Can remakes surpass the originals?
Sure. But why would they? 9 times out of 10 they're made as a quick cash grab and the other 1/10 times they're made as a bizarre love/hate statement by people willing to live in the shadow of the original.
>>9749281Yes, but REmake is a bad example. Remaking good games is a redundant exercise imo, they should be remaking bad games to do their concepts justice—look at Zero Mission and AM2R
>>9749302>Yes, but REmake is a bad example.It was the gold standard on here until 2020 when the contrarians starting latching onto it.
>>9749302Ys: The Oath in Felghana is a good example too.
>>9749321I'm not even talking about whether it's stylistically appropriate but the fact that RE1 was already a good game.
>>9749302REmake is an improvement
>>9749302>AM2RDoesn't existAnd remaking good games is good. Like the Resident Evil 4 Remake. Fixes the dumb-looking Ashley, fixes the control, more enemies, more aggressive enemies, even more interactive environments, etc.
>>9749406>AM2R>Doesn't existNice try Nintendo.> And remaking good games is good.Milking good ideas while hacking at original intents of creators by new dynamic teams is what led to creation of RE 6, oh so beloved by everyone.
>>9749423What is RE6 a remake of? RE6 Premake?And everyone agrees Chapter Leon is better than RE3 and RE5.
>>9749435the haunted mansion bloke is definitely trying to force a meme, but he's just obnoxiously rephrasing a common sentiment about REmake which is that it lost the subtlety of the mansion by making it overtly sinister
>>9749481But of course.
>>9749281still amazed that they abandoned the concept of the mansion being a plausible front for the underground lab by making it over the top dusty and derelict when employees had been alive and working roughly a month or two prior to STARS showing up. the candles aren't even the half of it, it's just asinine. that said, still the best remake of anything, ever.
>>9749481holy fucking based
>>9749449>the subtlety of the mansionIt never existed in the first place. Zombies are the least subtle horror cliche of them all. In a ranking of subtlety in horror, on top is The Unknown, the bottom is Werewolves, Vampires and Zombies. I straight up don't think, after 1990 or so, that you can put those 3 in a work and still do subtle Horror.
>>9749589>It never existed in the first place. Zombies are the least subtle horror cliche of them allThe zombies aren't the mansion mate
>good game>needs no remake>but it sold well so here we go>fuck something up>original remains best version>bad game>needs a remake>didn't sell well>original remains best version
>>9749646kek, funny because true
>>9749281Remakes are often made by different people who are copying a classic game that was already loved. You can't help but lose something most of the time.Like in your example, maybe it's scarier to me for RE1 to take place in a mansion that looks like a real-life mansion (RE), as opposed to a movie set (REmake).
>>9749281I'm starting to consider learning either Blender or FreeCad to remake these backgrounds from scratch. Should I?
>>9750208>demakeThat's no demake. The graphics are a billion times better!
>>9750208>People think this is badWhen did /vr/ become overrun with retards
>>9749281They can, but it's tough and rare, like the your pic related.
>>9750776It was even done by the original director. Retards can't even claim it isn't the intended vision of RE1 or whatever
>>9749302Capcom was completely out of ideas and had no clue what to do with the series going forward at the time. They were reduced to remaking a 5 year old game because it was a known, successful formula and then sunk even lower when they pulled 0 out of the trash can because it was easier to shit that out than try to come up with something completely new.
>>9750805forgot to mention Iwao left the company as soon the original Resident Evil was released due to his poor relationship with Mikami hence Mikami having free reign to go for the ridiculous gothic haunted house direction in the remake
>a guy worked on it>it was the same guy>that means it couldn't possibly be badgames are made by one person, according to retards
>>9751481>a setting that mirror's the tone of the gameyou mean like the original?
>>9751481>having a setting that mirror's the tone of the game is ridiculousThe mansion is meant to be a cover-up, why shouldn't it look innocuous?
>>9750805>>9750812Is Iwao's departure why RE's story very quickly jumped the shark?
>>9749281yes and noit will do some things better but any change will deviate from the original soul of it.RE1 is a good example of this. I love both equally, their atmospheres are different and still in the top 10 horror games of all time in my opinion.RE 1 IN hi res looks stupid tho. i wouldn't play it above 640x480 personally. the characters stick out too much.
>>9751687Because it's been abandoned for years?
>>9751917It hasn't been???? The outbreak is days-recent
>>9751929It was?!?!?! Because Spencer was murdered and the mansions grounds were abandoned to maintain the top secret lab underneath?At least, that's my summation, since the shitty writers for the lore didn't bother to add any live-in maids and butlers that would be maintaining the grounds, so I made the obvious, blatant assumption that was then properly manifested in REmake, which is that the mansion was abandoned for years as they used it for a cover....
>>9752025The Arklay staff weren't just living in the lab. If you read the files, you'd see they were resting in the dorm and hanging out in the mansion proper—this is before the outbreak.
>>9752043Curiously, you didn't comment on that they hung out in the mansion proper. If you want to troll, don't make it so obvious.
>>9749330Tech had improved enough from Gen 5 to Gen 6 consoles that REmake was worthwhile even if development started less than five years after the release of the original. They put out a game that looked a decade ahead of its time & incorporated a lot of the lessons learned/gameplay refinements from the sequels while still keeping the original's complex routing and more or less intact with enough changes to make the game feel unique.
OG RE1 mansion does look more like something that was built in the 60's like i's supposed to be to be fair
>>9749281RE1's remake DOES NOT surpass the original game. It compliments it at most. Its full of changes that are way too much to say it surpasses the original which was and still is regarded as a fantastic game. Its one of the most important noteworthy games to ever release as well. RE1 remake is like a spoopy Halloween take on RE1 with the look of the mansion on the inside being extremely obvious. Its even got coffins and candles. The RE1 mansion gave The Shining vibes with its appearance.
>>9750208Stylistically I prefer the original. The ReMake was cool but carried more of a Silent Hill vibe. The new part with th chick in chains was not good though - it felt attached.
>>9749406>AM2R>does infact existOP never said "official">>9752742Wow, I never thought of it like that. REmake def has that "Dracula's cobweb mansion" vibe compared to the "This place was well lived in covert workplace until very recently and they were all evacuated" feeling of the original.I feel like REmake2 surpasses the original in all the correct ways in regards to theming and mechanics.
>>9749281Yeah, OP pic is great example. Don't let "old good new bad" autists deceive you.
>>9752797Gamecube remake is superior. Cope
>nemesis project>it’s a humanoid that works a 9-5 job, is well functioning, wants to raise a family, and goes to church sometimes
>>9749302>they should be remaking bad games to do their concepts justice—look at Zero Mission and AM2RNice bait, retard.
>>9753020Mistype link: https://www.sankakucomplex.com/2009/05/21/censors-ban-ikkitousen-for-exaggerated-breast-jiggle/
>>9749329The 2001 versions of Ys 1 and 2 are also pretty much definitive compared to the originals for PC engine
>>9749281not in this case, REmake is garbage
>>9749281Sure. Dead Space literally just did it
>>9753248If REmake was garbage, Capcom would not re-release it multiple times.
>>9753303>Not an argument retardIt is. There's plenty of journals strewn around the mansion predating the outbreak, and if that weren't enough, these journals write about their ongoings IN the mansion. There's two more points in my favour too:>1)All the complicated gizmos needed to navigate from place to place would be inoperable if the mansion weren't well-kept; how would they even get in the lab, or the dorm?>2)Resident Evil 2 is a shameless rehash of the first game with the same staff behind it. If the Police Station is a functional facility in its own right, then the Spencer Mansion it copies probably is too.>Are you telling me they were going around trimming hedges, monitoring the pipes throughout the house, dusting the furniture, vacuuming the rugs?Yes.
wow! what a thread!
>>9753541My favorite bit is that Plant 42 was made AFTER the outbreak by some madlad botanist who decided to douse a houseplant with the same stuff turning his colleagues into cannibal monsters just to see what happened. It's an easy detail to miss if you don't pay attention to the dates on the journals.
>>9749281REmake and RE2make both did so yeah. RE4make will also be better for sure. And /v/ will seethe for some reason.
>>9753825I'm skeptical on RE4make, RE4 popularized the modern third person shooter & while there's some outdated mechanics, it still feels pretty modern despite its age. RE3make was fine, but still kinda underwhelming compared to RE2make & RE3.
>>9753939>RE3make was fineI dunno, I wanted it to be over before the end. Meanwhile I've played though the RE2 remake several times
>>9749281>Can a remake surpass an originalYes>Can a remake surpass 4chan's autismNever. A remake can spawn hookers from the tv to give you free blowjobs, and you niggers would complain about the font size
DQ4 DS is better than the NES originally and also is A Boy and His Blob Wii. Can’t think of any others
>>9755783>All the journal entries date just a little bit before the outbreakWrong.
>>9755783>Okay, well then you're not just wrongOne of the journal entries is by the fucking housekeeper, you stupid CUNT. Stop trolling or kill yourself, either is fine.
>>9755973>DQ4 DS is better than the NES originallyNo, it's not. The PSX/DS version is full of re-used assets from DQ7, which is super lame. Then, the extra content (the final chapter) is made a part of the story as a whole and tarnishes it by having more re-used assets and a "true" final boss that's just a worse PAL swap of the original final boss but with less phases, which is super lame, not to mention how it shits on the whole Necrosaro story.The version also has balance changes to make the game easier that weren't needed. The only objective additions that are a plus are being able to control your party in chapter 5 and the sea monsters fix, two things you can also do on NES with cheats and romhacks.
>>9753743This reminds me, was Plant 42's name just a coincidence or was it meant as a reference to the Skunk Works factory? RE1 has kind of an X Files vibe and that place still has a bit of mystique because of all the classified stuff that goes on there.https://en.wikipedia.org/wiki/United_States_Air_Force_Plant_42
>>9753560STOP IT!DON'T POST IN THAT THREAD!Hope this isn't Anon's (you)...
>>9756635>>9753560This thread was ruined too, maybe by this schizo... Anyway, let's report this to the jannies
>>9756024I wonder how you get hired to take care of the mutant dobermans at a secret illegal research lab. Sounds like a pretty comfy gig.
>>9749281I refuse to take seriously anyone who says the original Fire Emblem is a better game than Book 1 of Mystery of the Emblem.
>>9749481In fairness that's not a remake of the original movie, it's just a closer adaptation to the original short story than the first movie was.>>9749484This on the other hand is a 10/10 remake
>>9749646>bad game>needs a remake>didn't sell well>original remains best versionAre you saying the original remains the best version because they never remade it?
>>9753317Aside from it not being retro, it made a bad decision for every good one so I wouldn't call it an improvement.
The DS version of DQV is the definitive version of the game. I respect people who like the PS2 version but it's simply not as good of a remake.
I will defend the Live A Live remake until my dying breath, I will die on that hill proudly. I love the original game but it was a fucking 6/10 that they had to make up for a complete lack of time and budget for with charm. The remake actually has the time and budget Tokita needed the first time and actually kept the charm so it went from a 6/10 game I really really like to a 9/10 game I really really like (loses 1 point because sometimes it was TOO faithful to the original even when the original had moments of bad design). Still didn't pay for it though, don't have a switch so I had to emulate. Maybe one day it'll get a pc release.
>>9756818>HD 2D cancerIt's hard to stomach
>>9756839I never played Octopath so LAL is my only experience with it, though I'm told Octopath went fucking insane on the bloom sometimes.
>>9756795Not him but I guess that in that case the original is both the best and the worst version.
>>9755953Hey man, I found one! lol. >>9756584
>>9749281REmake is a wierd case for me because while the original does so many things better than the remake...the remake is to me more fun to actually PLAY and atmosphere will take second stage to gameplay for me.And I say it's wierd because I feel the exact opposite about RE2 and its remake. I actually like a lot more the atmosphere of 2's remake, but I have more fun playing the original RE2.
>>9749406>And remaking good games is good. Like the Resident Evil 4 Remake. Fixes the dumb-looking Ashley, fixes the control, more enemies, more aggressive enemies, even more interactive environments, etc.Is this bait? I cant tell anymore. RE4make is a exactly whats wrong with everything. Good game "fixed" for new age kids and non player collectors.
>>9758261People go beyond liking it though. They constantly foolishly go "it's the best remake ever!"Those same people more than likely never even played RE1
>>9758460>"it's the best remake ever!"No that's Pokemon HGSS, the level of effort put into that remake showed GF can actually give a damn about making a good game when they want to.I also really like the FE Gaiden remake Shadows of Valentia, but I can understand why some people don't.
>>9758349I just like new Ashley.
>>9757206Imagine Square remade Final Fantasy VI but using the engine and graphics assets of Final Fantasy VII, so now all the towns and NPCs look like in 7, adds/changes gameplay stuff to make the game easier, and adds a new closing chapter in which Kefka joins your team and redeems himself while everyone fights the new "true final boss" who is actually just a pal swap of Kefka but the the fight only has the last phase, after going through a new dungeon that's just re-used assets from Final Fantasy V.That's DQ4 on DS.
>>9758527>and adds a new closing chapter in which Kefka joins your team and redeems himselfKino.
>>9753509>If [game] was garbage, Capcom would not re-release it multiple times.lol
>>9750208the original is way too colourful. The mansion looks warm and cozy at times
>>9749281They can. It's within the realm of possibility.
>>9758646He's right though
>>9749281Remakes of NES JRPGs on the SNES. Even the most contrarian of oldfags will agree that the DQ1-3 remakes are better across the board, and Metal Max Returns makes the original downright unplayable by how much it speeds literally everything up.
I'd say Zero Mission surpassed the original Metroid. The best part is even if you don't like the changes, you can unlock the original as a bonus.
>>9758725Nope. As far as remakes go, SNES remakes are up there as being some of the best ones sure, but they're still inferior to the original.The remakes of DQ1/2/3 dub downed the difficulty too much.Metal Max Returns is great but it's almost a completely different game, the sequence breaking that the new dungeon allows is a double edged sword that makes the game better AND worse at the same time; and the new support system for towed vehicules completely breaks the game.
>>9758979>The remakes of DQ1/2/3 dub downed the difficulty too much.How, specifically?>the new support system for towed vehicules completely breaks the gameDo you mean how towed vehicles can use their programs to intercept missiles or whatever? I didn't know that was exclusive to Returns, but I can see how that's a bit of casualization. I still would take that (ignorable) casualization over the game being three times slower, though.
>>9749281>>9749330>>9750208>>9750776>>9752025>>9752742>>9752784>>9753303>>9753541>>9753743>>9755783>>9758253>>9758261>>9758542in essense, resident evil 1s setting is supposed to be a mansion equivalent to a meth or illcit drug manufacturing pen: boarded up on the outside but everything on the inside is extensioned cabled up to generators, rooms are lived in, scientists at work underground, lights only on where needed. if there was a power feed going to the mansion then there was a maintence team and people at the power company paid off to turn a blind eye. same with a supply route for equipment, re1 had no underground train so likely there were people driving off in vans on an unmarked route. resident evil remake 2002 captured that setting better than resident evil 1 1996. only setback was candles.
>>9749281I think it's possible but it hasn't happened yet. The problem is they keep trying to remake the greatest games of all time. How the hell can they ever hope to improve the classics? Devs should remake shitty games instead.
Remakes, I see no reason why it cant be superior, I'm not sure I've ever played an example of a strictly superior remake. Different or interesting, but not superior.I have played at least one superior remaster however, C&C Remastered. It is missing nothing from the original, and adds quite a bit of (fully optional) content. At the very least, it was an extremely well done port of the game to modern systems, and in my opinion it goes beyond that to the point of being the best version of the game. Most remaster I've played are either hackjobs >Halo Annv, HW1 portion of HWRcompetent ports but bad remasters >Starcraft remasteredAnd some which are an abomination unto man which retroactively killed their originals by superseding them>WC3 Reforged
>>9758646>when they were one of the researchers at the facilityWhy is this, and why can't they be assigned to housekeeping?
>>9758527Yeah and I grew up on Dragon Warrior 4 and loved every second of the DS release when it came out.Cope.
>>9759325>Different or interesting, but not superior.This. Not because a remake can't be better than the original as a game, but because I view originals and their remakes as separate works of art.Speaking of remasters, the best remaster I've ever seen is Shadow Man Remastered. It enchanced the game as a remaster should, but went almost into remake territory by incorporating all features from every prior release, bringing back cut content and concepts, and even adding some new things that fit in well. It's well past the gold standard for remasters in my opinion.
Original RE2 > REmake 2.>boring over the shoulder angle>zombies now bullet sponges with some taking 7 head shots>inferior music (unless you buy a dlc or some shit)>have to hold a flashlight through most of the game, making half the screen too dark to see with the exception of the round light beam (I will forever hate this gameplay design).>Mr. X not used properly>they place zombies right outside doors so when you go through the door you can't avoid getting bit. A cheap game tactic
>>9759938>>boring over the shoulder angleNot a bad thing>zombies now bullet sponges with some taking 7 head shotsDid you play the original? OG RE2 has a LOT of shooting, way more than RE1>have to hold a flashlight through most of the gameWhy is this bad>Mr. X not used properlyHe wasn't used properly in the original game mate, only showing up in the B scenario to walk after you in scripted sequences lol>>they place zombies right outside doors so when you go through the door you can't avoid getting bitYou can beat the game without taking any damage
>>9759961>Not a bad thingFor an RE game it is. Now it's like every other ots game out there. >Did you play the original? OG RE2 has a LOT of shooting, way more than RE1Zombies in 1 and 2 weren't bullet sponges like in REmake 2.>Why is this badEverything is too dark and your field of vision is limited. All for muh atmosphere.>He wasn't used properly in the original game mate, only showing up in the B scenario to walk after you in scripted sequences lolBetter than REmake 2.>You can beat the game without taking any damageI guess if you know exactly where the zombies and leave a room guns blazing you have a chance at this. But it's still a cheap trick that the previous REs avoided.
>>9749302zoomers have no idea how mindblowing REmake's graphics were 20 years ago. they're STILL incredible today.
Xenoblade DE fixes damage calculation errors and added level adjusting. It's better than the original
>>9759938That's the coldest take ever. Anyone with a brain could tell you the original 2 is much better.
>>9749281In my opinion, this has never been done.However, the general consensus allows me to believe that it is possible, just very very very rarely, and even then, only subjectively.examples: A Star Is Born (1954 version vs 1937 version), The Thing (John Carpenter's version vs the original), Shining Force: Resurrection Of The Dark Dragon, Metroid: Zero Mission, etc.Most remasters can at best hope to tie the original.
>>9760026>Now it's like every other ots game out there.I could just say RE2 is like every other RE/RE clone>Zombies in 1 and 2 weren't bullet sponges like in REmake 2If you play as the girl then they kinda were cause lower crit rate, but also REW 2 just floods you with endless zombies, so it has the same effect as fewer bullet sponges>your field of vision is limitedJust like the fixed camera angles>But it's still a cheap trick that the previous REs avoided.You know the save room in the east wing of the Spencer Mansion, by the stairs? If you ran past the Hunter to save there, he's gonna get a hit on you when you come out.
>>9760309RE2 not REW2 lol
Does Mario Kart 8 Deluxe fit your definition?
>>9749281Yes and you posted the only one that may have actually done it, although I can sympathize with many of the common arguments that posit the original is still better
>>9760342No because it's a port. They didn't make it again
>>9749589It's the juxtaposition of the brightly lit, colorful, ornate and ludicrously huge mansion with the macabre, monstrous creatures and the Schoenberg-esque music. Throw onto that the straight Japanese to English translations and goofy voice acting and the experience is almost other worldly.RE1 is reasonably scary but also a very bizarre game that lands somewhere between a fever dream and bad acid trip
>>9760309>I could just say RE2 is like every other RE/RE cloneBut those are in much more short supply than ots games.>Just like the fixed camera anglesNo. You still see a fully lit screen. You're a fucking retard.> If you ran past the Hunter to save there, he's gonna get a hit on you when you come out.Not the same thing.
>>9760309>you with endless zombies, so it has the same effect as fewer bullet spongesNo it doesn't. Fucking kys holy fuck.
>>9760368Anon?... Stop laughing
>>9760426>But those are in much more short supply than ots gamesNot when RE2 came out in 1998>You still see a fully lit screenOne that is nevertheless obscured>Not the same thingWhy not?>>9760428>No it doesn'tYes it does, and one of the biggest problems in RE2 is that it cheapens the zombies. In RE1 only half the enemies were zombies, whereas RE2 just floods and floods and floods and floods you with them such that there's as many walkers as there were enemies in total in RE1. Here are the stats:>RE1 Chris: 67 zombies in all out of 136 enemies; 49%>RE1 Jill: 61 zombies in all out of 121 enemies; 50%>Leon A: 131 zombies in all out of 174 enemies; 75%>Leon B: 114 zombies in all out of 168 enemies; 68%>Claire A: 124 zombies in all out of 165 enemies; 75%>Claire B: 114 zombies in all out of 169 enemies; 67%
>resize image to 4x without any filteringzoomers:>this is how retro games looked like!
>>9749281Yes. Shame the MM one is terrible
>>9760828>forced stylus for menus
Was sample D just added content for the DS version? Is it even canon?
>>976082890% of the improvements the 3Ds version brought to the table, aside from obviously gyro aiming, have been backported into the N64 version and basically every randomizer uses them now.But seriously, why DIDN'T the original game think to put the boots and ocarina on the dpad?
>>9749281Aside from the REmake, the only remake I can think of that I'd consider superior to the original(s) is SRW OGs on the PS2.
>>9761108It goes beyond simply being superior, there is literally 0 reason to go back to the GBA versions anymore outside of portability or if you want a completely butchered version of Axel's character. You can't even make the excuse of "well at least the GBA versions are in english" anymore because OGs now has a full english patch.Posting webm because the filename always makes me laugh.
>>9756584Same can be said about DQ3 in relation to the previous ones on the NES.
>>9761038The original Nintendo 64 controller doesn't have the Dpad in the most accessible position from the analog stick.
>>9761119And the funny thing is, with handhelds like the Steam Deck available now, portability isn't even an argument in favor of the GBA originals anymore.Because now you can play OGs on the go!
>>9761130those items aren't needed to be used with such speed that you have to do it in the middle of moving in a fight so that's not that big of a deal.
I think the voice acting for REmake was certainly better.
>>9749281Easily. Sierra remade a lot of their early adventure games in VGA and they were essentially untouched otherwise. So they looked better and sounded better without unnecessary or broken additional gameplay elements. Black Mesa is better than HL and I say that as a diehard HL fan from day 1. The problem is pretty much always when entirely new, incompatible gameplay is thrown in or a new element breaks something from the original. Dead Space did such a little thing removing stagger and yet it broke the entire economy in the game, making parts a slog that never were before. You have loud longtime fans clamoring for more difficulty because they're intimately familiar with the original so something gets changed or added and it almost always makes it a lot less fun. REmake is probably the first example but certainly not the last. Having unkillable zombies without a very specific method doesn't add anything fun or useful to the game. It's just annoying busywork that ensures new players get frustrated by something that wasn't even part of the original vision.
>>9761189>Black Mesa is better than HLXen in BM is an abortion that overstays its welcome and misses the point. No longer is Xen a Datura trip impossibility that shouldn't exist, now it's just an ecosystem Earthly enough for humanity to install permanent bases
>>9761038>aside from obviously gyro aimingPC port has this though.
>>9760458>Not when RE2 came out in 1998Still much less than ots games.>One that is nevertheless obscuredBut you can see the entire screen, retard.>Why not?Because as you said you have to run past the hunter to get there. You know he will be there when you get out, so it's not bad game design.>Yes it does, and one of the biggest problems in RE2 is that it cheapens the zombies.No it doesn't. It just put more of the screen. And most avoid zombies when they can anyway. Your analogy of "more RE2 zomies = it's ok that REmake 2 zombies are bullet sponges" is retarded, just like you are.
>>9761226You missed the tiny but significant detail that makes your supposed point wrong. Xen has always been Earthly enough for humanity, because Earth has always been Xenly enough for its creature. Do you see Vortigaunts and Houndeyes dropping dead on Earth?
>>9761567Learn to readhttps://residentevil.fandom.com/wiki/Keeper%27s_Diary#Resident_EvilHe keeps talking about researchers as an outside entity, something he's not part of. Most glaring example being> It's no wonder, those researchers never rest, even at night.He's literally a keeper, like the title implies. The remake version makes this even MORE obvious, as he calls researchers "bastards". So he's doing a job seperate from the guard and from researchers, so his job was to maintain the house. In other words he's probably the guy that set and lit all those candles when told they were making a remake and it had to be more spooky. Ha.
>>9761282Really? How'd they finagle that, the mouse?
>>9759230some people may like the look of the original more, some may have nostalgia goggles, but some of them may be giant pussies about the remake's atmosphere. think about it.
>>9759242>Devs should remake shitty games instead.this but it almost never happens since their names won't sell nearly as much.
>>9749406AM2R has better level design than any Metroid Nintendo has ever created, and is especially better than their own piss poor remake.
>>9749281They can, yes. I unironically enjoy Twin Snakes more than MGS1, REmake is better than PS1, OoT 3D is superior, MM3D is superior after some quick mods, suck my dick purists.
>>9761479>Still much less than ots gamesEh>But you can see the entire screen, retardThe entire 4:3 screen with a fixed camera angle, so you have to move to see more of the scene (via another fixed camera angle). See how it's the other side of the same coin?>You know he will be there when you get outEven if you know he's there, there's nothing you can do about because he camps the door and hits you before you can raise your weapon>And most avoid zombies when they can anywayOG RE2 made this a counterproductive strategy with how fucking many of them there are—zombies are making wider fleets than the first game in narrower corridors than the first game, so the game gives you a shitload of ammo to deal with them. You'd sooner conserve your ammo in RE4 than RE2, it's barely a survival horror
>>9761558>because Earth has always been Xenly enough for its creaturesEarth is clearly more hospitable than Xen though, so if you can survive on Xen then Earth shouldn't be so bad
>>9762510It's true, but the idea is that the most basic conditions (air composition, gravity, etc.) are bidirectional. If aliens can survive on Earth, then humans can survive on Xen.
>>9762509>The entire 4:3 screen with a fixed camera angle, so you have to move to see more of the scene (via another fixed camera angle). See how it's the other side of the same coin?No. No one ever complained about RE2. People have said REmake 2 is too dark and the flashlight creates a very narrow field of vision. >Even if you know he's there, there's nothing you can do about because he camps the door and hits you before you can raise your weaponBut you could have taken him out before going in to that room.>OG RE2 made this a counterproductive strategy with how fucking many of them there areNot really.> it's barely a survival horrorDumbest shit you said so far, and that's saying a lot.
>>9762095>"purists"nah the games are better
>>9762965>No one ever complained about RE2I'm not either>But you could have taken him out before going in to that roomffs mate, I didn't have to, this game is all about avoiding enemies isn't it? There's no way to know I wouldn't have enough time to pull the trigger once I leave the room>Not reallyYes it does and my earlier statistics back if up. Do you have a counterargument deeper than "no"?>Dumbest shit you said so farI got A ranks on Claire A and Leon B on my first try, RE2 is more of an action game with all the hordes of zombies and endless supply of ammo you kill them with. I never had to manage my resources in RE2 and there was next to no route planning due to the linearity of the map. These are the facts and you have not challenged them in any way aside from saying "no".
>>9749281You know, I never actually thought about it, but how does it make sense for those candles to be burning?
>>9762095>I unironically enjoy Twin Snakes more than MGS1Gross