Post your painting and talk with other paint enthusiast
>>1448480It was a chill achievement run, but european declared war on me 4 times so the goal was to get them out of my continentAlso took Indonesia because i could
The Ottomans are just...mindlessly powerfulThis is my first Ottoman game and I'm just steamrolling without any care for money, men, or AE
first time I ever play this long, started as aragon
>>1448828Absolutely retarded how Mesopotamia is a requirement for forming Rome, it was part of the Empire for like a few decades tops. Same with Britain, why require that shit? It was hardly an integral part when they were just willing to let it go so easily.
>>1448828Mare Nostrum as Aragon is like a rite of passage for EU4 players
>>1448876Because when most people think of the Roman Empire they think of peak Trajan borders. It's meant to be a meme challenge anyway.
Best idea group combinations?
>>1448923it’s just dumb when they could have easily had the requirements be “hold baghdad, basrah” and then they actually make you fully annex egypt (very weird that you can form rome without alexandria)
Should I wait for the upcoming patch they teased to get back into the game?
I am utterly lost for words, I need to go back to some past saves and see what happenedWHAT THE FUCK HAPPENED?WHAT THE FUCK?
Everyone just took turns dumping on them, I've never seen any country obliterated like this not even Ming
While just 11 years earlier everything is hunky-dory
>>1448942innovative-offensive-espionage for -35% advisor cost, +60% siege ability and +1 siege pip
Here we are at 1490, and the AI has reduced the Ottomans to an OPM of their own volitionWhat will become of this disgusting world?
>>1449077Memeluk expansion , assuming you going to be slapping around Austria
>>1449077>AI might actually form RumIncredible. My money is on Candar beating out Eretna, they have Constantinople.
>Economic+Offensive+QualityDiscipline is overpowered.
>>1448816Are Eyalets just ultra vassals or what do they even do
>>1448480I keep trying to get into this but the amount of RNG is just unbearable. The RNG infamy in Vicky 2 already puts me up the wall but EU4 makes it look like nothing
>>1449465don’t take up a relation slot, don’t join your wars unless asked, need to turn them into core eyalets before you annex them which is hard to do at >200 dev
>>1449504I've only barely played some vic2. Can you explain what you mean by RNG? Is it the events and just luck of getting PUs or stuff like that?
>>1449504EU4 really doesn't have that much RNG aside from siege timers and initial rival setup, what are you talking about?
>>1449544wutEU4 not counting the already mentioned RNG has: event RNG, AI event choice RNG, institution spawn RNG, heir stats RNG, Papacy RNG, goods in colonized provinces RNG
>>1449563All of that is incredibly easily overcome and doesn't matter in the long run, unless you need to scum for Poland picking a local noble or something. >goods in colonized provinces RNGI mean if you're playing as Tidore...
>>1449586Early combat RNG is more annoying.Lategame your generals + discipline bonuses overpower any RNG.
>when almost all of Europe is in a coalition against you, but you're still too scary to DoW
>>1449672Having lead trader +25% Global tariffs isn't a bad bonus though. Also its the 18th century you should be rich as shit already.
>>1449784Tariffs are absolutely worthless
>>1448969>>1448976>>1448978>>1449077Well done OttomansYou clawed your way back from being a 9-dev OPM back to owning Constantinople and being over 100 devHOWEVER
Going to be fascinating watching how the AI fucks this one up and ends up letting the Ottomans win.
what are some fun achievement runs or mission trees?
>>1449903Brentry as Angevin. Just remember you need to be elected emperor to get it, you can't dismantle.
>>1449903I think the most fun mission tree I ever had was the Teutonic order crusader branchMajahaphit has a mission where they get a subjugation Casus Belli on the entire world
fuck the ottomans and fuck discipline (why do they even give bonus military tactics?)nerf fucking when
>>1449952Aw boo hoo did you lose a war
>add great exhibition mod to my playlistpictures make the events much better
Jewing my way to a perfect HansaThose Irish Fellas left. Enjoy getting blobbed on idiots.
>>1450027What's up with Venice? Never saw them doing so well.
>>1450027>poland taking half of wallachia leads to serbia taking the other half>ottomans go for byzantium at the exact same time venice is going for byzantium>I wasn't paying attention for this middle part>janissary revolt in the 1480sit's a bit of a different game Aragon is a Grand Republic for some reason, the French managed a naval invasion of England and Austria took Bohemia and Hungary as PUs within 5 years of each other leading to a massive coalition. There's also this thing where the TO gets admitted to the Empire on the promise of not declaring on anyone in the Empire and then instantly declares on Brandenburg.
>>1450113No joke when those hansa shit list embargos start rolling This must be how USA feels when it bullies Russia and North Korea
>>1450113>Aragon is a Grand Republic for some reasonif they have negative stab or low legitimacy when the sindicat rememca event fires you can flip, but because the starting aragonese king is an old fart the ai usually meets these conditions. they're probably gonna make it so the ai doesn't take nearly as often it in the next patch
>>1450156>they're probably gonna make it so the ai doesn't take nearly as often it in the next patchProbably so, I kind of like the idea of Aragon as West Venice, Consulate of The Sea and all that.
>>1450161there's already a west venice, it's yellow and also has a trade node named after it
I hate how Russia doesn't form most games in the newest update. It is especially disappointing if you are playing in East Asia since the Russians becoming a problem over time is always a fun part of the game.Also, I don't have any images at the moment but Iberia is fucked in my latest game. Portugal owns most of it while England owns a huge chunk of the North. Castille is shredded and being protected by France. Aragon is relatively normal however but hasn't declared war on anyone really.
>>1450199Yeah, I never thought about that with Russia. I've played three campaigns since the update and Russia formed once. It's probably something to do with an OP commonblob. In the one game where they did form though they were fucking monstrous.
>>1450199russia has been forming very regularly for mestill too debt addled to do anything though
>>1448480I'm waiting for the converter to updated to reconvert into CK3, so I can do EU4 again and then move to Victoria 3,converting into Victoria 2 sucks so I'm praying by the time I finish EU4 again EU4 to Victoria 3 will be in good shape
>>1450242I think it is Nepruts Ironman Graphics
I've played Eu4 with friends in the past and have been called aggressive. It's normal gameplay to attack endlessly and only stop when you have a truce with everyone right? That's not aggressive that's playing the game
>>1450230It is sadSome people get nations a lot while others don't at allI've seen the Netherlands for instance, only once outside of games where I formed them when Burgundy became them. Other people however have Netherlands as a common occurrence.There is probably a person somewhere who gets Prussia every game too.
>>1450261Sure thing Bonaparte. It's their fault for not forming coalitions. multiplayer is about min maxing, single player is for RP or cheevos
Of the the hordes which is best to reform Golden horde
>>1450199They just blob all over to china which is fucking annoying because i want to see manchu AI forming Qing
>>1450279Isn't Kazan good because of the gold mine?
>>1450279great horde starts with the tatar yoke modifier in sarai which lets you collect cash from the russians yearly although that’s bugged so you lose it upon forming golden horde
What are some good overhaul mods that aren't Anbennar?
>>1450363If your computer is strong enough Meiou and Taxes. It's still really chuggy though
>>1450518>pick England>BOOOOOONNGGGGG>game loads>add 9999 of each mana so I can get some ideas>tag switch to castile and france to bankrupt them>add cores to scotland>exploration expansion quality offensiveyup, it's vidya time
So when are they going to nerf colonization speed? I'm tired of the whole new world being light blue and yellow
>>1450555It was fine (ish) when Expansion ideas only had 1 colonist. Rather than the speed maybe colonies should be prohibitively expensive (Darien colonisation bankrupted Scotland). This way colonies can only be built in the 1600s when countries are drowning in ducats. Also migratory natives need to be removed or at least an option to turn them off.
>>1450568Just mod them out.
>>1450573If I don't play Ironman I will savescum every siege tick.
>>1450573I NEED my cheevos
bros my friends say I play this too much 3k hours isn't that much for eu4 right
Are expansion ideas actually underrated for playing tall because they give you a new way to convert gold into dev with colonists?
>>1450621Anon I don't like gambling with a 5% chance one a year for a single dev even if it's in a high dev province
>>1450621Not playing right now but does expansion have a policy where you get an extra dip slot? If not can it when there are no more colonies left.
>>1450621colonists promoting development is basically worthless in terms of how much dev it gives you but technically, yes, once you have maximized monarch point income and dev cost reduction and have made your capital too large to siphon dev from other nations they are basically the only way to move the margin further
>>1450621>they give you a new way to convert gold into dev with colonists?you mean that thing where yo have a colonist dev a province for a miniscule chance of gaining 1 dev a year and in the meantime you can't build anything? No that's worthless I don't even know why its in the game the chance of it happening is so small.
My autism has grown so hard that whenever I play in Europe I go inno, espionage, and quality. That seige ability makes me so fucking erect
I mean offensive I'm stupid
>>1450650Fort defense and siege ability are two of the most satisfying modifiers in game. Garrison size can be pretty broken too but is harder to get.
>>1450624>>1450631>>1450640>>1450647Oh ok, I hadn't used that in so long. I didn't know the chance was so small.
Does economy affect whether AI attacks you or not?I have nearly no army as Yemen but I have one of the best economies out of all nations. Ottomans want my provinces but aren't attacking even though they have about 40k troops over me and my massive Mamluk ally. If they were to attack I could probably puff up to defend myself, ignoring force limit due to my economy, but I doubt the AI recognizes this part. Is my money making them evaluate me as a powerful nation?
Doing my first Bengal run, any tips? Already killed Bahmanis and fought off Ming
>>1450762The only factor is the size of your army.
Why is France so weak compared to Spain or Russia?
>>1450786Ai France currently just seems weak. I think it's the vassals personally, old France with Elan was sorta a threat but nowadays their army feels so small
>>1450777I'm pretty sure that weight of all your allies also counts in.
>>1450791Nobody can count the weight of your mother
>>1450812or the Ottomans
I don't have any pictures but one time I got bored and then did luck of the Irish as an exiled Granada. It was surprisingly easy, I almost conquered the entirety of Britain but got bored eventually and stopped playing with England only owning like one province on the Isles. I did convert most of Britain to Islam and made the entirety of Wales Andalusian which was funny. You could do this with any European or North African exile nation with varying results.
>>1450786rarely see anything other than austria getting the whole inheritance which fucks france over majorly from the days where it used to be ~100 free dev for themplus france’s trade setup is horrible and the AI doesn’t know how to mitigate that
>>1450858After the Middle East DLC Paradox should release a DLC centered around trade nations with an accompanying free update that overhauls trade. Maybe they could even make some sort of foreign trade post mechanic to allow France to set up posts down the St. Lawrence river among other historical situations. A mechanic such as this could even be used to improve colonization.
>>1450714on farmland or grassland with 3 dev it's a 50% and the chance stays decent up to 10 development but there are still better ways to get that 10 dev passivelyon forest, hill, highland it's lowon desert it's atrocious
>>1450866>Maybe they could even make some sort of foreign trade post mechanic to allow France to set up posts down the St. Lawrence river among other historical situations.These were called Factories and there is an idea specifically called that in Exploration but iirc it only affects trade company land kek.
>>1450858In Extended Timeline the inheritance never fires. This is a good thing and puts AI Burgundy on the same level as everyone else.
Every game seems to end around 1650
>>1450917>NOOOOO I NEED HALF OF FRANCE FOR MYSELF OR TO GO TO SALUZZO FOR A REDDIT SCREENSHOT AND THEN QUIT MY CAMPAIGN CIRCA 1650
>>1450921Who stops that early?That is where the fun begins, you can conquer entire nations on a whim Game also revitalizes when it hits 1700 and every nation begins to explode
When do I click the concentrate dev button? Both as a normal nation and horde.
>>1450933>Game also revitalizes when it hits 1700 and every nation begins to explodeThey do? Why?
>>1450964as a horde there’s no point because you can just raze insteadas a normal nation you can use it on newly conquered lands to reduce coring costs while still retaining some value, although as soon as your capital gets any size at all it starts to fall off quickly
I was at looking at military tech group units and... aren't some of them a bit retarded?african western infantry? polynesian guerrillas? what the fuck is that?also shouldn't the difference between western units and the rest be much bigger?
>>1450988>also shouldn't the difference between western units and the rest be much bigger?no, because the difference in quality should come from tech level and not pips. if this is an alternate history game there’s no reason why the most backwater nation in europe should have better troops than an ascendant mughals or an industrialized japan
I've spent thousands of ducats and hundreds of thousands of men conquering almost all the natives of North America, but for what? Is it really worth the men and money?
>>1451054Absolutely not, you should let the iberians colonize and then steal it all later
>>1451054why is louisiana part of the 13 colonies region?
>>1450967For me, a lot of the time when I hit that year I seem to be hit with unrest and war shortly after. AI also seems to get something similar. This of course doesn't happen every game but it happens in many. I think it is all of the conquering of the past century finally catching up combined with the revolutions and disasters.
My ottomans campaign continues. I'm sweatmoding WoW right now so I don't have much time to make progress in this campaign. I've settled for the idea that this will be a long term thing. My two targets right now ad the Portugese Maghreb and Genoa's Crimean colonies.
>>1451054>colonizing yourself instead of letting the ai do itlmao haha
>>1451112What contrast/color mod is that? The way Spain's color matched with name placement is mint
>>1451130It's "graphical map improvements" + the dark water submod.
>>1451120Personally I hate conquering say a Portuguese colony as England and having them paint the new world in their culture on my behalf for the next 300 years. It makes for unsatisfying map painting simulator results
What's the point of colonies anyway
>>1451154Distracting the Iberian AI with useless management that isn't worthwhile outside of the Caribbean while you run wild in India and the East Indies with trade companies
>>1450714I think if they upped the chance to a flat 5-10% chance for dev to happen a month it would work. The problem is if you have say a 30 dev province and shove a colonist on there you can be waiting a century and not get anything.
>>1451140I like how the average eu4 autist always aims to paint the map with some empire that will without a doubt get demolished within next 50-100 years following eu4 timeframe, instead of just focusing on strenghtening the country within.
>strenghtening the country within.Defined as what exactly
>>1451165They're not meant to go on high dev provincesThey're settlers not urban architects
>>1449784Tariffs are dogshit. By the time they even start giving you money they're worthless.
>>1451054Not at all. When I played a recent game I stole my colonies from the anglos and iberians
>>1451202but if i have low dev land that’s only because i’m blooooobing and if i’m blooooobing i have no need of improving my provinces
What a weird game. I blobbed into Belgium so I could get some presence in the Channel, took Calais but released another province as a trade city. I don't know anything about merchant republics (I only saw the trade post button yesterday) but reddit states that trade cities will never blob and never leave the trade league. This little bastard left the league because he is colonising bermuda and is now forming his own league. Now I need a new English Channel Trade City with a good leverage on the node and a good trade good to take advantage of that bonus to production.
There goes my plan to team up with England for France. At least I got a diplo slot back.
I love map games.
There's just something about using my colored Crayola to fill in the borders
The Ottomans are the most broken country ever. I'm earning over a thousand ducats monthly, full tech, not even using janissaries, 800k army, 600k manpower reserves, close to 600 ships, 180 of which are heavy. Managed to dodge the growing decadence and it's just a walk in the park.
>>1451934what font mod?
>>1451940For all the text in game, Stellaris UI Font. I believe the map font comes from Imperial Graphics mod.https://steamcommunity.com/sharedfiles/filedetails/?id=2828854392&searchtext=imperial+graphics
Does forming Somalia give you new missions? I think I might form it in my Yemen game if it gives me more missions.
*forms japan as prussia just to get more missions*
>>1451956Missions are love, Missions are life
>>1451951I formed it as Adal and had the same mission so i dont know it might give you somalian mission which are common to every Somalie nation but the tree is not that good
Is there any reason not to just delete every single castle at the start of a match?
>>1451934>dodge decadenceI would do it for western units.
what's even the point of eyalets?with admin ideas + government bonuses + ottoman ideas you get to core stuff for 5-10 admin plus later you get government capacity bonuses that make integrating land easier
>>1452048AI never seems to use them
>>1452048Lets you expand without worrying about government capacity.
>>1452032army tradition is good and oftentimes you will need those castles to absorb the enemy army while you siege out their capitalthey also reduce your devastation
>>1449839Its bullshit that the Ottomans can spawn rebels endlessly from Turkish culture even when one of the other Turk tribes takes over.
There are quite a few domination mechanics that paradox should put on every nation.
>>1452032Why would you destroy them
>>1450252holy moly post more
>>1452414I don't have any more pics from EU4 but here's the map at the start of CK3 after moving over from imp
GROß HABSBURGIUM IMPERII
>>1452492Hamburger Empire? Yum.
>>1452492Well done. That's too blobby though. I bet your prince count is under 40 when it could be over 120
Anyone got tips for Milan? Trying to colonize as well.
>>1452248fort upkeep is like half of your expenses in early game and mothball only cuts it in half
>>1452736I think it was at around 70
>>1452919Not bad not bad, why are you speaking in the past tense, did you unleash a vassal swarm on France?
>>1452882>Anyone got tips for Milan? Trying to colonize as well.Ally France, get called in to an English war, take something west from Portugal in that war. Separate peace if you have to.
>>1451941Stellaris UI Font isn't compatible with the Great Exhibition mod.
Got tired of my Ottomans campaign partway through. What domination dlc country should I play next? Thinking China or Japan.
>>1453104If you play as Japan you can also take the mandate and play with Chinese mechanics It is what I did for my first campaign Korea is realistically challenging to invade now so it is fun. I'm still kind of sad that they didn't update sengoku and only gave much content for a mostly ahistorical united Japan but am hopeful since I heard somewhere that Paradox supposedly had a lot of stuff for Japan and China that they couldn't get in Domination that they plan on adding later. Next few free updates and possibly a DLC down the line will be nice.Gaming is getting real nice releases in recent times.
>>1453130>I'm still kind of sad that they didn't update sengokuAh, that is a shame. The Warring Period could be done really well in Eu4. I wish it would get some mega mechanical upgrade to be like the HRE instead of just The Shogun diplo annexing race.
They're letting anyone in these daysBack in my day there were standards
>>1453141They could easily fix part of the problem by adding incentives to staying a daimyo or small emperor. Things to do while at peace and reasons not to go to war. Uniting Japan in under a decade from start should have serious consequences with your nation collapsing being likely. The warring also shouldn't start until the date it began irl as it all starting 1444 is part of the problem. Maybe your daimyo could focus on art or developing controlled land with new mechanics. It should focus much more on things that would be in the Clan's personal interests. Becoming shogun and unifying larger areas would of course eventually become part of these interests. There should also be events to allow Tokugawa to take control in the way it happened irl (maybe all purpose events too so it can happen with different clans for alt history scenarios.) If it had a screen like the HRE where you can see who's doing what and the current situations, it could even be interesting for people playing outside of Japan to look at either to prepare if what they see concerns them or just for entertainment while you wait for some years to pass. Maybe there could be mechanics where the Shogun can put down ordinances that the Daimyos will work towards fulfilling or will resist. Such a mechanic could also be used when the Shogun wants to go to war with a foreign nation to let the Daimyos prepare and improve war industry (maybe Daimyos that aren't as happy might not like the idea of going to war and will combat this). Japan should also have things related to families (not ck3 levels but more than most nations) including assassinations. Japan could quite literally become an island unto itself which would be realistic. You would of course still be able to pursue everything that lies outside of the island but the mechanics would make historical gameplay much more enjoyable and add flavor to any campaign. They have done pretty well with China and Korea so I have faith that they could do Japan well.
Bohemia's PU game is too stronk.
>>1453235Okay, I'll bite, what's the strat/ideas for this besides following the mission tree?
>>1453240I got Poland as a triple deal as the AI managed to somehow rub enough electrons around to declare restoration of union after I isolated Hungary by removing their alliance with Austria by deccing on a minor he allied for the humiliation. From there you can get yourself a von cringesburg via Bohemia's goverment reform electing the nearest strongest neighbour which let me get Castile, France was actually by accident when the French somehow bypassed all their tradition with a young king somehow dying at the age of like 18, thus leading to a succession war between me and an OPM, but you could easily have done the same getting a valois the same way you can get the habsburg jaw. Burgundy is the same as usual and in like 10ish years I'll prob get Austria under my foot as well.
>>1453248so that's how it is huh, intredasting
>>1453232Kilwa always manages to live somehow and is an annoyance in 90% of campaigns They also find a way to fabricate massive African armies and fill their land with forts It is fun to conquer their ivory provinces though to get that nice diplo rep Kilwa is a constant in eu4
>>1453379It's the gold provinces combined with the ivory ones, plus the weakness of Madagascar nations.
>>1453379in my game kilwa had a large empire in south africa, east africa and madagascar and they had 0 forts and barely any armiesstill annoying because they get alliance with euro powers
>>1453156Everything you've said would be amazing. >Japan should also have things related to families (not ck3 levels but more than most nations) including assassinations.This would give the islands a lot of flavour and a unique feeling. Have it be more personality oriented until the final tag is formed and then have it be a nation state like all other tags in the game. >I have faith that they could do Japan well.If they do half of what you said it would be a good start. Get this to Johan so he can steal your ideas.
Why did they make it so difficult to form Siam as Ayutthaya (the canonical Siam) but easy as hell for Lan Xang? I still don't get why it's so obtuse as one but the other it's extremely easy
>>1453452Johan works in mysterious ways.
>>1449784tariffs suck for money, especially compared to mercantilism maxing (which will piss off your colonies quite a bit). Colonies actually aren't bad nowadays for giving your manpower and force limit nowadays, and also they do give you a place to conquer that won't cost you admin or a diplo slot. Got to keep warring if you want your military tradition high.
>>1453465It's actually ridiculous how stringent the requirements are as Ayutthaya>Age of Absolutism/1700 or later>There can be no European presence in SEA meaning that if Spain, Portugal or whoever else has even a single shitty island you have to fight WW0 over it>etcWhile Lan Xang is>Own these three specific provinces plus at least two more in IndochinaYou don't even need a certain tech level or year cost, that's it. For Ayutthaya it makes sense to have such specific conditions given how overpowered Siam is but for Lan Xang it's just nonsensical and almost bafflingly easy. as a result almost every player actually just plays as Lan Xang when they want Siam instead of going through the rigamarole as Ayutthaya. I think it's a shame as Ayutthaya is a pretty interesting nation with an interesting start position but they just get dabbed on by their boring neighbour due to bad planning.
Royal marriage is such a weird mechanic. Why can't I pick which one I want to become my leaders consort rather than it being random?
>>1453482The technology then just wasn't there yet.Or see:>>1453465
>>1453156This reminds me of a Vic2 mod I played that wanted to incentivize forming Germany in 1870 as opposed to ASAP. What it did was give a population growth buff to tiny nations. So all the German minors would have massive pop growth only if they weren't annexed. Meaning that a Germany that formed later had more pops. No idea how to make that in EU4 though
>>1453531this is how germany already works with OPMs having nothing better to do than blow their mana on dev
>>1453470Culture swap to siamese and you can form Siam with ayutthaya without all the requirement
every few years I get this alert and Russia give me a % of their annual income is this a new thing?
>>1453864It's part of their gov reform where they can "modernize", lowering institution embracement cost, it's honestly weird and just a bystep in their mission tree once you get far enough, I got it done in like 5 years by spying on the ottoblob.
>>1453869Ah ok, I was worried it would make them much stronger but if it's just institution costs that's fine. At some point down the line I'll be backstabbing them for St Petersburg and a White Sea City.
how do you guys find people who to play with? i don't like the eu4 discords i've joined cus it's just endless 1444s that never get rehosted
>>1453998Who even plays multiplayer?
>>1454007For me, sp is very boring. The big wars between players where you have to coordinate and work together is where I get the most fun.
Why are the Ottomans so arrogant? They always declare wars they can't win and will send stacks into battles they won't do well in. I guess it is realistic but it gets a bit annoying.