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Which old games are so outdated they're unplayable in 2022?
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Super monkey daibouken
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All of them
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Your favorite ones.
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None. Your underage ADHD is preventing you from playing them. Go see a doctor, grow up, and enjoy old games.
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>>9151747
To me it’s anything before NES and Master System.
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>>9151747
Its not that Ultima is outdated it's just that it sucks. Wizardry is better.
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>>9151747
Only game i feel you cant properly experience is Tower of Druaga or similar that were designed in such a way that secrets are learned as a playerbase. Kind of like modern games, except now everything is known and posted for easy access as soon as its discovered. And its not like "pokemon old man glitch", the entire structure of the game is around learning these obtuse secrets to progress rather then enhance it.
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>>9151747
Play the NES version
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>>9151748
You have absolutely never played anything as old as Ultima IV you seething hipster.
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>>9151747
Bokosuka Wars
80% of point n click adventures
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>>9151871
People back in the day thought it was mesmerizing
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>>9151873
What was that one series of games that had a contest with it about secrets hidden in them?
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>>9151747
most of 1nd and 2st gen
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>>9151953
Maybe? There are a couple games that match your description. You might be thinking of the Swordquest games by atari since thats the only "series" im aware of with a contest tied to it.

Druaga is proto Zelda released by Namco in arcades. You can just play it as a normal arcade dungeon trek, but to get to later levels, you need to know a series of vague actions in levels that all look the same that makes "lol burn the bush" seem like the most obvious clue out there. I saw an anon on here claim the original arcade release in japan would have a notebook chained to it where players would write down things they discovered. Closest modern comparison would be those blood stains in Demons Souls where it shows how other players died.
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>>9152014
That game sounds so cool. How come it's not more popular in the west?
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Light gun games. No so much unplayable, just going to get increasingly harder to play.

>>9151871
U1 is fun to burn though in a lazy evening, especially if it's running in some accelerated form.
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>>9151747
Nah the 1985 dos port of Ultima is fine. It's the 1981 Apple II version which doesn't hold up despite being the exact same game. It's just so fucking slow since Garriott did the whole thing in BASIC.
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>>9151747
Ice Climber.
But I wouldn't call it outdated, it just sucks.
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>>9152019
No idea. Maybe for the era it was too cryptic for non Japanese arcade players who wanted more "arcade-y" experiences. I dont think any versions came to the west except the arcade ports in a couple namco collections. (And a mystery dungeon spinoff) The latest version on stuff like the switch actually has hints you can bring up for every floor.
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>>9152014
>to get to later levels, you need to know a series of vague actions in levels that all look the same that makes "lol burn the bush" seem like the most obvious clue out there.
Man, Druaga. There is something about it and its secrets that strike a chord.
It's almost like an actual arcane ritual. 'Draw your sword once in the southeast corner, then touch the north wall to make the treasure appear', that sort of thing.

Pretty clever actually. I bet many 100yen coins were wasted futzing about trying to see if anything would result from strange actions.
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>>9152129
Japan had a massive hint book industry. Publishers working d with game designers and got original concept art and other assets, and all the secrets. Druaga was a hit game so it had multiple publishers release similar 90 page guide books in 1984/1985.

The Japanese rely on walkthrough far more that western gamers did, especially in the 80s.
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>>9152146
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>>9152151
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>>9151747
Legend of Zelda.
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>>9152109
You don't know shit and have no friends.
Ice Climber is based.
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>>9152014
>>9152129
I think Druaga is a really fascinating game so I'm pleased to see people talking about it. I would say the most similar thing that you can have to it in the modern age is probably an ARG. Those usually have the same sort of community effort to figure a mystery out. The bloodstains in the Souls games are also a good comparsion, but that doesn't quite invoke direct cooperation unlike what was definitely present in Druaga's heyday.
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>>9152202
I also was able to quickly source the "notebook on arcade cabinet" comment >>9152014 mentioned: https://twitter.com/obskyr/status/1316093434927620096

While there aren't any for Druaga here unfortunately, it was a thing-- maybe there's some preserved for it somewhere.
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>>9152085
I use gyro controller but it's not the same
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>>9151748
fpbp
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>>9151883
>Play the NES version
*the fan Remaster which beautifies the visuals and adds the missing content from the PC version.
This is the most pleasing way to experience Ultima 3 in this day and age.
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>>9152028
>just going to get increasingly harder to play.

Just built a GUN4IR and it's honestly more precise than my guncon on my trinitron.
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god I love the ultima series so much just looking at the op pic makes me feel good

op should def kys tho
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>>9151747
All shmups
Outdated and simplistic game design with boring inputs (just mash shot button/use autofire and move)
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>>9152174
The original NES game is only unplayable without a guide. Using a guide it's great and still very playable in 2022
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>>9152357
>Using autofire in ikaruga
>Not trying for maximum combos for the high score

Ngmi
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>>9151747
Anything on Atati, Colecovision, Intellivision, and of course Pong
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>there are no bad games just bad players
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>>9151747
Unplayable is a very strong word. There are plenty of games where the novelty is gone though, because of later games doing the same thing but better. Like how Citizen Kane doesn't seem that impressive anymore because of all the later movies that copied things from it. Ultima 1-3 falls into that category, but not 4-6.
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>>9151748
>>9151828
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>>9152085
I could kiss myself but I'd rather be kissing you :3
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>>9152028
I actually liked Ultima 1 because of how simple it was for an RPG. 2 was so complicated I nearly went insane trying to play it.
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>>9152514
Damn. Manlytears is getting old.
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>>9151747
Games don't age
All games before the NES were always bad
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>>9152085
Then get a CRT for free
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>>9151747
I played Ultima 4 for the first time 5 years ago and had a blast. It really opened my eyes to how good games this old could still be. Before this BG1 ? NES was about my limit in terms of age.
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>>9151747
your mom
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Ultima 8 & 9 on the other hand, those were unplayable when they came out.
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>>9151747
Very, very few games fall under this category. If you’re looking at Gen 1/2 games and expecting them to be more than diversions, you’re retarded. They were never meant to be more.

The only games that are “outdated” fall into one of a few categories:

1. They relied primarily on graphical or technical achievements, i.e. Virtua Racer on the Genesis. Even at the time there were much better racers, but having 3D polygon environments on the Genesis was insane. Now, it’s mostly a novelty.

2. Games that have been entirely supplanted by better versions. This can be a literal straight upgrade of another game—like, I dunno, the PSP port of FF2 or something—or they can just be entirely outdone in what they’re trying to do (many sim games, console ports of arcade games that have much better ports, etc.)

3. Games that relied on some kind of outside source that no longer exists. This includes, obviously, defunct MMOs and the like. Tower of Druaga could fall into the category as anon mentioned above, but I don’t think it does—personally I played and enjoyed the game long after its release at home with no arcade community to talk to

These are the only reason an otherwise good game could become “outdated” in a way that would make it not worth playing, but not even every game that fits into these categories applies. For example, there are much better flight sims that Aero Elite: Combat Academy out there but I still had a blast playing it last year
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>>9154015
>2. Games that have been entirely supplanted by better versions.
A bold claim to make on /vr/ of all places.
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>>9151747
Hot take:
You can count on both hands the amount of still worthwhile computer games released before Civ II (February 29 1996, 2 months into the second half of the 90s)
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>>9154046
They are rare. Most remakes differ enough that someone could easily prefer an earlier version
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>>9154110
Retard take
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I played Ultima 1 in 2018. It was surpringly playable.
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>>9153529
Easily the most retarded statement I've seen this week.
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>>9151868
Yars' Revenge. Galaxian and Galaga. Space Invaders. Frogger. Dig Dug. Pac-Man. Phoenix. Joust.
Nuff said.
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>>9151747
Between DOSBox and emulators or just getting your hands on old hardware, I'd say pretty damn easy. Probably easier than it was when those outdated games were new considering people go out of their way to archive old software these days.
Not to mention you don't have to type out the basic code by hand out of a magazine.
Just click the download button and slap it into your emulator or an SD card.
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>>9154323
I’m sorry but Yar’s Revenge sucks
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>>9151747
I just played this and finished it.
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>>9152146
That's a bold claim.
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>>9154648
thank you anon. i feel like i'm missing something when people say they like that game but i'm pretty sure i'm not
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>>9154716
Its got pretty colors but really that’s about it
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>>9154240
Its the truth. All that Commodore, Amstrad crap that came before the first genuine console, NES. It was all garbage. Not a single good game except for Tetris.
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>>9154015
>If you’re looking at Gen 1/2 games and expecting them to be more than diversions, you’re retarded
I have more fun playing gen1/2 games than any game from the last 20 fucking years in gaming. Go back to /v/, kid.
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>>9154015
>This can be a literal straight upgrade of another game—like, I dunno, the PSP port of FF2 or something—
You make a good point but have used a bad example. The artstyle changed, the mechanics changed. It is not objectively superior. It is quite reasonable to prefer the original for reasons other than nostalgia. A good example would be an arcade perfect port of something that had bad ports on earlier consoles.
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>>9154904
You are now required to play ONLY games from that era for at least two years so you learn how fucking awesome games really were back then.
Enjoy. I know I play a metric fuckton of them.
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>>9155013
No, I will not. I test and fix old used consoles for my work, I have plenty of experience with that era of games. Gen 1 and 2 games absolutely suck ass, there is nothing enjoyable or good about them.
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>>9151747
ironically the first ultima is very much playable, easy enough and simple enough.
Second one, third one are borderline unplayable without guides.
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>>9154149
Yes it is completely different from the other ultimas.

You can pick it up, play it and have a lot of fun and finish it in a surprisingly low amount of time.

2 and 3 requires guides to even get anywhere.
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>>9154910
And you sit down with them for hours of engaged play?
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>>9155012
>A good example would be an arcade perfect port of something that had bad ports on earlier consoles.
I did mention that later in the same sentence
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>>9152014
>I saw an anon on here claim the original arcade release in japan would have a notebook chained to it where players would write down things they discovered.
That couldn't possibly have worked well. It would take all of ten minutes before the pages were filled with dicks and claims of others prolific faggotry.
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>>9155415
What it is it about the second game in these classic rpg series being over complicated? Final Fantasy was the same way
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>>9156093
When you make one game you aren't completely sure what aspect made it work and there isn't a standard structure to follow yet so the sequel will try new things. Then if those things fail the third goes back to the original and tends to refine it so well that it establishes the standard that defines the franchise going forward. Some games skip the intermediate step and just nail it with the sequel like Mega Man 2 and Street Fighter II. I guess with RPGs its just harder to figure out what elements to focus on right out of the gate.
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Star Fox became outdated the day Star Fox 64 was released.
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>>9154712
NTA but bold? Yeah maybe, but it's still true. Japan had an entire cottage industry devoted to various hint books for video games in the eighties, so much so that it makes up a significant portion of their retro gaming market even today. We had Nintendo Power, which didn't even happen until '88. I suppose you could count the older, short-lived gaming rags like Atari Age if you wanted to, but it still wouldn't amount to much in comparison.
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>>9156124
Might and Magic 2 and Dragon Quest 2 did decently. With expanding things.
>>9156147
It's still weird to think that 70% of starfox games are remakes of the first game.
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>>9155013
It was an era of terrible arcade ports, including the NES ones.
Still, one would need to open MAME and issue an apologize to the 1980-1985, pre-NES era of arcade games for upsetting them.
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>>9156254
Dragon Quest II is arguably the black sheep of the franchise though much like Final Fantasy II.
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>>9156313
Mainly in balance issues with the original release. I'd say 3 is way mroe if an outlier with the personality and mood system.
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>>9156254
>It's still weird to think that 70% of starfox games are remakes of the first game.
I suspect Star Fox 64 was intended to be a prequel but because of the inherent weirdness that comes with the way Nintendo does things that just kind of vanished halfway through. Kind of like how A Link to the Past and Ocarina of Time both kinda sorta wanted to be prequels but then everything just went off the rails because none of it made sense and nobody actually cared enough about the way the games interacted with each other.
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>>9156318
3 is one of the most beloved games of the franchise though. 3 and 5 are pretty much the defacto standard of what makes a good Dragon Quest.
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>>9156326
For sure. 3 is beloved, but in many ways its still very unique despite setting the standard.
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>>9151748
fpbp.
No such thing as an outdated game.
I still play the old goldbox d&d games. The ones where each character is like 5 pixels.
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For sure there are outdated elements. Nobody wants to futz around with passwords anymore. So it depends on how many of those things can a game have before the whole experience suffers.
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>>9151747
Ultima 1 is still a good time in 2022. The other 80s ultima games got way too complex with written response questions and having to memorize 4 sets of hotkeys to cast a single spell
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>>9152439
The fuck are you on about, the two aren't mutually exclusive. You can grow old, and still enjoy old things while also enjoying new things.
Does all music older than 10 years cease existing?
You're literally on a "old" website. Grow up and go post somewhere newer
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>>9151747
Any PC game that needs an emulator to be played on a modern computer is unplayable.
There are no unplayable console games because consoles (in the /vr/ sense) are single purpose machines unlike PC which evolve over time.
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The only game litteraly unplayable for me is Kid icarus 3ds but it's because i'm lefty, not because of the age of the game.
There's like 3 or 4 presets none of them works for me, i just can't play the game, this is nuts.
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>>9151748
this

>>9151753
>imagine being such a fucking baby to take offense of it
first day on the internet for you?
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>>9156093
Eh U2 wasn't really that complicated per se. It just happened to be ball-crushingly hard.
3 was both complicated and hard, but all the entries in the series kept getting successively more complex until 8 where they suddenly decided to dumb it down to an isometric platformer.
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>>9156093
ff2 is super fun if you read about how it works before.
You go in completely blind you wonder wtf is going on lol
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>>9151748
basado
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Test Drive III for PC aged horribly.
>Game speed is either a "playable" 5 FPS on period-correct hardware, or too fast
>3 drivable cars
>3 "radio stations"
>Controls are absolute shit. You NEED the Numlock arrows to use the game's menu
>"Press F6 to return to road" ad nauseum
>Clock or turn-based style multiplayer (sorry, no modem or split-screen support)
>Opponent AI: No
>No external camera options
>"This exotic's horsepower is ___" questions for copy-protection.

It did have some cool groundbreaking features for a racing game at the time. Open world maps, a day/night cycle, weather cycle, operable lights and wipers on each car, but the list above (especially the frame rate) make it unplayable.
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>>9156673
I’m a lefty. The CCP makes it very playable
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>>9157538
*CPP (Circle pad pro)
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>>9156421
That’s such a fuckin non issue and even if it was, 99% of games that require passwords are easily emulated and you can just use save states if writing down a sequence of letters is that damning
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Hate to say it but many adventure games are pretty hard to play nowadays. I'm talking about games before point and click was even a thing like the old king quests and other sierra games, I'm not saying that they are bad games just saying that having to type every action is both tedious and a puzzle by itself.
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>>9151747
My granddad had a PS4 I found in the attic and man it's crazy imagining what 20 year old boomers played frfr no cap.
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>>9157550
How is using save states not an admission that the thing you're using it to bypass is outdated? "Its a non issue! Just do this thing that makes it a non issue!"
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>>9151747
OoT
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>>9152028
Arcahd light guns have been useing ir sensors around the screen since the 90s. One of the big jap companys should have tryed to sell home kits since then, but they haven't.
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>>9158475
Just read more about it. the things around the screen are just LEDs, the actual sensors are in the gun-controller it'self. Basicly like how the wiimote worked but with 10 ir lights around the screen insted of 2. So i guess nintendo DID sell home light gun kits it's just they were very lacking.
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>>9158475
>>9158517
I learned this the hard way. Knee jerk bought a Lost World arcade board years ago thinking they worked like a typical console light gun, not realizing i needed 12 ir sensors that would cost me significantly more to get then i paid for the board.
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>>9158534
Thats rough.
How much did you spend on the board?
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>>9158441
Since you can't read I will explain.
He said, if you're a retard go ahead and use the bypass.
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>>9156673
Not /vr/ but I'll bite anyways because that's one of the only games I could absolutely not play because of the control scheme. One of the most uncomfortable things I've ever experienced, every 10 minutes my hand would start cramping up. Its one of the worst control schemes I've ever seen.

Just for reference I took a picture of my hand next to my 3DS XL. I have big hands but not gargantuan. Imagine someone like Shaq trying to play that game.
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>>9158627
Anyone who tries to argue that passwords aren't outdated is a bald faced contrarian. It'd be like saying that holding in the reset button before turning off the NES so the system doesn't wipe your Zelda save isn't outdated. You can safely admit that technology advances can be good without losing retro cred.
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people will get mad at this but the entire Atari 2600 library has been completely destroyed by the passage of time. There's really no reason to play any game from the system other than nostalgia, nearly the entirely library is arcade ports that are way worse than the original arcade game, and the only reason the system was popular back in the day was the appeal of being able to play arcade games at home.

The games that weren't arcade ports/clones are mostly just not very fun, not many unique games for the atari that weren't just completely outdone by something on the NES.

Nowadays when you can just use MAME there's no reason for any of these games to be played.

also this controller is complete dick
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>>9152243
idk why gamers will download all these third-party fixes for a game instead of just, playing a game that doesn't need to be fixed. Like Elden Ring. Fuck me that game is so perfect
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Passwords
Cons - writing it down, certain letters and numbers look the same, putting it in
Pros - no battery required, can start wherever, no need to transfer save files for different platforms, online password generators
I'm probably gonna try the password for Mega Man X that starts with Chill Penguin dead without the leg upgrade.
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>>9158441
I am sorry about your illiteracy I will pray for you
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>>9158750
Adventure is fun
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there's almost no game from my childhood i would play again eventually, except for early dos racing games. this is where i draw the line

https://youtu.be/fysoXmhtWy0?t=91
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>>9158810
>wouldn't
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>>9158750
River Raid still holds up and is far more enjoyable than Cave bullet hell garbage.
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>>9158851
Being a contrarian doesn't make you an interesting person.
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>>9158869
Not him and have no knock against Cave games but River Raid is very playable
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>>9158869
It's not contrarian to believe that bullet hell ruined the genre. Because it did. Normal people used to actually like Gradius and shit. Now it's all flying schoolgirls and "learn the pattern man!"
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>>9158947
Wasn’t there a new Raiden not that long ago?

Besides SHMUPs are the easiest games to make, even I’ve made one. Become the change you want to see.
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>>9151747
Tempted to say early 3D games
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>>9155758
In America, yeah. Japanese people are polite.
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>>9155758
Japan is a very, very different place. If you ever go to an anime-themed collaboration cafe, they'll often have a book where guests can draw fan art or write something, you flip through them and there's hundreds of little sketches, and not a single one of them is inappropriate.

I don't have any pictures of the books because they usually ask people not to take photos, since people might write their names or personal information in it. But they do the walls too, so
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>>9151747
Crash era American games. You think they're good, but they're not. Amerisharts have always always produced and consumed the most shovelware - and they always will.
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>>9151747
If it was fun back then, it's fun today.

There are two things in games that are fun:
1) Making (impactful) choices, in story-based games
2) Challenging your reflexes or quick thinking in action games

Graphics don't make a game fun or not fun. Zork was released in 1977 and it's still fun in 2022, and has no graphics.

>>9152506
I would not play Pong if I can play Shufflepuck Cafe.
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>>9156234
Nintendo power barely gave more than a few tips or walkthroughs of the first 2-3 levels. It contained very few late game secrets.

The Japanese hint books were 60-90 pages and had every single stage in detail with hand holding all the way, every secret plus they functioned as collector art book. It wasn't just cryptic games like Druaga either, they had these for games as simple as 1942 where they explained where every enemy wave of planes would appear on every stage. 100% hand holding, something no American guidebook did.

One of the super Mario strategy guides was one of japan's best selling books for two years in a row (that is any book any genre). Major publishers took notice.
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>>9158750
The Sega master system was similar, the vast majority of its library are very poor to borderline passable arcade ports, or demakes of 16 bit Genesis hit games released half a year after the real game.

Other than a few gems like phantasy star you are far better off just using mame or a Genesis to play the real versions of the games as the developer envisioned them.
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>>9152146
>nobody ever used their brains to solve puzzles
>nobody ever exchanged game info with their friends
>nobody ever explored and experimented in games on their own
sounds like revisionism
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>>9151854
I mean, there are unplayable games because they aren't compatible with contemporary hardware/software and require fixes in order to work.
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>>9156656
Oh sure anon lemme just fire up my ps2 copy of ff11
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>>9161518
Game guides are a much deeper part of Japanese gamer culture than they ever were in America. They see guidebooks as part artbook, part collectible on top of being their "gamefaqs".

To this day when people preorder a game they often buy the game guide to go with it. I've been in akihabara on launch day and far more people bought the guide book than didn't, I would say maybe 1 in 4 skipped the guidebook. But that is day 1 loyal fans who will buy anything and everything with the game brand logo on it. Game publishers worked alongside the guide publishers to make these day 1 sales possible and Japanese consumers came to expect them.

So yea even if countless guidebooks are sold for each game, the people who buy them may not necessarily use them if they want a challenge. That is up to each individual consumer.
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>>9151747
A good portion of games prior to NES. Atari games can be fun for maybe a few minutes depending on what game but you'd be hard pressed to get me or most today actually excited to play anything released before the NES. The games are too old and too simple. When Atari had its birthday a few weeks back there was a sticky and the thread still barely got much replies. So most Atari boomers aren't even browsing here or care.
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Pretty much any early 3D game with tank controls. I didn't even like it when it was fresh and new and I have no nostalgia for that shit.

But hearing few younger people care about the old Atari games makes me sad.
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>>9151747
None of them unless you are a giant faggot
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>>9151868
The original mario bros and donkey kong were before the nes and they play perfectly fine
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>>9152183
WRONG again jacob im his friend and i also think that game sucks
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>>9152365
I beat that game without a guide when i was a kid how come people have trouble with that game?
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>>9162590
>Pretty much any early 3D game with tank controls.
So, Battlezone? That's the only one I can think of.
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Original Tomb Raider games on PS1 are very hard to get into if you didn't grew up with them and played more modern third-person games like POP: Sands of Time and Gears of War: tank controls which actually worked fine for survival horror, but are abysmal for TPS with acrobatics, laggy grid based movement with Lara taking some time to get going and to stop, dpad for moving, no second stick to control the camera, low FPS, checkpoints in 1 and limited saves in 3, full 3D environments on 5th gen hardware, long levels with backtracking, too many human enemies in TR 2, sequels with little variety.

I enjoyed the overall story and atmosphere and music was geniuenly good, I don't even mind dated graphics, but I would rather play late 70s arcade game, Atari 2600 or point and click without a guide than go back to TR 1-3
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>>9163136
I did too because my used copy was the cart only as I bought it from a rental store, and didn't have the guide book or map that it came bundled with.

I discovered walls can blow up completely by accident, same as bush burning. The only school yard lore I got was "use silver arrow on ganon" and "walk into some walls and pass through them".



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