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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: Kitchen loot.png (268 KB, 813x831)
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>"Chase Tanner to Hexagon?"
>"Become leader of SGS?"
>"I just want to grill!"
>>
>>2851195
Cum.
>>
I only drink Bison milk. *Snort
>>
Is Ezra a jew?
>>
>>2851220
>thought control master
Yes.
>>
>>2851220
>>2851234
>South Goyim know about Depot A
oy vey, think of the six million biocorp employees!!
>>
>>2851220
I can't help but feel he regrets his actions and feels guilt and remorse, which implies he's not
>>
>>2851195
>play a character for like 35 hours
>get to deep caverns elevator
>quit
>repeat
I can't stop
>>
>>2851258
for me it's the DLC. I haven't even really played it but every time I take a character there I freakout about the "timer" and start a new character
>>
>>2851260
Just kill the hordes of enemies five times and it stops.
>>
What's the appeal of this game?
>>
>>2851388
Combat and character building centered game.
>>
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>>2851388
>>
>>2851195
Where do you get those cocktails?
>>
>>2851410
the drag and drop
>>
>>2851220
No, he simply took a jew name just to have an easier time seeking refuge in a (((neutral))) station after committing all kinds of atrocities under Biocorp.
Yevgeni 'Gorsky' Zolnerowich on the other hand...
>>
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>>2851209
>*Snort
A FUCKING brony.
>>
Going through Dude's quest again, i can't help but feeling intrigued every time even though i know what's coming. It's fun discerning bits of truth from the schizo brew bullshit.
>>
I'm so fucking sick of this game I can't even play another hour of it
>Expedition Title Theme.mp3
>>
>>2851388
War crimes.
>>
>>2851195
>get underrail
>0 idea what it's ill about
>choose portrait and name character krasky
>cutscene starts, character named gorsky shows up
>same portrait, almost same name
>wat
>>
>>2851748
I had something similar
>Get a new job at a company named SGS
>Next day, buy Underrail
>Wat
>>
>>2851220
>>2851234
>>2851244
>mentally ill schizos orbit around a game that's essentially progressive to the core
You realize you will only ever belong in a mental institution?
>>
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>>2851748
>>2851749
>>
>>2851749
what is your companies policy on neutrality?
>>
>>2851748
I almost named my first guy "Jack Quicksilver", but then undid it and went with Jack because firstname lastname is usually kinda awkward
imagine my face when
>>
>>2851761

Lmao
>>
>/ug/ - Underrail general: this should be in /vg/ edition
Fixed that for you.
>>
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>>2851220
No, that's not his real name. But he was a ZOGbot, and a ZOGbot he shall forever remain
>>
Is there anything in this game worth playing other than hammers?
Any answer but no is wrong
>>
>>2851886
Shotguns are the hammers of ranged weapons
>>
>>2851914
sniper rifles
>>
>>2851886

I don't really like melee builds. I always end up using guns or psi. Still have to try an unarmed build though.
>>
>>2851195
Play as a hammer wizard
*Snort*

>>2851886
Barefist unarmed, or electrokinesis focused pure psi build
>>
>>2851886
I tried to play a tincan hammer but I couldn't do it, too sluggish. I might try a nimble can or dodge/evasion hammer instead in the future, I really can't stand not moving on melee characters.
>>
>>2852016
Tungstuncan is kind of a meme. It works because of crits with sledgehammer or if you're going AR and you really only need to take one or two turns worth of attacks because everythiing should be dead by third turn anyways. Nimble-can or evade is better for most weapons anyways just because moving is such a strong ability in this game against enemies in general.
>>
>>2852016
Did you niggas even read the hammer bible?
You either need mobility (nimble can) or ranged attacks (hammer wizard) to make it work, psiless tungsten tank hammerfag is pain, even for me, i wouldnt recommend it
>>
I haven't played since before the psi nerf. Any major balance/meta changes I should know about? Saw a bunch of pistol buffs but not sure what else is up.
>>
>>2852361
t knives/throwing are much better
unique guns are better
DC was made easier
pretty much everything is easier
>>
>>2851886
Play a real build instead
>>
>>2851757
>serbian anti-nato anti-west grimdark metro
>progressive
I guess sucking Russian dick is progressive.
>>
>>2852394
Hammer wizard is a real build
>>
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Some of you are memeing, but this is a legit build. It has no mp, but it does have PK so it can hit or stun/root from a decent distance, and whatever two utilities you want to have equipped. And it's tanky as shit.
>>
>>2852466
Yeah a real stupid build meme'd by a dumb furfaggot into faux-relevance.
>>
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>>2852480
I see it as a direct improvement to my hammercan build from 2018.
>>
>>2852480
You mean a real good build made by an absolute chad and played at very least once by almost everyone
One of the devs has hammer wizard as his favorite build
>>
>>2852487
Do hammerfags really play the game like this? Not as a joke, even?
>>
>>2852476
>No TC
>Critical Power and Heavyweight
>No Brutality
Nigga.
>>
>>2852493
>As a joke
Hammering is serious business.
>>
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>>2852493
well, anon, that pic is a collage of in-game screenshots
you tell me

My first two runs were 3str 3con xbow chicks in hopper leather; I wanted to do the opposite and play a full str/full con/full armor build, so I collected all the options related to that (except stoicism which I couldnt afford; I figured sprint would be too important), and I wanted to actually use balors hammer. I think I might be the first person to actually do a balors run. Adding PK makes a lot of sense; theres the str synergy and it gives you even more ways to make enemies sit still, plus a few ways to hit from a distance. The downside is you have somewhat less hp, and can't main mushroom brew.

Back then I cheesed quite a bit with traps/caltrops/nades and such; I don't suggest playing a tungsten hammercan build without PK or versatility or something.
>>
>>2852493
I do like to use Quake. Now that was a good hammer.
>>
what does an mt spear build look like?
>>
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>>2852592
here's mine
>>
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>>2851195
When will Styg add pic related to the game?
>>
>>2852850
Never. Maybe in Infusion with 3d models it will be less expensive to add new stuff so it will be possible to have all sorts of weapons.
>>
>>2852850
he said he might for infusion, but its too big a change/addition for underrail
that was a couple years ago
we might get machine guns that work like pryostream
>>
I just missed five 95% shots in a row.

That's it, that's my post.
>>
>>2853310
Relatable.
>>
Ok I'll bite, how do you play hammers?
>>
>>2853344
High STR
Lifting Belt
Attacking enemies.
>>
>>2853310
Take a popular game and think of a rare drop in say pokemon. You have 1 in 8192 odds to encounter a shiny, which is 0.012%. There are countless players who encountered shinies in pokemon.

And now Underrail. 5%, 5 times in a row, which is only 0.15%.
0.15% across the whole playthrough isn't as rare as you think it is. Just because it happened doesn't mean the game is bullshit. It has to happen at some point.
>>
>>2853376
>5 times in a row, which is only 0.15%.
0.05^5 = 0.0000003125 or 0.00003125%
>>
>>2853392
No it's
5 / 2
2.5 / 2
1.25 / 2
0.625 / 2
0.3125% / 2
0.15625%
>>
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>>2853398
Wow. Someone snoozed their way through their stat course
>>
>>2853401
You have 2.5% chance to miss two 5%s in a row. You just keep dividing by 2.
>>
Knives>hammer
>>
>>2853405

Psi > guns > melee
>>
>>2853404
you have 90.25% chance to miss (both of) two 5% chances
>>
>>2853401
heisenburger
>>
>>2853409
I was just trying to explain probability in as simple terms as possible. Stop trolling.
>>
>>2853404
No you fucking don't man. If an event has a 5% chance of occurring, or let's say a probability of 0.05, then the chance that it occurs twice would be 0.05 x 0.05. Why would you divide by 2 where'd you get that from? Maybe this infographic can help you get a primer on this stuff
>>
>>2853376
>>2853398
This is, bar none, the dumbest poster I seen on 4chan this year. And I been on a lot of boards.
Uninstall this game, AND HIT THE FUCKING BOOKS YOU RETARD.

Also, I'm screencaping this and posting it every time some dumbass tries to defend this clearly broken/bugged chance to hit bullshit.
>>
>>2853398
>>2853404
>>2853413
>doesn't understand basic statistiics.
If you have a 5% chance to miss it's
0.05^2 = 0.25% to miss twice in a row
0.05^3 = 0.0125% to miss three times in a row
0.05^4 = 0.000625% to miss three times in a row
0.05^5 = 00003125% to miss five times in a row

This will help you with your insufficient understanding of probability:
>https://faculty.math.illinois.edu/~r-ash/BPT/BPT.pdf
>>
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>>2853423
Brown. I linked to a statistics textbook from a university that will explain everything you need to know about probability theory including why probability is calculated the way I told you it was rather than your retarded wrong way.
>>
>>2853416
>Bayesus
>>
>>2853429
You're welcome to relocate to a bong oriented imageboard if the customs here don't accodomate you.
>>
>>2853432
Have you ever tried to roll a die 5 times and roll a bunch of sixes? Do the odds seem less likely than a cosmic scale cataclysm occurring? No? Well maybe then your phony textbook is equally implausible & uninformed. Apply yourself.
>>
>2853442
>100% retarded fallacious reasoning
Low odds doesn't mean something necessarily can't happen. Seeing an event happen doesn't mean its odds to occur aren't extremely improbable.
>maybe then your phony textbook is equally implausible & uninformed
This is literally what any generic elementary statistics textbook states and the every member of the field of statistics can confirm for you.

P(event occuring N times) = P(event occuring once)^N
>>
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what other "magic school" would you guys like to be added in Infusion?

honestly i'm praying that we get some Body Horror magic/Fleshcrafting/Thchort Magic
>>
>>2853455
I unironically misspelled Underrail with Undertale in the past. I'm so glad I shook this habit.
>>
>>2853458
You can't map an arrow to a street, dawg. That shit kills people. Fucking stupid.
>>
is rapid fire on an AR build worth? it feels like a weird middle ground with its 150% ap cost for 3 shots between 300% ap cost of burst and single shot dmg
>>
>>2853477
No point going rapid fire with AR. You don't get the bonuses from full auto, concentrated fire, commando, and suppressive fire with it. It also doesn't benefit from weapon modifications.
>>
>>2853458
You know what's sad? Racist whites with a superiority complex convincing themselves that playing video games and practicing short and long term memory isn't in itself cheating "the IQ test".
Face it incels, the things you pride yourselves on are rote memory learned skills from sitting too much in front a computer screen
Of course convicts are not going to excel at literacy, memorizing names, and visualizing patterns. It's something you become better at as you engage with the learning material. It's not genetic.
And naturally, what this inevitably leads to is another ethnonationalistic schizo rant and incoherent flailing. You post this shit because you're pathetic and insecure. Not because you're trying to prove something. If your IQ is so high, why are you a loser? Fuck I hate this place.
>>
>>2853430
Underrail came out first though
>>
Are psiless characters supposed to be boring to play?
>>
>>2853502
2/10
>>
>>2853518
Thanks for proving my point.
>>
>>2853457
Would like more psi skills that focus on negating enemy los, like mist walls, force fields, so perhaps illusions or more utility oriented thought control skills
>>
>>2853539
>>2853539
your point is that you're baiting?
I hope you are for your sake, sincerely. if not you are very mentally unwell.
>>
>>2853515
They're not any more boring than psi characters.
>>
>>2853542
that's fair. it just feels like I always fall back on the same shit with every psiless character (grenades, caltrops). probably my own fault for being uncreative.
>>
>>2853457
Maybe a biology based magic, not mental (TC) but physical, like body control magic or something. Spells would be stuff like make targets start bleeding profusely, lose AP and MP, debuff physical attributes (STR, AGI, DEX and CON), buff your own physical attributes, immobilise an enemy and probably others.
>>
>>2853541
You're so fragile it's sad indeed. All I can tell you is to stop browsing /pol/ and being a tool.
>>
>>2853557
if I stop browsing a board I don't use the space time continuum may collapse
>>
>>2853560
Even if true, you still propagate a carefully formed narrative to radicalize fools like yourself whose final outcome is violence.
>>
>>2853547
Even on psi characters, I often use throwables because they're useful unless I don't have the points to make throwing reliable. Those are probably the only options most builds have other than what feats or abilities you get with your weapon of choice.
>probably my own fault for being uncreative.
Nah. It's more of the game's fault here. Throwables are the most consistently available crowd control if you're not using MT or PK. And even then, you probably still want to use throwables or even traps to help manage pp and cooldowns.
>>
>>2853548
yeah that's what i want as well,
>>
>>2853548
>Spells would be stuff like make targets start bleeding profusely
This already exists in MT.
>immobilise an enemy and probably others.
Already happens in TC, PK, and TM.
>>
>>2853418
it was guaranteed replies, and you gave it to him
>>
>>2853765
>>2853763
Take your meds and get outta here with these retarded infographics.
>>
>>2853502
You seem to be a little bit neurotic frendo.
You doing okay?
>>
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>>2853788
The number one rule of 4chan: none of the garbage you put in these pics cannot be debunked, except nobody cares to because it's just trash on top of trash.
>>
It just took one dedicated shitposter to utterly tank the quality of these threads
>>
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>>2853344
Depends on what hammer you wanna play. I don't recommend can or nimble can. Zerker is fun, you're pretty mobile and tanky.

If you want to be a man, however, I would highly recommend pumping agility and leaving CON at 3. It isn't optimal. It arguably isn't even good. But its pretty fun. I literally ran 3 laps around the arena vs Carnifex before finally overhead-swinging his head down into his ribcage. I did not make it to the DLC, and if you didn't know, hammerfags notoriously struggle in Expedition (even more so than other meleefags) so just beware that you could get rugpulled if you decide to roll with my high testosterone high energy high speed build.
>>
>>2853448
It's also bullshit reasoning because computer-based PRNG isn't RNG and is prone to runs of high and low numbers.
>>
>>2853942
I mostly play chem weapons and pure psi, I want to try a build where I can tank the whole world. I'm tired of people tanking me, I don't want to reload if I don't get a high enough initiative role anymore.
>>
Just started the game, trying to LARP as a cowboy. Any tips for a new player?
>>
>>2854155
Sorry to disappoint you man but there's only one Revolver in the game and it's easy to miss. Plenty of knives and leather armor though. Pump dexterity every chance you get
Kill a man named Wyatt Pear when you find him, he's not aggressive so you get to shoot first
>>
>>2854172
If I could put a rapid reload into that revolver, it would be like the best weapon in the game
>>
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based mods
>>
Is there any place to sell higher end jetski parts? Those are expensive as shit so I can’t find anywhere to sell them, even on core city.
>>
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>>2854340
ray in core city
and the rig jet merchant(s)
>>
>>2854350
Problem is that even ray have only like 500 charons while the stuff I want to sell goes for like 2000.
>>
>>2854378
Can you maybe make the difference by buying Missiles or batteries? You can sell those to the Rig guy or any electronics fella if you can do batteries. Depending on what difficulty you're on you could lose a lot of money like this, but it's better than sitting on batteries and engines that you can't use
>>
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>>2854378
you sell some parts to buy new parts/batteries/kits
you just cant sell all the parts for money, even on dom
>>
>>2854409
Institute of Tchort is by far the coolest looking location in the base game. I liked it so much man, it's even better than most of the expedition locations. I'd be willing to fight tooth and nail with my Tchortist brothers just to defend that place
>>
>>2854378
Do you even hoarder autism? It's called barter for a reason... you buy parts that can be crafted into an even more expensive whole, and continue perpetuating your greed-induced stupor. If there ain't enough parts to make up the difference, you get the next best thing.
Sheesh.. rookies.
>>
>>
>>2853613
Yeah, and? Effects can overlap schools, they already do and you said so yourself. The more important point is that the school has its own cohesive theme and potential synergy with other builds. The effects I described would make a great supplement to a melee build for instance.
>>
>>2854611

does this skill keep you warm in the utility tower
>>
>>2854667
I remember lighting myself on fire with molotov cocktails and that worked well, so I guess this would work too, I'd still recommend molotovs (if you're running high con) because this shit has a 12 turn cooldown
>>
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>>2854667
yes, while it lasts
you only take damage when you go through the cold clouds; fire gets rid of them
>>
Is it better to skill 2 schools for psi wizard or all 4?
if just two I'm thinking TC and PK?

I want to try dominating..
>>
I actually did some math based on ingame information, and I think I get the worth of a single individual charon, which also lets me guess the average income of underrail inhabitant.
According to Briggs at the Core City docks, a single armed and trained mercenary would be paid 7 charons/hour for guard duty, and twice that for actively combing through abandoned lemurian facilities, which would amount for 50/100 charons/day with a 8 hours long workday, or 1500 to 3000 charons per month(average 2250), food and assorted expenses presumably not included as you have to buy them in-camp.
Assuming that the average northerner have a standard of living similar to that of a 1st world inhabitant, and that such mercenary would be regarded as an skilled laborer and paid as such(about 50000 to 90000 USD/year), that would mean a single charon is worth the equivalent of 2 to 4 dollars/euros(remarkedly similar to the value in weight of a silver denarius today, which clocks at 2.60 USD), while a SGS credit would be around 0.65 to 1.3, and an United Station Dollar would go for 3.33 to 6.65 dollars(of course that assumes 1 United Station Dollar bill=1 United Station Dollar), and it also means that the individual valor unit in-game is between 6.5 and 13 cents of a dollars.
Also, since Ladelman repeatedly states that the (presumably unskilled/semi-skilled locals) workers in the expedition camp are incredible well paid, and assuming that said pay is the similar to unskilled laborers in the north and therefore equivalent to modern values(20000 to 25000 USD), and also assuming that their pay is between twice and thrice the average pay in the south underrail, we can say that the average southerner makes about the equivalent of 8000 USD per year, or between 2000 to 4000 charons per year.
>>
>>2854928
Pure autism.
>>
What is better: Phreak or Oligarchs?
>>
>>2855019
Do you like audio puzzles?
>>
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>>2855019
you can do both
>>
>>2855030
According to the wiki you can't do phreak ones if you accept the hunt the acid hunters for the oligarchs.
>>
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>>2855036
so do phreaks first
>>
I wanna see Fatso versus the Black Crawler
>>
>>2853563
>you are a fool because... you want to kill me!
I will kneel on your fucking neck, nigger.
>>
>>2854928
very nice.
>>
>>2854928
>remarkedly
Well done, retard.
>>
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>>2851195
Can Crawlers just ignore doors completely or am i being victim of a glitch? This fucker is showing up from the ceiling even though is just locked the door he comes from.
>>
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>>2855616
are you sure theres only one?
>>
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Jusy tried hitting a "56% to-hit chance" shot and missed 6 times in a row. There's no way the odds shown on the screen are the actual chance to hit.
At this point i just consider everyting to be -20% amd avoid taking any shot bellow 70% if i have other options.
>>
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>>2855686
thats only barely "unlikely"
>>
>>2855689
You will not consistently hit 5-6 out of 10 shots under a 56% chance to hit. If you did this test, you'd find very unlikely to hit the 5 shots every 10 tries.
>>
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>>2855698
go to the shooting range and test it
>>
Does Matriuss only have a chance to spawn per save, or is him a random event?
>>
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>>2856322
when you start a new game, you can have matrius, otto, the hopperdrome, or any two of the three
not sure if its possible to get just the hopperdrome by itself though
>>
>>2856325
I had Otto and the Hopperdrome, so that means matrius won't spawn?
>>
>>2856328
yes
>>
>>2856331
Bummer.
Also for some reason Aran is looking for me, despite I giving the Acorn to Oldfields. Is this a bug?
>>
>>2856344
Probably. But you should take advantage of this anyways.
>>
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Holy mother of Kino...
What's the deal with these guys anyway, did they wanna melt the base of the city? What for? Do they just have a hate boner against the oligarchs like everyone else?
>>
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>>2857111
It doesn't matter. The warcrimes must continue until there are no more left to commit.
>>
There is lotsa humor in underrail
hehe
get it?
>>
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>>2857111
read their shitty ESL notes
or go talk to your foodie buddy
>>
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What does the symbol to the left of the health bar means?
>>
>>2857336
Ambush! is active. You can see that symbol flicker on/off as you (and/or the target) go in and out of a bright area.
>>
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I have 2 playthroughs going on right now. Assault rifles and knifer. Haven't finished the game yet, my rifleman is up against Garry in the arena and my poker is still in Junkyard.
My question for you hardcore dominators is what location/quest order should I be going in? Does it matter? Or just find something else to do when it gets too hard?
>>
>>2857435
Usually if I'm playing on Dominating, I will do the high charon reward quests first so I can buy all the crafting shit I need. Oculus quests are easy and their merchant is the best in the game so I do those as quickly as possible if my build really needs it. If my build is really good for 1v1's then I also get the arena done early
>>
>>2857435
Classic mode is difficult for me due to autism. The higher you level, the lower the XP returns are for killing enemies whilst quest XP rewards remain static.
2500 quest XP might not seem like much when you're getting 830 XP for killing a Lurker, but it's much more significant when killing that same Lurker only nets you 200 XP at level 28 or whatever.
Thus, I only do quests that give me the equipment/abilities that I want for a particular point in my character progression.
I also take into account the character level at which the XP returns for killing an enemy begin decreasing.
Greater Coil Spiders, for example, start to diminish from their juicy 910 XP reward at level 23ish, so if you're at level 15 you'd be better off doing quests killing off Ironheads or similar enemies rather than Coil Spiders because they will have already begun giving reduced XP rewards for being killed, rewards that will only depreciate further if you gain levels from doing quests/killing high-level enemies first.
Or you can just play Oddity and do whatever the fuck you want, Oculus quests are good and the Institute of Tchort can be accessed pretty early with a decent build.
If you're using ARs, you don't really need to worry about how good your gear is because you'll be kicking arse no matter what.
That being said, Protectorate is good for guns and Gorsky's quests will get you some nice unique ARs.
As for a knifer, doing Camp Hathor's quests early is helpful for the Hunter Feat, which works against a very broad range of enemies and will also be handy against Bladelings when you're unlocking high-level metal plates at Foundry.
If you're doing crafting, there are also a couple of places you can get to once you unlock Core City where you can get several ~100 quality steel plates (regular, tungsten or TiChrome) without having to fight anything or rely on merchants.
I hate knives though, someone else might have some additional suggestions with regards to them.
>>
so if i want to play underrail-like game my only options are to play underrail or make my own underrail-like game?
>>
>>2857754
>this is your brain on classic xp
>>
>>2857754
I don't see the point of this. Classic overlevels you from just doing quests and only killing things once when exploring. I have just finished the Coretech quest line and haven't even started expedition and I'm aleady level 23.
>>
>>2857807
>>2857871
>Or you can just play Oddity and do whatever the fuck you want
It was a joke
>>
>>2857946
Oddity sucks because this isn't a pokemon game where you don't get rewarded for killing things, but still have ways to accumulate XP (by pouring it into your fighter collectibles).
The irony in Underrail's system is that it's a combat oriented game but you're disincentivized from fighting and exploring. You always have your quest and always follow the objective on a leash like a good doggy. This misses the spirit of Fallout entirely.
>>
>>2858032
>You always have your quest and always follow the objective on a leash like a good doggy.
Literally all RPGs do this, why its a problem all out the nowhere
>>
>>2858032
>but you're disincentivized from fighting and exploring
What the fuck are you own about, this game rewards you for both exploring and killing, most of oddities are dropped by enemies and theres a lot of enemies to be found while exploring
Do you even play this game?
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>>2858036
>Literally all RPGs do this, why its a problem all out the nowhere
Not him but a lot of quests in Underrail are quite linear, basically just Kill->Loot->Return kind of deals, with maybe a choice of Sneak->Loot->Return for variety sake, while in something like fallout there were often several ways of completing a quest, even relatively basic ones.
Do note that I think styg did overall become better at quest design through the development, even if the encounter design in Expedition was kind of ass.
>>
>>2858038
Quests yield more XP. Simple as. That's why stealth is OP.
>>
Unarmed or Sledgehammer? I want to play some kind melee/Telekinesis hybrid. If swords or spears work with it I'm willing to give it a try.
>>
>>2858140
Both are good, sledgehammers are strong all game, more forgiving start, but at the end they dont reach the absolute kill and damage potential that other weapons have, like swords and unarmed, you will stilo get by, just without flashy moments. Favours tanky builds.
Barefist unarmed favours a mix of dex and str (with more focus on STR), glass cannon leaning, its start very punishing and lackluster, turning the early game borderline tedious, however when you reach mid game (level 14 or 16) you exponentially become more powerful, your damage output multiplies and become an absolute killing machine, roleplaying as your favorite punchy anime characters.
Swords mix better with TM, Spears with MT
>>
>>2858140
>Sledgehammer
Do you want 20k damage crits or no?
>>
>>2858167
I asked because I am trying to play an Unarmed character but at the moment is an absolute slog. If it gets better I might try to stick with it.
>>2858185
As long as you can get there without wanting to kill yourself, sure.
>>
>>2858140
>I want to play some kind melee/Telekinesis hybrid. If swords or spears work with it I'm willing to give it a try.
>Unarmed or Sledgehammer?
All of them work for that. You just need to build around STR and minimum stats for feats/weapons you want. For sword, that means 6 dex for flurry and 6 int for red dragon.
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>>2858187
Yeah barefist unarmed (not counting gloves) is an absolute slog at the start, but then your power simply skyrockets.
The main reason why is that, while the rest of weapons get a mere additive damage bonus from STR, the damage bonus for barefist is multiplicative, once you start getting strong your punches will start breaking bones.
Also most of barefist damage boosting feats might be also multiplicative, althought im not sure of this one.
The treshold you should meet is 5 AP punches, you can meet it with 9 DEX, lightning punches and tabi boots.
Use rathound regalia and eat STR food, expose weakness is fucking great, stealth is also great, make sure to get Dirty Kick and kick people on the nads out of stealth so long undetected for a reliable 95% CtH

Trust me if fistfag would be here, he will insist on how good barefist is
>>
>>2858314
Yeah, I was thinking along those lines too when making the character. I've yet to pick Dirty Kick tho, too many good feats to fit in at lower levels.
Good to hear that it gets better.
And about the food, is it worth it once the build starts coming together to All-in for the big fights or is it too risky? I've opted for a Dodge/Evasion+Yell(eventually) build so I should get decent odds at not getting hit, but I'm still a disgusting CONlet.
>>
>>2858343
I will also insist on unarmed being very good, probably the best melee option, and with the sheer amount of status effects one can inflict via punching, I'd even argue that Dirty Kick is not necessary for the price of 3 (or nearly 4) punches.
Even with 3 CON you can still end up mildly tanky by taking Super Steel Armour and Dodge/Evade.
Add a serrated blade to the armour and you can rapidly build stacks of Taste for Blood too.
You will have to specialize in Armor Sloping, but there aren't many must-have specializations for unarmed anyway.
Rathound Regalia, Vitality Powder, Slampipe, Supersoldier Drug, Expose Weakness, all of these combined will let you make mincemeat out of anything up to and including the 4 Naga encounter.
All-in is good for getting you to 4 AP punches as well as for the massive STR boost, but it kind of runs counter to the use of Dodge/Evasion for damage mitigation.
If you were running with 12 base DEX I'd say that slampipe would be a better food option, but All-in would massively increase your power and the downside of being critted a lot is offset somewhat by higher CON.
Better kill/disable everything before it can attack (not difficult) and hope you don't have to fanny around too long getting All-in from the cocktail bar.
>>
>>2858343
>And about the food, is it worth it once the build starts coming together to All-in for the big fights or is it too risky?
If you dont get hit, yes
If you get hit, no

So long you dodge, evade, kite, alpha strike and abuse corners, doors, stuns and flashbangs, you will do good
But this implies both knowing how to get by in combat as well having a good build
If all of this is Yes, then by all means get a junk jet ski from Camp Hathor, get a lot of money, get Cheat Engine merchant refresh and go ham on All In
>>
If I sailed to the Black Sea on my own before talking to Chief Briggs am I screwed out of the quest line? Because the Aegis aren't at the docks anymore.
>>
>>2858458
Yes, however you can either join the pirates or do the quest solo.
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>>2858458
Yeah, but you can still join the pirates.
>>
>>2858465
>>2858466
Where can I join them? They got immediately hostile when I got near any of their camps before.
>>
Should I finish base game or Expedition first? 1st playthrough here.
>>
>>2858515

https://stygiansoftware.com/wiki/images/b/bd/Black_Sea_map_with_locations.png

Go to F4 tile. Talk to razor and he will let you in for getting something for him.
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>>2858532
Complete everything on the base game until the tremors happen, then go complete expedition, then do Deep Caverns
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>>2851195
Should i just give up on the Balor Quest if i'm playing a stealthy tech-assassin? I don't have lockpicking so i can't sneak into his house thru the backdoor and there's no other way to enter it without walking too close to someone and being detected. And even if i could find a way to get the key from the patrolling granadier and reach Balor, i'd quickly get swarmed once combat starts. This area is just as anti-stealth as it get.
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>>2858634
Don't be a bitch you don't need stealth. Abuse gas grenades and caltrops and doors.
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>>2858634
If you approach from the north or west, from inside the small building with the power box, you should be able to take out whoever is there and then quickly hide before any help comes.
Once all the people who came to check on the noise go away (assuming you make noise, if you can kill silently nobody will come) you will be free to wait on Balor as he likes to patrol around and he ends up in that building.
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>>2858640
>you will be free to wait on Balor as he likes to patrol around and he ends up in that building.
Do i need to get the alarm raised for him to start patrolling? I haven't seem him doing it yet.
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>>2858644
No alarm, no. He's just going to do it, eventually.
Always happened to me but I've never studied if he follows a certain pattern or whatever.
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>>2858634
Leave and come back later if its too difficult.
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>>2858662
What is the recommended level for that quest?
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>>2858669

15+. Ironheads are a mid game enemy, weaker than lunatics and slightly weaker than lurkers. they make up for it with sheer numbers/grenades whereas lurkers will send 20 crossbow niggers at you.
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>>2851757
>Everything I consume is about whatever gay shit I say it is at its core
Balkans are right w*stoids dont deserve to breath
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>>2858634
just kill all of his goons then
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>>2851195
Should I buy this game on the sale? Only other CRPG I've ever played was Pillars of Eternity.
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>>2858696
Get ready to hate yourself and throw your mouse across the room. And you'll keep going back.

In all honesty though it is a great game with great character building and combat. You need to min max your build. Don't spread yourself too thin on skills. And don't be afraid to restart the game if you don't like your build, we've all done it.
>>
>>2858634
just mind control balor and let him kill his buddies
then run away
if you're a mental midget then just put poisoned traps on patrol routes and kill his lackeys one by one
the basic 3 layers of mines in front of doors is always reliable
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>>2858058
stealth is OP because it allows you to kill enemies without any resistance not because of whatever dumb bullshit you're thinking
>>
>>2855616
crawlers teleport after injecting you
>>
God, I want Lydia to sit in my face.
>>
>>2858680
>>2858708
Do you know the meaning of stealthy?
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>>2858906
Do you?
Are you doing some meme pacifist thing?
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>playing w/o lockpicking (big mistake)
>doing that quest where you must sneak into the protectorate base in Core City
>get out from the only open vent
>Crawlerchad INSTANLTY detects me, starts combat, stings for 70% of my hp and hides in the ceiling
>if i take antidote i die
I'll take a day-off from the game to see if i can solve this wonderful puzzle
>>
>>2858955
Use crowbar. If not strong enough, use adrenaline and crowbar.
>>
Which one is better: Sturdy or regenerative?
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>>2859173

majority of time regen. sturdy is better if you have some decent CON
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>>2859173
Regen if high CON tank
Sturdy if squishy CONlet
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>>2858955
There's a room with no crawlers that has a garage door. Set a TNT charge there and then immediately go back into the vents. After which, you can get out of the northmost vent, go west and get to a vent that takes you directly to the stairs. Make sure the door next to the stairs is closed for convenience.
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>>2859308
>140+ value regen; 50 hp/round for up to 10 rounds = 500 hp total over time; 15% armor penalty minimum
>140+ value sturdy vest metal armor = 140 hp total for metal armor; 10% armor penalty minimum + plate penalties
>140+ value sturdy vest tacvest = 70 hp total for metal armor; 10% armor penalty minimum
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What's the most retardproof noob build?
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>>2859328
>>
>>2858955
>doesn't know the optimal anti crawler tech
just surround yourself with bear traps
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>>2859328
psi with traps,grenades and stealth
pump up persuasion as the only social skill
you can forgo technology completely

>>2859330
>>
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>>2851195
How to improve Underrail 300%:
>(easy way) give players the option to start at level 5 with Tenner/Bret/Gorsky's quests all finished and the railroads unblocked.
Or
>(hard way) give players the option to start in either SGS, Camp Harthor or Foundry and each has a different set of starting quests before sending you to look for some bs in Depot A.
The game excels in re-playability in many aspects but has a boring repetitive start that dissuades anyone who values their own time from replaying.
Anyone who disagrees has Styg's balls too deep inside their throats.
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are crossbows just utterly outclassed by snipers?
can my meme crossbow/throwing/traps build work? I want to go full vietnam rat
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>>2859353
>are crossbows just utterly outclassed by snipers?
No.
>can my meme crossbow/throwing/traps build work? I want to go full vietnam rat
Yes. It does.
>>
>>2859353
Crossbows are better than snipers imo. Just beware that throwing is a bit painful to fit in with crossbows because you're going to have your quick slots filled with special bolts.
>>
>>2859353
>are crossbows just utterly outclassed by snipers?
no
crossbows are disgusting but then again most end game stuff becomes disgusting
your only issue is going to be fighting mechanical enemies
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>>2859352
No.
Cope.
>>
>>2859328
ar tincan or smg tacvest
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>>2859325
Yeah and?
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>>2859389
You legitimely enjoy playing these same quests everytime you start a new game?
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>>2859416
Yeah. Regen vest is objectively more hp, especially for tacvest.
>>
>>2859421
It's tricky because that initial slog is the reason the rest of the content is satisfying. That's why older RPGs become so satisfying once you finally break the game. Fallout 2 was the same way.
>>
>>2859352
i feel like if rust had some sort of randomizer that could be cool like in those pokemon games
>>
Is there any DOMINATING-exclusive lore?
>>
>>2859454
Except a squishy CONlet wouldn't survive getting hit in the very first place, hence everyone saying go Sturdy, it will make survive one or two hits more
Regen vest is for tanks and blood mages only
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>>2859421
Honestly? Yeah, I do enjoy the hobo phase of the game, for its actually challenging unlike late game, when your build has not come online and you don't have as many options to get by, its hard
Same thing with STALKER hobo phase too
>>
>>2859537
No but theres more content/fights/random encounters
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>>2859454
>Yeah. Regen vest is objectively more hp
I want you to list all the encounters that you've had in your last playthrough that actually lasted for 10 rounds.
>>
>>2859352
You don't actually like Underrail - you just have an autistic drive to make a build, everything that happens before a build takes off annoys you and everything that happens afterwards doesn't interest you.
>>
>>2859421
early game is the most fun part of the game, honestly
ive always liked the struggle, hobo economics, and quick advancement
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>>2851195
Under Pie is my favourite because I'm a min maxing faggot
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>>2859593
>Not Jon's Special
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thanks styg
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>>2859603
>>
What happens if you persuade Rupert Simmons about Knight son's murder after you bring Cornell's head? How high is the check, anyway?
>>
>>2859603
Your resolution feels like needles in my eyes, and I don't even wear glasses or have any eyesight issues.
>>
>>2859603
sweep, nigga!
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>>2859583
>everything that happens before a build takes off annoys you and everything that happens afterwards doesn't interest you.
Are you condemning this anon, or the game? What you said can actually be taken as criticism of Underrail. While I respect your rabid purism (and that of the game itself), in future installments, the Underrail needs to grow. Plus, isn't the real autistic drive to repeat the same identical prologue and build (this sounds like you) ad infinitum? Most people fulfill the desire for endless content via MMOs or other f2p games. I guess you're supplanting the online game social integration with Discord though.
>>
>>2859553
>>2859592
Difficulty in the early game can be tuned this way because it is linear instead of open world. The more freedom offered, the more ways there are to break the game. You want a linear game with a more carefully managed tone.
>>
>>2859856
True but as this anon suggested; >>2859352
You could offer multiple start locations with their own linear pre-games. Obviously that’s a tonne more work though and I doubt styg’s studio have the time for that. A man can dream though.
>>
>>2852506
spec into chemistry and then play Tincan Hammerer Grenadier: World in Flames
>>
>>2859592
>>2859583
>>2859553
Hobo phase has nothing to do with it. It's the fact that i have to capture 3 hoppers and kills those 4-6 Psi Beetles every fucking playthrough. I wouldn't mind hobo phase but with some variety.
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>>2859915
>kills those 4-6 Psi Beetles every fucking playthroug
This is fair, it IS kinda annoying
>It's the fact that i have to capture 3 hoppers
How the hell does this upsets you so much?
>>
I wish I was preparing a proposal to Stygg for the final update to base Underrail, which is a co-op mode with a co-op mini-campaign.
>>
>>2859962
Even just a pvp arena would be pretty sweet. Add options for teams and a few different battle grounds and us autists could finally stack up our build against each other appropriately.
>>
>>2859962
>which is a co-op mode with a co-op mini-campaign.
Styg did mention that having a sort of co op dungeon crawling Underrail would be his dream but that would be very, VERY far away from being achieved
>>
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>>2858765
really? you're down bad man
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>>2859570
A lot of them actually.
>>
Does anyone have any good female portraits? I'm running a hammer build but I chose a female character because I want early oculus. I don't have any woman portraits
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>>2860579
>I chose a female character because I want early oculus
For what, the foundry quest? Just EMP the camera when the patrolling guard is far away and sneak in using the vents, no stealth score or persuasion required.
>>
>>2851195
how can people play this boring shit for more than like 10 hours?
>>
>>2860602
Because they were not filtered, unlike you.
>>
>>2860581
Oh, well too late for that now lol
>>
Has anyone here tried a versatile high tec, Lemurian spear build? It seems like a funny build.
>>
Is there anyone who sells crossbow parts (scopes, strings) early? I'm talking Depot A early
>>
>>2860648
>It seems like a funny build.
ESL hands posted this
>>
>>2860602
>>
>>2860658
Try Gort in Depot B or colton at the docks in Junkyard.
>>
>>2860658
The scrapper/eels traders?
>>
>>2860658
The scrapper merchant can procure almost anything. Just have to get lucky.
>>
>>2860658

if you dont have merchant refresh good luick trying to get quiver before expansion
>>
Nimble Swordcan build. No TM because TM is for fags. It easily fits into the build though if you have a prolapsed sphincter
>>
>>2860708
>3 will
Quintessentially homosexual
>>
>>2860794
>pure cope
>>
>>2860708
>Calls TM users fags
>Uses PK with 3 Will
You are not that different from them
t. Hammer Wizard
>>
Can I play as a shitty little gremlin man who sneak around cutting throats and being a general piece of shit in Underrail and have it make sense within whatever the game's narrative is?
>>
>>2860961
You can but by attacking neutral NPCs you will hanger the entire faction and they will fuck you up
>>
>>2860708
These builds seem really fun because all I want is to have a lot of strength for carrying shit around.
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>>2860949
NTA but it’s totally not the same thing as TM dipping. TM dipping is putting in just enough to give your shitty build a crutch since it just makes the game way easier for any character.
t. Spear Wizard
>>
>>2861121
While its true you put 160 points on PK, 3 Will still smells like a coward move, even if you got to use Corporeal Projection
Then again, its just my autistic opinion so its whatever
>>
>>2860969
carrying shit around for what?
you end up with so much trash that it would take real time hours to offload it
I had a pile of loot in front of almost every merchant
>>
So how do you dominators pronounce it?
Is it t-court-ist or t-chore-tist?
>>
>>2861324
T-kort
T-kort'ist
>>
>>2861324
>>2861348
"Chort" is just the vatnik word for devil. The T is spelling fluff to separate it from the former. You pronounce it chore-t, like in russian, without the T.
>>
>>2861306
>I had a pile of loot in front of almost every merchant
You have to use a container to avoid anxiety that your loot will get pruned.
>>
>>2861324
Tchortist is properly pronounced "Chodists." The T and "r" are silent. Tchort is properly pronounced "Chode."
>>
I tried waiting for like 10 bottles of The Juice by speeding up the game with Cheat Engine, but the savages aren't attacking. Therefore, I can't test the traps that are meant to them from killing everyone in the expedition camp.

Give me your best ideas to put my worries to rest, please.
>>
>>2861364
I only stored ammo and high quality crafting mats(which I never ended using) in my room
In retrospect I shouldn't have bothered because by the end of the game I had 500 health hypos and psi inhalents.
>>
>>2861365
Sho-duh? That sounds about right.
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>>2861367
you're wasting your time
any traps you might have placed don't matter because the savages would overcome them by throwing more bodies
if you don't want the savages to attack your camp then go wipe them out
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>>2861369
I'm pretty sure he's joking to say tchortists are penises. You pronounce it nearly the same as "chore" with a t at the end.
>>
>>2861370
The wiki literally tells you to place a shitton of bear traps and caltrops, so I don't know why you'd say otherwise. I just need to test it first.
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>>2861373
stop reading the wiki and play the game retard
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>>2861375
Look, I wanna go explore, or perhaps waste time to sell loot. I don't want an attack to happen in the meantime that will possibly damage the defenses beyond repair and I can't activate the Naga yet without 100 hacking.
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>>2861377
nigger stop worrying and play the game
it warns you before an attack happens
this is why reading up walkthroughs before even playing the game is retarded
>>
>>2861378
How do I trigger the attack? I just want to test the traps............... the guide told me to put points into traps, and this is the first time I'll get to try them.
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>>2861379
you trigger an attack by playing the game not by idling in a single spot
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>>2861380
Idling is technically playing the game. It refreshes merchants... what does the game check for?
>>
>>2861382
It checks for you playing the game autistic mongrel
>>
This is bullshit, there shouldn't be a hidden timer when the whole game had no timer. BULLSHIT.
>>
>>2861390
>its not hidden neither is it a timer
>the game doesn't make a big deal about it
>"OH NO BUT THIS GUIDE I READ IS MAKING ME HAVE A MELTDOWN AAAAA"
What is this mental illness called?
>>
>>2861393
It's just anxiety.
>>
>>2861132
>>2860949
Drop dex for will = no point playing sword since no flurry.
Drop agi for will = okay, but nimble can need mobility.
Drop int for will = meh since no red dragon and more points needed in crafting
Drop more than 1 str for will = hard time hitting things.
Drop more than 1 con for will = no juggernaut so 100 less hp reducing survivability.
Arguably 16 6 6 7 3 4 6, 15 6 6 7 3 5 6, 15 6 6 7 3 4 7, or 15 6 6 8 3 4 6 can be used without giving up too much to make the build harder to play than it should be or giving up features that are definitive for the build. BTW, I'm actually doing the 15 6 6 7 3 4 7 build since I can get more psi points and better crafting skill point distribution.
>You are not that different from them
Incorrect. The nature of PK with low will and projection v. dipping TM are entirely different. TM is objectively broken and dipped into because it's broken and is practically passively used as nothing more than a couple buffs. It doesn't require any feats or building to make it work at low will. It's feats actually do nothing but further improve it. It doesn't really require any tactics or timing to make it work. It's practially an "I-win" button for builds that are designed purely to bypass the game. Whereas Telekinetic PK by it's nature is an active supplement to any STR build requiring tactical placement of the proxy and good timing with the use of its abilities.
>t. Hammer Wizard
>smells like a coward move
>its just my autistic opinion so its whatever
I see. You're retarded.
>>
>>2861410
>I see. You're retarded.
No I'm not the guy playing a psi build with 3 Will.
Now THATS retarded.
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>>2861417
>psi build
It's a hybrid sword/pk build. It's not a pure psi-build and needs the STR more than will to hit things.
>no arguments
>just tu quoque with no substance derive purely from sentiment
My point is proven.
>>
>>2861420
The only thing proven is that playing any sort of build with psi but also 3 will is incredibly retarded
Yes even Telekinetic high STR builds.
>>
>>2861422
You haven't proven anything. If you think you have, you're really retarded.
>Yes even Telekinetic high STR builds.
Let's take the extreme case. Corporeal projection with 6 specs and 15+ STR yet only 3 will does the same damage as a 15 Will PK build without feats using Telekinetic psi. The main difference is the access to feats and about 6 points of pp/turn and access to feats. A melee build that uses PK for tactical options definitely doesn't need most of these feats. Dumping other stats for more will at best ends up getting you a few points of damage if you don't dump str for the extra will points which turn out to be marginal and a few points of pp/turn. Unless you're loading up on several feats for PK (which you have to sacrifice feats that are beneficial for the main source of damage; i.e melee), the additional will gets you very little for a PK/melee hybrid build. The further you go down the PK-line, the more you have to give up in your melee line so you might as well just play pure PK at that point. Unless you really need the proxy to do daze on movements or you really want force user, there's very little reason to go above 3-4 will for a telekinetic PK/melee hybrid.
>>
>>2861456
>or you really want force user, there's very little reason to go above 3-4 will for a telekinetic PK/melee hybrid.
Force User, as well Stoicism with Iron Will are fucking great, there's no reason to below 7 Will
3 Will psi build, no matter how you put it, is bloody dumb
>>
>>2861422
not him but i've done this a dozen times at least and there's zero things wrong with it
i've even done a MT/sword hybrid with 3 will and you still put out decent damage with plasma beam
though it was more about pyro abilities for fear, i could still pick off people at range in a pinch. there was no reason to compromise on the sword abilities (my main source of damage) for a little bit of extra damage on the backup plan

>>2861456
don't sleep on TK grounding, another way to max out hit chance on a sword build is extremely useful and it lasts like 4 turns, very good for dominating bosses with their hugely inflated dodge/evasion
>>
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>>2861468
>Stoicism
Lol. Better to take conditioning over it, especially with high con. At 10 con, conditioning is always giving you 15% resistance from the listed sources. You have to be missing a lot of hp to get up to that point with stoicism (40% of max) without spec. Unless you're running a high con build with a lot of hitpoints and keep your hp less than 40% of your max hp, you might as well take something else since the fight is going to be over by time the resistance is meaningful enough to matter.
>Iron Will
That's nice. But what do you have to give up for the will? Your STR/DEX so that you're less effective at melee? PER so you're less effective at range? Bullhead will cover stun and incapacitated. So it's really only for anti-psi fighting. I can see having a problem with it running Tungsten where you have no movement. But it turns out it's not as much of a problem for more mobile builds, especially not for the ones that can focus down the psi enemies on turn 1.
>Force User
It's good. But then again, I have to take away from one of the abilities which provide a large amount of utility and even my effectiveness in melee just to get Will to 7 for that. For some builds, it's just not worth it.
>3 Will psi build, no matter how you put it, is bloody dumb
No you.
>>
>>2861497
>Lol. Better to take conditioning over it
Why wouldnt you take Conditioning and Stoicism together in a tank build?
>>
>>2861502
You can take both. It's just that conditioning is objectively better and has no will requirement so you don't have to dump stats like dex, agi, int, str, just to take it. Plus you don't have to trade off feats that would be much better for any build just to get that extra resistance at low hp.
>>
>>2861872
>It's just that conditioning is objectively bette
No, Stoicism is by far the best tank feat in the game
>>
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What if... Hammer + TC?
>>
>normal
>12 perception
>117 effective crossbow
>scoped crossbow
>get to core city
>60% hit chance versus common street thugs
why do I even bother
>>
>>2862058
if you aren't "focused", the precision bonus from scopes doesnt apply
you sure you aren't also getting move'n'shoot and darkness penalties?
>>
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>>2862058
>he needs to roll for attacks to hit
is there anything more cucked than using ranged weapons in underrail?
while you stand around prepping your scope, I can shoot two beams and then walk away
>>
>>2862077
psichads I kneel
>>
>>2862077
nagasayswhat
>>
>>2861893
Are you retarded?
>>
>>2862077
What broke me and made me piss myself is when I read that you have to sit in front of an NPC with Cheat Engine for an hour to get an item the build is dependent upon.
>>
>>2862081
Stasis + EMP grenades + traps
>>
>>2862123
>reading the wiki instead of playing the game
Found the problem.
>>
>>2862133
>OP RNG item that entirely changes your build if you're lucky enough to get it
>in a min-maxer game
There's just no logic to this. It's like the author is saying "just cheat", and even cheating it is a chore.
>>
>>2862123
which item?
>>
>>2862081
>he doesn't know
nagas aren't immune to implode anon
>>
>>2862148

probably

https://www.stygiansoftware.com/wiki/index.php?title=Cyclop%27s_Eye
>>
>>2862151
what the fuck
>>
>>2862151
> Equip: Cannot have more than 1 psi slots
Who the fuck uses this shit lmao
>>
>>2862155
Anyone who wants to beam 6 times a turn and then innervate because inhalants go for pennies?
>>
>>2862098
Clearly not since Im not the one trying to argue that stoicism is not the best tank feat
Nor playing a build with psi with 3 Will
>>
>>2862169
It was a rhetorical question.
>stoicism is not the best tank feat
Correct. It's not even a good tank feat
>>
>>2862167
why would you want to do that when two beams are an overkill for most things?
>>
>>2862181
Because you get more damage and more beams earlier depending how soon you cheat in the item? I don't know if you're slow or something. It's the strongest metathermics build currently, one of the strongest in the game.
>>
>>2862184
I just play the game instead of masturbating over the wiki
>>
>>2862196
You're talking to people here who have 10k hours in this game, you know. Ya think it's fun to "just play the game" after 10 playthroughs?
>>
>>2862198
Ppl like this should be euthanized desu
>>
>>2862198
if its not fun to just play the game why did you play it for 10k hours?
>>
>>2862211
Because "just playing the game" equates to making the same retarded mistakes and playing like a senile retard. Pick up a ubisoft game if you're looking to just button mash.
>>
>>2862213
you're cheating to give yourself an item that forces you to use a single ability in the game and you're the one calling others button masher?
you should cheat in some items to fix your autism
>>
Can full psi-wizard tincan build work?
Just stand like a tard and zap people and throw some grenades from time to time
>>
>>2862215
You're clearly against builds in general. You just want to play and go by the feel of what feels right, which is contrary to how anyone good at the game plays. Enjoy your normal mode and shut up.
>>
>>2862218
You can try out the Bloodpsican build, it's pretty fun.
https://stygiansoftware.com/forums/index.php?topic=8588.0
>>
>>2862218
thats pretty much normal psi minus the tin can
I used a riot gear with psi beetle carapace on my psi build and crawlers couldn't even penetrate my armor to inject venom
your primary issue is going to be the state compromise you make to wear the tin can and the general lack of CON you're going to have for going full psi
>>
>>2862219
>which is contrary to how anyone good at the game plays
absolute state of autists
>>
>>2862237
Only autismals think wanting to play without accumulating bad habits is a bad thing. I get it, you're awed by le exploring things and random flailing, and that's fine. Enjoy your normal mode.
>>
>>2862150
implosion isnt plasma beam
damn pigman, you really need to fix your reading comprehension
>>
>>2862258
the post was about psi builds in general not your cucked shit where you need to carry 5 different dildos to use different "builds"
>>
>>2862267
>5 different dildos to use different "builds"
This is such a pathetic take on a game with a handful of meaningful encounters.
>>
>>2862270
>muh takes
nobody cares twitter tranny
>>
>>2862275
Stay in your lane, Discord schizo.
>>
>>2862267
nope, it was specifically about plasma beams
learn2read
>>
>>2862258
Kek you got the wrong guy
But Implosion can be good against nagas, but it requires Expose Weakness, its one of the few interactions in the game in which a melee psi hybrid is objetively superior to pure psi
Nothing feels better than EWing a Naga and proxy punch it to oblivion
>>
>>2862298
I made the original post retard
>>
>>2862318
reee
>>2862077
this post is about plasma beams
if you argue with this, I will know you are a troll and will stop replying
retard
>>
>>2862321
>>this post is about plasma beams
Its my post and its about what I say it is
>>
>drive on my motorized mini boat
>suddenly a tiny bug makes a BB gun sound as my 1 hp psionicist falls off the watercycle to his death
I thought I was in charge here..........
>>
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AAAAAAAAAAAHHHHH! I'M MOOOOOOTIONING!
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>>2862241
Styg plays by deciding feats as he goes. He is going to start making changes that don't cater to your niche.
>>
>>2862467
Why would I care lmfao. You really are dumber than a bag of rocks.
>>
>>2862475
>Why would I care
Well, because he is going to add more things like the cyclops band and prevent mods/cheaters from getting it the way you do. More things like Coral, though probably not that extreme. I think she was just an experiment in how far he could take it, as rolling Booth naturally is quite lucky and almost impossible to determine holistically. Point is, Styg wants people to play his game a particular way. That's what makes his game(s) interesting.

>You really are dumber than a bag of rocks
You were talking to someone else before I made the post you responded to. This is not Discord, your clique and your hours and your style of play is not that relevant. Discussion, not repute. The only thing that matters is what you have to say. I kind of feel stupid having to type out this whole thing to explain what I meant but you are clearly used to a faster pace of communication and not considering the implications of what has been said. Anyway, hope this clears things up shitty assface.
>>
>>2862506
>Styg wants people to play his game a particular way
Why not just make an action game? This is an rpg. You shouldn't expect people to play a particular way, then aim to change the game when people don't do what you expect, especially in an rpg as open as this one. The appeal of rpgs, especially ones with as open exploration as this one, is that you can do what you want limited only by your build and whether or not you can handle an obstacle at a certain point.
>That's what makes his game(s) interesting.
It's not. What makes this game interesting is breaking it with your builds. That's pretty much what this game's mechanics turn it into.
>>2862467
>deciding feats as he goes
>implying he wants a game where leveling is supposed to be a natural progression
As it is, the skill progression favors rigorously planned builds and punishes spontaneous play. If he wanted this game to be played more spontaneously, he should've shipped the game with a completely different progression system.
>>
>>2862597
Good points. I can't really speak for Styg, but I'll try to put a spin on some of these.

>You shouldn't expect people to play a particular way
You're right. I think I should have said that he wants to discourage certain types of play. An example of that would be encumbrance and equipment hoarding, Al Fabet style. He stuck to this at first but sort of walked back on it with newer additions, especially the merchant belt. This sort of thing is why I think design direction has changed.

>It's not
Again, you're right, I phrased this whole thing like an idiot. What I meant was that Underrail is interesting because Styg went hard for his vision and refused to compromise. Which created a unique product. I think builds are part of that, but not as big for me as they are for you.

>As it is, the skill progression favors rigorously planned builds and punishes spontaneous play
I think you are correct. This is why randomization is being introduced. What if that item you're relying on never appears? What if it appears late, after you have to overcome THAT obstacle? Oh, this crazy thing appeared early? I'm going to change my intended track through the gameworld to rush the spell it benefits! The idea is clearly to encourage an at least vaguely defined plan of where to take the character, but then throw pitfalls and the occasional blessing in the way.

The level of over-optimized bullshit we see today where players select every detail of their next 80 hours before even creating their character is just obviously not going to be encouraged. I wouldn't say the goal is to be "spontaneous", just dynamic. Of course you are realistically probably going to still be able to cheat whatever you want in.
>>
>>2862614
>>2862506
You literally sound deficient. None of the shit you talk about favors normal difficulty shitters. You went on a giant tangent completely unrelated to what was being said.
>>
give me a (You) when infusion came out
>>
>>2862642
2024 early access comes out. I am currently in Belgrade and I managed to sneak into stygs house and download his harddrive into my usb. There was a lot of robot porn in there idk why I guess it's a slav thing
>>
>>2862970
If by sneaking into his house you mean him teaching you the wonders of prostate milking as you then passionately "work his pipe" to the screams of "Xit! It's they/them Gary, I swear you and I are over if you ever get my pronouns wrong again, living in Serbia is bad enough" until he dozes off to sleep, then I'm willing to believe you.
>>
Just finished the first quest. Going to get some cave hoppers next. There's a lot that doesn't make sense to me, so I wanna ask here. What do the psi abilities do? Can I forget about putting points into some skills and still come out okay? At what point does Gunslinger pay off? What builds are staple and how do they work?
>>
I just entered into DC for the first time. Bros I need some help. Give me some pointers. I can only find one root thing and it didn't drop what I needed, where do I find the others? Will the side quests take me where I need to go?
>>
>>2863168
>What do the psi abilities do?
Magic stuff. If you're not planning to invest into PSI never ever get the psi-pill from Pasquale, since it lowers your HP as a tradeoff. It's legitimately useful to invest into PSI for basically any build, but you can also end up doing very little with it unless you have a clear idea of what you're doing. If you don't feel confident with it, don't do it.
>At what point does Gunslinger pay off?
Gunslinger is always great if you plan to use firearm pistols a lot. Just beware that it only works on pistols and only on firearm pistols specifically (so no energy/chemical stuff).
>What builds are staple and how do they work?
If you're playing on Normal/Easy don't worry about it, just pick any of the Offensive skills (i.e. Guns) and focus on that.
>>
>>2863170
Do you have high sneak/good sneaking equipment? For the most part there's no sidequests, you need to do just about everything except 2 quests far as I remember
>>
>>2863189
Not really. Could probably craft something. I reloaded a save before entering because I didn't think it was going to be another few hours of walking around solving puzzles. I just thought it was going to be a gauntlet of tough enemies. Which it is, but with a lot of wondering around looking for shit while enemies spawn infinitely.
>>
>>2862630
I can't believe I keep having to explain this. Consider the people who play dominating with extremely detailed plans. Ones that absolutely require a special psi headband. Now consider the people who play normal with lighter, more flexible plans, who value exploration and "random flailing". Which group do you think would be more affected by increasingly dynamic gameplay and randomization?

When people use the term "literally" just for emphasis, it makes me think they're, like, literally 13 years old.
>>
>>2863189
>>2863201
Also, if I killed the faceless to save rail crossing guy, but saved the faceless in core city, will they be hostile towards me in DC?
>>
>>2863201
really don't want to spoil it for you; your first goal is crafting something to remove the moss which can be found in the spore forest

you will want to get the power back in ARKE as soon as possible so you can restore power to the resident area to retrieve an item there for the gate.

after that you need to get parts to make the gate operational again or if you don't have mechanics, get the items for the robot.
>>
>>2863207
Far as I'm aware, they won't shoot you on sight, but don't talk to any of them.
>>
>>2863209
I appreciate not trying to spoil anything but is there more than one pulsating root? Because the only one I could find didn't drop what I needed it to.
>>
>>2863216
No, the thing you got from the root is all you need, you'll use it to make something else. if you got the oddity from it then you also got the quest item
>>
>>2863216

No there is only 1 pulsing root. Go back downstairs and loot it, it's pretty tricky there are 2 or 3 clickable loot areas near the corpse, what you want is the Mycokardia
>>
>>2863224
I could only find the oddity and only saw 2 total places to search. One had the oddity the other had nothing. Will double check to make sure I didn't miss another one. Thanks for the help bros
>>
What do I have to know before making a shotgun build?
>>
>>2863168
The next time you level up click the button that shows you the list of every feat in the game. Take the time to read over all of them.
Pick out about 8 of them that sound strong (especially those that either give you free actions, more AP, reduce AP cost, or grant you an area of effect attack), and then make a note of what stats and skills are required for them. You'll be able to gain a stat point every few levels, but if you're far off with a bunch of them it'll be worth it to reset. By doing this you'll create any build that's effective, no matter what weapon type you're focusing on.
This is the best advice I could give to someone just starting out because there is no respec.

As for psi, I would recommend picking only one discipline that sounds interesting to you and then invest a little into it. No matter what kind of build you choose you're almost always going to come across instances where a certain psi power is very beneficial or efficient. It's always going to be worth the -10% max HP loss.
>>
>>2863267

full burst build vs pump auto attack build
what different types of buckshot to use
tin can vs leather
you can skip on perception a bit compared to other gun builds thanks to leading shot.
>>
>>2863315
>full burst build vs pump auto attack build
>tin can vs leather
what do I have to know about that?
burst needs more STR, right?
and tincan you want to go CON&STR while leather you want to go more for stealth and traps/throwing, is that right?
>>
>>2863315
How do you compensate for savescumming when planning builds?
Let's say you have a mediocre chance to hit, but it works every 10 reloads, so you get more damage instead because when it works you output more DPS.
Makes sense doesn't it?
>>
>>2863344

There are a lot of builds that don't come 'online' until 20+ for these situations you can get by with grenades, traps and caltrops. with enough prep work nothing in this game is unbeatable.

If you are running into a situation where you have to reload 10+ times in order for your % hit to work your strat is simply flawed or you are underleveled for that area. Sure you can get screwed by bad RNG like a critical miss throw and have to reload occasionally but not 10+ times.
>>
>>2863344
Flashbangs, telekinetic punch, taser, beartraps, nets, etc.
>>
>>2863379
>>2863390
I'm talking about purposefully gimping the build's accuracy for boosted output in edge cases (savescumming).
>>
>>2863344
>How do you compensate for savescumming when planning builds?
By having 10 CON.
>>
>>2863437
You may be underestimating the number of encounters in this game. Anyway, scaling up damage often results in scaling up accuracy. Increasing skill, whether via attribute points or skill points, results in both increased accuracy and increased damage.

If what you want is a casino feeling, go for shooting spree sniper or flurry sword.
>>
>>2863267
Versatility is very viable for shotguns as they only have one okay-ish feat based on Perception.
I've had a lot of success going full ungabunga with spear/shotgun and can or full dex with a knife thrower's glove/shotgun.
>>
which psi school goes best with crossbows?
>>
>>2863661
I've decided on TM to deal with robots and to boost my AP and whatnot.

how's this look?
https://underrail.info/build/?FAMGCQMMBgYAAG4AS1paAAAARlZFAAA8AAAAbjwAPAEiwoNrLzUrKsKIGWrChSjirL4F378
>>
>>2863437
>purposefully gimping the build's accuracy for boosted output in edge cases
I guess you're thinking about
>>2863315
>you can skip on perception a bit compared to other gun builds thanks to leading shot.
This is not for edge cases. Shotgun is already short range. 200 effective firearm skill against 200 evasion with leading shot is now 200 v. 90 evasion. Evasion v. skill and distance are the primary portions of ranged precision so you pretty much have precision covered by running a short ranged build and having a feat that minimizes enemy evasion. The only other factor, darkness, is countered by night vision. Check out the precision calculator
>https://underrail.info/junk/precision.html
You can afford to drop some perception for other stats making your character stronger overall. It's more along the lines that edge case ARE NOT being built around since those edge cases can be dealt with via buffing (consistently able to get +3 per before expedition and consistently get +5 per after), and utilities like nets, flashbangs, psionic abilities, etc. since stunned/incapicated/dazed enemies don't have evasion so distance is the only factor in hit chance. You can easily get away with 7-9 or less per on a shotgun build because of this.
>>
>>2863170
the mushroom forest is a maze, move carefully and save your resources as enemies respawn until you get to the center
meet the faceless before the tchort institute guys
sneaking around is essential unless you have some completely combat oriented build that can shred the endless hordes of enemies when under the vision
>>
>>2863170
Start a new character. That's what I do every time I get to DC.
>>
>Free Drones are full retard Twitter users
>Protectorate are final form globablists
Never have I wanted a Yes Man option more.
>>
>>2864055
>wasting time with that questline
lmao
>>
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tincan shotgun, how does that look?
full perception on level ups, no psi because it's for sissies
Lack of Grenadier and Sprint will probably make me drop this after few hours
>>
>>2864114

Tincans are boring though.
>>
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>>2864117
better?
not a tincan so can get Grenadier and Sprint
>>
Should I play this game?
>>
>>2864131
do you like long exploration and combat focused turn based rpgs?
>>
>>2864123
Unless this is your first time playing on dom, any build can clear any encounter with proper planning. Your build is fine man, don't worry about it. If you want to play mobile tincan ass eater, that's probably gonna be fun. Some people just have a stick up their ass because they're hell bent on playing con 3 no armor builds. Ass eater two looks fine as well.
Are you doing some Psi? Because if you're not then you only need 5 or 6 intelligence for crafting. 7 saves you some skill points but if you feel you don't need those as much you could reassign that point if you'd like.
>>
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lmaoing @ niggers giving (bad) advice while they themselves have to play with maximum cheats on, even with thousands of hours of gametime.
>>
Is being unable to click on enemies obscured by the terrain a part of the game? Or am I simply doing something wrong?
>>
>>2864339
Hold tab to highlight any enemies that are visible to the character, you can then click on them whilst they're highlighted.
>>
>>2864348
>>2864339

Even then sometimes it's difficult to click due to elevated terrain or corpses lying around the target.
>>
>>2864358
If you have problem clicking because of other objects/corpses simply disable combat interaction (right of the action bar in the bottom of your screen). Just remember to re-enable it just in case you need to open or close doors.
>>
>>2864292
>plays the game at that fucktarded resolution with stretched pixels
>racist incel
>lmaoing
Just another nutjob laughing at the rain
>>
>>2864457
>le incel le incel le incel le heckin r/incelerinooooooooooo
Go back and then kill yourself
>>
>>2864488
Whatever you say, reddit
>>
>>2864489
Is this "reddit" in the room with us right now? What do these "reddit voices" usually say? Do they convince you to not take your tablets?
>>
>>2864497
>le incel le incel le incel le goobergate le druuuuuuumpf I'm not reddit I'm not reddit reeeeeeeeeeee
Just go back, then you won't have to see us "meanie 4chan incels" again
>>
>>2864505
>meanie 4chan incels
Thanks for admitting who you are, sperg. You're not a bully, nobody is scared of you you 4 eyed schizoid. What are you gonna? Nothing. You impotent freak.
>>
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>>2864518
>>
>>2864521
>*adjusts glasses*
>>
>play crossbow stealth faggot
>have to prepare before every fight, set up traps, prepare special bolts
>play shotgun tincan
>just burst whatever looks at me funny and throw grenades under my own ass
at last I truly see
>>
>>2864541
It's the same thing with glass cannon psi... I keep dying a bunch of times before I know the whole fight and can min-max it. Designing the game for quick loading because you're incompetent just tricks you into thinking these builds are worth your patience.
>>
>>2864476
Based
>>
How needed is Expose Weakness for a Hammer build assuming a good supply of Firecracker Caps?
>>
>>2864605
EW is still vital regardless of Firecracker Caps.
Keep in mind your hammer will sustain heavy durability damage every firecracker cap, if the game lasts long enough (due lack of EW) you might face degraded weapon debuff
>>
>>2864612
>Keep in mind your hammer will sustain heavy durability damage
Not if you apply the firecracker with a Crowbar.
>>
>>2864605
I call them affirmative action caps.
>>
>>2864650
Sheeeeeit, I just need mo' feats fo' them builds nigga
>>
>>2864605
Expose Weakness is straight up better
Pretty sure they stack too
>>
>>2864663
My meds won't work unless you take them too
>>
>>2864671
>>2864673
>>>/pol/ is that way
>>
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please help
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>>2864763
whats wrong
going too fast or too slow?
>>
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>>2864605
depends on if you're a critnigger or not
a spiked tungsten hammer heavyweight crit power crit will still probably 1hko anything
likewise if you can consistently crit with balors hammer
>>
>>2864792
Good to know, thank you.
>>
>>2864650
lmao
>>
>>2864792
>>2864803
*spiked tungsten hammer heavyweight crit power SUPERSLAM crit
>>
how do melee only people cope in expeditions?
>>
>>2864815
only the marsh is particuarly hard on meleers
>>
>>2864815
We dont, unless fetid marsh, we simply dont go there.
>>
>>2864823
>>2864824
redpill me on the marsh, what's so bad about it?
>>
>>2864823
I can't imagine getting peppered with 5 stacks of heartbreak poison before even getting to the smash a savage's skull

>>2864825
serpents and hives
its was very annoying even as a psi build with a shield perfectly optimized to negate all projectiles spat at me
>>
>>2864825
Everything.
>>
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>>2864825
sneks out on the water, but you cant bring a jet inside, so unless you can get them to come up to the edge, theres no way to hit them with melee weapons
and if you throw a spear you likely cant get close enough to retrieve it

>>2864827
easily blocked by reduction or resistance, or just evaded
unless you mean xbowniggers in which case, lmao
>>
>>2864815
I just stealthed
>>
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>>2864825

It's terrible unless you have 100% bio resist and enough mech resist to not get fucked by the mass amounts of enemies coming at you.

It's even worse if you are a melee build and have no way to hit the niggers on the edge of the screen spewing poison at you and locking you in place.

You will use a ton of consumes going through it.
>>
either stealth through it, if you're good enough
or make an infused sea wyrm set and get 100% bio reduction (irongut + bioscrubber for instance)
if you bother to do that its actually pretty easy

t. got all the marsh oddities on a non-stealth 3con melee guy
>>
You know, I still haven't used up the 15 Inhalants I got from importing the character at 20+ level. I have like 300 blue potions, but I haven't had the need to craft even one so far.
>>
>>2864928
Which is to say, Metathermics I kinda fucking OP. The AoE is too good.
>>
So.. How useful is detection actually? I saw the fine tuned feat and don't really know if it's worth the trouble of going through those sound puzzles.
>>
>>2864994
Like Dodge and Evasion, good if you stack it up very hard
>>
>>2864994
>How useful is detection actually
Kind of useful but taking traits just for it is a waste of time
the biggest factor that affects detection is your character level
>>
>>2864994
if you're stealthy, its very useful
otherwise it just lets you notice traps sooner
>>
>>2865324
>if you're stealthy, its very useful
is it?
Crawlers have an absurdly high detection, they will always detect you before you do it to them.
>>
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>>2865332
>>
>>2865339
whats your character level in that screenshot?
>>
>>2865374
probably max
but its not what level thats most important, its what build and gear
a sniper, for instance, with high per and some NV motion-tracking goggles with max stealth and good stealth gear will have no problem detecting deathstalkers, even at like 15th
especially if they have paranoia and fine-tuned and applicable food, like laylow or stuffed bat, and especially if they're using a cloaking device as well
then theres tattoos like the black crawler or balors eye
>>
How can I make a swordsman build? I see the game pretty much only has machetes and some end game swords from tough characters.

I'm doing a pistol build and it's BORING
>>
>>2858955
when I did this as a squishy SMG man, I stepped out of the vent, waited for three seconds for the crawler to notice and start advancing towards me, then tossed a molotov at the doorway where I expected it to be. the molotov's radius is large enough that you don't have to be very accurate in your deduction of where the crawler is, so when you catch him ablaze throw a net on him and fuck him up.
>>
>>2865548

I'm the opposite. I made a swordsman build and quit after reaching core city, because it was boring. Now I'm running a pistol build ans it's great.



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