The Four Horsemen of overrated RPGs.
>>2860799That would final fantasy, xenoblades, dragon quest, and persona.
>>2860803RPGs not JRPGs
>>2860799Skyrim, Mass Effect 2, Divinity Original Sin 2, Witcher 3.
>>2860799Can you explain what makes them overrated or were you just fishing for replies
>>2860799Average gamer has never heard of Arcanum, and even those who praise it always mention its many flaws.You should have put moronwind in its place.
>>2860924arcanum is e-celeb zoomer chow just like morrowind, hate to break it to you
>>2860799Fallout doesn't belong.
>>2860929>x becomes mildly and temporarily popular because zoomer streamer find out about it>anon begins hating itI'm sorry to say you have a /v/ syndrome. It's terminal.
Often, I find that people who hate on The Four Horsemen of RPGs are Disco fags
>>2860929>other peoples opinions affect my own opinion of somethingincredible really
>>2861016Discofags are obsessed with PS:T and worship it as a lesser predecessor of their game though.
>>2861019it has nothing to do with that, its for the same crowd of people who hate RPGs and are willing to slog through the worst mechanics of all time for "the world"
>>2861022>>2861016It's jarpigs. Never underestimate the w**b menace.
>>2860799>ArcanumGive me a fucking break. That's a filter if there's ever been one.
>>2861025That's how I interpreted the image, it certainly fits Arcanum and Torment, while BG2 doesn't really fit that mold, though I can see how one could easily claim it is overrated due to it's rather derivative nature and simplistic encounter and quest design. Fallout on the other hand is an outlier in this regard, as it was a wholly original game with mechanics that generally make sense and with inspired content, easily one of the best games of its generation.
>>2861025I enjoyed the combat in Arcanum and I definitely didn't give a fuck about the setting or dialogue. Same case for morrowind. I don't give a fuck about the setting or dialogue in any game really. Arcanum is just fun, Morrowind is just fun. Simple as.
>>2861095Fallout is the same as the others. Bad character building and abysmal combat you suffer through for the sake of the seeing the game's story and world.
>>2861098>fallout>abysmal combatlow iq
>>2861077Arcanum is objectively bad and it's only a filter insofar as only posers like it. In this way it's an excellent indicator as to who's opinion should be ignored.
>>2861098>Bad character buildingStop outting yourself, storyfaggot.
>Planescape TormentSomewhat overrated. It's definitely one of the better written videogames, but there's a lot of boring exposition dumps and pseudo-intellectual mumbo jumbo. >Baldur's Gate 2 I wouldn't call it overrated, but I don't like many of the design trends that it helped establish. BG2 was the point when WRPGs started to become a lot more like JRPGs.>FalloutOverrated. Half the perks and skills are useless. Charisma is useless. Combat is trivial as long as you keep up with armor. You can easily murderhobo your way through the entire game game in under 6 hours. The dark atmosphere and story quality have been heavily exaggerated by e-celebs. Fallout 2 is a much better game, but 1 is still important. >ArcanumNot overrated. Even the game's most hardcore fans will admit that it has a lot of rough edges. If anything, it's underrated.
>>2861191>>2860924why did you post twice
>>2861218Because I am two completely different people
>>2861191>Fallout 2 is a much better gameFallout 2 marked the removal of the game's original creators and an overhaul of the game's design philosophy to be more marketable to ADHD normalfags. With such shit taste its no wonder you like Arcanum. The only good game Troika has ever put out is ToEE, but that game is an actual RPG, so its not shocking that "Troika fans" pretend it doesn't exist. For me, Fallout 1 was more of Wasteland goodness, while Fallout 2 was Wasteland but bad.
>>2861156I'm a gameplayfaggot and Fallout's gameplay is bad.
>>2861104Fallout combat is slow, repetitive, and takes no skill. Against melee enemies you kite. Against everything else, you damage race. Maybe buff up with a drug first. That's it, that's the game. It's trash for retards.
>>2861268You use drugs, you can throw a flare in a dark cave to increase your accuracy or throw it at your enemy's face to blind them, you can set traps or throw explosives, hitting your enemy in the legs will knock them down, hitting them in the arms will cause them to drop their weapon, etc. What did you mean by this?
>>2861307Yeah and you can cast like a hundred status ailment spells in Final Fantasy too but all you need to win is spam attack and cure. All of that shit you mentioned is either completely unnecessary or too obvious to mention. Your game isn't high IQ because when it's dark you need to turn on the lights before you can see. You don't need to disable enemies when you can just easily kill them instead.
>>2861268>you inflict damage to kill enemiesYep, sounds like vidya to me. Some games do give you the extra step of forcing you to CC enemies first, I guess.
>>2861342>Your game isn't high IQIt doesn't need to be high IQ. It's a fundamentally solid game. There is a reason Fallout 1 is recommend to be played as your first RPG, not the last one. Imagine comparing a seminal CRPG like Fallout with like 20 different builds that drastically change how the game is played to shitcanum.
>>2861342Play through the game as Albert.
>>2860929>arcanum is... zoomer*sips*Ah yes, a true video gaming connoisseur. I too exclusively play Colossal Cave Adventure, Zork, and tabletop gaming. Video games went to shit when they started adding visuals. DOS babies, Windows XP abortions, and Windows 10 fetuses should all stop posting on 4chan and kill themselves.
>>2860799>Visual Novel: TormentNot an rpg
>>2861372The good turn based games give you meaningful and non-obvious defensive options to think about.>>2861391There are nowhere close to 20 meaningfully different builds in Fallout, at least as far as combat is concerned. Kill things in melee, kill things with guns, be a pacifist who doesn't kill things. Those are your options. Big guns, small guns, and energy weapons might be more or less effective at different stages of the game but they play exactly the same. You can voluntarily cripple your character so they have low AP or HP or whatever, but you still employ largely the same tactics. Just gotta reload more or make a beeline to the good equipment.
>>2861439Really, this is fair criticism. Fallout wasn't loved for its combat.
>>2860799based and true>>2860803cringe and retarded>except for xenoblade that shit is overrated as fuck
>>2860924An RPG can not be great without having some flaws. A flawless RPG would be a frictionless, complete smooth, corporate null of a game that you can't even bring up as an example because you have forgotten that it even exists. In fact I would go so far as to say that an RPG can not be good, let alone great, if it doesn't require at least a fanpatch to be playable, and have steam reviews full of people complaining it doesn't run on windows 10/11.
you've got a lousy bait anonlet me upgrade it
>>2861439>drastically different routing does not effect the game>not picking the same optimal build every time doesn't countuhhhhh okay
>>2861439>Kill things in melee, kill things with guns, be a pacifist who doesn't kill thingsIt's not new vegas where your build is a different flavor of killing things. If you take a fist build you have approach fights differently until you can infiltrate the citadel and get power fist, taking energy weapons means having to use the tactics you complaining are lacking to survive until you get a good weapon, doing a CHA build means crippling enemies so companions can cleanly finish them, etc. Hell, just going high strength means you can bust open containers and doors you might not normally have access to. You sound like a retard.
>>2861439>The good turn based games give you meaningful and non-obvious defensive options to think about.Please, elaborate.
>>2860799Arcanum is not overrated. If anything it's underrated.
>>2861428Does it not have a failure state? I don't remember the game that well anymore.Perhaps it would be better to discuss this in different thread instead of bumping this blazing shitpile, but I don't think the question warrants starting a new one just for that.
>>2861496>Does it not have a failure state? I don't remember the game that well anymore.Yes but even Torment's most ardent fans admit that its combat is utter dogshit. Torment isn't a visual novel but it would be an unambiguously better game if it was.
>>2861498It's not that combat is BAD, it's that designers treat it as if anyone wanted to be randomly waylaid by bandits in this kind of game. It's also braindead and you can just bruteforce through 90% of encounters, but I think the main cause of frustration is that original release had a weird ring interface only further compounding annoyances. Changing that to an actual toolbar was the one thing EE did right making it it the go-to version.
>>2860799>TormentIt's not a bad game, but I agree it's overrated as some holy grail of gaming.>BG2It was a golden standard for RPGs and changed genre permanently. I don't like all things it introduced (like romances, why we have to waste dev time on that shit to this day?), but I think BG2 deserves praise it recieves.>Fallout 1Fallout 1 isn't overrated in any sense, its sequel are.>ArcanumAgreed, Arcanum is a buggy mess lacking any balance. It has great atmosphere and (((gnome))) quest is brilliant, but that's all.
>>2860799make a thread about something you like, faggot.
>>2861512it's an option
>>2861515he made, he just like whining
>>2860799Why is it always the case that someone can call something overrated but can't name anything that can be places over it and vast majority agreeing.It's almost like these games got there through natural selection or something.
>>2860799Arcanum, overrated? It flopped when it came out and I have never heard anyone put it in their top 10 lists. I beat it once back in the day, but it was hideously imbalanced and short. You can call the other 3 overrated since they are sacred cows in the community, but Arcanum? No.
>>2860799The only overrated RPGs I've ever played were New Vegas and Shadowbringers.
>>2860799Where the fuck is Morrowind then? I don't buy those horsemen man.
>>2861522To this day I have no idea why outlines option exists. They're a visual affront.
>>2861511I'd say Fallout was probably the most influential one in a sense it propelled C&C as a major selling point of the genre.
>>2861578in Romania>>2861587Fallout definitely has more original setting, BG is just a generic WotC fantasy.
>>2861268>implying I'm talking about the 3d fallouts
>>2861583damn, that looks so much worse than I remember it
>>2861533>and vast majority agreeingWhy is this important?
>>2861591>Romanianschizo yet again on the rescueEven if he existed, you are still as pathetic as he is.
>>2860799>three games I liked a lotI guess this means I gonna play BG2 next
>>2860937On this boardthank god people are finally saying it
>>2861191>>Baldur's Gate 2>I wouldn't call it overrated, but I don't like many of the design trends that it helped establish. BG2 was the point when WRPGs started to become a lot more like JRPGs.I hate it because it's true, and because everyone aped the Bioware formula. I want more Icewind Dale and less wondering which companion I can fuck.
>>2861469>drastically different routing does not effect the gameThe routing won't necessarily be all that different. Different builds will want different items but that's true in every RPG and isn't anything praiseworthy on its own. Not tagging small guns doesn't mean you can't use small guns until you find something more suitable for your build.>not picking the same optimal build every time doesn't countMaybe they should have balanced their game better so that there wasn't an obvious correct choice to nearly every character building option.>>2861441Yeah. Fallout has its share of good points, its combat system just isn't one of them. The setting is cool. I think the opening cinematic is outstanding. And the quests are pretty good at reacting to your choices when they aren't broken, buggy messes (so about half of the time).>>2861478You use knowledge of the game's world to get access to good equipment early, it's not about the amount of skill you display in combat (because it doesn't take any skill). I will grant that you've brought up a fourth build I had overlooked: you can also recruit teammates and have them kill things for you.
>>2861428Whoever you are, thank you. I was saying this back in 2008 and had the entire RPG Codex descend on me like vultures over roadkill. Torment is utter trash, and anyone who actually enjoyed it has no idea what an RPG is.
>>2861504>it's that designers treat it as if anyone wanted to be randomly waylaid by bandits in this kind of gameThat works in service of the world building and narrativeYou are immortal and you can bring your own companions back to life.
>>2862010>Maybe they should have balanced their game betterThey did, pick the presets lol
>>2861450A flawless RPG doesn't exist
>>2861261Gameplay doesn't 100% boil down to tacticool combat. If the combat is servicable, if you have to make decisions, ration items, and approach situations differently, than its decent enough combat. Wizardry 1 combat boils down to deciding whether or not to spend a fireball and that game has excellent gameplay.
>>2860799>no divinity, pathfinder or xenoblade
>>2860803Fpbp, OP's a soullet retard
>>2862100Yeah I see lots of threads about those here.
>>2860883I would agree Arcanum is over rated. It's a under developed mess.
>>2861450>>2862065Helen's Mysterious Castle is essentially flawless and it owns
>>2860799Can somebody tell me why BG is there? It's objectively bad fighting simulator, the rest are good rpgs
>>2861611>I guess this means I gonna play BG2 nextNo, OP is just a retard. See >>2851889
>>2862152>Fallout 1good rpg>BG2reddit rpg>PSTinteractive comic book>Arcanumoh shit nigger what are doing
>>2862159Arcanum is the best rpg ever made, you can't argue with that.
>>2862152Because everyone keeps sucking it off
>>2860815Taxonomy Error. JRPGs are a subgroup of RPGs, therefore being RPGs themselves. The refutation by >>2860803 would only be invalid if JRPGs were specifically excluded or only WRPGs in general were included.
>>2862152>>2862159All four are good at offering choices and consequences in quests and bad in combat to varying degrees. If someone really loves or hates one of them, that tells you a lot about which gameplay elements that person values.
>>2862281>BG>choices and consequences
>>2861489>Please, elaborate.Sure. Most defense mechanics in RPGs are just busywork you don't have to put any thought into. Like in the typical JRPG you just need cast heal when your health gets low, maybe buff your defense or debuff the enemy's attack if they can 1HKO you. And WRPGs are usually straight up damage races. Sometimes you have to put your durable characters up front so they take damage for your squishy characters, but that's mindless too. And a lot of the time tank characters have taunts or similar options to make defending your party even more trivial. It doesn't have to be that way.Good examples of positioning-based defense include traditional roguelikes and many classic board games (Chess etc). I think roguelike positioning benefits a lot from having non-modular combat eg. you never switch between exploration and combat modes, you're always in both modes, so any terrain in the dungeon is a viable place to have a fight if you can lure your enemies there (which you can't always do). Cover is really helpful for approaching ranged enemies and cheesing slow, powerful enemies. In most RPGs fights tend to be self-contained affairs, but in roguelikes it's really common for other groups of enemies to get involved when you're having a drawn out fight, so it's good to pick a battlefield that is either difficult for enemy reinforcements to approach or where you have multiple escape routes you can use, should the need arrive. Ideally you'll have both but usually you'll have to compromise, and there's a lot of tactical depth that comes from choosing which compromises to make.
>>2861489>>2862334Another good thing roguelikes tend to do is to put a lot of limits on your healing resources. A lot of the time the really good sources of healing come from rare and valuable healing potions, and managing those involves a lot of interesting decision making. If you use them too readily you might run out and get killed in a tough fight. If you try to get by without healing you might end up putting yourself in a worse position and end up needing to drink two of them, or worse you might die with unused healing potions sitting in your inventory. There's usually some form of time limit or limit on item drops to prevent you from just farming an infinite number of them. It's a lot more interesting than having a thousand full party heal spells ready to go off whenever as in most JRPGs.
>>2862336>>2861489I recently played an indie dungeon crawler called Potato Flowers in Full Bloom that had exceptionally good defensive mechanics. Unlike most RPGs, Potato Flowers straight up tells you what the enemy is about to do on the next turn, so you can make rational decisions about whom to defend and how to do so. Most attacks can kill your guys in 1-3 hits, but defending chops off 3/4 of the damage from incoming attacks, so defending is super important. But if all you did was have the guy being targeted defend, it'd still be just another mindless busywork system. How Potato Flowers makes defensive play excel is by offering a few alternative defensive options, and by incorporating a well-considered stamina system. Every character, player or monster, has a stamina meter, which usually will deplete after 2-4 actions. Blocking attacks also costs stamina, and if you run out they break your guard and can deal a ton of damage to you. Every character has access to a rest command which leaves you defenseless for the turn, but fully replenishes your stamina meter. So there's some interesting risk reward play where you have to decide how much stamina to spend on attacking before you need to rest. Spending all of it before resting gives you the best DPS, but it leaves you wide open and the AI will usually take advantage of that. But if you conserve your stamina too much, you'll probably lose through attrition. Risk reward systems like that where you need to balance out differing needs usually makes for good defense systems.
>>2861489>>2862336In Potato Flowers you also have special abilities, like magic users can cast a magic barrier that reduces 90% of incoming damage for a turn, but it costs spirit (mana) which can only be replenished by resting outside of the dungeon, so you can't waste it frivolously. Lots of classes have their own defense abilities like that. Warriors and Knights have a cover ability that lets them take hits for another party member, again in exchange for spirit. Potato Flowers also has good CC mechanics with minimal randomness, so you can also prevent an attack by eg. having your wizard expend some spirit to freeze the enemy solid for a turn.
>>2862341>>2861489Another good one is Labyrinth of Touhou 1 and 2, where you have a party of 12, where 4 form your main party and 8 form a reserve who slowly regenerate HP and SP. Your reserve party can't act but also can't be attacked. You lose if your main party is wiped out even if you still have people standing in reserve. On any turn you can switch any two characters' positions. There's a lot of interesting choices offered by that system for both offense and defense. You can build glass cannon characters with tons of attack power but will die in one hit to everything, just make sure you switch them out for someone tougher before the enemies can fire off an attack. You can also build your damage dealers a bit tougher so that they can stay out attacking for a bit longer, or so they might survive if you mess up and switch them out too late. Most of your in-combat healing options aren't that powerful, and there's no way to revive a KOed charater without leaving the dungeon, so it's really important to manage how much damage all of your characters are taking and make sure your party can still function while important members are resting in the reserve. It helps that LoT has tons of bosses, exceptionally good boss design, and better than average good buff and debuff mechanics too.
>>2862334>Good examples of positioning-based defense include traditional roguelikes and many classic board games (Chess etc).You really need to play a DND game made for 3.5e onwards.
>>2862414What does it do beyond asking you to put the tanks in front and try not to kill your own guys with aoe attacks?
>>2862471A lot, too much to explain correctly in one post, but generally tools to set your character to react to approach, disrupt spellcasting, counterspell, micro-position, set up a convoluted cleave combo while moving, etc.https://www.d20srd.org/srd/combat/actionsInCombat.htmTry ToEE, KotC 1 or 2.
>>2860799Wrong. Game journos and more mainstream players praise Disco Elysium over PST.I'm not sure if BG2 is THAT overrated, but it is overrated. I also dislike it because it also normalized romances in RPGs. It's like the Marvel of RPGs, lots of quips, very typical adventure in a typical setting. Still, to be fair, it knows its target audience, and it succeeded because of what it did.Lots of people didn't play Fallout. In fact, nowadays, the most praised Fallout game is New Vegas. New Vegas, with its broken mechanics and broken engine gets much more praise, and is therefore, obviously, a more overrated game than Fallout 1.Only some people really played Arcanum. Even when ecelebs made videos about Arcanum, and newfags made threads about it (best build, what to install, what should i know before, etc etc).. most got filtered out of Arcanum anyway. If anything, Arcanum is overhated by the people who got filtered by it. I noticed that a lot of Arcanum hate threads only started coming after those eceleb videos.
>>2862539>I noticed that a lot of Arcanum hate threads only started coming after those eceleb videos.Probably because people felt the need to steer newfags away from the cancer and its fans got a rude awakening upon exiting their niche hugbox.
>>2862539>Wrong. Game journos and more mainstream players praise Disco Elysium over PST.That's because Disco Elysium is actually good and not just at the level of a slightly above average comic book.
>>2862555Based illiterate, no wonder you got filtered.
>>2861455System Shock and Gothic aren't even popular around mainstream audiences, unlike the other two, wtf are you even talking about?
>>2862518More complexity but less depth than a traditional roguelike. Thank you (sincerely) for the recommendation, but I'll pass. I've already played Incursion and have a good understanding of that stuff.
>>2862607I used to play a lot of roguelikes, mostly Nethack and Sil-Q, and I'm making the same type of "what 15 steps do I need to take not to die in 2 turns" calculations I made there in KotC. (in a no scribe run anyways) Something to consider.
>>2860799>forgets to include Icewind Failkys
Play Dark Sun.
>>2862685But that game is extremely mediocre and posers only play it to go "wow it's so ahead of its time!"
>>2862619Then I will consider it. Thank you.
>>2862705If you really want to stick it to BG boomers, play this and then talk about how much better it was. It's like using Daggerfall against Morrowmidwits.
>>2862744Liking games isn't about one-uping retards on the internet, sped.
>>2861601Because it's fun to be a loud contrarian on 4chan.
>>2862753I'm p. sure it is for a lot of these kids.
>>2862744>If you really want to stick it to BG boomersI'd rather just play games that aren't shit instead of looking for obscure garbage to use as an internet accessory. Liking Daggerfall similiarly outs one as a massive retard, as all of TES is shit and Daggerfall is the dumbest and most braindead of them all, and some ignorant "boomer" with dementia claiming otherwise is not going to alter reality. There are many CRPGs both older and newer than these games that are far better and praising digital feces only reveals one as a moron.
>>2862796See, the problem with this is that you are still in this whirlwind of confusion in regards to assumed intentions and blinded by obvious irony while orbiting around the opinions of other people. Trapped in shell game.
>>2862799I'm not and you're hiding under 17 layers of irony to justify shoveling garbage into your goyhole, when just not being a fake faggot should have been a far greater normalfag repellant if your weren't a poser. No one is buying that you spend so much time pretending to eat shit to stick it to "Morrowmidwits" when any genuine criticism of the game gets insta-deleted for trolling, not that hard to make fun of shitty games.
>>2862796I love that people use "BG Boomers" when I was in the dragonplay tavern in 1998 I was laughing at the regulars there that BG wasn't a real RPG because it was real time. Only turn-based RPGs are real RPGs. You can imagine how much these young cock suckers (especially the forum's token gamergirl Chanda) hated me. I was only 22 at the time and most of that board was younger than me.I was more into the goldbox games, Realms of Arkania, etc. Funny how now I'm the boomer.I still say anything not turn-based is fucking shit.
>>2862806You don't understand me.>>2862810Similar here, BG never left much of an impression. Gold Box, Wiz 7, Star Trail, and Dark Sun were my jam.
>>2862816No, I understand you. You don't understand me. Dark Sun is not better than BG, just like Daggerfall is not better than Morrowind. BG is tragic because it is a mix of good things and awful things that set awful precedents. Dark Sun is just bad and I don't feel like debating which shit game is less bad.
>>2862817No you don't. I don't care that you don't like it, to me you also just have shit taste, and it's just an honest recommendation for others. My response was a joke about how you think people are posing.
>>2862820Pretending to have knowledge you clearly don't possess and contradictory behavior for the sake of justifying it is posing.
>>2860799those are all good though>>2860803hey you leave Dragon Quest out of that shitshow
>>2861098Which RPGs have good character building and combat, according to you?
>>2863095but you didnt specify any rpg in that post, try again
>>2863417Traditional roguelikes like ADOM are far more pure examples of RPGs than any of the games in the OP.
>>2863565>adom>traditionaloh no its retarded
>you allocate levels and equipment to, and control multiple characters in combatAutomatically shit. Nobody plays a D&D party solo for a reason, it's fucking gay.>D&D mechanicsAutomatically shit. D&D is not a well-designed game, it's a socialization platform.>RTWPAutomatically shit. RTWP is a bad system that has none of the upsides of real-time (challenging you to make quick decisions, internally paced gameplay) with all of the downsides of real-time, like mechanical limitations causing dumbed down as hell combat.>There is more focus on reading than actual game mechanicsShit.>RomanceShit.Nethack got RPGs right.
Honestly threads like these have made me realize that the average poster on /vrpg/ is not even sentient, but is rather a soulless contrarian golem that alternatively has /v/ or rpgcodex plugged into their brain.
>>2863810wuh oh, someone insulted his favorwite awwpeegee
>>2863609>ADOM>MADE IN 1994>not traditioanl according to >>2863609Mirrors and ugly people, the metaphor illustrated.
>>2863818I don't even particularly like the games in the OP, and have multiple ones that I like more that aren't listed.Thanks for outing yourself as one of the NPCs I mentioned though, well done.
>>2863810That's a lot of projection.
>>2863839>mindless buzzwordsAgain, this is exactly the sort of thing I'm talking about. Nobody talks anymore. This board is just a mindless mix of contrarian opinions mashed up with the flavor of the month buzzwords.Are you even an actual human being? Posts like yours may as well be AI generated.
>>2863841Excuse me, I identify as a soulless NPC contrarian golem from rpgcodex who posts AI generated bait threads on /v/. None of these descriptors are buzzwords though.
>>2863878>take nethack and add a modal (not a roguelike) overworld and gut all of its depth and difficulty>b-baitDon't act all high and mighty if you are playing garbage like ADOM rofl
>>2863895Go ahead and post your Ultra streak if it's so shallow and easy then, nigger. We'll wait.
>>2860799Lol post your own top clown.
>>2865080Hit a nerve, faggot?
>>2860799Torment and Arcanum don't fit in there because their fans don't defend every single awful design decision and can acknowledge flaws their games have.Morrowind and New Vegas need to be there because of their obsessive fans who are vastly overrating them and excusing all their blatant issues.
>>2863666Do you think your preferences could be described as tactical combat games with rpg elements? Reading through your posts, you seem kind of... niche. Rpgs are pretty broad, which leaves a lot of room for experimentation. Why are you even bothering with this genre?
>>2865080wizardry 7temple of elemental eviljagged alliance 2sil-q
>>2860799What kind of stupid cunt puts Fallout on a list like this? Everything else is arguable. Planescape and BG2 are probably the only two that deserve to be on there. No one talks about Arcanum like it's the greatest RPG ever. Fallout is a good fucking game and you can neck yourself for not liking it, tranny.
>>2860803Anon we're talking about RPGs.
>>2860799There comes a time when you learn to accept that sometimes, popular thing is NOT indeed BAD, but is actually popular for a reason.
>>2860799I thought they were easily better than anything post the "CRPG renaissance" although BG2 is an incredibly boring and phoned in story.
>>2865521>NOOOOOO WHY DON'T YOU LIKE WHAT I LIKE Take a shotgun, put it in your mouth, and pull the trigger you fucking retard
>>2860799Baldur is actually bad. Modern crpg just have everything baldur had but made it far better. Companions, quests, dialogues, literally every aspect of the game. There is no point in plaing it, if you had pathfinder or pillars of eternity.
>>2869574How does being surpassed make something bad, though? Especially when you consider that the thing you praise over it wouldn't exist without the thing you are calling bad. Can a good fruit come from a bad tree?
>>2869639Yeah, I agree, it does sound contradictive.My point is, it's not worth playing now. It's not an old masterpiece, which will never age. And if you seek the elements you liked in modern crpgs in baldur - you'll just be dissapointed. On the other hand, I can't say the same about the other 3 games in op post. They are still quite good, and you can't get the same experience in other games.
>>2869574Not really, in BG I can kill any NPC at my discretion and take their stuff or charm them, things like that. Kingmaker kind of just felt like a soulless zoomer phone game by comparison. Like compare a town in Kingmaker to a town in BG lmao. And well, poe is just a straight up tranny abomination.
>>2869654Worth playing, that's a personal valuation, because maybe someone would want to see where those modern designs came from, to uncover what inspired these modern copycats. Anyway, that obviously doesn't make it bad. It just means you're personally unable to appreciate things contextually. No one should listen to you.
>>2869672>maybe someone would want to see where those modern designs came fromGames are ment to be played, not be studied. At least by gamers. What you are describing is literally a designer's work.And also, applying your logic, commodore 64 is not a bad computer. You can use it just like a modern pc, ignoring the fact it can't do basic stuff you need, which is the same for BG.
>>2869683Exactly, video games aren't just practical software/hardware prone to obsolescence, they are unique experiences to occupy your leisure time. You just have a utilitarian mindset which leaves you with a fairly incoherent bias. BG1 and BG2 do provide something unique that isn't outmoded, and that's the experience of playing them. People like you should be pitied, you're a dilettante posturing as informed.
>>2860799The most overrated RPGs on 4chan are easily:1. Fallout: New Vegas2. Elder Scrolls: Morrowind3. Disco Elysium4. Pillars of EternityNote that none of them are bad games, but holy shit are they shilled endlessly and defended far beyond their scope by their fanbase here.
>>2860799plane scape torment is shit rpg, otherwise you're fag >>2860803based.
>>2869747>plane scape torment is shit rpgarcanum is even worse by the same metric
>>2865512Managing an entire party is worse than solo for RPG specifically because parties over-weight tactical/strategic elements at the expense of immersion. Controlling a party is simply directly in conflict with playing a role, unless they're like troops in M&B that are self-managing. Reading is bad for similar reasons. VNs are not good at player interaction, the less the player interacts both in real-time frequency and in terms of story (and all developer-written story is at direct expense of player story) the less they are actually immersing in the game. Being immersed with a written story is a different experience than being immersed with RPing. That's like modern AAA "open world" games that are actually just empty maps with the popular genre game modes scattered onto it via marked travel destinations, plus a railroaded story mode: a bait and switch.The term "RPG" isn't broad because of "experimentation", it's broad because marketing has cheapened the term into worthlessness. I'll play wizardrylikes not to play an RPG but because they're soft engineering games. I don't like RTWP CRPGs because there are better real-time tactics games. I like Xcom and other SRPGs but they're not good RPGs either. Tabletop rules are fine if you're actually playing as a group with a DM, but they simply do not work for solo video game play, and just fall back into that SRPG with ebin AAA storytelling pit again but this time with janky mechanics that weren't made for the format.Note that tabletop is known for its relay value, and that RPGs overwhelmingly are not. "RPGs" are some of the most disposable games there are. Except roguelikes, which became so well known for replay value that every indie dev that wants to trick you into replaying their 30 minute game 20 times now calls their game """""""rogue-like""""""". Actual RPGs have high replay value while themeparks, VNs, and veiled tactics games do not.
>>2869705Post games you find better. Not even baiting, just want to try out something good.
>>2869705Pillars isn't overrated. I can count on one hand the amount of times I've seen anons here defend it, compared to the amount of anons that treat it as the worst thing to come out of the genre. If anything, it's underrated and overhated. Pathfinder Wrath of the Righteous would be far more suitable for the list, since everyone here, /v/, Codex, and even Reddit treat it as the best thing ever when it's not, and will purposely avoid talking about it's flaws in order to portrait it as a masterpiece.
>>2869886>If anything, it's underrated and overhatedboy someone really wants to see a poe playthrough
>>2860799All great games>>2860803Lots of series - but nearly all great games in them>>2860827All good games, some greatThere’s something wrong with this board. You should go back to the past and pick up some shovelware on a game boy or a Commodore 64. All of these games are fine. Not overrated at all.
>>2869894On the contrary, the more good games I play the less tolerant of garbage I become. Imagine actually defending skyrim.
>>2869898Pretty easy to defend. It’s lasted ten years of releases. It’s clearly good.
>>2869960>It’s lasted ten years of releasesso has the last of us. lots of terrible things continue to exist. in fact, the world is mostly made up of terrible things.
>>2869886No, see, posts like these are why you deserve to be slowly tortured to death in the most miserable fashion. Despite Pillars being "hated" by everyone its on the top of this catalogue 24/7. Why is it always like this I wonder? Every game that is "hated" here has the most threads which are bumped constantly. Its almost like some astroturfing NIGGER tranny is trying to culturally enrich this shithole while playing the victim, which you pretty fucking clearly aren't if you are shitting this place up constantly. Every single obsidian thread has 3-4 trannies in it that have set up shop here permanently, so much so that they outpace threads about games over 100 anons are talking about.>I'm an annoying pest, why does everyone hate me?Truly a mystery.
>>2860799Only overrated one on that pic is Baldurs Gate 2
>>2870344>threads about games over 100 anons are talking about.And which might those threads be? Most can barely get 50 anons in one place, let alone a 100 or above. And the funny thing is that the top Pillars thread currently has more posters than, say, the current Kingmaker one which ironically has double the posts. But hey, it's only bad when it's Pillars and Obsidian, since this board is filled with subhuma schizos such as yourself, that have a personal vendetta against the studio. Now you can do me one of two favours. Either go back to /a/ you tranime nigger, or find the nearest high spot and jump from it.
>>2869809My personal favorite RPGs are:Quest for Glory AnthologyVampire the Masquerade: RedemptionNeverwinter Nights (persistent worlds)Shadowrun: DragonfallThe Lost Heir Trilogy
>>2860799PST is fine, but I could never get into BG1/2/FO1/2. The gameplay is fucking garbage, at least PST has a good setting and engaging sorry.
>>2870433Yes anon, I see 80 unique IPs jumping to the defense of obsidian right now. It's definitely not some faggot on a phone.
>>2870492all of this is awful, not even being a dick but your opinion is even less credible than a TES nigger
>>2870517I didn't say they were good. I said they were my favorites. Quest for Glory might very well be my favorite series of all time from any genre, but I recognize that if it were objectively good, it might get more than 20 posts before falling off the once every two months a thread gets posted.
>>2860799BG is truly the most milquetoast video game RPG series, same with how DND is the most milquetoast TTRPG. I lament the fact we are stuck in the timeline where THESE are the culture core of what we percieve as RPG's.
>>2870539>BG is truly the most milquetoast video game RPG series, same with how DND is the most milquetoast TTRPGIt really isn't. This is more in line with spics complaining that white people have no culture because it is so superior to their own that it has naturally invaded every aspect of their lives and is solely responsible for them not living in mud huts without even realizing it, and of course when you asked an anon what tabletop they play you'll receive no answer, because no sane person is playing anything else.
>>2870433>he hasn't been informed
>>2870545Bloody fucking hell. That's an insane amount of projection. My sides.
>>2870567the gay spic is complaining about dnd right now my dude, this has always been true
>>2870344The idea is to shit up this place until everyone leaves. Then, when the board is a smoldering shit heap with no one on it they will say, "see, /vrpg/ always liked obsidian", then realize they don't even like RPGs and haven't played one in months and leave because they have no audience to get approval from.
>>2870344>post on 4chinnel at the same time every day>surprised when other people also post at a similar time every dayTruly, a mystery
>>2860799Why are zoomers this brain damaged to shit on the best the genre has to offer?
>>2869894Chad game enjoyer