, but they had to fuck with too much stuff. The increased modding potential is very good but they fucked up so much other stuff that people didn't end up coming back to the game. There are actually still mods in development for the original Rome because the devs don't like the remaster either.
>>
>>1548105
I feel ya, but I really want those new modding options for Medieval 2. If only there was a way to break the engine limitations on the original one
>>
>>1548109
best thing would be some decomp project for rome 1 and med 2 but these remasters just make it that much less likely to happen
what was preventing CA from simply backporting the engine improvements to the original Rome 1 as a patch so people could enjoy it, other than sheer greed and knowing full well that nobody would buy the remaster because it had not enough to interest people on its own merits
>>
>>1548103
The remastered graphics look like shit and remove any sense of style from the original models.
>>
>>1548128
I do like the night sky better thoughever.
>>
>>1548128
Come on now, the campaign map is much better
>>
i do not care about mtw remaster, i would honestly prefer medieval mods for rtw:remastered instead
>>
>>1548186
There's already Chivalry TW
>>
>>1548099
>Why would you want one after the Rome 1 remaster?
Idk man, I get to play some cool mods that was near impossible to me. Its worth it imo and the graphics look good.
>>
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>>1548132
wish there was a way to enable it permanently
>>
>>1548186
there is a new one in development albiet very very slowly
>>
>>1548206
Name?
>>
>>1548127
this
Open Rome 1/Med 2 like in case of UFO Defense would be great
>>
>>1548163
I think the remaster map looks nice but the original map looks better. Obvious nostalgia bias aside, it just looks smooth and nice. They should have just kept it the same, just upscaled it.
I do like a lot of the "improvements" they did to the original material, especially since you can toggle it. But I wish they didn't change core aspects as much. Maybe Feral will learn when they remaster medieval 2 (inevitably)
>>
>>1548163
i would kill for knight of honor style map
>>
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I was playing Rome TW recently(vanilla with minimal mods) and noticed few things
<<shitty AI armies composition caused by two things
>separation of different types of troops into three different barracks(obvious fix is to merge them into one - more costly and with longer build time)
>tier based recruitment and barrack tier based on population(many towns have little population on start and AI can easily strip them from population especially on larger unit sizes) - fix to that is tho lower tier recruitment(maybe even remove some redundant units from roosters) and increase starting population in some towns(esp barbarian ones)
<<shitty battle AI that lead to it under performing in battles obviously
>it tend to suicide generals(only fix I can think off is making generals ranged or heavy infantry unit)
>it can't use skirmishers or cavalry effectively(first can be somewhat fixed by changing most of skirmisher units into light one that use javelins before charge but otherwise fight in melee(even if badly)
>changing roles for types of units would help too
>slingers - long range fast AP skirmisher/sniper, loose formation, reduced unit size
>archers - light infantry, medium range, close formation, normal unit size, they are support unit supposedly to shoot not to skirmish
>javeliners - light infantry, medium range, normal formation, good in melee, fast, reduced unit size
>infantry in general - tighter formation, even the pilum one, maybe increase in size
>phalanx - longer time to train
>cavalry - reduced size, higher cost and longer time to train for no cavalry factions, cavalry factions keep their access to cheap and plentiful cavalry
<<barracks merged but divided in cultural groups(Latin, Hellenic, barbarian, eastern, maybe some more), non faction barracks grant access to mercenary units that can be trained here(they are mostly for mercenary retraining as normal training would take long time 4-6 turn), higher barracks tiers grant extra exp for factional units
>>
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>>1548228
1066 william the conqueror
>>
>>1548624
Awesome, beautiful units. Too bad (for me) it'll probably be restricted to the British isles
>>
>>1548717
>Beautiful
Most of those are clones looks kind of shit for a modern mod.
>>
>>1548874
id rather modders make their units look way uglier so the mods can come out way faster. when the modders are obssesed with making a billion variants at the highest detail is the reason this stuff takes forever. there was nothing wrong with rome 1 graphics.
>>
>>1548874
C'mon, they're fine
And at least they aren't directly ported from some Rome 1 mod like Chivalry TW
>>
>>1548890
>hating on the rome 1 models
pleb
>>
>>1525360
Is there a mod that fixed the 2-handed weapon glitch?
>>
>>1545026
>start game
>instantly 12k in debt
>wow I must have started with a huge arm-
>50 units spread out across like 20 provinces
What the fuck is this mod man, how are you even supposed to play this? You press end turn once and instantly go bankrupt.
>>
>>1549852
play this mod instead
https://steamcommunity.com/sharedfiles/filedetails/?id=3019789188
>>
>>1549859
Nah I'm gonna go for Total Conquest. Seems less autistic and yet still more complex than base game.
Having a billion provinces to micromanage doesn't make the game deep and the hyper aggressive AI reminds of Medieval 2, in a bad way.
>>
>>1549852
You need to spend your starting resources on farms, adjust all your taxes, and take as many settlements IN THAT FIRST TURN OR TWO. Losses will help your economy because upkeep is ridiculous so long as you gain land, also try to prioritize larger cities so you don't have to wait for pop growth. It's very annoying and discourages me from starting new campaigns, but this is how they want to handle balance and honestly once you stabilize your economy the rest of the game goes fine. Worst come to worst just console in some funds, it's an overhaul mod anyway it's not like anyone gives a shit.
>>
>>1549925
>>1549852
the next update should be easier. they said that cities have higher potential now to give out more money than the previous update. and im sure the guy will update the no upkeep submod too.....
>>
>>1549925
Does the remaster have a global tax setting or something? Rome starts with a fuckton of provinces and changing taxes in them one by one is a pain in the ass.
The second I took Messina from rebels I got attacked by Syracuse which then refused a ceasefire despite me kicking it's ass and offering them Messina. God bless the AI.
>>
>>1549929
No global tax setting, just use the settlement tab to go down the list of settlements. People bitch about the new UI but it did simplify things
>>
>>1549930
if you set to AI control, im pretty sure you can adjust the tax across all your cities
>>
>>1549931
nvm you cant do that
>>1549930
just do what he says with the settlement tab found in the main govt window
>>
>battle with 1:2 odds
>auto resolve
>get absolutely steamrolled
>reload save
>cheese the shit out of the AI for 15 minutes
>win easily with minimal losses
Man, now I remember why I stopped playing Total War games. It's just a massive waste of time.
>>
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>better than troy total war
https://youtu.be/AF32V5o8GkY?si=thxIGxA1Me79xssA
and pic related eventually better than pharaoh total war
>>
>>1550164
>Janky single entity units and ugly piss filter
When are they going to start making good mods for Rome Remastered?
>>
>>1550175
>>Janky single entity units
theres a submod that removes it
>ugly piss filter
it fits the bronze age
>When are they going to start making good mods for Rome Remastered?
aristeia is a classic you just sound like a hater desu
>>
>>1547153
My understanding is that the Medieval 2 sauce code is missing, presumed lost forever, so as of right now a remaster like the one Rome 1 received isn't possible. Unless CA have a Mentat on staff who can re-write it from memory it will probably remain that way.

>>1550191
>it fits the bronze age
I gotta' agree with >>1550175 here. That filter looks like someone enabled f.lux during the battle and as far as I know sunlight works the same today as it did then so there's no excuse for grass not being green. Trying to replicate the langauge of cinema in a game, especially a Total War game, really doesn't work imo. Maybe they're trying to obscure a lack of detail on the ported over unit assets? It's not worth the sacrifice if that's the case.
>>
>>1550405
Med2 was on the same engine as R1, and they’ve already made a mobile port of Kingdoms so it’s not like there is any actual reason why it’s impossible. I think it really comes down to timing, if CA has any plan to announce ME3 soon they don’t want to compete with themselves by releasing the remaster before.
>>
Tbh there's not much of a reason to remaster M2 when it still looks great compared to R1 which looked archaic as fuck. The extent of remastering M2 needs is a proper widescreen UI and updated controls. Perhaps also a unified launcher so you could install mods on the steam version without needing to use executable fuckery on individual kingdoms campaigns.
>>
>>1550470
Rome 1 looks and plays better than Medieval 2 even if it has a lower polygon count. Riders are glued to their horses in Med 2 and the combat looks like shit if you ever bother zooming in with their first attempt at 1v1 animations and watching your retarded goons get stunlocked and do 0 damage shield bashes.
>>
>>1550419
>if CA has any plan to announce ME3 soon they don’t want to compete with themselves by releasing the remaster before.
But wouldn't it be better to hype people for Medieval 3 by having a remaster of the classic M2 before?
>>
>>1550470
It'd be super easy to make money from it. I think Feral would learn from the mistake of messing with the UI or at least not leaving in the classic UI. All they'd have to do is showcase that they in some form, allowed you to have the classic UI and boom, people would immediately line up to buy the remaster. Med 2 is like at the minimum 2x more popular than rome 1, promise old UI and youd have a smash hit easily.
>>
>>1550601
>Classic UI
I've had enough of autists with shit taste dictating what "everyone" wants
>>
>>1550525
All the people saying they want ME3 really just want ME2 again.
>>
>>1550470
A workshop for mods for M2TW would be amazing
>>
>>1550604
I dont mind the nu-UI but it was the thing people were bitching about the most. Just leave it in as an option and you got a guaranteed hit.
>>
>>1550627
A lot of people also bitched about not having Win 7 support. The community is full of retards and eastern euros
>>
>>1550628
>The community is full of retards and eastern euros
Thats the majority who play and make mods tho, the poors and retard autistics
>>
>>1550630
Yeah that's why every TW has a LoTR mod and none of them are any good
>>
>>1550606
I want Medieval 2 where I'm not at war with the entire fucking world by turn 10.
>>
>>1550683
stop playing very hard
>>
>>1550628
>It's the community's fault
Ok feral
>>
>>1550480
Strictly in terms of the visuals you mentioned, Rome 1 is to spartacus blood and sand what medieval 2 is to kingdom of heaven director's cut. One is hollow spectacle, the other is medieval 2.
>>
>>1550628
>A lot of people also bitched about not having Win 7 support. The community is full of retards and eastern euros
yes, exactly
people who still played it used win7 because old rome run perfectly well on it when it not run well on win 10 or 11, same for other older tw, then you have nuTW like 3k or warham or other who work no problem on win7
making it not work on win7 was like sticking middle finger to all these autists whoa actually play it and keep community alive, no wonder it caused outrage and split in fanbase
>>
>>1550480
it has better colors and music
>>
>>1550693
that's on normal,early TW games had completely retarded AI
Even now when I play the Rome Remaster I'm having my every neighbor declare war on me the second I obtain a border with them. I know the game is called Total War but give me a fucking break man.
>>
>>1550803
They were ultimately right. Win 7 is not even going to be supported by steam in the future. Its a dead OS if it means no steam.
>>
>>1550470
The main reason I'd want Med 2 to get remastered would be for the limits to get unlocked so that modders could unleash their full suite of autism upon us.

Though desu I also somewhat dread that, given R:IS and its hyperautism map that appears to make a campaign to conquer the historical bounds of the Roman Empire into something that would require literal months of effort.
>>
>>1550944
>Though desu I also somewhat dread that, given R:IS and its hyperautism map that appears to make a campaign to conquer the historical bounds of the Roman Empire into something that would require literal months of effort.
Thats based though. Playing as a Greek city state was one of the most interesting campaigns ive had in a while. With a map that big, it means every region is practically a whole campaign unto itself.
>>
>>1550944
Bonus points if they fix pikes.
>>
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look who it is
>>
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oh nvm
>>
>empire 2 mod is 60+gb
how the fuck literally? the bloat is real
>>
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>>1551465
>warmed up
>>
>>1551466
The UI ruins it.
>>1551564
Optimisation died years ago.
>>
>>1548248
>when they remaster medieval 2 (inevitably)
Rome Remastered flopped and they're moving away from Total War to work on Hyenas, they're even close to abandoning the money-making machine that is Warhammer 3
>>
>>1551927
>Hyenas
I don't even know what that means besides the animal
>>
>>1552010
just join the ACK bro
>>
>>1552057
Tranny game?
>>
>Playing Rome in Rome 2 Divide Et Impera on Legendary Difficulty

its not possible bros, the carthage doomstacks never end. Despite my slingers getting 300 kills each, the upkeep discounts and unit stat bonuses for the AI are impossible to overcome, even with maximum cheese.
>>
The age of oversaturated Hero shooters trying to compete against overwatch was years ago. What were they thinking
>>
>>1551564
is it good at all tho? watched some gameplays and they added a buncha unit rosters no1 askes for.
>15 different kinda ebin indian tomahawk unit for the iroquois
why?
>>
>>1552203
welp, nevermind seems like it doesnt work with pirated version
>>
>>1550683
Don't play Total War if you don't want total war
>>
>>1552279
Pirated version is probably out of date
>>
>>1552336
it's 1.5
isn't it the latest one?
>>
Should I buy Rome 2 for DEI mod, or reinstall Medieval 2 and play whatever the new best mod is?
>>
>>1552534
reinstall Medieval 2 and play Tsardoms
>>
>>1552129
I know. My one reaction to Hyena was "Time has moved backwards".
>>
>>1552129
They're hoping that with overwatch 2 flopping and blizzard dying they can catch the disgruntled playerbase.
>>
>>1550813
The AI is pretty easy to understand once you figure it out.
>Ally with everybody you don't want to fight.
>Keep relations high.
>ALWAYS maintain a decent border guard.

Mind you, even with this there is a random chance that the AI will just backstab you anyway. But, at least in Medieval 2, you can mod that out VERY easily.
>>
>>1550813
dunno anon
it wasn't my experience, thing is AI is quite rational if you think about it
>it need to expand
>its dirty opportunist
>Auto resolve is skewed in their favor on harder difficulties
>players usually maintain as little garrison or border troops as they can to save money
So AI go for easy picking(or so it think it will be easy picking)
>>
>>1552644
this is the best way to keep ai from sneak attacks. always get a decent sized garrison in those bordering cities.
>>
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why do modders do this
>>
>>1526395
Egyptians have always been based. Jewish religious propaganda is the only reason they were villified, historically.
>>
any good singleplayer mods for napopan? thinking about trying Darthmod improvements
>>
>>1552785
You mean the 12 turn replenishment for low tier units?
I´ve noticed that in DaC 5 too and it annoys me to no end
Even the swarm faction that are the goblins have a 5 turn replenishment for their basic trash
>>
>>1552666
>666
satan is right the AI has the foresight of a hamster, they see easy food and attack immediately

on the contrary you can keep away a strong faction by having a bigger garrison on the borders than their other neighbors do, they will attack you last, possibly even if you're the weakest.
(just like risk players do)

>>1552785
>>1552901

there must be something that screws with the modders mind, they always add that little extra change that fucks up what would have been great otherwise.

or in this case it is probably to stop the AI to shit out stacks over stacks of trash mobs.

though from my limited understanding of game files there are better fixes for this.
>>
>>1527037
Ancient horse autism is admirable
I don't understand it but respect it nonetheless
>>
>>1552785
because its based
>>
>>1527380
Those are far smaller than the ones in the game.
>>
>>1527380
>Basically greyhound sized
Jesus christ
>>
>>1527037
Yes but normalfags would complain if they were smaller and Egypt is a normalfag civilization
>>
>>1552546
Will it make my PC crash every 5 turns like Stainless Steel and it's clones?
>>
>>1550601
Also medieval 2 doesn't have a Rome 2 equivalent. Newcomers will invariably choose Rome 2 over Rome Remastered, but there would not be a real alternative to Medieval 2 Remastered.
>>
>>1553558
thats a good point
>>
>>1552305
I don't think the concept of totalen krieg existed in medieval times.
I just want to run a comfy medieval state but this shit always turns into WWIII medieval edition. I don't like that, that's not comfy at all.
>>
>>1553687
>I don't think the concept of totalen krieg existed in medieval times.
https://en.wikipedia.org/wiki/Harrying_of_the_North
not mention mongols or teutonic order
>>
>>1552626
Time is a flat circle
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>>1553687
play crusader kings then
>>
any mods increasing gun and cannon effects? god I need more smoke
>>
>>1553937
The 30 years war mod has a lot of smoke.
>>
>>1553558
Rome2 is such a pile of wasted potential it just makes me sad when I think about it.
>>
What are some of the mods you guys would recommend for Shogun 2 and Medieval 2?

Or 3 kingdoms I guess, but that one is in a weird spot where it isn't exactly historical or fantasy total war.
>>
>>1554160
you know kings and generals from youtube? now that guy autistically narrates his gameplays too on his alt channel. look up his shogun 2 vids. i think hes using some ultra realistic pack or something, it looked kino
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>>1554167
I do not, I don't really watch many people on youtube that play stuff, I generally prefer to play things myself. Does he list what the mod is in his video?

Almost all the shogun 2 mods seem broken now though.
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>>1554182
ca updated launcher breaking many games and mods in process
>>
>>1553548
nope
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>>1553548
No just make sure to waita bit after you finish a battle.Once you're at the victory screen that lists the losses wait a minute until the music stops.Leaving too early causes crashes in both Rome 1 and Medieval 2.
>>
fucking tsardoms unit models eating my frames lmao



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