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/vr/ - Retro Games


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Let's have a thread about retro Evangelion games, given that best girl's birthday is in a few days.
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>games
As far as retro goes, the N64 game is literally the only one.
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>>5193579
>literally the only one.

wut
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>>5193760
>game
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>>5193797
to be fair ikari raising project is a simulation not a novel
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>>5193797
VNs are games, get over it
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>>5193579
There's a couple RPGs for the Saturn that aren't translated
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>>5194038
>picture books are games
>get over it

Whatever you say, weeb
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>>5194124
Hey, you can choose 3 different outcomes at the end!
The game even has some challenge (getting lost in Nerv HQ or Neo Tokyo streets)
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>>5194103
I have the second one of those, it's really well made, they even digitized the intro from the show well, it's a cool release.
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>>5194103
>>5194149
How is the actual gameplay of the Saturn games? (1st impression and 2nd impression, right? or is there more?)
I only have the digital card collection on Saturn, which is comprised of 10 or so mini-games and the objective is completing a folder of trading cards that actually hold a short FMV each. It also has the full opening and ending on FMV.
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>>5194163
Welll, I've only played second impression, but the main gameplay is basic decision trees, but it's very stylized and has lots of animation and voice acting, but it's intercut with the occasional Eva segment, which are kind of like real time rpg battles where you aim a reticle each attack, maybe a little like a watered down Paper Mario (though this is a stretched comparisson.)

They are actually really well rendered, maybe not quite the 64 games level but quite nice.
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>>5193760
Pretty sure this is the only decent EVA game.
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I feel like an Eva game would be possible
Like as a sort of boss rush game, every angel is this super powerful difficult boss that takes a long time to beat and has no checkpoints
Think Cuphead, but it's a 3D mech action game
The cutscenes could just be the entire anime
And in the final part you could explore Instrumentality in an LSD Dream Emulator sort of fashion
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>>5194134
Asuka has a cute little butt
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>>5195501
I’ve always thought a tower defense kinda game sorta like what you’re describing would be great. Like phase 1 design the layout for Tokyo 3 and decide where to put weapons, battery chargers, etc. but there’s a strict budget you need to adhear to that they keep cutting.

Then the angel bossfight comes. But I imagine it being sorta roguelike in the sense they come in a psuedorandom order, and sometimes you get brand new angels, angels from spinoffs, etc.

Eva repairs between levels also eat up your budget, and pilots may have unhealed injuries that makes them worse at piloting. And pilots can die. Emotional states can make evas harder to control properly.

Multiplayer would just be different players controlling different evas, who would be AI otherwise, though a player could also take a command center position and use buildings, cannons etc. to distract angels or help in other ways.

Evas would be hard as fuck to control and anyone playing for the first time should just be flopping around helplessly.

That’s my gay idea for a videogame
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>>5195551
Nah, I hate those realistic sim elements.
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https://www.youtube.com/watch?v=enrSqZ36gh4
This is the best gameplay style I think I've seen for an Eva game. It looks like it could work out really well as a fairly detailed strategy game.
From what I can tell, the day-to-day gameplay has you raising and lowering various stats and affinities with different characters via your actions. They tie it into the idea of Synch Ratios and A.T. Field Strengths being related to mental strength quite well. And, Eva really lends itself to lots of nice little alternatives that can have long-reaching effects. For example, in the N64 game, it's possible to not faceplant after beating Israfel. In this game, it's possible to peacefully talk Kaworu into giving up. Things like this are what I want from an Eva game because branching "extras" compared to the canon make me smile like an idiot.
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I just bought 4 Eva Saturn games in a bundle for a good price. Iron Maiden/Steel Girlfriend and 2nd Impression I've know about for years but I'll also be getting a Mah Jong title too.

Collecting Japanese Saturn and PS1 games is still pretty competitive. Good value to be found.
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>>5195551
>That’s my gay idea for a videogame
Better than what they put out
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Does Season of the Sakura count? I also recall a strip poker of mahjong game.
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>>5196606
>pr0n
Of course it freaking counts
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Ive always wanted to play one of the PSP games, that had the exclusive info and the dating sim aspect or whatever, but it probably wouldnt live up to the hype after all this time.
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>>5197335
Say what you want but Girlfriend of Steel is top comfy.
Evangelion 64 is likely the better one though, it's like "Evangelion: The Vidya" for real.
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>>5197346
I really like girlfriend of steel, the 64 game was very impressive but didn't really have much substance, I would argue steel is much better because it a full narrative experience.
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>>5197394
In reality, Girlfriend of Steel doesn't really have that much substance as a game either. Even for a VN, the amount of player input was the really bare minimum, however the presentation is very high quality (actual artists from the tv series helped). If you see the sequel, Girlfriend of Steel 2, you can notice that it has a more amateurish art style and isn't really on point with the TV series.
I think the same happens with Evangelion 64, the presentation is high quality, they nailed the designs of the Evas, angels and everything else and somehow made it into a late N64 cart. But the gameplay is mostly a collection of mini-games and weird 1 vs 1 battle missions (that kind of make sense when you get used to it, but at the end of the day it's mostly based on pre determined commands and button mash).
It's still the most "Eva: the video game" one though. Like you actually take control of the Eva in real time and beat the angels in a semi-realistic way, not RPG or Smash Bros-like.
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Isn't Girlfriend of Steel cannon?
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>>5197414
Not really, but it could fit in the series' narrative, somewhere between 9th and 13rd angels, during the action arc.
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Had no idea the N64 had an Evangelionan game. Neato
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mana best girl
>>5197414
doesn't really tie into the series that much, but the psp-game has some ingame-wiki-stuff which adds tons of stuff to the canon (like first ancestral race etc.)
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>>5198039
The classified information stuff was interesting, but a lot of it wasn't really revealed for the first time there. For example the FAR were mentioned for the first time in the Project Eva dossier/proposal text by Gainax in 1993. They were never mentioned in the series or movies though.
Same with a lot of other stuff from the C.I. that was also mentioned in the Red Cross Book. But I do believe some stuff was kind of clarified on the C.I., plus not many people were aware of the 1993 dossier.
Mana is indeed best girl
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super robot wars F had evangelion's debut in the series
and considering the other retro SRW games we also have F final and alpha
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>>5198163
The Evas are very interesting units. They implemented the Eva's limitations but tremendous power really well.
IIRC; only F has Angel fights though, F Final didn't have anything new outside of a new animation for berserk Eva-01.
I haven't played Alpha yet, but I believe even Third Impact is included there.
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>>5195551
>Evas would be hard as fuck to control and anyone playing for the first time should just be flopping around helplessly.

I'm picturing playing Steel Battalion with a Densha de Go! controller and I feel strangely aroused
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Anyone have the PC mahjong game? Can only find the CG
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Who else wants to suck rei's feet?
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>>5202557
Nah, they probably taste like embrionic fluid.
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>>5202557
why are people so attracted to that boring lovedoll?
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>>5202778
Are you implying that's not hot?
>>5202792
Are you implying that's not hot?
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>>5202814
you're wanting to fuck Shinji's mom, man



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