[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vp/ - Pokémon

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: maxresdefault.jpg (143 KB, 1280x720)
143 KB
143 KB JPG
Hey /r/veepee..... how come fan games are better than GameFreak games?
>>
>>45494519
>radical red
>good
>>
Because fans actually like Pokemon
>>
>>45494519
This game is terrible but only gets shilled on Reddit because it lets them feel "hardcore".
>>
>>45494519
Because they have the option to be porn
>>
>>45494531
It's Pokemon Red with all 800+ Pokemon and better NPC teams / battling AI's

so it's the best game of all time, objectively
>>
>>45494549
>It's Pokémon Red
no it's a smogonschizo's idea of a good video game
>>
>>45494559
>same story as the best selling game of all time
>but with more Pokemon
>and harder battles
objectively better
>>
>>45494567
copy and pasting smogon sets into your npcs isnt "objectively better"
>>
>>45494567
>implying Pokemon Red has a good story
>implying harder battles means a good game
>>
>>45494519
Because the story isn’t targeted for 6 year olds
>>
Most fan games are actually trash.
Pokémon radical red is one of the few exceptions.
>>
the Pokemon variety has no comparison, combined with the Dex Nav is the perfect engine, can't wait to see people making new regions out of it
>>
>>45494627
t. radical red developer
>>
>Radical
And that's how you make me not want to play your hack.
Let me guess. The game has cringe dialogue left and right.
>>
>>45494657
It has zero custom dialogue.
>>
>>45494670
That’s wrong lmao
>>
>>45494670
Not sure if serious. There are a custom npcs with custom dialogues literaly eveywhere.
>>
>>45494680
I mean, if you consider "Would you like to reset the IV value of your Pokémon?" custom dialogue, then yeah it does.
>>
>>45494680
So you saw some cringe dialogue to show us?
>>
>>45494689
We both know it's not story or anything like that. It's mostly NPCs explaining features such as what they do (like the supernerds that examine IV, EVs and the like).
>>
>>45494699
Yeah you can go play the game and find them!
>>
My favourite Poketuber plays this so I'll defend this hack to the death.
>>
>>45494559
Rent free
>>
>>45494531
The game is getting /vp/ shill for weeks now tho
>>
>>45494705
Man, if is that easy i imagine you have some real proof right? There's no way /vp/ is lying about something just to make an argument, right?
>>
>Sabrina has a Conkeldurr
>Clair (8th Gym) has a fucking Magearna
I'm all for difficulty, but I also want it to actually make sense.
>>
Is version 2.1 the latest version?
Also does it have post game or is it even finished at all? I'm too lazy to google right now I'm sure one of you knows the answers.
>>
>>45494737
I for one welcome those changes. Monotype is dumb and far too easy to beat anyway.
In-lore it could be explained with Sabrina hypnotizing a dumb Conkeldurr or something.
>>
>>45494724
If only there was a way you could find it on your own anon....
>>
>>45494519
Fuck off Voltsy play a real fucking game for once
>>
>>45494599
at least it isn't piss easy like the original frlg
>>
>>45494743
she also has porygon2 JUST for trickroom setting
>>
>>45494519
It's a lot easier to take a game that's already made and make it better than it is to make a game.
>>
>>45494765
They take elements from the game. Pokémon also takes elements from Pokémon and still manages to fuck up. Even going as far as removing pokémon and moves.
>>45494762
Based asf.
>>
>>45494549
some of the AI is just bullshit, like them always knowing whether you have items and if yes which items you have and using knock off, bug bite, pluck accordingly.
the idea of challenging battles is nice but the game would be more fun if you could just create your team like on smogon (with the restrictions one would have in game like only certain catchable pokemon, level cap, only certain usable TMs) and battle the boss fights. grinding IVs and EVs will never be slightly fun.
>>
>>45494783
>grinding IVs and EVs will never be slightly fun.
This. Sadly, the hack would get flack from the other side of the spectrum: Autismos who would claim it is "too easy" if you could get those values easily".
>>
>>45494783
The battle against Falkner (aka the first meaningful battle) in Pewter City is a microcosm of everything wrong with the game, and is clear to anyone who doesn't want to shill for it.
>>
Fun fact about Radical Red
Right before you enter the league, the creator of the game appears and fights you with level 250 pokemon
He has one sand stream explosion only gigalith and five shedinjas with only phantom force.
>>
>>45494811
What’s fun about that?
>>
>>45494818
free xp because the elite four is a bunch of bullshit
>>
>>45494818
Funfact: It was a lie.
>>
>>45494819
Why wasn't the E4 just balanced better?
>>
>>45494519
Romhacks don't have to worry about filtering kids
Radical Red is pretty great but honestly it should take a page from Kaizo's book and get rid of EV training entirely. It doesn't actually add real depth to the game because 99% of the time you just wanna max two stats your mon uses. Focus on mon collecting and move customization
It should've been a doubles hack too honestly, difficulty hacks show how shallow singles really is. When you have a bad match up it's just one mon outspeeding and one-shotting your entire team, not exactly exciting
>>
>>45494829
creator is an asshole who wanted an excuse to have a self insert
>>
>>45494753
So it does not have cringe dialogue. Nice.
>>
>>45494837
>The battle literally has himself as "Dumbass creator" and it's all about commending you for your efforts, and hoping you had fun on the game and, even if you didn't, that you hopefully leave your feedback.
Dude.
>>
File: pass.png (31 KB, 717x471)
31 KB
31 KB PNG
Literally the start of the game and I'm already greeted by giga cringe shit.

No thanks.
>>
>>45494865
What cringe?
>>
>>45494865
>lmao
Yep. I can already tell the game is full of cringe dialogue.
>>
>>45494865
wear a mask anon
>>
>>45494743
Monotype is far too easy to beat, but I believe all the Pokemon at least should fit the leaders theme or strategy, Sabrina's Trick Room strat does fit with Conkeldurr. But as far as I can tell, Clairs team has seems just be HO (Aerodactyl, Naganadel, Dragonite, Dracovish, Mega Duraludon, and Magearna.) Magearna makes no fucking sense other than to just prevent a scarf Outrage or Fairy Mon, which Naganadel and Duraludon already prevent. It's boring and uninspiring.
>>
>>45494878
Yeah, the good thing is that you can always post it in the romhack's discord or thread. THey are keen of feedback.
Maybe they need to add something else besides Magearna. Or explain why they added it.
>>
Why play Radical Red over Clover?
>>
>>45494897
Why play pokemon?
>>
>>45494783
>>45494796
>grinding EVs
confirmed for having not played it
The Power items were buffed to ridiculous levels. You can max an EV by battling ~10 Pokemon if they have a 2-3 yield. And the DexNav means you can encounter whatever you want at any time.

The hack has some flaws (A few double-battles with NPC partners, legend spam in the League, the Pokemon buffs being distributed poorly, AI sometimes being bullshit and sometimes completely retarded), but it's biggest triumph over all other difficulty hacks is the complete removal of all tedious grinding.
Max IVs and EVs are trivially easy to get (as long as its a wild encounter, giftmons are a little harder but there are other options) and there are regular Audino encounters that you can grind on.
>>
>>45494872
If that is your filter for "to much cringe for me", how the fuck are you still in /vp/?
>>
>>45494796
>Autismos who would claim it is "too easy" if you could get those values easily".
especially because it's just tedious, there is no difficulty involved in using the dexnav 100+ times to finally get a pokemon with good IVs that wouldn't get shat on by the boss pokemons and then beating up the same few pokemons like 20 times for EVs.
or you could just use like a million pokedollars to make one of your pokemon good, but some people here said that in a regular playthrough, without grinding for money, one usually only gets to buy two of those IV improvements.

>>45494807
I found the game alright at the beginning to be honest. Maybe because IVs and EVs aren't as deciding there.
At Giovanni I got filtered when his Nidoking outsped my whole team and one shot all of them.
I sometimes just feel like the dev wants you to look up all the changes he made to the game like the boss teams and which moves pokemon can learn and which abilities they can now have to build a certain strategy.
I doubt anyone actually caught the same pokemon multiple times to check if they now have good abilities or raised them all to see if they now have good movesets or raised them all to check their stats.

If I have to go through all that for a good strategy I may aswell fight the good AI on a simulator like smogon.
>>
>>
>>45494928
Dude you're SUPPOSED to be reading the documentation to see changes in difficulty hacks
>>
>It's another episode of /vp/ getting filtered by Giovanni's Nidoking and then throwing a temper tantrum about how they aren't shit at pokemon, but instead it's the games fault
>>
>turns Furret from the shittiest of shitmon into an unstoppable murder machine
Yep, it's based
>>
It gave me an Impish Squirtle and that's reset #1
>>
>>45494971
Don't use your starter. You get the DexNav right away, just catch something better
>>
>>45494943
why am I supposed to do that? there is no fun if I plan literally everything in advance. if you were to do so, playing on a simulator to fight the AI bosses would be fun.
the grind between the bosses to try out a new strategy adds literally nothing to the experience except playtime, even if it is quicker than compared to the official games.
>>
>>45494948
Who are these people who pick up a hack that advertises itself as 'Pokemon, but harder' then get angry and bitch on the internet about it being Pokemon, but harder?
I understand not liking difficulty hacks. But why PLAY difficulty hacks at all in that case?
>>
>>45495016
>I don't like that I don't know all the movesets or abilities for every Pokemon
>Here are some handy documents telling you about all the changes
>No I don't want to read that
???
>>
>>45495024
You should see the comments on forums of people complaining the romhack is too hard.
>>
>>45495016
>playing on a simulator to fight the AI bosses would be fun.
more fun*
>>
>>45495037
yeah imagine not wanting spoilers
>>
>>45495024
It's funny how much the creator has to stress that this is a difficulty hack and /vp/ still begs for him to change Giovanni's Nidoking into a Nidoran to make it easier for them
>>
>>45495024
Its also particularly hilarious because tons of NPCs here pretend to be gods of Pokemon but when its actually put to the test they're even worse than the casuals they hate
>>
>>45495049
Do you want to know things in advance or not? Make up your mind holy shit.
The docs are there if you want them, if not you're welcome to play through blind.

>>45495038
It's not even THAT hard for the most part. It's harder than the Drayano hacks I've played, but that's more than balanced out by the insane amount of QoL stuff it adds for you.
If something filters you, just catch something new to counter it.
Hell, I didn't even need to EV train until the League.
>>
>>45495037
might aswell treat pokemon like a spreadsheet then
I guess I'm at fault for not looking everything up in advance.
>>
>>45495073
except playing this game blind is more tedious than runescape
>>
>>45495037
He's just here to bitch and moan anon. He's seconds away from writing an essay about "artificial difficulty"
>>
>>45495088
...
so read the documents
>>
>>45495073
>If something filters you, just catch something new to counter it.
That's the problem with people. They don't want to catch new Pokemon to actually teambuild.
>>
>>45495091
reading spoilers ruins the point of playing in the first place
it's a lose-lose for everyone involved
>>
I'm not gonna play this game because I don't know shit about IVs, EVs or natures
>>
Is giving NPCs access to things you can't get at a point you meet them NOT artificial difficulty?
>>
>>45495119
This hack is artifical difficulty incarnate. It's just that some people are ok with that. But yeah be prepared.
>>
>>45495119
Not if you can catch something that can counter it.
>>
Artificial difficulty is a term people use when they get filtered by something and don't want to accept that they aren't as good as they thought they were
>>
>>45495095
Maybe I'm biased because catching everything in sight and constantly rotating members is my favourite way to play. It just seems like an odd thing to complain about.

Although there's totally room in this hack to play with a few favourite Pokemon regardless of 'viability'. You just have to back them up with other teammates and a decent moveset.
I took a few bros to the Hall of Fame, even if they were objectively worse than other Pokemon of the same type.
>>
>>45495145
The only hack I've played that I'd describe as 'artificial' difficulty is Dark Rising Kaizo
I didn't even mind the unfair bosses really, it was the enemies having unlimited Full Restores that triggered me. At that point the game stopped being about defeating your opponents and more about micromanaging damage to make sure you don't accidentally get them into heal range. At that point I was unwilling to torture myself any further. It's not what Pokemon should be about imo
>>
The water gun animation actually triggered me holy kek. That was a good laugh.
>>
>>45495147
There are only a few moments where some battles actually require some thought. The game generally gets easier since you have so many different pokemon available by then and can do broken strategies like weather teams.
>>
File: circusact.png (696 KB, 582x684)
696 KB
696 KB PNG
The entire JRPG genre is predicated on "artificial difficulty". You fight against enemies who have numerous advantages you do not. Romhacks like these are just putting Pokemon in line with the rest of its genre
>>
Radical Red seems more fair than the average difficulty hack to me. I rarely see people bitch about Drayano's difficulty even though every gym has 6 pokemon with good items and pretty good movesets. For example, in Renegade Platinum there's stuff like Flame Orb Guts Larvitar in the first gym, but in Radical Red Brock is pretty much the same as vanilla but with a Vulpix
>>
>>45495119
> access to things you can't get at a point you meet them
Except you have access to things the NPCs don't have too. Most importantly, the ability to freely change your team between a near-unlimited number of team compositions and movesets to suit any threat.
>>
>>45495119
No, this is how literally every RPG ever has worked. Bosses are traditionally advantaged on you, bosses have things you don't have, bosses require strategy because they are supposed to be superior to you. That is how difficulty works.
It's just that because Pokemon has never worked like that and has always tilted everything massively in favor of the player that the moment a lot of the player's ridiculous advantages are removed, you're now unsure of what to do. It's not artificial difficulty, it's balancing the game appropriately, something GF will never bother to do.
>>
>>45495211
in drayano you can simply outlevel the enemy, even if that wasn't your intention
>>
>Another gen 3 kanto hack.
I had enough, thanks.
>>
>Corvisquire evolves to Corviknight at Level 60 instead of Level 38
IT's NoT ArTiFiCiaL DiFfICuLTy GuYs
>>
>>45495119
>>45495218
Absolutely fucking this, people hard underestimate just how broken the format of being able to rearrange your team comp to defeat each boss in Pokemon is.

In Rad Red its specifically bad as you don't even need to EV train and you can grind up like 3-4 mons super fast with Audinos to counter each boss and just win, at least until the league.
>>
>>45495275
Speaking of Corvisquire
>Level 9
>Sharp Beak
>Aerial Ace
>totally fair
>>
>>45495095
who the fuck has the patience to catch and train a brand new team for every boss in the game?
>>
>>45495275
>tYpInG lIKe tHIs
Go back
I am glad the people who despise this game are revealing themselves as Twitter bugmen though, it's fitting
>>
>>45495291
Autists.
>>
>>45495275
Epic reddit meme bro
>>
>>45495294
>>45495299
>Typing ike that means reddit
Found the zoom zooms.
>>
>>45494706
This but unironically
>>
File: Radical Red Champs.png (58 KB, 960x1916)
58 KB
58 KB PNG
>>45495291
Me
>>
>>45494706
who?
>>
The game gives you berries that weaken super effective damage and reusable focus sash. Use them to your advantage niggers
>>
>>45495344
Also berries are unlimited (as long as you remember to unequip them before wild battles)
>>
>>45494567
You're telling me this fucking pokemon game has the same story as Minecraft??
>>
>>45494857
don't care what it's like, self inserting is beyond cringe and immediately ruins a game
>>
>>45495434
BW started it and /vp/ loves BW
>>
>>45495456
Gamefreak have self-inserted since gen 1 retard, you just don't battle them til gen 5
>>
>>45494528
It's not good. It's the best.
>>
>>45495099
God you are the biggest faggot i saw in this board
>>
>>45494699
I like the game a lot but there are custom cringe dialogues. All trainers from the "Dumbass" class have jokes as dialogues. Oak aides have custom dialogue and very few npcs also do. Also the whole cerulean cave event but this one was well made.

But to >>45494657 there are no edgy phase dialogues. The only issues with the rom are some bugs and the much needed added difficulty. People who suck at singles will suffer playing this, also doubles too because those are in.
>>
>>45494857
No you don't get it, its supposed to be like Clover with its super epic troll battle that kills your entire team because it's funny xD
>>
File: 1518729293279.jpg (11 KB, 251x242)
11 KB
11 KB JPG
>>45495434
>one throwaway joke ruins a game
Is that really all it takes to make you piss your pants
It's literally a joke making fun of self-insert characters too. But you wouldn't know, I doubt you could make it to the League anyway
>>
>>45495775
>ur just bad lol
nice argument, go self-insert your oc into your shitty hack retard
>>
>>45495775
>Bad thing is good because it’s making fun of bad thing see
>>
>>45495956
>>45495974
it lasts like 10 seconds
you're just desperately grasping at anything to dislike about it now
>>
i just dont like these kind of romhacks where every route has 40 different pokemon in it and i get overwhelmed with options before i even get to the second city
>>
>>45496051
Just catch what would be good for the next Gym
over time you'll settle on your regular teammembers
>>
>>45494708
Obsessed
>>
>>45496051
Same I can never choose on a team
>>
>>45494743
You could easily make monotype good if you weren't a retard. (like this retard shilling his romhack clearly is)
>>
>>45495089
Not all of us get off to just punching in numbers on a calculator.
>>
>>45496051
>>45496077
>>45496174
Catch what you like then. Only your favorites.
>>
>>45495775
There is always some meaningless shit in a fangame that will cause autists here to immediately quit.
>>
>>45494811
>Fun fact about Radical Red
>Right before you enter the league, the creator of the game appears and fights you with level 250 pokemon
>He has one sand stream explosion only gigalith and five shedinjas with only phantom force.
cringe
>>45495328
>that pc background
You'll never be a woman.
>>
>>45496968
What does that have to do with Pokemon
>>
It's a terrible game and the creator is a hack. All the engine changes, DexNav etc., weren't made by him and were just copypasted into the game. He deserves no credit. But of course redditors love this hack because it has all the mons and Dynamax, which were again.
>>
>>45496993
>cringe
Read >>45494857
The first explosion is meant to scare you. But then the Shedinjas come and die instantly, giving you extreme amounts of free experience in this joke encounter. In the off-chance you lose, literally nothing happens.
>>
>>45497044
>It's a terrible game and the creator is a hack.
No no, anon. The game is a hack. You got it wrong.
>>
>>45497044
What fight did you get filtered by
>>
>>45495099
You don't have to read EVERYTHING in documents. Just read what is really needed:
- Evolution changes
- Abilities changed/added
- Where to get TMs so you don't miss any
- Where to EV train

3 of those are in documents. The last one is pinned at their discord. Since the game works with level caps one can easily train new mons to beat a boss.

People often say Sabrina is hard in RR but nothing is stopping you from getting a Pincurchin, changing it's ability to surge and breezing through her battle. Just be creative anon.
>>
File: cringe1.png (117 KB, 1189x828)
117 KB
117 KB PNG
>>45494696
not him, and I think RR is a great hack, but you are lying if you think there isn't cringe dialogue
>>
>>45497228
This is the level of dialogue you find on this board though.
>>
>>45495211
In radical red Brock's onix outspeeds most of your team. Love the hack but ev training speed is mandatory for fast mons.
>>
>>45495291
Exp share + lucky egg makes it painless to have a few reserves considering you will hit the level cap fairly easily.
>>
>>45495218
Can you point to me where I can get a Protean Froakie before fighting Misty, then?
Oh wait, you can't, you have to beat her in a rematch much, much later into the game first.
>>
I don't care about hard difficulty. I just want a casual 2d adventure with 800+ pokemon.
>>
>>45498278
Read the post again
>>
No... not Frogadier with Rock Tomb... it's too powerful...
>>
File: still not disproven.png (1.64 MB, 1800x1800)
1.64 MB
1.64 MB PNG
>>45494519
because they're so heckin' cute and valid.
>>
>>45498278
>filtered by Frogadier
I didn't even realise it was meant to be a difficult point. I just had Furret ESpeed it twice kek
>>
>>45497228
He's right though
>>
Is there a way to turn off the revamped and made up abilities?
>>
>>45497363
kinda proving my point
>>
>>45501298
No, you have to get the full package until someone else edits the rom. Soup isn't interested in making a easier game or removing added features.

I just want a post game. Catching mewtwo isn't exactly something to write home about.
>>
>>45494704
>Uuhhhhh no it doesn't have custom dialogue
>Yes, it does.
>Uhhhhhh n-no that one doesn't count
Negative iq.
>>
>>45501339
>crying over a line of dialogue from a minor, totally optional, NPC
>>
>>45494857
>>45495775
The shilling in this thread is seriously reaching galaxy levels of cringe.
>>
>>45501359
STOP ENJOYING THINGS
>>
>>45497044
This unironically.
>>
>>45501320
The revamped abilities I can live with. The made up ones are what really bother me, otherwise Id play it. I dont know they bother me but they do
>>
How does Dexnav work in RR? Just keep killing shit until the grass sparkles or whatever for the HA?
>>
>>45501659
Catch one of the Pokemon, so it's hidden ability is 'unlocked'
Then you just need to encounter like 20-30 of them through the dexnav to increase its search level. You don't need to kill or catch them, just encounter and run is enough.
Eventually HA and higher IV Pokemon start appearing
>>
>>45501659
By using the DexNav more and more you increase the Search Level of a specific Pokemon, and I believe around Search Level 15 or 20 or so as you walk near the shaking grass the game tells you the ability (higher chance of HA at higher SL) one of the moves (an Egg Move at higher SL), and the IVs (more stars means more max IVs, and as the SL goes up you have a higher chance of getting more max IVs).
>>
>>45501674
>>45501685
Thanks. I haven't played OR in years so I completely forgot how Dexnav functioned.
>>
>>45501698
I haven't played ORAS at all, so it took some figuring out lol
I still don't know if increasing the SL higher and higher keeps increasing the chances, or if it caps at a certain point. I usually just stopped once the HA and 3 stars started appearing to make things faster. In hindsight that might have been a bad idea
>>
>>45501421
Sage Power and Blade master are kino
>>
>>45498280
Will never happen since difficulty hacks are very popular right now thanks to GF making easy ass games. But I also want the same thing anon. Gaia is the closest I've played but it is only up to gen 6.
>>
File: radical red.png (14 KB, 480x320)
14 KB
14 KB PNG
this hack really makes /vp/ mad, huh?
>>
>>45502855
That's an OP team in RR tho.
>>
File: 1559521085506.png (502 KB, 640x480)
502 KB
502 KB PNG
>>45494708
Your rent ain't free fucker. Pay up.
>>
>>45502855
I kneel...
>>
>>45502870
it was meant to be pokemon /vp/ hates, not bad pokemon
but Mothim was dead fucking weight the whole time
>>
>>45494549
How do 800 Pokemon even realistically fit into Kanto? Would make more sense if it was all four Japan regions
>>
>>45502916
I wish people stopped using fucking kanto for hacks. It's the most boring region by a long shot.
>>
>>45502914
>but Mothim was dead fucking weight the whole time
Nobody hates Mothim because no one cares about Mothim. He might as well not fucking exist he's so forgetable.
>>
>>45502995
>lvl 20 evolution for a regional bug

What were they thinking
>>
>>45502972
afaik FRLG is far easier to use for romhacking than the Hoenn games, but I don't know the details
also Kanto beats out Johto by a country mile

>>45502916
It's not that bad actually. It's like 8-10 Pokemon per Route (although some are day/night only so it's more like 13-15 total), but DexNav means you're never spending ages searching for something.
>>
>>45503019
>8-10 Pokemon per Route
That's really overkill if you ask me, anyone would get sick of it by the 3rd or 4th route. Literal feature creep but with pokemon instead.
I wonder if it's really that hard to mod DS stuff like HGSS which has 2 regions.
>>
>>45503013
i forgot burmy was the sinnoh reg. bug, and always thought it to be wurmple
>>
>>45503019
Yeah, FR is easier but just come up with an original region instead of being the laziest human being.
>>
>>45503147
It's shit in hacks without dexnav
dexnav makes it a complete non-issue
>>
Romhack that lets you travel through all 8 regions when?
>>
I really wish someone would develop something like Crystal Clear with the full dex and balance changes. Preferably with a more open region that better benefits from Crystal Clear's design.

Radical Red was fun, but I hit a wall at Giovanni. I did beat him, but now every major fight just feels more like a chore at this point.
>>
>>45494519
>Fire Red hack
No thank you, you may kill yourself now
>>
>>45503192
What would be the point
Just play the games in sequence and transfer Pokemon across if you want to
>>
>>45503218
Having everything in one game and in one artstyle for starters.
I like some of the nu-mons but more recent games either have awful 3D models or remove useful and/or fun QoL stuff and small stuff like secret bases or underground caves.
>>
>All mons in for literally no lore reasons
>but here is only kanto unchanged
>and most of nu mons have sprites even worse than their 3D models
>muh inconvenient difficulty
>no original ideas whatsoever
Nah, it don’t really getting it why this shit is ever considered any good
>>
>>45503293
>I don't like difficulty hacks. Anyway, here's my opinion on this difficulty hack.
>>
>>45503293
>literally no lore reasons
Exactly. The first thing I think of when I look at a pokemon hack is if they are true to the lore of pokemon. I don't care if the game is fun, I play pokemon for the lore because I'm a 12 turbo autist
>>
The RR shilling on this board is getting out of hand
>>
>>45503370
There's literally one thread up about it right now
>>
>>45503403
Nah the rom hack general is filled with RR shilling
>>
>>45503431
People are talking about a romhack in the romhack general?
>>
>>45503450
It’s basically a RR thread no ones talking about anything else faggot
>>
>>45503455
>Go to thread
>Most of the recent posts are discussing Crystal Kaizo
>>
>>45503455
What do you expect? It's new and immensely popular. Lot's of people liking a thing that you don't doesn't mean there's some insidious movement behind it 'shilling'
And there are plenty of people playing other things in that thread.
>>
>>45494897
Isn't Clover a meme game filled with fakemon that unironically reference IRL memes?
>>
>>45503495
>It's new and immensely popular.
And that fucking sucks
>>
>>45503253
Some regions just dont work in grid based 2D and a simple romhack wont just magically create the ability to give you secret bases in every region and shit. You are talking about a fangame, so much programming and content you are asking about.
>>
>>45503495
Also it's a difficulty hack + creator is outspoken discordfag + has a fair amount of custom dialogue
All the ingredients needed to generate constant discussion on /vp/ for a good while
>>
>>45503540
Clover is more polished and has more QoL features than any official Pokemon title.
The designs are a matter of taste but the game itself is objectively incredible, don't let the shitposty nature turn you off of playing it.
>>
>>45503495
>And there are plenty of people playing other things in that thread.
There’s a whopping 5 other hacks being talked about in that thread, and only one of them is still being talked about. Requests for other certain hacks have almost no replies. It’s pretty much the Radical Red thread and it fucking blows
>>
>>45503609
>>45503769
Clover regularly has entire generals to itself and I don't see you whining like little bitches over there all hours of the day
Just filter it if the discussion of a hack that it seems everyone but you is enjoying makes you this upset, jesus
>>
>>45503769
Why does radical red make you seethe so much anon
>>
>>45501421
Just think of those as buffs. Blademaster is good enough to make Sirfetch'd relevant for the whole game. Maybe it's also true for other "new" abilities.

But i understand where you're coming from. I just don't mind new things in a game.
>>
>>45503801
>Clover regularly has entire generals to itself and I don't see you whining like little bitches over there all hours of the day
I’m done whining about Clover. And like you said they have generals to itself, not being part of a general thread talking about romhacks as a whole
>Just filter it if the discussion of a hack that it seems everyone but you is enjoying makes you this upset, jesus
And it still sucks having to do that
>>
>>45503801
>>45503854
Two different people but this anon proves my point
>>
>>45503854
Because no one talks about anything else
>>
>>45503909
Exactly keep that shit in this containment thread
>>
Clover, Radical Red, and Deneb/Procyon are the only hacks worth talking about
>>
>>45503932
>Deneb/Procyon
>>
>>45503893
>I’m done whining about Clover.
So you spent time whining about Clover too? How miserable are you?
>>
>>45495291
You're emulating it. Speed up button.
>>
>>45494924
We don’t want to ev train period you autist. Especially in a fan game
>>
>>45504435
>We
>>
>>45503967
>How miserable are you?
Very
>>
>>45494925
atleast with /vp/ you can give people the benefit of the doubt and delude yourself into believing that everyone's merely pretending to be cringe, this on the other hand is pure unironic unadulterated cringe.
>>
>>45504139
>Not experiencing the game on a hacked 3ds
Pussy
>>
>>45502839
Glazed has up to gen 6 I'm pretty sure
>>
>>45503966
what's wrong with it?
>>
File: 1599348494222.jpg (289 KB, 564x873)
289 KB
289 KB JPG
>>45494549
>battling AI's
The battling AI consists in having pokemon that somehow have the BEST stats so they always hit first, always hit hard (so they destroy your mon with a single move every single time) , have some "power up" move that reduces drastically the damage you can cause to the entire team and don't let you level up more than 3 or 4 levels until you defeat them. And of course they don't even ask if you want to change pokemon before each fight neither use items during battle (which of course would still be useless as they would oneshot you anyway). Also for some reason they all can megaevolve their last pokemon, while you can't.

It's the definition of artificial difficulty, sorry for the /v/ meme, but it's the fucking truth.
>>
>>45506177
I love how you act like not being able to overlevel, not being able to use items, and not being able to get constant switch advantage is "artificial" even though your fucking opponent has to play by those same rules. How is it fair for you to have those significant advantages in the normal pokemon games? Is that not artificial "easiness" since there is no way your opponent can possibly overcome such a handicap?
>>
If I lose it's artificial. There's no way that I'm just bad at the game.
>>
>>45506296
Ignore the rest of the post too, you damn piece of shit.
>>
File: 1596672610619.jpg (27 KB, 480x960)
27 KB
27 KB JPG
>>45506296
Not being able to cause massive damage using flametrower on a fucking grass type pokemon and had that same opponent oneshoot you with a grass tipe attack ON A FIRE POKEMON is artificial difficulty.
>>
>>45506355
I assume you always get one shot because you're too stupid to understand that Pokemon has a type chart or do not understand that Pokemon have different stats or something. As for the "power up" thing that reduces damage, I have no idea what you are talking about unless you are referring to Aurora Veil which is only on like 2 trainers in the game
>>
>>45506331
No, if the opponent has a massive advantage, no matter what, it is artificial difficulty.
Having advantages that the player doesn't (like maxed out stats, attacks that type of pokemon don't usually learn, megaevolutions and special abilities that reduce drastically the damage taken by the entire team) is artificial difficulty.
>>
>>45506383
>I assume you always get one shot because you're too stupid to understand that Pokemon has a type chart or do not understand that Pokemon have different stats or something.

You really think most people would complain about this game if it was just that? Are you pretending to be retarded or is it a natural thing?
>>
>>45506407
>if the opponent has a massive advantage
It's a fucking boss anon have you ever played any other video games in your life? It's a boss BECAUSE they have stronger options available and are supposed to beat you
>>
>>45506454
It is a natural thing, i see.
>>
>>45506407
>special abilities that reduce drastically the damage taken by the entire team
I beat RR twice and don't remember this being a thing
>>
File: 20201122_121740.png (602 KB, 612x756)
602 KB
602 KB PNG
Look don't get me wrong. Pokemon is shit- like really shit. Gamefreak is an awful company.

But calling fangames better? You take a shitty base and pump it full of fanfiction garbage with zero regard to game balance. And that's the thing, pokemon fandevs don't know how to make games; they are only copying the pokemon formula, which is in itself a mediocre rpg mimic. Only a handful of these dumpster fires actually compare with the mainseries, let alone are actually better.

Get real.
>>
>>45506506
Doesn't "electric surge" rings a bell? or that other one for plant pokemons in the celadon gym? I'm pretty much sure all gym leaders have a pokemon with one of these abilities that boost their attacks and prevent certain effects, and these abilities are always activated at the begining of each battle.
>>
>>45494519
>Pic unrelated
>>
>>45506563
I thought you were talking about abilities that only the AI could get. You say that the AI has advantages that the player cannot get and list the Terrain abilities as one of those examples, but the player gets access to all of the Terrain abilities in the routes next to Vermillion, which coincidentally, is when the AI starts using teams that abuse those abilities.
>>
>>45506629
>Terrain abilities in the routes next to Vermillion,
Fair enough, somebody should make a guide for this hack.
By the way when do i get the chance of megaevolving my pokemon?
>>
People on this board seem to not understand the difference between people not understanding how to get past a certain point, and people being frustrated about why it's expected to do X or Y in order to get past said point. A big example is EV training. Numerous people here have expressed their frustrations about why they're expected to spend time EV training. The immediate responses point out that the game gives you tools to speed up EV training compared to the vanilla games, with grind times as short as 3 minutes (possibly with speedup, which is bad design). A response like this misses the mark entirely; the problem isn't that EV training is difficult or time-consuming, it's whether it should exist in the first place. The answer to that, is that no amount of QoL will fix the fact that EVs (and IVs!) are just a fundamentally bad and uninteresting mechanic, and nothing would change if EVs could be given instantaneously to Pokémon.

To elaborate, there's nothing really "strategic" about designing an EV spread. Most spreads will basically involve maximizing two stats: single stat attackers will usually go 252 Attacking Stat and 252 Speed. It's slightly more complex with bulky attackers and defensive spreads, as here, you need to decide which defensive stat to invest in. Note that a ROM Hack doesn't even need to go into stuff like mixed spreads and optimizing EVs for ranges, as the bulk of the value of EV training comes from minmaxing the EVs at all. The point is that there's almost no actual decision making when designing an EV spread, and the process of EV training is nothing more than just "Artificial Strategy".
>>
>>45506965
(Continued) Unrelated, but an issue I have with this hack is that it seems to ape various elements of "competitive", yet falls short of the actual important aspects of competitive. In competitive battling, you're expected to build a team which can fare reasonably well against the majority of other teams. Yet, many people have beaten the hack simply by counterteaming whatever team the current boss has, which is fundamentally opposite to what competitive is about. Unlike EV training, I can see how people might find the idea of needing to rotate out counters interesting, but the majority of skill in this type of hack is largely focused around teambuilding instead of battling, which I consider to be the more interesting AND more skillful part of Pokémon.

What I'd like to see is a difficulty hack that focuses on fundamentals of competitive battling, which means advanced AI and randomized teams to the point that trying to counterteam is less viable than just developing a solid team. While we're in my fantasy hypothetical ROM Hack world, we could push the envelope even further by adding some new hypothetical customization mechanic to replace EVs and IVs, one which adds actual mechanical depth (say, something similar to the effects you get from items) instead of boring minmax. There's a bunch of other stuff that I'd want to fix (e.g. revamp move and item effects, reduce RNG effects and replace them with 100% consistent but balanced effects) which would likely never be implemented in a hack, but hey, one can dream, right?

>>45506533 gets it
>>
Grinding is fundamentally boring and a waste of time and you don't realize this until you're in your 30s (with a somewhat successful life) and pretty much know that you can't afford wasting as much time anymore.
>>
>>45497228
KEK accurate self insert smogonfag
>>
>>45506965
>with speedup, which is bad design
>Another essay about how everything I lost to is artificial and bad because I say so
>>
>>45507875
how is speedup not bad design as you're implying?
>>
>>45507897
Because the game is designed to be played on an emulator which all have speedup on it. It's like saying that Sword and Shield is bad specifically because you need to have Switch to play it. It makes no sense. If you want to be an autist and play on real hardware that's fine, but it doesn't make sense to play on something that you know will be slower and then bitch about it being slower. You're expected to use the tools given to you.
>>
>>45507954
Even then, designing a hack around speedup is bad because it brings into question why such a thing takes so long in the first place. If something is so long and monotonous that it requires speedup to be tolerable then why does it exist? It's an admission that such "content" could be cut out from the game entirely and nothing would really change. Again, grinding is not gameplay and the existence of speedup does not conceptually make grinding acceptable gameplay.
>>
>>45506533
>>45506975
What romhacks would you call good then?
>>
>>45506965
>>45506975
You're largely right. EVs could actually become somewhat interesting if this was a doubles-focused hack, but singles very much encourages min-maxing. Nearly every single important NPC mon is minmaxed.
That being said, the lategame trainers actually have randomized teams so counter-teaming isn't near as reliable. With enough resetting and persistence I guess you could make it work, but 99% of RPGs can be bruteforced like that
>>
>>45507027
Good thing RR has no grinding
>>
>>45508128
But it DOESN'T take so long. BECAUSE you have speedup
How the fuck is this even up for debate? Speedup is intended to be used.
>>
>>45507027
Pokemon made me realize grinding is a waste of time in my early 20ties. Thanks Pokemon.
>>
Emerald Kaizo had the right idea to fully remove EVs from the game and not give the player too much control over the stats of their Pokemon. No silly grinding required other than leveling up your mons.
>>
>>45509229
Bruh Emerald Kaizo cut the wild encounter rate to basically nothing, so you have to spam sweet scent to even battle wild Pokemon. And those wild Pokemon all have stallshit movesets to slow you down even more.

You could grind an entire team in Radical Red from Route 1 to the League with full EVs in less time than it takes to grind up a few Pokemon a few levels in Emerald Kaizo

Source: I've fucking done both
>>
>>45502855
I wish some monsters had better sprites honestly, same with clover, both fun games but the presentation is kinda mediocre.
>>
>>45510264
It's still not finished, making the game functional is probably a far higher priority than making the sprites better right now
>>
>>45506650
Saffron after beating Rocket in Silph Co
>>
It's funny how fangames even emulate GF's worst quality of removing features.
>>
>>45509085
kek
>>
>>45503643
>don't let the shitposty nature turn you off of playing it.
Hard to do when that's all it is.
If only they could make an actual romhack without shitpost and chan culture.
>>
>>45509091
You're literally missing the point. I mentioned this in my essay post.

>speedup exposes that something is so pointless that it could be removed
>but speedup makes this pointless thing faster so it's okay!

the fact that speedup makes this pointless thing faster does not suddenly make this pointless thing okay. if you had to mash the A button 100 times before a battle, but emulator autofire makes this trivial, the fact that it's trivial is irrelevant to the fact that it shouldn't be there in the first place.

if I was actually interested in beating radical red, then yes, I would probably glue my finger to the speedup button, because it is absolutely mindnumbing otherwise. but radical red is such a boring experience to me that I would find more enjoyment doing other things. the essay is largely about explaining the poor game design of radical red (and pokemon to some extent), which is entirely independent of the process of actually beating radical red.

I could pick any shovelware game and probably beat it, but that doesn't tell me anything about whether it's designed well. screeching at me about being filtered literally misses the point about the fact that these comments are about overall game design.
>>
>>45508543
To be fair, EV spreads in a doubles hack would still probably minmax. from a quick google search, the non-minmax parts of EV spreads in doubles mostly have to do with optimizing EVs for outspeeding certain threats, securing certain HKOs, or preventing HKOs by opponent pokemon. all of these require some form of stat or damage calculation which is basically impossible to do in a hack when you don't know the spreads of enemy Pokémon.

Also, according to this trainer dump https://pastebin.com/raw/8ZrHdXkv , elite four members only have a total of two teams to choose from, and champion has three teams to choose from. While this may be enough to prevent someone from counterteaming if they don't save before every fight, it's definitely doable to save and reset until you get a desired team.

I checked the XSE script for the elite four (at https://github.com/erlhuang/Complete-Fire-Red-Upgrade/blob/master/assembly/overworld_scripts/e4.s ) and the team is determined right before you fight each member, so it is indeed possible to savescum for the easier team.
>>
>>45494519
Damn, that Lycanroc sprite is pure SOUL
>>
>>45507954
Shit excuse. Hacks should be enjoyable on their original hardware.
>>
is there a romhack that just removes EVs and IVs?
>>
>>45510734
Crystal Kaizo and Emerald Kaizo remove stat exp/EVs (don't know about DVs/IVs) but according to >>45509246 Emerald Kaizo has issues of its own.
>>
File: 2020-11-06-121820.png (3 KB, 160x144)
3 KB
3 KB PNG
>>45508497
Not him, but I always recommend Polished Crystal to people who want to replay gen2.
It has so much QoL stuff, and while the extra content feels a little tacked on, it doesn't really detract from the whole experience.
The only thing it's missing imo, are the pokemon following you, which Crystal Clear does have but apparently the dev has made his romhack closed source so...
>>
>>45494865
>you got scammed lmao
was this made by some /vp/faggot?
>>
>>45510710
That's a fair point about EVs. As for the team issues...damn, the Elite Four only has 2 teams? That's really weird because I've definitely faced optional trainers like Pryce who have 4 different teams. That's a really weird choice of priorities.
I still say the E4 is still somewhat counter-team resistant by the fact that it's a tall order to make 1 team that could counter 5 different trainers, but as you said before then you can get pretty far counter-teaming the rest of the game. It reminds me of how SMT plays in that sense, but it definitely isn't really "competitive."
>>
>>45506975
The hack isn't intended to be like 'competitive' Pokemon at all. Literally nobody but you has ever claimed such a thing. The guy who made it lists Clover and Drayano difficulty hacks as his inspirations.
It's MEANT to be a single player difficulty hack.
The only thing that resembles competitive is taking the evasion/sleep/OHKO rules from Smogon, which improve single player gameplay just as much as multiplayer.

I personally don't enjoy multiplayer Pokemon even slightly. I DO enjoy difficulty hacks. So I play difficulty hacks and leave Showdown/VGC for those of you who prefer multiplayer.
What I DON'T do is write essays in every thread about multiplayer battling explaining about how competitive Pokemon is actually bad for asanine reasons that are entirely subjective.
>>
>>45510659
>does not suddenly make this pointless thing okay
But it makes it infinitely manageable, which is where you're missing the point of everyone who played the game and had fun with it - fretting over design choices and being an armchair developer is ignoring that the game plays fast, playing with the buffed mons is fun, forming a strategy to overcome each leader feels rewarding. A game is not a collection of disparate elements, a game is about the experience, and self-righteous crying and whining over a single element is not going to convince a single person who liked the game that it's bad.
>but radical red is such a boring experience to me
Then leave it at that. You're someone with a low attention span who doesn't like the 5 minutes of grinding needed to bypass obstacles and wants to be rewarded immediately. There's nothing wrong with that, the game and likely Pokemon or JRPGs as a whole are not for you. No need for an essay other than making yourself look immensely pretentious.
>>
>>45511728
Also, seconding this >>45511692. I have no idea where the "its supposed to be competitive....but its not!" comes from, the intent of the game is meant to be like a Drayano game on crack.
>>
>>45510659
>if you had to mash the A button 100 times before a battle, but emulator autofire makes this trivial, the fact that it's trivial is irrelevant to the fact that it shouldn't be there in the first place.
But it does make it completely pointless to complain about it

I mean what's your alternative? Pokemon is an inherently grindy game by it's very nature. That's the fault of Gamefreak, not any hack creators.
Even if you gave the player infinite rare candies, you'd still have to mash A through giving them to your Pokemon one by one. And you'd probably bitch about that too.

Radical Red does everything it can to make grinding as smooth and painless as possible. I've not experienced any hack that does it quicker.
Hell, Renegade Platinum literally just has an NPC you talk to to boost your Pokemon's EVs, and it's STILL slower than grinding them up in RR (although granted part of that is GBA games running faster than DS ones, especially Gen 4 in particular)
>>
>>45511728
>>45506965
EVs/IVs are dogshit desu and I think people defending them itt is just stockholm syndrome. Kaizo hacks for all their flaws had the right idea by just disabling them. Even with speed up it's tedious actually dealing with them until after Koga, and there's pretty good incentives to mess with them long before that point
As for "counter-teaming", that's just how the vast majority of JRPGs are played. You do fights, see what works and what doesn't and go from there. A little unfair to shit on the game for that, it's part of the genre
I don't think there's anyway to make a romhack truly "feel" competitive. Pokemon's battle system is very simple and any depth it has comes from a human mind being behind the wheel. Doubles makes things somewhat better as you have more options to work with and RR largely ignoring that format is mistake, but at the same time I get it because most Pokemon fans are plebs and hate doubles, see how Drayano got pressured into dropping it for BBVW2. Even in the actual games singles is significantly more played online than doubles
>>
>>45510730
Says who?
>>
>>45508497
Literally just Clover has been the only competent one I've played. Other ones that start off solid, like Prism and Gaia, end up falling victim to their own bullshit and creating an experience impossible to take seriously
>>
>>45512130
>>45512130
Jeez, it's pretty dire where a /vp/-led romhack is considered the best.
I've only played enhancement romhacks like Drayano's stuff, which to me kinda feels like putting make up on a pig. They're more fun to play than the base game, but it still suffers from many problems plaguing the base games because Pokemon's core formula is kinda fucked. Been meaning to branch out to full-on fangames. Guess I'll give Clover and Prism a try
>>
>>45494519
>fan games
>good

Next time you make a new fan game try putting some fucking effort nerd
>>
>>45511850
>Even with speed up it's tedious actually dealing with them until after Koga
I did 2 playthroughs of the game - one where I did excessively EV train before Koga and one where I didn't, until the league. My takeaway is that while I didn't like the fact the Power items are so late, you do not need to EV train before the league if you bring 2-3 counters and a decent strategy for every boss, and EXP grinding is lightning fast.
Onto whether EVs are good or not - honestly, I like the element of player controlled customization. The other anon is largely incorrect in saying you always go 252 Atk/252 Spe on every attacker, it's oftentimes better to sacrifice some EVs for bulk, and obviously defensive Pokemon can run a variety of spreads for specific checks/counters and strategies. IVs are admittedly pretty trash, but at the same time the same argument remains - you can either spend the time to max your EVs and IVs to make things more fluid, or you can come in with a better strategy. It's not great but the hacker is not trying to reinvent the game, he's trying to make a hard but somewhat fair hack.
>I don't think there's anyway to make a romhack truly "feel" competitive
As has been said, the hack is not trying to be a stand-in for competitive battling, and I don't know where that notion began circulating.
>>
File: radical_red_youtuber.png (230 KB, 1379x272)
230 KB
230 KB PNG
>>45511692
>>45511734
>>45512409
>The hack isn't intended to be like 'competitive' Pokemon at all.
>I have no idea where the "its supposed to be competitive....but its not!" comes from, the intent of the game is meant to be like a Drayano game on crack.
>As has been said, the hack is not trying to be a stand-in for competitive battling

Yeah, maybe my criticism there was misplaced. In retrospect, most people do seem to like this hack because of the counterteaming aspect than the pseudo-competitive aspect (although the criticism is still valid for the few who genuinely think that this is a competitive hack, pic related). I will say though that even though the hack might have not meant to be a "competitive" experience, it sure likes to overlap with competitive:
>EV/IV training strongly recommended
>guides which tell you to look up smogon sets and basics of teambuilding
>inclusion of smogon clauses

>>45511728
>Then leave it at that.
Fair enough, maybe I am a bit optimistic and naive to think that Pokemon could have the strategy element without the grinding element. Just my two cents anyway.

>>45511728
the point is it would be more fun if it was easier to try out new pokemon without needing to EV train. The reward comes from finding a team with a strategy that actually beats the trainer, not from the EV training itself, thus removing the EV training wouldn't make a difference. Maybe it is patience, but I doubt people would feel disappointed or less rewarded if it was removed. A game which has 20 fights each taking 30 minutes to build a counterteam and win the fight is more interesting than a game with 10 fights each taking 1 hour (30 minutes extra due to EV training) anyway.
>>
>>45512477
>giving a fuck about some clickbait poketuber's video title
>>
(Continued)
>>>45511817
yeah, it is more of a problem with the Pokemon formula itself. it would be nice for hack creators to break past the vanilla mechanics and come up original improvements, but that's likely too much to ask, and would only be possible with the decompilation projects and _maybe_ CFRU (or even worse, essentials) anyway. Suggesting that we should just stick with the formula is why the series has stagnated in the first place tho.

>>45511850
I don't think counterteaming is bad design at all, if people here like the idea of a counterteam hack, which they seem to do, then I'll let them be. One alternative to counterteaming actually within reach that I would prefer would be Clover and "counter-AIing", for the lack of a better term, which is basically just playing around how the AI plays. While it feels a bit cheesy, you get the strategy aspect of needing to reassess as to how the AI reacts, by using different moves, switching out when the enemy switches out, rotating your held items and/or teaching different moves, and by careful use of your four items. I managed to beat clover like this without any EV training or nature optimization, and it was the most I enjoyed out of a strategy oriented ROM Hack. spending multiple hours on the elite 4 trying out different possible "paths" is immensely more enjoyable to me than building a counterteam that'll win 90% of the time (not to harp on anyone who enjoys counterteaming, this is just my preference).
>>
>>45512130
what did Gaia do wrong at the end? if anything I would say it starts weak and ends stronger
>>
>>45512497
Damn I gotta give Clover a try, it sounds great. Your comments are def insightful and a nice change of pace from the shitflinging RR (and other romhacks) tend to get around here
>>
>>45512130
What's wrong with Gaia? It's not a difficulty hack, it's meant to be an adventure in the vein of the actual games back when they were good. Quite possibly one of the best hacks out there.
>>
>>45512477
Not anybody youre replying to but Ding Dong Games is a fucking retard, probably the worst 'challenge' big Poketuber around yet he's still massively arrogant
>>
>>45512495
>>45512940
yep, it was my mistake of assooming the opinion of the average poketuber was worth anything
>>
Which Pokemon get buffed the most in Radical Red? I've been using Furret and its wrecking everything and I want more shit like this
>>
>>45513116
Furret is based in this hack
Strong Jaw Mightyena is absurdly strong early on, but I imagine it falls off after a while
Floatzel gets Technician Surging Strikes
Typhlosion gets priority Eruption when at full HP
Octillery gets Mega Launcher, which now works with Octazooka

I've heard good things about Mega Lapras too
>>
People always talk about how you need to counter team to win in Radical Red but I played the game twice and used almost the same exact team throughout the entire game.
>>
>>45514460
There's a fair amount of teams that can consistently clear out the game
Weather teams & sticky webs in particularly are insanely good
>>
>>45494519
They’re not
>>
>>45514481
You can literally finish the game with any 6 pokemon you like, considering they aren't too big shitmons
>>
>>45515479
>Meganium
Based. What did you run on it?
>>
>>45494599

Youre right but all the features up to 8th gen and original content do make it objectively the best.
>>
>>45501339

The anon talking about custom dialog was specifically complaining about cringe oc, not tips from npcs. So hes still right.
>>
>>45494599
I beat every official Pokemon game without a second thought. With this game I had to pause and think for the first time ever.

So yeah, it is harder factually. Not off the walls hard. It shouldn't take you more than 5 minutes to figure out a strategy but you still need one.
>>
>>45501421

Theres so few of them you can go an entire playthrough without knowing they exist
>>
>>45501674

Do high chains increase shiny odds?
>>
>>45510607

Such as? RR implemented a ton of modern features that mainline didnt even keep.
>>
>>45494519
Played up to Koga but I couldn't get into the hack. It had a lot of features but it just felt boring.
>>
>>45516029
Yes, shiny odds work the exact same way in SwSh
>>
Just beat Koga, current team is Furret/Staraptor/Alakazam/Gyarados/Galvantula/Aegislash
Definitely going to have to pick up some new team members if i'm going to beat Blaine
>>
>>45496993
>all uses of more than one color in a striped pattern is tranny code
>>
>>45503152
>tfw kricketot
>>
Its crazy how a pokemon romhack might be my game of the year.
Any romhacks around this level of difficulty? Nothing by Drayano, I've played basically all his good ones. I'm eying Emerald Enhanced. Is that any good?
>>
>>45516158

SwSh had dexnav? Im confused.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.