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Yoshino is so fucking sexy
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Yeah.
But imagine
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Fuck summer alice
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>Dion ST nerfed
>Tyra bulshit damage untouched
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FUCK YOU SNK FOR NERFING MY WIFE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
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MSA anniversary update out:
https://www.youtube.com/watch?v=GGmsueM4KkQ
Huge balance patch available here:
https://game.snk-corp.co.jp/official/metalslug_attack/news/20210225_06gy2l1.html
An english version is available (click on the tab) but is extremely innacurate, you'll get more info by using the japanese one with google trad but basically most long-range units can't damage the base anymore, status effects like stun were nerfed and so was evasion.
FUCK YOU SNK FOR NERFING MY WIFE NOVA
They added a new "mode": Assault Course which is basically ATK/HP/PROD buffs for faction team that you need to grind.
POW Rescue got reworked, you get items for Assault Course if you clear it once a day.
They also introduced a new kind of crank: Fever crank, which is TERRIBLE
>1700 medals per play
>only 0.5% chance of getting 80 part of the featured unit (Fate/GO is 0.8% for a featured unit FYI)
>you only get the avatar of the unit after spending 83300 medals
It has a "safety measure" but can it really be called one when you're basically forced to use it to get the unit...
And since it's the anniversary update, they are giving away 10 crank for free everyday, except the pool is filled with powercreeped units

As for the new units:
Alice & Heart, pretty good for PF main, too bad, she's locked behind the TERRIBLE Fever crank.
Armored Fio, a rather mediocre unit.
Tatyana, Good ranged DPS for PM main.
Death Star Mira, basically Special Arsinoe/Christmas Abigail but for PM main.
Pic of the new units here: https://twitter.com/SoarinSkys/status/1364836003546951684
Rebel main got basically shafted hard this update since we still don't have a decent opener.
No new AS and fuck you SNK for nerfing my waifu.
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>>349651
New title screen
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>>349652
Armored Fio
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>>349655
Tatyana
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>>349657
Death Star Mira
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>>349658
Alice & Heart
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>>349660
And lastly, my wife lamenting the disgusting powercreep.
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>>349651
>Rebel main got basically shafted hard this update since we still don't have a decent opener.
Blaze """"gatling"""" soldier is surprisingly pretty good
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>>349677
Is he? He didn't seems anything special but I can't try him right now.
But until now, every "gatling" unit ever released was shit and I don't see him being the exception.
I could be wrong though.
>>
What's the rundown on post-patch Ulties? I have the items needed for unlocking skill 4. AoE seems to be the only one with the most useful skill and lasts longer than the other ones, but my PM deck is crap.
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>>349767
>but my PM deck is crap
Don't bother then, you're supposed to last long enough until you can spawn the boss and you obviously can't do that with a shitty deck.
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>>349771
How about judging by their battle worthiness alone? Mixed deck, no skills, just how good they are once deployed. I've seen platted 3 stars Phoenix and Rokker got totalled as soon as they entered the heat of the battle. Was hoping they'd change this.
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>>349793
All bosses are already powercreeped as units, the only reasons to use them is their faction buffs and their factions skills.
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>>349651
I just noticed that they nerfed the numbers of invincibility frames on the PJK despite being by far the weakest boss and that the Hi-Do Mk3 doesn't hit the base anymore.
How the fuck am I supposed to win as a Rebel main now?





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