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So, is the best damage dealer in the game a dual wield warrior?
I've noticed that activated abilities aren't very worth it (for warriors and rogues) and that it's better to have a lot of buffs active and just do auto attacks.
On my warriors I activate momentum, dual striking and precise striking while my mage runs flame weapons and haste. I just faceroll everything, especially if I have other two warrior with me.
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>>1606466
The best damage dealer and CC is a mage but the two hander warrior is the chad option.
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>>1606497
Two handed is squishy and slow. Dual wielders outdps two handed any day. I'd say that mages shine as support, not damage. You are correct on the CC part though, mages excel at it.
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>>1606518
stupid tranny
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>>1606466
Best damage by the end of Awakening is Rogue Archer of all things. Their passives and upkeeps stack like mad. For most of DAO dagger Rogue has the best single target and mage is always the best AOE. If you wanna play dps Warrior I suggest finding the 2H cleave mod to make two-handers a decent option.
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>>1606497
I've started this game multiple times and the only time I've finished it is with my 2H. I don't know why but it just feels so much more satisfying than everything else.
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>>1607428
Same. The game still falls for the meme/balancing concept that two handed weapons are like lugging around a big sack of fertilizer and not just as elegantly balanced as one handed weapons, and only slightly heavier, but at least you actually feel kinda heroic while using them instead of being a shieldpussy.
>>
I made dual wielding warrior, went as much into attack speed as possible. Went with whatever blood skill set gives you attack speed for losing hp. Ended up stacking so much that I think I went past the cap and had a really slow attack speed. Was very fun to mess around with.
I loved that they let you drag the ability bar across your monitor so you can throw on as many abilities and on use items as you want. I was really pissed in dragon age inquisition when I could only use like 8 abilities max even though I unlocked more in my skill tree. Idk if it was like that because of consoles but it was lame.
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>>1606930
In origins I still think dual wield warrior beats rogue. Attacking with both weapons (dual striking passive ability) provides more dps than a rogue with very high cunning and assassin+bard specializations. I tested it out and warrior outperforms rogue. Also, to backstab you need to be behind the enemy, which takes time and is not always practical. Some enemies cant even be backstabbed.

As for awakening, warrior archer with spirit warrior specialization wins again. As a spirit warrior, all your damage is converted to spirit damage. There are runes and rings that increase spirit damage (you can stack +50% spirit damage). Have your mage cast elemental hexes on the target (reduce spirit resistance) and the damage you will be doing is simply obscene. I am talking about over 2k damage on an auto shot.

I made this video where my DW warrior kills Gaxkang in 10 sec. The two handed warriors take like a minute to do the same thing.

https://m.youtube.com/watch?v=oAW86VtHzvE
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>>1606466
CUN based dagger rogues have the best single target DPS in Origins.

You build them by pooling literally all their level up points into Cunning and taking that perk (IIRC from the Assassin prestige class) that makes their damage scale off Cunning instead of Dexterity. IIRC you only need a few points in Dexterity to equip gear, all the rest goes into Cunning. High Cunning gives you insane crits.

Warriors are fucking useless outside of tanking, worst class in DAO by far. I used to run the game on nightmare with 3 CUN rogues and 1 mage, it's doable and battles end very fast but you need to know the game well and micromanage the mage's spells and CC a lot. Rogues will also need to be parked right behind the targets for that backstab bonus.
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>>1608311
See >>1608289
Cunning doesnt increase crit damage. If you think warrior are only useful for tanking you dont know what you are saying.
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>>1608347
Let me google it for you:
https://gamefaqs.gamespot.com/boards/950918-dragon-age-origins/57925728
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>>1606466
Archer is disgusting once you hit Awakening
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>>1606518
>Two handed is squishy
Heavy armor and indomitable make it very hard to kill or disable a two handed warrior.
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>>1608358
What is that supposed to prove? I know cunning is better for backstabbing because of song of courage and assassin passive skills, but dual striking with a dagger in your main hand and an axe/sword in your offhand still provides higher dps.
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>>1608384
This changes in awakening however because of intensifying runes. The crit damage bonus becomes better than dual striking.
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>>1606466
I'm playing it for the first time and I realized that I can use two weapon buffs if I use them at the same time. Is it an exploit?
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>>1608508
No, you can have two weapon buffs if you activate them one right after the other. Thats normal.
I recommend using flame weapons and telekinetic weapons.
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God I hate this old hag. Is there a way to tell her to fuck off without having to kill them all? I don't want her slowing me down through the entire fucking tower.
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>>1607428
There's weight in those hits that at least for me made it the most satisfying choice. Sadly this is lost in the sequels.
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>>1609433
I dont think so. How would she slow you down though? She can heal your party.
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>>1609433
t. blood mage
>>
Is blood mage shit in this game or was it because I played it at a young age and had no idea how to build it properly? I remember restarting it back in the day with a different mage secondary class and being fine afterwards.
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>>1609653
I'm playing a support mage and I really don't need another one. We share like 80% of spells. That conversation could really use an intimidation or persuasion option.

>>1609781
First two spells suck, the 3rd is one of the best in the game and the 4th is pretty good. Casting with life rarely comes into play when you can just drink lyrium.
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>>1609826
I remember getting frustrated because I'd always die due to lowered health pool. Are the last two spells worth it? DA:O made me really enamoured with the idea of entropic/mental affliction magic so might just redo my old "dark magic" entropy mage which looks like it does similar stuff in terms of disabling enemies.
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>>1609843
Honestly, it's worth it just for the 3rd spell on it's own, because it's so good. You don't really have to worry about the health pool, you don't need to use the blood magic sustained ability. Actually, you shouldn't use it at all, unless you suddenly run out of potions and are in a pinch. It sounds cool, but from a tactical perspective, using your health instead of mana is a retard move.
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>>1606466
>So, is the best damage dealer in the game a dual wield warrior?
There's a reason the game is memed as Dragon Mage Origins, anon. No, warrior is not the T1 option.
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>>1609781
blood mage + arcane warrior is amazing
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>>1606497
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>>1609898
Its good for npc mages. Having to carry a dickload of lyrium potions isnt very cool. My tactics for AI mage are:

Self: health<50% -> deactivate blood magic
Self: health<50% -> cast heal
Enemy: any -> cast blood magic
Ally: health<75% -> cast regenerate
Ally: health<50% -> cast heal
Tank surrounded by at least three enemies -> cast blood wound


Never had a problem with it. My mage never runs out of resource, never need to chug potions and provide amazing cc.
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What parties have you guys beat nightmare difficulty with? I want to do yet another run but this time I want to avoid my pussy healer wynne/alistair MASSIVE armor tank core that I always go for. Basically is no healer at all viable without broken strats like blood mage/arcane warrior? I want to just jump in but I distinctly remember some trees like Morrigans transformations being absolute shit. Think I might just pick up leliana and the qunari fellow for all that wonderful team dialogue I've been missing out on.
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>>1610304
>Morrigans transformations being absolute shit
It is, which is why you make her a Walking Bomb and CC machine and just explode your enemies to death or freeze them until your melee combatants can handle them.
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>>1610304
I think that tank and shield warrior is unnecessary. Personally I roll with a mage, two dual wield warriors and an archer rogue for disarming traps and pickpocketing.
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>>1610325
Indeed. Having 2h Sten and Dual Wield Oghren in the party is great fun. Put in Zevran into the mix and some support spells on your MC and you can hang back and watch your goons take the enemies apart.
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>>1610321
Heh, there was a glitch that made you insanely hard to kill when transformed as a bear, but it got patched.
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>>1610321
I love cone of cold so much. One of the biggest moments in every play through so far has been when wynne picks it up as well. Double the cones keeps the fun going.

>>1610325
Thanks that's good to hear then. Reminds me too why I tend to pick a rogue. Easy to roleplay your MC being the lockpicker/trap disarmer. I wonder if it would even be possible to reasonably have a sans mage group? Likely not so I'll probably be playing a mage just to open up a slot for a character I don't always use.
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>>1610332
I always bring Zev, Oghren and Sten with me. I dont like Wynne, Leliana and Alistair, they are a bunch of boring prudes.
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>>1606466
Mage is OP because with cone of cold you can literally just stunlock everything to death.
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>>1610343
I, too, enjoy it when Morrigan and Wynn bring their cones to the party.
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>>1608289
>https://m.youtube.com/watch?v=oAW86VtHzvE
Jesus christ, bandicam, holy shit. Anyway, nice build anon.
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>>1609781
>10 second stun
>on a 20 second cooldown
>in a good AoE
>that doesn't affect allies
>and does good damage to boot
For Blood Wound alone, Blood Mage shits on every other specialisation
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>>1609433
Get off the computer, Morrigan.
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>>1611747
Yep. Blood wound is a bread and butter spell. Its a shame you can only pick it up at lvl 14. The spells I always go for are:
Heal and regenerate
All the glyphs
Force field (saving enemies from certain death or incapacitating enemies)
Cone of cold (for shattering and cc)
Fireball (good damage, crazy radius, low cooldown)
Blood wound (just try for yourself)

Mana clash is a death sentence for mages, but I dont think its worth picking 3 shitty spells for it)
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>>1611805
>saving allies from certain death
Fix'd
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>>1611805
>no walking bomb
>no viral walking bomb
Boring
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>>1606466
The best dd is the mage, because aoe >> single target in this game.
HM archer, since by the end of the expansion you're just a constant arrow storm.
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>>1609433
Wynne is fucking based take that back
Having a motherly, calm mentor during your crusade against the Darkspawn was really refreshing
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>>1606466
I romance Leliana and Morrigan together so I from the start have the Mage and Bard slot taken away. Third party member usually goes to my best bro and best wingman Alistair and he becomes my tank. So it's up to me to be the TWO HANDED CAUCASIAN HUMAN MALE WARRIOR BVLL and carry the ad dps damage.
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>>1611872
>>1611897
Friendly fire is a bitch. If you want to play more tactically, sure, go with mage.
Send your tank into the fray, have him taunt all the enemies, force field him so he doesnt die, cone of cold, walkig bomb, stonefist to shatter enemy and trigger walking bomb, finish with a fireball to assert dominance.

OR

The time it takes your mage to pull this off, two dw warriors could have already killed everybody with no friendly fire risk, no positioning required and no stamina spent.
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>>1612214
>best wingman Alistair
Alistair is for cucking. King Cousland is best route.
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>>1612238
>Friendly fire
Top kek, blood wound doesn't hit your party, and neither do many other spells. You just spam it and make every other build look pointless, no tactics required.
Also how fucking pathetic is it that you're comparing one mage to TWO warriors?
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>>1612259
based
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>>1612266
I didnt even mention blood wound, dude. Btw blood wounds damage isnt that great, but the cc is godly. The mages most damaging spells all cause friendly fire: fireball, cone of cold, inferno, cone of fire, shock cone (forgot the actual name), walking bomb, etc...

To fully use a mages damage potential theres more micromanagement involved, more positioning and more time. If you like to play like this, sure go with it, but if you want to faceroll with little effort fast buffed auto attacks are the way to go.
A buffed dual wield warrior waring massive armor, immune to spells and a good dodge chance will wreak havoc.

Using two weapons instead of one also gives you the advantage of three more rune slots. I dont think you played this game a lot or maybe you dont know how tonplay properly if you never figured out how good warriors are, and they get even better supported by a mage.
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>>1612312
The thing about buffs in this game is that they add a flat damage bonus. Flame weapon, for example, can add up to 20 fire damage per attack (thats a lot in this game). There are also runes that can add each +5 elemental damage. You can have up to 6 weapon runes, three in each weapon.

All this damage is added to your attacks independent of your weapon speed, so fast weapons benefit much more from buffs than slow weapons, because they apply more hits/second therefor they proc the buffs damage more often, resulting in higher dps. The game would be much more balanced if buff damage depended on your weapon attack speed.
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>>1609433
Then you'll be happy to know she's the only party member who is canonically dead at this point in the timeline. Killed in one of the novels.
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>>1612369
>+5 elemental damage
If you're dual wielding, saving one slot for a darkspawn or undead rune is the way to go. Most of what you face are darkspawn or undead through giant swaths of the game, so losing out on a bit of situational damage for a bigger damage for more commonly occurring enemies makes complete sense.
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>>1612374
I'd rather use lightning damage, its the least resisted element in the game. You kill a lot of bandits and demons too, not only darkspawn.
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It's my first time playing the game and I'm at Landsmeet right now. Should I spare Loghain? I did that and Alistair left my party to marry the queen. Is there a way to spare Loghain and keep Alistair in the party , if there isn't, which character is better? I like Alistair but Loghain seems like an interesting character.
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>>1612382
You can't keep them both, it's a hard either / or. Having said that, sparing Loghain is the more interesting story choice in the short term and long term. Also, Alistair is a shit.
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>>1612162
She isn't that bad in general, but giving you an ultimatum of, either I go with you or you kill us all, pissed me off. Was kinda funny that she instantly tries to kill you when she realises Morrigan is an apostate.
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>>1612214
>ad dps damage
>attack damage damage per second damage
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>>1612259
alistair is based, it's not like he wants the throne, he'll let you have it if you want it.
>>1612421
fuck off nerd
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>>1608289
The issue with Dual Striking if I recall correctly is that there's a glitch on some versions that causes you to guaranteed miss a third or a quarter of your attacks or some shit. Your character will do the animation but there will be no hit registry. It's also a negligible speed increase for a lot of the game if you're a Strength build since the attack speed is based on your main hand weapon and you'll be using a slower weapon there than the dagger in your off-hand.

That said, dual wield warrior with Berserker and Reaver shits out a ton of damage and is surprisingly hard to kill. I found the best strategy was to Berserk at the start of the fight, dump out all of your activated skills (dual wield has the best active skills in the game, and they do a ton of damage), and then once you're out of stamina THEN you activate Momentum and some of your Reaver skills.

The thing to keep in mind with Momentum is that if you use it while a mage is using Haste on the party, you underflow attack speed and attack slower than just having one or the other due to a glitch. You can get around that by having Precise Striking up, because that slows you down enough that you go back to the fastest possible attack speed.

Also don't underestimate Reaver's fear effect. It fucking works on nearly every single goddamn enemy in the game, it's a complete and total disable, it costs barely anything to activate, and it lasts for a while. Most enemies have garbage mental resistance, too.
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>>1612382
Listen to your heart. Mine was asking for Loghain's head.
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>>1612214
Are you me? Am I you?
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>>1612382
I spared him and didn't regret it. His coup attempt was retarded, but he makes for a fun companion. Also I'm into the Grey Warden's duty thing, so I usually don't consider who I like and just pick what I think would be helpful in defeating the blight throughout the game.
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>>1610288
Based
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>>1612529
Theres a mod that fixes dual striking, but even bugged (it doesnt registers 1/3 of the attacks) it is still pretty powerful.
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Is Mass Paralysis worth picking up when I can just combine the glyphs or paralysis and repulsion for the paralysis explosion? Costs less skill points too.
>>
lol why even play this if you could play a good RPG like BG2?
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>>1612851
Because you can play both of them you dumbass.
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>>1612850
Glyphs are more useful. You can block a doorway with glyph of repulsion so enemies cant leave the room and cast inferno there. Then watch them die helplessly.
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The great missed opportunity of our time is mommy Wynne
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>>1606466
Morrigan is the highest damage dealer.
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>>1612922
Inferno looks cool, too bad the cast time and friendly fire totally kill it's tactical use.
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>>1606466
When you can easily solo the game on nightmare from any class with any specialty, does it really matter which one kills a High Dragon fifteen seconds faster? The question is which builds are the most enjoyable. For Rogues its Archer, for Warriors its Two-Handed and for Mages its Blood Magic (without Arcane Warrior).
>>
Mage is hands down the most broken class in Origins followed by Rogue. Warrior is dogshit. Two handed feels clunky and weird not to mention they get shat on in terms of damage by mage and rogue later on. And Sword and Shield is useless because Arcane Warrior makes an infinitely better tank. Hell even with a rogue you can get to the point where enemies are barley able to even hit you.
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I just finished the game, the ending felt really weak but it was a pretty good game. How long is the Awakening and is it worth playing?
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>>1613258
>How long is the Awakening and is it worth playing?
Pretty short, perhaps a third as long as the main game.
Totally worth playing tho, it's pretty great and the new skills and specs are very fun (although very overpowered as well, you may want to raise the difficulty setting a notch).
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>>1613269
How does the importing work? My warden is dead and when I import the character to the Awakening he's alive again. Should I just create a new character instead, would it fuck up the save import for the sequels?
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>>1613303
It will probably mess up your import. Even still, since the Warden has so many different possible endings, their presence in the other installments is pretty much nonexistant. If your character is dead you should create a new one. Why would you let your Warden die anyway?
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>>1613321
It felt like a more appropriate ending, also I hate Morrigan.
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>>1613303
It reads your savegame and changes the starting scenario as appropriate.
I have no idea why your warden is alive, you should have started playing the new warden commander automatically. I never actually let my warden die so I don't know where the last save point for that scenario is, are you sure you didn't import a save from before killing the dragon?
You can use DA Keep or save editing to import the game in DA2, don't worry even if you fuck up your save.
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>>1613134
Dude, I just told you how to use it tactically lol
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>>1613332
I thought I was doing something wrong at first but I googled it and apparently there isn't an option to import the world state while creating a new character. If you import your save, you play as the warden.
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>>1613326
That's why you recruit Loghain, so you can throw him at the Archdemon as atonement for being a traitor AND a moron. Alistair also does that job well, but I guess some people like to make him a king or someting.

>>1613338
That tactic only works in a few scenarios, and thats assuming the enemies don't resist your glyph. You can destroy whites easily with other AoE spells, and the damage isn't that great against yellows and above. Additionally, the fact that it limits where your melee dudes can go and it lasts a year and a half make it trash tier for me.
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>>1610304
>Leliana and Sten party
Extremely based, their party interactions are one of the bests in the game
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>>1614052
Great to hear. I'm looking forward to this even more now. I believe that only leaves me with the choice of zevran, shale, and oghren for the last slot.
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>>1614052
Sten and Morrigan are better, especially when she tries flirting with him and he fucks with her to get her to leave him alone.
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>>1614266
Shale has some fun banter with Leliana and Sten.
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>>1614372
Nice. Have you had fun using shale during a playthrough? I figured they'd have more limited banter due to being dlc. Also her talents are pretty limited making them pretty straightforward no?
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Why'd they do it bros? How could they gut magic like this. It's fucking worse than the jump from Oblivion to Skyrim.
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>>1615701
Consoles
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>>1615701
this is the target audience
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>>1615701
If you're referring to the level up scheme itself, it's not much of a gutting because the system was wide but shallow since Origins.
The ever smaller number of spells was very annoying, but I always like it when skills are upgradable.
If you're referring to the control scheme I can only assume mental retardation, because it was an ass backward system even before Origins launched, nevermind fucking Inquisition.
>>1615975
"Simplified for consoles" my ass, more like ripped off a phone mmo.
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>>1615990
I'm talking about the variety of spells. Origins had 4 schools, each with 4 paths and each path containing 4 spells, equaling 64 spells, not counting specialisations. Cutting out everything but 3 primal primal trees and some frankenstein monster of a skill tree called spirit. It's a god damn travesty.
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>>1606466
Was origins supposed to be difficult? The mechanics and tactics are incredibly straightforward and every class plays out as cookie cutter as one would expect in a typical rpg. I appreciate the level of autism from OP and those like him but I don't think this game merits this amount of effort. It's got very little nuance and it's largely irrelevant if a warrior kills an enemy faster than a rogue or anything of the sort. Your autism would be applied better elsewhere.
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>>1616643
Build autism is fun regardless of game difficulty and quality (DA2 has even more detailed build discussions than Origins), you're not going to get us to stop.
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>>1616153
What are you gonna do with all those spells when you can only equip 8
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>>1616920
>admitting to being a consolefag
Shamefur dispray
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>>1606466
In origins the best dps is most likely a backstabbing rogue that for whatever reason the enemy isn't ever stopping to focus attention on you as you keep doing backstab crits. I THINK dual wield warriors surpass them in Awakening because of the attack speed boost spirit warriors get.
>>
I wish this game didn't take up a ridiculous amount of cpu for a game so old.
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>>1617209
There are some spells that crash the game. The game has a memory leak problem.
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>>1617592
>There are some spells that crash the game.
I remember mana clash crashing the game half the times I used it. Can't think of any other tho.
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>>1617708
the holy smite and dispel (templar spells) do it too.
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>>1617708
>I remember mana clash crashing the game half the times I used it
It's worth it though
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>>1609433
I'm pretty sure you can only tell her piss off after the tower if you don't kill her.
>>
Two hand Warriors have some really shit DPS, why do they even exist?
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>>1616920
>not dragging that ability bar across your entire screen
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>>1619261
i think they're supposed to be the cc warrior
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>>1619261
To be cool and crush pussy
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>>1619261
It's so you can play a warrior without feeling like a retard for using a shield while wearing super heavy armor or dual wielding like a weaboo.
>but the animations are still fucking stupid
Yes. They tried to give you an escape, but ultimately playing a mage or an archer is the only way not to look excruciatingly stupid.
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>>1619261
Because
>muh indomitable
Being immune to stuns and knockdowns isnt worth the bad dps.
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>>1616643
Are you playing on the highest difficulty setting?
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>>1619435
To be honest, I think shield warrior is better than 2h. You can stack some pretty good crit chance as a shield warrior (over 40% iirc) and you are also immune to knockdowns and have more armor.
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>>1617201
>>1619287
Even on pc you can only equip 8 abilities in inquisition
>>
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>male human noble warrior
>romance morrigan
>save connor
>save eamon
>save the mages
>save the ashes of andraste
>make peace with elves and werewolves
>bhelen on the throne
>destroy the anvil
>harden alistair
>harden leliana
>have the threesome
>have the ritutal
>unite all of Ferelden
>personally kill howe
>personally kill the archdemon
>alistair & anora on the throne
>friends with everyone
>redeem loghain
>side with the architect
>fight with the messenger
>save both amarathine and vigils keep
>hook finn and ariane up
>go into the portal with morrigan
>>
>>1619526
>To be honest, I think shield warrior is better than 2h.
It definitely is better. As a thw you don't compare dps wise nor tank wise with other builds, while as a shield warrior you actually have a purpose.
However it looks (and I mean it visually) dumb as all fucks to use a shield when you're already covered in stupid heavy armor. My autism doesn't allow it.
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>>1619587
>having the ritual
Fuck no. Maker knows what that child will become.
>redeem Loghain
The only way to redeem him is by making him sacrifice himself and kill the Archdemon.
>>
>>1619624
>Died in the fade to rescue the Qunari the maker sent to save everyone and her friend Hawke.
>>
>>1619587
>not download Polymory mod to romance both Morrigan and Leliana together
>not downloading Dragon Age Redesigned to beautify them both
Gigachad... you still have a lot to improve upon.. reflect on this lesson and grow as a man.
>>
>>1619673
Just go watch porn, I dont want to have an erection while plying vydia.
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>>1619673
>Polymory mod
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>>1619587
Beautiful, almost perfect. Only change is siding with the Architect, that fuck up deserves the sword.
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>>1619582
>inquisition
Nice try, consolefag. We're talking Origins here. Shoo, shoo, back to /v/ with you.
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>>1619720
kek'd at the filename
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>>1619673
you don't even need a mod for the harem you casul
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>>1619587
>romance morrigan
why
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>>1619587
This was more first playthrough, and every playthrough after.
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Be real with me. Mages or Templars?
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>>1621623
Mages.
It's understandable to wish for extremely dangerous individuals to be kept under control even if it costs them their freedom and happiness, but the way the chantry does it is simply retarded:
>hurr fucking durr let's make sure mages are extremely oppressed, bullied beaten raped by the captors, threatened with character death for minor infractions etc, but at the same time let's give them the best education and training possible in using their gifts
>that totally won't result in them becoming even more dangerous and far more mentally unstable, thus far harder to control, nope
Either resign yourself to mages being the ruling class like in Tevinter or kill them all on the spot.
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>>1621662
>Either resign yourself to mages being the ruling class like in Tevinter or kill them all on the spot.

based
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>>1621662
Yeah, I have to agree. Maybe the isolationists are right, mages ought to live away from normal people.
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>>1621662
Well, the chantry so far has shown be retarded in general, so I guess that' fitting.
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>>1621662
Agreed. Pro-Templar fags desperately try to make it out like they are 40k space marines muh heresy. But it doesn't work, and as much as magic sucks in the world of DA the Templars just suck at doing their job.
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Morrigan, Sten, Zevran and uhh...I think wyne was my party, with a blood mage pc .
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>>1607428
Try arcane warrior. Its the most op martial class in the game. You stack a load of buffs and just go ham autoattacking.
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>>1606466
Do you guys really play this game with combat in mind? Why not just put very easy and play the way you headcanon your character?
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>>1613332
Awakening is really fucking stupid on the import part, they haven't quite figured at the moment I guess.
Cause the game features the ability to pay as a new character, an Orlesian Warden, but it only works if you just start from the cratch without importing. It also auto-defaults you to a world default world state (anora is queen, loghain is alive, I believe).
If you import with a dead Warden then your Warden suddenly becomes alive and there is no reason given as to how and why that happens. It pissed me off, cause it really ruins the flow of the games if you sacrificed yourself in the ending of Origins. So I had to play Awakening from the scratch and then use the save editor for Dragon Age 2 to get the proper save file to import into it, with choices from both Origins and Awakening.
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>>1619587
All good, except why would you hook Alister up with Anora when you can be with her yourself and become prince?
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>>1619587
>>side with the architect
This is the only part you fucked up
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I literally only ever played an invincible blood mage + arcane warrior combo. Eveey single time
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>>1620895
>Clown can't follow comment chains,and is completely ignorant on the topic.

The topic is Inquisition reducing the spells from Origins count of 64 to a much smaller pool.

Dont reply to me with your low effort garbage.
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>>1623092
If you like opness, you should drop aw in awakening and go for both new specs, that's even more unkillable and has likely the highest dps in the game.
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>>1623092
I don't really see the appeal of Arcane Warrior, I don't have much time for attacking as a mage. Gotta cast them spells.
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>>1622845
I dont like it very much, its just a worse version of a warrior, the dps sucks and you miss a lot (even with very high magic stat). Being unkillable is cool though. Still I prefer the staff.
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>>1623266
How is that?
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>>1623298
It's for people that are too lazy to cast spells. It's for people that are too lazy to type in the console commands to make you invincible. It's just autoattack and win: the build.
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>>1623388
It basically plays the same as bm/aw: you wade into the enemy lines covered in sustains, activate blood magic and go to town. Only while aw sustains just protect you, keeper's cc, damage the enemy and heal you at the same time, while battlemage's do a shitload of damage. You have blood mage to actually cast shit with all you mana pool devoted to sustains, but you don't actually need to. It's not like enemies survive long enough for you to actually cast shit.
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>>1615989
I feel anger
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>>1623471
I thought the only spell you can cast when you're wielding a sword is that stupid bolt thing.
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>>1623734
No, you can cast a lot of other spells. Mana clash and all the glyphs can be cast with your sword drawn iirc. Thats very good because I like to kill mages asap, they are the most dangerous enemies.
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>>1623740
Huh. I've only ever done one mage playthrough, so I only vaguely remember AW mechanics. The Cousland story arc is just so good that whenever I get the itch to play that's what I go for. Mage is more fun mechanically, but the story is meh at best. DA2 is a more interesting story for a mage, even if that means you're stuck with Carver and lose out on the best sibling, Big Tiddie Bethany: Thedas Sole Titcow.
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>>1623750
Mages are fun. Try a 3 mages 1 tank party. Send your tank in to taunt all enemies, force field him and have your 3 mages cast aoe damage spells.
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>>1623852
>Try a 3 mages 1 tank party.
Sounds fun, but I get autistic if I can't open locked chests.
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>>1623894
Theres a mod that allows warriors and mages to open locked chests. This mechanic was originally intended by the game designers but they abandoned it (maybe to give a unique purpose for rogues). The higher your strength as a warrior or magic as a mage, the higher your chances to break the lock without destroying the contents inside.
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>>1623960
Huh. I might give that a look, then. It'd mean having Alistair in my party and not being able to cuck him at the end of the game, which I enjoy, because Alistair is trash, but a change of pace would be interesting.
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>>1623992
Why Alistair? Download the respec mod and have Oghren or Sten tank for you.
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>>1612416
Honestly based. Ultimatums like those piss me off too.
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>>1606466
the answer to every build question is arcane warrior
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In my time I played this to a point I cleared the game on whatever the hardest difficulty was with 3 warriors and the dog. That said dlcs break the game so it wasn't a thing just saying that warrior is the way to go.
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>>1607451
>shieldpussy
Sword + Shield is the chad option in rpgs. You're balls deep in the battlefield, demanding the attention of all nearby enemies, as you wade your way to the boss and cut him down while batting aside all attacks that try to harm you with your shield. Think about the most iconic heros in rpgs, myths, and fantasy stories -- they're always sword and shield users. Because a Sword + Shield is inherently heroic and brave
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>>1619587
>>redeem loghain
Yikes
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>>1627492
Shield and spear is the iconic choice for mythology. Shield and sword is more contemporary fantasy shit, because swerds r kewl or some shit.
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I tried Inquisition but jesus christ it's boring. Also damn they really dumbed down magic. Even DA2 had better magic options.
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>>1629144
It's the only one of the series that I haven't bothered to replay. Also, Eldritch Knight is the most brainless gameplay ever. It's literally just spamming one button over and over, shit dies and you don't.
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>>1629110
Spearfags are the gayest nerds with the gayest cope.
>no, the pilum was the legionary's primary weapon, not the gladius, no one ever used swords
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>>1621623
Templars. But not out of support for the shitty system they have like >>1621662 says but because it’s better than letting them be in control.
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>>1606466
Mage
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>>1606466
Idk why but this game has some good coom mods.
Do you think we will ever get a crpg this based?
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>Not siding with Templars
Confirmed to be an undercover blogger who compares the Circles to racism and pretends the Imperium didn’t fuck and enslave the world for millenia
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>>1630293
>maybe there should be some kind of check
>clearly the best kind of check would be to ensure they're in the worst possible mental state to endure coercion from demons or to resist the temptation to abuse their powers in response to the abuse they suffered, all while making sure they're given all the resources required to grow as powerful and uncontrollable as possible
The whole setting is full of issues, but the templars are just straight fucking retarded. If you are anti-mage you have no reason whatsoever to be pro-templar.
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>>1609433
>subtitles on the top
>dialog choices on the bottom
fuck i hate that.
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>>1629110
>Shield and spear is the iconic choice for mythology
Sword and Shield:
King Arthur
Lancelot
Gawain
Galahad
Hercules
Perseus
Jason of the Argonauts
Fergus
Beowulf
Theseus
Sigurd
Siegfried
Charlemagne
Roland


Famous Spearmen
Hector
Achilles
Cu
Diarmurd
Fionn

Swords have a massive cultural signifance in Norse, Greek, and British culture, while Spears are really only relevant in Irish culture (herowise, since spears were obviously the choice for a pleb fighter)
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>>1613303
why would you even play the sequels?
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>>1623370
But you mix it with blood magic and become utterly ridiculous.
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>>1619624
>tfw the child is totally fine and a good kid
Was a bit pissed that they invalidate the ritual choice by making the kid totally fine in Inquisition.
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>>1631841
>why would you even play the sequels?
Would you really trust 4chan's opinion on whether a game is shit?
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>>1632353
I mean I watched some reviews. It trully looks like shit. It isn't?
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>>1632503
>It isn't?
I enjoyed DA2.
Mind you, it has a SHITLOAD of gameplay issues and more than a few cringe moments (hey it's a Bioware game, tf were you expecting?), but it also has charm. Objectively, it's about as good as Greedfall, a generic AA game with lots of wasted potential.
Funnily enough, most of the charm and potential comes from shortcuts the devs took due to not having time to develop their usual boring save the world story.
Inquisition on the other hand is just a gigantic trash fire that I regret even pirating.
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>>1632527
The narrative arc for DA2 is fine, good even. It's interesting that it's mostly a personal story where you get swept up into other people's bullshit but even that bullshit is pretty local. Sure it has far reaching consequences, but I like the idea of a fantasy game set in a city where they city is given as much detail and world building as a typical entire world would get in a regular RPG. There are story problems, sure. The fact that everyone wants Hawk, regardless of Hawks plumbing, is just weird and top shelf Tumblrshit. The end where Orisino uses blood magic even if you back him is retarded, out of left field, and undermines your choices.

If they had axed all the maps except the ones in the city and deep roads and focused on improving the city they could have done something far more interesting.
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>>1632690
>It's interesting that it's mostly a personal story
This is effectively the main reason why I like it. Why can't we have more political conflicts and personal stories in our arpeegees? Why must it always be eldritch threats and end of the world scenarios?
>The end where Orisino uses blood magic even if you back him is retarded, out of left field, and undermines your choices.
Everything about chapter 3 from the templar boss lady getting the red lyrium to Orsino fighting you was literally imposed by upper management to finish development immediately. There are literally ten years worth of devs whinging about it whenever they're asked about the game.
This game is one big pile of wasted potential. The saddest thing is that all the ideas the devs had for the game that got axed were shite (no developing what was already there, just pushing in more save the world type shit like the dlc lich), so the game would have been fucked regardless. Truly a waste of potential.
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>>1606466

Due to the fact that the only intimate male contact Morrigan could have had before you were indeed Chasind - in other words, black men - it stands to reason that she was, is and always will be made for and craving one thing: The BBC
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Just finished Witch Hunt. Totaled ~50 hours on this character.
r8 my Dalish warrior
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>>1634193
>r8 my Dalish warrior
>Dalish
garbage/10
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>>1634102
What makes you think anyone who likes DAO wants uwu-style, so sugoi! JRPGshit?
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>>1634526
Says the flat-ear retard.
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>>1634640
It's adorable that you think a slave race that worships its slave race roots has anything of merit to add to any discourse.
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>>1634656
Imagine living in shem cities' worst ghettos and sneering at a free people.
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The whole mage templar conflict got progressively more retarded as the series went on. Especially in the second game where every other mage in Kirkwall ends up being a Bloodmage, the guy who murders and mutilates your mom is a blood mage, your mage companion is a blood mage, your other mage companion is a schizo terrorist, the leader of the mages who seems to be level headed suddenly becomes an abomination at the of the game for literally no fucking reason.
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>>1634789
Makes you wonder what the fuck was the point of all the bullying templars put mages through if in the end they still end up obtaining the knowledge of blood magic, getting possessed by a fucking demon, and managing to run the fuck off, invariably.
Like nevermind your stance on the issue, the templars still come out looking so incompetent and pointless it's not even funny.
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>>1634789
I made Hawke a blood mage too!
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>>1634768
>free people
Free people do not voluntarily mark themselves as property, permanently putting a sign of ownership on their faces, unless they are also ignorant people.
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>>1634994
That was a retcon. Fucking everything involving Solas was a retcon.
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>>1634789
The point is the Templars are painfully retarded and, even in the light of the obvious fact that their method does not work, they continue to attempt to hold back the tide with their bare hands with all the results you would expect.
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>>1635002
Nope. Dalish are slaves who unwittingly worship their slave status. It makes perfect sense, given that they idolize and idealize a history they know nothing about.
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>>1634994
>>1635010
>believing anything a messiah complex robotnik says
Pathetic.
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>>1607428
Two handed warrior is very involved because you have to animation cancel to play optimally
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>>1636987
I thought you had to NOT cancel animations?
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>shale has a clearly feminine lower half
Was Wilhelm based?
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What's your ideal narrative arc for DA2/Inquisition look like?

>>1637328
he was definitely getting his rocks off
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>>1635003
So you do believe something like Templars should put mages in check though. Better than nothing?
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>>1638916
I think they need to find something other than what they're doing now. The Templars are, as all three games have pointed out, pants on head retarded and unequal to the task given to them. So they need to find a way to coexist with the mages in such a way that they don't fucking antagonize the mages and incentivize the type of decision making that leads to lol, demoncontract.
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>>1637853
Carlos!
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I fricken love being a mage.

Glyph of repulsion + paralyzing glyph = early mass paralyze

Grease puddle, elemental weakness curse, blizzard, tempest and firestorm.

All of them can be cast through walls lol.



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