is this franchise the most based franchise capcom has ever produced? every game in the series (and its spinoffs) is fucking amazing
>>7622613This franchise is horrible. Why don't they resurrect something good? such as bionic commando
>>7622634this could be you if you actually got gud
>>7622650I don't watch celebs. go back to /v/
>>7622613great gameplay, punishing difficulty that rewards skill and practice, great music and art/sprites that never age. How can 1 Crapcom series be so good bros?
>>7622650>>7622656So the only value of the entire series is in beating a lol so hard game and not its actual quality, got it.
>>7622682>>7622634t. gaming journo
>>7622696>>7622682>>7622634if you haven't beaten it, you can't judge properly judge it lmao
>>7622696This is unironically true. If a game demands the player to invest hours to beat the first level then it fucking sucks, period.
>>7622712oh my god there are actually people on /vr/ who haven't beaten the first level
>>7622712>This is unironically true.
>>7622696I don't like these games. but I understand the point of these movements. Critics cannot explain what is good or bad in a game. It’s frustrating to open a story with a critic who says everything, but doesn’t say anything substantial about the game
>>7622730>le gng nintendo hard gaymer is a wojakniggerCase in point.
>>7622682>hard makes game bad
Ghost n' Goblins and Ghouls n' Ghosts are the only two good games.
>>7622752Yes, too much difficulty can be a bad thing. Old developers were fucking delusional in that they had no standard to follow, they just threw shit at the wall and hoped people like you would slop it up.
>>7622681>>7622613I beat Ghouls 'n Ghosts recently, both loops, without using any continues. I remember being filtered by stage 1 and thought the series was bullshit, but I decided to just git gud and practice a bit every day. Watching replays helps a lot. I popped off pretty hard when I killed Lucifer; feels good to be able to run through the levels competently. It's still hard and sometimes annoying due to rng though, but that adds variety and increases replay value imo.Now I'm doing Super GnG, it seems easier in some ways but harder in others (it's longer and 2nd loop Astaroth & Nebi fights can be annoying). Goal is to beat all 3 games 1cc. And do a no-death run of Ghouls 'n Ghosts eventually.
>>7622763you realize that's like... what every fucking game was from the 80s, right? when every game started in the arcades being challenging and endless as fuck for a single quarter. GnG actually had different levels, and the first four levels in ghosts n' goblins are entirely skill-based, you just have to be patient and not get mad that you died, y'know why? bc YOU fucked up, not the game. the enemies are simple as fuck, and it's challenging, yes, but dear god they're really not hard
>>7622773i wish you nothing but luck on your journey, brother! those are some amazing goals, and i'm envious that you have the time to dedicate to being able to enjoy the series like that.
>>7622763Fragile gamer pride
>>7622763Mad because the game beat you and made you look a foollmao
>>7622763>too much difficulty can be a bad thingIt's not too much. You're under the impression that every game should be beatable by everyone with medium or little effort? > Old developers were fucking delusional Old devs realized there is a market for challenging games, specially back in the 80s/90s when games could only be around 1hour long instead of 50hour jrpg grinding and walking sessions. Higher difficulty made sense for them monetarily and for the player to get replay value from a game.
>>7622795They are capcom. any indie suffers criticism for non-existent problems, why doesn't 4chan understand this yet?
>>7622776>>7622787>>7622794>>7622795Just admit already that the only merit your favorite has is a stupid sense of beating a hard game which just happens to be something you can get from thousands of other games, GnGoomies.
>>7622805no, because everyone here that played the games knows only the NES GnG is bad
>>7622805nah, it's the fact that we save a shitload of money compared to a lot of other franchises. we get like one or two games every decade, if we're lucky, and we can play it for a long ass time without it feeling stale.
cant beat the last level,fuck this rng bullshart,ghosts spawning just when im trying to fight the winged demons and those baby looking orc with random patterns on top of the stairs eating all my time away,is there a trick to manipulate their patrol pattern or is it just 100% random?
>>7622828>is there a trick to manipulate their patrol patternYeah, there's a trick where you turn off the game and play something better instead
>>7622828>Just admit already that the only merit your favorite has is a stupid sense of beating a hard game which just happens to be something you can get from thousands of other gamesnot sure but I'd check some replayshttps://www.youtube.com/watch?v=HeWl_-ERifIhttps://www.youtube.com/watch?v=4sb6UKXG2S0
love how the series BTFO shitters so much they hang around these threads with their cope posts >>7622634>>7622712>>7622843
>>7622851it's a classic Stockholm syndrome situation lmao
Why was ghouls and ghosts so good bros?
>>762288716-bits. ghosts n goblins was already fucking amazing at 8-bits (NES version, of course).
>>7622887surprisingly great port desu
>>7622773>thought the series was bullshit, but I decided to just git gudCongratulations on evolving>Watching replaysBut this is horrendous
>>7622763>Yes, too much difficultyFor you, impairment Ian
>>7622987One hour later and you're still coping after I slaughtered you softly. Sad!
>>7622997My first post in this thread was 13 minutes ago. You really think that there's only one guy who would laugh at your glaring ineptitude?
>>7622997op here, i agree with >>7623025 lmao, git gud
>>7622763The Game has many pranks to be fair. But the series that pulls these pranks to the limit is the MAXIMO series, medievil proved that it was possible to make such a game in 3d. but MAXIMO became a test of patience. I hope they will come with a firebrand sequel next time.
>>7622613It's pretty basedNot as good as RE or SF imo but definitely up there
>>7622773I remember when my dad did a spit-take over me spending £45 in 1989 on a console game which could theoretically be beaten in 45 minutes. What he didn't know was that the goal was to spend weeks memorising the Mega Drive version until I could ably destroy the arcade version, a feat which paid off many years later when I travelled to Japan and did a 1CC in an actual Japanese arcade while some random old salary dude watched me do it. Felt good man.
>>7623196what the fuck did I just read?
>>7623207Some GnGoomie's autism-infused schizophrenic fever dream of receiving minute acclaim for beating a shitty game.
>>7623221>not drowning gen 6 zoomers at birth was a mistake
>>7623196Thanks to video games like Ghosts and Goblins I found it easy to transition.
>>7623241Got your ass kicked so much you started questioning you own sex?
>>7622613Super sucked, should have been an Arcade game rather than a SNES game (just like the Final Fight sequels), not to mention the poor level design like the raft stage or the stomach stage. Also, rehashing Astaroth as the boss of both the 6th and 7th stages felt lazy as shit, he was just a midboss in Ghouls so why would he have been promoted back to a boss for Super?
>>7623260I grew up on Mario 2, Final Fight, Ridge Racer and so on. Trans characters shaped me into the person I am today and I'm willing to bet theres a little trans in you too.
>>7623276Undercover /vr/ moderator
>>7623276Nice backstory. Show us a picture of yourself, ey? I just want to see
>>7623305Are you coming onto me? I have to let you know that I'm a trans lesbian.
>>7623196mfw I will never impress a japanese salary man at the arcades
>>7623269Super is great though, sure raft section is boring but rest is fine and stomach level is good too. What sucks is that godess bracelet at the end, unless you know how to do speedrun strats it's so weak and slow
>>7622681That rewards *trial and error and memorisationDying 50 times until you learn the exact pattern/path is not good game design or gameplay. That's literally the speedrunner mindset. Repeat the same thing over and over until you get it
>>7623269As great as Goblins and Ghouls are, Super's the best one
>>7623403>good game designQuiet, queer
>>7623403>That rewards *trial and error and memorisationso, every video game that takes skill?back to your visual novels.
>>7622613It's all good. I never beaten it before. I'm at stage 6 and I keep dying at that dumb area. You know the one.
>>7622712any retard can beat the first level on his first attempt (second if you really fuck up, it happens)
>>7623729True. It's not that hard to do so.
>>7623729>any retard can beat the first level on his first attempt (second if you really fuck up, it happens)first attempt level 1, blind, no continues? kek no
>>7622773>. And do a no-death run of Ghouls 'n Ghosts eventually.insanity
>tfw Gargoyle's Quest 4 never ever
ofc the romhack to make you trans for the whole game is mandatory>>7623269I think it's a good game but it doesn't feel as nice as ghouls arcade
>>7623196>achieve your greatest gaming accomplishment>achieve your greatest gaming accomplishment in Japan>achieve your greatest gaming accomplishment in Japan with an old salary man watching youYou must’ve felt like a million yen. I’d be chasing that high for the rest of my life
damn stage 1 filtering people is no joke
>>7624380Some people just visit japan to go to massage parlors to get fucked
>>7623276>Ridge Racernow wait just a fucking minute
>>7622712>invest hours to beat the first level>invest hoursmodern "gamers" everyone
>>7622773i beat the MegaDrive GnG just now, only took 1 death. feels good man>>7624374''her'' armor is kinda ugly though, messed up colorsI prefer the SA-1 slowdown removed version
>>7624380Playing and finishing A Link to the Past while in Tokyo on the newly-released Game Boy SP was and still is my greatest gaming accomplishment. Finishing the greatest game of all time in gaming's Mecca imbued me with permanent high level gaming energy.The Ghouls 'n' Ghosts salary man thing was pretty rad though.
>>7624428>i beat the MegaDrive GnG just now, only took 1 death.bullshit
>>7624301this hurts so much they wouldnt believe
>>7623403there really isnt any single obstacle, in any of the games, that you should be dying to that many times consecutivelytry something different, or try a different weapon if you get walled
>>7624374its a good game that was optimized TERRIBLY for the SNESbummer
>>7623196salary man impresser, king of vr
if a game isn't challenging what's the point??
>>7624451how is that bullshit? The Mega Drive version is easier then the Arcade.
>>7624751>how is that bullshit?because he said he only died once...and that game loops two times. >The Mega Drive version is easier then the Arcade.how do you think it's easier?
>>7622773He tricked you into thinking he was Lucifer when he was actually Loki for Norse mythology.
>>7624751>The Mega Drive version is easier then the Arcade.still hard as fuck
>>7623359Stomach was too tech demo-y, like the rotating room bullshit in Super Castlevania Bros.Also, more boring autoscrolling... yay...
>>7623359>What sucks is that godess bracelet at the end,you can grab that pretty easily in the last level and play through the rest of the second loop with whatever you want>>7622773>Goal is to beat all 3 games 1ccnot baller enough for Ultimate Kai or SGnG GBA or even the Wonderswan game?
>>7625059>not baller enough for Ultimate Kaipsp emulation has too much input lag for me, even on my Vita it doesn't feel right.>SGNG GBAyeah forgot about the arrange mode, will try it too
>>7625169Lol that's a yikes
>>7625242He's playing on an emulator. most psp games have superior performance on the emulator.
>>7625252No they don't. They have terrible input lag.
>>7625268I can post dozens of other examples here.
It’s a more cartoony and harder castlevania. What’s not to like? It is really really fucking hard though, even the new one is brutal
Reminder that Maldita Castilla > GnG Resurrection.
>>7625274Your Examples don't show input lag lol. You have to play and compare, or test the ms response rate. On psp you'll get 2 or 3 frames of input lag, in ppsspp emulator ultimate gng and many other games are like 6 or 7, sometimes worse. It just feels like shit.Google the topic, tons of people notice this issue. "Psp emulation input lag"
>>7624751MD Arthur's hitbox is actually larger than the arcade's. If you master the MD version on professional you can take on the arcade version easily.
>>7625376Yeah other hit boxes seem bigger too, also it has some visibility issues that arcade doesn't like the stage 4 worms and hands shooting small harder to see balls. While the bracelet/psycho canon seems stronger than arcade version not sure but it melts Beelzebub so fast.I'd say both games are similar difficulty, it's arguable.
>>7624787dude its not that hard of a game if youve played it a bunchyou just need to know what weapons you need for the job at hand and hopefully get the drops you needthe genny port is the easiest in the whole series, and thanks to practice mode you can grind out any problem spotstheres anons here whove prolly been playing that port since 89
Anyone play on an arcade stick with a 4-way restrictor gate (this is the spec used for these games in arcade)? It feels fine on a square gate but holy shit Ghouls is kicking my ass at the moment. I started playing a few days ago and I've only beaten stage 1 on one credit twice so far.
the only hard gng is speedrunning ghosts n goblins arcade, because stage 3 boss (dragon) will rarely drop the cross which is the optimal strat or else you have to waste time farming for a cross drop off those little demons on the bridge of the next stage.
>>7625482You haven't 1CCed it or any of the games. Best to be quiet.
>>7625559Post your gng 1cc replays
>>7625615lol no shitwhen did i say anything remotely resembling that?ive beaten genesis GnG on professional mode, and super GnG with like a million continuesthat doesnt mean there arent people who can blaze through the game because theyve been playing it for 30 fucking years
>>7625482>, and thanks to practice mode you can grind out any problem spotsLmaoPractice mode isn't the real game. Feeding it continues is just practice and means nothing. Do 1cc professional mode then talk about difficulty
>>7625642>benching 500lbs ain't hard cause lots of guys have done it! Not me though!Ok.
>>7625646lmao damn youre an arrogant little faggot arent you?no shit retard, practice mode is for PRACTICE, and its very helpful so that you can learn the whole game. once youve played the game a lot, it doesnt really throw too much new stuff at you on repeated playthroughs, so with enough PRACTICE, this seemingly insurmountable game becomes totally doable
>>7625659I want to see you struggle with a 1cc since you think the games are only hard to speedrun.
>>7625657see unlike you im not out here flashing my cock to everyone trying to be a fucking tough guyquite the oppositei love the game, and always see younger kids scared of even trying it, which is a huge shame imo as ithe games greatjust wanted to throw in some basic advice so that people could be a little less intimidated by it
>>7625668Lots of vr posters think finishing a game with infinite continues counts as beating it. Then they'll say "yeah I beat it, what's the big deal? Wasn't hard took me a few hours" Not understanding how beating arcade games works.
>>7625684hey i can feel you there at leastbut i still consider beating GnG on professional mode as beating it, as they really dont give you that many continues considering you have to do it all twice1cc is its own separate thing, and anyone saying that its "easy" to do, is full of it
>>7625684I mean the game does have checkpoints, it's not like "beating" Final Fight or Metal Slug or whatever on your first try. In Super you even have limited continues and you can earn extras, so they apparently meant for winning with continues to be a real win.
>>7625701>>7625482Okay but that guy before said he beat it only dying once, which is even harder the 1cc...I said bullshit to that and you said its not that hard. >>7624428Post proof?
>>7625714>winning with continuesArcade games often gave infinite continues, letting you spam quarters to brute force a game to the end, but no one thought you "beat" the game unless it was 1cc. Console ports give some continues but imo the principle is the same, if you see a game over screen you lost the game and the run is dead and becomes a practice session.
>>7625727lol oh i thought he was just talking about just beating it outright.beating it on pro mode isnt THAT hard imo.youre obviously not going to even come close on your first try, but it just takes some practice, memorization, and making sure you dont get stuck in some boss fight with a fucking useless weaponi just hate when i see good old games get this infamous rep to where newer kids are too scared to even try it.thats why i was recommending people start on the genesis port, and just credit feed it if they wanted to try to beat it eventually. eliminates some of the unnecessary fear
>>7622613Yes. SInce, the new game seems to be doing good, will we see the return of Double Dragon and Ninja Gaiden in this format? That's the question
>>7626023i would literally go full jihad and massacre all the infidels in the whole world for a new NG gamehowever, i sincerely doubt they would be able to make something comparable
>>7625727>>7624451 https://www.youtube.com/watch?v=GyVueD83y1MDied once on stage five then got pretty lucky in the second loop. Like others said if you enjoy these games you'll get better if you just keep playing and trying.
has anybody else tried Ghosts 'n' Demons? it has very long load times for me
>>7622613can you play the new GNG in Yuzu yet?
>>7626620>it has very long load times for meme too, whats up with that? Maybe it runs better in a different compatibilty mode ?
>>7622613Franchise would be better if you didn't have to repeat the entire game again but only this time its slightly harder and you need to grab a shitty weapon to beat the boss. I would have instead scrapped that idea, added more unique levels and then you get the final weapon as a mandatory pick up right before the boss.
>>7622634What other Bionic Commando games are good? I love the NES game and its probably my favorite NES game. Also Rearmed is great. Outside of that though I haven't really played much of the rest. The arcade one looks fun but not as good as the NES game desu.
>>7626806the two loops grows on you though, the levels are so well made it's fun to replay them.
>>7626830Yeah I don't deny the quality of these games. They are amazing despite it but I just don't think every game in the franchise needed to do this. I guess though you can say its a part of its identity so whatever. How is that indie game Maldita Castlila that took inspirations from this series? It looks pretty good desu.
>>7626839>How is that indie game Maldita Castlila that took inspirations from this series?Only played the first few levels but I liked it, seems very well made
>>7626830This, plus once you get to the point where you can beat the first loop it only takes you like thirty minutes or so to do it. It adds to the whole comical vibe the game has as well
>>7622887It was shit because it was badly programmed and so the game could become unwinnable if you picked the wrong weapon for the wrong boss.Oh, so you picked the sword before facing the giant slug? TOO BAD!
>>7623276>>7624398According to a magazine article for Incite Video Gaming Magazine about Ridge Racer 64 for the Nintendo 64 from February 2000, a Japanese male developer couldn't find a woman's face for Reiko so he had a quick shave, conducted a spot of eyebrow plucking and scanned his own head in as Reiko is "part man".
>>7626924>, so you picked the sword before facing the giant slug? TOO BAD!the item order is fixed depending on how you open the chests, why would you pick up the sword on stage 4 lmao
>>7626947V had best girl RR anyway
red pill me on Demon's Crest is it a good and challenging game?
this game still looks and sounds great
>>7625296>Maldita Castila >>7626839>How is that indie game Maldita Castlila that took inspirations from this series? It looks pretty good desu.If you're looking for another GnG type game check out Ghosts 'n Demons. really good indie homage/sequel to GnGhttps://www.youtube.com/watch?v=xnqTimKBzUUhttps://www.youtube.com/watch?v=xnqTimKBzUU
>>7627374probably>>7627643see that guy does not have bad load times, what's up with that
>>7627881someone said it gets better each time you run the game, so keep playing it lol
>>7627643>Ghosts 'n Demonsholy smokes this game is freaken awesome
>>7627919>>7627881only the initial loading is slow for me, once it's done I can switch between menus and enter the game quickly, just fine
>>7628069check this shit out so good https://www.youtube.com/watch?v=4XV7qBItIk4
>>7622634>Why don't they resurrect something good? such as bionic commandoThey technically did try to do that
>>7628110I get long load times even between levels and stuff>>7626779I ran the windows compatibility analyzer thing and looks like it went into vista mode wtf>>7626807>Rearmedread that as "reamed" every time
>>7622706>if you haven't beaten it, you can't judge properly judge itthis but unironically, the games quality is born out of appreciation of skill based play. If you aren't good at it then you have no idea what your missing out on.
>>7625646People don't learn to 1cc games without grinding out the game and learning roughs that work best for them. Practice mode is so you can learn the game and eventually 1cc it.
>>7627643>>7628069Ghosts 'n Demons isn't just a fan game is a remake of the Wonderswan game.
>>7626957Sometimes you're knocked into shit
>>7622634they did do that, 3 times
>>7629730>getting hitlol git gud
>>7622712i'm embarrassed for you
>>7622763go back to your walking simulator little zoom zoom
>>7622681From early on Capcom has been blessed with excellent gameplay developers. Capcom games developed in house are always guaranteed to be at least fun to play. When it comes to everything else, they can be dodgy, but since arcade games are 100% gameplay it's hard to screw up.
>>7623241Wonder if this inspired the "Girl Arthur"-sprite hack for Super GnG.https://youtu.be/ly-pneK8itU
>>7630259isn't girl arthur one of the wizard transformations?
>>7630302Yes the wizard can turn you into a girl in super gng.>>7630278Cute
>>7622681Capcom overall makes good games but GnG is shit. Complete trial and error, quarter-munching nonsense. Zero skill or improvisation required.
>>7623485Memorization doesn’t require skill.
>>7630327>>7630329Even if you memorize all levels and enemy spawns you still have to execute your movements and attacks correctly which isn't easy because the game has quite a lot of rng and big hit boxes and you have to do two loops to win, all without using any continues. That is indeed skill requirement.
>>7630315>Yes the wizard can turn you into a girl in super gng.More proof that Soitendo systems are for queers and trannies.
>>7630329Memorization is literally how you learn skills, you fucking low-iq zoomer.
>>7630671but it's a curse that makes you weak and you can't attack, not something desirable
>>7629715it ishowever it is quite different from the original
>>7630329this is b8
>>7630684>not something desirableSays you. I would kill to have a body like Girl Arthur.
Feeling good today.Going for a No-death Professional run of Super GnG. Probably won't happen.
Where do I start with this series?
>>7631591Well in order it's Ghosts 'n Goblins (arcade)Ghouls 'n Ghosts (arcade)Super Ghouls 'n Ghosts (snes)Ultimate Ghouls 'n Ghosts (psp)GnG Resurrection (Switch)There's the fan/remake Ghosts 'n Demons (pc).I started with Ghouls 'n Ghosts arcade, [get mame emulator or retroarch (finalburn neo, or fba), or the capcom collection on PS2 or ps1]. Then I went to Super GnG on snes. Next Ghosts 'n Goblins arcade version.It doesn't matter what order you play them in desu, they're action games and they're all tough.
>>7631591Generally people say the first Ghost n Goblins is the hardest, so maybe leave that for last.>>7631489That would be sick
>>7631591Doesn't matter try them all
>>7631591I recommend the gba version of super
>>7631591Capcom Generations Volume 2 has all 3 GnG games worth playing, for Saturn and PS1.
>>7632080saturn version is one of the best ports, although it has some weirdly aggressive Astaroths in ghouls n ghosts
Firebrand is cute. CUTE!
welp my weekend Super GnG run ended on 2-1, best I've done is 2-2Second loop seems harder, maybe I should should up it to Professional because I need the practice on hard mode stages
>>7622613it maybe was before its last game
>>7632745Good job. You got to 2-1 without using continues?
>>7632806What stage filtered u
>>7622613haha knockoff charizard
aquas did a 4 hour run of all the games, speedrunning some and 1cc clearing others back to back. with good commentaryworth wwatching only 4 hours longhttps://www.youtube.com/watch?v=Jf1GJ63fPgghttps://www.youtube.com/watch?v=Jf1GJ63fPgg
How's the nes version?
>>7635087ok the girl sprite mod for Super looks better than I thought, I must've tried a glitched version that screwed up the armor animation, the one he's using looks great>>7635442heard it's janky
Who programmed the red Arremers in these games? Satan?
>>7633775Yeah my best so far is 2-2. Second loop seems harder. In Daimakaimura second loop actually feels easier because gold armor bracelet is so strong. But can't 1cc that one yet either.
>>7635442Not so good
>>7631489Did you get it?>>7635685I think second loop of Super bumps up difficulty one notch. If you did first loop on normal second will be Expert mode, right?
What about Maximo?
>>7635695>I think second loop of Super bumps up difficulty one notch. If you did first loop on normal second will be Expert mode, right?Sounds right but is second loop of professional even harder or the same?