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RPGs with an emphasis on travelling in mechanics? Can be either Western or Japanese.
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>>2925798
>Can be either Western or Japanese
Damn, I was going to tell you about an awesome Chinese RPG where you travel in caravan and ford rivers.
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>>2925798
Have you played The Oregon Trail?
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>>2925798
Still waiting for someone to make a CRPG based on the Ryuutama ruleset.
>>2925820
Guess he saved you some typing, then.
>>2925929
Who hasn't? It's not an RPG, though.
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>>2925798
Modded Daggerfall Unity
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>>2925798
Outward is all about traveling, if by traveling you mean "running endlessly through repetitive plains"
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Dragon Quest Monsters: Caravan Heart
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>>2926476
How did he save me typing? The title is shorter than the post I made.
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>>2925798
Crystal Project has a fuckton of platforming and nonlinear exploration
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>>2926584
That's not traveling, also it's a horribly shitty mechanic.
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>>2926584
lol, i respect your persistence.
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>>2926554
Just give us the damn title already
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>>2925798
Baldur's Gate 1. Most of the game is wandering through the wilderness and you have to stop to camp or your party gets tired.
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>>2925820
Fucking SAY IT, I'm curious
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>>2925798
Realms of Arkania: Blade of Destiny (the 90s one, not remake)
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>>2926476
>Still waiting for someone to make a CRPG based on the Ryuutama ruleset
Isn't it just one of those systems where you roll D4 for things you suck at, D6 for things you're okay at and a D8 for things you're good at?
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>>2928437
Sounds like Savage Worlds. Really good if you don't wanna think too much, but probably wouldn't land well in a video game.
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>>2925798
Book of Travels soonish
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>>2925798
Nothing is more comfy than roaming around in the wilderness of
>Gothic 2
>Dragons Dogma
>Baldurs Gate 1
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>>2926486
>Modded Daggerfall Unity
which mods
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>>2926839
>>2927568
It would be off-topic and bad manners.
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>>2928521
>dragons dogma
Boy I sure do love walking around a giant empty world and stopping every 10 seconds to recharge my stamina
The open world is the worst part of that game by a mile
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Does the overworld cartography stuff in Etrian Odyssey 3 and 4 count?
>>2928557
I am going to say curse words if you don't tell us
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>>2929225
havent played them, how does it work?
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Outward makes a big deal out of making travel a huge pain. You need supplies, proper clothing and periodic rests or you get sick and die.

It's a shit clunky game but they tried hard with that shit.
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>>2925798
Uncharted Waters
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Death Stranding
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>>2925798
Is Freespace considered an RPG?
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>>2930409
Well in 3 you have very, very limited turns to move, and you use the touchscreen to map out the southern and northern oceans. The entire thing is a puzzle where you have to reach certain spots within X turns, and as you progress you get more turns and sails that grant double movement and so on.

In 4, you have an airship. Though movement is unlimited, the map is littered with FOEs (Field-On Enemy, Fucking Overpowered Enemy, w/e, symbol encounter gimmick the series is known for) and finding a path around them or utilizing them is part of the progression. Unlike in 3 it's mandatory as it's how you reach new dungeons.



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