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Love the first shining force, how many of the others are worth playing and what’s the best platform to play each one?
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>>9440043
All of them, 2 and 3 are amazing especially. Play on the original platforms if possible, but feel free to emulate if you can't. If you don't read Japanese, you'll need the translation patches for the rest of 3 (only scenario 1 was released officially in English).
>>
>>9440048
All of them before Camelot stopped making them I mean. I have no clue how the later Shining Force games are.
>>
>>9440048
>>9440051
Thanks anon
>>
>>9440048
>If you don't read Japanese
>Play on the original platforms if possible,
Poser, the GBA version is much superior to the original if you play in Japanese since it uses more kanji. Fuck kana only or mostly kana games.
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>>9440058
OP here, I’m an English only player so it doesn’t matter. Are the shining force Gaiden games good too?
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>>9440060
Play the Shining Force CD versions if you want more of the same as 1 and 2. Between all that and the 3 scenarios of 3 that should keep you busy for a while.
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>>9440043
i quite like the game gear shining force games. i think all 3 are included on shining force cd* and that's cool because only 1 had an english translation.

*for sega cd
>>
>>9440058
GBA version of what? AFAIK, only SF1 had a GBA remake. And that had an English release.
>>
>>9440043
sf2 is basically a mechanical improvement over 1 in every metric. the only criticism is maybe the difference in art style being more cartoony and less "serious/gritty" looking.
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>>9441741
There's also how the world is designed, like each chapter being self-contained environment in 1 rather than being able to wander the world in 2. I preferred 1's self contained chapters.
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>>9440043
Play the GBA remake, maybe try Shining in the Darkness, then try FEDA.
>>
>>9440060
Sword of Hajya (Gaiden 2) is my favorite in the series, when taken for what it is. Its not the best of them in almost any regard, but it had a lot of really cool ideas, especially for being on the game gear at the time. I know everyone jumps to the CD version, but I have a soft spot for a lot of the bugs and presentation from the original GG release. Just keep in mind its going to feel like a step back in some regards due to the limitations it had.
>>
>>9441753
>i prefer not being able to go back for any reason
actual brainlet take.
>>
>>9443239
are you just on the hunt to insult people who don't share the same opinions?
>>
Shining Force the series is mostly associated with Camelot and the Takahashi brothers. Yoshitaka Tamaki had quite an influence in the first Shining Force, so you may want to look into the things he did after, FEDA, Landstalker.
>>
>>9441891
Based.
>>9443298
>Yoshitaka Tamaki had quite an influence in the first Shining Force
That's honestly an understatement.
>>
>>9443298
huh, https://segaretro.org/Yoshitaka_Tamaki

Looks like he was involved with Shining Soul, Shining Soul II and Shining Force Neo. I can't say I've played any of them. Were they good?
>>
>>9443256
>i like having my hand held, so the second game not doing that means that its a valid criticism.
no, you're just literally retarded.
>>
>>9443609
>Shining Soul
For what they were, they were good. Especially in multiplayer.
>Shining Force Neo
He was barely involved in it (just the monster design IIRC). But I guess it's decent-ish for a standalone single-player-only Diablo clone game loosely inspired by SF1. Just don't expect it to be connected to other games in the series, including Shining Force EXA, which rehashes most of the work on Neo, except for the storyline, new and better designs and various improvements.
>>
shining the holy ark

dont miss it
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Best girls of Camelot era, in no particular order: Mae, May, Dawn
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>>9445529
Grace.
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>>9445573
Kyantols are fine too.
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What does /vr/ think of Exa?
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I bought the genesis mini 2 and it has 3 SF games on it. I remember having SF1 on cart back in the day but was too young to get very far - same with landstalker.
Anyway I started SF2 and after losing the first fight a few times I realized hero and healer didn't have weapons equipped and now I'm making progress, just having had the jewel of light attach itself to the hero's neck.
Also also I own SF3 for Saturn and that shit cost me like $500.
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>>9440043
Thanks for reminding me need to do my yearly playthrough.

>>9440058
The Gen game isn't kana only though?
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>>9446768
>>9446779
you literally need to kill yourself
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>>9446768
it's an okay diablo clone. it's the same developer that made the dreamcast lodoss diablo clone, which was much better. EXA's story is the most half hearted and lamest shit ever though, it would have actually helped the game a lot of it just didn't have much story at all like most diablo clones.
>>
I've beaten Shining Force a number of times, but I always just played straight through. No Egress to grind levels or anything, so I decided to go the opposite route this time and grind every character up to 20, promote and then up to 20 again just to see where they end up, because there's a lot of characters like Arthur that I always just trashed right away. It's interesting. I'm currently trying to grind up Bleu and Lyle in Dragonia.
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>>9446804
You literally need to suck a fart outta my ass.
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>>9446812
ew...literally get a WASSERSLAUCH and suck fart out of your OWN ass
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>>9446779
What problems were you having? I beat Shining Force 1 when I was 10, it's one of the easiest games on the system.
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>>9446827
I was under 10 and I played a lot of Maximum Carnage and Revolution X, in short I was a retard. Not much has changed in 25 years but I do like SRPGs now.
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>>9446804
Jeez man, what did I do to deserve your vitriol? I'm just asking about Exa
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>>9446804
>>9446892
What's Exa?
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>>9446809
arthur struggles a little bit at the start, but he's absolutely worth investing the love into. some other characters are kind of mediocre, but arthur is an absolute death machine after promotion. one thing i really hated about sf1 is how many characters join you woefully underpowered and how hard/tedious it is to get them up to competent levels/stats.

i hope you find some good results! i always hear about certain characters being great, but i always hit some sort of roadblock and never used them. like the birds! i always hit a moment when they just dont have the strength to deal damage, so they never get experience enough to kill and keep up with the rest, but some people somehow swear by them. i never did domingo because i liked my lady mages, but apparently he's kind of busted with the flying and absurd defense stats. i have put in the effort for bleu and adam, but i feel like they were mediocre (or maybe i never finished catching adam up to the rest because it takes an absurd amount of redoing battles to get him to 20 and then catch up) or "at this point, does it even matter? basically everyone is good this late".
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>>9446893
>Shining Force thread
take a wild guess anon, you'll figure it out
>>
>>9440058
>Poser
The point was just to tell him there's translation patches available for 3. I didn't want to get into GBA vs original for 1 since OP already played 1 and I haven't tried the GBA version. Always thought it looked cool though. Is it actually worth playing if you've already played the Genesis version?
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>>9446914
I googled it and it took several results until I found out it's one of the gay lame ones. Honestly after reading the wiki I'm shocked how many games have the SF branding even though they stopped being dungeon crawlers or TRPGs.
Oh well at least scenarios 2 and 3 are translated now.
>>
>>9446904
The birds are awesome. Their stats really aren't that bad, they just suffer in the same way Max does early on, they're just stuck with crappy weapons too long. It's worth throwing the power ring on them though, and then when they promote, they have competent stats even without the ring and are great for attacking enemies from odd positions. Domingo is a beast early on, but Anri eventually outpaces him in nearly every way.
>>
>>9446979
They stopped being dungeon crawlers or TRPGs back when Camelot released lame-ass shit known as Shining Wisdom.
That said, it's not like they stopped releasing TRPGs either. Like RoDD, Feather, Blade, Arc, Wind X and EXA Mobile.
>>
>>9446789
>The Gen game isn't kana only though?
It is mostly kana and uses way less kanji than the GBA game.
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>>9446994
maybe next time i play, i'll drop tao for domingo and see how it goes. i wish alef didnt join so late and take so many levels to do anything decent. big bolt spells are cool, but really its the one-shots that are the best value. do you think its worth doing both birds?

my favorite end team is max, tao, gort, mae, anri, arthur, zylo, guntz, musashi, torasu, bleu, kokichi. other than kokichi and maybe bleu, i dont know who i would want to swap out.
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>>9448176
Both birds isn't really necessary. It's fun, but only one of them can hold the Chaos Breaker, so it can be smarter to just run one of them. Balbaroy usually ends up with higher attack, but Amon is more well-rounded, so I prefer her. It's hard to let go of Tao for anybody, but Domingo is strong, mostly because he levels up so fast, he can fly, and he has a ton of defense. Furthermore, he is often second priority for enemy targeting after Max, so you can kind of just use him as a shield even if he runs out of MP.
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>>9447472
>Like RoDD, Feather, Blade, Arc, Wind X and EXA Mobile.
Are any of these any good?
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>>9440058
>Fuck kana only or mostly kana games.
>>9446789
>The Gen game isn't kana only though?
>>9447593
>It is mostly kana and uses way less kanji than the GBA game.

Why exactly does this matter?
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>>9448486
Hyperweebism?
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>>9448496
Do players in Japan quarrel over which script is superior?
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>>9448465
RoDD is a remake of the first game with some good stuff abd some bad stuff. You probably heard about it already.
The rest is only in Japanese.
Feather is great. Blade and Arc are okay knock-offs of Valkyria Chronicles, especially the former. Wind X and EXA Mobile play like SF Gaidens/CD with some additional mechanics, but they were made for Japanese mobile phones and never ported to anything else, so they are potentially a lost media now.
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>>9448486
Not him, but from what I remember it's something about Japanese having a lot of homophones, so common words like しん or かめ can have a lot of meanings just with kana, while kanji is much more certain.
>>9448498
I mean, there are illiterate fucks (and kids) who can't properly read kanji that aren't that common there too.
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>>9448524
>so common words like しん or かめ can have a lot of meanings just with kana, while kanji is much more certain.
I get that part, but is there a lot of wordplay in Japanese writing? How is that a problem?
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>>9448531
I'm not weeb enough to answer you with examples, but there is a lot of wordplay and secondary meanings in the nip, so that can be a problem.
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>>9448531
It's a problem if the whole game is kana only because it's much more difficult for people who didn't grow up with the language to read due to homophones and having to process the language differently. If it's some kana-only it's usually not so bad. It should also be noted Shining Force 1 has a very inaccurate translation in its original Sega format, although I'd be lying if I said I didn't enjoy it.
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>>9449184
Do you know if there is a more accurate translation anywhere? Doesn't need to be a hack, just a transcript or something.
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>>9445529
makes being bad look so good
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>>9449206
Not that I know of, although the GBA port is simultaneously more accurate while also adding a bunch of stuff that wasn't in the original.
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>>9449353
The GBA port is worth it simply because of the updated sprites. All the faces are RPG Maker tier but the battle sprites got extra frames of animation and all the special outfits (like Tao's swimsuit/Anri's dress/Khris' new maid outfit) have full-size battlers as well. Definitely a labor of love
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>>9449551
The sprites look awful though.
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>>9449554
I mean, yes, I'm not a fan of the washed-out colors, shit-tier face sprites, and extra unnecessary characters in a game that already loads you down with them. But I also get Khris in a maid outfit. Every man must live with the choices they make
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>>9448486
These two sentences are phonetically identical. The way it is written in the second version is much easier to read.
>うらにわには にわ にわには にわ にわとりがある
>裏庭には二羽、庭には二羽、ニワトリがある
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>>9449946
But anon both are moonrunes and equally undecipherable.
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>>9449793
>Bubble-era Anri
It always gave me mixed feelings.
Neat idea, I guess, but I prefer her secret outfit from the original more.
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What are the chances of Nintendo adding sega cd games on the genesis online app? I would love to play Shining Forces CD without having to pay $300-500.
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>>9449551
I like the original graphics too much, which were very impressive at release, although the new special outfit animations sound nice.
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>>9450486
Shining Force CD is on the Sega Megadrive Mini 2, which cost me $120 including shipping from japen.
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>>9450596
Am I only one who leaves Hans to the very end in the party in SF1? At least in LV20 promotion runs.
Everyone seems to drop him, despite the fact that all archers become murder machines later on and range of their post-promotion weapons gives them a ton of utility.
>>
not retro by any means but i honestly just found this scrapped mobile reimagining of 1 and 2 googling shining force art
https://youtu.be/2JywPEpDYlc
looks like it could have been cute
wonder why something like that would get so far into getting made just to get dropped?
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>>9450989
It was expensive to produce, while the parent company was bleeding money as is, IIRC.
I wish it could've spark a new remake of the classics, kinda like Langrisser mobile did. Following the artstyles of each game (like retaining classic chins for SF1 characters) won me over. I wish RoDD would've done that too, instead of removing Khris' dog snout.
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>>9450618
around the time hans is typically dropped he has been gaining only speed and HP while the knights have just gotten access to power spears which is better ranged. By the time archer promotion weapons appear anri and domingo are close to/gained freeze 3 for the huge range attacks and if you level hans at this point you are going to get lyle soon as well who is just better out of the box.

I do recall on my first playthrough I never really had an issue with hans and diane and I ended up keeping them both for the rest of the game but in all of replays they just never do much damage
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>>9451089
Lyle has a lot of catching up to do when he joins and he shares the same problem as all centaurs - abyssimal movement in the woods and the like, which starts since the first possible sortie.
At that point, Hans starts getting attack fast too and not having to think about MP or fragility of the unit is pretty nice.
That said, I usually end up using all three archers. Even if they are slightly weaker than their counterparts from the later games.
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>>9451936
>>9451089
>>9450618
>>9450596
Diane > Hans > Lyle
Diane tends to always shows up stronger than Hans for me but I still bring out Hans because I like archers. Lyle I don't like so much because his movement is really bad on most maps you have him.
>>
What order should I play the Shining games in for the story?
I'm guessing it goes this way:
>Shining Force I
>Shining Force CD
>Shining Force II
>Shining Force Gaiden: Final Conflict (it takes place between I and II but the story would make more sense after II)
>Shining Wisdom
>Shining Force III
>Shining in the Darkness
>Shining the Holy Ark
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>>9452179
personally, I would say
Shining Force (Genesis)
Shining Force CD (Sega CD)
Shining Force Gaiden: Final Conflict (Game Gear)

All the rest of the games are more self contained with only very small passing references. And really, you could probably skip Shining Force CD. Final Conflict is the only one that really continues from Shining Force.
>>
>>9452179
Playing in anything other than release order is retarded
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>>9452068
>Diane tends to always shows up stronger than Hans for me
That's weird. It's usually the opposite for me. When do you promote them?
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>>9452179
Shining in the Darkness goes after Final Conflict, if you aren't going for the release order.
Holy Ark goes before III since one of the protagonists shows there first.
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>>9445529
Myself, I think ice is nice.
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I had intended to start up one of these threads at some point since I find them comfy, but I find I was beaten to the punch.

>>9449353
It's been said before, but a lot of that stuff was in JP-only supplements. I would imagine a lot of stuff was invented for the support conversations at base, though. Some of them are pretty cool. Some of them are not.

Fucking hell, Lowe, you've got to have more to say than just to tell me how hungry you are all the time.
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>>9440043
2 is the best and in the top games ever made, like top 25 or something
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>>9453087
who are these
>>
could you really call shining force a trpg when it's designed almost entirely like a typical jrpg but with a grid in battles? I think the comparisons to fire emblem games is unfair when those games play more like a board game, and the ogre games are the same way.
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>>9454268
I really think that's splitting hairs. Final Fantasy Tactics uses a hybrid system of unrepeatable story battles + repeatable/semi-randomized battles for grindan. Valkyria Chronicles lets you do repeatable side missions for bonus money that affects the main game. Nobody's making you repeat those battles, either: If you don't revive people who die, and power forward in every mission, you're essentially playing Fire Emblem
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>>9454263
Probably Anri and Tao
>>
>started yet another SF2 playthrough
>got to the battle where you get Gerhalt
>somewhat bored already
>kinda want to go replay SF1 instead
>it's not the first time that happens
Anyone else like that?
I love SF2, but it takes too long to get to some of more interesting parts.
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>>9454393
you get luke (not that he's any good) and you're at max capacity. the kraken fight is right around the corner 2 battles later, and then taros 2 battles after that. between kraken and taros you should probably be right about the point of hitting 20s, so you can start thinking about promotions. then shortly after that is creed's and the chess battle.

honestly, i like to shoot for lvl40 promotions, but i start to feel the burnout between the first visit to pacalon and moun/nazca because lacking the promotion weapons really makes things difficult and enemies start having large amount of health.
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>>9440043
I have a weird fondness of Shining Tears but I'll be honest and tell you right out it's not that great.
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>>9454393
Man, Sarah was way cuter than that stupid narcoleptic princess. What a bring down that was.
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>>9454369
>I really think that's splitting hairs
How?
>>9454369
>Final Fantasy Tactics uses a hybrid system of unrepeatable story battles + repeatable/semi-randomized battles for grindan. Valkyria Chronicles lets you do repeatable side missions for bonus money that affects the main game.
What does that have to do with anything? Not only does Shining Force progress like typical Jrpgs but the mechanics are just like DQ and the like with an added movement grid.
>>9454369
>If you don't revive people who die, and power forward in every mission, you're essentially playing Fire Emblem
You can say that about literally anything. You went the extreme opposite of "splitting hairs" you accused me of for no reason.
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>>9454371
Correct.
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>>9454434
Supposedly, Wind is better, but they never brought it to the west.
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>>9454268
It's a turn-based tactics and it's an RPG.
I mean, I sort of get what you mean, since no one calls Pool of Radiance a TRPG, despite a similar battle system, but both genres are extremely close anyway since RPGs descended from wargames in general, so it really doesn't matter.
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>>9454894
Which is just typical
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>>9454434
I had fun with it. I hated the fact that like with so many other Shining games they locked half the lore behind supplements that never came West.
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>>9454393
Shining Force 1 has much better pacing and I prefer the town variety as well. I can't believe how often people say you should just skip it, likewise with Suikoden.
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>>9455357
That's another thing I liked but don't see mentioned often. The locations in SF1 are mostly super memorable. Mage city in the desert, town built into a cliffside, island town, town that's actually a giant train, coastal fortress town, town with nothing but kids... SF2 also had places like Bedoe and Tristan. The unique character of the locales is something I always liked about the series.
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>>9455229
Dora is cute, but I feel like the transformation to ride monsters is cheating.
>>
What did he mean by that?
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>>9455357
i dont think either game has better or worse "pacing". 1 has a more clear objectives and reasons for pressing forward, 2 has a little more "go help my brother at the cliffs" and "we need to go to this place" but its 2+ battles to GET there. however, the battlefield layout for a LOT of battles is an absolute slog. just full forest/mountains for so many fucking battles. also stupid 1-tile choke points that you have to bust through before you can even really USE your army sometimes. sf2 did a lot better with most fields having grass paths so you can progress FORWARD and not waste 4+ turns just moving with zero engagement. the only battle that takes forever to engage that i can excuse is the general elliot fight, because of the structure and design of really crashing 2 armies together, and its rare that enemies are fully grouped up like that. it was cool.
>>9455437
sf1 definitely had more unique towns. mage city, island city, kid town, underground castle, train town, cliffside, and rindo with the actors. sf2 has bedoe, tristan, pacalon, elf/dwarf forest, and creed's. thats about it. i wouldnt even count the port town after the kraken. even though the count is only a couple off, the locations in 1 were so much more poignant and memorable for being different.
>>
>>9455806
They mean the king ordered them to not let you leave.
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>>9455857
I didn't vote for him.
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>>9455807
Yeah the 2+ battles to get to the battle is what makes the pacing worse. Shining Force 1 does have maps that make you go slower but I'll take that any day over several pointless, sometimes respawning battles before you get to the actual battle.
>>
>tfw just wanted to go alone, but this bimbo horse insists on tagging along
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>>9455969
she's one of the very best fighters in the game
>>
>>9455969
>he doesn't like girls with a big defense stat
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>>9450989
the dev that was supposed to handle it, vespa, made a bunch of bad decisions so they were on the verge of dying and just cancelled it.
they are still doing pretty bad and are putting all their efforts into their upcoming game.
shame really because i was interested to see how it would turn out.
was kind of amazed that they stuck to being as close to the original art as they could
https://www.dailymotion.com/video/x83hs4q
>>
First a horse, now some stray dog.
What is this, Shining Zoo?
>>9455979
She was never THAT good to me. Other than as a tank, I guess.
>>9456014
I prefer girls with a crossbow and redhead guards with disdain for slackers, thank you for asking. Neither are in this game though.
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>>9456017
>best mage was in
Nice!
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>>9456038
you have to promote the centaurs a little later, like level 14. she is top 3 fighters
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>>9456065
We're full go back.
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>>9456047
I promote everyone at level 20 usually, but I'm sure that even at level 14 she's in top 3, since there are a lot of heavy hitters. Even among the centaurs, Pelle should still be better, like he is at level 10 promotion runs.
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>>9456103
>she's not in top 3
I meant that, sorry for confusion.
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>>9456103
Who would ever use centaur Jay Leno?
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>>9456102
But I never see a shining thread anymore
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>>9456187
Then drop the trip, gramps and trannyleaf were bad enough
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>>9456198
I can't, I'm sorry anon, but you can filter me. I just mainly post art anyway I've said pretty much all I would say on the older games anyway
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>>9456185
The only centaur that I almost never use is Vankar. Who is kinda cool but almost always sucks ass compared to other five knights and other centaurs and polearm users.
Pelle is pretty good.
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>>9456210
...I actually don't have that pic.
Okay, you can stay.
>>
>>9456103
except for ken and arthur all the centuars level out towards the end. Shining force 1 has some significant variance on max stats possible but for Mae, Pelle, Vankar and Ernst their maximum possible stats are all within 3-4 points of each other.
>>
>>9456210
Yeah that is a cute Tao, guess you're alright
>>
>>9443298
>Landstalker
Huh, this does have a pretty similar "feel" to Shining Force. Maybe the sound / music?
>>
>>9456334
It's literally made by same people as SF1 and SitD.
>>
>>9456334
Same devs mainly, mostly people who worked on the first Shining but there's some people who also worked on SF2 later.

Landstalker was also composed by Takenouchi, who would did most of the games in the older shining games up until Wisdom. Which was his final work for Shining
>>
>>9456334
Has the same sound driver
>>
And why should I go conosle some ice bitch who was rude to me? I'm going straight to the next battle instead.
>>
>>9456353
>>9456352
Landstalker was originally going to star Max and be called "Shining Rogue", but then Climax had their falling out and a bunch of stuff got switched up.

Might've been for the best, I can't see Max as the treasure hunting type, unless the game was going to be dramatically different.
>>
>>9456465
Damn, that sounds like a better end for Max than settling down as a farmer and going back into action only because duty called. Would explain why didn't he go to his Guardiana friends better too.
Like, he seems to be an adventurous type unlike most of other Shining heroes, even if he puts duty first. Not that I expect him to be as rogue-ish as Nigel of course.
Btw, wasn't the unused hardcoded name for the Hero of SitD in Japanese Max too? Seems to be a trend for Cli-Max games. They named their FEDA development team Max Entertainment too, after all.
>>
>>9456353
Same artist/character designer, too (obviously). He (or she? idk his or her name) also did the art for Alundra and... some other games... but I'm drawing a blank at le moment.
>>
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>>9456527
Yoshitaka Tamaki, yeah. The OG shining force artist. He did Alundra and a few other games

Also has a personal twitter:

https://twitter.com/f3PAg2NPxL7Rvtn

he still does the occasional drawing every now and then
>>
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>>9456527
>>9443609
>>
>>9455229
I remember the anime version where I guess Xion became a fujo angel. That was kind of a bummer.
>>
One more NEET thanks to our trio of adventurers!
>>
And now for the real horror: birds are unskippable.
>>
No, thank you, I can find the way myself.
It's getting crowded there as is.
>>
>>9440048
Is anyone willing to help a retard like me by linking a "how to get English SF3 for morons" site or mini-guide?

My google-fu is failure and I'd like to try SF3. I remember liking it on the Saturn only to be so disappointed at the "no more game 4 u" ending that I ragequit everything Sega-related for 20 yrs.
>>
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>>9446904
Speaking of pain-in-the-ass to grind characters...
>>
>highest attack on the team at the time of the joining
>my Max and Mae are level 15
While I got a lot of unlucky rolls, especially with the birds, Pelle certainly is a powerhouse.
>>
>>9456861
He's not that bad.
Unlike Adam.
Or Eric when you don't pick him at the Creed's Mansion the first time.
>>
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Nice thread. Anri is my girl and I name all of my female characters or mage characters after her.

Here is a screenshot I took when I played SF2 on GENS in 2006. Don't mind the filters. Slade was my favorite in this game for his extreme versatility.
>>
>>9446904
It's been a while but I think one of the problems with the birds is that they use swords and there are a very limited number of high tier swords to go around.
>>
>>9456959
slade rules. one of the best rpg characters ever
>>
>>9456927
>+4 defense on the first level up
Now it's higher than Mae's too. Despite being 6 levels lower.
Dude's awesome.
>>
I think it's a good place to stop for now.
Skipping pretty much everyone felt fresh, though that might be because of playing with just three characters for quite a while.
Will continue later after some sleep.
>>
>>9456861
its weird, when i was younger, i would give him the power ring, and him and slade would always be vying for best hitter (and then peter also steps up), and i never had a problem with him. but in my most recent playthrough, he couldnt keep up and was as useless as luke. he was literally the first one i subbed out because at least luke could be a flying healing seed dispenser. maybe i just got really bad level up rng that time and didnt gain enough attack. i used to love the little guy. realistically, he does kind of suck, because he's always so vulnerable to getting one-shot by magic. neat gimmick character, and better than jogurt, but still not quite good enough.
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>>9456510
I always figured that the reason he never contacted the OG crew was because he didn't want to drag them back into things while hunting Mishaela. But yeah, Climax's always had a soft spot for Max, and I appreciate that since he's the best.
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>>9456578
See that's what I'm talking about. You beat the game, [SUPPLEMENTS HAPPEN], then all of a sudden he's a half-dead demon angel who murdered one of his companions. What the hell did we miss?! You don't translate the beginning and end of a story and leave the middle out in the air!
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http://sf3trans.shiningforcecentral.com/2022/11/21/sf3patch-version-24-released/

Updated SF3 translation patch released
>>
>>9457829
>The order of difficulties “Difficult” and “Hard” have been fixed. Previously they were swapped such that “Hard” was to the left of “Difficult” in options. Now they are properly in order of difficulty from left to right
I don't understand. How does this happen in the first place? I thought it is just a translation so why would the order of difficulty not go from left to right? I always assumed they are just editing a notepad. Do they need to hex edit stuff or something?
>>
>>9456861
He is shivering. Will you name him?
>>
>>9457798
Or that whole thing about Wind X being the grand epilogue to that whole story, while tying it to Camelot stuff and setting up Blade all while being a Japanese mobile phone TRPG that was never ported to anything else.
I wish Sega treated Shining series better, though I guess they don't care about it anymore, since Cross ended and Resonance Refrain flopped.
>>
>>9457829
>The Moogie Arrow was placed on the empty mountain top in Battle 16. Previously a game shark only item which enables the special attack Goddess Charm, which has the effect of a Charm spell. The Moogie Arrow was, of course, named after our Goddess Moogie and this addition to the game will be accompanied by her inclusion in the lore, specifically in the SF3 World Book Translation Project. This is a fitting tribute to everything she has done for us over these many years.
Okay, but is there a version without this gay ass shit?
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>>9457980
Resonance was a surprisingly solid game. It was more or less Tales of Shining. Then again my standards have taken such a beating in recent years it just might be my brain trying to cope.

>>9457980
Does anyone know WTF happened in Wind X? You see hints of connections to OG Shining here and there in the Blade/Wind saga, but nothing more. It's driving me nuts not knowing WTF happened.
>>
I know RoDD isn't as beloved as the original, but among the things it added, I always loved the battle sprites being tweaked in small ways for every character. Having different armor and not just the colors made characters more pleasant to use.
Oh, and adding promotions to Musashi and Hanzou was cool too.
>>
>>9457989
>Moogie
https://www.shiningforcecentral.com/?p=info&c=author
Why is there eceleb shit in the english patch?
>>
Anyone got a previous version of SF3 patch?
>>
>>9457989
>>9458067
I fucking hate trannylators so much it's unreal.
>>
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>>9458082
https://archive.org/download/sega-saturn-champion-collection-updated/S/ (look up shining)

Not a patch by itself but they are older versions pre patched

>Why not cdromance
Because they already updated it with the newer patches like the owner always does
>>
>>9458103
Thank you!
Hey, >>9456849 if you're still here, this should help you too!
>>
>>9457829
>legalize freedom!

What's this in reference to?
>>
>>9457829
ug now I wonder what other fan fiction they stuffed into their translations
>>
Damn, the little guy can probably solo the rest of the game by himself.
>>
I feel myself slowly dying inside trying to level this piece of shit. Could be not as bad if I did that in the mission where he joins, but I accidentally killed Chaos with Bleu (44 HP wasn't a safe zone at all) and I didn't feel like replaying, so suffering through forest slog it is.
Why the fuck is he level 10 when he joins anyway? Especially when Alef and Torasu are way above that and you technically get them beforehand?
Speaking of that, I guess I got my first mage. Yay.
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>>9454259
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>>9440043
Favorite OSTs? For me it's water goddess mitula (ignore the sonic retards in the comments)
https://www.youtube.com/watch?v=Fejv8GD--D4
>>
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>>9458967
There are a lot of stuff I could post, like from SitD or CD, but this one is probably my fave overall.
https://www.youtube.com/watch?v=vT5x2w9qKNM
>>
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>>9458067
>>9458086
>>9457989
>>9457829
Unfortunately, this game has a lot of appeal to furfags and degens, for obvious reasons. I don't blame the game though.
>>9458103
Thanks!
>>
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>>9459003
>implying you wouldn't
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>>9458125
I'm still here - like I said, I'm retarded about this stuff, so I assume it will take me a few days to figure this shit out.

Is RetroArch any good for Sega .bin .cue files? Everyone on reddit is too stupid to explain anything properly and I'm not watcihng some dumb "hey it's ya boi like and subscribe" 20 minute YouTard tutorial.
>>
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>>9458937
I love Adam despite his stats. Laser-blasting a dragon never gets old for me.

>>9459010
I wouldn't because there's a perfectly good princess right there.
>>
>>9459047
Laser-blasting a dragon to critically deal 1 point of damage gets old very fast.
Shooting rockets at a dragon with a bazooka on the other hand, now that's just beautiful!
>>
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>>9459047
>>
>>9459041
no use mednafen
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>>9459070
Hey man, you'll never hear me say a word against Lyle.

>>9459097
It's a nice pic, innit? Here's one of the narrator for Final Conflict just to throw in something obscure.
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>>9459152
She cute.
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>>9457946
>I always assumed they are just editing a notepad.
m8.
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>>9459152
Ah shining storyteller girls...
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>>9458051
>>9440043
Made me want to sketch my girl Tao, she's fantastic in in the early to mid game and even later on she's still useful.
Left one is her original and I drew her a new dress on the right.
>>
>>9456541
>>9456540
Doesn't he make ludes from time to time?
>>
>>9459047
>>9459070
doesnt adam become decent if you actually farm him to 20 and then promote him, and then have him catch up in levels to the rest? yes you have to egress and deliberately feed him a gorillion kills, but doesnt he do decent once he is of equivalent level?
>>
>>9459260
Why, yes, he actually started to do decent-ish damage around level 20+10 (with a power ring). The problem is getting there. Like I wouldn't do that if I wasn't playing on the emulator using speed up.
>>
>>9459260
yes, hes like any non weapon character and gains assload of attack typically reaching the 80 - 90 range, his HP and DEF gains can be pretty random but often have at least one higher than his attack.

The real issue is his low movement and the fact you get Musashi right before him who is also just a brick shithouse character that is also slow but is leveled and ready to go.
>>
>>9459286
>yes, hes like any non weapon character and gains assload of attack typically reaching the 80 - 90 range
I trust my luck with Gong too.
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>>9458997
>>
>>9442892
I thought I was the only person who preferred Sword of Hajya, that was my favorite GG game as a kid. When I started a game I would spend forever using the code to name change every character.
>>
And so, here they are, eleven brave warriors who call themselves Shining Force (probably because all the members were bright about forcing themselves onto Max), ready to take on Dark Sol forces in Runefaust.
Unlike me, who needs to take a break after getting Alef, Torasu and Adam to 30+ levels, even though I could probably just leave them be.
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>>9459371
As someone who played only the CD version, I got to ask how did the story feel as a standalone for you? Especially the last battle.
Like, I love the scenario and the characters a ton. It's probably the most creative one before the Saturn era. But still it's hard to see it for me as its own thing, with all the things from the prequel.
>>
>>9457980
>I wish Sega treated Shining series better,
you can say that about a lot of their franchises. And a lot of other developers too.
>>
>>9454774
>>9453087
sauce?
>>
>>9459513
>>9453087
There is a depressing lack of decent fanart that's not absolutely gay. Why the hell did Sega fans never learn how to draw? Draw things that weren't Sonic.
>>
>>9459513
https://twitter.com/datenaoto2012/status/973610137804881921
>>
How was the GBA version of Shining Force 1? I remember playing it for a bit but never got very far and ended up usually just going back to my Genesis version.
>>
>>9458967
>(ignore the sonic retards in the comments)
I want to kill every zoomer. Sonic can't stop infecting other things can he?
>>
>>9459538
other than the fact it has worse sound and resolution than the Genesis version, it was better overall, imo.
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>>9460129
I was always lukewarm on Diane, but this dude draws her perfect.

>>9459519
I think it's a function of how obscure it is nowadays. The more popular a thing is, the bigger net you've got to catch good artists wanting to draw it, or people with money wanting to pay good artists to draw it.
>>
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>>9460143
I mean that's certainly a factor, but it's not like the games were especially obscure either so I feel like there should be at least something.
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>>9459538
Very cool, but not definitive by a long shot. I prefer treating it as a standalone thing, even if I love some elements from it a lot.
>pros
Talking to the other members in HQ is nice, even though there are some oddities here and there. Expanded cutscenes and lines that characters got against some of the enemies or in battle intros are nice.
Battle sprites are very good, especially since everyone isn't just a colorswap anymore. Oh, and alt costumes for the girls are also got them now.
New storyline with Narsha and new characters are great.
Musashi and Hanzou got classes to be promoted to.
New Game+ with increase of the difficulty is neat.
Better translation
>cons
Max is more talkative now and not in a good way
Music is worse
New characters are broken as fuck, except for the coolest one (who is a rip-off from FEDA anyway)
Screen is crunched
Promotion gimps magic-users hard now
Musashi and Hanzou promotions might be too weeb and not as cool, depending on your tastes.
Game didn't really account for any of the sequels and some of the other side materials existing, so there might be some oddities and/or questionable decisions if you're into SF lore.
>>
>>9459579
Even worse, it's not actual Sonic fans, it's "Sonic.exe" fans, because it was used in a fucking fan-game.

I hate it. Seeing a random dipshit call Shining Force II "Some obscure Japanese game" in the comments. I hate it all.
>>
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>>9460380
>Seeing a random dipshit call Shining Force II "Some obscure Japanese game" in the comments.
I mean, I don't know if I would really call him wrong, even if I love the game.
>>
>>9460473
>>9460380
It's literally the first SRPG series to be brought over to English speaking countries besides the first Langrisser game. It isn't obscure. He's a mouthbreather for saying that.
I also didn't see that in the comments at all but I believe.
>>
I should take my mini sega outside and keep playing SF2 but it's cold and I'm hungover.
>>
>>9460608
Wasn't that Crystal Warriors?
You know, that one obscure game on Game Gear?
Shining series got a cult following, sure, but it's not widely known nowadays.
>>
>>9460680
Shining Force beats it by a month.
>>
>>9460680
>Crystal Warriors
I had that for GG back when I was a kid. Loved that shizzle. Still do, actually. Was very happy to learn it had a sequel that built on the OG in every way while still staying moreorless true to the formula. Loved it when that got a translation.
>>
>>9460796
True. When I got SF after playing CW first, I was blown away by how in depth the gameplay was in comparison.
>>
>Beyond The Times
You belong to me sayonara ienakute
Can someone remind me the lore about Max, Kane, lady of the pool and Ian? It's been a long time since I've read it or played RoDD.
>>
>>9460801
I rolled the sequel in the Gauntlet. Great looking game, really enjoyed it, and was surprised at how grim it got at times.
>>
>>9461048
Trudat.
Also
>>9460804
>>9460801
>>9460796
>>9460680
>>9461048
What wazzit with Sega doing so much Arabian-themed fantasy in the 90s while everyone else went the Euro-fantasy route? Crystal Warriors, Royal Stone, Defenders of Oasis, Beyond Oasis, Monster World IV and Legend of Oasis. That's six, mostly unrelated games from a single company. Has any other company done as many (or more)?
>>
>fuck my horse pussy senpai
I keep wanting to enjoy these games but the furfaggotry is too intense
>>
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>>9461112
I get you, those games tend to be distracting.
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>>9460930
Max and Kane were brothers, Kane knocked up some lady who birthed Ian.

According to JP supplements and ROTDD, both Max and Kane are Ancients who were cryo-frozen to act as guardians of the Seal/wielders of the Swords of Light and Darkness, but Darksol fucked it up. (You can actually see the cryo-machines in SF1, but they don't explain what it is). In this timeline, the Lady of the Pool is the ghost of their mother or a hologram representation of her, can't remember which.

Pic unrelated.
>>
>>9461153
>Kane knocked up some lady who birthed Ian.
That's the part I've been wondering about. How, where and when did that happen?
IIRC there wasn't that much time for that, unless it was while Kane was under Dark Sol's control.
>>
>>9459169
This is great and matches that distinctly almost cartoony look of early Shining
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>>9461182
If it's ever stated, I couldn't find it.
>>
>>9461191
Ah, well, it's not like I expected much info.
As interesting as FC seems, it always felt a bit forced into the continuity just to tie everything together.
>>
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>>9457798
Ah supplements, you can imagine my shock upon learning that Lisa done got knocked up by Galm the Vanddal in some supplemental that never lead to anything of note.
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>>9461532
Baby dady in question
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>>9461532
IIRC they were planning to use that plot point in the future, but then everything fell apart. I think there was concept art of the kid somewhere.

Given that Lisa was knocked up while unconscious, and she seems none the wiser when she wakes up/rejoins the party, I wonder at what point she figured out what happened.
>>
And here I would love to demonstrate why Alef is the best wizard in Shining Force 1.
>>
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>>9461587
Look at her go.
>>
>Dark Sol's final words were "Cringe fools!"
Heh.
>>
Uh, Lowe, why are you even here? I left you in Guardiana.
And who are those people behind you? Princess' entourage that picked her up from Manarina?
>>
So you comment on the armor and not the cyborg?
Also makes me wonder what race is that guy. He looks a bit like Gnorn from SitD.
>>
>>9461750
Well Max's not wearing armor in the picture, so I always figured he was an idiot that thought the robot was a dude in armor despite the fact that HIS HEAD IS FLOATING.
>>
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>>9461568
>I wonder at what point she figured out what happened.
I imagined she'd put 2+2 fairly quickly once she notices the gaping ruins of what was once her vagina.
>>
>>9461153
where are the cryo machines?
>>
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>>9461883
Nice watermark.
>>
>>9461153
Darksol is also an Ancient himself. Dark Dragon was created by the Ancients and it destroyed them. Darksol like merges or something with Dark Dragon and that's how it is controlled.
>>
>>9461924
Wasn't Darksol one of three devil kings with Zeon and Lucifer?
>>
>>9461930
Well, that's from the remake on GBA, but I've heard it's a much more accurate translation. Perhaps it was a recon, though.
>>
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>>9461932
Zeon being some really crazy devil looking thing, while Darksol just look like a man, the retcon could be that he's a devil king.
>>
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>>9461587
>>9461593
You get her way too late for her great damage spell selection to matter. It'd be fine if you could cast from an item like in FE, but with a limited amount of MP you'll have to redo maps over and over.
Anri is great, you get her pretty early on and she has the best damage/MP ratio with her Freeze spells. Even Tao is better simply because she's been a promoted Wizard for 10 levels before you get Alef, and Tao gets the Attack Up spell.

>>9461186
Thanks. I tried to make her look like she does in game. I really like the SF 1 and 2 art, it has a very particular 80's vibe. ...and the guys have chins, even the wizard gets a chin!
>>
>>9461938
no mention of devil kings at all in the first game, iirc.
>>
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>>9461892
Thank ya kindly.
>>9461942
>Thanks. I tried to make her look like she does in game. I really like the SF 1 and 2 art, it has a very particular 80's vibe.
It's sort of got that Rankin bass fairy tale vibe to it, which I rather miss. I don't have any beef against and even rather enjoy anime style but I feel like this just sort of has a more timeless universal quality. Back when you didn't much think about where your games came from beyond their platform.
>>
>>9461932
Being a retcon is a possibility. Remake pretty much ignored any sequels.
>>9461938
Could be, but that just exposes how poorly Shining games were connected before StHA to SF3. Though the map in Simone's book features a land that is similar to Paramecia.
>>
>>9461958
I never saw why everything had to be connected, It was sort of cool when three and arc did it's whole "thing" but I feel like a game needs to stand on it's own more. I feel like the games always kind of felt like stories and legends rather than something like that so there being a few inconsistencies shouldn't be the major bother.
>>
>>9461942
>you'll have to redo maps over and over.
Or you can just let her deal finishing blows to every enemy from that point on. Unlike Adam, that would be a piece of cake since magic doesn't care about defense.
Also giving her Demon Rod might help.
>>
>>9461972
>Or you can just let her deal finishing blows to every enemy from that point on
You could do that for a lot of characters.
>>
>>9461980
You might think that it can work with Adam, but without abusing Egress it won't. Might be a bit tight with Hanzou too.
Otherwise, yes, pretty much. It's just Alef worth it much more than most characters.
>>
>>9461930
yes
>>9461932
>>9461938
i dont know about the gba remake, but the storytellers in tristan after the zalbard fight in sf2 say that "dark sol, dark dragon (probably a mistranslation instead of lucifer), and zeon all fought to control arc valley, and the winner would be crowned king of the devils. zeon won, and the other two envied him, so they sealed his powers (somehow, despite him being strong than them apparently) in the jewel of evil.
>>
>>9461942
SF1 has a serious problem with characters you could use, or just finish the game in five hours less.
In 2 the only guys that hit that category are Chaz, and the Creed guys you leave for later.
>>
I'm sorry but the lore is sounding dumb as shit.
>>
>>9462443
It is because we are missing an important piece like what devils are and why they are even allowed to do fucking anything. The giant bird god Volcanon is literally willing and able to instantly go slap around devils and during shining force II if Bowie had legit failed he would have instantly stepped in to wreck shit but didn't help for some reason?
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>>9462478
I remember reading somewhere that Volcanon was disillusioned with humans for fucking so hard and he wanted them to prove him their worth.
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>>9462514
This. Since mortals released Zeon, he wanted mortals to re-seal him, or at least try their damnedest before stepping in. Mitula says as much with the line about how the god can't have mortals relying on them all the time.

>>9461938
Darksol was originally an Ancient with special powers, but his constant fuckery with evil turned him into a Devil King as far as I could tell. His kid does something similar in Shining in the Darkness, with that pact he makes at the end. You see Darksol's Devil King form at the end of Final Conflict.

There's also a novel that explains everything as well as more connections between 1 and 2. Bleu goes on a journey to Parmecia because someone steals the Manual of the Seal again and meets a bunch of SF2 characters, but, you guessed it, it's only in Japanese.

I tried to Google translate a few summaries of it I found, but the results were... unfortunate.
>>
>>9462514
Well, even gods like Volcanon don't really mesh with Shining Force 1. It's said the Ancients are the ones that created all the different types of characters, like elves, centaurs and the like. So where the heck did these gods show up from?
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I skip the plot to get to the battles
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>>9462578
Huh, so I guess we're just left with a lot of questions. I just eventually considered all the game not related in any way. It would be nice if we had those extra bits that might have made it all make more sense.

Fun games none-the-less.
>>
>>9440043
2's good.
The 3 trilogy has the best gameplay and great presentation, but awful writing. The fact that the translation effort for that game is coordinated by a weird fan cult that adds their fanfiction to the game doesn't help.
The Gaiden games are really bad. Absolutely no unit options and awful maps.
Shining Wisdom is also dogshit.
Shining the Holy Ark is a very comfy 5/10.
>>
>>9458138
They've been at this for years. Their fan translation has never been accurate. The fucking subtitle of Scenario 3 isnt even remotely correct. They've been billing money from the fandom to "translate" the JP resource books, which actually means changing the composition and contents of the pages and even redrawing assets for no good reason.
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>>9463115
Is there a list of what was changed then or not? Because while 3 was my least favourite for the overall setting and plot, it didn't exactly stand out to me either compared to what the official ones were doing.
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>>9463115
Shining the Holy Ark is way better than 5/10. It's not super deep or anything, but it's a very fun dungeon crawler. Shining in the Darkness is fun too, but Shining the Holy Ark has more variety with multiple towns and more interesting dungeons.
>>
>>9463063
That would work if not for the FC cementing the connections.
>>9463115
Gaiden games are great. Unit options are as good as in the SF2 in practice and maps are at least decent.
>>
>>9463248
SitD artstyle and animations are a soul overload.
It's such a shame that SF1 featured them much less and the games after were made without Climax.
>>
>>9463248
Holy Ark has more pure content but is a far less engaging game mechanically and has way worse map design. Anyone patient enough to deal with either game has tons of better options, but Holy Ark is far more mind numbing than Darkness. 5/10 is a perfectly reasonable assessment. It's inoffensive but has nothing going for it, either.
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>>9463248
that's cute. I want more shining in the darkness stuff.
>>
So everyone agrees that Shining Wisdom is an abomination?
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>>9463330
Wisdom is an odd game. As a Zelda clone its lacking in fact you can say its shit. Its a souped up genesis title on Saturn when even on that system there's better clones

But I like the other aspects of it. I like the designs and art, I appreciate the more experimental OST, and I don't mind the connections to SF2.

But if Wisdom never existed and Camelot focused more on either Holy ark or SF3 more or just make a brand new IP then Wisdom. I wouldn't miss it too much
>>
>>9463330
There are much better Shining Action RPGs in the series, even if Camelot-only fags will never acknowledge that.
>>
>>9463347
It's more of a really bad Ys clone.
>>9463347
>But I like the other aspects of it. I like the designs and art
of course you would, you coomer idiot.
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>>9459440
They did a Helluva lot of alluding to things you never got to experience, but that didn't feel that odd at the time. It was like how in Star Wars they always talked about the stuff that would have eventually become the prequel trilogy, you just kinda rolled with it as some ongoing conflict you were just a part of. The whole amnesia thing made it work well enough I guess.
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>>9463351
>Ys
I guess with the accelerator gimmick I can understand

>of course you would, you coomer idiot.
I know anon, but I'm not blind enough to claim Wisdom is a hidden masterpiece at least.
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>>9463304
>Unit options are as good as in the SF2
Gaiden 2 only has like four optional characters, and for two of them you already have strictly better versions of the same archetype.
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>>9463446
The joke is that you get pretty much everyone worth using before hitting North Paramecia, except for, like, two more healers and the other magic user at Creed's. But even then it's a winmore thing. And on top of that experimentation with the troops isn't nearly as fun as it is in SF1.
>>
I wonder how hard would it be to make a Final Conflict 16-bit remake using assets from SF2.
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>>9463495
I know SF2 isn't the best on this, I'm just stressing how bad Sword of Hajya's options are. They may as well not let you choose your troops at all. None of the games ever matched SF1 on player options, but at least 2 and 3 kinda tried.
>>
>>9463508
Depends: how close do you want it to be to the original and how willing are you to gut and reconstruct an entire Genesis game?
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>>9463518
I'm saying that I'm okay with that.
It might do more with the fact that I really love all original Force members in SFG2, so getting to use nearly all of them across the split Force situation is pretty good deal for me.
Kinda sucks for the variety in tactics, I guess, but I doubt that it's what most people play SF for anyway.
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>>9463523
I'm not saying to do so as a hack of the second game (though that might be an option), but more as a thought experiment, considering how much of it can be thought about as a demake.
If I wanted to just play it with updated graphics, I'd probably try to look into locating and porting the translation to the Android version of the game.
>>
>>9463248
I really want to play StHA but I'm not super up on the emulation scene anymore, what's a good functional emulator for the Saturn?

>>9463323
From what I've seen and read you're the only person saying it's a 5/10 game. Chances are you're the one being a contrarian.
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>>9463248
StHA is 8/10 for me, with SitD being 7/10. These scores are assigned with both fun factor and the limits of past technology in mind.
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>>9463732
Or I just have an opinion. Jesus Christ.

Like I said, it's a comfy game. Good looks and music, nice atmosphere. I just think the actual gameplay and design is middle of the road. Not offensive or frustrating enough to be bad, not engaging or creative enough to be good. It's just kinda there, which is why it doesn't get talked about much.
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>>9463248
Probably biased because it was the first JRPG I ever played but I love Shining in the Darkness, but I also enjoy making my own maps. I also enjoy the first person fantasy anime town perspective.
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>>9452179
>Shining in the Darkness
>Shining the Holy Ark
play these games if you like Golden Sun
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>>9463960
I played it for the first time this year and enjoyed it. The normal encounters were usually mash fests, but otherwise it was exceptionally tight. The art was really charming.
>>
>>9463962
Then realize just how crap golden sun is
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>>9464016
not really
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>>9464017
ya really
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Does this have anything to do with the games, or is it just some side story or something?

シャイニング・フォース ~神々の降臨~
Shining Force - Descent of the Gods (?)

Looks like a 3 volume comic.

https://www.amazon.co.jp/%E3%82%B7%E3%83%A3%E3%82%A4%E3%83%8B%E3%83%B3%E3%82%B0%E3%83%95%E3%82%A9%E3%83%BC%E3%82%B9-1-%E5%B0%91%E5%B9%B4%E3%82%AD%E3%83%A3%E3%83%97%E3%83%86%E3%83%B3%E3%82%B3%E3%83%9F%E3%83%83%E3%82%AF%E3%82%B9-%E7%94%B0%E6%B2%BC-%E9%9B%84%E4%B8%80%E9%83%8E/dp/4198321000
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>>9464267
Yes.
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>>9464270
So the first game came out in March of 1992 and it looks like this was 6 months later September of 1992. I wonder what it's about and if it provides information that would help understand how everything ties together.
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>>9464270
Goddamn, Max.
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>>9464270
>>
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>>9464295
Bean Bandit?
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>>9464267
It's a direct sequel to SF1, though I'm not certain how canonical it is given how off the rails it goes.

It was partially translated ages ago, though the scanlation never got off the ground.

I know for a fact that the other SF manga (the one done by the Pokemon artist) was not canonical.
>>
>>9446927
No in-between every chapter you have to place as a donut steel in baby-tier original battles that ruin the pacing and add fanfiction.net writing to the story. I'm personally not a fan of the art in the GBA version either.
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https://www82.zippyshare.com/v/mrcA6vhP/file.html
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>>9464964
>as a donut steel
>fanfiction.net writing
Camelot was more guilty of that than RotDD devs. Not that Gaiden 1 is bad. Guardiana fools had it coming to them.
And considering that the "new stuff" was written and designed by people who worked on the first game, I wouldn't disregard it that easily anyway.
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>>9465049
>Guardiana fools
Who let this Runefaust wretch into this thread?
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So Dark Dragon is the last boss of Shining Soul? I think I might have to give it a try...
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>>9465056
I'm Cypress patriot actually.
Imagine lending your army to a guy from a country that put your queen into coma without any background checks.
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>>9449338
Why is she blue?
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>>9465257
she is also a demon and darksol's wife
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>>9463960
Been playing it myself over the last couple days; can't really rec it though. The soul's there but it's all frontloaded; just finished up SMT 2 and I felt it far more engaging for similar amounts of tediousness. From my notes:

I have this on 'Sonic's Ultimate Genesis Collection'.... but totally played it on 3ds Picodrive instead.

Because this is NOT a game you play without speedup function. Even then I used the 2021 Ilya Indigo anti-grinding patch on the suggestion of a /vr/ anon - and you can IMMEDIATELY see why. The dungeon you step into within 5 minutes of starting the game is just a 20 minute trek towards one of the dumbest RPG beefgates I've ever seen; this giant enemy crab just scuttles around the corner and proceeds to push your shit in, and that was WITH the patched game freely giving me the sword/leather armor you would've had to grind for an hour+ for in the unpatched game, too. You start this up on an actual genesis, be prepared to mindlessly press C for ages before you can do more than dip your toe into dungeon crawling.

Beyond that:
-The game is nice about its dungeon design at least; it's labyrinthine right off the get-go, but unlike SMT or the like it actually has little environmental markers like torches or puddles to freshen the stank up a tad.
-The game's visuals in the town and NPC are also really striking in that unique Genesis way...
-It's just a shame they do jack all with them. You explore the town at the start of the game, see one legit humorous skit with your party members when they join up, and the the game CEASES TO UPDATE DIALOGUE OR PRESENT ANY SEMBLANCE OF TERTIARY GOALS FOR THE NEXT SIX HOURS OF PLAYTIME. It's such a fucking waste of a very decent world.
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>>9465257
She's a dark elf.
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>>9465064
Yup, but it is all in alternate universe and not quite the same, though the Shining feeling is there.
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>>9440058
YOU are the poser playing Sega games on Nintendon't platforms.
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>>9465805
I play it on PC though.
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>>9465294
Provided citation.
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>>9466091
Not sure about demon part, but Dark Sol did knock her up. Or so Final Conflict says.
Their son is the boss of SitD.
>>
I wanna play a Cooking Mama style spin-off called Shining Fork that tells the story of the unsung hero cooks who fed each iteration of the Force. Fuck you, it's a good idea.
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>>9466521
>unsung hero
It's Lowe in SF1 and likely Gaiden 1 and Jaha in Gaiden 2
Don't know about SF2 and FC though.
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>>9466521
I'd play it.
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>>9466562
STOP STEALING MY BRAINWORDS!
Seriously, tho, that's exactly who I was thinking. As for SF2, I'd say it's probably Astral himself or that game's Jaha.

>>9466670
Danke. I'd bet Quick Chicken would ironically take an /eternity/ to cook up.
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>>9459305
Never understood why they gave her pink hair in the remake.
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>>9440043
Shining Force 1 & 2 are crippled by the fact you can't turn off battle animations. That being said 2 is wayyy better than 1.
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>>9467181
>soulless poster
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>>9465187
No one is immune to the idiot ball once the writers pass it to you.

So long as you're not one of those human-sacrificing Iomite dogs.
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Is Jogurt a viable party member? I remember him being really weak when I played this game a decade ago.
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>>9467372
no, he has like 1 for every stat except movement, and they never rise. if he manages to kill something, you get an item to equip to your other party members and make them look like a jogurt, similar to tao's/anri's outfit items.
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>>9465436
>Because this is NOT a game you play without speedup function
>>9467181
>Shining Force 1 & 2 are crippled by the fact you can't turn off battle animation
Why are you in such a rush? Why do you feel you need to blitz through a game? Actually slow down and immerse yourself instead of trying to get it over with as fast as possible. Do you people even like games?
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>>9463248
Luv me SitD. Will admit that it's nostalgia/first for my love for it, but I can still play it from start to finish multiple times.
Wish I knew what all the blessed items did.
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>>9467349
Iomite dogs can be cute. There was one stray that joined our army. I heard its brother died during the war, isn't it sad?
>>
Thread convinced me to give the series a chance.
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>>9468374
Good! Just try 2 if the first SF game feels a bit clunky, the QoL changes are minor but improve the game drastically.
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>>9468374
I'll disagree with >>9468481 the first one is clunky, that's true, but at the same time I feel like you get something from it that you don't quite get with 2 in terms of feel. Maybe that's just me, but it's cozy and just kinda neat. Also it'll make going back harder later because 2 actually does have QoL changes that help a lot.
Neither of them are terribly long either so I feel like playing 1 and 2 back to back isn't too much of a stretch.
That said for both of them, remember that you can always retreat from battles, keep your XP and level stuff up that way if you are hitting a wall or want to level a character. 2 has some semi-random battles, but generally both games just have a few set missions that you can't go back to.
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>>9468529
>but at the same time I feel like you get something from it that you don't quite get with 2 in terms of fee
It's Climax touch. SitD and Landstalker are closer to SF1 than SF2 in that regard.
Well, there's also the feel that you play as an actual military squad of sorts, which is what inspired FEDA, but that's not the cozy part.
>>
>>9468374
>>9468481
>>9468529
i gotta say, do 1 first anyway. one thing they DID get absolutely perfect is the progression of enemy strength, and its one thing that might feel bad in 2 depending on the difficulty you chose. its a shorter game, you understand the basics, you travel to awesome places, the god damn laser eye fight, some really cool battle musics. it gives you a chance to really understand what you're getting into. some of 1 can be a terrible slog, like battlefields being 100% trees/mountains, and having annoying 1 tile chokepoints for no reason, or if you want to egress and farm up a new addition to the team that is a bit underpowered upon joining, but its a really good story and experience overall. and then when you get to 2, its a very different experience, but you WILL notice every QoL improvement, and you WILL appreciate it.
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>>9468583
>and its one thing that might feel bad in 2 depending on the difficulty you chose
There is only one higher difficulty working and that's second to last one. The rest is easy mode.
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>>9468583
Alright, thanks. What about Gaiden/CD?
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>>9440043
I'm a huge fan of Shining Force 1 and 2 for Genesis. Only thing I can honestly say that Fire Emblem is better about would be the fact that you can pick who goes when.

Yet I hate permadeath in Fire Emblem. Can't win them all I guess.
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>>9440043
OP I beat Shining Force I and II for Genesis a few years ago. Should I pay the Gamegear games or should I play Shining Force CD? I have them all of my Anbernic RG351P handheld.
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>>9464975
I ain't clickin' that shit.
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>>9469247
Shining Force CD is just the gamegear games with better graphics and music, so CD.

Well except for Final Conflict, you gotta suffer through GG emulation for that.
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>>9469229
I never got the appeal of Fire Emblem
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>>9469281
Thanks bro. I just patched a ROM copy of Shining Force II for the "Shining Force II + War Of The Gods" which looked sick but forgot that I also had Shining Force CD. Thanks for the heads up my dude.

Any fan of Shining Force is cool with me.

Was debating the SNES version of Ogre Battle and Final Fantasy Tactics on PSX after that.

Tried going through an English translation of the Fire Emblem Genealogy Of The Holy War and that game is hard as fuck even with in built saves but the design and sprites are beautiful for SNES. Shame they never brought that shit over here on that console.

I remember finding out about Roy etc when Melee came out / when a dude gave me a copied CD of MGBA plus a fuck ton of ROMs in middle school.

Good times.
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>>9469281
GG is a surprisingly powerful little console, so I wouldn't quite call it suffering.
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>>9469549
>when a dude gave me a copied CD of MGBA plus a fuck ton of ROMs in middle school.
Don't you mean VBA or No$GBA? MGBA is too recent of a thing. I wouldn't waste a CD on it when I would be able to lend a USB stick or a memory card.
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>>9469564
>No$GBA
Well, if thatb ain't a kick to the memory banks.
I used that and Rew back then. And another one I don't quite remember.
>>
Who is the most overrated party member? Underrated?
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>>9469638
>Who is the most overrated party member? Underrated?
Which game? What kind of run are we talking about?
But generally speaking, all archers are underrated as a class. Also people consider Luke from SFCD weak, when he gets absurd stats after promotion. Randolf from SF2 is the least popular choice at Creed's mansion, despite being quite strong.
As for overrated members it's harder to say because most units in SF games are strong one way or another. Maybe Jaro or Sorcerer Kazin? I've seen people swearing by the pegasus, but he got the same problem as the all promoted characters. And sorcerers are more restrictive than good old wizards.
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>>9469564
VBA yeah you're right my bad. It's been a while.
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>>9469638
for SF1, almost everyone takes off to do great after promotion. however, i think the birds might be overrated. flying cool, but it just doesnt feel worth it. also bleu and adam might be strong eventually, but so is everyone else. the amount of dedicated feeding you need to do in order to make them catch up and perform, you could have beaten the game already by then. not sure if anyone can really count as underrated because everyone does pretty fine post promotion, it just sucks getting some of them there.

for SF2, sarah is easily the most overrated character. she struggles to keep up because healing is only 10exp, even though that puts her ahead of fighters in the end game so she can each max level 10x faster, she's still the slowest growth of any of the 4 healers, and doesnt come with useful other spells. karna and frayja get aura, karna and sheela get boost. she's ugly, and anyone disingenuously posting her mastermonk look forgets that its just a recolor of sheela, so therefor sheela is the better looking one. the sprite doesnt even have the elf ears, because it uses sheela's human ears, because its HER sprite. other than sarah, i think sorcs are probably overrated. atlus 2 is a cool spell, but its so late to get, and the other spells arent REALLY that great, especially when you could just nuke with blaze/freeze. if you're running 2 mages, you'd be better with wizard tyrin/chaz than any sorcs. as for underrated, i know that other characters can do "better" by building pre-promotion stats, but i think zynk, claude, and lemon do just fine, and there arent really that many battles left to worry about.
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>>9470159
Bleu is obscenely good though. Also birds might be underrated, since it's harder to keep them at the same level as the other Force members
Also Sarah is fine since her base stats are good. The only thing that stops her from dealing as much damage as other Force members is that new staves are delayed in stores compared to other weapons. You might easily fix that with the ring for attack, since you get it early on and there is no one else who needs it.
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>>9470198
>>9470159
The birds, Bleu, and Domingo, just like Peter in SF2, are amazing. In a game where 1/3 of all maps are all negative terrain and where 3/3 have traversable walls being able to fly is absolutely busted. That concept works for Fire Emblem as well and those maps are usually better designed than the SF maps are.

Sarah doesn't get access to Aura and is better off with the Monk orb anyway, she and Karna both actually. Sacrificing a little bit of MP growth for the ability to actually deal damage without using MP is a non-choice.
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>>9470229
oh, so they can outpace the entire team and get surrounded? oh, so good! and i didnt say anything about the mastermonk class's merits, i said she is still dogshit compared to the other healers who not only outpace her in growth rate, but also in what they bring to the team.

>>9470198
bleu really isnt that special. maybe slightly better than some of the others, but christ do you have to work for it. and if you're leveling up other people too, at that point you're pretty much 1-shotting everything with everyone anyway, and it literally does not matter. also, sarah is a hindrance to the force. she cant keep up unless she kills. if she's killing, your fighters arent getting experience and you'll probably have to redo some fights to catch up. you're slowing your entire game down just to cater to someone who provides nothing of substantial value. also, if she's getting kills, who is doing the healing? you can pick pretty much any fighter type to do the killing better than her, so why are you being so inefficient by making her kill, and some fighter use healing items for 3/4 of the game until you get another healer? there is no point to putting in that much effort just for sarah. she is not special in any capacity. "but heal never loses experience value!" oh good job, you've replayed the grind for 70 levels and finally hit the exp wall where she gains 10exp, and every other non-healer only gains 1exp for anything. at that point, you're just a turbo autist, and it literally doesnt matter anymore. she is hands down the most overrated character in 2.
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Is the Shining Force 3 scenario 1 fan translation better than the original translation?
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>>9470410
They barely changed it. It's mostly just a fix for the ending and various bugs.
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>>9470159
>she's ugly
She has no unique characteristics aside from her ears. How is she ugly?
>>
Wasn't there mobile game and if so, what happened to it.
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>>9470903
Canceled.
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>>9454393
>>9454446
This. Also the princess had NO CHARACTER. She was just the girl in distress that kept asking for help and saying how Bowie was brave and stuff.
When will people hack the game and give it a better ending?
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>>9470229
>Sacrificing a little bit of MP growth for the ability to actually deal damage without using MP is a non-choice.
Or you can go for a early promotion and giving her Goddess Staff from the deals.
>>9470393
>bleu really isnt that special. maybe slightly better than some of the others, but christ do you have to work for it. and if you're leveling up other people too, at that point you're pretty much 1-shotting everything with everyone anyway, and it literally does not matter
No, you barely need to work for it. He's not Adam, where you have to put the work for him to end up worse than Bleu and Zylo.
>sarah is a hindrance to the force. she cant keep up unless she kills. if she's killing, your fighters arent getting experience and you'll probably have to redo some fights to catch up. you're slowing your entire game down just to cater to someone who provides nothing of substantial value. also, if she's getting kills, who is doing the healing? you can pick pretty much any fighter type to do the killing better than her, so why are you being so inefficient by making her kill, and some fighter use healing items for 3/4 of the game until you get another healer?
And why, again, she can't both kill and heal? And how is she stealing exp from other fighters any more than the fighters are stealing it from each other?
Honestly, if you need healing every turn, you're playing SF wrong. And I don't mean that I don't have Sarah use heal every turn that she doesn't do anything else (as long as she got enough MP to actually heal others twice or thrice per battle), but it's just a trade of excess MP for free XP, not a necessity.
And what I'm saying about Sarah, doesn't apply just to her. In SF1 Lowe, Khris and Torasu are also doing decent damage, even if just to soften the monsters, since otherwise it would be wasted XP. When you don't have anything better to do, you can always just unga bunga with them and it works, esp since they can tank some damage then just heal themselves.
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>>9456065
She deserved to live, this piece of hot meat.
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>>9457948
Asshole
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>>9470798
flat featureless face, literally the largest eyes of the entire force other than kiwi (who is an animal thing), and dumpy robes. there is nothing about her that makes her cute, and certainly nothing about her that makes her cuter than may/janet/taya/sheela. she stands out in a bad way by coming up short in comparison.
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>>9471254
SitD had the best princess. Despite her looks she's tomboy-ish and you can actually take her to beat the shit out of Mephisto with you.
Sorry Anri frends.
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>>9458967
Why couldn't those asshole gods actually help with their power?
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>>9462578
Imagine not liking Sarah when you can see her awesome legs.
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>>9471274
>Tomboy
Convinced me to play.
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>>9458967
This one. Pure epicness.
https://www.youtube.com/watch?v=w411BBBvzpk
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>>9471262
>Honestly, if you need healing every turn, you're playing SF wrong.
every turn? no. but you're GOING to get hit, so you should heal it up. she doesnt HAVE excess mp for quite some levels, in which time she will most likely fall behind. again, my point stands of "why would you bother to feed this dead weight, instead of replacing her with literally anyone to do the job better?". healers have shit for agility too, so they tend to come up last/late in the turn. if your healer is up and in position to deal damage, you probably didnt play aggressively enough with your fighters. also that would probably mean that the monster has hit somebody, so theres probably damage to heal. if you want another fighter in the mix, pick a fighter that can actually fight, instead of slowing your game down to cater to her. give everyone a healing drop or something. if you want a healer, bring an actual healer that can do her job better. she is literally not worth the effort. she is overrated as fuck from all of you dipshit clowns that praise her for being so "amazing" when she does absolutely nothing special, and only moderately performs after catering to her for the entire game to make sure she doesnt happen to fall behind from her own mediocrity.
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>>9471273
Shitty taste. Sarah's eyes are cute as fuck.
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>>9471304
i think you mean sheela's legs, painted with sarah's colors. you're fooling yourself.
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>>9470159
I pity the fools who seeks to play an easy game like SFII with the easiest ways possible, even more by putting those characters with no personalities because it makes things easier.
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>>9471348
You are the only one fool here that can't understand the concept of RPG and keeps bitching about things from engine limitations.
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>>9471351
>>9471358
thank you for proving my point that she is overrated by people like you. keep huffing copium.
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>>9471368
>No argument
I accept your concession.
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>>9471373
>no argument
>meanwhile, the thoroughly detailed argument is right up there
>doesnt refute anything
>literally concedes that she isnt the best
>literally concedes that reality is rejected and brushed off as "just an engine limitation"
>literally huffing copium to continue to champion mediocrity
why yes, i accept YOUR concessions. thank you for proving me right.
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>>9471380
>thank you for [delusions]
Autistic anon, I just entered here, just for your fragile ego to understand that everyone who disagrees with you isn't the same person.
I did not conceded a single thing, even if your pathetic ego urges for it like it's something really valuable.
I always liked to play Shining Force with all the core members, the ones that are always involved on the plot and cutscenes instead of just new faces that won't talk a thing the rest of the game. Why? It is a RPG. It is about roleplay. And I want to feel immersed on the story. I want to enjoy the characters alive. I want to see their personalities, opinions and feelings and also to imagine what they feel and think on the battles. It's also a reason why I want every battle to be hard. I want to feel the struggle. And SFII is already easy enough. I don't need to put some literal whos just because they are stronger. Making things even easier to betray my immersion of roleplaying? How boring.
Yes, I think that Sarah is cute. Yes, I like her eyes and yes I think her personality is concrete and acceptable. I really liked how she treated Slade when she found out he was responsible for releasing Zeno. It was a realistic reaction.
>b-but resprite..b-but recolour
The engine has limitations, yes, but since it is a RPG, it is made for roleplaying and immersion and I get satisfied enough with this.
>b-b-but the stats
As I said, the game is easier enough and I always enjoyed how Sarah sometimes had crit hits and finished enemies with damage beyond of what I could expect.
>y-youre just coping
It's what your miserable brain thinks to make you feel more comfortable. Being wrong, right or whatever about this very old game doesn't means much to me. RPGs will be RPGs. It will be always about the players immersions in the end. Other people will have different tastes, yes, but at least I don't go judging the experiences by just stats and other sprite issues.
Seeing an old dude acting like this is so pathetic.
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>>9471318
>every turn? no. but you're GOING to get hit, so you should heal it up.
Not doing that before the danger zone until she gets excess MP though.
>she doesnt HAVE excess mp for quite some levels, in which time she will most likely fall behind.
She gets enough MP for that around the time you leave Grans.
>again, my point stands of "why would you bother to feed this dead weight, instead of replacing her with literally anyone to do the job better?".
Because you got a very small party for the battles until you leave Grans? After which she gets excess MP and can heal herself or anyone else nearby nearly every turn? And you literally can't replace her until you are around level 20 anyway, at which point you can either make her a Vicar with a Goddess Staff, give her a Vigor Ball and promote to Master Monk or keep her as an additional heal dispenser, since apparently, you love healing everyone for 3 HP or something and Karna wouldn't be able to do that by herself (not to mention that would lock you into exclusively picking her, when objectively it's the worst choice since it means you'll have to grind any of the other Creed units or give up on some of the best units in the game).
>healers have shit for agility too, so they tend to come up last/late in the turn. if your healer is up and in position to deal damage, you probably didnt play aggressively enough with your fighters.
If you would look at screenshot above, she got the same agility as Bowie at the same level.
Btw, I didn't reroll nor egressed in the run, so that's what you get without the grind. She also got less kills than anyone else in the picture + Slade. Same as Kiwi, who joined later (now that one guy you actually got to feed).
>also that would probably mean that the monster has hit somebody, so theres probably damage to heal.
Again, wouldn't bother if it's not critical (either the unit would die in one hit or there is a lot of monsters around who can focus it).
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>>9440043
I played 1 and 2 before and dropped Shining in the Darkness a few years back, but I want to finish it one day. Which game in the series do I play next? 3? Final Conflict? A Gaiden or something?
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>>9471274
Jessica is not a bad pick, but I'm sorry, I'll take the princess that goes to war and can toss high level magic around over the one that just cheers you on.

I also like her daring dresses.
>>
Thoughts on the Symphonic Arranged version of the Shining Force II OST?
https://www.youtube.com/watch?v=vT7ZtwOBmqM&list=PL1DC68E335E9934A4
>>9471463
This may help you choose, I guess.
https://shining.fandom.com/wiki/Shining_Force
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>>9471424
Demi is super cute.
I just keep picking my man Hahn for the endgame in PS4 though, since the early stage of the game is the most memorable part and antics with him is one of the highlights. I need to bring her to the final boss sometime.
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>>9471424
>anon is literally too stupid to understand the definition of "overrated"
lmao keep huffing copium. thank you for proving me right with your lengthy post of meaningless words.
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>>9471480
I ended with literally everyone but I always feels like Raja suits the place better, after all the Dezolians suffered a lot and he is the only white mage.
>>9471483
If buzzwords and repetition is the only thing you can write then there is no need to reply to me again. Use your brain to think about this at least. I won't bother to give you more attention since it's always the same words anyway.
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>>9471471
>I'll take the princess that goes to war and can toss high level magic around over the one that just cheers you on.
Oh, Narsha absolutely can be top-2.
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>>9471479
Thanks. Looks like Gaiden 1 might be next then?
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>>9471459
she doesnt get "excess" mp until at LEAST ribble.
>Karna wouldn't be able to do that by herself
um, what? karna does anything sarah can do, but better. she's a great pick from creed's. a lot of people pick her first, and a lot of people dont give a shit about they leave behind. she's a fantastic choice because she gets boost AND aura, which you wouldnt otherwise get until the return to grans, which is quite some time. personally, i prefer tyrin, as he gets freeze and bolt, and i pick her up after moun. she's the easiest to catch up in levels due to boost/aura not being dependent on levels and granting her the fastest RATE of exp without issue.
>agility
still the tail end of the turn, like i said. sequence of events plays out the same. and again, especially once you start getting more fighters in your team, there is no reason for her to be taking experience from them. your guys should be swarming over and surrounding enemies if you're doing it right. that doesnt usually leave the healer with an avenue of attack. and again, why spread monster experience out to a mediocre healer?

like all you fags can do is say "because i just WANT to ok?" and thats fine. but my point is the simping for her being "soooo great" when she objectively isnt. she's overrated. yes, you "can" feed any unit and make them perform, but to say that she is anything special is just a lie or hard cope for all of the effort it took to get her there.
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>>9471501
i accept your concession. thank you again for proving me right.
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I just found out that some based person is making a fanmade remake of SFII. Awesome!
>>9471527
I honestly don't know for sure. There must be another site to explain better. I know there is a forum for Shining Force too.
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>>9471554
>remake
Source?
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>>9471565
Just found here by luck: https://twitter.com/shiningforce2r
It's still raw but it gives me nostalgic feelings of 200X era.
>>
All the furry men in this series are hot as fuck. Shame the series is deader than dead since the games are fun.
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>>9471593
Join and die too, zoophile.
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>>9471530
>she doesnt get "excess" mp until at LEAST ribble.
How so? You won't need more than 15 MP (and that's being generous) and she would hit that mark earlier than that.
>what? karna does anything sarah can do, but better.
Can you read? Karna would be able to heal twice in a round by herself before she would get Aura, not to mention that you would need to pick her first.
>inb4 you would get Frayja soon anyway
You was the one who said that you need someone to constantly heal others with "But who would heal if she fights?" argument, not me.
>re: Creed choice
I'm not saying that Karna is bad or worse than Sarah. I'm saying that people are really overlooking Eric and Randolf or don't consider that it would be easier to pick Tyrin now than later when picking her. So essentially we say the same thing about Karna.
>still the tail end of the turn, like i said.
That's before Jaha and Kiwi. Also early on it's also before Peter.
>once you start getting more fighters in your team, there is no reason for her to be taking experience from them.
Why, at this point I usually have to feed newcomers (and Kiwi) instead, as Sarah is mostly self-sufficient.
>your guys should be swarming over and surrounding enemies if you're doing it right. that doesnt usually leave the healer with an avenue of attack.
Swarming over into a bunch of enemies successfully means keeping your Force together just outside of enemy radius and attacking at the same time or laying a trap with a bulky tank and waiting until enemies would come to you first. Unless you're doing some challenge run, SF isn't nearly as complex to go that slow.
And the only explanation that I find for your healers not being at frontlines is you wasting the opportunities by holding them back.
>and again, why spread monster experience out to a mediocre healer?
Why not? There are usually enough for everyone, at least as far as softening them up goes. I do feed kill XP to fighters that need to catch up though, which is rarely Sarah.
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>>9471609
Nah
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I only played SFII but when I tried SFI I really didn't liked it, not sure now why. Would I feel the same about the other games?
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>>9471707
>I only played SFII but when I tried SFI I really didn't liked it, not sure now why.
Between lack of some QoL features, colors not being as bright, lack of proper characterization for starting troops (except for Lowe, I guess) and feeling of an ongoing war with constant treachery and stuff instead of a fun adventure, I can certainly see why.
>Would I feel the same about the other games?
Not exactly the same, but you might not like them for other reasons. I would recommend you at least to try SFCD, since it's similar in feel to SF2, except for lacking exploration. The plot is more "cinematic" though.
If you like Golden Sun, you should also try Shining the Holy Ark and Shining Force 3.
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>>9471530
>you "can" feed any unit and make them perform
>all of the effort it took to get her there.
What effort? With healers it only takes time, no thought whatsoever. No positioning, no finishing off enemeis, you just waste all your MP in a battle and repeat as much as you like. You're technically right that it's extra attention, but taking an extra few minutes at the end of battles to waste her remaining MP is such a minor thing. Healers are still the easiest to level by far. Much easier than making someone like Slade or Kiwi good.
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>>9471773
Healers = guaranteed XP every turn
10 XP a round means 30MP spent = 1 level. Even without egressing, you're guaranteed to steadily gain levels. No worrying about who gets the kill. Plus you can fill her inventory with healing herbs and get 10 XP per herb on top of it (healers get more experience using healing items too).
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>>9471773
His argument is that she never gets to this level and stays underleveled. Which is retarded, but probably would be true if you would only rely on healing, but you're clearly supposed to use her to fight before you gather enough troops.
>>9471801
You forget that it is more than 10 XP for substantial heals too, but yes, at some point it gets to this.
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>>9471765
Thanks.
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>>9443298
>Landstalker
Thirsty chickens
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>>9471503
Hey man, you do you. I'll just go over here and... chill.



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