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Starting a Rogue/Sorcerer in Swordflight. I've read that it's the best of the best as far as modules go. Tell me it's true.
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It's true.
>>
rats got me
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Are you using any gameplay mod? That class combination has no synergy
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>>2833243
Nope! I just want to be able to do some trap disarming early. Only 1 level of Rogue.
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>>2833243
did they not add the arcane trickster in 3e ?
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>>2833248
If you're looking for genuine Rogue experience in NWN format, I might know just the right mod for you...
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>>2833248
>I just want to be able to do some trap disarming early
Just get fairy familiar for that, fairy is better rogue than a rogue.
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>>2833252
Yeah but afaik it's a pretty shit class. Pathfinder makes it work because of cantrips, an AT will always have 0-level spells to do sneak attacks with
>>2833266
Seconding that a familiar does the job just fine, without gimping your super-important spell progression
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>>2833266
Might do that instead. It's fine so far, but Sorc progression is gimped, and being -1 level wise is even more of a pita.
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>>2833252
I'm not sure if there's mods for it. But there's Palemaster, Arcane Archer, and Red Dragon Disciple in NWN as far as "caster" prestiges go.
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>>2833299
>Palemaster
Gimped arcane progression
>AA, RDD
no arcane progression
RDD is good only as a buff for melee class, preferably paladin, one level with bard to meet requirements.
>>
I wonder if a game will be played or if the whole thread will be character creation wank
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>>2833302
Yeah I'm not taking any of them. I've restarted as a full sorc, going to use the familiar as my rogue.
>>2833309
I did restart, im pretty intent on doing a sorcerer. I haven't installed any class mods, so you're not going to see any pathfinder-esque multiclassing/dips
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>>2833309
>character creation wank
That's the point of crpgs
Now excuse me, I'm late to my session of theorycrafting unplayable lv 40 PF WotR characters
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>>2833309
You rarely see screenshot for the games in threads like these, even for loved and hyped modules. It seems nobody actually plays those.
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>>2833227
As a whole, it's very overrated. Chapter 1 is a very good challenging low level adventure, chapter 2 is just as good and much more ambitious, but shows clear signs of the future problems, and chapters 3+4 are a long boring overly hardcore (where "hardcore" usually means "annoying negative effects") grindfest with barely any plot development. Chapter 5 is coming, and I doubt it will be any better, and the author plans to make one more.

The best part of the series is being a barely competent noob adventurer in chapter 1, where the story rightfully treats you as one.
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>>2833316
>I'm late to my session of theorycrafting unplayable lv 40 PF WotR characters
Unholy levels of based detected
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>>2833227
Fuck off Lilura
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I'm playing now... Its really not as hard as the first time I played with my super duper powerbuild.

This time I'm just a cleric with stupid feats and I'm crushing the game.
>>
Some guy recently beat chapter 2 with a Pal1/Cleric1/Sorc X

What the hell does that even do?

Oh to OP. If you do Wiz/Rogue you can beat the game easily.

Sorc is good for Pal/Sorc/RDD or something.
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>>2833429
>Paladin 1
CHA to saves, immunity to disease and free proficiencies.
>Cleric 1
Domains (I'd guess Animal for enhanced summons since it affects all the spells you cast, even arcane ones) and Turn Undead for Divine Shield/Might.
>>
Just curbstomped the super tough Wizard boss with a single level two spell.

Precast silence on myself and just went to town. Cleric too good.
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>>2833453
Are you just playing a straight Cleric?
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>>2833457
Yes. I have some idea in my head I'll put one level of monk and use kamas with flurry and darkfire or bard for arcane/rogue special quests/items and get RDD but each time I got to the level up screen I just think.

Damn +1 CL would be really cool.
>>
What is the story of Swordflight? What is good about the module?
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>>2833488
It's a long series of modules with lots of reactivity(class, race, alignment etc), rather difficult combat and pretty good resource managment.
The story isn't exactly something to write home about, IIRC the only notable thing about it is that the actual main character in it is techically your retarded companion and you are the henchman carrying her stupid ass. Otherwise it's mostly just a comptetently written classic D&D story with plenty of excuses for you to visit a lot of places.
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I'm going to do Aielund Saga after I finish Swordflight. I'll post my some more shitty character progress pics sometime later.
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>>2833227
I played aielund a couple of years ago. It felt like your run of the mill homebrew campaign setting/story (in a good, "i miss my tabletop party" kind of way), with dragon ball levels of powercreep. Gameplay wise it was pretty decent, nice encounters and not hard at all, with a better party system than nwn2 (I know that's saying nothing but just remember that nwn1 was thought with commanding 1 char + hench in mind). 7/10 don't know if i would play it again, but it sure deserves a playthrough
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>>2833567
That henchman is definitely the DM's character.
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>>2833419
this is almost certainly the case and I've been trying to resist bullying too hard
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>>2833429
I see the better synergy with Wiz/Rogue, but I like sorcs better. Going to commit to the Familiar disarming/opening stuff.
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>>2833419
This bitch straight up acts like she wants to fuck the Swordflight developer with her undying adulation. I bet she's a porker.
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>>2833421
That's Cleric for you.
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>>2833260
Good guy anon recommending Honor Among Thieves
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>>2834210
Book of Shaddowe wasn't too bad either.
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>>2834077
>she
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>>2833252
NWN, as any CRPG, doesn't have everything a tabletop game has.
In NWN2 they did add arcane trickster though.

>>2833419
Lilura would never pretend to be a noob in Swordflight.
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>>2834254
Or people could just use the PRC.
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>>2833459
Yeah, that's the trouble with playing a class that's so strong on its own. What're the reactivity and quests for a Cleric like? I only played through once as a pretty straightforward fighter.
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>>2834254
>In NWN2 they did add arcane trickster though
You need an exra mod to make it work properly. Vanilla implementation doesn't allow magic sneak attacks, so it's fairly useless
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>>2833227
Lilura, you Korean tranny, I can recognise your writing style from a mile away. Go shill your blog somewhere else.
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Hey anyone think a Monk/Cleric/Fighter or Paladin could work?

Use single kama and strength.
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>>2834332
XP penalty is rough.
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>>2833227
Am I missing something or is this really intended to be solo'ed/duo'ed from start to finish?
It feels really weird to be restricted to one dude and a single henchman, but that seems to be all you can work with.
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>>2834332
Depending on how much you're going to level monk, eventually a single kama is going to deal less damage than fists. But if you're making a meme melee kama cleric with some levels of fighter and monk, it's going to work very well - because any cleric is powerful.
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>>2834339
>it feels really weird
yeah welcome to 2000-whatever where it got a shit reception on multiple levels.
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>>2834339
Yes, that's how NWN1 works - unless the module offers a higher henchmen cap, which happens in chapter 2, for example.
If you're a caster, summons are very strong in the early game. Some of the animal companions or familiars effectively double/triple your summoning power, though others suck ass. A fairy is an exception because while she sucks ass in combat, she can completely replace a party rogue.
>>
>>2834339
Are you speaking of Swordflight or NWN in general? In both cases. yeah, pretty much. You controlling only your character and being restricted to 1-2 AI henchmen is one of the reasons why NWN was hated by a lot of people. It somewhat makes sense fi you consider that multiplayer was supposed to be a big focus, but still leaves quite a bad taste.
Second chapter of Swordflght does have something resembling a party at one point, with 3 henchmen following you at the same time, but oterwise it's just you and the retarded bard.
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If I do 1 monk/ Cleric X I can just do a zen archer... But archers are gay.

Can they even do good dmg?
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>>2834356
archers can do good damage with high strength or sneak attacks.
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>>2834358
Kinda defeats the purpose of it though was just gonna pump Wisdom and have monster AC and AB.
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>>2834361
yep, i dont remember what cleric spells you get that can buff damage but they might cover you for that.
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>>2834356
It should work well. Your buffed bow (or sling) AB/damage should be fairly good against most enemies, and even if you can't kill something with a weapon, you're still pretty much a pure caster cleric who can destroy anything with magic.
Fighter 4+ for better BAB and weapon feats, or Champion of Torm on epic levels for extra stat gains from epic feats are good choices for the third class.
>>
Ahh fuck I'll just re-roll with PGC3 put all my items and gold in the chest and items.

But that means I'll have missed out on the exclusive fighter and monk quests in SF2 I think he put some special monk boost in the quest too.
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>>2833309
how did this post predict the future so well
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>>2834581
>please dont talk about character creation in an rpg
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Guys, I am playing Swordflight chapter 2 and run into an issue. Sahuagins just don't show. They are here, they fuck me up and if I am lucky enough for my character to start retaliating, I can kill one of two, but I can't manually order attack action. At first, I wondered if they somehow managed to clip out of the arena but I went to the next area where were also different monsters, and Sahuagins were the only ones that existed in 8th density.
Has anyone had a similar problem? What can I do to fix it? Maybe by swapping the model? Sadly I don't know jack shit about modding.
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>>2836241
You know, I have a feeling I had this shit too - but I played a druid and my buffed bear did all the killing. Try summoning a creature and using danaging spells. Alternatively, just skip this area.
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>>2836241
Could be the model not loading correctly if there's an error, or the creature not spawning properly - NWN can get funny with triggers sometimes. If reloading doesn't fix it just use the console to kill them as they spawn.
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>>2836442
>>2836445
Apparently, something in the override folder fucked up with the module. I reinstalled the game and only the essential haks and whatnot and Sahuagins are back. I was worried I would have to start the chapter from the beginning but it seems the old save works properly. Hopefully, that will be the end of that issue because I sure as fuck do not want to slog through all these fights again.
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>>2833421
never seen a cleric in NWN
what and hows he so good
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>>2837152
Fullcasters are already top tier in D&D 3. Clerics got that, plus other stuff such as armor and decent BAB
No big cheese, clerics are just good
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I hate 3rd edition, I can't play this game
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>>2837191
Mate it is actually so good. People love NWN because it is the best implementation of D&D.

Here's what you do get PGC3 and mess around with some builds. You'll find a class that you like.

Listen, they put custom spells in this game, go try casting a maximized IGMS and tell me that isn't the coolest shit you've ever seen.
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>>2833248
just take pixie familiar... you really gimp spell progression like this
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>>2834581
Because it's always like that. You will notice this in a lot of game with modding. Lot of talks about X mod being good but nothing beyond copy-paste "impressions".
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>Haha, people are talking about builds and character creation in an RPG. JUST like I predicted.
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>>2833227
>NWN: Swordflight
A game I wouldn't recommend mostly because NWN has really bad clunky gameplay. Swordflight is even worse at it starts to go downhill into epic level garbage in chapter 3+4 where enemies are just spammed around the map and you see the same encounter dozens of times. Those chapters are also really bland. Chapters 1+2 are somewhat decent though if you can tolerate the bad gameplay. But if you insist I hope you're running the diamond edition and not the EE. EE introduces bugs in SF that break quests.
>Rogue/Sorcerer
Rogue Wizard is a little better for that as Rogue is a skill monkey that benefits from high INT and Wizard is a high INT class. However you'd want a lot more Wizard levels, say 17 before level 20 at least to maximize your wizard abilities since this is what really counts while you can use rogue a few times for more skill points or versitility. Otherwise, you can do something like use rogue for a couple of utility abilities and take mostly wizard levels. Maybe you can even take 1 level of shadowdancer if you want to use the hide/move silently to position your character before releasing a large number of spells on your enemies and then hide immediately to lose their attention so long as they don't have true sight.
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>>2837513
I like epic level garbage, is there a better module for it? Part of the reason i went with Swordflight, and why I plan to do Aielund is for it.
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>>2837567
it's not "garbage" if you're not a fucking retard with shitty build and lack of tactical skills
Aielund is a bit less hardcore than Swordflight

4chan gets heavily filtered by combat
most of the niggers on here are stacy-tier drones in love with mediocre storylines and quirky dialogs written by midwits
>>
>>2837567
I think that one series that ends with Demon gets high level. I recall almost nothing from it though.
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>>2837626
>4chan gets heavily filtered by combat
sir this is a rtwp thread, only a retard would play any game like that for the combat
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>>2837691
we get it, you're a scrub
enjoy your VNs
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>>2837567
Aielund is much better balanced on epic levels, in my opinion. It has cool challenging encounters, but at the same time you turn into an absolute badass. The most controversial thing it does is a certain gameplay sequence in the beginning of the final chapter, which is meant to humble you a bit - I think it's cool and refreshing, but some people hate how it's implemented.
Also, playing a bard is heavily recommended - Aielund massively buffs this class (but nerfs casters a lot) and turns it into a 10/10 gish. You can do anything - talk, tank, fight, cheese difficult early encounters with staves and scrolls, taunt high AC fighters, knockdown casters, buff yourself and the party, debuff anything with a curse song with no saves. Good shit.

The epic level gameplay in Swordflight, on the other hand, is a slog, while the plot becomes almost nonexistent. Almost every encounter is boss tier, almost everything has its own annoying "save or suck" ability, you have whole areas with equally annoying enviromental hazards.
Chapter 4 has pretty cool boss fights, even though most of them require you to destroy X columns before you can damage the boss. And I do appreciate how chapter 3 massively buffs animal companions, while chapter 4 massively buffs summoned elementals.
The saddest thing is that chapter 2 finale has a 10/10 plot hook, but instead of having a cool final chapter you'll get 2 (the third one is coming) boring filler ones, because the author wants to end everything at level 40 and chapter 6.

BTW, I heard some very positive feedback about Caereena - Krakona Rising, if you'll want more epic level garbage.
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>>2837711
you say this, but if i mow through the game you'll just get asshurt and bail out of the thread. rtwp isnt "hardcore", stop pretending it is lol
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>>2837810
>Also, playing a bard is heavily recommended
Bard that is specialised for a rapier, specifically. My bard/rdd/wm rapier was consistently critting for over 100 damage in the last chapter.
On the other hand, as far as I have seen in Swordflight scimitars are the way to go.
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Yeah, I might respec my cleric to be a RDD for earliest possible dev crit.

That should make SF easy.
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Guys, a question about Swordflight Chapter 2.
I didn't know about crafting in this module so I didn't put any skill point in that. Lilura wrote:
>This is a forced check, and we might think that we are locked out forever. However, as progress through the campaign is made, it's possible to receive the quest and its associated crafting opportunities (providing that we have since gained hardpoints as well).
So I assume I will get a chance to craft in the future, assuming I allocate skill points. Does anyone know when does that happen? And anything about how hard are skill checks in that process?
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>>2837985
You don't even have to specialise because of the bardic gloves with free rapier feats. Though my bard ended up mostly using DEX bracers + the vampiric dagger from the wizard slut for better tanking.
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>>2837870
>rtwp isnt "hardcore"
Well yes it isn't. And /vrpg/ getting filtered by it just shows how low iq this place is.
Although, I don't really know what you mean by "hardcore"? If you're alluding to my post here >>2837626, you can quite clearly see I use the word as a way to compare both games and that's it. Basically saying what this >>2837810 anon said in one sentence.
But it seems that you already came up with your own headcanon here or something
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OP here. The Bard companion aggravated, and filtered me. I'm playing arams now.
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>>2838118
>The Bard companion aggravated, and filtered me.

Every fight I have to make this bitch go stand in the corner or she'll run in and die instantly.
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>>2838121
Ever thought about giving her a crossbow?
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>>2838124
I'm going to WASTE a cast of improved invis because the henchman AI is fucked so if you make someone invis they just stand around.

Using a bow is dangerous as one of the giga hench trash mobs will cave in her skull in a single round.

I can't even heal her for free because spells cost XP... What a game.
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>>2838118
Did you finish chapter 2? I don't remember if she joins your party at any point of it, besides the very end of the chapter.
If you did and dropped in the beginning of chapter 3, you saw everything good this series has to offer. All that is left is literal armies of overtuned mobs, constant potion management and some decent class/skill/race reactivity.
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>>2834210
you kidding? He's clearly talking about A Dance with Rogues B)
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Swordflight is terrible, at least the coom modules like Dance with Rogues have soul, Swordflight is just vomited up paragraphs of FR """lore""" mixed with awful combat.
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>>2837626
Imagine openly admitting to being some RPGcodex faggot tourist lmao
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>>2838828
is codex dumb enough to wank over NWN? i know the retarded admins are, dunno how bad the rest of the site has gotten.
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I've never been to rpg codex, please move your tism over there please.
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>>2837567
> is there a better module for it?
Other than some persistent worlds, Hordes, and Aielund, there isn't much.
>>2837626
Imagine sperging out this hard when the Epic level being garbage is 100% true. All things considered, the D&D 3e ruleset is best levels 1-15. It can be good 16-20. However, it's shit afterwords as epic level is and always was just some levels tacked onto characters you should have already retired and moved on from. As far as encounter design is concerned in Swordflight, you end up seeing enemies that you were killing hundreds of in the previous chapter who have doubled their hp and gotten quite a few more stats in spite of there being no reason to believe the average characters of those types suddenly got stronger or more durable. This is also ignoring that chapter three & four consists primarily of areas where the same encounters are copypasted throughout them and between them.
>it's not "garbage"
Epic level D&D is garbage and always will be garbage. Swordflight is no exception.
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>>2837626
>4chan gets heavily filtered by combat
Ignoring the fact that copypasted encounters are just boring and NWN has terrible combat due its engine alone (custom modules can't fix that so it's default for NWN). Swordflight therefore inherits the terrible combat from NWN's terrible combat.
>>
I've played shitloads of modules for NWN and Swordflight is very mediocre in my view. Something like Almraiven is so much better. The strength of NWN is that you can create a module that caters to a specific skillset. Generalist singleplayer mods aimed at replicating generic cRPG design are just worse because NWN isn't a party based game to begin with.
>>
I will never be able to understand how people can stand to play caster classes (specifical, wizards or clerics) in this game. The UI is so atrocious that you simply don't have enough space for all your shit even with two hotbars, and nobody wants to hotbar swap like an MMO.
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>>2837810
Isn't Aielund Saga the one that always gives you a silly dialogue option like "I'm Rhubaba the Bard, famous for his sexy walk and firm buttocks?"

(If so, GREAT module)
>>
Aielund goes to complete shit when it gets to Epic so I don't know why people are highlighting it as a good Epic module.
>>
I got to the third part of Aielund then hit a bug that despawned a required NPC and I couldn't figure out how to fix it or how to get past it. It was good until then though.

The female love interest gets raped by some prince though so thats cool.
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>>2841652
>The female love interest gets raped by some prince though so thats cool.
She doesn't. You burst in while he was getting his schlong up by whipping her.
That doesn't mean she is a virgin.
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>>2833227
Did they ever "approve" of more modules for EE? It's a neat way to get started if you have no familiarity with the modding scene.
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>>2841766
It's a shitty way to play modules because downloading takes ages and it breaks the automatic transfer into the next chapter. Installing from Steam Workshop is the easiest way to play something.
>>
People like to shit on AI in NWN 2 but it has nothing on the absolute hell of managing henchmen in NWN.
Does anyone know if Balkoth finished the override of his minion control?
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>>2841931
He never released the override, as far as I know. It's a shame, it works fairly well in Aielund.

BTW, I remember watching a video with some kind of party control implementation:
https://youtu.be/vMk7lR7G-kQ
https://youtu.be/gg63BrB5dA4
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>>2841947
Looks interesting and thank you for linking it, but it seems it only works for EE and I am playing the Diamond.
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>>2841931
Bullshit, NWN's AI actually listens. NWN2's AI is so bad it was shitting itself and abortion actions while fucking turned off.
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>>2841995
>NWN's AI actually listens
It doesn't. I am playing it right now and it barely works if you have one henchman. In modules with multiple, they derp out once per second and often ignore commands. And that is ignoring the fact that if they are doing something, it is most often super retarded, like dispelling one guy 10 times instead of casting anything that could help, casters insisting on going into melee even if they have ranged weapons, or melee henchmen diving head first into a group of enemies and then aiming for least valuable targets.
It doesn't annoy that much in Aielund because it gives you a tool to bypass braindead AI, and it doesn't annoy that much in NWN 2 because you can program it to an extent and if that fails, you can simply take control over them.
That is why base AI in NWN is the worst.
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>>2841775
>and it breaks the automatic transfer into the next chapter.
Oh shit, really? Leave it to Beamdog to half-ass things.
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>>2842011
problem is most likely you're giving AI directions rather than specific instructions. vagueness aside, it's just not very good AI.
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>>2842836
>problem is most likely you're giving AI directions rather than specific instructions
That's part of the problem. Henchmen react with a considerable delay and often forget about previous commands. I've seen multiple times when they just freeze mid-combat while other characters are fighting for their lives.
And when they don't ignore my directions, they still fulfill them in an idiotic way like dispelling one undead mob several times, after which they cast color spray on the same enemy consecutively. It really is exasperating.
That is why people complaining about Swordflight's difficulty are not in the wrong. Half of the job is tard wrangling your braindead team to win an encounter without suffering crippling wounds.
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>>2842849
To me it always made perfect sense to co-op NWN1 with another person precisely for that reason. Then again, nothing official is really that difficult so that henchman retardation really hurts. Like you say, community modules are a separate story.
>>
Tried playing Swordflight as a Fighter, going for a scythe Weapon Master. But it has fucking sucked so far, the big dungeon blows.
Up to the bandits it was ok, but now it's pain. Zarala fucking sucks, she's useless. Can't pick locks or do damage. I've got no shield, and undead are immune to crits.
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>>2844540
Given how infamously difficult that module is, you could have posted here what build you have in mind and ask if it is viable.
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>>2844540
>But it has fucking sucked so far
It will suck more. The standard weapon master with a 2 hander lacks the AC needed to really survive. If you want to go weapon master, the scimitar/1d10 weapon+shield is better in this module. Less damage, but you can survive better. I know what you might be thinking, use expertise to survive better. But the -5 to hit chance can hurt and plus you don't have a chance to crit in NWN if you don't beat the enemy's AC. So the high crit chance doesn't make up for that. Minimum hit chance is 5% even with WM range+improved crit+keen. If you want to do scythe, greatsword, or great axe, one of the RDD builds is better just because you get that bonus AC to make up for your lack of a shield. If you wanted to weapon master+RD, then there is a way to do it with RDD, though you don't get to WM until later. It's Human Bard 5 > RDD 10 > WM 7. Build isn't "complete" until level 22, but you still get four attacks with 17 base AB, and you get all the bonuses early. Plus you have the option to either get Bard levels for curse song and some of the self-buffs or just go all into the WM levels and maybe a couple epic RDD levels for some more hp. If you want to use plate armor though, you have to take the proficiency feat so it's not a build you take unless you don't mind dropping another feat into a proficiency.

Also, early game, its better to do something different than what you intend with. Blunt weapon + Shield is probably the best thing to use for chapter 1 just because it's you vs. undead.
>Zarala fucking sucks
Yeah. What you do is have her buff you, then sit at the entrance of the dungeon while you do everything.
>>
>>2844540
Scythe not a good weapon choice there. Scimitar + shield would be a better option - especially because the epic feat effectively oneshots on crit.
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>>2844561
Good points all around, thanks anon. I've been playing crpgs for a long time, could never play a Weapon Master because lots of modules throw crit-immune enemies at your for most of the plot. Had decided that *this* time I'd finally play one, guess it wasn't proper, again.
Combat Expertise has been getting me by, would work if I had other peeps doing damage, but Zarala on her own isn't cutting it.
Maybe giving her a mace would help, only gave her a crossbow so far. The enemies aren't too strong at this point, it's the characters that aren't cutting it
>>
>>2844567
>meanwhile druidchad facerolls everything by constantly bandaging his pet's ass
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>>2844577
>bandaging
I could be doing better if I healed up after fights. But healer's kits cost money and I'm too much of a shekel-pincher. There might be something expensive worth buying later, y'know
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>>2844580
Actually, Swordflight is designed around constantly wasting money to always have all available consumables, and constantly using them. You always find encounters with some bullshit that is prevented by drinking a potion against bullshit.
>>
>>2844567
>could never play a Weapon Master because lots of modules throw crit-immune enemies at your for most of the plot
WM works great in Aielund, WM (Rapier) is even better.
>>
>>2844567
No. You use the mace. Zaralia will die too fast.
>>
Gave up on he weapon master, gonna do a paladin instead. If the module has flavor for most classes, paladin is a good pick as it always has some of the best flavor
There's still an issue though, that NWN 1 only has Epic Smite, no Epic Divine Might like 2. Shame because Epic Smite paladins suck compared to divine might ones. Played one for MotB and had lots of fun
>>
>>2845050
It's not as bad as it seems, the different way enhancement bonuses stack means your strength and charisma will be higher than they would in NWN2, especially by epic levels.
>>
>>2845050
Paladin is a good class for this module. There is a surplus of evil enemies and some nice good exclusive gear. Some Bastard Swords for example.
>>
Thoughts on Prisoners of the Mist? I always liked ravenloft as a setting and I'm thinking about getting into it. Arelith is too MMO like for my tastes so I saw it had the highest player pop in second place.
>>
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>>2838827
>at least the coom modules like Dance with Rogues have soul
It's always been sad to that ADWR gets all the attention for the smut, but is actually a very good module in its own right.
>>
>>2845243
>Adwr
>good

Not if you're a straight guy. Who wants to be some dumb whore what is fantasy about that.
>>
>>2833419
It's funny that the blog got popular for image search and lists of mods to install. But it was used as a soap box for a lot of dumb takes.
>>2834077
It's a guy almost certainly because of the unsolicited weird evidence posted a few times. Lilura also loved the NWN2 camera and said it was the greatest ever so you can disregard all opinions from there.
>>
Can i play this with a friend without needing to set up a server? Like when we played baldur's gate 1, 2 and divinity os1/2
>>
>>2845607
Anon are you saying we're dumb whores irl?
>>
>>2845855
No you in particular are just dumb. Maybe a whore.

I really just don't want to play some roasties fapfic module it's crude and quite possibly troonish.
>>
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>>2845050
Finished part 1, it was pretty fun. Having to take a detour out of the dungeon was weird, but there were many good moments. Solid experience overall.
The first part at the inn is much weaker than the rest, must've turned a lot of people away from the module, a pity
>>
>>2841775
No, the easiest way is always going to be to unzip it in the proper directory. Download managers don't make it easier. There are enough posts out there asking for help because something broke, but nobody in the community cares about Steam enough to help.
>>
>>2845960
Did you ride the horsey through the dungeon?
>>
>>2845927
you actually don't have to play it as a whorish character. you can instead be a cold blooded killer bitch, that's what i did.
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>>2846134
No, I leveled up and got it right before the end scene
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>>2846137
>Raped
>Not a whore

Anon, I don't know what to tell you. You literally have to whore yourself out to get the keen shortsword. It's shit.
>>
>>2846180
Women are actually more likely to orgams or conceive when they are """raped."""
>>
>>2845243
Yeah, if the coom doesn't bother you it's actually a neat module. Part 2 kind of regresses into generic D&D though (whereas part 1 is more of its own thing). Would also be nice if you got to kill whats his face earlier than Part 2 but whatever.
>>
>>2846180
>wanting a keen shortsword
ah, a retard
>>
>>2846218
He is roleplaying as a woman after all.
>>
>>2846204
I take it you haven't played the remake of part 1, it greatly improves it. Though it breaks continuity to part 2
>>
>>2846180
You don't have to go through with it. If you're clever you can approach the undercover guy specifically and then kill him when he attacks you.
>>
>>2846180
>>2846249
Which quest are you talking about? Is it that one that ends with the princess having her throat slit and left for dead?
>>
>>2846263
It's not a proper quest, just an unmarked encounter. One of the 'sailors' at the docks is an undercover Dhorn investigator; if you approach him and offer to whore yourself out he'll wait until you get to a secluded area and then attack you. He's a pushover and he's carrying a keen short sword, it's the earliest you can get a keen weapon.
>>
>>2845960
Those Holy Weapon scrolls in the camp's shop before the undead dungeon let you cheese the hell out of it.
>>
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Really enjoying Chapter 2 of Swordflight, just defeated the orcs at the fort, and got myself a lot of pimped out gear
Now that Zarala hasn't been around in a while, I actually miss her
I think I have done everything in the city for now, and should go out to fight the goblins. I've got some quests open, involving the wererats, and Zarala's quest in Dark Calimport. Anyone know how to proceed with them?
>>
>>2849431
>Zarala's quest in Dark Calimport
That one was a bit counterintuitive for me. If I remember it correctly, you should go to the noble quarters, then into sewers and to the wererat encampment. There you will find a trapdoor, go down. In the next location, there will be two exits, one to the orc slum, and the other to Dark Calimport. When you go through the latter, you will randomly end in one of the areas of Dark Calimport, there are several different ones. In one of them, you should find a tablet, deliver it to the old fart.
In case I was wrong, you can just check out the walkthrough.
>>
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>>2838118

A homo LoL player couldn't get past Act 1 of Swordflight. Color me shocked
>>
What is the appeal of playing a DnD game with a single character?
>>
>>2849525
What is the appeal of playing a DnD game?
>>
>>2849633
having a posse of rad dudes with unique talents wot kills evil wizards and loots treasure with the power of friendship
>>
>>2849525
The only appeal of NWN is only persistent worlds with friends.
>>
>>2849431
Come on OP, I want to hear how much you disliked chapter 3.
>>
>>2851915
Oh I'm not OP, I'm >>2844540
I just got reminded by this thread to play again. Had played chapter 1 many years ago, up to the spider cave
I'm still at Chapter 2, here's the gang at the spider base
>>
Chapter 5 is up btw.
>>
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Wrapped up chapter 2, I was quite pleased with it
Playing a paladin was nice, I immensely enjoyed when I was just wandering around, and my paladin senses pointed out to a nearby house with evil that needed smiting
Still, I'm not sold on the solo adventure, a single character is taking minimalism too far, two should be the minimum.
As for the plot, I enjoyed the sidequest and wandering around. The main quest, I found fairly weak. It's this cascade of manipulated evils, and at the end they're all undone in a short sequence, like dominos. So the villains being hinted at since chapter 1 all get defeated here, and one after the other. They don't get much exposition either. The at the end of the chapter, you get a new bad guy. Though the introduction wasn't too bad.
Final dungeon was a letdown, all the fighting was in the sewers, just to get to it. Then there's no final boss, all plays out in a cutscene. Just like chapter 1. That did make me a tad mad.
>>
SF is just a simp-simulator where you spend the first chapter simping for Zaralia. Then you work for her dad to take a break from directly simping by working for her dad (indirect simping) and with your simping reserved to a few side quests. Then you spend the following chapters perpetually simping for her.
>>
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>>2852571
What really sours the whole thing, is that Zarala straight up kills the PC, and it's played off as "Oops! So clumsy of me!"
>In the course of these adventures, I fell in battle
Zarala killed you, your thirsty motherfucker.
Worse is, it's a completely irrelevant detail, the PC could just die fighting the bandits, motivation to stick with Zarala would make much more sense
>>
>>2852571
>you spend the first chapter simping for Zaralia
>>2852780
>and it's played off as "Oops! So clumsy of me!"
You can shittalk her constantly from that point and you are forced to babysit her because it was part of the deal to revive you.
Besides, there are countless other instances where is unreasonable and retarded, and you never are forced to encourage her bad behavior.
>>
>>2852780
That's the best part of Chapter 1. The whole party of low level wannabe adventurers gets fucking slaughtered in the first serious encounter, and you even get friendly fired. I love how the whole chapter constantly reminds that you're still weak.
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>>2837152
I played darkness over daggerford with pure cleric, it was pretty comfy classic adventure feel imo
running around with my mace and shield, casting turn undead and cure wounds
enchanted items felt like a big upgrade
felt like I was in a classic fantasy novel
>>
>>2852571
simpin' ain't easy
>>
>>2851915
Sorry, I'm OP - i hated Zaralia so much that I'm back to playing Arams and Bannerlord.
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>>2852907
>you never are forced to encourage her bad behavior.
And yet she still has some bad behavior you absolutely cannot prevent.
>fueled by shitty AI and stats she keeps getting herself killed unless you make here stand ground at the beginning of the dungeon
>literally rushes to open a dangerous vampire's tomb with no chance whatsoever to stop her because the author wants you to meet her dad
>doesn't offer sex to make it up to you for putting up with her shit
>being a dex build
>being a genasi
>has no lockpicking capabilities in spite of the first third and fourth chapters containing long sections where you have no access to lockpicking in a module where you're not expected to be a rogue
>>
>>2853703
>I'm back to playing Arams and Bannerlord.
No. Go to warband. Bannerlord is missing too many important features.
>>
>>2853703
Litdum is kino.
>>
>>2853913
>And yet she still has some bad behavior you absolutely cannot prevent.
Of course. I am her babysitter, not her owner. Her father couldn't prevent her retardation either. Don't be obtuse.
>>
>>2849684
Was. Persistent worlds have been so stale and show no signs of improving after Beamdog cut support and only hosts the matching/listing server. But at least two servers got their boost so apparently all good. Nah, it's stagnating after decades of stagnation.
>>
I am that anon >>2836241
Just finished Chapter 2, withstood many bugs but prevailed. About to start Chapter 3, I wonder if it is as bad as people claim it is.
My build is Cleric 5/Bard 2/RDD 10. My character feels decently strong but I desperately need some item with regeneration.
>>
>>2854727
>item with regeneration
Fuck I wish. Potions are very plentiful, and cheap too, but clicking them is a chore
>>
>Spell Alterations: Heal, Greater Restoration, and Mass Heal spells work differently than the default. If cast from a potion, scroll or other item, these spells will only heal 200+d10+(CON modifier*4) Hit Points. If cast by a Cleric or Druid as one of his memorized spells they function normally (healing all HP), BUT impose a small experience penalty of 50-100 XP, a penalty which can be slightly reduced by a high Wisdom score, as well as possession of the Healilng Domain. In either case, Greater Restoration removes negative status effects normally.
Does anyone think this was a good idea?
>>
>>2854851
nope
>>
>>2854863
Greater restoration has always had an xp penalty. Grow up kiddo
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>>2854870
nope
>>
>>2854872
Half of the high level spells in DND had xo penalties or other bad side effects in order to made status effects etc more threatening. Get over it

Btw nwn kind of sucks. You should be embarassed
>>
>>2854870
Heal doesn't. Neither does Mass Heal.
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>>2854880
I didn't say anything about heal you esl
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>>2854882
Don't care.
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>>2854727
>Cleric 5/Bard 2/RDD 10
Dunno, in this case I would rather go Cleric 24/Bard 16. You could've been Cleric 17 at this point and take Curse Song as Bard 1 at level 18. Zarala can do a proper song buff, but don't remember her cursing - and this debuff works on absolutely anything with no save or SR check. Tumble dump or enough hard points in UMD to get to 10 with Charisma bonus to use any scroll could be your options as well.
>>
>>2854873
nope
>>
>>2833227
The combat is challenging and it has good level design but I thought the dialogue wasn't that great. It felt like characters were expositing at me rather than having a dialogue.
>>
>>2854906
My endgame is Cleric 17/Bard 13/ RDD 10. I know that branching early stops my spell progression but 3rd level of divine spells gives me the most needed buffs and RDD improves attributes and AC by heaps, with the addition of immunities. My STR is over 30 most of the time and fully roided I have a pretty nice attack bonus, with the one weakness of having not many attacks per round. Up until now, I had problems only when I was super stingy with resources and I have hoarded a small mountain of scrolls, potions, and wands so I feel like I have everything needed for chapter 3.
>>
>>2854851
There's just too much of a power gap between cure critical wounds and heal, at epic levels. You could well be healing over 500 HP in one ago, while cure critical wounds is a measly 4d8 + CL
Fuck xp costs though, in a videogame every bit of XP spent feels lost forever
>>
this funny sauna dwarf seems rather based
>>
>>2855430
Dwarf to dwarf conversation
Dwarf to dwarf communication
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A Dance with Rogues for whore princess shenanigans
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>>2856196
sauce?
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>>2856261
looks like a bechamel to me
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>>2853915
I know i know, but warband is too ugly for my pleb tastes. Mods will fix Bannerlard right?
>>
>>2856291
Mods have never fixed anything. It's been a decade and Skyrim is still a dumpster fire.
>>
>>2856296
please...let me hope
>>
>>2856291
it was ugly from the get go, embrace it and you'll be rewarded
>>
>>2856291
Fak yu. It looks fine.
>>
Shame there is no persistent spell metamagic in Neverwinter Nights. I would enjoy abusing divine favor with it.
>>
Wow chapter 3 does seem to suck hard, a whole chapter of filler and sidequests
>>
>>2857848
Chapter 4 isn't much better.
>>
>>2856297
No. Bethesda games will continue to decline in quality and mods will never ever fix them.
>>
>>2856196
ADWR has no business beeing as good as it is, esp with the 2.11 remake pf part 1 that is like a year old. I must have spent at least 80 hours on it until I completed the module. Although part of that is becasue I'm retarded and couldn't figure out what to do to the naked statue...
Is it just be NWN just beeing a solid basis for gameplay, leting the writer focus on the porn. Or just a bunch of lucky circumstance, but it's really just a good rouge mod, with the whoring just adding to it and making sense in the context.
It's just a shame she put those 3d sceenes for the sailors and cut some of the more brutal scenes for 2.x
>>
>>2859382
3D animations were fucking retarded, years back I played Gladiatrix and thought "Damn ADWR does not have this shit, and is much better for it"
>>
>>2854727
>About to start Chapter 3
Playing Chapter 3 right now and I enjoy it despite anons saying it is trash. I guess part of it is the fact that I can win most encounters pretty easily (I am playing on normal, fuck DnD hardcore in a game where I can't control my party). One of my few gripes is how unsatisfying looting is. Just killed Alhoon and aside from some good scrolls, I got Amulet of Natural Armor +3 and Ring of Clear Thought +3, both of which are obsolete at this point in the game. And it is a constant thing, I kill a boss and his mooks, and am rewarded with 500 gold, a silver necklace, and some mildly valuable stones. Also, no items with regeneration were found.
>>
>>2859479
Tell me about it, all the shops are straight up worse than what you could buy in chapter 2. And so is the loot, I checked the files, and there's pretty much nothing new in the whole module for my character.
I'm supposed to be entering epic levels, but I'm fighting snakes in a sewer
>>
>>2859382
Is there any news at all of a part 2 remake? A lot of the new additions were pretty much sequel bait and it's been so long now.
>>
>>2859507
No idea if a part 2 would even be next. A lot of things feel barebones, such as the new Ravenstower quest. And others are nowhere finished, specially Jacia and the secret temple.
>>
>>2859513
>A lot of things feel barebones, such as the new Ravenstower quest.
Yeah, that definitely could have used a different model to go with. The original was much better all around, with the snowy lands, the dragons, etc. Though the fact that now Pia is the one openly trying to seduce the baron, and you even get to call her a slut, makes me hard as diamonds.
>And others are nowhere finished, specially Jacia and the secret temple.
I just assumed that was part of the sequel bait to begin with. Btw reading some of the comments on the vault page I learned that the temple tasks all change depending on what name you chose in character creation, which is fucking insane for a NWN module.
>>
>>2859514
>The original was much better all around
I much prefer the new one, as it used to be, you got dropped in an entirely self-contained plot. Now, it relates to and expands the worldbuilding.
Also feels better, as before you jsut got home back where you were, now you also get to put a dent in the Dhorn's plans
>>
Im looking for module recomendations for multiplayer with friends, the more "sandbox" the better.
>>
>>2859566
Well you're right about it being better related to the main plot. Also reading through the comments is hilarious, because Valine never actually answered to anything beyond the very few first posts and yet there's pages and pages of people dissecting the module and analyzing everything you can do. There's some content there apparently I never even found.
>>
>>2859479
Part 3 beaten. Got some nice items near the end of the chapter but still miffed that an epic character doesn't have an item with regeneration. I know that Swordflight demands resource management but that's just silly.
My current build is My build is Cleric 12/Bard 3/RDD 10 and it is stupidly strong even against bosses, though once again I am playing on normal.
As much as I hated Zarala in Chapter 1, she starts growing on me, largely due to the fact she is pulling her weight and her songs are great buffs.
About to start Chapter 4.
>>
>>2860882
>RDD
Fuck I'd really enjoy the stats, but it's such a shit class for rp.
By the end of Chapter 2 I've already hit a significant power cliff, that I had already maxed out the +12 cap to stat bonuses. Now they can only ever be increased by base increases, which are much slower to come by
>>
>>2833227
Should I get this (Enhanced Edition) while its on sale? I never played those old cRPGs, the closest thing I have for reference is Dragon Age Origins
>>
>>2860946
>but it's such a shit class for rp
Eh, I kind of like to pretend I have dragon blood and through training, I managed to transcend humanity and become a half-dragon. It's Gary Stu but in a single-player game, who cares. Shame though that Swordflight doesn't have anyone acknowledge it in any way, like intimidating kobolds or something.
>>
>>2860960
>Shame though that Swordflight doesn't have anyone acknowledge it in any way
And that's the issue, it's such a monumental thing about your character, yet it doesn't get a peep. So in all modules you have to play it out in your head, how the party responds to your mc sprouting wings
>>
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SHOULD I DOWNLOAD THE ENHANCED VERSION OR THE DIAMOND ORIGINAL VERSION??

I mean... i use laptop from 2014 with intelHD5500 and if the enhanced version is a waste of resources i say fuck that shit
>>
>>2860965
I stick to the Diamond, partially due to my distaste for Beamdog.
>>
>>2860965
I remember having some bug that lowered my strength score from time to time to 10 while playing Enhanced Version. Still, some of the modules won't work with Diamond, but, if you want to try the older ones, use Diamond.
>>
>>2860965
If you want to play custom modules, Diamond. There are many modules that have bugs that pop up in the Diminish Edition. For example in swordflight, some quests can't be completed.
>>
>>2861007
Well fuck, know some in specific?
I know EE introduced a bug with secret doors, but so far they've been working
>>
>>2861007
Interesting. So EE never caught on in getting modules developed specifically for it?
>>
>>2861045
The Blades of Netheril is being developed for EE.
>>
>>2861043
>in specific?
The phrase is "in particular." I would check the NWN modules thread on rpgcodex or the comments section for the swordflight module on nwn vault. Some of the problems in EE come from file formats in the old modules. EE uses some newer versions of them which aren't entirely backwards compatible.
>>2861045
Most of the modules made are by people who played nwn when it was released. So of course not. The PRC however accounts for it with some of the downloadable modules though you could always just do it yourself in the toolset.
>>
>>2833348
Tbf taking screenshots of nwn is a pain
>rivatuner doesn't detect it
>print screen key gives black screen
>no windowed mode
>CRT resolution otherwise text is unreadable
>in-game screenshot function takes a pic at that resolution in fucking .tga which neither win nor 4chan can open
I just gave up. Im sure there's a way but i cba
>>
>>2861183
Fraps worked for me.
>>
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>>2860882
Aw yes, that's what I've been waiting for. Buying that armor won't change my AC (I will lose some bonus cleric spells but whatever) but sequencing two level 9 spells should carry me through Chapter 4 and possibly also 5. I think I will put there Mass Heal since it should also rekt undead and either Time Stop or Summoning Creature IX.
>>
>>2861820
>I will put there Mass Heal since it should also rekt undead
Yep, just confirmed it works. Normally, a sequencer does not allow to store damaging spells but since this is healing on the area this is a loophole. Unfortunately, it still costs me about 100 XP but I intend to use it against undead bosses only and Swordflight gives chance to farm XP until you are sick of it, so I should start seeing it just like another resource to spend.
>>
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Alright faggots, I'm away from my PC and have almost nothing to do, so you made me replay this shit. Last time I stopped somewhere in chapter 4, so maybe this time I'll finish this slog and check out the new one.
>>
>>2861906
>Pumba
Kek
>>
Big mistake having Zarala keep her 125 gold fee for identifying items. Fair enough for chapter 1, estabilishes her as a cunt, who has little idea of what she's doing but wants to prove she can be an adventurer
By the time you get her back, 125 gold is meaningles, *and* you're saving her life.
Doubly pointless. Having her apologize for charging you would make for good character building
>>
>>2861911
I would say, boar is the best choice for an animal companion overall, actually. Bear has a bit more attack/damage than boar (and much more than anyone else) and much more HP than anyone else besides level ~30+ badger, but it's huge and constantly gets stuck somewhere - boar is small, so it's able to consistently attack enemies with the second highest STR. And Swordflight allows to stack a good number of extra damage sources on your pet.
Panther has a decent attack growth and a full sneak attack growth, but it's too squishy. Dire wolf might be pretty decent in Swordflight - it's the second strongest pet on low levels, and its DEX growth combined with Chapter 3 global pet buff might result in a fairly survivable AC. Others are pure RP tier, though badger's power level gets an impressive boost on later epic levels.
>>
>>2862800
>Badger enters Rage (Extraordinary)
>>
>>2862800
Oh, I just found the name quite funny. I agree that big companions are very derpy and allow more enemies to swarm them, meaning lower survivability in certain situations. Dragon companion in Aielund Saga had similar issues.
Speaking of which, what is AC of your animal companion?
>>
>>2862869
>Speaking of which, what is AC of your animal companion?
If we're talking about boar:
>16 base
>36 with chapter 3 boost
>+5 from Barkskin
>+4 from Mage Armor (henchman's buff)
44 AC with both buffs, I have no idea why together they grant 1 AC less than they should. You can further buff it with Cat's Grace potion, or Greater Cat's Grace from the druid armor - something like +2/+4 AC on a good roll.

Dire wolf has 10 more total AC than other pets, so something like 54 + Cat's Grace roll. But I'm not sure if it's better than superior attack and damage of bear and boar in actual combat scenarios.
>>
>>2863472
>I have no idea why together they grant 1 AC less than they should
Oh wait, I completely forgot how in works in NWN. It's 5 different armor types, so one point doesn't stack with Barkskin.
>>
>>2863476
>4 different armor types
Pardon, I'm sleepy.
>>
>>2863472
Bard song should increase it by an additional 5. Can you ask Zarala to cast Greater Invisibility on animal companions? 50% concealment is pretty significant.
>>
>>2863483
>Can you ask Zarala to cast Greater Invisibility on animal companions?
You can.
>>
>>2833243
Aside from disarming, it can have synergy. Blinding/deafening works pretty well with assassin stuns, which iirc, the DC is based on int. Great thunderclap can create a target-rich environment too.
>>
>>2863509
So it adds up to a bit over 50 AC, 50% concealment and 5 DR because of Greater Magic Fang. Pretty damn good, shame though that boar doesn't have the innate regeneration the badger has.
>>
>>2864392
You can also feed them berries for Haste and extra elemental damage/resistance. Also for minor regeneration, but it doesn't matter because you heal pets out of combat for free in dialogue.
>>
>>2864553
>you heal pets out of combat for free in dialogue
Oh, I didn't know that. That means animal companions are the best tanks in Swordflight.
Druid might be the best class for this module, especially because they can interact with tracks and their elemental wildshape can cheese several otherwise difficult encounters.
>>
>>2833243
ti synergise your asshole
>>
>ADWR
If only it wasn't female MC
>>
>>2867141
The trick is to view female PCs as puppets you manipulate. Unleash your masculine desire to dominate and control.
>>
>>2867144
Nah, not interested. I want whatever character I'm playing to be dominant and Rogues are a meme class I can't take seriously.
>>
>>2867149
You make the Princess act quite dominant, a cold-blooded killer. That's what I did, I also played it as a Sorcerer with 2 dips into Rogue, at level one and then 7, to boost the skills. There's actually a lot of leeway in the module.
>>
>>2867158
But then I'll get horny imagining her and all the porn will be weird
>>
>>2867167
I didn't even let her fuck anyone, I had her kill all the guys that wanted to use her.
>>
>>2867158
>>2867171
Holy based psycho Princess player
Hope you made her flat
>>
>>2867171
Doesn't this module give you XP for whoring yourself?
>>
>>2867185
>literal XP whore
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>>2867185
I don't know. Traps and locked doors are the best ways to gain XP early on, if you explore you can get quite a few levels without any fighting.
>>
>>2867191
>I don't know.
I vaguely remember a discussion here about that and one anon suggested skipping sex content and just using the console to give yourself the XP you would get from it. It is a solution but I don't like it.
I would give the module a chance if it was possible to avoid any rape, provided you are not a retard, and it didn't encourage you to fuck scums.
I also don't want to try Dance with Spies because it is apparently an emasculating cuckfest.
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>>2867197
I had no problems with gaining levels from playing the game the way I did. Though this was the old version, not the new one, no idea if things have changed with that. And god yes, avoid Spies like the plague, the creator of that has legitimate issues, it has Imoen in it as an immortal slut who builds a temple to attempt to teach women to be literal whores, including the PC's wife.
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>>2867216
Is there even a good sex module intended for non-cuck male players?
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>>2867217
Not that I can think of, most sex modules are female character based.
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>>2867185
Only if it's part of advancing a quest, and even so it's for that instead of being for the act itself. There are only three quests like that in the game, only one of those gives you a decent amount of XP, and you can do everything except the final stage of that quest and get most of the XP and rewards without sleeping with anyone, though you can't complete it. The other two barely even qualify as quests, one is obviously the PC being taken advantage of and the other is just a series of sex encounters though it does lead to an interesting bit of gameplay at the end.

The game gives you XP for basically everything that isn't killing random monsters, it's kinda like the original Deus Ex. You get most of your XP from opening locks and disarming traps since the module gives those actions a big XP multiplier, but you also get XP for quest progress, for exploring and for killing particularly tough or important enemies. You're not going to be underlevelled becase you didn't fuck some guy, when you get thousands of XP from using your thief skills.

>>2867197
You can choose to avoid every single sex scene apart from the one in the prologue, if you want, and the module gives you a huge amount of freedom as to how you approach rest of it as long as you can meet the challenges. Play through as a caster and use spells to take the place of rogue skills. Play through as a martial and advance quests by killing anything that gives you trouble, that's always a fun way to play because of how different it is from the intended design.
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>>2867217
No. Kosigan is a great series and it has sex scenes in it, but it's not focused on it the way that ADwR or Gladiatrix are.

>>2867197
>>2867216
>A Dance with S***s
We don't talk about that here.
Even if it weren't garbage written by a literal schizophrenic, both its designs and its scenes are terrible, so the whole thing is completely pointless.
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>>2867185
Some quests require you to have sex, one of them has you prostituting yeah. Though you only get two clients
There's another one but it's not a real quest, just a prank. Syke
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>>2867141
faggot
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>>2867216
>an immortal slut who builds a temple to attempt to teach women to be literal whores, including the PC's wife
hot
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>>2867448
Spies-Schizo is that you?
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Chapter 3 of Swordflight doesn't seem as bad on a second playthrough. Though this time I play as a human (first time was a dwarf), and maybe non-manlet story path is just much better. And this time I almost comletely skipped the godawful Cania sidequest in invisibility - this shitshow is legitimately terrible.
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>>2867544
Chapter 3 and Cania are digestible. Duergars and their Abyss faggotry in Chapter 4 were much more cancerous.
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>>2867579
I legitimately couldn't get through chapter 4, it was such a meat grinder of shit padded encounters
Was there anything redeeming about it near the end? Should I bother going back to it? It's been like a year since I gave up
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>>2867708
I am playing through it right now and doing side quests and exploration before I tackle the main questline, so can't really answer to your question.
>it was such a meat grinder of shit padded encounters
What was your build? I am the guy playing Cleric/Bard/RDD from the previous posts and honestly, neither Chapters 3 nor 4 were challenging to me. In fact, 1 and 2 I found harder, but I acknowledge the fact that my build trivializes some of the most annoying encounters.
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>>2867716
barbarian/weapon master, because Conan or some shit
Didn't have a lot of problems with the fights themselves, he was squishy but could kill things crazy fast, but the sheer volume of them just made me want to stop

I'm not even sure if chapter 4 is the final chapter or if more's to come
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>>2867726
Chapter 5 is the newest one and don't quote me on this but I think there will be at least one more.
>he was squishy but could kill things crazy fast
I went for stacking AC as much as possible and while some fights take a lot of time, I can crush dozens of encounters before needing a breather.
Then again I am rather patient so it doesn't bother me much.
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>>2867732
Oh holy shit, that recent huh
Also my save is from two years ago, I'm in the middle of the abyss surrounded by acid that just tears through my health and kills my companion and I have no earthly clue what I was doing

I think I'll give it a miss, I feel i'd just be playing out of obligation more than anything
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>>2867744
Yeah, as I said, the Abyss was pure cancer. I don't think I found any good items there unless I missed something, and the XP was pathetically low for the trouble. In hindsight, I would just skip that quest. After all, Swordflight has respawning enemies, and some relatively easy fights give over 500 XP.
I suggest you tell Zarala to cast Greater Invisibility on you both and leg it if you ever wanted to try it out again.
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>>2867708
>it was such a meat grinder of shit padded encounters
Actually, I would recommend turning off autofail on rolling 1 for saving throws for this very reason, it's an option in EE. It's kinda dumb in general in most situations except actually hitting enemies, but it's especially awful in Swordflight. When you are constantly swarmed by groups of enemies spamming some annoying low DC ability, your saves don't matter anymore - you have to get an immunity from a buff or a potion. And saves should matter.
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>>2867716
>>2867726
>>2867732
>>2867744
>>2867750
>people were struggling in ch3 & 4
>all I played was a pure Sword & Board Fighter
>mfw
All I did was either turn on/off Expertise and Power Attack.
I did stack Mag Res to around 45% tho.
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>>2868338
Struggling is the wrong word
Getting tired of it is more apt
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>>2868320
Didn't know that was a thing, thank you. So fucking shit to play a CHA paladin, have sky high saves, then end up dying to a wave of water elementals, due to their save-or-die ability
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>>2868460
Oh god I completely forgot about that
It's been years since I attempted chapter 4 but that just hit me with a wave of PTSD
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>>2868460
Death ward potions protect from their drowning attack too, but then again - whats the point in having saves if those encounters are rigged into either making yourself completely immune, or rolling 1 from a sheer number of rolls per round.
The only sad thing about it is that chapter 4+ summoned water elemental no longer gets a 5% chance to kill on hit, because its DC is too low for epic level enemies.
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>>2868573
I played through this as a wizard and just dropped a wail of the banshee. I didn't even realize death ward would protect from that but I guess it makes sense because there is no water breathing spell, which would normally be the counter.
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>>2868460
>due to their save-or-die ability
Their knockdown spam is also annoying.
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Going through chapter 4. I love how hard a druid can dab on beholders
>turn into an elemental and bonk them to death - it even seemingly stops their dispel attempts
>drink invisibility potion, drop Storm of Vengeance to permastun them, and run away/turn into elemental during the initial round - this spell doesn't break invisibility before the first damage instance
>or just drop Sunburst to permablind both them and their golems
Actually, Sunburst is absolutely amazing in general - very underappreciated spell (obviously, it's not Word of Faith - but cleric has more broken spell list in general). Now I kinda regret not going for dual spell focus Conjuration + Evocation, but for now Sunburst still works fairly well on enemies with decent reflex, and surprisingly many enemy types are vulnerable to blindness - even the undead.
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Playing this for the first time in like 15 years. Figure with a fighter/rogue mix I can unga through it spectacularly.
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I liked Infinite Dungeons
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>>2872151
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>>2871806
no need, just break every locked object and defeat traps with healing potions
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>>2872585
But what if I want to shove people over and sneak attack them over and over.
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>>2856291
OP here, my fucking bitch wife in Bannerlord has only given me daughters.
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>>2873268
Just shoot her in the back.
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>>2873347
>t. Zarala
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>>2871806
Have fun with sneak attack immune enemies.
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Going through the Aielund saga again, I forgot how linear it is



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