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File: Bente Jorgensen.jpg (145 KB, 972x972)
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Discuss the Anno game series, show us pictures of your cities and tell the other anons about your current playthrough.

Who are your favourite NPC characters to share a game world with from across all games?
Which portraits do you like to use?
>>
Post your cities
>>
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>>1315984
This is the furthest I got with Crown Falls before getting overwhelmed (was my first game and I was not ready for skyscraper needs)
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>>1315984
haven't played in quite a while
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A renowned personage has arrived!
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>>1315984
You can't imagine the hate I feel about those slopes.
>>
>>1316009
is this on a 10x10 grid?
>>
>>1315984
First time playing 1800, only briefly played 1404 prior to this.

I'm getting overwhelmed trying to prep to move my main civilization to crown falls. Thinking about downgrading the ditchwater artisans who don't have jobs due to the actor, and using the workers to get all the raw materials for the engineers.
>>
>>1316012
why if it isn't jack tar himself
>>
>>1316038
I wouldn't do that - those artisans without jobs still provide income for you.
In Crown Falls you'll have enough space for any of those. But I'd personally get to investors before starting Crown Falls, because it'll allow you to plan layouts better, as you'll already have buildings for further needs.
>>
>>1316045
The problem is I need to vastly increase my worker workforce to make pretty much anything in the engineer tier. Should I just start moving industry and agriculture to other islands and have ditchwater be fully residential?
>>
>>1316047
You don't need as many as you think you do - and you can get more workers easily, no need to get rid of artisans.
Once you start making electricity the production shoots through the roof.
>>
>>1316047
>have ditchwater be fully residential?
The workers on ditchwater won't be able to go to trelawney because it's considered a separate instance, so you're either looking at importing all of your goods to crown falls or moving your industry to trelawney. if you do the latter I suggest turning ditchwater into a self-contained industry island and have it export something to trelawney (I personally turn it into a construction material exporter)
>>
>>1316050
>turn it into a construction material exporter
That's kinda what I was thinking of as plan B. Most of my playthrough has been self sustaining the growth, but generally only having construction materials as any viable export since there's no overt consumption of it other than my own progression.
>>
>>1315969
Is it worth buying 1800?
>>
>>1316029
It is yeah.
>>1316038
is there a way to tilt the camera or get a free camera on 1404 or 2070?
>>
>>1316057
I have no idea, anon. It's been like 10 years since i played 1404
>>
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>>1316056
Yes.
And assuming your next question is "is it worth buying the DLC's?":
>Botanica
No
>Sunken Treasures
Yes
>The Passage
Depends, do you like the show 'The Terror'? If so yes. If you don't care, skip it until sale.
>Seat of Power
Eh.
>Bright Harvest
YEEEEEEEEEEEEEEEES.
>Land of Lions
Yes
>Tourist Season
Yes
>Docklands
Yes
>High Life
Yes
>Seeds of Change
Yes, but it's undercooked, so wait for sale.
>Empire of the Sky
Yes
>New World Rising
Yes
>>
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>>1315969
1800 is my first Anno game, I bought it on steam sale, spent 60 hours on my first few saves getting overwhelmed, deleted it all, and I am currently 80 hours in on my new main save. All that said, I'm mostly focusing on comfy building and I don't care about war and conflict that will just fuck up my trade routes and annoy me. I keep Bente and Qing around because the first is a huge slut and the other is submissive, and both are attractive.

Today I started making my city look less shit, because the rail design I had was too intrusive (road-wall-rail-rail-wall-road) and cut up my island way too much for my liking. My main road from the docks was mostly unused, but now I shuffled almost the entierty of my island around to make it shape up like in pic related. If I come across as rambling is because I've been... I just checked the clock and I did NOT realise it was already bedtime... so it turns out I've been sitting here the entire fucking day and just have had coffee for breakfast and nothing to eat. This game is fucking dangerous and if I had any sense at all I would uninstall it and never play it again.
>>
>>1316061
Wouldn't it be better to just say "grab all season passes" or "grab complete edition"?
On sale it's better value than to pick and choose, especially the completed edition.
>>
>>1316095
Looking on Steam, Year 4 Complete is 120 bucks. I guess you save money, but it all depends on your budget whether you should buy the DLC's piecemeal or try to compare the cost and see if you save.
>>
>>1316097
On sale it should be 60 - that's the price it launched with on Steam.
For that money it's great value. Though despite being "complete edition", you don't get the cosmetic DLC.
>>
Just buy the base game and use UplayR2Unlocker
>>
>>1316108
You could do this, but at the same time I really would recommend supporting the Anno devs so Ubisoft doesn't sell them to Microsoft or EA.
>>
>>1316061
actually the answer is "no" for every dlc, the base game is perfect and the dlc is tacked-on feature bloat
>>
>>1316123
Objectively wrong in the case of Bright Harvest. Vanilla feels unplayable.
>>
>>1316123
New world rising is more or less required. New world was way undercooked in vanilla.
>>
>>1316056
The devs deserve every penny you give them, so the only question is whether or not you're willing to give Ubisoft their cut. If the latter is a point of contention, then I won't blame you for pirating it.
>>
>>1316132
New World has the same problem that Lunar had in 2205 (not that was the only problem with the game). Two tiers are simply not enough for your major colony, you need three. If you only have two tiers, then you're basically encouraged not to bother maxing out all their needs.
>>
Beryl would not peace out with me so I took all her old world islands. Now those islands provide raw goods to feed my tourist and industry islands. Later they'll help me set up Crown Falls. Stupid irish woman.
>>
>>1315984
they need to add a mechanic that encourages you to put workers near their workplaces
>>
Can you skip arctic storyline?
>>
>>1316192
if you want arctic airships and nate's items you can't, but if you don't care for either go ahead
note that helium airships work in the arctic, I'd even recommend using them for scrap hunting
>>
>>1316197
Is there any point to building those? Just seems like too much effort for what they bring compared to helium airships.
>>
>>1316231
It's a product of Arctic's airships originally intending to be a special reward for that area, and then the devs said "fuck it" and gave you airships at New World tier 2.
>>
>>1316109
I mean ubisoft itself probably will get sold to one of them.
>>
>>1316252
Ubisoft can't be sold wholesale. It's basically a bunch of development studios in a trenchcoat. They'll sell off their assets before merging with M$.
>>
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>build a mine
>MY FATHER DIED IN THOSE MINES
>wants to buy something
>a ship needs a STIFF rudder
>plan my expedition
>SEDUCTIVE CHARTS BURIES MY DESK
>complete a quest
>KEEN AS A THREE LEGGED GOAT
>looking at my main island
>A fire broke out
>>
>>1316407
>he hates SOUL
>>
>>1316407
Bro I love how much the characters talk. Adds character. Even better when you stay over them for a bit and they start talking about themselves or tell jokes.
AI competitors are even better. Its really funnier when you do something like colonize an island and they blow their top.
>>
>>1316407
Are you ready to, heh heh, bail me out?
>>
>>1316416
GULTY TILL YOU PROVE YOURSELF INNOCENT
>>
>>1316414
characters have a fuckton of dialogue if you spend time having them selected, gives a ton of insight into their backstory
the engineer for example will say "we do all the work and get none of the credit, people always mistake me for an engineers wife"
or the black guy saying he got rejected at "arvard" for his "chroma"
>>
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>>1316408
>do nothing
>WE OUGHT TO SHARE TEA MORE OFTEN
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>1316418
I really love Vicente & Oliveira.
The former has a hair trigger where anything and everything can throw him into a rage fit and the latter who literally doesn't let ANYTHING get under his skin.
>>
>>1316407
THAT'S RIGHT, SHOW THOSE GREASY PLEBS WHAT FOR
>>
>>1316355
Imagine if she was blonde.
Perfection.
>>
>>1316418
I like how Jornalero just tells you off with "I have work to do".

>>1316259
I could see Microsoft being interested in Bluebyte/Anno - considering how hard they are pushing the RTS games.
>>
>>1316407
>FISH BANG BIBBLY, THERE SHE BLOWS
>I AM QUITE PENETRATED BY YOUR KINDNESS
>DUTY DONE, TIME FOR A KIP
>PULL UP YOUR BRACES, AND THRUST INTO THE UNKNOWN
They overdid it a little with Sir Archibald. I remember Lord Northburgh was based and a good friend while Rufus Thorne was a bit boring.
>>
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>>1316092
>Bente
>a huge slut
Bente is pure and good, anon. She's also the best Jorgensen, though there's not much competition in that field.
>>
>>1316181
If they did that they'd need to make services serve a way larger area, or simply make islands bigger. Would be great to not have a outer periferee of farmers in any city who should be living out among the farms, but there isn't enough space to make tiny farming communities that all need their own church and marketplace.
>>
>>1316407
Hide the bottle, it's a surprise inspection.
>>
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some of the stuff an artisan says cracks me up
>>
>>1316460
I hate to break it to you anon but she has her face buried in her pillow, ass up high, and moan "Explooooooore this!" as she gets fucked from behind multiple times per day.
>>
There is NO PORN off Qing and I am SUFFERING
>>
>>1316511
No porn of the two besties Bente and Qing, the former sexually corrupting the latter into depravity. No porn of cute explorer girl warming up and getting sweaty with a lover in her tent in a shared sleeping bag.
>>
>>1316511
>>1316522
if there was porn of said characters it would probably be german porn
be grateful
>>
>>1316524
Or made by Sparrow, or shadman.
>>
>>1316522
Motherfucker don't torment me
>>1316524
>>1316527
Yeah but if there was something I could get off on it and be done with this asian fetish. Instead I'm sitting here blue balled everytime she asks "May I...?". The coffee break prompt might as well be "It's been two hours. How about a nice furious jerk off session."
>>
>>1315984
The New World big island is a blessing and a curse.
>>
>>1316573
I literally cba with the new world every island you go to build on is just covered in fucking oil fields
>>
>>1316578
The new islands they generate are less fucked, still covered in oil, but they have less fucking rivers so you can actually fill them and build pretty big. The main one pictured here has no oil cause it has "progressive" renewable energy caused by mass flooding of pristine jungle which is pretty based. I still turned the island into a giant oil port for my tractors though.
>>
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>>1315984
Anno 1404 cities OK? My potato PC can't run 1800 (which is probably for the best, since I wasted a good year and a half just playing 1404).
>>
>>1316645
>Anno 1404 cities OK?
yes
how do you get a free cam/camera tilt in 1404?
After 1800 I can't play without a free cam
>>
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>>1316697
>yes
Nice.
>how do you get a free cam/camera tilt in 1404?
Press F1, IIRC. It's not like in 1800 where you can get a pedestrian view of the city but it's decent enough.
>>
>>1316539
>>1316511
I don't see the appeal of princess Qing desu, she looked a lot better in the concept art.
>>
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There were a number of NPCs that didn't make the cut, pic related. There was a dazzling con man, an Ottoman princess, a Goth occultist and a mob boss. I think the Ottoman girl would have been interesting, opening possibilities for an Orient region like in 1404.
>>
>>
>>1316780
When are we getting the Asia DLC?
>>
>>1315969
Is this game any good? The aesthetics are cool at a distance, but the grid thing looks SO incredibly dull. like this, no offense.
>>1316092
>>
>>1316708
that's really good looking anon
I just tried f1 but that's not enough. Apparently to get the free cam you have to edit files.
>>
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>>1316793
>Is this game any good?
Yes. If you don't like grids then don't build grids
>>
>>1316780
I hate that the Anarchist won. He's so boring. They try to do some stupid Animal Farm thing with him, but it's super half assed.
>>
>>1316780
>tfw no 19th century goth poet gf
>>
>>1316583
I went looking for mods because I want to really get into the new world (and I don't mind the snake rivers on some islands that could make for interesting town shapes). I saw a mod saying that you can use researchers or something to move oil fields? I don't need to cheat for oil because you can get all the oil you ever need with magnetist and electrical engineer I just hate every island having 19 oil fields spread out everywhere stopping any decent building attempts.
Also your two screens are pretty cool and make me want to finally go past oberos. Some nice work anon.
>>
>>1316844
>you can use researchers or something to move oil fields
Yeah, it's a 'major discovery' iirc but it gets pretty damn expensive at a certain point research-wise
>>
>>1316846
Ah, that's a shame. It will give me something to aim for. The enbesa quests are a bit of a slog tbf
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>>1316815
>that's really good looking anon
Thanks anon, I spent more time than I'd like to admit on it.
>Apparently to get the free cam you have to edit files.
Yeah, I'm not savvy enough to tamper with the files so standard tilted view for me it is.
>>
>>1316856
That's really well done as well. You should upgrade your rig and get into 1800 you would lose even more time.
>>
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>>1316780
I think E got recycled into the inspector in the silver scenario/generic enemy captain/non-masked pyrtorian. Sort of the same hat and facial hair, same posture, and both look like a pissed-off artisan.
C really should have been the tourist instead of the colour-swap visitor that we got.
>>
>>1316823
He didn't win, Gasparov did. They decided to add Hugo in anyway.
>>
>>1316791
You can't at this stage add another continent, it'd be too crowded. If I had the choice I'd take Asia over Africa. You probably could get away with being a lot more accurate to history in Asia as compared to Africa (don't even know if there was much trade or cultural exchange between Ethiopia and the europeans at that point in history). If you want irrigation issues then I have good news, China has a lot of climates, so you could well add both too arid and too boggy islands on the same map. You could even include more understandable lifestyle goods to boot. Can't really see an average victorian worker importing smoking pipes or hibiscus petals from another continent, but I can see him import porcelain or tea, as it was done historically.
>>
>>1316993
I feel Enbesa seems to be a stew of both Arabic and Ethiopia.
It feels very stage that there is no Asia considering Princess Qing exists and the Opium Wars and western powers humiliating China in general were part of the timeframe.
>>
>>1315984
>>
There ought to be some sort of essay or study on city builders, what they abstract & their baked-in assumption on how society/economy works.

Like, Anno 1800 don't bother with physical movement of people (and barely of goods, once it's in a warehouse it teleports) within an island, nor does it concerns itself with unemployment (on the contrary, unemployed pop pay taxes, but isn't used in a building costing you upkeep)

I'm drunk, and can't elaborate much more, but I'd really love to see some midwit faggot like Bret Devereaux do a serie about that.
>>
>>1317011
Yeah, I really wish Asia got its own map.
They did say there won't be any more "seasons", but I guess that doesn't mean there's no chance of standalone DLC pack.
>>
>>1317026
I think they also said that there aren't going to be more regions due to optimization concerns, and that's why Seasons 3 and 4 didn't have any new ones.
>>
>>1316488
I need a pic of this at night
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>>1316708
dude i wish they added orientals in 1800
>>
>>1316780
Looks like she became Kahina, what a downgrade.
>>
>>1316993
If they built another game in this time period they should put in India AND China, both really important to the setting and full of planty of interesting resources/luxuries/items/etc.
>>
>>1317080
I don't see that happening, not anytime soon(understand a decade) anyway.
Their games' years' digits always add up to 9.
Which makes anything 19XY a no go.
The closest thing would be something either 1710 or 1701, latter which already happened.
It did have only small bits of china iirc, nothing like even 1404. I guess they could "remake" it.

I guess you could still set it in the 16th or even late 15th century, but I don't see how well could you differentiate it or make it actually interesting compared to 1800 which had so many interesting things.
>>
Anybody try the demo for the new Steamworld game? They copied the residence upgrading mechanic from Anno.
>>1317086
They're not gonna let a naming easter egg stop them from using a good setting.
>>
>>1317080
If they did another game set in the 19th century, they should do an Asian themed amalgamation of China, Japan, and Korea to not step on toes; and have the plot be the colonization of Australia. Go full alt timeline.
>>
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>>1315984
Postan some screenshots of my starting island
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>>1317197
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>>1317199
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>>1317200
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>>1317201
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>>1317202
All I got. 409 hours worth.
>>
I've been developing Crown Falls for hours and hours, shuffling around districts etc and left the rest of the world to their own devices. But recently I started to focus on the smaller islands to shift dirty production away from the capital. I've also neglected a bunch of basic needs that I should deal with. So much to do, to make more efficient, and to optimise. On a side note, I really like the mod that give you the option on making higher tier Worker and Artisan residences.
>>
>>1316123
Nah, no.
>>
>>1316231
gottagofast
>>
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>>1316407
SO GOOD TO SEE YOU UNCLE

>SEDUCTIVE CHARTS BURY MY DESK
the image of the sea captain like this is always amusing to me
>>
>>1316791
enjoy your small cosmetic dlc
>>
>>1317197
Very nice
>>
Five hours left till I can play again
>>
>>1315969
>Playing casual Multiplayer with friends
>Shooting the shit
>Lategame we all wanna fight sum naval battles with these big fleets we built, declare war for shiggles
>War lasts two hours
>Rebuilding period lasts for four hours as we all try to stop the string of economical disasters travelling across the world caused by the stop of global trade during the war
>Crown Falls, which we let our newest player take, is in a state of permanent revolt, plague and firestorm
>>
any meta to diving?
>>
>>1317376
>any meta to diving?
Unlock scholars, never bother with diving, expedition or world fair again.
>>
>>1316407
>>1316488
Glass is more half-full than half-empt-,eh who cares, pour some more!
>>
>>1317404
Cringe, but not nearly as much as everything the engineer says.
>>
>>1317410
A glass of juice to moisten your mouth?
>>
>>1317197
>>1317199
>>1317200
>>1317201
>>1317202
>>1317203
some really good stuff in here
I'm going to steal a couple of ideas like the little groves you have around the tower
well done
>>
I don't like crown falls
>>
>>1317507
ok
>>
>>1317510
not ok.
>>
What's the point of monitors? Battlecruisers seem way better, even with the extra cost considered. Is the advantage if you don't micro at all and just throw ships at problems to get back to city building or something?
>>
>>1317507
I like it but I hate that it's basically one big hill. Everything looks shitty at street level.
>>
Explain haciendas to a brainlet
>>
>>1317575
radius-based special farm/production/houses, acts as a pseudo state department as well. population increases radius of hacienda effects as well as where you can build special modules
>>
>>1317587
Does the commuter pier affect that population radius? Thinking about building it on that big new world island and having the population commute in
>>
>>1317589
Nope, the population has to be on the same island
>>
>>1317575
They're basically a company town where civilian and agriculture/industrial needs are merged. It is not implemented well, though. The idea would have been better suited to a 2070 remake, where the Tycoons have a literal company town and the Edens have a commune.
>>
>>1317575
tiny farms
>>
>>1317645
Tiny farms + big residences
>>
>>1317654
I cba with hacienda residences because they need more of a foot print for schnapps, hot sauce atole. They have a use pre investor if you need some influence
>>
>>1317657
Yeah I filled up Manola with a massive Hacienda and now I'm thinking I'll be better off if I just trash it and use normal residences.
>>
>>1317661
Yeah I've got a Hacienda at the top of a hill on Manola but there aren't enough ornaments/tiles for what I want. Keep it for those farms, fertilizer and breweries though. As >>1317617
says Hacienda is just not implemented well.
Line those farms up and then get an Arborist on them and you will not even need tobacco farms which have a ridiculous footprint for tiny new world islands.
Arborist also makes farms smaller haha
https://anno-toolkit.jansepke.de/en/items/guildhouse
>>
>>1317657
They're useful post investor too, especially if you're on higher difficulty settings because the influence you gain is the same regardless. You also don't have to fully supply them since the influence is per residence so you only need to give them enough to keep them from moving out.
>>
Do you guys beauty build your industrial islands or just your main residential ones?
>>
>>1317676
Just Crown Falls.

Everything else exists to be ruthlessly efficient in order to feed the city.
>>
>>1317676
I try to make all look as nice as I can.
>>
Playing the campaign, what's the "canon" order to approach everything
>>
>>1317693
campaign>eden burning>crown falls>season of silver>land of lions>the passage is how I do it for plot
>>
>>1317575
1- Tiny farms
2- Fertilizer that boost the production of said tiny farms
3- Drop one on Manola with the Dam, fix all your needs for new world crops.
>>
I'm playing a sandbox game against 3 hard AIs, and things are going well enough. My first priority was getting some islands in the old world and building at least two turrets per harbour area. The land grab got Lady Hunt and Admiral Silva te declare war, but they've lost a lot of ships trying to get through the straits between two of my islands.

I got to the new world much later than the rest, and had to pick off a few lightly defended islands from Lady Hunt. Now I have 3 new world and five or six old world islands, enough to build several cities. I'm going to get to engineers or even investors before moving over to Cape Trelawney. I want to be sure I can quickly settle several islands there before the AI.

Pic related, my modded church in my main city. The new world cathedral is also nice, but that's for later because of its high upkeep and build costs.
>>
>>1317323
very based i can never get people to pvp, one friend rage quit forever cause i took his pepper island
>>
>>1317817
Your harbor still looks like shit, btw.
>>
Turns out naming a new game the same as a previous one overwrites the older save. 100 hour save down the drain, oh well.
>>
>>1317900
No old autosaves?
>>
>>1317901
I can double check after work. At least I learned a lot from that save that I can apply on future runs if nothing else.
>>
How would you guys rate the season passes based on importance? I'm thinking of picking two up + base game just to try it out before getting the rest if I like it
>>
>>1318030
Season 2 > Season 3/4 > Season 1. Season 2 is worth it for Bright Harvest alone.
>>
>>1318030
1, 4, 2, 3.
First includes a very unique region in the arctic. I don't necesarily think it's that fun, but it's the most different region to build in, it has airships, so you get a feature that an entire DLC was based around as well. It also has Crown Falls which is basically just to let you city-build to your hearts content.
Fourth was a bit of a nothingburger save for New World Rising which was sorely needed, more or less fixes the issues with the New World. Everything else is superfluous in that pack.
Second was meant to have Africa as its "big" DLC, but it's the least interesting continent to play on, and that includes Cape Trelawney which is just the old world again with a salvaging gimmick. Bright Harvest is the best part of the pack and it's just tractors and other farm efficiency boosts.
Third doesn't do anything for me really. Tourists feel a bit out of place, docklands is powerful but not fun, skyscrapers to me feel like arbitrary difficulty stapled on to the endgame.
>>
>>1318030
Year 4 Complete Edition - with all season passes, no cosmetic DLC - goes on sale for 60 on steam.
If you want just uPlay, then you can get it from official key sellers for 50 most of the time.
>>
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>>1317477
Thanks. I was aiming for something similar to pic related for the tower.
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>>1318030
Depends on what you find important.
OP Cheese? Season 2 and 3 by far. Having the Palace, Wakanda, and Docklands is pretty much the trifecta of cheese.
Do you like building? Probably Season 1 and 4 because it has Creative-mode Falls and the new Hydro-Dam Island.
>>
Should I storm Vincente's harbour, anons? I have a feeling I'll win, but lose 75% or more of my fleet. Those flame turrets are brutal. Right now I'm just sinking everything trying to get in or out of his main city.
>>
>>1318258
I would just get a Battleship and snipe them with the longer range.
You have a neat blockade setup, but wouldn't win in an assault
Losing all those ships would be a waste.
>>
>>1318258
Keep up the blockade and like the other anon said, siege them with a battleship. you might need a telescope item to outrange the cannons but it's heavily preferable to losing a ton of ships
>>
I really hate how sieges work in 1800. They implied that both sailing ships and battleships were equally good, just in different circumstances; but it really is "battleships or nothing".
>>
>>1318266
>>1318281
I'm still at artisan level, so I'll have to power through and set up those production chains first.
>>
>>1317751
nice screen my friend. That is a good tall church but I like the chimney aesthetic. I am tempted to download Jakobs Collection mod but some stuff in there looks fucking stupid (pescatarian ??) I want diagonal streets though
>>
>>1318351
He's kind enough that you get the option to install whatever mod you prefer.
>>
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>>1318353
Do you use the Jakob? I know someone in this thread is using the railroad texture. That and the New World street texture looks good
>>
I won the sea battle for the island, and the damage wasn't that bad. I managed to recover my legendary item from amidst the debris as well. Now Vicente isn't really a threat anymore, and the military budget is a bit lower now. I'm going to focus on my economy again, first to fulfil all the worker's needs again and then the artisans. I've built my old world farms with room for tractor sheds and Vicente's island has oil wells, so I know what I'm going to do next.
>>
>>1318284
I'd guess it's for balancing reasons for those few who play comp multiplayer. If someone rushes new world for engineers then they could monopolize it with their battleships if they were unquestionably best. No new world for the other players means no engineers means no way to fight back.
>>1318281
Have they made the AI reliant on goods finally? Last I tried blocading them I eventually found out that they don't care about that and simply progresses based on how they SHOULD be able to from what islands they own.
>>
>>1316524
>if there was porn of said characters it would probably be german porn
>be grateful
You say this as if its a bad thing?
Watching three balding midgets please Bente with a wide assortment of cucumbers is excactly what I'm looking for
>>
>>1318284
ship of the line is the best bang for your buck in the game, the steamer ones are simply not worth it at all in my experience
what are you talking about
>>
>>1318769
We're talking about sieges.
>>
Looks like that bug where easy ai will settle without asking is back.
>>
>>1318702
Somebody should commission Anno porn.
>>
>>1319335
if someone shows me the artist, how much they'd cost and what to tell them i'd do it
but ive no clue hwo to commission artists cuz i dont use twitter
>>
>>1319343
>find the right artist
>see if '-commissions open~!-' is on their profile info
>"I want this girl [picture of bright eyed, rosy cheeked explorer tomboy girl] on her back in an 1800s arctic tent with her legs spread and arms wrapped around Anons neck as he fucks her in missionary position. She has a big bright smile with her eyes half-closed due to her euphoria and love for Anon, or eyes wide with her mouth open due to moans as she is overcome with a for her new experience."
>That will be $150 + tip
>>
>>1318702
There are no cucumbers in anno 1800, you'd have to make do with some other vegetable or product.
>>1319386
>commission artist values your trade
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>>1315984
I seen this on discord
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>>1320021
oh it didn't copy the link for the screenshot
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>>1315984
I'm not quite at the state in my current save to have any significant cities but I do have my comfy beer island to share
>>
>>1315984
>>
>>1319386
im an esl and a retard, but contact an artist and ill pay
>>
>female engineers who complain about men taking the credit
>female ship captains
>black nigress invented helium airships
>africans are scholars who do all your research
>notTrump
I know Anno has always been left leaning, but they really made it obnoxious in 1800.
>>
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>>1320281
you are always welcome to fuck off that's always been an option
>>
He didn't even get it right, bader is not a reference to trump other than maybe the name and old nate invented airships.
What a shit bait.
>>
>>1320291
No.
>>1320292
Nate invented gas ones, nigress invented helium ones.
>>
>>1320281
You forget the worst crime of all
>no China because muh century of humiliation
>>
>>1320303
>china is more important than the arab/indian region
there is a lot missing, i don't think there is any big explanation for it
>>
>>1320304
India is important too. The explanation is someone on the dev team really likes polar exploration, and they didn't want to do any "colonialism" (despite the entire game being about colonialism).
>>
>>1320306
they already had the new world and honestly did colonization in such a nice way without hurting anyones feelings
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>>1320281
I like it, gatekeeps retards out of the game
but an explanation to the women thing is cuz the dev team has lots of women so it makes sense they'd write themselves in lead roles and put stuff that bothers them in it
>>
>>1320316
>Make game worse to filter people
Genius plan!
>>
>>1320318
it's not worse, cuz it's real issues with the engineer
as for the black scholars thing i thought it was you uplifting them by taking them from a shit situation and educating them thus showing that humans are equal and its our circumstance that affects us, and they pay you back with their own free research
>>
>>1320318
oh and the trump guy you mentioned only has that name, he doesn't even act remotely like him and i love him in my games
i dont care who invented helium ships, but if a black woman inventing it makes retards seethe and fuck off its welcome
there are male and female ship captains, they had a lot more female voice actresses than they did males in their studio too
>>
>>1320301
Is helium not a gas?
>>
>>1320326
don't question him
>>
Anno 1800 is pozzed to hell. No point in denying that. The game itself is good despite the black scholars (kek) and female engineers (lol). You can just pirate it which I did initially before buying.
>>
I'm at the final 2 investor needs which all seem to be made in the NW. Should I stop here and start on Crown Falls now?
>>
>>1320381
i wish you'd fuck off back to /v/
>>1320385
i usually go to crown falls as early as artisans, really you can go whenever you want but you seem more than ready for it
>>
>>1320385
>>1320393
Just make sure you have the ~103 influence you need to settle it
>>
>>1320396
>>1320393
Do you guys have any good train track layouts?
>>
>>1320393
>stated the game is good despite the poz
>go back to /v/
Shill, please go back to plebbit.
>>
>>1320307
New World is framed in the context of LA REVOLUTION! which made no sense because you just colonize them anyway. New World Rising fixed this a little.
>>
>>1320024
ah yes, the H marked... Hairship pad?
>>
>>1320281
I can deal with most of that. The absolute worst are the fucking obreros. Constantly condescending snarky bitches. And the fucking irony of their line about nuance.
>>
>>1320412
you are helping them rebuild
>>
>>1320425
by razing the jungle and turning every island into coffee/cotton plantations. before this dlc anyway.
>>
>>1320435
every good civilization is built on destroyed jungles
>>
>>1320425
Again, it never felt that way until New World Rising.
>>
>>1320437
Except they're doing it to build up their OW master's cities.
>>
>>1320437
Dude, you can't argue this point. The trade between Old and New World really goes only one way until New World Rising, when it's far more fair. Also lifestyle goods help as well. DLC fixed shit, but before it did it was 100% colonialism with you tricking the stupid locals.
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Disregarding all the fags whining about retarded gay political shit nobody cares about, anyone else wish there was ways to import other biome seeds to the OW NW and vice versa? Be pretty cool to import Coffee seeds to places like Embesa considering stuff like Arabic Coffee exists.
>>
>>1320443
>>1320444
>>1320445
im not disagreeing that the new world was badly made, im just saying that lore wise you were supposed to be helping them
>>
>>1320460
that's a fat COCK
>>
I just assumed all my New World people were okay with working for me since I saved them all from that crazy secret society of fire-worshippers.
>>
>>1320473
>Playing the campaign
>>
>>1320473
I just assumed that they hated the spaniards that much
>>
I simply never cared about the specifics and just grew my trade venture, like what the point of the game is.
>>
I do a world fair and get some ornaments what menu are they under lads I can't find them
>>
>>1320460
Yeah I want to take the cotton plantations to Embessa
>buck bros no deez honkeez desperate fo dat cotton dey bringin it ova heeeyah now
>>
Leave the moon
>>
>>1320478
I just like Ditchwater okay
>>
>>1320478
If you're playing on harder difficulties you are guaranteed some big islands.
>>
>>1320519
the default tab for cosmetics.
>>
>>1320307
>>1320412
>>1320425
>>1320435
That's the best part of the game. It white-wash 19th century colonialism without actually changing anything. You build a gigantic machine that extracts resources from the new world to fuel the opulent lifestyle of not-british capitalists, but the plantation workers are so fucking happy & smiling, affectionately calling you "boss" & all.
The queen go to trelawney on a whim, nearly starting a war with not-spain over some shitty scepter, and you just go along with it and comply with all her retarded demands
Some stupid Sir went on a suicidal expedition in the north, and you happily go save him (while his entire crew -save one- died hunger & cold)
You sink an entire fleet to reunit Biniam with his Father. Thousands of people died, but hey, it's a happy ending.

It's great, no matter how wishy-washy they try to make the period, they can't escape it, they can only put a coat of paint over it and pretend it's all fun & game.
>>
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About time. Unbelievable that a taco stand takes 150 skilled workers. Typical lazy mexicans
>>1320556
Thank you. I had to filter by type instead of by progress to find them
>>
>>1320530
I am still baffled how the series could reach this low a point. Every aspect of 2205 is bad. It's like they made a bad game on a dare.
>>
so I wanted to kill Hugo before I did LoL, I've got all his OW, NW and CT islands but he's still not dead and his ships are roaming about, is he in the sessions I haven't unlocked yet?
>>
>>1320583
the Annoverse in general is a very idealised setting
>>
>>1320701
Yes, the AI can forward settle the NW and Enbesa before you unlock them. I had the same problem with Beryl, she had a few islands in Enbesa after I wiped her out everywhere else.
>>
>>1320705
well guess I'll have to send the fleet then
>>
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>>1320281
>female engineers
It's just to make the residents all distinctive and easy to tell apart swaping genders from tier to tier is the far better way to this instead of the boring way of just making them all men with slightly different outfits.
>female ship captains
Ships have different voices for the same reason.
>black nigress invented helium airships
Valente just this game's stand in for this game's era of Amelia Earhart and I don't see an issue with her skin tone and I doubt anyone genuinely thought her skin tone was important for any reason you might think when designing her.
>africans are scholars who do all your research
Foreign scholars have existed since the dawn of modern civilization and if you think Africa/Arbaic people can't be scholars then that's just an issue with your narrow world view.
>notTrump
If you're talking about whom I think you are he's just meant to be a over the top caricature of European Aristocrats.
All of the competitors are a caricature in one way or another.
You should go outside if you let shit like this bother you for any reason.
>>
>>1320460
I'd like to have more reasons to go back to Enbesa besides expanding production chains to support scholars. Coffee, sugar and orchards in Enbesa plus expanded use for linen would be good. I'm surprised you can't grow chocolate or coffee. You'd think Ketema would ask for agricultural imports to help diversify his food supply and build up exports to pay for any goods he imports. Although sanga, indigo and spices are decent exports.
>>
>>1320754
>Indigo
A hundred years after Prussian Blue was invented, and about fifty after there was an easily repeatable, high-yield formulation was discovered.
>Spices
To markets that has colonies in India and regularly sails to China, and who are on the cusp of greenhouse-plantations.
>Sanga
See spice but with Australia instead of India.

They're neat things to have, but I don't think you are bootstraping a victorian economy off of ox and flowers.
>>
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>>1320782
>Then Enbesa must diversify its economy to be able to afford its imports. The wealthy classes of the old world seem to be reliant on the new world colonies for goods when the region has a risk of piracy. There is no such risk in Enbesa due to our peaceful unification.
>A steady supply of coffee, chocolates, and tobacco will be a good start to trade relations, but will leave us vulnerable to eventual fluctuations in commodity prices. Or so Biniam tells me. And we will no longer need to import tobacco as well, which should lower prices, make my people happy, and remove an import that we must pay for.

They're still screwed without heavy industry to build up defenses. Unless Ketema's northern provinces where he build ships also has unseen steel foundries.
>>
>>1320754
>You'd think Ketema would ask for agricultural imports to help diversify his food supply
All he cares about is shiny stuff at the expense of agriculture. Very realistic.
>>
>>1320714
>Foreign scholars have existed since the dawn of modern civilization and if you think Africa/Arbaic people can't be scholars then that's just an issue with your narrow world view.
https://en.wikipedia.org/wiki/List_of_Nobel_laureates_by_country
First non-european country is Japan, and account for 3% of laureates, then India, with 1%.

South Africa accounts for 1% as well, but let's be real, their laureates (except for bullshit "peace" prizes" were european)

The first Arabic/African country is Egypt. With 4 laureates. Just fucking 4.

So yeah, foreign scholars have existed. Foreignly Dutch, French, Polish, German, Spaniard or Swedish. Foreign african/arabic scholars in the 19th or early 20th century, however, are pure fantasy.
>>
>>1320841
You should not reply to that guy he is clearly living in some fantasy world.
>>
>>1320714
>It's just to make the residents all distinctive and easy to tell apart swaping genders from tier to tier is the far better way to this instead of the boring way of just making them all men with slightly different outfits.
Yes, I'm sure they decided on engineers instead of artisans for variety. The lines about being mistaken for a man and people assuming their husband does all the work is also a coincidence.
>Ships have different voices for the same reason.
That reason is wokeness. They love pretending females or non whites were in important roles.
>Valente just this game's stand in for this game's era of Amelia Earhart and I don't see an issue with her skin tone and I doubt anyone genuinely thought her skin tone was important for any reason you might think when designing her.
It's obvious her skin tone was important if they decided against making her look similar to Amelia. We were ROBBED a cute pilot waifu.
>Foreign scholars have existed since the dawn of modern civilization and if you think Africa/Arbaic people can't be scholars then that's just an issue with your narrow world view.
Throwing Arabic in there is a clever trick, but I'm aware they were once talented at science/math. African scholars on the other hand would be in the single digits back then.
>notTrump
He's named after him and the bad guy. Now why do you think they'd decide to use Trump's name for the bad guy?
>You should go outside if you let shit like this bother you for any reason.
It only bothers me because it's fucking everywhere. Movies, TV, comics, vidya, ads/commercials. Going outside won't do me any good here. I don't understand why you feel the need to deny the game is woke.
>>
stop engaging with the obvious bait
>>
>>1320871
I did stop until you faggots brought it up again.
>>
>>1320841
not him but the difference here is that in the game, you take the scholars from a shithole and give them quality accomodation and education and thus they become scholars
africa and most of the arab world being shitholes doesn't count
also indians can be black
>>
>>1320859
>wokeness
he said it, he said the thing
>>
>>1320879
Don't call people f-slurs anon, that's being the kind of person we're trying to keep out.
>>
why do you people invade threads about games just to bitch? noone is forcing you to buy or play the game
>>
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>>1321030
>noone is forcing you to buy
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>>1321034
did todd really make anno...
it all makes sense now
>>
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>>1321040
Buy Skyrim again, Anon, it's a great game.
>>
>>1321030
Why can't I post about shit that was annoying me? No one forced you to reply to me.
>>
>>1321027
>we
meds
>>
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Excuse me, I couldn't help but notice in the screenshots of your city that you've been posting that you didn't buy the Vibrant Cities pack...
>>
>>1321112
take it to your retards anonymous meeting, noone cares about your anger over black people being in games
>>
>>1321238
Your seething posts outnumber the posts I made.
>>
>>1321240
yes, multiple people replied to you calling you retarded because the moment retards like (you) are given an inch they take miles and turn the whole thread and board into their retardation
as i said, save your retarded opinions for your retards anonymous meetings
>>
>>1321242
Yes, and multiple people agreed with me too. Your posts did more to shit up the thread than mine ever did.
>>
>>1321248
no dude, you started this unprompted just to bitch about the mean black people in your game
there is a board for that called /v/
>>
>>1321260
No, it was to mainly bitch about those engineer cunts. Their voices and dialogue piss me off.
>>
>>1321262
then just mute them
i hate the annoying fucking dialogue of the steamer ship especially when you are scanning for treasure so i just muted them instead of bitching here about "wokeness" or whatever it is that annoyed you
alternatively, fap about hate fucking those engineers and putting them back in the kitchen
>>
>>1321263
You can mute specific characters?
>>
>>1321268
sadly no, i just mute the voices
this was also due to the fact that prior to being fixed, clicking the university/world center would have them talk EVERY FUCKING TIME YOU CLICK
you have to click a lot to check progress and whatnot, so i just muted them
>>
>>1321269
I guess I'll do that then when I play it tomorrow.
>>
>>1320437
not true, the best civilizations are on river plains with a mountain at the back to generate hammers
>>
>>1320754
theres a mod or two. for stuff like coffee. I should have a more indepth look at mods.
>>
>>1321027
faggoty bait
>>
>>1321027
I agree, nigger is the word of choice here on /vst/.
>>
The demand for iron really spikes once you engineers. Railway tracks, steam ships, bicycles, ... I'm going to have to start mining all my islands and shipping the ore back to produce enough to keep going at a normal pace.
>>
>>1321379
if you have the passage you can craft an item that gives you 1 iron for each production cycle from any mine
bizzaro magn8 I think its called
It trivialises iron
>>
I just deleted taborine I think land of lions is the least fun I have had in vidya
>>
>>1321527
Rushing to get the research institute for me, then ignoring it for the most part.
>>
>>1321528
I just deleted the research institute as well. Maybe I got a bad seed but I got no lobster and purple flower fertility on the same island and I don't want to settle three islands. I thought maybe ketema would sell fertility items but he doesn't. I'm this close to deleting the arctic as well.
>>
Anyone have tips on making diagonal or curved streets?
>>
>>1321632
Download relevant mods for diagonal streets, buildings, and quays.
>>
just released Vespuccia is !notAmerica
>>
>>1321662
I don't really like mods, but I'll look into them. Might have to bite the bullet.
>>
>>1321669
>the empire is britian
>la corona is spain
>vespuccia is america
>enbesa is ethiopia
>el cerro is mexico(?)
anything I missed? I think some france expy is mentioned somewhere
>>
>>1321682
The King of La Corona has the Portuguese version of John
>>
Roman Anno when?
>>
>>1321682
One of the competitors is mentioned to be a francophile but I don't think france was namedropped or anything. There's also the not!Chinese empire that Qing is from.

>>1321527
The story campaign isn't great and a lot of the mechanics there are outright anti-fun. Also, does destroying Taborime prevent you from trading with Ketema? If so, you've missed out on a pretty big source of trading income.
>>
>>1321817
>Also, does destroying Taborime prevent you from trading with Ketema? If so, you've missed out on a pretty big source of trading income.
It does not no. I gave up on that a few days ago though. I was using a frigate with wait to load to run from High Clarence Hall to Taborime got to 200 million and then stopped.
I got some specialist that lets me build something called the Extravaganza Steamer it has maintenance of 100 and slightly better stats than the steam cargo ship so every so often when watches are maxing out I just send one of them to Enbesa.
I just rage quit because I was spam clicking through the story, failed some challenge and a priestess lady demanded an epic or greater artefact. I was already on the verge after
>get to 600 elders
which means settling more islands and right now I cba with Taborime. As soon as I deleted the trading post Ketema offered me supplies for another one lol
Sorry for the blog here is a contribution to the thread I just found on Discord.
>>
>>1321831
I can't link images from discord for some reason
>>
>>1321704
Rome Anno should be Anno 9.
Next Anno should be fantasy themed. Against the Storm convinced me it would be amazing.
>>
>>1315969
why are her eyes so tiny and far apart
>>
>>1321904
>Not Anno 540
You would even have reasons to (re)build places in Italy, North Africa and the Iberian peninsula.
>>
How would I go about extracting all the voice lines from 1800?
>>
>>1322287
Hold your phone up to the monitor speakers and record
>>
>>1321831
theres an option to skip the story. and lifestyle needs makes enbesa really easy/fast. fertilizer and tractors too
>>
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>they still haven't fixed the bug where the newspaper reports a schnapps shortage in the New World despite not having any hacienda quarters on the island
>>
>>1322664
Why not ship like 10 schnapps over there to fix it?
>>
>>1322666
doesn't work I've put 1k of it on every new world island it still comes up on the newspaper
not him btw
You also get bad newspaper articles after a city ends it's festival and it's attraction goes down
>>
Is there any reason not to have -30% goods consumption propaganda up at all times?
>>
>>1322908
Nope, you should stack it as well. Luxuries and town hall items nullify the -15 happiness penalty that higher tier pops get and the +100% riot chance is meaningless.
>>
>>1322908
Yes I'm running low on influence lol
I just got to crown falls if I go and pump more skyscrapers the balanced economy of the old world might topple. I'm either going to use >>1321835 this to make an influence farm island or just delete stuff on manola and make more oberors houses
>>
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>>1322938
wth is this real???
>>
>>1322943
Yes
>>
these fucking mexicans are smashing up 1 ton of sewing machines every minute and the best of it is if I dont replace them they move out lmao
>ay ay ay no more sewing machines to smash up lets go cross a rio grande amigo
>>
>>1322938
Leave my wife alone!
>>
>>1322946
Just wait until the blacks start smashing up telephones
>>
>>1322948
lmao so that is what ketema is doing with pocket watches
I might just stop supplying sewing machines these new world islands aren't performing too well on the finance page I am guessing they don't pay as much as an artisan or engineer does?
just going to rape their land for gold rum and tobacco
>>
Can I see some good looking docklands layouts?
>>
>>1322947
I just do as she wishes when she least expects it.
>>
>>1322951
>lmao so that is what ketema is doing with pocket watches
They keep getting stolen in Enbesa, that's why he needs more of them. Same with bikes, I seem to remember they were in high demand there as well.
>>
>>1322951
>I am guessing they don't pay as much as an artisan or engineer does?
I don't know the consumption of artisans or engineers but ~40 artista hacienda residences consume 2 tons of sewing machines per minute, so you profit about 1100 per factory from providing them with sewing machines. don't bother giving obreras sewing machines unless you absolutely need more workforce
>>
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>>1322961
>>
>>1322951
He keeps taking them apart and trying to put them back together.
Thankfully, his skill will never improve so he'll always buy them at a premium
>>
how me get spices in 1404
>>
>>1323185
you must go to the south of the map, the orient
>>
>>1323207
Makes no sense, Orient is east.
>>
>>1323217
the orient in the game is a mix of arabia india and china (somehow, don't question it)
so go south
>>
>>1323224
It's called the Orient, so I'm gonna look on the east side of the map.
>>
>>1323227
the east side of the map has pirates usually iirc
>>
>>1322664
getting hit with this all over. even when I forbid stuff.
>>
>>1322908
If you let the newspapers run naturally you get a cool archive of your progress.
I only switch on the propaganda when the papers start getting too samey.
>>
You're supposed to use the land defences mod to place turrets alongside straits you can't normally defend, but I decided to place three cannons on the cliff overlooking the valley where the poor worker/peasant quarter is going to be. The artisans and engineers will live in the mountain district, and the military-grade cannons will remind the lower classes not to riot or rebel.
>>
Anybody else here get overwhelmed by Crown Falls size?
I am sitting looking at a mostly empty island just not knowing where to start.
I think I am going to RP (sort of). I built in a small corner and put the museum down there with the Trelawney pieces behind the docklands, oil harbour and I think to myself
>this can be the merchant navy/navy quarter
Does anyone else do this? Anyone else care to share their strategy for Crown Falls?
>>1323690
That's a pretty neat mod and a nice old town anon. Is the mod why weapons shows alongside your building materials on the top bar?
>>
>>1323783
>Is the mod why weapons shows alongside your building materials on the top bar?
You can set the top bar to show any goods you like. Doesn't even need to be construction materials.
>>
>>1323783
>Is the mod why weapons shows alongside your building materials on the top bar?
No, you can actually pick which goods show up in the top bar, and it can be different per island. I only figured that out recently and mostly use it for weapons.
>>
>>1323786
>>1323787
Very nice. Put coffee up there instead of concrete. Investors are greedy.
>>
>>1323374
Forbidding stuff isn't supposed to avoid negative news articles, otherwise you could just forbid stuff whenever you have supply problems
>>
>>1323783
I like to do Docklands in East CF coast
Tourist port in the middle coast
Fishing and Sands in the West coast.
I like circular city layouts. I think they look nice and slot in nicely for when you get town halls and postal services.
The rest of the island is usually just a clusterfuck of industry honestly, scrambling to get everything up and running.
It’s not optimal, but you have plenty of space to be messy on CF.
>>
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>>1323690
My old town walls are gone. Trampled under the march of progress
>>
>>1324136
I wish there were ruined variants of the town walls so it could look dilapidated.
>>
>>1324143
yeah that would be good. a "spanish" version of ruined walls for the new world too
>>
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>>1324092
I'm going to put a worker town up by the oil fields (assuming every seed gets the same crown falls layout). I think I have to remember that there is literally no need to go for any sort of efficiency on crown falls when it comes to house/services layout I've got islands full of 3k workers each.
I've done the same as you with the east coast but I have sandmines there too and I've been experimenting with the harbour city mod leading up to those ship yards and sand mines.
I think I'm going to do something like this with the palace down by where you have the tourist port.
>>
>>1324145
>that airport
>>
So for the New World continent island, does it make more sense to ship goods from there to the Old World and then to Cape Trelawney if I've got a corner port in the Old World? Going all the way across the New World Map to then go to Trelawney seems like it might be longer and more dangerous.
>>
>>1320684
>every aspect
Wrong. 2205 made one important improvement that they salvaged to make 1800 much better: services use roads instead of radii.
>>
I sent chef michel on an expedition and he got killed lmao
>>
Pressing keypad 1-5 is very convenient while jumping through regions. However, I've just added a custom region and I wonder if you guys would know a way to add keypad 6 to jump to the new region. Camera position hotkeys doesn't work for this.
>>
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>>1315984
>>
>>1324534
That place needs a lot of people with chroma
>>
>>1322991
Thanks for the answer my friend. I had a sneaking suspicion new world islands were a big drag so I'm just going to cram down as much houses as possible and take all their coffee
>>
I wish Enbesa had more decorations. How am I supposed to build a city worthy of a kang if all I have is fences and flowerbeds?
>>
>>1324614
Ditto with Arctic. DLCs could use a cosmetic pack, but they'll probably never do it because you're looking at a subset of a subset of paypigs.
>>
>>1324614
That would require you to spend more time in Enbesa. Why would you do that?
>>
Best mod this year https://www.nexusmods.com/anno1800/mods/509
>>
>playing 1404
>campaign mission 4: lost children
>the quest where you collect the random child from the desert dude
>Transfer the children from your oriental settlement strong room to a ship
>can't transfer
WHY
>>
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>playing 1800
>build supply line to make my people happy
>my money drops inexplicably constantly and I'm always struggling to avoid bankruptcy because of the faggot retard upkeep costs
How do I get good and make money? I have a surplus in all my populations. What the fuck am I doing wrong? I've been selling ships etc but it's not enough
>>
>>1324827
Make sure you're not overproducing, so the costs of production don't overweigh the profits from your population. Canned food is a notorious one for requiring precise balance to turn a profit.
>>
>>1324827
Higher pop tiers have a higher tax ceiling than the last if you can provide for their needs. Using specialists in trade unions is key, as it can reduce maintenance, free up work force, increase productivity, or simplify production chains. Stack relevant modifiers to maximize gains.
>>
>>1324827
Sell Soap to Jail Ginger
Sell Coats to Madame Melanin
Sell Booze to Pirates
Use Docklands if you have to.

Money problem fixed.
>>
>>1324847
Also weapons to the revolutionary girl.
>>
>>1324827
>>1324847
Buy pocket watches from Archie and sell to Kang for his watch-plated palace for a 5k markup.
>>
>>1324911
a little weaker but you can also buy coal from archie and sell them to madam whatever her name is
>>
>>1324930
Archie buys coal, he doesn't sell it.
>>
>>1324931
yeah then maybe its from that prison guy and sell to him? idk i havent played in a while
>>
>>1324827
Use influence and put +15% and +10% income in the paper.
>>
>>1324827
>my money drops inexplicably constantly
This means a critical supply is short and people are moving out. Then it comes back and people move back in haha. If your money is dropping by a lot then it means it's your top tier pop (artisan or engineer) where their supply is patchy and not constant.
>>
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I can't find exhausted journalero and I just noticed these farms are not the right way around.
>>
>>1324976
its a good thing you can move buildings now, you couldnt do that back in the day
>>
>>1324985
it moves the crop as well too lazy
>>
>>1324992
>too lazy to draw a rectangle
Damn
>>
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>>1324994
ok ok I done it. Autism satisfied for now
>>
>>1324997
I fucked up by putting the hacienda next to a mountain so most of it's radius is not being used. I thought the radius would get bigger as population increases but it caps quite fast. I might settle another island and just use it for these amazing farms.
>>
>>1324997
>>1324976
I can understand efficiency builds, but seeing anything other than beauty builds really grinds my gears.
>>
>>1324976
>can't find exhausted journalero
yea me either. I ended up cancelling that quest
>>
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>>1325023
It was """beauty""" building that got me in this mess in the first place. Governor lives in the big house and bitches work the fields. It'll look ok when I'm done.
>>
>>1324703
don't do it bro mexican farm workers shit in the fields and give everyone ecoli
>>
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>>1325023
It's ok to have a nice street maybe leading up to your palace but beauty builds just aint realistic.
>>
>>1324136
I like leaving them in, and just building past them. Kinda like old London
>>
>>1323690
are those walsl vanilla or from the mod too?
>>
>>1325468
Even that's beautiful in its own way.
>>
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Does anybody else do this?
>>
>>1325680
No, those are from the Old Town cosmetic DLC.
>>1325791
Sometimes I give islands names based on history/religion/mythology, like St. something's, or refer to Greek or Norse gods. Thrymm's peak or Jotunheim in the artic, for example. Ship names I use sometimes refer to the goods they're carrying, like the banana boat, the soap ship, or their function, with the boat of buying (carrying items to stack discounts with neutral NPCs). Your examples are interesting.
>>
>>1325791
>
>>
>>1325791
>>1325879
I did a Denmark run in EU4 where the game objective was to restore Normandy and the Danelaw of Britain to Denmark and go full on pirate Empire so every ship was named after whores of different ports. I RP a lot in these games.
>>
>live in augsburg irl
>everytime i go outside and see the buildings, i get the urge to play anno 1800
>>
>>1326001
comfy
>>
>>1325023
I don't efficiency build or beauty build
My shit is haphazard and ugly



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