I remember walking into GameStop this one time in the late 90s and they had this demo kiosk with a Joystick (not pic related, just an example) that would simulate different situations not just through vibration but also by moving the stick around and hardening/loosening the grip, the demo offered a few scenarios that were accompanied by sound (there was no screen involved), like : firing a gun, flying a plane, boxing match, activating some kind of magnetic device, and shifting gears on a car, from what I remember. I believe this was only for PCs.Does anyone remember this? What was the deal with it? Seemed like a cool idea that would have been better than the shitty rumble that became the standard. I didn't even have a PC back then so I never heard from it again. Did a lot of games support it back then? Is it worth hunting one of them down for the experience?
There are a bunch of force feedback joysticks, not sure which you saw back in the day
>>5202659There were a lot of controllers like that and a lot of games supported it. In some cases it was well done and gave it a degree of realism and in others it was just a gimmick. Whether it's "worth it" is up to you.
I had this thing, it was supposed to be the best FPS. It was fucking terrible. Absolute here's your controller bro tier.
>>5202659Last I checked, force feedback is still in use. Any serious flight simmer should have one.Fun bit of tmi- Years ago, I got a ff joystick, attached a hole made from sponge covered with soft plastic bag, and used a test software to make it rock back and forth at maximum strength and frequency. It felt very good, but I don't do it anymore.
>>5204519>here's your controller bro
>>5204519>i accidentally the entire controller
>>5202659I had the one pictured. The games that supportd it only made it vibrate or pulse a little. All that complex feedback in the demo, no game devs bothered to implement. What a waste of summer job money.
>>5205571Microsoft Sidewinder Forcefeedback Joystick complex rumble features are fully supported in Microsoft Flight Simulator 98/2000/2002/2004.
>>5205582Oh yeah, Microsoft Combat Flight Simulator 1-3 use the MFS Engine, so it's fully supported in those too.
>>5204519picturing anon fucking his customised joystick is a joy to behold