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I got meme'd into playing this game, but what the fuck is so enjoyable about this shit?
>read books
okay did that, helped me out on a few quests
>read directions
half the fucking time the directions are told horrible, one time I got send to Vos and it was actually an Island on Sheogorath near another city
>enjoy the atmosphere
I'm more walking and getting the nice music paused thanks to those flying rats or some other retarded shit

also I'm fucked since I chose 0 magic skills and apparently that is where the fun is
this game is fucking dogshit
>>
TES games are praised by casual gamers who are easy to please with a sandbox walking simulator formula.

It's not dogshit but its like a 4/10 adventure that you can kill a few dozens of hours with. I have no idea why do people on this board pay it this much attention.
>>
You play the first 10-20 hours of Morrowind being annoyed and confused, then it mindbreaks you and you start loving it.
>>
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I got memed into playing it a few years back also. Hearing so many self proclaimed "patricians" (lmao yeah) praise it as some incomprehensible masterpiece I really wasn't ready for it to
- have such underwhelming writing
- MMO tier fetch quests making up 90% + of the content
- 0 game reactivity. Meaning that literally no action you ever take has any consequences. Pathetic for an RPG really

World is kinda nice tho. If anybody here hasn't played Morrowind yet, and is wondering if you should, don't fall for the memes.
>>
>>2809153
literal babys offline mmorpg
>>
>>2809178
>>2809186
based samefag
>>
>>2809153
Ah, shit, the romanian redditor speaks with himself again.
>>
>>2809227
The RoCHADnian WARPED your MIND.
>>
>>2809185
Thats called Stockholm syndrome not love
>>
>>2809247
Morrowind fans are always so offended when somebody dislikes their gaym

The most defensive fanbase. And you always insult our intelligence rather than adressing arguments... I mean, you don't have much to work with defending a 4/10 mastapiss
>>
>>2809298
>The most defensive fanbase
Someone has never argued with Obsidiots.
>>
>>2809328
You really don't know how to reply to me properly? How new are you?
>RPG Maker tranny simulators.
Never played one of those. Try again.
>>
>>2809178
>>2809186
>World is kinda nice tho.
This is just a meme too. The world is praised for being "muh original, 0% generic fantasy". But y you travel through it, you realize it is fucking boring and dead. The way the npc foes are walking around looks totally mmo tier. You will never see them sitting around a campfire, sleeping, or doing any other thing than being statically standing in one place and maybe walking around a little bit time to time. That's supposed to be IMMERSIVE? (The word morrofags really like to use).
Then the most interesting part of the map is in the south, where you have green landscapes (the most generic part) with a few giant mushrooms. The rest is fucking boring dead gray volcanic wasteland or desert, and this being little frequent in fantasy games doesn't make it less boring to walk around. The map could be way less big and way more detailed instead, but of course we all know the bethesda special is quantity>quality. It doesn't matter how 'muh original' your setting is, if it looks and feels so dead a boring to explore.
>>
>>2809247
>Talks about movie games
>To defend a game that is 60% reading crap, 30% walking around a themepark and 10% having an awful gameplay
>>
>>2809178
>>2809186
Name 3 better action RPG games. You can't because you are a turn-basedtard.

>>2809247
>>2809428
Funny pictures, made me kek hard.
>>
>>2809435
Gothic 1
Gothic 2
Archolos
>>
>make bad choices during character creation
>have to suffer the consequences of those choices
Oh no no no, how will Morrowindfags ever recover?
>>
>>2809153
I think the big problem with this and Oblivion are the awful levelling systems they they threw into the games.
They manage to suck any joy you could possibly get out of playing them.
Bethseda should rerelease them with a better levelling and updated graphics.
>>
>>2809445
>my poo is better than your poo
>>
>>2809445
Based
I'd add Witcher 1 to that list
>>
Kids need a google maps morrowind app. Honestly OP you and your ilk couldn't find North with a compass.
>>
>>2809153
if you had actually used magic, enchanting, and alchemy properly then you'd just have had to up the difficulty level because the combat becomes such a cheesed joke.
>>
>>2809153
OP is an n'wah
>>
>>2809186
name a game with good writing, except planescape torment you buzzword spamming samefagging avatarusing son of a bitch
>>
>>2809546
Even PS:T is pretentious wankery
>>
>>2809426
>That's supposed to be IMMERSIVE?
The world itself, rather than eye candy. You see how telvanni wizards require levitation to get to their towers? That's immersion. You see that blacksmith do a repeated animation of smithing (while not actually creating anything)? That's cheap eye-candy.
>>
>>2809153
if you want some intense RPG fun, play Daggerfall Unity. that game will forever be endless fucking fun. it's like a true DnD video game.
>>
>>2809634
I honestly enjoyed Arena more than Daggerfall. The tilesets lend themselves more to better dungeon design, enemies are unique and you have to pay attention to things like resists or you'll get blown up, passwall is a cool way to interact with the world and spells in general are a lot more fun and useful, there's far less procedural generation, the game is actually longer by many, many hours and all of that is original hand-crafted design, its harder to abuse spell absorbtion, artifacts degrade quickly and its much harder to repair them, item weight matters a lot more since there is no meme cart, NPC interaction is a lot less abrasive and repetitive, etc. Neither are very good RPGs, much less a DnD experience however.
>>
>>2809643
arena always felt TOO primitive for me to really get into. daggerfall struck a great balance for me. i think you can still get plenty of hours out of the game, too, as you can really take the main story at your own pace or forget it altogether. It always felt more like a game where you can actually create your own story.

the dungeons are repetitive as shit, but the Unity version actually has mods and patches that really fix that up. i also enjoy how magic wasn't op as shit. you were really limited in the beginning, making it feel like something not just anyone can wield, but that's just more for personal taste.

at the end of the day, though...the character creation on both games just rock so fucking hard.
>>
>>2809649
>arena always felt TOO primitive for me to really get into
how so? daggerfall always just felt like popamole slop to me
>>
>>2809178
you actually answered your own question. TES is for faggot normos. the guy who gets bored and exhausted after one quest in Skyrim is the same one who calls up his woke homo friends to smoke a bowl and then gets wasted at some shitty club and who wakes up in his own vomit. that's the TES demographic. it's all degenerates simpleton faggots.
>>
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>>2809649
>i also enjoy how magic wasn't op as shit.
I'm like level 2 here. It's just as broken as Arena, just in a less interesting way. Really the only broken thing about Arena's spells in how shield stacks. A lot of people get filtered by the first dungeon because they think it requires grinding, but it actually doesn't, as you can range monsters down from ledges. This actually reminds of something I found Arena did well, and that's resting. Like the Goldbox games, if you rested in a tiny area like a closet you are less likely to encounter monsters and if you do you'll be in a fortified position, which is actually kinda emergent and based. I think Arena to Redguard is a testament to LeFay's descent into drunken ineptitude, and Morrowind to Skyrim is a testament to Todd's descent into greedy casualization.
>>
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>>2809153
To enjoy this game and it's lore you need to enjoy esotericism, mysticism, racism, sexism, chauvinism, and other -isms, which I do.

In short, the appeal is that almost no modern game is brave enough to name a deity "The Rape King" or even just write silly stories and strange philosophies.
Oh, and there are so many mods that make the game so much deeper.
>>
>>2809557
you can't tell me what good writing is or a game that has it. you literally can't. your entire personality is being a contrarian bitch.
>>
>>2809298
it's not really about the disliking, it's about the brainlet criticisms and dipshit tribalfaggotry. it's not "my game" it's a game i really like. and i probably like the games that other people like too.
>>
>>2809153
lol, you cared
>>
>>2809680
that may be so but I'm not that anon, my previous post was the first one in this thread. And PS:T is pretentious crap
>>
>>2809627
>do I just have to use the proper skill or item to reach that plataform in *insert game*
>OMG IMMERSION
Your description of "immersion" sounds so funny when you know this is commonly used to prevent the player of reaching certain areas in early levels in other games. WoW Wotlk suddenly the most immersive game for making you use a flying mount in order to reach dalaran (Yeah, MMO tier immersion, same as morrowind)
It is a fucking game, you know it is not real, you know those npc are not really alive, but the game should at least try to make the player believe they really are (or at least forget, they aren't). Are those npc well rested after sleeping? Probably not. Do they feel the warmer because of sitting around a campfire? Probably not, but you don't think those things while playing.
Also, there are more things that are immersive and no just "eye-candy" as you say. Like npc's asking or treating you if you wield your sword in front of them. Or npc's suspicious observing you way you sneak suspiciously around them. Or npc's asking to leave their houses if you enter without permission. And if you don't respond to their demands you end up beaten and robbed, or killed (yeah, you know what rpg has all of these things). This is not an "eye-candy" immersion because it actually impacts the gameplay. Well, yeah, it is not like Morrowind had neither one nor the other anyway.
>>
>>2809153
>half the fucking time the directions are told horrible
actual skill issue, get unironically filtered
>>
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>>2809153
>>
>>2809178
/thread
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>>2809454
Just give yourself +5 stat levelups with the console
>>
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>>2810028
this is not a skill issue, OP haven't spoken to anyone in months
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I literally only like bethesda rpgs and jrpgs
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>>2809656
what games interest you and what to do you in your free time, anon? let be honest with ourselves... who is actually a faggot here? thats what I thought
>>
>>2809657
>abuses mechanics and bitches about it
>"ranges something down" from a ledge
>being in a closet is emergent
>throw "actually" in just to make redditors feel comfortable
>says someone else fell into ineptitude
people should be required to be certified to access the internet. Every day we take a step toward another dark age.
>>
>>2813707
>being mad that your dumb game got completely shit on by an actual boomer instead of a larping faggot like you
>>
>>2813749
If being a boomer means abusing terms like 'emergent' to refer to farting around in a closet and pretending this makes you special I'd wish for everyone to get executed at the age of 32, and for you to have been aborted before you were born.
>>
>>2813698
lol what a shitty response
>>
>>2809153
>this game is fucking dogshit
It is
I got memed into replaying it
It sucks
I liked it 20 years ago, because it was something original
There weren't many open world games
But it hasn't stood the test of time
Main problems are
The story is completely generic
You are the chosen one destined to save the world
How original
Also Jewish
Characters are bland
Gameplaywise the combat is shit
Click one button to kill everything
Magic is kind of fun with levitation and shit
Also a huge problem of the game is once you know about creeper, alchemy and enchant it's broken
And the x5 at level up trick
You get the boots of speed and are an OP God zooming around killing shit
It gets old really fast
Only thing that's good about the game is the lore but that's not enough to keep you playing
Bethesda hasn't made a single good game after all
>>
>>2809153
there are no good quests in this game it has a cool immersive world with nothing to do in it, beside become a god which is surprisingly lame
any "good" quest that get posted are fetch quests that have to do with naughty things like drugs and slavery
>>
>>2813217
At this point you should just accept that you don't like rpgs
>>
Bump.
>>
>>2816527
Honestly any game that gets posted on this board gets called a fake rpg so who really cares
>>
>>2809153
I think the sense of exploring is the best part of morrowind.
>>
>>2809656
yet guys like you cry every single day about this game and a few others existing. It's always the same temper tantrum crap too. Did this game kick you in the vagina or something? You guys act so personally attacked by this game (as well as new vegas) that causes you guys to nonstop cry about it. Could go over things with the game but already seeing that you guys just want to play contrarian fag rather than having an actual discussion. I am mostly typing all this for my entertainment as we all know your kind don't really comprehend human speech and just regurgitate the same buzzwords and the fake "smug" attitude like always.
>>
>>2809153
>half the fucking time the directions are told horrible
no, but you write like a dirty ESL rat so its understandable why you couldnt work them out. some are vague, sure, why would every cunt know where everything is? theres literally only one incorrect direction given
>>
>>2820336
Landmass is just swamp and vomit green meadow
Oh and volcano which is just ground retextured and no vegetation
>>
>>2809153
It was a masterpiece for its time because there was nothing else like it. I don't recommend it to retarded zoomers and millennials that are going to compare it to modern stuff. You're all like obnoxious hipsters playing vinyl records and dressing like clowns imo trying to force liking this stuff. Meanwhile I'm having fun in your generation's PKM with mods, V rising, Valheim etc.

I'm more OG RPG than anyone on this site and if I want to do something nostalgic I do it and don't come back here whining about textures and shit. I appreciate games for the era in which they came because I actually have the perspective from which to do so.
>>
>>2823794
If only there were things on that landmass to discover and explore...
>>
ITT: Why Morrowind doesn't have features from [X] game released in 2022?
Filtered, but it's a good thing. I'll enjoy walking Vvardenfell while you seethe.
>>
>>2809178
>TES games
>s
digger fall is a fantasy life simulator with a deep dungeon diver glued on to it
the most pointless walking there is is moving around a city
>>
>>2823853
>gothic was released in 2022
>>
>>2823961
stirring up trouble and shitting up the board 12 hours a day isn't going to make people like daggershit
>>
>>2823853
What year was it that they invented non-shit writing in? 2013?
>>
It has good SOVL and atmosphere. It's one of those "you had to be there" moments.

The mechanics are largely dogshit, stupidly easy to break, the dialog feels like speaking to an information dispenser and the quests are 95% a chore, but the feel of the world itself is second to none.
>>
>>2826765
Oh, and the Tribunal are the only bad parts of the world building and the lore. Dunmer culture on an everyday level is very interesting, but the tranny godhead is utter shit and ruins an otherwise grounded but alien world. This is a good way of separating people who understand what made Morrowind lore/worldbuilding good from brainlet Kirkbride fanboys who like le zany things and babby's first esotericism.
>>
>>2826765
>>2826767
>Everything that makes it a game is shit but.... le soul
>>
>>2826768
Kinda true. But you need some form of interactivity with the world or its just a walking sim.
>>
>>2826786
>the gameplay is good
The minute to minute gameplay of all TES games is quite poor.
>fits its world
What aspect of the world are you talking about? The landscape, wildlife etc? Because wildlife AI and guard AI is atrocious in Morrowind.
>>
>>2826786

lmao you literally cannot say anything even vaguely negative about the game to Morrowind niggers, even if you like the game as a whole.
>>
>>2826794
>lmao you literally cannot say anything even vaguely negative about the game to Morrowind niggers
They will die on any hill, no matter how petty or minor. All of the TES spam on this board is down to them. Low-effort trolls know they can enrage them with the most basic of troll macros, and any TES thread in general results in them being driven into apoplectic rageposting by these same low-effort trolls because of this.

It's all so tiresome.
>>
>>2826798

The weirdest thing is that I imagine most Morrowind fans are in their 30s like me. I can't imagine caring that much about someone trolling me over a game I like at my age. The sheer amount of wasted energy and adolescent nerd rage they still have makes me lol sometimes.

>>2826801
Nobody gets "filtered" by Morrowind since it doesn't even have limits on stackable bonuses and the mercantile system is broken out of the box, giving you limitless money if you are even vaguely capable of basic arithmetic.

What is there to be filtered by in a game so easy that it makes Nintendo games look hard?
>>
https://www.youtube.com/watch?v=gagv7c-CD-U

Morrowind fans are so pathologically demented that this guy made an EIGHT HOUR LIVESTREAM rambling about a no-name YouTuber who made a video claiming Morrowind is overrated.
>>
>>2826813
Creetosis is a /v/ panderer, it's to be expected. He's one of those people who carefully constructs 3x3s to be as "/v/core" as possible.

He also talks like a fat nerd with a lisp.
>>
>>2826813
>All 4 of the morrowind fans are gay furries.
Huh...
>>
>>2826820

I always got the impression he posts here and on /v/ desu. He's pure autism and he gives off the energy of those nerdy dudes you used to know in school who had no friends not because they were "introverted" but because they were genuinely unpleasant, smelly, awful people to be around.
>>
>TEStard thread
>crying about an old game no one even wants to talk about and obsessing over ecelebs
have you tried playing something that isnt generic action adventure garbage instead of living in filth and schizophrenic misery
>>
>>2809454
There are a million mods to fix level scaling in Oblivion. This is the simplest:-
https://www.nexusmods.com/oblivion/mods/38941?tab=description
>>
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>>2809657
Damn, if a horse can do that, imagine what a powerful mage could do!
>>
>>2809153
The most freedom any TES will ever give you. BUT as you've already said you have to use the magic system. Combining your own spells and do the most whacky shit imaginable is where the most fun is in the game. Not that you can't have any as melee fighter, but you'd have to skewer your abilities and race to get as much points into your weapon stats as you can, like Redguard with Longsword focus to get anything out of it from the start on.
>>
>>2828143
Wacky shit like what? All morrowind spells are just deal damage or apply status effect, with a choice of if its in touch or projectile.

Exceptions are shit like open lock, which isn't exactly wacky to me
>>
>>2809445
Based. Gothic is way more generic, but the early to mid game is way more fun. Also much more immersive. It's a shame nothing has come to original Gothic games.
>>
Why are fanboys so moronic? You criticise something, but it must be [insert buzzword]. Like NPC's.
>>
>>2826786
Retard alert.
>>
Guys quick look up reviews for oak view apartments in Green Bay
wtf are they talking about? Does that really work? Free electricity that easy?
>>
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>>2830322
What the fuck are you talking about
>>
>>2809153
Use your imagination.
Thats the most important part to playing morrowind.
>>
>>2832880
>the game doesn't need to game well written and designed quest bro, you just need to use your schizo mind to twist the story until the point they somehow become good
>>
>>2826857
TES isn't generic and that's the problem. It's the only series like this
>>
Bethesda has never made a good game.
>>
>>2833442
See >>2832880
>>
>>2834009
nta but why would I not just do that in a better game
>>
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I love this game, and I'm still playing it today
>>
recommend me the essential mods for this game, /v/. think i am going to play it again.
>>
What's the rundown on OpenMW? Is it any good?
>>
>>2834322
>Morrowind Code Patch
>Morrowind Optimization Patch
>Patch for Purists
for comfy, vanilla-like experience
>>
>>2834418
okay schizo
>>
>>2809153
>also I'm fucked since I chose 0 magic skills and apparently that is where the fun is
Start training them up then.
Major/Minor skills are only to give you a foundation.
You can always train your miscellaneous skills up as well.
Don't be afraid to buy the training instead of grinding up your skills though, it's probably the best use of gold in the game.
>>
>>2835154
Or if you want to cover all magic more easily, just train the shit out of enchant.
It lets you be a mage without having to actually level any magic skills.
Alchemy is a weaker version of that, if you don't want to be too broken.
>>
>>2809153
Ngl, i didn't read any of the books, TES lore is cool to hear, but nowhere near interesting enough to read
>>
>>2809462
I got actually filtered hy that shit

I finished Morrowind, yet somehow it was Witcher 1 what broke me
>>
>>2826768
Yeah, basically

Would still rather play Skyrim or Oblivion tho
>>
>>2809695
Wss this meant to be a put down?
>>
>>2809462
>>2836439
that shit had the worst combat system ive ever experienced and that's saying something considering we're in a fucking morrowind thread
>>
Imagine getting filtered so hard by a 20 year old video game that you decide to get mad on the internet lmao
>>
>>2815520
Kill yourself faffot
>>
>>2809153
It's one of those games that can be fun to screw around with for <10 hours due to all the weird mechanics, not much substance beyond that.
>>
>>2838644
This
10 hours is a bit of a stretch tho
>>
>>2839773
No, tht's precisely how much it took to iron out my build. After that I was just running through the story one-shotting everything.
>>
>>2809153
Amazing game, i will always replay it, you are just a autist who has the spawn attention of a tiktok kid, you prob not even over the age of 18
>>
>>2838644
See >>2841672
>>2837561
Filtered
>>
>>2816193
This is like a poem.
>>
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>>2826786
(You)
>>
>>2844146
Yes, I pass the brain dead filter unlike the fags defending Morrowind's combat
>>
>>2844147
Is it supposed to be clever to pretend a word means the opposite?
Nothing wrong with defending something when people's only complaints are subjective shit to explain why they didn't like it, instead of how it's actually bad.

>>2816193
>Click one button to kill everything
>Every JRPG: Selection Button
>Every CRPG: Left Click
>Every action RPG: Basic Attack Button
>>
>>2823836
>”Back in my day we had to levitate to get around the map none of this fancy schmancy horse riding!”

Ok gramps back into your home.
>>
>>2844142
kek
>>
>>2809186
Fucking GenZ, don't know how to read, can't stand a learning curve.

We're doomed.
>>
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>>2844601
>subjective shit to explain why they didn't like it, instead of how it's actually bad.
>>
>>2809153
>half the fucking time the directions are told horrible
it's well know that sometimes NPC will give wrong directions because... I dunno, bethesda has always been incompetent and I wonder if there's a mod for that
>>
>>2847594
Morrowindfags try to spin this as a feature tho
>>
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>>2809153
don't worry i'll be gentle
>>
>>2847594
There's only one quest that does this
>>
It was the shit back in the day but now not so much. Combat is archaic. magic is not that great. I have to admit the world is pretty cool.
>>
>>2850452
Okay anon tell me what so engaging gameplay wise about a fps with arpg mechanics?
>>
Daggerslop
Morrowslop
Oblivislop
Sloprim
Slopout
Slopfield
So many different flavors of sloppa.
>>
>>2851391
permanently online gen zers tried to turn ES into Multi-Sloplayer with ESO and now nobody gives a fuck about it and they're going back to single player comfykino so fuck your ass.
>>
>>2851429
>buzzword buzzword buzzword
please leave
>>
>>2844142
This is the most strawmanish shit I've seen here, and that's saying a lot considering the shit son /v/rpg fags can pull out of their asses.
>>
>>2834325
Yes, I'd say almost essential in fact. Though I fully expect some dweeb to pop up and claim it's bad because of reasons.
>>
>>2809153
a bunch of gen x(?) autists think it's good because it was the first time they experienced the fantasy genre and having autism actually read the walls of text and books. They always whine about oblivion being generic because le mushrooms so unique, like they've never read any fantasy books.
>>
>>2854418
This.
>>
>>2854418
>this game is interesting
>um no it isnt sweaty read a book
enlightening as always, strawmanfag
>>
>>2857302
It's like if someone tried to shill marvel movies as amazing because dude they have so much extended Lore
>>
>>2823836
>It was a masterpiece for its time because there was nothing else like it.
I had diagreea the other day and the smell could kill small insects. I can honestly say nobody in the household has ever experienced such a thing.
was it a masterpiece in cooking?
>>
>>2809153
>half the fucking time the directions are told horrible, one time I got send to Vos and it was actually an Island on Sheogorath near another city
I know the quest you speak of.
The instruction is to go to a tent camp North of Vos to ask for further instructions on where to go. You would know this if you had anything even resembling elementary reading comprehension.
>>
>>2809153
>half the fucking time the directions are told horrible
I don't get this meme. This has happened literally zero times to me.
Are you sure you're just not a nitwit?
>>
>>2809733
>WoW Wotlk suddenly the most immersive game for making you use a flying mount in order to reach dalaran
Unironically more immersive than the magic portals. Just like having to stand on the moving boat that passed by Menethil Harbor was more immersive than getting teleported by Captain Placeholder, even if skipping ahead once the boat left port was good for gameplay.
>npc's asking or treating you if you wield your sword in front of them.
>Or npc's suspicious observing you way you sneak suspiciously around them.
Additions to npc scripting that are completely expected for a sequel with several years of extra development time. Much like the ability to jump or levitate into a building through a window, they would've been very welcome quality of life changes to any Morrowind sequel.
>And if you don't respond to their demands you end up beaten and robbed, or killed
This however, is a sign that either the npc or the developer is an utter troglodyte. But it could be worse, not like there's a game that made certain NPCs immortal without an appropriate lore justification or forced the player to go through several minutes of shitty glorified intro cinematic where some ugly faggot monologues at you for several minutes every time you start a new game. Because that would be stupid.
>>
>>2851391
Kek, based.
>>
>>2860069
+1 troons crying about the directions have always confused me also
>>
>>2860069
>>2860305
>This has happened literally zero times to me.
Then you didn't play the fucking game. There is a guy that says go South and you're supposed to go north for fuck's sake. Shit like this is common in that game.
>>
>>2862067
>The incorrect location for Felen Maryon is given by Big Helende. Location given is Bal Fell, but the correct location is Tel Branora.
>Ajira tells you that the Warlock's Ring can be found in a cave on an island West of Bal Fell, when it is actually East of Bal Fell.
>At the start of Azura's shrine quest, Azura says the priestess' island is "north of Dagon Fel", when it is actually to the west.
There's every incorrect direction given by the NPCs. You're just shit at following directions.
>>
>>2862290
adding on to this to show how incidental these examples are.

The first one does say that the guy is in Tel Branora, so it's just a typo in the journal not what the NPC tells you.
The Azura quest doesn't transcribe "North" in your journal, just "near," and the island is more like northwest anyway, so that hardly counts.
Both of the first real typos are fixed by the Patch for Purists.
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>>2862290
>>2862319
>this happens 0 times
>not true
>okay but it only happens 3 times!!!
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>>2809153
Bro use the map that came with the game
>>
>>2864208
>give specific example
>example is wrong
>>
>>2864208
>IT HAPPENS 3 TIMES OUT OF A THOUSAND THIS GAME IS SHIT
seek help
>>
>>2864623
as an addendum to this if you're playing bethesda games without bugfixes you're fuckin retarded anyway.
>>
>>2864627
kill yourself shartmoor
>>
>>2864631
>he was retarded enough to play a bethesda title without bugfixes
ngmi
>>
>>2864627
Can confirm.
I used to play Morrowind shortly after the release before I had good internet. I used to rush a wizard staff just in case I fell through the floor and needed to clip back inside the world.
>>
>>2864208
>some retard says it never happens
>some retard says it happens all the time
>non retard clarifies it happens just 3 times
Yeah? And?
>>
Great game, when this came out there were no big budget massive open worlds like this especially with the detail of the graphics. It's a great sandbox game with so many hidden secrets and little gems. Funny that it's still even larger than the other elder scrolls games that have been released since.
>>
>>2809153
>half the fucking time the directions are told horrible, one time I got send to Vos and it was actually an Island on Sheogorath near another city
I think this is the only objective complaint one can bring against Morrowind. The idea of NPCs not being walking maps and giving wrong directions is novel but the game isn't nuanced enough to know if the NPC is lying or misinformed just through text.
>>
>>2865618
>I think this is the only objective complaint one can bring against Morrowind
You seriously don't think the 1000s of exploits count?
>>
>>2867319
You don't have to exploit the game, but unless you are doing some weird RP shit you do have to interact with NPCs.
>>
>>2865618
>I think this is the only objective complaint one can bring against Morrowind
>its not an rpg
>the itemization is terribly shallow
>the difficulty curve is non existant
>the systems are terrible
>significant chunks of the game are unfinished
>the writing is bad
>the entire game is designed to handhold the player, which means terrible quests and dungeons
>>
>>2809153
Mad cuz bad
>>
>>2867551
There legitematly isn't anything to be "bad" at, the combat is literally just picking the strongest attack then spamming left click until the enemy falls over, then moving to the next one.
if your hp gets low you pause and heal.

The "you're le bad" cope is honestly kinda pathetic
>>
>>2869007
>There legitematly isn't anything to be "bad" at
>half the fucking time the directions are told horrible
>even though there are only 3 incorrect directions in the game
Mad cuz bad
>>
>>2809298
yet you guys act like you are in constant pain because this game exist. Every freaking day there is at least one or two threads of you guys crying about this game. We get it that you hate this game, but the game is pretty much 20 years old already. The most sensitive morrowind fan is nothing compared to the dedicated morrowind haters on here. Grow up
>>
>>2869390
Went to the archive and you're just wrong
>>
>>2869390
>Every freaking day there is at least one or two threads of you guys crying about this game.
Anon, those are TES fans making those to bait talking about the game because you have a nigger level IQ and reply to all of them.
>>
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>>2869265
>>2867551
>>
>>2851391
Great Post
>>
>>2833197
the kirkbride method
>>
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>>2832880
>>
>>2877224
>>2873003
Frog posters should be banned on Sight
>>
A long time ago I got bored and played it cause my old toaster can only play pre-2004 games. It has charms. I like the feelz (creepy, loneliness), must be the main reason I wasted my time playing it, aside the fact I got nothing else to play. There should be a mod to make the gameplay less shit. Dunno if it's just me but during one ealy mission when you go to a place with many heavy cogs and there is a bug that makes the item object to be retrieved disappeared, or could be that I screwed it up in some ways like throwing it out without knowing/remembering.
>>
>>2878794
>There should be a mod to make the gameplay less shit.
At that point you'd just be making a better game from scratch
Why bother saving bathesda's dumpster fire when you could just publish that yourself!?
>>
>>2880669
If only modders knew this
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>>2809153
>I got meme'd into playing this game
Your fault. I did too
>>
>>2882664
Is that all you idiots can say?
>>
>>2884160
Filtered
>>
>spend three house running around at a snails pace
>yet enjoying the atmos
>get boots of blinding speed
>1pt of levitate
>travel now a total nonissue
it feels too fast now and i feel a sense of loss and keep looking for alternatives like jump spells but the normal speed is just SO FUCKING SLOW
>>
>>2885897
1. Your current encumbrance as a percentage of your maximum encumbrance actively reduces both your run speed and jump distance.
2. High weight races/sex combos have faster base movement speed independent of your attribute, skill, or encumbrance. Male Orcs go faster.
3. Start up the TES construction set, File->Data Files->Morrowind.esm and double click, then go Gameplay->Settings->Gameplay and look for the fMinWalkSpeed and fMaxWalkSpeed values. Increasing these will make you and just about every NPC walk faster when not levitating(levitation and creature speed use different numbers, I'm sure you'll figure it out).
4. The Black Shalk corner club in Vivec has an Argonian who will train your athletics up to 75 for easy access. Or you can go south of Molag Mar for the master trainer. Grab the Redas robe from the nearby tomb to reduce encumbrance while you're at it.
>>
>>2885897
The boot's speed is fine. My only problem is that I'm losing an armor slot, and the fact that they
look bad combined with most heavy armor sets
>>
>>2886454
Novel fucking idea, but why don't you *gasp* CHANGE YOUR FUCKING BOOTS when entering battle‽‽
>>
>>2809627
Based
>>
>>2809667
Finnally somebody who gets TES
>>
TES games are inherently shit with poor gameplay and poor world design.

The only thing they ever had going was their lore and world building but with Oblivion onwards they've been keen on shitting on that aspect too with making everything AAA cinematic streamlined view of fantasy. Every game is janky as fuck and later ones have less excuses because they got billion dollar budgets and somehow play like a cheap amateur product. Todd Howard is a con artist and only redditors suck his dick. This series is only driven by 99% braindead consumer, the actual fans know the series is horrendous and stick around only for mods or autistic lore
>>
>>2809657
>LeFay's descent into drunken ineptitude, and Morrowind to Skyrim is a testament to Todd's descent into greedy casualization.
Good summary of Bethesda's incompetence. Daggerfall is described as LeFay's magnum opus and Skyrim is Todd's. And they are both terrible and worse than their already horrendous predecessors. Why modern Daggerfall fans suck LeFay's dick is beyond me. That game tries to much on "scale" but not much else. Skyrim is just braindead and doesn't try on anything. TES is a series I wished would be helmed by actually competent and skilled devs
>>
just discovered the magic of 100pts of jump for 1 second and the amulet of slowfall
>>
>>2888046
1pt of slowfall is enough to make you not take any fall damage while still falling at a mostly normal speed.
Also, add on a fortify acrobatics to your jump spell and your jumps will be even bigger.
>>
>>2886542
IDK, maybe Because I would have to bought and drink 13 resist magicka potions every time I put them in again?
>>
>there is this RPG I don't like because I don't know why RPG's are fun
>>
lmao bethesda never could make an immersive game but at least they allow mods so any argument that says morrowind is shit is therefore invalid, debunked etc.

literally almost every fucking game gets boring if you play it the same way over and over again thats why you need them mods. if u want to keep doing the same generic shit, you should just stick to consoles and play fifa or some other brain dead shit.
>>
Any good wabbajack or nexus modpacks? I'm itching for another run by I can't be assed to set everything up for the nth time.
>>
>>2889877
im sure someone will answer this genuine post in a genuine manner and bump this awful thread again
>>
>>2886454
https://en.uesp.net/wiki/Morrowind:Odirniran_(place)

In Odirniran there's always an enchanted dagger for that purpose. It's easy to and fast to go there, in you're level 1 you'll want to rush because of enemies.
>>
>>2889919
You should keep that trip on.
>>
>>2888316
You don't need 100% resist magicka unless you're planning to fight while wearing the boots of blinding speed in combat.
But assuming you don't want the to hunt down easter eggs, I'll note that enchanters will sometimes stock the 3.0 encumbrance magickguard robes for a nice 20-40% resist magicka and that the Imperial Cult quests will give you a bunch of useful equipment which can include a shirt with a 10% resist magicka constant effect. Easy 30%-50% to make the boots functional during the day.
>>
>>2889946
Good shit, thanks
>>
>>2809153
Do not play it venilla. All TES games are shit in their venilla form.
>>
Why do none of your choices in quest in Morrowind matter?
GUILD
Your choice is to kill everyone and become leader of one guild, or do like 2 more easy quests and become leader of all guilds. This is not a real choice.
MAIN QUEST
Your choice is to kill vivec and skip 90% of the game or just do the quest line normally. This is not a real choice.
HOUSE
Your choice is to become a wizard and get easy access to all the best armor, vendors, and spells in the game, or you can pick two houses that were dropped halfway through their design. This is not a real choice.

These are your only 3 major quest choices in all of morrowind. Additionally, character builds do not matter. You need minimal stats to cast every important utility spell in the game and using enchanted items, which have no stat or skill req, will easily outpace a dedicated caster. Markmanship doesn't start paying out until skill level 70 because they had to attempt to balance a game where you could simply fly away from every encounter. You can cap every important stat for both melee and casting very early in the game, and have plenty of time to max out every other stat. Itemization does not matter. Medium and heavy armor are just objectively worthless and slow you down. Weapons merely exists to serve as a quicker tool to one shot things when you cannot be bothered to cast for.

This just barely seems like a game to me, let alone an RPG. It's more like a hiking simulator, but I don't really see the merit in such games as I could just load up google street maps and walk around, and would see much more interesting things. Additionally, mods like Tamriel Rebuilt seem to exacerbate morrowind's problems even further, but seem to recieve universal praise here, with people sometimes even linking to the discord or subreddit. This is all very confusing to me. If you ask genuine questions about the quality of the game your post gets reported or someone just throws a tantrum full of disinfo and leaves the thread forever.
>>
>>2890033
The more you play it, the more you know how the game works. Once you learn its secrets, you can't continue to play pretend. But roleplaying in general is about pretending. When Morrowind came out, it was big and it had all these different armors and even though medium armor is just for flavor, it added to the mystery of playing different roles.
The problem is that Morrowind is very strict when it comes to its numbers and categories. Unfortunately many roleplaying games (like, you know dnd raw) suffer from this quantizing, because the game itself is a bunch of pre-made scripts, not much room for creativity.

This is a 2002 game we're talking about and Morrowind was trying to do what few dared to before. It wanted good narrative with a huge immersive, reactive world, but also traditional roleplaying elements for the feel of character growth.

In the end it couldn't excel at anything it promised. It had a lot of hype when it came out but only die hard fans stayed. It's a mediocre game at best, but at least it tried. Mods do it better.
>>
>>2890033
>>2890085
>the choices aren't real, it's not an RPG, it's not even a game
autistic bait
>>
>>2890097
>the game is so fucked up the first thing everyone does is get the speed boots and spellmake 100% magicka resistance
>it gives you like 200 more speed
>you can only get 100 naturally
>you literally need to use exploits to enjoy it
>>
>>2890104
>don't do this
>still enjoy the game
woah...
>>
>>2890033
>>2890085
>>2890104
imagine being driven this insane by a video game lmao.
>>
>>2890113
so i guess you just pick an argonian or other shit tier race + steed then chug along with 75 for the rest of the game?
you also don't abuse alchemy even a tiny bit?
no drain attribute on self 100pts for 1 sec? you just major long sword and keep hitting stuff?

right?
>>
>>2890104
I mean... If you're a level 1 with a few store-bought scrolls of dratha's winter guest heading to Ilunibi to get the fancy boxing gloves, you may as well take the guild guide from Balmora->Caldera and walk to Maar Gan right?

>>2890133
>Picking beast races
Ew. You can't even use surefeet or the boots of the apostle that way.
Just pay an athletics trainer until you get a +5 to speed on your next level and keep your encumbrance low by dumping things on the ground in whatever location you decided to call home.
Also learn Tinur's Hoptoad.
>>
>>2890133
>pick argonian
>be mage master race
>get around with extensive use of interventions, mark/recall, and jump spells
>eventually level speed to 100
>make dosh
>permachant speed, strength, and intelligence to near 200
On a side note, do constant effect endurance buffs affect level up health gains?
>>
>>2890114
Not an argument
>>
>>2809153
It's a great adventure starting out knowing nothing about the landscape or its history, and then slowly learning all the navigation routes and lore while questing and talking to NPCs. You start out as a weak pleb and gradually get your shit together and then achieve godhood. There's a great journey on offer in Morrowind.
HOWEVER, the RPG mechanics aren't well thought out. As you said magic is the most fun thing to mess around with because of all the options, every other aspect is lacking in comparison to magic. If you think the melee combat is bad then don't even attempt stealth.
>>
>>2891058
>On a side note, do constant effect endurance buffs affect level up health gains?
Only the Lady birthsign. And only on the real game engine.
>>
>>2890033
People only like this game for lore. It has no other value and sequels are superior as fantasy life sims
>>
>>2893275
Lore that isn't even canon for the most part lmao
>>
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>>2809627
>You see how telvanni wizards require levitation to get to their towers? That's immersion.
This is not immersion, this is world building.
>You see that blacksmith do a repeated animation of smithing (while not actually creating anything)? That's cheap eye-candy.
This is not eye-candy, this is immersion.
>>
>multiple threads on /vrpg/ of Morrowind meltdowns
>daily Morrowind meltdowns on /v/
>it's always the same deranged rambling
How does one get THIS buckbroken about a game?
>>
>>2896165
imagine if you played other games instead of defending a shitty one all day and pretending it's only one person criticizing it
>>
>>2896176
right because this one twenty year old game attracts this attention naturally. not even half life gets this many threads. it's just the same few schizos.
>>
>>2896165
>>2896405
You're either geniuenly new or you're just pretending to be ignorant, there have been morrowind shill threads for at least 10 years on /v/ and for as long as this board existed.
>>
>>2898062
yeah just like there have been 'shill' threads for all sorts of games /v/ likes like FEAR. you know what there never was? literally insane people who had to 'prove' to the world that /v/ liked games were the worst games ever made so they post hate threads for years. fucking retard.
>>
>>2809153
The only good TES games are Oblivion and Skyrim really.
TES is only relevant because those games were good. Morrowind was just mid
>>
>>2898068
>yeah just like there have been 'shill' threads for all sorts of games /v/ likes like FEAR.
No, there's really no equivalent. For years one could not have a thread for any game even remotely similar to morrowind without someone chiming in about how games nowadays are shit and about how back in the day we had morrowind and that was the peak of the RPG genre.
>>
>>2809153
its the ambience, world building and sense of adventure due to large handcrafted world and lack of handholding.

its 20 years old so maybe time has done its job but back in the day it was goat and setting wise it still is.
>>
>>2900637
Completely wrong. Only posting about Oblivion or Skyrim drew those comparisons, and rightly so, they're shit in comparison to Morrowind, especially Oblivion. Gothic fans always tried to post in Morrowind threads because there was no way a Gothic thread could survive more than 20 posts. Morrowind fans almost always just fuck with other TES fans.
>>
>>2809153
Nothing.
Its just a meme like Morbius, sis.
Bo need to get so upset.
>>
>>2902561
Holy shit
Perfect comparison
How did I not think of that one
>>
>>2831319
Why is this post here?
>>
>>2905246
I think its a referance to how Dagoth ur(whos basically the Jesus of morrowind) is spreading corprus which is basically aids.
>>
>>2816193
>>2816193
>The story is completely generic
The Emperor sends you to one of the provinces to unite the tribes of nomad natives and urbanite Houses as a secret agent of his. Some even consider you a subversive agent meant to destabilize the nation.
Also, you're (or aren't) the reincarnation of a hero killed by 3 elves-turned-gods and are meant to kill another godlike guy who's tapped into the heart of a dead actual God and uses its powers to brainwash the population into serving him, his ultimate goal being to create a giant robot-god powered by that same heart and rule the world by making everybody crazy.
>You are the chosen one destined to save the world
You can be, or maybe you're not. Look up mantling. In the last quest, you can choose to say that you're just serving the emperor and are not actually the reincarnation of Nerevar
>Characters are bland
No
>Gameplaywise the combat is shit
Yes
>Also a huge problem of the game is once you know about creeper, alchemy and enchant it's broken
If you choose to break the game, it will break, yes.
>>
>>2905381
Ever heard of emperor's new clothes?
>>
>>2906922
Not him but it's perfectly applicable? Like, exactly?
>>
>>2908603
It really isn't.
>>
>>2908609
How is it not?
>hurr durr the clothes are there, you just need to be really smart like me to see them
>hurr durr the fun is really there, you just need to be really smart like us le based patricians to see it
it's the same schick
>>
>>2908624
>How is it not?
Because that's the exact opposite of what the point of the tale. I'm fairly sure the Muppets did an adaptation so even children can understand it, I'd suggest you give it a watch.
>>
Vivec.
>>
>>2909720
Did you mean for that to be the end of your post?
>>
if you have curated mod collections for openmw, why wouldn't they bundle them and offer them in a single download? The graphics overhaul list has 289 mods. Who the fuck has the time and patience to download and install 289 mods one by one? ive seen youtube videos of people BRAGGING that they spent weeks or even months setting up their mods.

don't get me wrong i think openmw is a great accomplishment and but I genuinely worry about the player base. why the fuck wouldn't you spend that time just playing the game?
>>
>>2910998
For some people it becomes a obsession, after a while its no longer about the game itself but about modding and the possibilities. Just take a look at /tesg/ many of anons over there mod the crap put of their games, just to take a few screenshots and start over.
>>
So people just hate morrowind on this board?
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>>2911011
I dont and i use this board
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>>2809153
>>2809178
>>2809186
48 years later and zoomers, normies and cuckolds are still filtered by missing in combat
Morrowind rules
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>>2911040
>>
in all honesty if you are not an oldfag rpgtard who played this when it came out its charm is lost on you. sheeit i came back to it years later and disliked it. it was revolutionary at the time so you accepted the bad parts because there was nothing similar. but now theres tons of better options. would not rec to play now tbf. i mean before this we only had ultima and such and now heres an open world rpg with deep lore. cooool. but many other games now have taken that and done it better. i mean the dicerolls for damage lol. but i mean once you can create your own op spells it gets fun, but easy. and can just explore all you want and wreck shit. but it has aged poorly, oh well. you had to be there maaan t 40yo. i used to love replaying the early rpgs, but i cant stomach it now with dos and pathfinder around. i mean early ps1 rpgs endless unskippable cutscenes and bullshit minigames ugh. early pc has no qol. its just tiresome. and then i remember all the bullshit parts. well i had no choice back in the day there were no other options. some things do not hold up over time especially when everyone and their dog is trying to improve and cash in on a similar formula. but yes i enjoyed it back when it was released, judge me. honestly its like comparing a 1970s car with a current one. yeah it was so awesome back in the day. but i have a brand new challenger. i dgaf about the older cars now lol.
>>
>>2911663
Gothic came out of 2 years before it tho
>>
>>2911663
>honestly its like comparing a 1970s car with a current one. yeah it was so awesome back in the day. but i have a brand new challenger. i dgaf about the older cars now lol.
/o/ in shambles
>>
>>2911663
delusional
>>
>>2809178
Basado
>>
>>2823840
Yeah, but that's not the game we got
>>
>>2829249
If you got filtered by morrowind you are by definition low IQ
It's that simple
>>
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How to make combat fun? I'm pretty sure I've put 100 hours in this game since 2005 or so but I always get so fucking bored of combat that I stop playing.
>>
https://youtu.be/YLn9ZGm_ssM
>>
>>2910998
Because modders are attention whores who hate bundling their creations. When nexus did it without permission they threw a shitstom.
>>
>>2902561
This.
>>
>>2809667
Good explanation. It's a little more raw and silly (Which humans are, just look at the weird shit we do that doesn't make the history books). Thats what makes it feel a little more real. Its not about what the public wants but what the public does and then mimic that into a fantasy setting.
>>
Morrowind fans are the only fanbase who argue that NPCs having effectively no AI is an immersive feature. I shit you not.
>>
>>2922575
What about daggerfall fans
>>
>>2924286
They argue cops spawning behind you whenever you commit crime is simulation
>>
>>2921211
This.
>>
Is there even anyone alive still that played Daggerfall when it came out?
>>
>>2924286
Daggerfall was great. HUGE world, break into shops and steal shit and fap to nekkid wimmins in random temples all day. Also, any time you want you could take off your armor in the character screen and see boobs.
>>
>>2826828
autism coincides with autism
>>
>>2919244
autists cant articulate any coherent points so they usually resort to generic low iq insults. imagine thinking you have a high iq because you played a videogame lmao.
>>
>>2926381
t. fails to make coherent point and resorts to the same insult like a retard
>>
>>2926507
protip it make you look like the retard when you use the same insult in a retort. also why would I care that a sperg is laughing at his monitor like...a sperg
>>
We all get a little filtered sometimes. It shouldn't be demonized. That's what filters are for in the first place.
>>
>>2862290
iirc there was one that was about going to the mines of caldera or something. The direction is south but it's actually going south to a road that eventually winds up north to the mines. When I was a kid I use to schizo my brain and pretend the NPCs just give shit directions because they're people and people are retarded.
>>
>>2927495
Go south from Caldera to get to the road that leads to the Caldera mines. Sensible directions.
>>
>filtered filtered filtered
All Bethesda RPGs are baby-tier.
>>
Jesus this thread is fucking old.
I might unironically reply to myself if I'm not careful.
>>
>>2927676
I'm not you
You can reply to this post, its safe
>>
>>2927636
This
>>
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Morrowind is the best game ever made.
>>
>>2809153
If you dont like it then just dont play it.
You dont have to keep making Morrowind hate threads obsessing over this 11 year old game for 2 years.
Get some help romanian schizo.
>>
>>2933359
if you don't like the Romanian, then please don't bump his threads.
>>
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>>2933394
Please get help, man.
>>
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>>2933359
>If you dont like it then just dont play it
I can't, at least once a year morrowind bewitches me and I have to play it
>>
>>2933359
>this 11 year old game
>Released in 2002
A-anon, I...
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>>2933494
>2002 was 46 years ago
>>
>>2816193
If you think you're actually the chosen one and the game forces it on you, you didn't read the quests nor understood the story. Sorry you're an idiot.
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>>2935632
>>
>>2937076
Yes, we all know how you look.
>>
they'll never do another TES game with slavery in it bros, I just want to collect Argonians on my ranch and farm nirnroot all day and rape dunmer twi'lek women while acquiring magical powers
>>
>>2816193
>You are the chosen one destined to save the world
In my play through I just ignored the main quest and let my nigga Dagoth Ur do whatever he damn well wanted, he wasn't my enemy. We were friends actually. I retired to a quiet life in Suran helping the local syndicate run skooma, fuck the prophecy, fuck Azura, fuck it all.
>>
>>2935632
woah, you BECOME the chosen one reincarnation of a god
so different, you really got him anon
>>
Morrowind is only fun if you play a wizard. Any build without magic is either non-functional or not fun.
>>
>go to do fighters guild quest
>necromancer dungeon is filled with enemies your weapons cannot damage
this is epic
>>
>>2937298
>woah, you BECOME the chosen one reincarnation
Do you?
>of a god
Is he?
>>2937414
Put up your dukes.
>>
>>2896013
Uh huh
>>
>>2809153
Love levitate
Love 100% chameleon
Love enchanting exquisite clothing
Love stealing everything at the Vivec vault
>>
>>2832880
>Use your imagination.
If I wanted to do that, I wouldn't be playing a VIDEO game.
>>
>>2937184
that's not really playing the game. You could then say you played it just by passing through the tutorial town and turning it off.
>>
>>2826768
I've never played Morrowind but I can totally understand the whole "le soul" thing. There are several old games that are objectively shit but are still enjoyable to play just because it feels like the devs were at least trying. Soul is what so many modern games are missing and the lack of it is why we constantly get trannieshit and overmonetized bs
>>
>>2939692
Yet another case of a morrowindfag thinking he passed some sort of secret initiation into the upper class because he ate shit
>>
I really can't get into Morrowind. I enjoy Oblivion because it's goofy as fuck, but also enjoy Daggerfall way more because it's comfy, save for most of the dungeons. With Morrowind I feel like I HAVE to break the game to enjoy it.
>>
>>2809153
Based thread.
Bump.
>>
>>2809153
If you dont like it just dont play it schizo.
You dont have to keep making threads about how much you hate morrowind.
>>
>don't want to minmax
>everyone says you don't have to minmax
>feel weak as shit and die in two hits to anything unless I go for the +5 minmax attribute boost each level up

I never understood this, especially the people who claim you can just 'pLaY YoUr OwN WaY!!!'. Playing my own way and only getting a natural +1/+2 attribute boost each level up leaves me barely able to do anything in game. It literally ends up equating to a difference in hunderds of health points, and god forbid if I want to be able to do magic too, or swing a sword.
>>
>>2943826
>just engage in literal menu management more than you do in the combat bro
I hate faggots like you who respond to even the slighest critique (from people who played the game multiple times no less) with mindless garbage like you just posted. Literally impossible to discuss this game on this board in any way shape or form because of this.
>>
>>2943807
I never had complaints like this about the game. If you feel weak, do low level jobs and raise your attributes until you're stronger. Like any other RPG.
>>
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>>2943807
Huh? How the fuck are you playing this game? The intended sequence is:
>since magic is so important, only 3 signs are really worth taking: Apprentice, Mage or Atronach, just restart if you picked something else, there's no other way too boost your mana pool
>get to Balmora and start the main quest by talking to naked old man
>now join the Fighters and Mages guilds, this gives you access to their trainers
>steal shit from everywhere, as long as you're not in the line of sight you're good
>sell it all (don't sell to the same place you stole from retard)
>???
>spend all that sweet moolah on training to boost yourself 20-30 levels
>yes, there's no limit to how much you can train, this is not Oblivion or Skyrim
>weapon and armor skills are the most important, light armor is the best, and then pick long blade or whatever
>now you can play the game
Alchemy is even easier, but it's effectively cheating so I don't recommend it.
>>
>>2944197
>menu management
wtf are you talking about retard, are you high
>>
>>2943826
Why was this post deleted?
>>
>>2867319
>You seriously don't think the 1000s of exploits count?

Oh noes! A single player game has exploits!

How braindamaged are you from playing multiplayer crap?
>>
>>2945943
Probably because the utterly disingenuous faggot behind those blind drone like posts got banned for some shit in another thread or another board.
>>
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>>2944191
>the intended beginning sequence if you don't want to get stomped is to metagame, break with any semblence of rp or character concept and use trainers exclusively to level skills
>"now you can play the game"
The most astonishing thing about this thread is that a take like this is not only common, it's considered normal by Morrowind fanboys.
>>
Honestly Morrowind is impossible for me to play without mods that overhaul the magic system.

The base game version is shit, objectively. Training magic skills naturally is a nightmare of you spending hours of real life time in the basement of a mages guild rotating between casting spells at a wall and sleeping. Skill training is literally not a viable option unless you rely on meta knowledge or alchemy cheese. Enchantments are absurdly broken and not only perform better than most spells even at low levels, but also are cheaper in comparison. Also, if you pick Atronarch sign you're fucked, ancestral ghosts will usually barely fill your magicka bar and having to mark/recall/divine intervention every six seconds is unimaginably tedious.
>>
>>2946281
>TRANIME TRANNIES TROON -ACK
SHU TUPP I DONT WANT TO HEAR ABOUT FUCKING TRANNIES ANYMORE HOLY SHIT.
>>
>>2947013
>that's not true... because... it's not okay!!!
I never even mentioned magicka regen you disingenuous brainlet.
>>
>>2809186
The writing is good though. Your favorite JRPG slapping on some surface level "deep" themes and muh fuggin fight god isn't good writing.
>>
>>>2947013
Why was this post deleted?
>>
>>2949294
because the idiot behind that post is a ban evading sperg who cann't stop melting down and samefagging across every single morrowind thread on the board
>>
>>2943807
Because levels don't really matter in morrowind. It rarely uses leveled lists for enemies/loot. Health is really the only major thing you get fucked on and you get literally so many health pots.
>>
>>2809153
>10/13/22
Fuck, how long does it take for threads to die on this board?
>>
>>2829240
No hes right. The custom spells feature presents itself as something with endless possibilities but in actuality you are still very limited in what you can do.
>>
>>2946971
Which mods overhaul the magic system? Any recommendations?
>>
>>2834249
Based. I also enjoy it but I haven't played it in awhile. This thread makes me want to remedy that.
>>
>>2949938
It's unsalvageable
>>
>>2809153
Why do you keep making threads about how much you hate morrowind instead of just... idk... not playing it if you dont find it fun?
"If you have nothing nice to say dont say anything at all"
Obsessively hating things is not healthy
>>
>>2953477
>"If you have nothing nice to say dont say anything at all"
Always hated that saying.
If you dislike something, you have every right to say so on a site like this where people just shit out their opinions for the sake of discussion.
What kills it for me is when those people can't actually explain why they hate something, or refuse to accept any advice to solve their issues because they never wanted to like the game in the first place.
You should be allowed to hate on stuff, but be open to actually discussing it in turn if you're going to tell everyone so on a forum.
If you just want to tell random strangers that you hate something without actually talking about it, go post it on a public bulletin board.
>>
>>2953477
>RPG discussion board shits itself when someone discussed an RPG in a non-hivemind way
Reddit is that way
>>
>>2946979
plebit is that way
>>
>>2915414
This
>>
>>2809153
Other than established large franchises, TES world lore is up there with the best of them.

The directions being shit makes it so you actually have to explore and pay attention to the environment

That said I agree that cliffracers make it so about half the map is a fucking pain to walk through so that takes some points off
>>
>>2809445
>Archolos
literally who
>>
>>2809445
>Gothic 1
>Gothic 2
Spotted the fellow Germoid moron.
Nobody outside of Germany who has the resemblance of a brain thinks these games are any good.
>>
To all the people hating on Morrowind I have gotten decent enjoyment out of it but can definitely see the rose tinted glasses, have put 80+ hours into Skyrim without ever doing the main quest past the Thalmor embassy. What offline rpg do any of you consider to be "good" or better? I went Xbox-Xbox360-PS4 but only still have the latter working, along w a Mac (where I play OpenMW). I'm open to suggestions.
>>
>>2958317
Adding onto this does anyone know how I could play Gothic 1 or 2 on Mac? I installed Wine on my old one and that broke it immediately lol not touching that shit again. I move a lot can't be fucked with a PC
>>
>>2809462
Witcher 1 a dollar and available for Mac, how hard exactly is the combat if I think Morrowind is pretty broken? By that I mean I killed a dark brotherhood assassin immediately giving me really good armor, then sold the next set I killed to buy a really good sword. I'm killing everything outside of villages in one or two hits after three hours, but that combat itself is pretty damn bad. I don't want to waste a dollar on Witcher if it's like unplayable but I was a huge fan of #3.
>>
>>2958422
The combat in the witcher is just a rhythm game and 5 spells, there is little to break because most buffs don't stack and you can only drink like 3 potions at a time

tldr it's okay
>>
>>2844142
I like how the strawmen call the author out on being a pseud with that "insists upon itself" gibbeish.
>>
>>2958422
this >>2961381
It was pretty fun, way better than morrowind that's for sure. Play on hard.
>>
>>2809667
>Oh, and there are so many mods that make the game so much deeper.
such as???
>>
>>2809435
>Name 3 better action RPG games. You can't because you are a turn-basedtard.
gothic 1, gothic 2, Not Gothic 4 (Archolos), Kingdom Coom, Twitcher 3 (yes really), fallout new vegas, dragons dogma.

The only thing morrowind has going for it is the setting and lore. Boring and banal game.
>>
>>2809435
Skyrim
Elder scrolls online
oblivion
>>
>>2958317
Morrowind was the first open world RPG I played when I was 14, so that definitely colored my future tastes in open world games.
I really liked Fallout 3. Like Morrowind, it has really good exploration and rewards you for exploring with cool as fuck loot.
Combat and buildmaking/synergy is just better. The perk system is so fucking fun.
The world has atmosphere. It is a world. Its not some cringey stapled together experience of fetch quests and scenic views.
Its a world you can get lost in, and in that sense it is Beth's closest game to Morrowind I think, but just more "modern" in terms of combat, mechanics in general and quality of life. It isn't a dice roll system anymore (except VATS kinda but that's fucking fun as fuck).
I far prefer it to NV.
You could probably use bootcamp to play it on your mac or get your 360 working, unless you already played it that is lol
>>2958422
Morrowind is unbalanced as fuck. You start off cucked by the slightest breeze then by level 5 you're mowing down dremoras and ransacking castles, then by level 15 you're a god. If you decide to go back, try turning up the difficulty at some point.
>>
>>2809153
what should i use to play MW widescreen.
or just use Open MW
>>
Why are most RPGs so fucking shit anyway? Why can’t I have a game like fallout in a fantasy setting with 3rd and 1st person where I’m not a chosen one and the main quest doesn’t really exist, it’s just a culmination of your choices in key quests scattered throughout the world that affect the endgame. Say you help this town elect this leader who only then has the power to wage war on this town which is a large food supplier to the capital which means food shortages when you arrive etc
>>
>>2965473
>medieval war simulator
>somehow an open world rpg fantasy
>>
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>>2809153
>ITT: zoomies, weebs and turnbased fags still engaging in the same mental gymnastics over a 21yo game
People are constantly throwing around the n-word in this game
That is more than enough for me to enjoy it.
>>
>>2937298
>the chosen one reincarnation of a god
Way to prove you never even bothered to read a fucking summary retard.
>>
>>2965489
It's just buzzwords
>>
>>2933402
This post was sent from Romania.
>>
>>2965459
Kenshi
>>
>>2965459
Too many parts have to be done well and work together well. Also most writers are horrific at what they do despite their attraction to the field.
>>
>>2809153
Shut up.
Its good.
Amazing even.
You just got filtered
>>
>game gets shilled constantly as a roleplaying game
>due to multiple layers of broken mechanics its actually impossible to roleplay

I'll never forget the time I made a post asking about stealth (since I had tried to make a sneaky thief/sneak attack character yet was constantly detected even at level 40-50 Stealth) only to find out that not only is stealth literally, objectively and fundementally broken in Morrowind, but that all the "rp" solutions people had were to cheese or literally exploit broken mechanics to get around this.

When half the solutions given to character builds are "oh skip half of the game and go get x OP item or this ring that gives 90% charmellion" you know its bad.
>>
>I like morrowind
You like the idea if being a morrowind fan.
>muh lore muh esotericism muh metaphysics
Is a shitty ripoff of Hinduism for trannies that are too coom addled to sit through a book but desperately crave a replacement for the absence of real spiritual fulfillment in their lives.
>le filtered by whiffing
Is a garbage mechanic that's only praised because you're desperate to feel superior for being able to handle babby's first rpg mechanic when skyrim newcomers couldn't.
>le filtered by speed
Same as above but even more autistic.
>muh alchemy exploits so friggin epic
Destroys any sense of progression (the only thing the game does well) to do the equivalent of opening the console and cheating in oblivion/skyrim. The majority of nu-morrowind fans haven't even done a legit playthrough and just copied the thing they saw in the ebin video essay.
>muh factionerinos
Are 95% meaningless fetch quests with no narrative that are one degree away from a skyrim radiant quest.
>muh journal muh directions
You're given straight up wrong and misleading directions all the time. Also when given the opportunity to mod oblivion or skyrim to have the same features morrowtroons always opt to instead fill their HUD with as much garbage as possible. Usually relating to how many various animals their AGP self-insert sex doll bimbo character has fucked.
>>
>>2946230
the first time you talk to caius ALL he tells you is:
>you're too shit to do anything yet, go get experience
>maybe join a guild, they have trainers
>if you don't wanna join a guild, here are the blades trainers
>I explicitly won't let you advance the main quest until you have a couple of levels
if you think that any part of your entire post isn't complete ballyhoo you need to either reread it or actually play the game you're trying to shit on
>>
>>2976367
t. smartest /v/tard tourist
>>
This >2977056 faggot is trying too hard. Cope and seethe you cuck"RPG" shit eater.
>>
>>2977600
What did he mean by this
>>
>>2809153
Pretending a shitty game is the best game in the universe is the joke.
>>
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>>2982952
Except it literally is the greatest game in the universe
>>
>>2984401
Nah.
>>
It was good for its time but it didnt age well at all. If youre into modding you can find ways to enjoy the game today, but I wouldnt play vanilla. It was babies first rpg for a lot of people because it was on xbox, and those people have rabid nostalgia and get defensive over it. I think its the one game that could be remade and actually be better.
>>
>>2985707
it's my favorite video game because the story, setting and music are some of the best I've ever experienced and it's a game that I associate with a specific time in my life. I can recognize that the combat is extremely clunky and some of the visuals are extremely dated now and still respect the things the game did well.
>>
If you make a combat spec class you can raid strongholds immediately. If a thief you can go between houses etc immediately. If a rogue or agent or pilgrim type class you can visit places lightly but have to be prepared to escape. If a hybrid you have to use all types of amateur spells carefully. The game is actually perfectly balanced. Spergs just powergame. Pretty much every guild should be approached with a fresh character built for it, since that is how they were balanced and tested. speed during travel is supposed to be limited. The player has to connect with the atmosphere. Addamartus , starter dungeon, can be played through in 5-10 different styles , and including a pacifist who calms and charms the smugglers. I want to connect to every tomb and cave and know every hidden ring in an anclove and every possible way of approaching it. Ignore trannies telling you to powergame because they just miss the point
>>
>>2809178
>>2809186
cringe samfag
>>
>>2985712
Dont get me wrong, i love the game too and ive put hundreds of hours into it since it was released. I even have it on my phone right now. I just think people who didnt grow up with it will have a hard time getting into it because they are used to modern graphics, combat with physics and all that. There are mods for these things though.
>>
>>2809445
t. poolack
>>
>>2809445
>Gothic
These are not good games and not better than Morrowind, which is also not a good game.
>>
>>2986888
>t. isometrosexual mongoloid
>>
>>2809445
>Gothic 2 schizo is still stalking tes threads
Get help.
You have been doing this shit for years looking for tes threads so you can post gothic 2 in them.
Meds NOW!
>>
>>2809178
sieved
>>
>>2984401
no
>>
Adding to the reply count.
>>
>>2984401
true
>>
>>2846091
let the n'wahs think morrowind is shit
>>
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I find this to be ironic coming from Morrowind haters, since what they want out of a game is highly prescripted plots with defined choices.

Morrowind is a role-playing game, for people who want to play a role. People who want to play the role of a freelance adventurer who joins a guild, does work for them, and rises in rank. They want to play the game using techniques they get to invent as they go along. They want to finish quests using their own means.
There's a quest where you need to get a helmet from a guy. Can't kill him outright. Do you taunt him to attack you? Use your speech skill? Charm him with a spell?
Want to be an archer who conjures his bow using magic? A mage who levitates above people and throws fireballs? A warrior who gets drunk on special brews to raise his strength? Do you want to pick locks, or enchant your own ring which can open any lock for you?
But Morrowind haters don't understand this appeal of TES, they think everything is about a choice of A, B, or C in a predetermined plot. They'll ignore the fact that Morrowind does have such choices in places, or that their "hardcore RPG" don't have nearly as many as they think. How many big, world-changing choices do you actually make in Fallout or Baldur's Gate? Choices which you can visibly see in the game world? It's hot air. The same dipshits who use "wide as ocean deep as puddle" platitude could not point to a single counter-example which can be scrutinized.
You can kill literally every NPC in Morrowind. You can kill a demigod, trap his soul using a divinely bestowed artifact, and use it to enchant the most powerful demonic sword imaginable. Or you can ignore that possibility. None of this is in a script. It's not an A or B or C choice you make in a dialogue branch. It's a unique freedom in role-playing, which is dying out because of these ""hardcore""" dipshits want everything spelled out.
>>
Almost half a year of necrobumping>>2986888
>>
>>2809153
everything.
too bad you dont have enought iq to truly experience it.
You're like a blind man trying to look at a painting but you will never see its beauty because you dont have eyes.
>>
>>2998326
Based pleb mocker and ableist.
>>
>>2997177
Based. Most based thing posted on this board.
>>
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>>2937322
That's the fun part about Morrowind. Either you can build a semi-wizard fighter who can cast mysticism and alteration spells or a pure fighter that uses enchanted necklaces and rings. Using scrolls or going completely without these two schools just feels wrong.
>>
>>2997177
>>2998326
I can't decide which of these posts is more based. Good job, gentlemen.
>>
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>>2938694
>Vivec vault
Do you mean the redoran vault in vivec? If so, based. You can bankroll 80% of a normal playthrough just by stealing everything thats in there.
>>
>>2809153
it's a cool game but I could never finish it
>>
>>2997177
Morrowind for me is literally Daggerfall levels of missed potential for the exact reasons you describe.

There is next to no mechanical or gameplay variety in solving quests, or in interactions in general. Taunting in itself is quite literally a prerequisite for certain quests unless you have a just so skill setup and is one of the most immersion breaking mechanics within the already immersion breaking Speechcraft system.

The game literally is begging to have complex dialogue trees and conversations in which you can actually persuade or find different ways of achieving your objectives, but no, 6 years of development led to the wiki dialogue. Wanna roleplay a diplomatic character? Too fucking bad, 90% of situations can't be talked out of even with charm existing. Want to play a pure melee character? Hah! Sorry bud, you WILL have to go to the mages guild to learn magic or you WILL suffer from torturous decreases in QoL/Never be able to enchant shit.

Stuff like that undercuts the roleplaying potential in the game at ever turn, and that's without mentioning how there is zero, nada, big fat 0 reactivity to anything you do in the game. Roleplaying falls apart when the simulation elements simply don't fucking exist beyond the most bare bones shit; Daggerfall manages to bizarrely be better in certain respect for RP than Morrowind due to this.
>>
>>3000340
>>2997177
Forgot, but your arguments about the "freedom of roleplaying" that center around "wow you can kill everyone" which is literally the same point that Larianfags make in an effort to portray Divinity: Original Sin 2 as a good game.

Also, good look actually using Vivecs soul for enchanting anything unless you exploit bugs to give yourself 100000 INT temporarily for the process. See what I mean about how every bit of potential gets immediately undercut?
>>
>>2809153
>>2809178
>>2809186
game is for sure worth a try, but its cultists make it seem like some sort of hidden masterpiece or some shit
it is not, it's mediocre at best but worth playing for the plot
>>
>>2809435
fallout new vegas
oblivion
mount and blade
fable
gothic 1 and 2
there is a lot more but that's what comes to mind
>>
>>2911040
>>2911088
dont be a dumbass that takes every criticism of a game as "YOU GOT FILTERED"
morrowind is easy, people are critical of it for good reason even if you remove the combat from it
>>
>>2977318
>>you're too shit to do anything yet, go get experience
Nonsensical gamey bullshit.
>>
>>2985798
>If a thief you can go between houses etc immediately.
Stealth is broken until you're in the 90-100 ranges for the Sneak skill or have Chameleon/Invisibility, zoomer who pretends he didn't play the game modded.
>>
>>2997177
Playing imagination time is not roleplaying. You are LARPing in front of a computer.
>>
>>2997177
>lists a bunch of gameplay shit
>that's 95% present in the sequels too
>presents it as if that's "roleplaying" choice
I literally keep an in-character journal for most RPGs I play. Morrowind side quests gave me so little to work with I was basically writing a novel from scratch with how much I had to extrapolate to have the narrative make sense. Morrowind doesn't give you "freedom" within a narrative. There is no fucking narrative outside the main story. It's a dead world with a bunch of soulless wikipedia articles standing around.
>>
>>3000990
Dishonest. It did not break the 4th wall, in fact, the flavor text is that the player should get a job to have a cover story/identity as a freelance adventurer and to get experience needed to do Caius' first mission.
>>
>3002555
Incorrect.
>>
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best game series for mods
>>
>>3000340
>>3002286
How do these arbitrary criticisms not apply to literally every other CRPG ever made? It's a computer game. It will always have narrative and mechanical limits, and what those are will depend on the kind of game.
>Want to play a pure melee character? Hah! Sorry bud, you WILL have to go to the mages guild to learn magic or you WILL suffer from torturous decreases in QoL/Never be able to enchant shit.
That doesn't make sense, as a criticism. If you want to play a melee character, why do you need to learn magic? And so there's CONS to making a choice? Bad for a role-playing game? Different kinds of classes having drawbacks and benefits is bad?
And why is it bad that a character who doesn't specialize in something need to acquire those services from someone who does at much greater cost? The Mages Guild aren't the only ones who offer those services, either (services which you don't need to even join the guild to get).
>>
>>3002583
>>3002555
>>
i think this thread just memed into playing it. what the best to do it? it's the xbox version emulable?
>>
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>>3003741
Please don't play the Xbox version anon; it's barely playable (it has low fps, huge load times, and crashes often); just buy the game on GOG. Even unmodded, the game will run fine on the most potato of PCs because the game is old. If you want to go the extra mile, get OPENMW; it comes with tons of bug and performance fixes.



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