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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Everything N64-related here (buying, emulating, game discussion, etc..)
I for one I'm looking forward for all the upcoming romhacks that are console-compatible (Return to Yoshi's Island 64, Dinosaur Planet Restoration Project, Smash Remix, Amped Up, Star Fox Conquest, etc...)
>>
>>9034095
How far has the Dinosaur Planet Restoration Project gone? I haven't check on the game since it's initial leak.
>>
Somebody should decompile Bomberman Hero and optimize it to run without slowdowns. The game doe not render many polygons, yet its framerate is too unstable.
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>ywn play pokemon 64
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>>9034139
There's always Pokemon Snap and Pokemon Stadium to scratch that itch for you. A straight up remake of Gen 1 would've been boring to play through right after the GameBoy games.
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>>9034126
they're making a lot of progress, still buggy and incomplete but its looking promising.
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>>9034209
Are most of the progression flag bugs fixed or corrected? I only bothered to play the game until certain events stopped triggering for whatever reason, even going back and replaying it in the right order as others to make sure I could see most of the content that was there.
>>
>>9034139
What is that, some unity fan project?
>>
The n64 homebrew/romhacking community is awesome. Recently downloaded a starfox 64 randomizer and it adds some nice features such as boss rush mode and level select. The random dialog options are hilarious at times too.

Smash remix is really neat. I hope they add banjo soon.

Mario kart amped up is a promising mod too.


I hope someday custom content comes out for jet force gemini. I know there were some unused enemy types and some levels as well so I think some cool custom content could be possible. Not likely though.
>>
shit console, forced meme
>>
>>9034391
It might be possible, iirc jet force runs on a modified diddy kong racing/mickey speedway engine and those games already have modding tools.
>>
>>9034391
We're only just now touching the surface of N64 ROM hacks too, it used to be fairly inaccessible and difficult to make one unless it was Super Mario 64.
>>
Kirby 64 also has tools for level hacking, there isn't much stuff though
https://youtu.be/i2CrHPCiamQ
https://gitlab.com/scuttlebugraiser/kirby-64-hack-project/-/releases/v2.0
Donkey Kong 64 also got its first custom level, modders still trying to find how to inject custom textures
https://www.youtube.com/watch?v=v0hxei-WM8s
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>>9034139
that looks better than anything gamefreak put on the switch.
>>
I downloaded and patched dinosaur planet from this youtube video and was impressed with the first hour. I'm excited to see when where it will be in a year or so.

https://youtu.be/_u3V71v-7zU
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What did you do with your jumper pak after getting an expansion pak?
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>>9034209
I'm going to hold off another year. I've heard it's still fairly buggy and I'd hate to get into it only to have to stop.

>>9034391
This. I would like to see mods for more obscure games too. Making stuff like Superman 64 better would blow the library open.
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>>9035194
i want good Dual Heroes and Deadly Arts so bad.
>>
Is there a final solution to the joystick question?
>>
>>9035228
Lubricate any good sticks you have. Kitsch bent replacements (i replaced the bowl, stick, and gears because every piece wears down) are pretty good depending on your levels of autism.
>>
buying one with a flashcart next week. can’t wait. I never finished Majora as a kid cause my cousin deleted my save file, looking forward to finishing business at last
>>
Bump
>>
If you guys have a flash cart and like playing gen 1 and 2 pokemon I highly recommend getting the Dev menu patch for stadium 2.
You can even use it to set the flag to activate the celibi event in crystal.
It is a shame repo carts don't work with the stadium games as a rule.
>>
pokemon snap is always a comfy ride to go through
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>>9034139
>Didnt even get the 3 point texture filtering right
Some of these look convincing but the others are obviously a unity project.
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>>9036169
>You can even use it to set the flag to activate the celibi event in crystal.
Source? Big if true.
>>
>>9036837
I'm telling you that you can. I have done it, stadium 2 comes with a hex save editor in the debug menu.
https://tcrf.net/Pok%C3%A9mon_Crystal
Check the gs ball event.
I'm going to guess more people have a flash cart and transfer pack as compared to those old game genies or the save dumpers.
Speaking of there is a save dumper program home brew too.
>>
Do you guys recommend Alt64 over the default OS for ED64+/Super64 users?
>>
https://twitter.com/Litronom/status/1540381312762118145
>they're adding my fav mk7 track
fucking nice
>>
>>9034508
based and factual
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>>9035191
Is in my box with the n64
What I can't find is the plastic tool to remove it, not sure where it is
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>>9036169
Does this work for japanese versions?
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>>9037260
The Dev menu? Yes there is a jap specific one.
Idk about the event stuff, I would assume too.
Real shame that jap crystal has so much locked out now.
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>>9037294
Does one even need crystal in jap version to complete the dex of GS versions?
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>>9037305
No idea, I can't read jap.
>battle tower doesn't work in vc release of crystal
Lmao what a middle finger.
>>
Does anyone know of a working ocarina of time boss rush mode that works on hardware?
>>
What's your favourite 4 player game?
>>
WHY DOES BANJO-TOOIE ROM FREEZES? HELP ME
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>>9038765
Thats probably more of an /emugen/ question on /vg/ anon, or google.
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>>9038765
What emulator are you using? That used to be a big issue like, 10 to 15 years ago. Modern emulators should have no problems with it.
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>>9038765
doesn't Banjo-Tooie needs a cracked rom or something?
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>>9034391
have you tried those mario party custom boards?
I have not myself but heard they're pretty cool
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>>9039395
That hasn't been the case in forever. You just need an up-to-date emulator.
>>
>found out about blue-retro
>bundled some ESP32 kits with a DE10 nano I had on order
>just remembered stuff wont arrive now until late July
I hurt myself today.
>>
playing casltevania. so far its not as horrible as most people made it out to be but i do have some complaints:

>infinite spawning enemies spawn a little to frequently
>camera sometimes isn't great
>pressing a button to pick up items seems odd but it keeps me from accidently pick up a sub weapon i don't want
>why are the hearts replaced with jewels?

but aside from that its been fun so far. can see why there has been a recent spur of people defending them game.
>>
How do I git gud at F-zero X
>>
>play Irritating Stick on a real N64 with original controller
>fucking hate it
>play it on an emulator with an Xbox One controller
>have a blast
The N64 analog stick is complete and utter garbage. I do not understand how anyone can like it.
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>>9037239
That dude is doing awesome work. Can't wait to play the update.
>>9040507
It's not perfect, but it's a solid game. A lot of people that hate it are Metroidvania purists who call it a lost effort. Still haven't played the sequel but everyone says it's a lot better

For folks looking for a good aftermarket controller, The Brawler 64 is pretty good. it's comfy, lightweight and the stick doesn't feel like it's going to wear out after two uses.
>>
>>9041851
use side attacks to take some hard turns, dont overuse it because you lose speed
always try to take down some vehicles at the beginning, specially if its your rival
use someone with good grip or boost
>>
>>9034095
Has anyone worked out how to get Goldeneye to run at 30fps+ in multiplayer? Ive tried to re-play that shit but its a slideshow. Either overclocking the N64 or optimizing the game like that Mario autist KaZe.

Anyone who HAS overclocked their N64.. did it improve anything? Did it break any game timings?
>>
https://twitter.com/fuchsfein/status/1540091463358451712
New Dinosaur Planet update
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>>9039408
>>9039395
>>9039167
>>9038907
Thanks guys, it's probably an old emulator thing
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>>9042397
Kaze could do all the improvements on the Mario 64 engine thanks to the decompilation of the game letting him access the source code, I can't remember if Goldeneye has a project like that going on.
>>
>>9042802
https://kholdfuzion.github.io/goldeneyestatus/
It's about 30% done.
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im trying to figure out my setup once my N64 comes back modded, let me know if I've missed any kinda connection or if my setup could be better. upscaler is more than likely gonna be the 5X
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>>9042830
>upscaler into CRT
u wot
>>
>>9042835
thats why im asking, i feel like it could be simpler
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>>9042848
If you are going to a CRT an upscale is pointless.
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I have a new, never removed from box, never removed from the original plastic wrapper, transluscent red, holiday edition everdrive x7. I wanna play games but i dont want to ruin my investment. Now flame the shit out of me
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>>9043156
it's not an investment. it's depreciating as we speak. go play with it and have fun
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>>9043156
If you are not going to use it sell it. It will never be worth more than right now.
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>>9041880
Precision
>>
where can I find resources to directly solder a n64 game to the board
>>
I'm waiting for Insurrection Industries to get their new stock of S-Video cables at the end of this month.

>>9043257
Why would you want to do that?
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Is there a way of connecting my n64 through component?
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>>9035228
I bought this adapter plus the n64 switch controller https://a.co/d/bPOJkPx

Apparently the Switch controller for N64 is analog not optical but it didn't make any difference to me.

The Switch N64 controller can't take expansion packs because it has built in rumble where the pak goes. However, the Bluetooth adapter I linked has a slot. Some weird trivia.

1. The Switch controller will only rumble if you insert an actual rumble pak into the adapter. BUT, the rumble pak doesn't need batteries (if you put batteries in its going to shake and rumble the BT adapter across the table)
2. Memory card works. Did a quest 64 playthrough on it
3. Gameboy pak works. Did Stadium 1 and 2 on it
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>>9044553
rgb mods
>>
what n64 song comes to your mind when you think of the console?
for me its: https://youtu.be/7MwVGunH45k
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>>9035158
That is so awesome. Thanks for sharing.
>>
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Happy birthday
https://youtu.be/zi1Bw9wpdNI
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>>9045401
https://www.youtube.com/watch?v=CKA1zCwcYBE
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>>9042802
Kaze was already doing autistic assembly shit before the decomp, it just let him do a lot more once it came out.
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>>9035228
Put 'em in the oven...
>>
Many memories playing road rash multiplayer with my friends growing up. Deathmatch on the donut shaped level is too fun.
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>>9045821
Great game. If any game on the N64 deserves modding support it's this one. Hours of fun.
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>>9035191
DO NOT THROW IT AWAY. Keep it in a drawer or something. Very few games [forget which] don't work correctly with the expansion pak.
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>>9045952
Oh they make 3rd party jumpers those are easy.
>>
>>9045952
which ones?
I only know Space Station, and that game got a patch to work with expansion and also fixed the missing collectable.
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>>9045551
Neat.
Very fond memories of randomly buying this game back in 1999 second hand without knowing anything about it. What a great surprise.
>>
>>9034095
The N64 is a gaping hole in my knowledge of that gen of systems. My friend had a Saturn, I had a PS1, and later my friend got a Dreamcast when I got a PS2.
All I know about the N64 is Smash Bros, Mario 64, Pokemon Snap, Goldeneye, Ocarina of Time, and Mario Kart 64– because I played them at McDonald’s and Target occasionally, and had a few ports on my (3)DS later on.

What are some fun singleplayer games for the system? is it still worth picking one up with a flashcart if you don’t have nostalgia for the games?
>>
>>9035228
I could have sworn kitsch-bent was still selling replacement parts if you want to tear down the joystick housing. I've tried some of those retrobox replacement joystick assemblies before too, but they're not the right shape to close the controller back together and both the N64 and Gamecube versions show far less precision than a GCN controller plugged in to a ralphnet adapter.
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>>9046041
Adventure beetle racing.
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>>9045821
Right in the feels
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>>9046041
depends on what genre you like, the n64 obviously lacks sidescrollers, rpgs, shmups and japanese "hidden gems" outside of some noteworthy games but has a good amount of 3d Platformers, racing games and FPS
Some you might like that aren't the usual Nintendo and Rare titles:
Goemon's Great Adventure (2D Platformer)
Mischief Makers (2D Platformer)
Hybrid Heaven (RPG with wrestling elements)
Shadowgate 64 (First-person Adventure)
Shiren the Wanderer 2 (RPG)
Project Wonder J2 (Raising Sim)
WinBack Covert Operations (Third-Person Shooter, has a ps2 port but I prefer the 64 version)
Body Harvest (Action-Adventure)
Rocket: Robot on Wheels (3D Collectathon)
Sin and Punishment (On-Rails Shooter)
Star Wars Rouge Squadron (Flight-Action, there's a pc port but iirc it might not work on modern systems)
Robotron 64 (Arcade shooter)
>is it worth picking up a flashcart?
depends if you actually wanna go through what the N64 offers, this includes the Nintendo and Rare games, games that have modern ports like Turok, Duke64 or Doom 64 along some other titles that are quite polarizing amonst fans (DK64, Castlevania 64, etc...) or the racing games (which imo the system excels at).
>>
>>9046067
>Star Wars Rouge Squadron (Flight-Action, there's a pc port but iirc it might not work on modern systems)

the steam version works very well actually just make sure you install dgvoodoo2 and use a controller. however there is an issue with the camera but you can just change the view once and it will be fixed.

also you forgot shadows of the empire
>>
>>9046083
>>9046067
and i forgot battle for naboo. its basically rouge squadron but in episode 1.
>>
>>9046083
I remember installing it for a friend since he was a fan of the game but the game was so fast it was unplayable, gonna assume the new version fixes it.
>>
>>9046067

Just get a flashcart, the knockoffs are around $50 and work great. Use the savings to hunt down an expansion pack, rumble pack and memory card so you can play everything.
>>
>>9046067
Thanks, list looks interesting. I love arcade games, I know the N64 doesn’t have shmups or sidescrollers, but how about other fast paced games? Racing games are fun, especially arcadey racing games, so I’ll take suggestions there too. I saw Road Rash mentioned in this thread and had no idea it got a full 3D game until now.
>>
>>9046246
F-Zero X is probably the fastest racer in the console, also runs at 60fps.
Extreme-G and Star Wars Racer are also solid racing games but they don't run at 60fps like F-Zero X does, I also like AeroGauge but not many are fond of it.
If you want more arcade-y racers, Cruis'n World is really good, Beetle Adventure Racing is also really good, Rush 2 is also great and quite challenging, Off-Road Challenge and California Speed are mindless fun, Hydro Thunder is really fun though there's a DC version which probably is better, MRC and Rally Challenge 2000 aren't anything special but I had my fun with them.
Other "arcade" experiences would be Asteroids Hyper 64, Space Invaders 64, Bangai-O, Knife Edge Nose Gunner, Star Soldier Vanishing Earth, Dezaemon 3D and obviously, Star Fox 64.
>>
Is there a way to terminate the n64 RAM myself so I don't need to buy a jumper
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>>9034095
Anyone here who has done anything with the doctor v64? I have a friend who is about to give away old stuff, he's not interested in profit. Looking forward to digging into the devkit
>>
F zero, Mario party

The list goes on
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>>9045401
https://www.youtube.com/watch?v=oPy3jgEWiDA
>>
Just got Body Harvest. What will I think of it?
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>>9047405
GTA with Ayys 64
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>>9045401
https://www.youtube.com/watch?v=tJWjq76qEIQ
>>
https://twitter.com/kbeckmann/status/1539738410063208454
interesting
>>
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>>9034139
I'd love to see what an N64 adaption of gen 1/2 would look like. Stadium's battle arenas as well as Snap's maps were pretty neat.
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>>9048847
If it frees us from the tyranny of Krikkz' flashcart prices I'm all for it.
>>
>>9045401
https://www.youtube.com/watch?v=bmP3UHXYi28
>>
>>9034139
If they were actually going to do pokemon in that gen I believe the camera would be more like the one from Ocarina of Time
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>>9044553
svideo is almost as good and you dont need to mod your console for it
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happy birthday
https://youtu.be/-9xSzzjYPaE
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>>9034139
Reminds me of this fangame I played over a decade ago called Pokemon PC. It was stupid basic and looked way worse than this but I thought it was the coolest shit for some reason; it had SOUL.
>>
>>9046041
>What are some fun singleplayer games for the system? is it still worth picking one up with a flashcart if you don’t have nostalgia for the games?
Debatable.
I really think you should just get the full romset and browse through them on an emulator before you make that decision.
I for one have many fond memories of the n64 and still enjoy playing its games to this day. But I only got a console + everdrive because I wanted to play some console romhacks on the couch instead of on my PC.

People jizz all over stuff like Pokemon Snap and Zelda but those games always bored me. Mario 64 is a certified classic and should be 100% by every gamer. Mario Kart 64 is objectively the worst in the franchise but also somehow the best. Smashfags hate Smash64 but I personally like how slow and kinda surreal the game is. GoldenEye is complete dogshit and there are so many other versions of it to play out there.

Mario Party 2 & 3 are incredibly fun with friends, but even that's only because of nostalgia I think.
>>
>>9050726
>mario kart 64 is objectively the worst
man i hate when people throw the word objectively like if that's the truth and not their opinion.
>>
>>9050872
>objectively
Rubberbanding is insanely bad. Ugly sprites. Fewest tracks. Fewest powerups. Fewest drivers. etc.
And before you say it, no one actually plays SMK.
>>
>>9050941
>no one actually plays SMK

Absolute NPC tier opinion, but okay.
That's like implying all the emulation done in this board and emulation filter discussions are some sort of hoax. People still play the older entries in many franchises, you're just an NPC faggot.

And for everything you mentioned...Mario Kart Super Circuit is even worse in all of those aspects, Mario Kart 64 Is pretty good and can be fun to play with friends too.
>>
>>9050941
rubberbanding is annoying but if you get good at the game the cpus are a cakewalk because they don't spam items like in later games (not to mention how fucking obnoxious they became from DD and onwards), also almost every track in the game is memorable, same with the roster (for sure i don't need shit like the babies or every koopaling being a slot).
The only problem 64 has imo is the lack of modes like a Vs. CPU, CPU Battle or Staff Ghosts in every track, and I guess the balance favoring lightweights over everyone.
>>
>>9050953
>Mario Kart Super Circuit is even worse in all of those aspects
Found the pleb.
it unlocks all the SMK tracks and reverse mode when you beat all the Super Circuit cups.
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>>9050993
Its still worse than Mario Kart 64 is all im saying.
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>>9050997
of course it is, MK64 is the best mario kart as I was saying
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>>9051001
Double dash is better
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>>9051478
ahahaha
good one.
>>
What are some hidden turds I should avoid for this console?
>>
>>9052485
Everhthing about this game screams "passion project," but janky controls and unclear objectives keep this one from being a hidden gem. I hear the PC port is actually much better, but I can't confirm it.
>>
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>>9052693
Forgot pic related. It's Starshot: Space Circus Fever
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>>9052693
it has better framerate but thats about it.
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>>9049975
OOTs camera was pretty complex at the time. I doubt gamefreak would have been able to program something like it.
>>
Just RGB modded my console. Holy shit its beautiful. I was a retard for thinking S-Video was enough.
>>
>>9053794
is it really that big of a difference?
The mod is like 30 bucks if you DIY iirc
>>
>>9052696
this game has a dark aura about it. ive never played it but something just aint right.
>>
>>9052485
I like some of the music, but it sucks
>>
>>9053989
well there's a level where you go to a post-apocalypse earth and the game ends with a cliffhanger.



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