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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 1626409963649[1].png (70 KB, 622x420)
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Previous: >>7925580

Awesome Downloads:
>OpenRCT2 - Currently the best way to play Rollercoaster Tycoon. We use the stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>RCT1 recreations - updated and meticulously crafted in 2013 by Crappage for near-perfect accuracy, right down to available rides and research order (contains "Real" parks and gaming magazine parks):
http://www.mediafire.com/download/3cw47sd2wt3hues/ExactRCT1Recreations.zip

>/v/ pack - updated to include the latest scenarios and tracks made by 4chan users and some other communities (We're updating this file as more stuff is created, currently has 120 scenarios and 161 tracks, includes sandboxes):
http://www.mediafire.com/download/6izs1w1tn7z1sk7/vpack.zip

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>RCT2 Extras - includes the official remade RCT1 scenarios and Panda World created by Chris Sawyer/Atari, as well as different color waters and paths, the Windowed mode hack, RCT1 menu music, and some modified .exes if you need them:
http://www.mediafire.com/download/5bcw39lec5mkxd6/RCT2_EXTRAS.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>RCTConvert a tool made by Rvnx to convert RCT2's sound files into mp3
https://trigger-segfault.github.io/tools/rct2-tools/audio-extractor/
---
Helpful Resources:
>Knowledge Base
http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111
---
YouTube:
>we made it bros
https://www.youtube.com/watch?v=ts4BD8AqD9g [
>>
>>7962345
Second for stop acting like a sperg in public. :)
>>
I built this woodie inspired by The Beast at King's Island and I somehow managed to get 3 fucking feet off of the actual ride length. I wasn't even trying to do that, it was a complete accident.
>>
>>7962928
how the fuck? lol dude now you just need trees and hills and it'll be perfect
>>
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>>7962928
this thread is now a thread about coasters inspired by The Beast
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>>7962439
Amazed that Anon even resurrected that shit, he was an embarrassment.
>>
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>>7962334
>Gay Pornography Edition
>>
>>7962439
>>7963765
What'd I miss?
>>
>>7964231
Just an idiot who decided to go into a public server, spout a load of racism and cried on here a while ago when he got kicked from the server.
>>
Woodies are UGLY and I've never finished a single one unless forced to. The rattling scared me as a kid.
>>
>>7965406
You better have been on something like Blue Streak at Conneaut Lake or something equally as sketchy. The bumpy out-of-control intensity is mainly why they're even still built today.
>>
I updated the plots server to the new update. v0.3.4. Not a lot of changes or fixes but hey it's soemthing.
>>
>>7965474
Ghoster Coaster, a janky 1981 piece of shit that was nonetheless an absolute fucking baby ride. Its primary fear factor is that an adult will not be secured properly and leaves the coaster cramped with bruised knees for riding a ride sized for 10 year olds. It is a severely bumpy ride even for what it is though. I guess it being my first rollercoaster, the bumping and rattling was a pretty convincing effect for "you're gonna die, kid".
>>
>>7965406
Woodies are the sexiest coaster
>>
>>7965545
Fair enough. I guess I was lucky to be introduced to coasters via video games and Disneyland.
>>
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When I was a retarded child and first playing this game, I was fucking around with the scenario editor. I had absolutely no idea how to set the boundaries of a park, just absolutely no clue. So I thought that the way to set the boundary is to get the mesh fence scenery piece that looked somewhat like the park border fence and place each fence one by one where I wanted the park border to be, and I thought that when I finished it'd just form itself into the park border magically like a multiblock structure in a Minecraft mod. I spent 3 mornings before school on the computer at like 6 am placing these fucking fences, making sure they looked right. I got extremely close to finishing the entire perimeter of the park... until I found the park border button.
>>
I'm bored I'm going to make a title sequence out of the /vr/ server parks and post it here
capcha: KRAY0
>>
>>7965545
I'll never agree with a real park having a clacking woodie as its little kids first roller coaster for this reason. No matter how weenie the drops actually are, the whole "bumpy and rickety" schtick just convinces a kid (who doesn't know any better than to trust feelings) that roller coasters are unsafe and barely holding it together. It doesn't get them into riding bigger and better things because they wouldn't learn that this is all a deliberate effect.
>>
>>7965974
https://mega.nz/file/zRYkVJCa#Cf7KmpFUVjc9JKTOmBbcS-1LI6MhXPQlV1mZmt6F-Yk
Wew. I only have the parks I participated in, which include Noguchi Park, Big Ass Rock, The Caldera, Forest Frontiers, and Amity Airfield. I know I'm missing a few, like the Ghost Town. Just stick this in the "sequence" folder and you're set.
>>
>>7965690
mental state: celery
>>
>>7965690
lol your dumb and gay
>>
>>7966072
I love it, thank you anon.
>>
>>7965690
holy shit
well at least you saved yourself the trouble of finding out the hard way.

anyway my retard kid story is that when the RCT2 expansions came out, I didn't realize you installed them once and then played the game with the vanilla RCT2 disk. I spent like an hour trying to get the game to play off of the Wacky Worlds/Time Twister expansion (no clue which one it was, whichever came first) and gave up. The next morning, I was sad that my fancy new expansion didn't work, so I put the vanilla CD in and it worked.

Overjoyed, I immediately switched to the expansion disk and the game crashed.
>>
>>7966003
no matter how janky a steel kiddie coaster gets, they always feel more secure than a wooden coaster to an under 10 kid.
>>
>>7966072
someone send this man the Ghost Town save, it's a delightful bowl of spaghetti
>>
>>7966425
>Overjoyed, I immediately switched to the expansion disk and the game crashed.
my sides
>>
new update have anything good?
>>
>>7967471
probably
>>
https://www.youtube.com/watch?v=Ht_Z2UST9UY
>>
>>7969134
it still kind of bugs me whenever anyone calls our esteemed guests "peeps"
>>
>vandals stopped statistic added for security guards

hey that's actually really nice to have.
>>
>>7965474
>Blue Streak at Conneaut Lake
Only at Cedar Point when I was about 8 or so. Going back when I was 12 or 15, I mustered the courage to ride Mean Streak and that was bumpy as hell, but I enjoyed it. Shame it's different now.
>>
>>7969176
I have mixed feelings for Mean Streak. On one hand, it was a cool coaster to look at, and that queue was great. But it was flawed. At best, it was a good coaster that was completely overshadowed by the great coasters surrounding it. At worst, it was a janky piece of shit. Before that final season it was open, I never saw it get a line.
>>
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>>7969183
Another day, another Roman themed rollercoaster. This one interacts with everything in the area. And now I have a fuckton of scenery work to do.
>>
>>7969232
whoops didn't mean to reply, I just happened to click on that post and not notice before typing
>>
>>7969232
I like that non-inverting loop a lot
>>
Do you build coasters to their max height? Just because you can?
>>
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>>7969856
I lack the needed brain damage.
>>
>>7969856
very rarely do I need the maximum height but if it's like a side-friction or junior or mini, FUCK YES I DO
>>
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You guys are still alive? I thought we died.
>>
>>7971843
we're back baby, nice to see ya
>>
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oh yeah, it's all coming together.
>>
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>>7971843
rct never dies
>>
>>7972206
Only the poor saps on the rides.
>>
>steam trains have sprites for inclined turns
perfect for mine train track.
>>
>>7972109
looking dope, bro!
>>
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I remember this general, good times
>>
>>7972734
That will always be one of my fave rides posted here.
>>
>>7971843
Repost "Burger Stall 1 is really good value" bitch BRAAAAP
>>
>>7971843
Lmao wow I didn't think you'd actually post after ONE comment on a Marcel Vos video lmao
>>
>>7972109
Yeah that's the shit
>>
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>>7972841
It got taken down cause someone flagged it for terrorism and I got a channel strike.
Take this webm instead.
>>
>>7972961
>It got taken down cause someone flagged it for terrorism and I got a channel strike.
This is why there is no god.
>>
>>7972961
>It got taken down cause someone flagged it for terrorism and I got a channel strike.
i hate the internet
>>
>>7972961
how come there are so few burger stalls?
>>
>>7972961
a timeless classic
I downloaded the actual video before it was taken down, so it's not lost forever
>>
>>7972961
Comedy is dead, reactionaries killed it, and social media suppresses it from coming back.
>>
>>7972961
holy shit QB Mac is back
>>
>>7973537
>I downloaded the actual video before it was taken down
GIVE
We talked about this video a month or two ago about how it'd vanished and nobody had saved it.
>>
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>>7973626
https://1drv.ms/v/s!AgAiChzMtWNsgp5bv02RPZsxBTQA6g?e=enR1OW
>>
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>>7973671
Doing god's work.
>>
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>>7973671
HELL YEAH
>>
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>the endless toilet flush sounds
>the burger shops on tops of buildings
>dude finishes his burger as debris falls on him and decides he's still hungry
>>
>>7973976
I forgot about the fucking toilet flush noise. Was that always gone in OpenRCT2?
>>
>>7975210
I think so, which is good because that noise was almost as bad as the Error Trapper
>>
>>7973976
BaWOOSH!
>>
>>7973671
Any chance of another upload host? is catbox.moe still around?
>>
>>7976164
Mirrored: https://files.catbox.moe/4r82b4.mp4
>>
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Forgot how funny this comic was.
>>
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Holy shit the ghost test trains are fucking useless. They literally do not work if your ride has a block section on it. It's such a pain in the ass.
Oh you want to merge track types together, an already laborious, finicky, and buggy as fuck task? No ghost trains for you, your track isn't finished. :)
Cool thanks Gymnasiast I'm glad you thought being able to test an unfinished ride was a completely useless feature after adding these piece of shit ghosts that don't work with block brakes, good shit. Holy fuck.

You guys have no idea how angry building Pteranodon and The Three Monkeys made me. Both of their layouts would have been much, MUCH cooler if track merging and testing worked as intended.
The limit removal update can NOT come fast enough, jesus christ.
>>
>>7977205
set operating mode back to continuous circuit
>>
https://youtu.be/ByG6olpsPRk?t=96
>>
>>7977205
do ghost trains even use block sections IRL?
I'm not asking to be an ass, I literally don't know
>>
>>7977598
LMAO my bad, he said ghost test trains, not the ghost train ride.

but yeah literally just set it to continuous circuit
>>
>>7977598
>>7977629
I misread it as ghost trains as well, Anon.

Always love seeing them fly off the track and explode after going round a corner too quickly
>>
>>7976175
Thanks! For some reason i can't reach the first host.
>>
https://www.youtube.com/watch?v=yPR9Cd6HDHE

Is Marcel right, /vr/ct?
>>
>>7978730
>woodie not on the list at all
>not even in his top 10
Shameful display. It's in nearly every scenario, is easy to build, gets good ratings, isn't super expensive, and can be charged quite a lot for. Giga/Airpowered are great, but expensive and pretty rare to see in a scenario.
>>
>>7978730
That guy can go fuck himself, something about him rubs me the wrong way.
>>
>>7978730
It's interesting information, but I don't think there are a lot of situations in which it matters. Scenarios give you what they give you in the order that they give them. If you aren't in a scenario, then you don't need money methods.
>>
>>7978730
I disagree and it looks like he's choosing based on use for scenario play and stats alone. He's entitled to his opinions but it seems kind of soulless to parade coaster types as THE BEST because of numbers. Also Reddit acts like he's the only authority on RCT and takes everything he says as gospel, and that kind of fart huffing drives me looney.

Like the other anon said, something about him rubs me the wrong way, too. Maybe it's his manner of speech. He talks like a less annoying Chills (the burger king foot fungus guy)
>>
>>7978730
There are at least two literally opposite criteria here that he should have just ranked separately. Ranking rides that are efficient but in completely incompatible ways creates a situation where there are like 5 runners-up to some of these higher-ranked coasters that massively outperform say the Junior Coaster at the same things that the higher ones outranked it by doing. And that same Junior Coaster is there for scenario and cost practicality that other rides above it have absolutely zero use at, so by its own criteria it destroys them. The Twister Coaster entry is a nested set of separate coasters if you listen to it, one of which outperforms the Twister Coaster and the other 2 should be bumping things off the bottom of the list below it since they have the same merits he describes but very, very slightly worse.

I like this guy's videos but this is so arbitrary with no clear preference for stats, versatility, price, size, or exploitability for cheese. He just kind of mixes all of those willy-nilly so they fail to compare to each other properly, when this should have been at least a couple different lists or just 5 different awards for being the best at one of those things, which this could have almost been specified to fit.
>>
>>7978730
>no multidimensional
>no heartline twister
>no side-friction
>>
>>7978730
Of course Marcel is right. He know everything and his opinion is never wrong.
>>
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we need a multiplayer map like this
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>>7980252
hi marcel
>>
>>7980252
>>7981398
He wastes too much time correcting whatever last thing he said in previous videos for anyone to think this. Every other entry you have to fast forward past some apology about the erroneous best way to drown underground guests or some shit every time to get to the actual information part.
>>
>>7981016
Probably once the new save file/limits update is stable somebody (probably me) can make a fuckhueg map like that
Do someone know if the terrain height limits also got extended in the beta branch?
>>
>>7981961
They didn't, no.
>>
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>>7981961
>terrain height limits
You could already make things pretty high
>>
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>>7981993
we minecraft now
>>
In the new stable version of OpenRCT2, when you enlarge a map with sloped edges, it works properly in one direction, but the other direction becomes stepped.
Is this a known glitch?
>>
>>7982307
Haven't seen that before. I'd report it.
>>
>>7981993
that is FUCKING AWESOME.
>>
>>7981993
holy shitballs
>>
>>7981993
Please post this map.
>>
>>7981993
is there a way to get the terrain like that without having to resort to manually landscaping each individual tile?
>>
I updated the plots server to the latest stable update (v0.3.4.1). Sorry to the guy who kept trying to join but the server was on a different version.
173.88.100.67
Any status on the the weekly scenario collab?

>>7983337
I think that specific map was generated a long ass time ago with a trainer.
>>
>>7983337
It's been a long time since ive played - doesn't openrct2 have a map editor?
If not, probably the easiest thing would be to add support to import heightmaps.
>>
>>7983337
>>7983486
You can already import heightmaps in the map generator within the scenario editor.
Square .png images work just fine for it.
>>
>>7983284
Check the /v/ pack for Gorgeous Glacier (pretty sure that's what i named it). I think it should be in there
>>
>>7984261
>open MSPaint
>scribble a bunch
>import to RCT
I am an cartographer.
>>
>>7984713
Cool, didn't realize. Thanks.
>>
>>7985761
post your park if you end up building in it
I wanna see what /vr/ct does with the vertical space





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