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is this franchise the most based franchise capcom has ever produced? every game in the series (and its spinoffs) is fucking amazing
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>>7622613
This franchise is horrible. Why don't they resurrect something good? such as bionic commando
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>>7622634
git gud
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>>7622634
this could be you if you actually got gud
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>>7622650
I don't watch celebs. go back to /v/
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>>7622613
great gameplay, punishing difficulty that rewards skill and practice, great music and art/sprites that never age. How can 1 Crapcom series be so good bros?
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>>7622650
>>7622656
So the only value of the entire series is in beating a lol so hard game and not its actual quality, got it.
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>>7622682
>>7622681
impeccable timing.
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>>7622682
>>7622634
t. gaming journo
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>>7622696
>>7622682
>>7622634

if you haven't beaten it, you can't judge properly judge it lmao
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>>7622696
This is unironically true. If a game demands the player to invest hours to beat the first level then it fucking sucks, period.
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>>7622712
oh my god there are actually people on /vr/ who haven't beaten the first level
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>>7622712
>This is unironically true.
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>>7622696
I don't like these games. but I understand the point of these movements. Critics cannot explain what is good or bad in a game. It’s frustrating to open a story with a critic who says everything, but doesn’t say anything substantial about the game
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>>7622730
>le gng nintendo hard gaymer is a wojaknigger
Case in point.
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>>7622682
>hard makes game bad
>>
Ghost n' Goblins and Ghouls n' Ghosts are the only two good games.
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>>7622752
Yes, too much difficulty can be a bad thing. Old developers were fucking delusional in that they had no standard to follow, they just threw shit at the wall and hoped people like you would slop it up.
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>>7622681
>>7622613
I beat Ghouls 'n Ghosts recently, both loops, without using any continues. I remember being filtered by stage 1 and thought the series was bullshit, but I decided to just git gud and practice a bit every day. Watching replays helps a lot.

I popped off pretty hard when I killed Lucifer; feels good to be able to run through the levels competently. It's still hard and sometimes annoying due to rng though, but that adds variety and increases replay value imo.

Now I'm doing Super GnG, it seems easier in some ways but harder in others (it's longer and 2nd loop Astaroth & Nebi fights can be annoying). Goal is to beat all 3 games 1cc. And do a no-death run of Ghouls 'n Ghosts eventually.
>>
>>7622763
you realize that's like... what every fucking game was from the 80s, right? when every game started in the arcades being challenging and endless as fuck for a single quarter. GnG actually had different levels, and the first four levels in ghosts n' goblins are entirely skill-based, you just have to be patient and not get mad that you died, y'know why? bc YOU fucked up, not the game. the enemies are simple as fuck, and it's challenging, yes, but dear god they're really not hard
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>>7622773
i wish you nothing but luck on your journey, brother! those are some amazing goals, and i'm envious that you have the time to dedicate to being able to enjoy the series like that.
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>>7622763
Fragile gamer pride
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>>7622763
Mad because the game beat you and made you look a fool
lmao
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>>7622763
>too much difficulty can be a bad thing
It's not too much. You're under the impression that every game should be beatable by everyone with medium or little effort?

> Old developers were fucking delusional
Old devs realized there is a market for challenging games, specially back in the 80s/90s when games could only be around 1hour long instead of 50hour jrpg grinding and walking sessions. Higher difficulty made sense for them monetarily and for the player to get replay value from a game.
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>>7622795
based
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>>7622795
They are capcom. any indie suffers criticism for non-existent problems, why doesn't 4chan understand this yet?
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>>7622776
>>7622787
>>7622794
>>7622795
Just admit already that the only merit your favorite has is a stupid sense of beating a hard game which just happens to be something you can get from thousands of other games, GnGoomies.
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>>7622805
no, because everyone here that played the games knows only the NES GnG is bad
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>>7622805
nah, it's the fact that we save a shitload of money compared to a lot of other franchises. we get like one or two games every decade, if we're lucky, and we can play it for a long ass time without it feeling stale.
>>
cant beat the last level,fuck this rng bullshart,ghosts spawning just when im trying to fight the winged demons and those baby looking orc with random patterns on top of the stairs eating all my time away,is there a trick to manipulate their patrol pattern or is it just 100% random?
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>>7622828
>is there a trick to manipulate their patrol pattern
Yeah, there's a trick where you turn off the game and play something better instead
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>>7622828
>Just admit already that the only merit your favorite has is a stupid sense of beating a hard game which just happens to be something you can get from thousands of other games

not sure but I'd check some replays

https://www.youtube.com/watch?v=HeWl_-ERifI
https://www.youtube.com/watch?v=4sb6UKXG2S0
>>
love how the series BTFO shitters so much they hang around these threads with their cope posts >>7622634
>>7622712
>>7622843
>>
>>7622851
it's a classic Stockholm syndrome situation lmao
>>
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Why was ghouls and ghosts so good bros?
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>>7622887
16-bits. ghosts n goblins was already fucking amazing at 8-bits (NES version, of course).
>>
>>7622887
surprisingly great port desu
>>
nice art
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>>7622773
>thought the series was bullshit, but I decided to just git gud
Congratulations on evolving
>Watching replays
But this is horrendous
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>>7622763
>Yes, too much difficulty
For you, impairment Ian
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>>7622987
One hour later and you're still coping after I slaughtered you softly. Sad!
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>>7622997
My first post in this thread was 13 minutes ago. You really think that there's only one guy who would laugh at your glaring ineptitude?
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>>7622997
op here, i agree with >>7623025 lmao, git gud
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>>7622763
The Game has many pranks to be fair. But the series that pulls these pranks to the limit is the MAXIMO series, medievil proved that it was possible to make such a game in 3d. but MAXIMO became a test of patience. I hope they will come with a firebrand sequel next time.
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>>7622613

It's pretty based

Not as good as RE or SF imo but definitely up there
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>>7622773

I remember when my dad did a spit-take over me spending £45 in 1989 on a console game which could theoretically be beaten in 45 minutes. What he didn't know was that the goal was to spend weeks memorising the Mega Drive version until I could ably destroy the arcade version, a feat which paid off many years later when I travelled to Japan and did a 1CC in an actual Japanese arcade while some random old salary dude watched me do it. Felt good man.
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>>7623196
based
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>>7623196
what the fuck did I just read?
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>>7623207
Some GnGoomie's autism-infused schizophrenic fever dream of receiving minute acclaim for beating a shitty game.
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>>7623221
>not drowning gen 6 zoomers at birth was a mistake
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>>7623196
Thanks to video games like Ghosts and Goblins I found it easy to transition.
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>>7623241
Got your ass kicked so much you started questioning you own sex?
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>>7622613
Super sucked, should have been an Arcade game rather than a SNES game (just like the Final Fight sequels), not to mention the poor level design like the raft stage or the stomach stage. Also, rehashing Astaroth as the boss of both the 6th and 7th stages felt lazy as shit, he was just a midboss in Ghouls so why would he have been promoted back to a boss for Super?
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>>7623260
I grew up on Mario 2, Final Fight, Ridge Racer and so on. Trans characters shaped me into the person I am today and I'm willing to bet theres a little trans in you too.
>>
>>7623276
Undercover /vr/ moderator
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>>7623276
Nice backstory. Show us a picture of yourself, ey? I just want to see
>>
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>>7623305
Are you coming onto me? I have to let you know that I'm a trans lesbian.
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>>7623196

mfw I will never impress a japanese salary man at the arcades
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>>7623269
Super is great though, sure raft section is boring but rest is fine and stomach level is good too. What sucks is that godess bracelet at the end, unless you know how to do speedrun strats it's so weak and slow
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>>7622681
That rewards *trial and error and memorisation

Dying 50 times until you learn the exact pattern/path is not good game design or gameplay. That's literally the speedrunner mindset. Repeat the same thing over and over until you get it
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>>7623269
As great as Goblins and Ghouls are, Super's the best one
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>>7623403
>good game design
Quiet, queer
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>>7623403
>That rewards *trial and error and memorisation
so, every video game that takes skill?
back to your visual novels.
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>>7622613
It's all good. I never beaten it before. I'm at stage 6 and I keep dying at that dumb area. You know the one.
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>>7622712
any retard can beat the first level on his first attempt (second if you really fuck up, it happens)
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>>7623729
True. It's not that hard to do so.
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>>7623729
>any retard can beat the first level on his first attempt (second if you really fuck up, it happens)
first attempt level 1, blind, no continues? kek no
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>>7622773
>. And do a no-death run of Ghouls 'n Ghosts eventually.
insanity
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>tfw Gargoyle's Quest 4 never ever
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ofc the romhack to make you trans for the whole game is mandatory

>>7623269
I think it's a good game but it doesn't feel as nice as ghouls arcade
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>>7623196
>achieve your greatest gaming accomplishment
>achieve your greatest gaming accomplishment in Japan
>achieve your greatest gaming accomplishment in Japan with an old salary man watching you

You must’ve felt like a million yen. I’d be chasing that high for the rest of my life
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damn stage 1 filtering people is no joke
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>>7624380
Some people just visit japan to go to massage parlors to get fucked
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>>7623276
>Ridge Racer

now wait just a fucking minute
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>>7622712
>invest hours to beat the first level
>invest hours
modern "gamers" everyone
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>>7622773
i beat the MegaDrive GnG just now, only took 1 death.
feels good man

>>7624374
''her'' armor is kinda ugly though, messed up colors
I prefer the SA-1 slowdown removed version
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>>7624380

Playing and finishing A Link to the Past while in Tokyo on the newly-released Game Boy SP was and still is my greatest gaming accomplishment. Finishing the greatest game of all time in gaming's Mecca imbued me with permanent high level gaming energy.

The Ghouls 'n' Ghosts salary man thing was pretty rad though.
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>>7624428
>i beat the MegaDrive GnG just now, only took 1 death.
bullshit
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>>7624301
this hurts so much they wouldnt believe
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>>7623403
there really isnt any single obstacle, in any of the games, that you should be dying to that many times consecutively
try something different, or try a different weapon if you get walled
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>>7624374
its a good game that was optimized TERRIBLY for the SNES
bummer
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>>7623196
salary man impresser, king of vr
>>
if a game isn't challenging what's the point??
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>>7624451
how is that bullshit? The Mega Drive version is easier then the Arcade.
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>>7624751
>how is that bullshit?
because he said he only died once...and that game loops two times.
>The Mega Drive version is easier then the Arcade.
how do you think it's easier?
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>>7622773
He tricked you into thinking he was Lucifer when he was actually Loki for Norse mythology.
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>>7624751
>The Mega Drive version is easier then the Arcade.
still hard as fuck
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>>7623359
Stomach was too tech demo-y, like the rotating room bullshit in Super Castlevania Bros.

Also, more boring autoscrolling... yay...
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>>7623359
>What sucks is that godess bracelet at the end,
you can grab that pretty easily in the last level and play through the rest of the second loop with whatever you want

>>7622773
>Goal is to beat all 3 games 1cc
not baller enough for Ultimate Kai or SGnG GBA or even the Wonderswan game?
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>>7625059
>not baller enough for Ultimate Kai
psp emulation has too much input lag for me, even on my Vita it doesn't feel right.

>SGNG GBA
yeah forgot about the arrange mode, will try it too
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>>7625147
https://www.youtube.com/watch?v=4ww5HaoFZL8&feature=emb_title
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>>7625169
Lol that's a yikes
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>>7625242
He's playing on an emulator. most psp games have superior performance on the emulator.
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>>7625252
No they don't. They have terrible input lag.
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>>7625268
I can post dozens of other examples here.
>>
It’s a more cartoony and harder castlevania. What’s not to like? It is really really fucking hard though, even the new one is brutal
>>
Reminder that Maldita Castilla > GnG Resurrection.
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>>7625274
Your Examples don't show input lag lol. You have to play and compare, or test the ms response rate. On psp you'll get 2 or 3 frames of input lag, in ppsspp emulator ultimate gng and many other games are like 6 or 7, sometimes worse. It just feels like shit.

Google the topic, tons of people notice this issue. "Psp emulation input lag"
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>>7624751

MD Arthur's hitbox is actually larger than the arcade's. If you master the MD version on professional you can take on the arcade version easily.
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>>7625376
Yeah other hit boxes seem bigger too, also it has some visibility issues that arcade doesn't like the stage 4 worms and hands shooting small harder to see balls. While the bracelet/psycho canon seems stronger than arcade version not sure but it melts Beelzebub so fast.
I'd say both games are similar difficulty, it's arguable.
>>
>>7624787
dude its not that hard of a game if youve played it a bunch
you just need to know what weapons you need for the job at hand and hopefully get the drops you need
the genny port is the easiest in the whole series, and thanks to practice mode you can grind out any problem spots
theres anons here whove prolly been playing that port since 89
>>
Anyone play on an arcade stick with a 4-way restrictor gate (this is the spec used for these games in arcade)? It feels fine on a square gate but holy shit Ghouls is kicking my ass at the moment. I started playing a few days ago and I've only beaten stage 1 on one credit twice so far.
>>
the only hard gng is speedrunning ghosts n goblins arcade, because stage 3 boss (dragon) will rarely drop the cross which is the optimal strat or else you have to waste time farming for a cross drop off those little demons on the bridge of the next stage.
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>>7625482
You haven't 1CCed it or any of the games. Best to be quiet.
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>>7625559
Post your gng 1cc replays
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>>7625615
lol no shit
when did i say anything remotely resembling that?
ive beaten genesis GnG on professional mode, and super GnG with like a million continues

that doesnt mean there arent people who can blaze through the game because theyve been playing it for 30 fucking years
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>>7625482
>, and thanks to practice mode you can grind out any problem spots
Lmao
Practice mode isn't the real game. Feeding it continues is just practice and means nothing. Do 1cc professional mode then talk about difficulty
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>>7625642
>benching 500lbs ain't hard cause lots of guys have done it! Not me though!
Ok.
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>>7625629
why ?
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>>7625646
lmao damn youre an arrogant little faggot arent you?
no shit retard, practice mode is for PRACTICE, and its very helpful so that you can learn the whole game. once youve played the game a lot, it doesnt really throw too much new stuff at you on repeated playthroughs, so with enough PRACTICE, this seemingly insurmountable game becomes totally doable
>>
>>7625659
I want to see you struggle with a 1cc since you think the games are only hard to speedrun.
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>>7625657
see unlike you im not out here flashing my cock to everyone trying to be a fucking tough guy

quite the opposite
i love the game, and always see younger kids scared of even trying it, which is a huge shame imo as ithe games great
just wanted to throw in some basic advice so that people could be a little less intimidated by it
>>
>>7625668
Lots of vr posters think finishing a game with infinite continues counts as beating it. Then they'll say "yeah I beat it, what's the big deal? Wasn't hard took me a few hours" Not understanding how beating arcade games works.
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>>7625684
hey i can feel you there at least
but i still consider beating GnG on professional mode as beating it, as they really dont give you that many continues considering you have to do it all twice

1cc is its own separate thing, and anyone saying that its "easy" to do, is full of it
>>
>>7625684
I mean the game does have checkpoints, it's not like "beating" Final Fight or Metal Slug or whatever on your first try. In Super you even have limited continues and you can earn extras, so they apparently meant for winning with continues to be a real win.
>>
>>7625701
>>7625482
Okay but that guy before said he beat it only dying once, which is even harder the 1cc...I said bullshit to that and you said its not that hard.

>>7624428
Post proof?
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>>7625714
>winning with continues
Arcade games often gave infinite continues, letting you spam quarters to brute force a game to the end, but no one thought you "beat" the game unless it was 1cc.
Console ports give some continues but imo the principle is the same, if you see a game over screen you lost the game and the run is dead and becomes a practice session.
>>
>>7625727
lol oh i thought he was just talking about just beating it outright.
beating it on pro mode isnt THAT hard imo.
youre obviously not going to even come close on your first try, but it just takes some practice, memorization, and making sure you dont get stuck in some boss fight with a fucking useless weapon

i just hate when i see good old games get this infamous rep to where newer kids are too scared to even try it.
thats why i was recommending people start on the genesis port, and just credit feed it if they wanted to try to beat it eventually. eliminates some of the unnecessary fear
>>
>>7622613
Yes. SInce, the new game seems to be doing good, will we see the return of Double Dragon and Ninja Gaiden in this format? That's the question
>>
>>7626023
i would literally go full jihad and massacre all the infidels in the whole world for a new NG game
however, i sincerely doubt they would be able to make something comparable
>>
>>7625727
>>7624451
https://www.youtube.com/watch?v=GyVueD83y1M
Died once on stage five then got pretty lucky in the second loop. Like others said if you enjoy these games you'll get better if you just keep playing and trying.
>>
has anybody else tried Ghosts 'n' Demons? it has very long load times for me
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>>7622613
can you play the new GNG in Yuzu yet?
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>>7626620
>it has very long load times for me
me too, whats up with that?
Maybe it runs better in a different compatibilty mode ?
>>
>>7622613
Franchise would be better if you didn't have to repeat the entire game again but only this time its slightly harder and you need to grab a shitty weapon to beat the boss. I would have instead scrapped that idea, added more unique levels and then you get the final weapon as a mandatory pick up right before the boss.
>>
>>7622634
What other Bionic Commando games are good? I love the NES game and its probably my favorite NES game. Also Rearmed is great. Outside of that though I haven't really played much of the rest. The arcade one looks fun but not as good as the NES game desu.
>>
>>7626806
the two loops grows on you though, the levels are so well made it's fun to replay them.
>>
>>7626830
Yeah I don't deny the quality of these games. They are amazing despite it but I just don't think every game in the franchise needed to do this. I guess though you can say its a part of its identity so whatever. How is that indie game Maldita Castlila that took inspirations from this series? It looks pretty good desu.
>>
>>7626839
>How is that indie game Maldita Castlila that took inspirations from this series?
Only played the first few levels but I liked it, seems very well made
>>
>>7626830
This, plus once you get to the point where you can beat the first loop it only takes you like thirty minutes or so to do it. It adds to the whole comical vibe the game has as well
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>>7622887
It was shit because it was badly programmed and so the game could become unwinnable if you picked the wrong weapon for the wrong boss.
Oh, so you picked the sword before facing the giant slug? TOO BAD!
>>
>>7623276
>>7624398
According to a magazine article for Incite Video Gaming Magazine about Ridge Racer 64 for the Nintendo 64 from February 2000[2], a Japanese male developer couldn't find a woman's face for Reiko so he had a quick shave, conducted a spot of eyebrow plucking and scanned his own head in as Reiko is "part man".
>>
>>7626924
>, so you picked the sword before facing the giant slug? TOO BAD!
the item order is fixed depending on how you open the chests, why would you pick up the sword on stage 4 lmao
>>
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>>7626947

V had best girl RR anyway
>>
red pill me on Demon's Crest
is it a good and challenging game?
>>
this game still looks and sounds great
>>
>>7625296
>Maldita Castila
>>7626839
>How is that indie game Maldita Castlila that took inspirations from this series? It looks pretty good desu.
If you're looking for another GnG type game check out Ghosts 'n Demons. really good indie homage/sequel to GnG

https://www.youtube.com/watch?v=xnqTimKBzUU
https://www.youtube.com/watch?v=xnqTimKBzUU
>>
>>7627374
probably

>>7627643
see that guy does not have bad load times, what's up with that
>>
>>7627881
someone said it gets better each time you run the game, so keep playing it lol
>>
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>>7627643
>Ghosts 'n Demons
holy smokes this game is freaken awesome
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>>7627919
>>7627881

only the initial loading is slow for me, once it's done I can switch between menus and enter the game quickly, just fine
>>
>>7628069
check this shit out so good https://www.youtube.com/watch?v=4XV7qBItIk4
>>
>>7622634
>Why don't they resurrect something good? such as bionic commando
They technically did try to do that
>>
>>7628110
I get long load times even between levels and stuff

>>7626779
I ran the windows compatibility analyzer thing and looks like it went into vista mode wtf

>>7626807
>Rearmed
read that as "reamed" every time
>>
>>7622706
>if you haven't beaten it, you can't judge properly judge it
this but unironically, the games quality is born out of appreciation of skill based play. If you aren't good at it then you have no idea what your missing out on.
>>
>>7625646
People don't learn to 1cc games without grinding out the game and learning roughs that work best for them. Practice mode is so you can learn the game and eventually 1cc it.
>>
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>>7627643
>>7628069
Ghosts 'n Demons isn't just a fan game is a remake of the Wonderswan game.
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>>7626957
Sometimes you're knocked into shit
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>>7622634
they did do that, 3 times
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>>7629730
>getting hit
lol git gud
>>
>>7622712
i'm embarrassed for you
>>
>>7622763
go back to your walking simulator little zoom zoom
>>
>>7622681
From early on Capcom has been blessed with excellent gameplay developers. Capcom games developed in house are always guaranteed to be at least fun to play. When it comes to everything else, they can be dodgy, but since arcade games are 100% gameplay it's hard to screw up.
>>
>>7623241

Wonder if this inspired the "Girl Arthur"-sprite hack for Super GnG.

https://youtu.be/ly-pneK8itU
>>
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>>7622712
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>>7630259
isn't girl arthur one of the wizard transformations?
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>>7630302
Yes the wizard can turn you into a girl in super gng.

>>7630278
Cute
>>
>>7622681
Capcom overall makes good games but GnG is shit. Complete trial and error, quarter-munching nonsense. Zero skill or improvisation required.
>>
>>7623485
Memorization doesn’t require skill.
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>>7630327
>>7630329
Even if you memorize all levels and enemy spawns you still have to execute your movements and attacks correctly which isn't easy because the game has quite a lot of rng and big hit boxes and you have to do two loops to win, all without using any continues. That is indeed skill requirement.
>>
>>7630315
>Yes the wizard can turn you into a girl in super gng.
More proof that Soitendo systems are for queers and trannies.
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>>7630329
Memorization is literally how you learn skills, you fucking low-iq zoomer.
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>>7630671
but it's a curse that makes you weak and you can't attack, not something desirable
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>>7629715
it is

however it is quite different from the original
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>>7630329
this is b8
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>>7630684
>not something desirable
Says you. I would kill to have a body like Girl Arthur.
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Feeling good today.
Going for a No-death Professional run of Super GnG. Probably won't happen.
>>
Where do I start with this series?
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>>7631591
Well in order it's Ghosts 'n Goblins (arcade)
Ghouls 'n Ghosts (arcade)
Super Ghouls 'n Ghosts (snes)
Ultimate Ghouls 'n Ghosts (psp)
GnG Resurrection (Switch)

There's the fan/remake Ghosts 'n Demons (pc).

I started with Ghouls 'n Ghosts arcade, [get mame emulator or retroarch (finalburn neo, or fba), or the capcom collection on PS2 or ps1]. Then I went to Super GnG on snes. Next Ghosts 'n Goblins arcade version.

It doesn't matter what order you play them in desu, they're action games and they're all tough.
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>>7631591
Generally people say the first Ghost n Goblins is the hardest, so maybe leave that for last.

>>7631489
That would be sick
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>>7631591
Doesn't matter try them all
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>>7631591
I recommend the gba version of super
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>>7631591
Capcom Generations Volume 2 has all 3 GnG games worth playing, for Saturn and PS1.
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>>7632080
saturn version is one of the best ports, although it has some weirdly aggressive Astaroths in ghouls n ghosts
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Firebrand is cute. CUTE!
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welp my weekend Super GnG run ended on 2-1, best I've done is 2-2

Second loop seems harder, maybe I should should up it to Professional because I need the practice on hard mode stages
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>>7622613
it maybe was before its last game
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>>7632745
Good job. You got to 2-1 without using continues?
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>>7632471
>>
>>7632806
What stage filtered u
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>>7622613
haha knockoff charizard
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aquas did a 4 hour run of all the games, speedrunning some and 1cc clearing others back to back. with good commentary

worth wwatching only 4 hours long
https://www.youtube.com/watch?v=Jf1GJ63fPgg
https://www.youtube.com/watch?v=Jf1GJ63fPgg
>>
How's the nes version?
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>>7635087
ok the girl sprite mod for Super looks better than I thought, I must've tried a glitched version that screwed up the armor animation, the one he's using looks great

>>7635442
heard it's janky
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Who programmed the red Arremers in these games? Satan?
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>>7633775
Yeah my best so far is 2-2. Second loop seems harder. In Daimakaimura second loop actually feels easier because gold armor bracelet is so strong. But can't 1cc that one yet either.
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>>7635442
Not so good
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>>7631489
Did you get it?

>>7635685
I think second loop of Super bumps up difficulty one notch. If you did first loop on normal second will be Expert mode, right?
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What about Maximo?
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>>7635695
>I think second loop of Super bumps up difficulty one notch. If you did first loop on normal second will be Expert mode, right?
Sounds right but is second loop of professional even harder or the same?



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