[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


Human DNA has an information storage capacity that very neatly fits the size of a GameCube game. Thus, it would be possible with gene editing technology to store a copy of e.g. Super Mario Sunshine inside the human genome. Details in image.
>>
Do I get chuckster powers then?
>>
>>7968382
use 7zip you mong
>>
>>7968382
What would a human who's genes are the iso of SSBM or SMS or Pikmin look/act like?
>>
File: tendies final form.jpg (291 KB, 831x1024)
291 KB
291 KB JPG
>>7968792
>>
>>7968792
>>
>>7968385
Sadly the Sneedster genotype is the only one possible
>>
I guess. Or, more correctly you could make a nucleotide strain that encodes that much information. You wouldn't get a human out of it.
>>
>>7968792
it wouldn't be human at that point. all life on earth's dna is largely similar. i'd be very surprised if any video game turned into dna would be a viable life form, or able to survive for longer than a week at all.
>>
>>7968382
dna mutates constantly, binary executables aren't very tolerant of even a single bit flip

you also don't just "read the whole dna" and especially not in a desired sequence, for any given gene you're talking 50x that much dna on the chromosome that solely exists to provide the correct structure to make that gene accessible, not to mention all the binding and regulatory sites

also limiting information encoding to 4 base pairs is an extremely elementary school tier understanding of dna, google epigenetics
>>
>>7968382
So would it be some sort of superhuman, ubermensch, if you are I'll that could be stored in a PS2 DL disc?
>>
once the internet is fully regulated the only way we'll be able to pirate games is swapping cum
>>
>>7968961
*If you will
>>
File: 646.jpg (58 KB, 598x733)
58 KB
58 KB JPG
>>7968792
>>
File: 1587388356611.png (2.45 MB, 1776x4576)
2.45 MB
2.45 MB PNG
>>7968382
>>
>>7968382
You can't store something inside of something else unless there's space for both. If you completely use up all the space for a GameCube game, you no longer have a human, you have a GameCube game.

You'd have to do something where you eliminate some portion of the human genome that is unnecessary, and then fill it with some amount of GameCube game that is well under the theoretical max file size, so maybe you have someone who is a human Bonk reboot.

Think like how they fit Kanto into Silver/Gold, and that's what you have to do for this.
>>
>>7968956
>dna mutates constantly
So you're saying that every copy of Super Mario Sunshine would be personalised?
>>
File: Spoiler Image (25 KB, 400x400)
25 KB
25 KB JPG
>>7968382
>Millions of years in the future aliens are deciphering code hidden in the DNA of animals living on Earth
>The code has degraded significantly leading to unexpected quirks
>Every game is personalized
>>
>>7968792
probably just be a puddle of biological garbage.
>>
File: 1607386617308.jpg (37 KB, 549x454)
37 KB
37 KB JPG
>>7968903
>All life on Earth's DNA is similar by a big margin
By what percent? 60%? 75%? Anyway, the Anaerobic life forms would beg to differ on that. They aren't even classified as bacteria.
>>
>>7968956
Not a NaZi sorry.
>>
>>7968382
i dont undestand this
Like, I get that the Gamecube game has less 'bytes' of data, but how exactly does that mean that you could store a copy of the game in the genome? Like, how do you translate the game data into actual DNA?



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.