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'tis the season to discuss about how dead the game is gonna be after the first week of the upcoming set.
>>
>>1148495
Rotation killed us.
No it wasn’t the balance and content neglect or juggling interns in and out of the team.
It
Was
Rotation

Doomshitting aside, what decks do you guys like to play and what region combinations are your favorite.
For me is weirdball stuff like targon/frelj (not rampshit) or frelj/ionia
>>
>>1148502
noxus and anything that runs swain or darius
i thought rotation isn't even implemented, or are you saying the announcement alone killed us
>>
>>1148502
Anything with si honestly, I like how riot is making it more focused in death and sacrifice rather than the default control secondary region.
>>
>>1148505
The rotation news scared a bunch of people away.
I mean it’s already been confirmed for a while now.
But my post was more of a jab on the black/white thinking that rotation alone killed the game
>>
just hit master, but it feels like cheating because i was using annie/jhin
>>
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what do these icons on some people's accounts mean
>>
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>>1149201
You get those from completing gauntlets, you can see the whole rewards list in the gauntlet tab.
>>
>>1149205
is gauntlet worth playing for the experience? never did any serious mode with banning
are side decks a thing? probably not huh
>>
>>1149212
I massively prefer best of 3, with a good deck setup absolutely every single match is winnable. Matchmaking has a much less significant effect in bo3, because you can't get dropped into a 20% wr matchup like you can on ranked ladder.
But I'll warn you, it's a real sweatfest. People pretty much only run high tier decks, so come with a counterpick or two for the meta stuff.
>>
>>1149259
Also all of this only applies when gauntlet is Standard bo3, right now it's singleton bo1, a total meme format in which people are just fucking around building silly decks.
>>
I've just started playing Ranked. Crafted some basic Demacia/Illaoi decks along with Annie/Jhin and Deep. Are there any other decks you guys would recommend to climb from Silver IV?
>>
>>1149212
annie/jhin basically plays itself
i just browse the leaderboard and copy decks with regions and champs i enjoy, then modify from there
so many decks are viable right now that you don't have to force yourself to play stuff you dislike
up until platinum it felt like people didn't even try, so i assume literally bottom tier decks can climb there
>>
>>1149846
meant for >>1149795
dunno how that tag happened
>>
Im a newfag and have Xbox pass, any good decks I can build with foundation cards or it's already powercrept
>>
when the brackets reset at season end, where do you get placed from masters? plat?
also, does the amount of points influence placement, i.e. can i play down my points to receive a lower rating on reset?
>>
>>1149860
Obviously you can't make full deck with just foundations, but Elites are like 60% Foundations + few commons
>>
that mono shurima renekton deck is so much fun
making him BIG and then surprise attacking a weak unit on the opponents turn unexpectedly for lethal feels criminal
they never see it coming
>>
>>1150123
Add The list for turn 4 lethals
>>
>>1149860
Spider aggro is always decent and can be built with only foundations cards. It will be suboptimal until you unlock more cards, but functional regardless.
>>
>>1149877
>when the brackets reset at season end, where do you get placed from masters? plat?
Yes
>also, does the amount of points influence placement, i.e. can i play down my points to receive a lower rating on reset?
No, you always go down 2 divisions, master players always start a new season at plat 4 regardless of their points.
>>
>>1150480
fuck, that means i'll have to refrain from laddering for the entire coming season to drop all the way
>>
Strange, Jack the Winner in the new promotional material.
>>
>>1150651
Well, they did promise more LoR original champions.
>>
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>>1150661
He is kinda random.
>>
https://twitter.com/PlayRuneterra/status/1637892675545468930
I recognize the kpop punchy man and Jack, but is the 3rd one a league champ or an OC?
>>
>>1150772
It's a noxus lol champion samira aka as the one who fits leblanc card better than leblanc, i expect her to have reputation.
>>
>Jack the Winner getting rotated so we can get Jack the Champion instead
He better be really fucking cool to fill TF's shoes.
>>
>>1150772
Are they adding Samira to the game?
>>
>>1150846
Yes, Sett and Jack, the winner* too.

*giving credence to the comma theory.
>>
>>1150722
so I guess hes gonna be support for the "self-damaging" archetype? his current card deals damage to ally units for burn and hes depicted here with tahm's symbol.
>>
https://twitter.com/bkopleck/status/1637870589460512769?t=v5W08R7T7dZ9M3zeF8VohA&s=19
spoilers start tomorrow
>>
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>epic capsule upgraded to Champ capsule
>finally get Leblanc
Very cool Riot, thank you. :)))))
>>
>run Demacia
>queue against Ryze
>t1 drop Cythria
>opponent concedes
Don't know how to feel about using one cancer to cut another. :/
>>
>>1149846
I see. I remember enjoying Annie/Jhin in PoC, so I'm hoping for good things with it in Ranked.

Also planning to build up my collection to run Mono Shurima after the new expansion drops.
>>
>>1151018
elites is pretty manageable, they're only really bad when they highroll. ryze is a "win or lose" type of deck where your deck beats him or your deck doesn't.

>>1151015
look, they even gave you the tactician for the OTK
>>
>>1151020
Fair enough. I guess I'll still want to branch out to other decks since I'm really bored of this one.
>>
>>1148495
>didn't put lorg in the name
>>
>log in
>"see spoilers at mobalytics.gg" with a pic of the champs
>spoiled before the spoilers are out
>>
>>1150880
I assume he is going to be face of the package for Tahm decks, which is long long overdue
>>1151018
That's not even the best 1-drop Elites has lmao
>>
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>reach new milestone on ladder with a lot of luck
>now stuck in a tier where everyone is a lot better than me and i can't complete the daily pvp wins
faaantastic
>>
>>1151104
They released an art teaser showing all 3 champs yesterday, that's already old news.
>>
>>1151249
The real news is Jack, the Winner being a champion.
I wonder if that Solari dude will also be promoted to championhood.
>>
>>1151251
Rahvun? Probably not without some tweaks, unlike Jack he is already pretty central to any daylight deck
>>
>>1151255
Yes, it is because of the comma.
>>
First spoilers out, seems we are getting more token mechanics
>>
>>1151273
We got another comma character.
>>
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>>1148502
>For me is weirdball stuff like targon/frelj
Based Snow Targonbro, this is my favorite deck yo humiliate Ryzefags
>>
>>1151273
Honestly feels extremely out of place for coins to be in Ionia and not Bilgewater
>>
>>1151317
>Mana cheating
>Bilgewater
Tho I wouldn't mind each region getting it's own coins, that would be funny
>extremely out of place to be in Ionia
It's in Sett's package and actually makes sense with the whole invasion and cultural mixing plotline
>>
If both Samira and Jack end up generating coins too, do you think we'll get different art for each region's coin?
>>
expansions in this game are the most boring shit i've ever seen
and even though he's seems like a fag, this guy was probably onto something
https://www.youtube.com/watch?v=JR2tVSC-sng&list=PLphu8NE8GQc4ldfNEEFX3dOPv_ihxADvs&index=1
>>
>>1151321
Did you forget bilgewater has a whole slew of cards that say "plunder: i cost x less" or a unit that fucking discounts your whole deck by 2? It's silly to design a coin hoarding system and not put it in the pirates and gambling region
>>
>>1151327
Is this a bait?
>>
>>1151334
why would you think that
>>
>>1151345
Mostly cause 95% of what he talks about doesn't apply to LoR
>>
>>1151349
that we died within 2 years doesn't apply? i'm not saying the individual reasons he lists there explain it 1:1 for this game
>>
>>1151351
Game itself seems to be fine to me
Well, threads are dead, but that is no indication of how alive game is
>this guy was probably onto something
>i'm not saying the individual reasons he lists there explain it 1:1 for this game
So literally the only point you have is "a lot of games die in two year, so that make this fag correct"?
>>
>>1151354
>a lot of games die in two year
>expansions in this game are the most boring shit i've ever seen
one his points is that card games are too scared to try something wild and just reach for rotation as a substitute instead of a supporting tool to facilitate bonker ideas to experiment with
we've only seen a handful cards so far but i have a hunch it's gonna be more of the same as always
not that crazy ideas are gonna turn it around at this late stage, but it can't hurt either
>>
>>1151375
but rotation is a way to possibly implement crazy ideas, the things about the rotation planned for this game is to rotate cards that either limit design space (twisted fate or ezreal for example) because trying to implement cool cards that synergize too much with them could be too much. alternatively rotation is also planning to take someone shit like vlad and experiment with an updated version of him.
>>
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>no one posted the cards
Cmon guys
>>
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>>1151440
Master bingwen seems to be the payoff for the coin gameplan, stack a bunch of coins, play him, play coin and duplicate an expensive unit. Seems like he'd be nuts if you can stack 9 coins and duplicate praa.
>>
>>1151446
>>1151440
>ionia's new gimmick is more mana cheat
fucking hell
>>
>>1151440
Seems pretty good but Ionia is a weird region for it. If this kinda mechanic was in Demacia it'd be nuts, but Ionia doesn't tend to play on curve at all. All depends on Sett as usual
>>
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Here is your new champion.
>>
>>1151472
pretty cool, honestly I couldn't care about sett or samira but pretty excited to see what him and his archetype will be like.
>>
>>1151472
He's good. Better than Tranny the Traveller or side shave femnoid Cithria
>>
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gonna abuse this if the coins ever become strong
>>
>>1151602
>Coin is burst speed
Good luck getting rid of it
Now pranking that shit...
>>
>>1151615
just wait until you get the attack token and use it as your first action. then they couldn't refill any mana.
>>
>>1151617
It can still refill spell mana
>>
>>1151618
thats true but it basically would kill any combo they wanted to go for with minions while making the best mana they can refill 3 spell mana (assuming it isn't already full).
>>
Interesting that coins cost 1 mana and refill 1 mana. So you need to hit at least 2 points of coin synergy before they do anything.

I have a feeling that unless there's a fuckload of coin support beyond what's revealed today, it's not going to be run in its own package as a mana cheat and is instead just going to be spellcast synergy for champs like Fizz/Nami and Flow.
>>
>>1151632
keg decks will probably take advantage of it, you can either use it to fuel the kegs or to refill mana to summon another marai when they tap out removing your first one.
>>
>>1151634
>kegs in ionia
Not happening. Kegs need damage spells to point at nexus or else they'll never actually win. Ionia has nothing that activates kegs. Bilgewater alone doesn't have enough damage spells to self-sufficiently pay off kegs because despite damage-based spells being an explicit part of their region identity, they only have like 3 playable ones and almost never get new spells.
>>
>>1151440
Does the coin price stack too or is it always 1 mana? Because if coin prices stack then it's just a spell mana->mana conversion.
>>
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>>1151646
Always 1 mana
>>
>>1151647
Then I can see this getting out of control very quickly so long as they have the generation and draw.
>>
>>1151632
It's a non-issue for yi/jhin decks.
>>
>>1151446
>Seems like he'd be nuts if you can stack 9 coins and duplicate praa.
Only need to stack 5+1 spell or 6 if no spell mana, only has to replace his own cost.
Now if you're talking 9 on the other hand, Bout Security 3 times -> coins -> 3 more times, you'd have 6 8/8's with quick attack on board.
>>
>>1151101
Game generals outside /vg/ get nuked
>>
>>1151737
/wrg/ has been up for a month.
>>
https://twitter.com/bkopleck/status/1637939236887465986
I will now play your new champion
>>
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>>1151761
She's just like that.
>>
>>1151478
Neither of those characters are champions.
>>
>>1151803
There was a poll a few months back on what followers should be turned into champs, it included Cithria and Chip (don't remember Jack desu). I thought they were talking league champ, didn't think they'd be LoR champs so fast.
>>
When will riot ever top Rising Tides? It was by far the most successful card launch they've ever done.
>>
>>1151876
Link to it? Who were the top 3?
>>
>>1152007
No idea, I tried to search for it but all I got were algorithm abusing sites.
>>
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>>1152007
>>1152012
Ok, a ton of searching and some luck later, the one I was thinking of was apparently not an official poll, it links back to some r*ddit shit.
https://www.reddit.com/r/LegendsOfRuneterra/comments/qh4vo7/results_from_the_fun_notatall_serious_redditor/
>Name 1 follower you think should become a Champion.
>pic
>>
>>1152012
Thanks, I found one over reddit. Iron Boar was first in the lore poll.
>>
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Did they added more dragons yet?
>>
>>1152026
Last dragon I remember them adding is broodfather and the empower one
And speaking of dragons, when are SI's dragons getting support?
>>
>>1152030
Yeah but can i now play Shyvana without being gatekeeped by her mediocre monsters?
>>
>>1151803
Yeah, and Jack wasn't either. That's the whole point.
>>
>>1152038
No.
Also, Shyvana got a slight update, instead of having to see 12 damage from dragons you now need 16 damage by dragons total (seen or unseen).
>>
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>>1152042
>No.
Trash soulless game then, call me when they add an OC cool dragon champ (before EoS) instead of Jack the literally who
>>
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Sett reveal
>>
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>>1152140
First guess he is good with ramp?
>>
>>1152141
I hate how much draw game gets lately
>>
>>1152140
Schizophrenic champion
Unflipped he's a mindless challenger beatdown like Vi with text that helps him 2 for 1
His flip has nothing to do with challenging, going to combat, trading board value or surviving combat and is instead just "PLAY ME WITH COINS PLEASE"
Then his flip doubles down on the whole "challenger beatdown" but also just has that extra bit crammed in there to say "PLEASE KEEP PLAYING ME WITH COINS"

Malphite ass champ. Coins are cool but this guy is fucking lame.
>>
>>1152141
Isn't Place Your Bets kind of shit?
It's essentially 5 mana refund 1 mana. How does this even remotely hold a candle to the new PnZ draw card?
>>
>>1152151
It's refund 2 if you have any coins
> hold a candle to the new PnZ draw card?
Drum solo is absolutely disgusting and should be nerfed
Formula is more or less the same card (6 refund 3 as spell mana)
>>
>>1152154
Yeah but generating coins is priced into every card that generates coins. You technically get 2 mana back, but you already paid for one of those points of mana somewhere else.

Feels like it probably generated 3 coins and then nerfed it pre-release.
>>
What the hell is this champ?
>boxer catboy mama's boy with the mind of a child
>mechanics revolve around money, champ spell is a stun, payoff is obliterate + AoE ping
>in the region that doesn't do pings, AoE or obliterates
I get them trying to push like boxer = betting but this whole kit honestly just seems so weird and off-theme. Why is any of this ionian?
>>
>>1152163
Yeah, show stopper should ahve just been a 0 mana dragon kick instead. It feels too weird in ionia even if champions are allowed to break the color pie.
>>
>Sett's flipped art shows him facing Jack
Calling it now, Jack is going to be the other half of the coin package and the reason Sett's design is so weird is that they want him to work with kegs.
>>
>>1152140
Wonder if he'll get cute interactions with Aphelios.
>>
>>1152158
3 coins would absolutely fucking broken
Literally every other card gives 1 coins, so I assume it gave you 1 coin too and then they buffed it
>>
>>1152206
3 coins is effectively 2 mana refund, which would make it equivalent to Formula and fit the current pattern for how Riot has been designing draw. Drum Solo is 5 mana and gives you a 4 mana discount, but I didn't compare it to that because it's obvious that Drum Solo is cancer and the game absolutely doesn't need any more draw as overtuned as it.
>>
>>1152225
You're overlooking the fact that the mana refund comes as an aditional spell in a region that has a lot of ways to benefit from playing spells, it's not as good as drum solo because drum solo is broken but it's in line with other draw cards.
>>
>>1152225
That would literally makes it better than formula in every way(can be casted earlier, refunds actual mana on demand rather than spell on spot, coin can be used to trigger flow which is always good in like half of all Ionia decks)
Right now you could argue they are kinda the same outside of their intended decks
I still think they made it 4 cost 1 coin refund (literally in line with every coin generator) and changed later cause it felt bad outside of coin decks
>>
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>>1152176
Jack has blue veins, demon power up?
>>
>>1152283
He was originally part of Tahm's package so it's not beyond reason.
>>
We also got El Padre de Sett.

>>1152284
Wonder if this set will have more demonic stuff.
>>
>>1152289
Wasn't his father noxian?
>>
When are they revealing whats getting rotated
>>
>>1152300
Samira is literally in the background. I assume he's just in Iona.
>>
>>1152289
kinda weird that we're getting what seems to be his dad, but not his mom as a follower.
>>
>>1152300
He is a Noxian human, he is just wearing a costume.

>>1152311
She doesn't know about the pit fights.
>>
When is Jack's level 2 splash coming out?
>>
>>1152317
whenever they reveal him
>>
>>1152305
They already did months ago.
>>
>>1152323
they revealed 3 cards as a preview of what it'd be like, not a full list
>>
>>1152332
Closer to 15 actually, but yeah, absolutely not a full list
>>
>>1152313
Why does his costume look like that one batman elusive nobody plays
>>
>>1152370
Vastaya themed masked luchador.
>>
>>1152289
Is that batman's father?
>>
>>1152528
All but stated to be Sett's father.
>>
>>1152529
I didn't realize batman was Sett's brother, no wonder he's a challenger.
>>
>>1152140
Fastest you can level him with no mana regaining is turn 9 (45 mana).
With 1 ramp that's 8 (46 mana)
With 2 ramp that's still 8.
Of course, we all know you're going to be playing him with coins and probably P&Z if you're going all in on him, so you can probably level him on 6-7 if you really try. But that's still pretty slow imo. Playing him with FTR might be interesting, he has a Tryndamere-like ability, but FTR is supposed to be game ending not value giving so I doubt it'd work.
>>
>>1152535
Small mistake, 1 ramp it's 41 mana on 8, 2 it's 45 on 8 (assuming you ramp at 5 and 7 respectively).
>>
>>1152539
*ramp to 5 and 7, from 3+3 spell mana and 5
Took me 3 hours to realize that and we're only at page 2.
>>
>>1152535
Why PnZ I'm not seeing any real synergy besides Victor, but he doesn't really need any mana cheating, he has enough already
With just coins and his package I don't see him being leveled at 6, assuming it works the exactly same way as Lux and spell copying I can see it being with soul cleave
>>
>>1152747
*being possible on turn 6
>But that's still pretty slow imo
His flip is pretty good, generating the best removal in the game
>>
>ftr creates a showstopper
>ice pillar into sett creates a showstopper
>ice pillar into old timer recalls entire board with 0 coins
feel the minah is back baby
>>
>>1152851
FTR is getting rotated anon. Trundle probably is, too.
>>
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Variety
>>
>>1152903
Some memes and really good predict for Ekko
>>
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>>1152905
Whoops
>>
>>1152903
>>1152910
Other than maybe clocking this is a bunch of pack filler. Kinda surprised to see flashbomb support too, I guess cait isn't gonna be rotated
>>
>>1152921
Clockling is insane though, pretty much better Zap Sprayfin honestly
>>
>>1152910
>ephemeral support for aggro Azir since they're rotating Irelia
>predict support that's actually interesting for a change
I like it, honestly.
Flashbomb peddler is going to get nerfed really quickly
>>
>>1152935
I wouldn't say better, but they are definitely similar.
Zap tutors a spell, while this one Predicts. Zap has Attune, while this one just discounts the card you pick.
The good things about Zap is that you're reasonably guaranteed to get the thing you want since it's drawing from a pool you build your deck around controlling for, and the mana refund from attune can be spent at any time on any thing. Predict has a very good chance of just hitting 3 shit cards you don't want right now and then you're stuck with the discount wasted on one of them.

But yes, Shuriman Zap that hits predict synergy is nuts and going to become a mainstay in most Shurima decks. I wonder if this telegraphs them rotating Zap and the bilgewater attune package.
>>
>rotate avarosan sentry
>print SI sentry
>rotate puffcap peddler
>print flashbomb peddler
>rotate zap sprayfin
>print zap clockfin
I warned you fucks they would do this. They aren't rotating cards to narrow the pool or whatever the fuck. They're just cutting good cards so they can release them again and pad expansions with little effort. This whole circus is just the LoR devteam coping with the fact that they have a fraction of the budget and manpower they had a year ago.
>>
>>1152938
>shuriman
It's PnZ that's why it's nuts
>>
Why won't they add my man Karthus already.
>>
>>1153096
>last 3 Shadow Isles champs were Gwen, Senna, and Viego
You can blame the Ruined King event
>>
looks like all the new champs are coming to PoC
>>
>>1152903
kek
the visual jokes in this card game are something
>>
>>1152903
They should retheme augment, they have been giving it to a bunch of non technological units just for the effect and it feels weird every time.
>>
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>>1153159
It's literally these three and out of all of them only painter is straight up not mechanical
>>
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Jack's package I assume?
>noxus plunder
HUH
>>
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>>1153621
>Brash
>>
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Hot
>>
>>1153621
Lick Inferna tummy
>>
>>1153621
Inferna seems to be attacking his ship, and the daring demolisher is attacking Sett's arena.
I think they are Samira's.
>>
>>1153621
>>1153626
Is this real? Are we actually getting a bunch of bilgewater cards that work with the region as a whole and not only their archetype?
>>
>>1153621
No fucking way they don't rotate Sej and maybe GP with this
>Riptide activated trice
>>1153637
I feel like half of the region getting the axe with this
>>
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Brash is leaked to be reverse fearsome. Looks pretty strong to me
>Forcing trades by pinging shit
>>1153635
Yeah, on the second thought you are probably right
>>1153637
Half of them is Noxus tho
>>
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>>1153640
Seems like Samira is crashing the party with no survivors.
>>
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>Zilean
>Cooler Zilean
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>- Brazen Buccaneer

>“I’d steer clear of her if I were you. She’s got a real nasty habit of making her problems other people’s.” - Samira
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>>1153649
I guess if this is Samira's package she is runeterran? Noxus Bilge doesn't work for her, unless they do shit like with Senna/Noc where they shoehorn champion into other region just for the theme
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>>1153621
I guess plunder does make sense for noxus. But the potential fusion of pirates and plunder decks might be a bit much.
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will they just keep adding keywords?
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>>1153650
I hope we don't see runeterra champions ever again
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>>1153672
Probably?
The whole point of a keyword is to show what card does without writing a novel on a card
Imagine your card, but every keyword is fully written
>>1153678
Why? Some of them are good, not everyone is just a pocket region like Jax or Eve
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>>1153661
It's on purpose.
This is just pirates 2.0, telegraphing that most of bilgewater's core aggro tools are getting rotated (probably along with mf/gp) so they're replacing them while making a concerted effort to make the deck more combo focused and less go wide smork.

If they rotate blackmarket merchant I'm quitting this fucking game
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>dame the despoiler is noxus
>barbed chain, a card featuring her weapon, is bilgewater
Why, at least make her multiregion if you're going to do this shit.
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>>1153689
They do this shit constantly. They design a package for 1 region and then arbitrarily split its cards between regions later down the line with no consideration for theme. All this tells is is that this archetype is coming down pre-nerfed
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>>1153621
>activate an ally's plunder effect
Is this like, actually good with anything but Rex? Most Plunder effects at this point are in-hand discounts on intentionally overpriced spells (RIP monster harpoon) or really minor stat buffs that are only appealing when they're essentially activated for free. The only plunder effects I'd want to repeat after already putting them on the board are Rex and Blackmarket Merchant, but there's a 99% chance they just rotate every Nab card because it made someone asshurt 2+ years ago
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>>1153650
Isn't Samira Noxian?
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Calling it now, they're going to rotate MF, Crackshot Corsair, the 1/1 elusive, Jagged Taskmaster, Hired Gun etc.
Samira is going to be a 3 or 4 mana backline champ that makes it easier to attack or trigger plunder and pushed with GP to literally just replaced rotated cards from Pirate aggro.
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>>1153703
Shuriman - Noxian, but she has nothing to do with Bilge
>>1153697
Citrus courier, smooth soloist, tuskraider, spiritwalker if not flipped yet
Regardless, it's just an option, plunder on a body if fine too
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>>1153640
In a vacuum Brash would feel strictly worse than Fearsome but I can see how it hits synergy with bilgewater pings and that can create some interesting situations since you don't necessarily have to kill a unit to effectively remove it as a blocker.
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>>1153626
When will riot realize "draw x fleeting at the start of your turn" is not good? Bilgewater has so fucking many cards that do this and none of them are playable. They literally printed Barbed Chain last expansion as equipment support and nobody ever played it because it's fucking ass.
Inferna is the same shit. Expensive follower with shit stats in exchange for milling your own deck. Nobody wants this.
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>>1153716
I would argue game has more 3/2 that 2/3s
Regardless, in vacuum if I have 2 3/1 and enemy has 4/5 he can trade that 4/5 with both fearsomes but only 1 of brash
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>>1153719
The issue is more than units with 3 or more hp tend to be really good and every good deck tends to already run them. The overwhelming majority of strong decks will be running a 2/3 that also does good things on top of being a 2/3.

Fearsome is effective because 3/x is an aggressive statline and only aggressive decks want to run it, but the existence of fearsome aggro forces decks to play followers that don't gel with their gameplan just to have fearsome blockers. Whereas having lots of hp naturally makes units good blockers, and most units with control/combo value have defensive statlines so brash is adding value to blockers those decks would have already wanted to run. Brazen Buccaneer trades evenly into Aspiring Chronologist, which is not good.

What can make Brash good is that you can reduce hp outside of combat via AoE damage or pings to effectively remove blockers. There are very few ways to reduce power for Fearsome and even fewer that are readily accessible to the fearsome regions, but Bilgewater and Noxus both excel at pings and AoE damage so Brash can serve as additional payoff to playing to their region strengths.
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i'm a shitter so i might be over valuing this but also just combat reduces toughness
so outside of regen or heal, you can use a unit to block against brash once, but even if it doesn't die it can't block again
that's probably not great value, admittedly, but
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>>1153730
It can make sense of the deck is building towards some like 8/8 Brash Double Attack unit that just wants to come down and end the game if you don't have a brash blocker left, but otherwise just slamming your units into blockers that don't die is throwing cards away and likely to just run you out of units.

Plus Noxus has flock, so the kind of situation where removing a blocker for Brash is better than just removing a blocker entirely is going to be really narrow unless there's a lot more Brash payoff coming tomorrow. Right now we have 1 Brash follower, tomorrow we're likely to get Samira (who will probably be Brash) and like 2 other new cards. Then it's variety day, Jack's followers and finally Jack. There isn't a whole lot of space left to release enough Brash cards for Brash aggro to be a thing.
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>>1153734
Flock is 200% rotated with all this new shit
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>make it rain is getting rotated
oh no
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>>1153717
Pick a Card was good enough that it got nerfed
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>>1153829
Pick a Card was TF's champ spell, and was only "good" in the sense that you would only ever have it on your hand with TF on the board and it just served to accelerate his level up by milling 2 topdecks.
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>>1153640
Poppy and Galio are back
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>>1153628
Pentakill Seraphine looking nice.
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New cards season just isn't the same without Swim...
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>>1153854
Formidables are still meh for many reasons
I wish tho
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>>1153697
It's only a 2 drop and it has a decent body, I could even see it being used in taskmaster decks.
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>>1153650
I don't see how she could be runeterran unless she can pull plunder cards which makes no sense.
Probably just going to be a maokai situation where your regions are pre-selected.
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>>1154092
A Plunder origin would be dogshit because you'd have all of the payoff but none of the activators. It would be the same problem Jhin has, where he wants to play spell synergy but is stuck with only 1 region's spells.

What's interesting to me so far about Samira's followers is that they're far more combo-focused than previous Plunder cards have been. While she's obviously designed for Bilge/Nox pirate aggro 2.0, I could totally see pairing some of these with Freljord in a similar list to Sej/GP-assuming Samira herself holds up.
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>Try not to stare
My dick can be only so hard
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>>1154327
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Cards
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>>1154332
No fucking way GP isn't rotated
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>>1154333
So elegant edge is just a better jagged butcher in another region
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>>1154332
That flair is wrong, in the video it gives you a choice between dealing 1 to the nexus or giving an ally challenger.
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>>1154341
Oh, right, they put in one of tokens instead of proper card, lmao
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>>1154332
Can already tell she's gonna be ridiculously broken in PoC.
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>>1154327
>>1154329
now we're talking

>>1154333
>>1154332
pretty cool, seems pretty aggressive, but looks like it'd be kinda hard to play 12+ cards in an aggro deck or something while shes alive to get the rally.
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>>1154332
I am so glad the autobuild era is over, they clearly made her with bilgewater in mind but she is flexible enough to be able to play with other regions.
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>no other brash cards
I guess brash is gonna be jack's thing. hope they don't make him some awkward fearsome-like archetype and have him be nocturne but in bilgewater.
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>>1154355
the autobuild era is not over. The flexible champs like Annie and Samira are all designed by Rubinzoo. We still get autobuild champs like Aatrox all the time because 90% of Riot's card designers are fucking awful at their jobs.
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>>1154332
>2 mana 2/2 Quick Attack
Farewell, Draven. It was an honor.
>plunder-based protection spell at 1 mana
Absolutely nuts. This is one of the best champ spells they've printed in ages
>>1154344
>flair
I appreciate that it's an easily generated token and Samira will probably create 2 unless she gets Mystic Shot'd, but this is literally Warning Shot for 1 mana.
>>1154333
>Stylish Shot
Very cool. 1 Mana Warning Shot is a lot more appealing when it can infinitely regenerate itself.
>plunder Badgerbear
Ehh. Part of what makes Jagged Butcher good is that a textless 2/2 is still an acceptable statline for a 1 drop, so it's a playable card even when you can't activate plunder. A 3 mana 1/4 is not a playable card, which means this guy is going to brick in your hand on 3 most of the time.
>Elegant Edge
Fucking ridiculous. People will play this as a 1/2 just because it's a 1 drop with fearsome, but playing this as a 1 mana 3/2 is just crazy. Literally an Arachnoid Horror for 1 mana.
>adroit artificier
Statwise, this is basically a 5 mana gloryseeker. Its text seems good but it's basically payoff for having a wide board of plunder units that gain stats from plunder (ie these new ones), so you can develop into your turn 5 swing. That's good when you have a big board and you're already doing well, but it's often going to be coming down against control decks and only activating 1 ally's plunder because your opponent hasn't been afk. Feels overpriced and understatted for an extremely feast-or-famine effect. I'd play Daring Demolisher but I wouldn't bother with this guy.
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>>1154362
Makes sense. The icon for Brash is a fist and Jack's supposed to be a former boxer now running a betting racket.

I have a strong feeling Jack's package is going to be more Nox/Bilge and be made to fit with Samira's package. Otherwise Samira decks are just going to look like Pirate Aggro with the noxus cards swapped for new ones.
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>>1154333
>No fucking way GP isn't rotated
They wouldn't rotate a 5 drop to make room for a 2 drop.
My guess is that Noxus is losing Draven because they already nerfed him to replace him with Rumble. Samira's text essentially being the same as Draven's but with Warning Shots instead of Spinning Axes telegraphs it pretty hard.

As for Bilgewater, my bet is that MF is getting rotated, because Riot's been seething about Scouts for half a year, and because that opens up the low cost spot in Pirates curve for Samira. GP will probably survive because without him they might as well rotate sej, and because cutting him means there's almost no real plunder payoff left in the 4+ mana curve. Taking a healthy combo archetype that's been a mainstay since launch, rotating all of its payoff, giving it a dozen 1/2 drops and turning it into brainless aggro would just be retarded. Not even Riot is that stupid.
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>>1154381
Rotating draven would be retarded, he's one of the most fair champions in the game there's no reason to rotate him at all
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Prediction:
every region is losing the same number of champions EXCEPT for Bilgewater, Ionia and Noxus. Those regions are losing 1 extra champion to make room for this expansion, so that the totals will be roughly standard afterwards.

Bilge: TF, MF, Tahm
Ionia: Karma, Leesin, Irelia
Nox: Draven, Katarina, Vlad
>>1154382
Draven was one of the most fair champions in the game as a 3/3 and then they nerfed him to a 3/2, in a transparently terrible and unpopular decision, entirely to create a space in the discard archetype for them to release Rumble into. Riot has been doing this 'nerf a card to print their replacement' shit for a while and it's obvious that Draven has already been sacrificed. Samira being Draven and Akshan's gay ship baby just drives home the fact that he's getting trashcanned.
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will the expansion bring new cosmetics
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They're really gonna wait till the 28th to let everyone know what's getting rotated aren't they?
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>>1154375
>but this is literally Warning Shot for 1 mana.
It's a generated plunder activator, it's probably more likely to be 1 mana challenger. The only other challenger givers are Entracing Lure and Sonic Wave (both of which cost 2 mana but also have a secondary ability). There's also Royal Decree but the main benefit there is the +2/2 for the round.
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did SI have a different 'kill unit then revive it' spell before spirit journey? i swear i remember one from beta
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>>1154776
It has a unit that does that.
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>>1154786
oh it was a unit, that's why i couldn't find it
thanks
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SI + Noxus plunder featuring Adroit Artificer being spammed with its revive cards/soul cleave.
Pity it isn't BW because then you could do some retarded rex shenanigans. Currently only real options would be Dame and Dandy.
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>>1154791
Artificier is not a good card. There are just too few 'hits' for it, as in far too few plunder units in Noxus that have plunder effects good enough to be worth recycling at 5+ mana. Artificier wants to come down on a boardful of plunder units so it can buff everything and essentially be a Noxus Cithria, but since most of these units have low hp and are very vulnerable to removal, that 'dream' is basically never going to happen unless you were already shitstomping your opponent. In this batch, the only card with a plunder effect good enough to reuse is Dandy, but unless you have multiple Dandys on the board there's no point in using Artificier over just using like Daring Demolisher with Fading Memories/Iterative. And even then, you're just getting +3 power per pop. Like it's not bad but you're not winning the game on the spot there, so why would you even build your deck around such a limp-wristed "combo"?

Artificier won't see play outside of maybe some kind of mindless monkey aggro deck with Jagged Butcher et al. but I expect Demolisher to enable a few interesting plunder combo variations by recycling cards like Black Market Merchant, Rex or even Smooth Soloist.
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>>1154862
I bet monkeys get rotated. Powder monkeys are never allowed to be good.
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>>1154864
I mean this seems cute but it essentially hardcaps at 6 minus every unit you still have on board. Both plunder champs already require 5 to flip so that wasn't really a hard ask even before this new set. Powder Pandemonium is essentially a 4 mana decimate in most cases which I guess isn't bad at all with these new cards.

But really, how many fucking bilgewater cards can they afford to rotate? It's starting to feel like all we'll be left with is Deep and Tentacles.
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Variety
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>>1154907
>Bunch of reprints
>Paddle star without Zoe
Oh boy
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>>1154907
>demacia's 5 mana capture, but now 4 mana
>"please play avalanche"
>alpha wildclaw 2.0
>>1154908
>SI Culling Strike
>SI Reckoning
>better broadback
>Paddle Star
Not gonna lie this expansion is starting to reek of "we rotated a bunch of cards just to reprint them"
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>>1154908
Why reprint paddle star even if you rotate zoe? Just leave the card there
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>>1154911
Paddle was token, no?
You had to play 5 mana to remove one unit
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>>1154913
Paddle is a card you can put in your deck
Sleepy Trouble Bubble, Zoe's champ spell, also generates a fleeting Paddle Star.
Paddle is 3 mana deal 5, so I guess they decided that rather than adjusting its cost, they'd just rotate it and reprint it with the buff.
Detain is also 5 mana capture, so once again they're just reprinting it instead of buffing it.

What's curious is that both Detain and Paddle Star are tellstone tokens. I wonder if they're going to leave them in the tellstones despite rotating the maindeck versions, or if they'll update the tellstones with new cards.
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>>1154907
>Detain but worse
Why
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>>1154916
This is technically Demacia's only spell-based landmark removal.
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>>1154924
That's true, but it's still really bad to the point of being unplayable
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what happens if you capture a champion, play another copy of it, and then end the capture?
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>>1154931
You'll have two of them
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>>1154931
you have 2 champion
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>>1154385
Rumble was never meant to replace draven, what the hell ? Straight up deranged post
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>>1154965
I'll break the timeline down for you anon
>way, way back in the heydey of Tribeam (Draven/Ez)
>riot releases an interview where they talked about carefully monitoring the health of tribeam and considered nerfing draven down to a 3/2, but when they tried it the nerf absolutely murdered his playability
>resolved by saying they didn't want to nerf champions directly out of playability like that and would rather hit deck winrates in other ways. Additionally said that they liked Draven's current play pattern and would never want to nerf him out of play by making him die to mystic shot
Fast forward several expansions
>Sion/Draven had been too good for a while, just recently got targeted nerfs to a few cards, including sion's stats
>Draven still a 3/3
>when they nerfed sion, they referenced the old interview and maintained that they didn't feel nerfing draven was the right direction
>winrates for discard aggro drops to comfortable levels, but it remains a good tourney deck because of matchups
>suddenly
>out of nowhere
>"hi guys we're nerfing draven"
>drop him to a 3/2, immediately provokes backlash
>players remind riot of their own past words on the subject
>some chucklefuck responds "yeah well that was then and this is now. The situation's changed"
>2 weeks later
>Rumble released
It was as obvious then as it is now. They reneged on their past words and nerfed Draven to make room for a new, competing discard champ in the same region.
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What's your highest ladder rank anons?
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>>1154969
Nothing to do with wanting to replace him and everything to do with them outright stating they had changed their mind on the "never nerfing out of viability issue" and thought that occasionally making a champion that has been evergreen since beta unplayable for a while was an acceptable way of switching things up. Exact same happened with Fiora.
Rumble cannot in any way be a replacement for Draven as they don't fill the same spot, let alone actually work in the same decks.
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>>1154972
0 elo masters, it's what I just aim for every season
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>>1154976
very nice
how many times did you reach it?
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CARDS YOU WANT TO SEE FUCK OFF TO ETERNAL FOREVER :

Flock
Rearguard
Decimate
Eye of the dragon
Twin discipline
Norra
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>>1154978
if the leaked list of rotated cards is true then all of those but norra are going
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>>1154979
There's a 0% chance flock is getting rotated. The 'leaked list' is just redditors LARPing.
The actual rotation is going to be even more fucking stupid and the main reason riot is being hushhush about it is to try and conceal for as long as possible the fact that they're just clearing away cards so they can pad future expansions rereleasing them.
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>>1154977
The last 3 seasons, and season 2+3
Currently diamond 1, aiming for masters tomorrow. Cutting it tight because I focused more on gaunlets this season
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>>1154982
100% of flock getting rotated and swain's champion spell being changed to death's hand.
Source : my lucid dreaming and deep meditations
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>>1154988
Either that or Swain being rotated too
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I just went 6-2 with Ryze in Gauntlet and I liked it till the very end
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>>1155022
There are quite a few noxus champs ahead of swain in the list, but more than that he just got buffed recently and they wouldn't still be bothering to buff/rework champs they were going to send to the shadowrealm in a few months.

That's also how we know champs like Lucian and Garen are safe, despite having been forgotten shitters for years. Riot's been going around token-buffing all the old champs they don't plan to rotate to justify not rotating them.
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>>1154972
I'm a PoChad.
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>>1154907
>>1154908
Reprinting what we're assuming are replacements to rotating cards makes no sense. It makes some sense in a physical game but just adjust the card you dumb niggers.
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>>1155150
Eternal format tho
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>>1155150
It makes sense when you realise riot is struggling to fill the release quota for expansions because of how LoR's budget has been slashed, and that simply remaking cards again takes less time and effort than coming up with new ones. This is basically shuffling your feet to make it look like you're busy when your boss checks on you. It's extremely soviet.
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>>1155318
That makes no sense. The most expensive part of releasing new cards should be the art, level up animations, vfx and voice acting in multiple different languages. Game design should be mostly unaffected by budget cuts.
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>>1155322
Art is ordered and produced in bulk by affordable 3rd party art studios (typically in korea). They could have years worth of backlogged art already that they're drawing from when they print new cards, hence why some, like Barbed Chain for example, have a very tenuos connection between what the art depicts (in this case a woman attacking with a weapon) and what the card does (draw 2). They just dig up unused artwork from their vault and arbitrarily apply card text to it to make a card--in this case just remaking Pick a Card.
Voice acting is indeed expensive, which is why cards on average now have 20% of the voice acting that Rising Tides did. The game used to have a truly staggering amount of unique lines and vocal interactions but now the average follower has only 1 or 2 lines total.
VFX isn't done by LoR's 'dev' team. They ping it off to the wider Riot VFX department where it falls into queue somewhere behind their other work. This is why releases will often come with blatantly absent vfx for cards that gets patched in months later.

The reason game design is impacted is because it's one of the only things done in house. LoR doesn't have its own art team; they outsource art to specialist studios. LoR doesn't have its own programming team, it sends its programming requests to a larger generalized Riot programming department that works on every Riot project. So on and so forth. LoR's team does 2 main things: product management (ie. how to monetize the game, how to market the game, what new things to release to maximize player engagement with the storefront, etc.) and gameplay design (ie. what cards do, what new modes do). These two were likely distinct departments on launch, but as budget dries up and the development gets restructured to operate with less payroll, they merge. "Design" is time-consuming and nebulous work that's nonetheless necessary, so any way you can trim it down allows a smaller team to do more with less.
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>>1155370
I guess what you're saying makes sense. Though outsourcing certain work or relegating it to another department or whatever doesn't make it free. I don't know enough about the company to argue about it anyway so I'll take your word for it.
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Jack followers
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>>1155430
>12 mana
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>Coin support
No real surprise there.
I feel like the weird thing seeing this package is that it's mostly coin payoff. In fact, the majority of coin cards we've seen so far feel like payoff rather than enablers. Between Bilge and Ionia we only have like 4 or 5 coin generators, but there are dozens of cards that in some way or another reward you for cheating mana. Which is weird because Sett himself is coin payoff, and by far the best coin payoff we've seen yet. Why would you need to run all of these other coin payoff cards when Sett's going to come down and basically win you the game from coin synergy himself? Feels like the archetype is currently top heavy

>>1155430
Pocket Picker looks fine. Obviously you won't play Coin cards outside of Coin synergy because you need 2 stacks for positive returns, but a 2/1 with last breath is a good chump blocker.
>Babs
A 1/3 that doesn't do anything on summon and isn't a value engine is kind of bad. Technically its stats will grow down the line, but you're probably rarely going to want to play it on 2 just because 1/3 isn't blocking anything well. The upside to this I guess is that it basically turns your coin stack into a combat trick, but it feels too much like Wharf Rat in terms of being a growing 2 drop that will never really get big enough to pay off the tempo you lose early.
>Barknuckles
This is probably the card that will singlehandedly carry the archetype. I can forsee Ionia running that 2 mana landmark that tutors equipment JUST for this. Stick it to a quick attack or elusive and it's going to be your main source of coins.
>>1155436
>Nukkle
Interesting that the main coin 2 drops are both elusives. This is probably just a flat out great follower. The fact that it's playable on 2 as a 2 drop, or playable on 6 as a split body without even running coin synergy is pretty good. I don't know how I feel about Bull himself, he just seems like a worse Citrus Courier (a card nobody was running already).
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sovl
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>>1155440
>Feels like the archetype is currently top heavy
Worst part is coins are a one and done, you're only getting one payoff per game unless there's some absurd generator coming down.
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>>1155442
Bilgewater ALWAYS gets the best art
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>>1155445
Yeah most of the coin payoffs seem to be in this weird spot where they want you to have 6-8 stacks on the associated turn so you can spend all of your mana, refill it, and spend it all again, but for the most part all the cards we've seen so far are like "spend 1 card, do 1 thing and get 1 coin"

The archetype as presented feels like it's going to rely excessively on a unit equipped with Barknuckles striking almost every turn to be your coin engine. Though it's also weird in that most of the coin cards are playing down in tempo, for turn 6/8 payoffs that feel designed like normal "I am winning on board" topenders rather than ways to reverse tempo or bypass a losing board.

Though now that we know Jack's followers are coin focused, there's a very real chance Jack himself will be a coin engine.
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>>1155442
I just realized it's
>last breath: get a coin
If you kill the slime, you get the coin back.
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>>1155436
Bilgewater seems kinda weird for this mana cheat effect. Besides rex what will you cheat out? Almost all of it's big cards are archetype specific like deep. Are you just gonna include dreadway or something for the double damage passive?
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>>1155442
Is it wearing a fish outfit? I am not comprehending
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>>1155451
>what will you cheat out?
Nukkle, Mako and Bull, obviously.
Coins are an autobuild archetype like Lurk. You pick all the cards that generate a coin, grab a couple of the payoff cards and then slot in the two designated champs. All of the things you'd cheat out are built into the deck.

Because 1 coin costs 1 mana and refunds 1 mana, coins are unplayable unless you're running a critical mass of coin synergy to ensure you'll actually be stacking them enough to matter every game. None of the coin cards are going to be playable in random shitbrews or creative combinations. You just search 'coin' and slot in 3 of every card that shows up.
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>>1155457
>Nukkle, Mako and Bull, obviously.
But they're shit, they don't even make sense as a coin finisher since they're aggro cards and coin will necessarily play slower in the early turns
you're talking out your ass
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>>1155457
Sett's best deck is going to end up just being FTR with trundle though, coins will hardly even be relevant to that
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>>1155476
FTR is being rotated, anon.
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>>1155430
Does babs grow with mana refilled at round start?
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>>1155457
Bilgewater has nami and fizz who benefit from mindlessly playing spells so they could make use of some of these. I can see people running fizz with barknuckles.
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>>1155487
Probably not, that would be insane
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>>1155487
>2 mana 4/3
Not even riot is that stupid. Card is going to end up really underwhelming though
>>
>>1155480
Fair enough, Warmother's call with Trundle then
>>
>>1155442
My favorite part is the background.
>>
>>1155430
>fortune croaker is a girl
I thought it was some horse voiced voodoo man this whole time
>>
>randomly open 3 ziggs
gonna be real sad if they decide to rotate him
>>
>>1155501
>trundle
anon I....
>>
>>1155595
If the leaks are real then my favorite champion and his supporting cards are being rotated. Godrest my king. Without you I can't even call Freljord my favorite region.
>>
>>1155621
riot would be legitimately retarded if they do that. including the other cards cards that would get rotated freljord would lose almost all of it's already small pool of good cards, and replace them all with alpha wildclaw that you can also play as a 2 mana 2/3 if you want.
>>
>>1155621
Let's be real, how many champs can they realistically afford to rotate before they just send the game back into the stoneage?
We're probably looking at 2 champs per region, along with most or all of their 'package' with some exceptions, and then a smattering of base set cards, several of which have already been telegraphed by recent variety cards. I would be shocked if this amounted to as many as 30 cards per region total.

Just looking at Freljord for a second, we have:
Ashe
Braum
Anivia
Tryndamere
Sejuani
Trundle
Lissandra
Gnar
Udyr
And Ornn

What are the fucking odds Trundle gets cut over Braum, Anivia or Tryndamere? Espcially since we already know Lissandra, his intended partner, isn't getting cut. What universe ends with Trundle being rotated while fucking Braum stays? It's absurd to think of.

Just by looking down the list of champs you can pretty easily identify the 2-3 champs getting cut from all of the launch regions. It's only when you get to shit like Targon and beyond that it starts getting hard to guess, because these entire regions are a fucking mess.
>>
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Are they really not giving us a list of who is rotating?
>>
>>1155674
we have to wait for the when the patch notes drop tomorrow I guess
>>
>>1155674
Presumably they'll have a blogpost detailing the exact list but they've been putting it off conspicuously. At this point we probably won't get it until the patchnotes drop, or the day of the release.
>>
>>1155683
>>1155681
why are they dropping it so late? do they have something to hide?
>>
>>1155709
Obviously.
>>
>>1155709
I guess it's because they don't really have to, new cards might get people excited but telling someone their favorite card is rotating out might not be great news.
>>
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i should have switched to late game decks sooner, this is stupid fun
>>
>>1155726
better hope you hit deal 15 to all enemies as one of your living legends cards.
>>
>>1155729
didn't but got obliterates and that overwhelm guy with other celestials to stack him and managed to close it out
i didn't deserve it though, only won because that asol was a perfect top deck when he was my only out
>>
>>1155731
congrats, leveled seraphine + ezreal with Glorious active isn't easy to beat.
>>
>>1155487
Probably only if it bleeds into spell mana.
>>
>>1155709
They probably don't want community pressure to kick in and complicate things.
>>
>>1155729
That's asol's spell not an invokable.
>>
>>1155436
>Goblin Shark
>Mako Shark
>Bull Shark

>>1155523
You fancy that little Angler Fish, eh?
>>
>>1155643
I think he's likely for rotation because he has consistently been Freljord's best champ. Any big mana strategy supports him. Anytime a Freljord deck has been meta Trundle is most likely in it. The only real exceptions being Thralls, Plunder, and Overwhelm. If the purpose of the rotation is to shake up the region then removing Trundle would definitely do that.
>>
I'm not really a fan of Sett's or Jack's cards that have been revealed so far. Fingers crossed that Jack and other cards are good.

I haven't played in a while, but I'm actually pretty excited for rotation.
>>
Reminder, there's a 90% chance they don't fix the nora's teacup bug.
>>
>>1155920
Nah it will most definitely be fixed. They will be shilling a new path game mode after all.
>>
>>1155884
Nowhere did they ever imply the goal of rotation was to "shake up" regions. They're removing failed concepts liie vlad and oppressive value engines like tf and zoe that warp the entire region around them.
>>
so this is what comes to. we're fucking phoneposters, now?
>>
>>1155947
Bluestacks.
>>
>Noc and kalista not getting rotated
I am surprised, I guess they have that janky spooky deck going on right now
>>
>>1155961
Says who? They haven't announced shit yet.
>>
>>1155961
Fearsomes are safe because it's one of those archetypes that the game 'must have' as a background threat that can rise to threaten greedy decks. Too much of the game's stat balance works on the idea that 3 power is important because of fearsomes. If you rotated the fearsome champs then fearsomes would just become a champless deck. If you rotated fearsomes like mistwraith, it would just throw the whole game out of whack and a lot of greedy decks would jump a solid 10% in winrates.

It's sort of like how some form of nox aggro that just vomits 1 drops and then points fervor face has been in the meta since launch. It's a super simple archetype that uses almost exclusively old cards, but it HAS to exist because going wide and aggressively burning down greedy decks is a necessarily counterbalance to decks that just want to ignore board and afk until their wincon.

If I had to guess, top candidates for rotation in SI are Elise (they've already telegraphed this by telling us a bunch of spider cards are being rotated) and Thresh. If you look at SI's champ curve, you'll notice they have literally nothing over the 6 mana point, because Thresh existing prevents them from printing expensive SI champs he can just cheat out. He's almost certainly the one on the chopping block.
>>
>>1155963
I'm pretending that the leaked list is real
>>1155971
speaking of which, your prediction seems to be on point witht that list. Your reasons make a lot of sense too
>>
I'd say my final masterlist for 'likely rotation' before Riot reveals the actual list would look something like this:
>Demacia
Pick 2 between Fiora, Lux and Quinn. Fiora's a serially problematic alt wincon whose existence limits how good Demacia's combat tricks are allowed to be, Lux breaks with her region identity and Quinn is just a relic of a form of "scouts" as an archetype that Riot's been deliberately shifting away from. Lucian, Shyv and Garen are safe because of recent buffs.
>Freljord
Anivia and Braum. The latter because he's just kind of a failed concept stapled to a failed archetype. The former because she encroaches too much on SI identity by essentially being a death synergy champ with no actual connection to her home region.
>Noxus
Katarina, because she's the perennial problem child. Vlad, for the same reasons as Braum. Longshot 3rd candidate: Draven, because Samira is too similar to him and riot doesn't like a region having two champs competing for a slot in the same decks.
>Ionia
Lee Sin, because he's a problem child like Katarina. 2nd spot has a lot of candidates with Karma, Shen, Yasuo, Zed etc but my guess is Irelia because the new Azir cards they printed indicate they're trying to make a new deck for him away from Ionia.
>PnZ
Heimer and Ez. Simply put, they're both win powerful win cons that strongly impact the kind of cards you can put in PnZ and who have basically shaped every meta PnZ deck since launch. Rotating Ez lets you have more targeting spells and targeted AoE, rotating Heimer lets you just have more good spells in PnZ in general, and the fact that they printed Formual is a dead giveaway that Heimer's saying goodbye.
>Bilgewater
TF, as they've already told us. Bilgewater has the lowest number of champs, so it may just stop there. If they do rotate a 2nd, it'll be Tahm, 100%. He's an autobuild champ stuck to a dead archetype and one of his followers is being promoted to a champ.
>>
>>1155984
Irelia and Vlad were confirmed by Riot, so you are 100% correct at least there
>>
>>1155984
>Targon
Zoe, as they've already told us. 2nd candidate is most likely Soraka, for the same reasons as Tahm. Her design can only possibly make sense when Star Spring is good, and Star Spring can only be good in a game without landmark removal.
>Shurima
It's hard to say because the region itself is still so relatively new. Since all the Ascended Champs technically synergize, it's unlikely any one of them will be rotated individually. Zilean is receiving new predict support, so he's safe. Kai'sa, abomination that she is, is still way too new to get shitcanned. Rek'sai isn't getting rotated without rotating Pyke (which is unlikely just because Bilge has so few champs). This just leaves Akshan, Ziggs, Taliyah and Sivir as candidates. Akshan is a good bet because his design, like Fiora's, strongly limits the kind of cards they can put in Shurima, and because he's got an infinite they haven't fixed yet (big red flag that they'll just 'solve' the problem with rotation). As for a second candidate, I think Taliyah is safe because they printed explicit support for her with Rockbear Shephard so recently, so I guess Ziggs is probably the best choice there.
>Bandle
Since almost every bandle champ is multi-region, I don't think it's likely they get any of them rotated specifically as bandle champs, plus Heimer and Ziggs being rotated would technically fulfill Bandles rotation quota too. I'd say there's a nonzero chance Poppy gets rotated just because she's been such a problem for the game but I wouldn't bet on it. Rather I think bandle is just going to have a bunch of its annoying non-champ cards (ie. Loping Telescope, Mayor) rotated.
>>
sound reasoning desu
gonna be interesting to compare those posts to the actual list
>>
>>1155993
Anon, you probably put more effort into thinking about this than Riot did. Sounds sound though, I do hate most of the champs listed
>>
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Jack
>>
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>>1156055
And his boat that doesn't boat
>>
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Cute angler
>>
>>1156057
>5+ mana
>whatever stats
>one keyword
Why do they insist on printing this pack-filler?
>>
>>1155527
That's his mom.
>>
WHERE THE FUCK IS THE ROTATION LIST RIOT
THE UPDATE IS FUCKING TOMMOROW
>>
>>1156062
in 40 minutes
>>
>>1156063
YOU BETTER NOT BE LYING TO ME IM GOING TO EXPLODE
>>
>>1156057
ah fuck, I hoped angel would be playable but she seems pretty shit
then again I might be underestimating brash, it seems like it could actually be better than fearsome as an evasion mechanic
>>
>>1156057
>unironically releasing a packfiller trash card in a miniset AND right before the first ever rotation AND it's wasted on a moneyprinting monsterwaifu card with a powerful sounding name
embarrassing
>>
>>1156066
It's absolutely better than fearsome. Specially in Bilge, where you can drop aoe health with a random MIR or just ping your problem blockers. Angel is still trash though, maybe at 5/6
>>
>>1156058
lickable tummy
>>
>>1156055
>>1156057
well, the brash stuff seems pretty interesting, since you can abuse prize fight to stop things from blocking them. the coin stuff is still weird though, like they should have went more all in on the brash then making him try and work win coins.
pretty cool that some of the cooler athm support cards like pablo are getting reprinted.
>>
Rotation
https://lorreport.com/rotation-2022
https://mobalytics.gg/blog/lor-cards-standard-format/
>>
>>1156055
>level up needs to have spent 12 mana in 1 round
I just don't see him being able to do that without freljord shenanigans.
>>
>>1156075
>all the coin cards
>>
>>1156066
I don't see brash being good enough to give you value worth whatever she's missing by being vanilla.
>>
>>1156073
>the leak was real
what the fuck are some of the regions going to do, freljord lost almost all of it's good cards
>>
>>1156076
What about them? How many are you expecting to have? What are you expecting to do with them? Do you think it's worth the payoff?
Sett's the only real coin value I've seen so far.
>>
>Black Market Merchant rotated
kbye. Uninstalling.
>>
>>1155621
>>1155623
>>1155643
>>1155884
>>1156073
TRUNDLE NOOOOOOOOO!
>>
>>1156073
>leak said eye of the dragon + homecoming + claw of the dragon was going
>the only good card ionia is losing is deep med
literally why, this actually doesn't fix anything for them. and ryze will be just as good now.
>>
>legion rearguard still in
NOOOOOOOOOOOOOOOOOOOOOOOO
>>
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>>1156082
>>1156083
>NOOOOOO MY FAVOURITE CARD IS FRICKING ROTATEEEDDDD
Dude just Eternal format, is not the end of the world
>>
>>1156086
that image based one is missing an entire image of ionia cards, the cheaper ones
eye of the dragon is definitely out
>>
>>1156087
>>1156086
The fuck are you guys reading? Those cards are all gone
>>
>>1156087
Check your eyes, anon, Rearguard is rotated.
>>1156073
Looks like they aimed to keep roughly 90 cards, give or take, in each region. Kind of interesting, on average each region lost between 30% and 50% of its cards, on average the game's cardpool went down by almost half.
>>
>>1156091
yeah the one with the images is missing some apparently compared to the text list
>>
>>1156073
>cut 50 cards per region
>that's 500 or so cards cut
>replace them with 47 new cards
Yeah, so many decks are fucked. I still stand by rotation being a gigantic mistake.
>>
>>1155538
>>1156073
of course
>>
>they didn't rotate Jettison or Bloodbait so all the spell generators in Bilgewater are still fucked by unplayable hits.
Cool
>>
>Jayce / Hitler basically untouched
Fuck, that's the one I wanted gone most after Ryze and Ez
>>
Fuck ranked I'm only going to play eternal
>>
>>1156098
>Runeterran
>In Rotation (8 cards)
>Aatrox
>Bard
>Evelynn
>Jax
>Jhin
>Kayn
>Ryze
>Varus
>Out Rotation (0 cards)
>
>>
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>>1156057
Looks like he lost.
>>
>>1156102
>posting rotated cards
>>
>>1156088
>let's split the game in half, surely that will be good for it
>>
>>1156101
Ryze lost like all of his Ionian tools, he should be a lot shitter now. Hitler lost Vile and that's pretty much it
>>
>>1156098
losing vile feast is a huge fucking deal for that deck to be honest
>>
>Plunder lost GP, Bjerg, Zap and Black Market Merchant
Holy fuck they really wanted that deck to fucking die.
>>
>Anivia I get
>Braum was seeing some play here and there
>Trundle was always seeing play
>but let's leave fucking Tryndamere of all things
>>
>bone skewer rotated
>pyke isn't
So he just doesn't have a champ spell anymore?
Also I find it funny how all allegiance cards are getting rotated except the shurima one.
>>
>Got rid of Rumble
FUCK YOU
>>
>>1156106
Yeah, but aggro lost a lot of stuff to make up for it. I dunno I see that deck still being pretty annoying for a while.
>>
>>1156111
And draven too because god forbid discard to be playable.
>>
>SI lost almost all of its 1 drops
lmao
>>1156110
Same thing is happening to Swain. I assume the spell will continue to exist as a champ spell but not as a maindeckable spell. Similar to how a lot of the cards created by Tellstones are getting rotated but Tellstones themselves aren't. I doubt they're changing champ spells for so many champs.
>>
>>1156110
Nah he will probably keep it. Just won't be maindeckable.
>>
>>1156110
Same with Yuumi and Udir
Probably you just don't get it as a maindeckable card, only token
>>
>rotate a ton of random shurima champs like xerath and zilean
>but leave in ahkshan who has been limiting design space in the region since his release
>leave in taliyah
>get rid of a ton of landmark support
>>
>>1156108
Holy fuck I didn't even catch that they rotated Spirits Unleashed too. Rest in fucking peace, Plunder. You're a noxus aggro monkey archetype now
>>
You can't convince me that this list wan't made throwing darts at a dashboard
>>
>>1156118
I'll give you a hint: none of rubin's champs got rotated. No matter how much many of them obviously deserved it, they were spared because of dev bias.

Taliyah follows the pattern of Sejuani and various other champs, where they had already rotated too many champs out of a region so rather than rotate them, they just ensure they will be completely unplayable.
>>
>Lulu
>Poppy
>Rumble
>Ziggs

>Gangplank
>TK
>TF

>Fiora
>Lux
>Poppy (again)

>Anivia
>Braum
>Trundle

>Irelia
>Lee Sin
>Lulu (again)
>Yasuo

>Aphelios
>Soraka
>Taric
>Zoe

>Draven
>Katarina
>Rumble (again)
>Vlad

>EZ
>Vi
>Viktor

>Elise
>Hecarim
>Kindred
>Thresh

>Sivir
>Xerath
>Ziggs (again)
>Zilean

SI got scammed.
>>
>>1156122
There's definitely a sense that a small number of cards were selected deliberately or out of some kind of petty childlike vindictiveness, and then the rest were chosen almost entirely at random to fill a 'quota' of cards cut per region. If you asked riot directly I doubt they could account for even half of these cards.
>>
>>1156123
yeah, you can tell, they got rid of all of yuumi's support cards but left in yuumi herself just so he can play his fizz yuumi deck.
>>
>>1156125
Either way there's no way game design was taken into consideration.
>>
>>1156123
Except ziggs got rotated
>>
>>1156125
or maybe just maybe the next year or sets is already developed as is the custom and they know something you don't about upcoming cards
>>
>>1156129
>riot gaymes
>knowing something
>>
>>1156129
Sounds like they're bad designers if they have to remove existing cards to fit in their shitty replacements.
>>
>trundle
>avarosan sentry
>blighted ravine
>feel the rush
>hearthblood mender
>it that stares
>troll chant
>fucking spirits unleashed
freljord was already one of the worst regions in the game, and they got rid of pretty much all of it's good cards or any reason that you'd want to splash it as a region. literally all that remains is three sisters, she who wanders, and harsh winds. they even got rid of a bunch of shit like babbling bjerg and entreat so that if you actually wanted to play freljord you can't have decent cards that help you find your good cards from your other region.
>>
Patchnotes
https://playruneterra.com/en-us/news/game-updates/patch-4-3-0-notes/
>>
>>1156129
Well I already know they rotated Zap to print PnZ Zap, they rotated Culling Strike to print SI Culling Strike, they rotated Paddle Star to print 2 mana Paddle Star, they rotated Precious Pet to print Plunder Pet, they rotated Pick a Card to print Barbed Chain, etc. etc.


So yeah, you're right. Rotation is going to make a whole lot more sense as we steadily see just how goddamn many cards riot cut just so they could rerelease them as pack filler later.
>>
>>1156133
>new cosmetics
well, thats nice at least
>>
>>1156133
>noodle nerf revert as zoe rotates
>war chef nerf revert as lulu rotates
this is a fucking cruel joke at my expenses
>>
>>1156133
>nerf all the strong decks that aren't getting hit too hard by rotation
okay that makes sense
>nerf powder pandemonium after they rotate a ton of bilgewater plunder cards
great design riot
>>
>>1156133
>aurelion sol skin doesn't even change pose on level up
>>
>>1156137
did you miss all the plunder cards being added
powder pandemonium is going to wreck ass this patch, a preventive nerf is a good idea
it's basically the new and improved decimate
>>
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>>1156137
I fucking told you, monkeys are never allowed to be fun.
>>
>>1156137
In its current state Powder Pandemonium would essentially be a better Decimate in a Nox/Bilge aggro deck that's guaranteed to plunder 6 times by turn 6. 1 more mana doesn't hurt, considering this is just a burn card that is going to be played exclusively in a burn-aggro list.
>>
>>1156141
When has riot ever pre-nerfed a card?
>>
>>1156104
You already said PoC was going to split the playerbase and kill Lo-opppsss it didnt happen, stfu doomposter
>>
>>1156144
it has happened before
>>
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Freljord is literally worthless now. It was already bad, but now they have absolutely nothing of value. Can't even play Forge cause they rotated the best Forge card.
>>
>>1156148
>WAHHH
>WAHHH
>WAHHH
Play Eternal format then
>>
explain something to me ex-/lorg/
how do we never have enough discussion to naturally sustain a general on /vg/ but when a patch hits this many people players come out of the woodworks?
is this game just always solved so quickly that no discussion can happen a week past new release?
>>
>>1156150
thing is freljord was below average already so going there is basically just gonna result in mediocrity at best. the rotation gave it the best chance of being playable by bringing down the powerlevel of the game but they just got rid of all it's good cards anyway with almost nothing to replace them with.
>>
>>1156152
We have no ritualposters/avatarfags to keep a general in /vg/, that's the truth. All our discussion is related to the game while if you go to other generals it's usually around 30% the actual game 70% random shit maybe related to teh characters in the game.
All the people who want to fuck LoR characters posts about it in /lolg/ instead.
>>
>>1156150
>stop complaining about objectively bad design choices dude
No.
>>
>>1156152
Nearly nobody deckbuilds in this game, everyone just metadecks their shit. There's nothing to discuss when the meta is concrete.
This is helped by counterplay to something being either really intuitive or almost impossible for any given deck. There's just not much to talk about outside of spoiler season
>>
>>1156158
This is probably true, go to the big/eternal threads and they're full of avatarfags.
How the fuck does katawa shojou still have things to talk about?
>>
>>1156150
I just hope the game can support 2 queues without doomposters spamming pictures of 5 minute matchmaking
>>
This game is dead to me now
>no ranked eternal queue
>all fun decks rotated
goodbye
>>
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>>1156152
the game demands too much brainpower to play every day. people see new cards and get hyped but then stop playing soon after. plus, ladder anxiety is a thing. it's like pic related - thinking about playing LoR vs. playing LoR
>>
>>1156167
>no ranked eternal queue
They already confirmed both standard and eternal will have ranked queues
>>
>>1156168
desu I don't mind the thinking I just hate how some decks just get to top deck one card and win
it's really deflating
>>
Eternal's just going to be a clusterfuck since they aren't balancing for it.
Eternal now has a 2/1 serpent and 1/3 ballistic bot for example.
>>
>>1156176
>2/1 serpent
deserved, invoke is weak as fuck. this will not be broken
>1/3 ballistic bot
based, p&z burn being tier 1 is a good thing
>>
>>1156176
Weren't those changes expressly for eternal to be balanced? Not saying it will be but I thought that was the point
>>
>>1156173
No, they confirmed that Eternal will get a competitive season later this year. Standard is the Standard competitive mode. They just promised to bring back Eternal for a meme tournament once in a blue moon to make the finality and inevitability of rotation feel less bad. They're probably going to do it once to fulfill the obligation and then never again. It's empty PR.
>>
>>1156179
No, they're expressly because shit's being rotated so they can undo some nerfs.
>>
>>1156182
Except the buffed cards are the ones being rotated anon. They aren't playable in standard
>>
>>1156176
Fast atrocity too! Man it feels forever since we had that one, can't wait to play atrocity decks with champions I've never had the chance to like Jack or Sett. Maybe even Samira!
>>
>>1156183
technically serpent isn't rotated but it might as well be without zoe and sketchy
>>
>>1156164
3 queues. We'll have Ranked Standard, Normal Standard and Normal Eternal.
>>
>>1156073
am i reading this wrong or did they just delete both spider aggro and mistwraiths
what the fuck
>>
>>1156191
are you from two years ago
>>
>>1156193
yeah why
>>
>>1156194
you should've gotten your fill of those decks then
>>
>>1156196
unfortunately i stopped playing when the beta ended and only came back now
>>
>>1156197
damn you weren't kidding
well those decks have been bad for eons, removing them from standard is a mercy kill
hopefully they get reworked into something more exciting at some point
>>
>>1156176
>riot says they are gonna balance it
>anon says they won/'t
mmm...
>>
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>>1156183
That makes things even worse, they're fucking up eternal on purpose.
However, in the serpent reasoning
>With Rotation, Targon is losing access to most "Invoke low cost" tools in Standard. With that in mind, we still want The Serpent to be a consideration when you see it from an Invoke.
>With a higher power ceiling in Eternal, it feels like the right time to restore some of Zoe & Co's former glory and put the DANGER back in the danger noodle.
They outright say want eternal to go full retard.

Pic related, all the crossed out ones are rotated (also Zoe, who's the main one), only two of the remainder (marked with N/A) can't make the serpent.
>>
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>Hallowed and Viego lost basically nothing
SIChads can't stop winning
>>
>>1156187
who the FUCK plays normals
>>
>>1156200
That isn't balancing, that's unbalancing. They were nerfed because they were strong for what they did, then they undid those nerfs with no reason other than "fuck you for playing eternal".
>>
>>1156199
oh, shame
i thought i heard that spider aggro at least was still pretty functional and very low cost to get into
mistwraiths was always kind of a shitpost comp but i liked them anyway
>>
>>1156201
True, I'm not even saying the changes were good. But your post was saying that they were ignoring it when they blatantly aren't.
>>
>>1156204
all of those nerfs are completely outdated and reverting them does pretty much nothing
the only exception being atrocity but that nerf to slow was just an early rotation anyway
>>
>>1156199
mistwraiths was pretty good recently in the last patch. though all the elites and jayce/lux decks made it less playable since there were more decks with fearsome blockers.
>>
>>1156199
>hopefully they get reworked into something more exciting at some point
They wont be.
>>
>>1156208
I'm sure there are dozens of cards left in the pool with "outdated nerfs", they weren't undone. It's almost like the nerfs weren't outdated and you're making excuses for a bad decision.
>>
>>1156212
yeah bro can't wait for 2 attack serpent and war chef to fucking dominate the eternal ladder tommorow
>>
>>1156214
Why are you being disingenuous? They're proof riot is purposely fucking with eternal format, there's definitely going to be more to come.
>>
>>1156073
>frej removed from the game entirely
rubins vision is finally coming together
all that stinky no fun control can just fuck off to eternal
>>
>>1156218
freljord control is fucking braindead and unironically brought the rest of the region down
without it they'll be able to get good cards again
>>
>>1156218
In Rubin's vision, Overwhelm is the only playable Freljord deck. Anyone who puts a ramp card in their deck is instantly permabanned.
>>
>>1156202
Atro was pretty big for Viego, no?
>Riot promises to nerf Hallowed to account for rotation
>Literally nothing is touched
>Foyer isn't nerfed into the ground
>Quinn Gwen is going to rape ladder for entire month
I hate them so much
>>
>>1156221
As someone who has 100k viego mastery, Atrocity rotating does not matter at all. By the time you have a big enough mist/Viego to atrocity it, you were winning the game anyways. Atrocity was always a win-more noobtrap in Viego decks.
>>
>>1156204
reed the fucking article, they specified they're balance patching eternal when needed
>>
>>1156219
>and unironically brought the rest of the region down
Yeah, the rest of freljord like uh... ramp?
>>
>>1156226
Bitch they don't even balance standard when needed, what makes you think they're going to be balancing the format they created specifically so they could create things that don't combo with old cards?
>>
>>1156219
but they pretty much got rid of everything else good in freljord that isn't control too. including spirits unleashed which was the only real reason to ever pick freljord over another region as a secondary region.
>>
>>1156232
spirit's unleashed isn't a freljord card, it's a runeterran champion
you put it in your deck and forfeit your second region in exchange for it
there's no easy fix for freljord's situation, keeping these cards in doesn't give it any more of a real presence
starting fresh is probably the best idea
>>
Brash is fucking broken
>>
btw Rotation is still better than a b*nlist format
>>
>>1156236
Banlists aren't necessary in digital games. You adjust the card.
>>
>>1156236
Rotation is literally just a banlist
>>
Who am I supposed to play Master Yi with now? HOW do I play Master Yi now?
>>
>all the champs they rotated were champions that were either too good (ezreal,irelia) or too shitty (zilean,elise)
>basically all their attempt at balancing the game were worthless

bravo riot
>>
>>1156229
>>1156229
>they don't even balance standard when needed
why lie?
>>
>>1156253
>shitty (zilean,elise)
I wouldn't say Elise wasn't good, she just wasn't much of a champion. It was to the point where there's a solid argument not to level her.
>>
>>1156255
Why are you pretending like we didn't live through months of no balance changes during some horrific formats? I even distinctly remember some decks getting slaps on the wrists then going right back to dominating.
>>
>>1156250
...you were playing master yi?
>>
>>1156257
I'm not. Why are you pretending they don't balance the game?
>>
>>1156263
Yes I had 3 Master Yi decks that performed just fine.
>FTR with Karma
>Glorious Evolution with Viktor
>Go Hard
Without Eye of the dragon or good big mana cards to discount I have no fucking clue how to use him now. I think my only option is equipment to abuse momentous choice.
>>
>>1156265
I didn't say they never balance the game, that's your strawman. I said they don't balance it when needed, which you even admitted they don't.
>>
>>1156268
akshan yi will be vaguely playable, probably about as good as any of those 3.
and 1 mana coins are free flow procs so it's going to be a lot easier to hit (if only there were still any flow cards still in the game)
>>
>>1156265
Because I've been playing a ryze meta for 4 fucking patches now.
>>
>>1156270
nta, but yeah. If it bothers you so much why are you even still here?
>>
>>1156285
where do you think you are, that someone would stop browsing the thread for a game just because they hate it
>>
>>1156285
>waaaah stop saying bad things about [corporate entity], accountability is bad
You goy are something else
>>
>>1156288
We've known they're shit at balancing since Azirelia fucking years ago. This is hardly a revelation anon, you're just treading water. Personally I just quit everytime the meta gets bad and come back for patches, if you're gonna whine and moan do it when it actually happens.
>>
>>1156057
>5 punch pablo
they tore off his arms
>>
>killed xerath/zilean and all of their support so I can't play landmark control anymore
>xerath got removed from the game before they gave him a special effect for his triggers
A-at least I can still play Yhin or Jhannie control... right?
>>
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>>1156335
>jhannie control
what in the goddamn ?
>>
>plunder is a healthy and popular archetype that's had modest meta presence since launch as a midrange combo deck
>largely uses cards that aren't played anywhere else
>and constantly updated and changed itself over time, incorporating new cards and support
>rotate its champ and half of its cards just to reprint the whole archetype as mindless aggro monkey burn to shill the new expansion
I'm upset
>>
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>>1156343
Enemy can't play unites or spells if his nexus is at 0
>>
>>1156347
controlling face is best control (and you can't spell it without trolling)
>>
>>1156059
considering shes decently stated and there aren't many brash cards she might still be good enough. brash is just a beter fearsome since you can low the health to keep things from blocking.
>>
I'm genuinely so mad they are pushing ocs ahead of the line when ZERO of the champs I like are in the game. Insane shit.
>>
>>1156432
Expect more, since Bigelwater only has 2 and Targon is depleted.
>>
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fucking finally
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>>1156503
still can't believe this wasn't fixed last patch but at least now it finally is
>>
>>1156289
>we know they're shit at balancing
>so surely eternal will be playable after any amount of time
>>
>>1156631
Well the main game is playable for amounts of time so yeah.
Obviously Eternal is going to be fucked now and then, but there's zero indication they'll leave it to drown. Saying that the devs are shit at balancing is true but they get to it eventually. If you really think otherwise you'd have quit during Azirelia, or Poppy Ziggs, or Bandle tree, or Tribeam, or monoshurima, or Ryze, et cetera.
>>
>>1156636
>Obviously Eternal is going to be fucked now and then
More often than not.
Telling people to go to eternal if they don't like the outright retarded rotation choices despite knowing they aren't going to balance it for shit tells me you're just a faggot who doesn't want to see people insult a multi billion dollar company for what are objectively bad design decisions.
Riot themselves have confirmed eternal is going to be a terrible format, just from the fact they created rotation to print cards they wouldn't have otherwise been able to due to balance problems. If you could balance them with patches then rotation would be unnecessary. And that's ignoring the fact that multiple weaker decks have been relegated there for no reason at all.
The only reasoning I've heard in favour of rotation, especially with how it was implemented here, is pure cope that doesn't stand up to even the slightest amount of scrutiny.
>>
>>1156637
Lmao I never said any of that shit, I don't even like rotation either and would prefer live balance too. Literally said NTA my first post. You've just been spouting rhetoric about how the format will be unbalanced, when this game has actually never been balanced.
You're also making claims like they "aren't going to balance it for shit" when there's zero indication for that, they're going to patch it just as often as standard.
If the first patch comes out and accomplishes literally nothing come back and I'll moan about it with you bro, until then all indication is it'll just be the same as always, probably half a step forwards each patch.
>>
>>1156641
>Lmao I never said any of that shit, I don't even like rotation either and would prefer live balance too. Literally said NTA my first post.
You're defending the "just go to eternal bro" anon as if it's a valid argument.
>You're also making claims like they "aren't going to balance it for shit" when there's zero indication for that, they're going to patch it just as often as standard.
Yes, I made very obvious conclusions. They also said they aren't going to patch it as often as standard (which isn't patched very often to begin with), and don't pretend like they can patch it at a certain point since the entire point of rotation was to give them design space that would make old cards far too powerful. What do they do if they make TF broken since he's no longer taken into consideration when printing new cards? Give him -2/-2? There's no way they're going to nerf standard cards for eternal.
>>
>>1156648
>I'm defending
That's not what I'm doing, reading comprehension. I'm saying Eternal will be playable, you're saying it won't ever be. I think you're being autistic about this, if you really hate rotation so much you can feel free to quit, I don't care if you play eternal or not.
>what'll they do about tf
Make him need to draw more cards to level, buff other random shit, make him cost 5 or 6 or 7 mana, what are you even saying?
>>
>>1156650
>That's not what I'm doing, reading comprehension.
Nah that's exactly what you're doing, you're saying "just quit then" as if that fixes the problem.
>make him cost 5 or 6 or 7 mana
Ah yes, what a good solution.
>>
>>1156651
Sure, whatever makes you feel better dude. You're saying incorrect things and I'm correcting you, there's no agenda.
>what a good solution
Your point was there was no way to patch TF beyond removing him
>don't pretend like they can patch it at a certain point
And it was blatantly wrong. Obviously my spitball solution isn't a good one, you've proven nothing
>>
>>1156652
I didn't say there was an agenda, I said you were defending a retarded statement, which you're doing.
>Your point was there was no way to patch TF beyond removing him
Yeah I suppose you can make problem cards cost 20 mana, that's just making a banlist which defeats the purpose of a rotation. The idea was balancing not killing, note how balance implies neither amazing or shit.
>>
>>1156654
>ignores the two other suggestions, strawmans my argument
You're a cool dude. We have no reference on how good he will be. Making him a 5 mana 3/2 or 3/3 might be enough, making him need to draw 10 cards might be enough, you could even do both.
>>
>>1156656
>You're a cool dude.
Oh you don't like the argument? Quit playing 4chan then. That was your response right?
Shitposting aside, I don't think +1 mana would do shit considering his play style, +2 or more would likely kill which is not a balance.
I also don't think adjusting the level up condition would do much, iirc he's already had it adjusted multiple times.
>We have no reference on how good he will be
We know rotated cards are no longer being considered when they create new cards, that's all the reference you need. It's amazing that people have difficulty understanding things will not be balanced when they created rotation to make things that would otherwise unbalance the game (to the point where patches wouldn't be acceptable).
>>
>>1156664
>you don't like the argument
Lol I see what you wanted to do, it's really not that clever. Just made you look retarded
>+2 will likely kill which is not balance
Don't act like they haven't killed cards before. Nami, Poppy, bandle tree, azirelia were all executed, that's how it's gone for years.
If you want to make the argument that it'll happen more often you're right, but then that kind of thing would have to happen anyways if they wanted to print similar kinds of cards without rotation, so it's not much of a difference
>>
>>1156671
>Lol I see what you wanted to do, it's really not that clever. Just made you look retarded
What, you don't think it's a good statement? That when something is bad you should leave? Why say it then? And why defend another guy who says it?
>Don't act like they haven't killed cards before.
I never said they didn't, that doesn't make it a good thing. Balance patches should be balancing, the (impossible) goal of every game designer should be a perfect 50% win rate for everything. Balance patches shouldn't exist to kill cards. That's why they've given dominating decks slaps on the wrists a few too many times, they were trying not to kill it outright.
>but then that kind of thing would have to happen anyways if they wanted to print similar kinds of cards without rotation
There would be more balance patches and the card would be taken into consideration when creating a new card, unlike rotated cards now. The new cards breaking old cards simply wouldn't be printed (or they'd be different in some major ways).
>>
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Where is Dragon support?
Where is Ahri support?
Where is Ashe and Leblanc support?
Where is Darius support card that resolves all of his problems?
Where is Diana support?
Where is Kalista and Nocturne support?
Where is Malphite support?
Where is Shen support?
Where is Tryndamere own archetype where he doesnt give the Troll king the succ for once?
What Zed will do without Lulu and Hecarim, his frens?
>>
>>1156675
LMAO dude you are being autistic about this. Have you really never quit games before? You just keep playing things that make you seethe with rage? Pretending to be retarded to convince someone else to quit arguing with you just makes you look retarded and desperate, I'm not angry about you making stupid arguments.
> The new cards breaking old cards simply wouldn't be printed
This is starting to get into just different opinions though. Some people want to play new shit and some people don't. Just a matter of preference ultimately. If the devs really wanted to make their new shit, would you be honestly happier if they didn't do rotation and just outright killed TF to print it? It'd be effectively the same outcome as if they rotated him and killed him in eternal. So there's no reason to give a shit, which is pretty much my opinion.
These devs print whatever the fuck they want and it has always ended up with dead shit, no difference.
>>
>>1156636
>they get to it eventually.
Slurp the goyslop. Do not ask questions. The company is your friend. They'll get to it eventually. If you don't like it, just quit chud. Do not criticise the corporate entity. The corporate entity is beyond reproach. You're just entitled for wanting a good product. Slurp the goyslop. The company is your friend.
>>
>>1156690
I mean yeah it's objectively true though. What tier 0 deck is still around anon? Whenever it happens I quit and when i come back the deck is six feet under.
>>
>>1156683
>Have you really never quit games before
Of course I have, why do you think "just quit lol" is a valid argument?
>>
>>1156694
Because the alternative is to keep playing something you don't want to play? What do you mean?
"I hate this fucking game, time to queue fifty games"
>>
>>1156695
The alternative is riot doesn't make retarded decisions.
Why are you defending riot's ineptitude?
>>
>>1156706
Oooh, shit, do you think I'm making some sort of point by saying to quit? I'm trying to give you advice on what to do with your life instead of seething, it's just what I would do. My points were pretty much everything else I said other than that. I'm not trying to say that their decision was good because you can quit, I'm saying if you're seething so hard about it you're better off quitting.
>why are you defending riot
Read my other posts, you said incorrect things and I corrected them. That's all.
>>
>>1156709
>Oooh, shit, do you think I'm making some sort of point by saying to quit?
Why would I think you're making a point? You're just being a faggot for the sake of it.
>>
>>1156718
>why do you think "just quit lol" is a valid argument?
Well you asked that question, seems kind of blatant in retrospect
>>
>>1156721
Go be a faggot somewhere else then, people were discussing the update before you chimed in.
>>
>>1156729
? So did you not ask that question or what? Also yeah, and you were wrong about a lot of stuff. That's why I chimed in.
>>
>>1156731
>That's why I chimed in.
The first thing you said was
>nta, but yeah. If it bothers you so much why are you even still here?
Just kill yourself.
>>
>>1156742
Lol, I don't think you really got it but the main thing was the "yeah". This game is basically never balanced and rotation isn't really changing that for the worse, so yeah, if you're concerned about balance it's not the right game for you.
>>
>new cards don't have voice lines either
>Rubinzoo is now having to help work on path content
honestly how many years does this game have left before they pull the plug? Does it even have one more year left?
>>
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>>1156073
>The only Poppy cards still in are Yordle Squire, Yordle Captain, and Heroic Refrain
>Yordle Squire became utterly useless without the "Grant all allies with equal or less power than me" units
>Yordle Captain synergy has been drastically crippled
>Heroic Refrain is Heroic Refrain
>>
>>1156798
*also, they removed all my favorite champs, spells, and units
>>
>>1156785
Games like this don't die a dramatic death, they just slowly bleed all their budget until they're struggling to make releases (like what's happening now) and then slowly circle the toilet for half a decade until their last whales finally quit. It's already "dead" in the ways that matter. We're in "dead mmo" maintenance mode now.
>>
Actually in hindsight isn't it fucking wild that they can't afford VO anymore and yet just rotated hundreds of cards with tonnes of complete and varied voice lines? What a waste of budget and assets.
>>
>>1156843
those cards still exist and will eventually rotate back to standard
>>
>>1156853
You don't actually believe that do you?
>>
>>1156854
I absolutely believe it. There's no way they would actually rotate champions permanently when the entire reason some people even pick up this game is to play their favorite league character.
>>
>>1156857
From another anon in the other thread.
>Cards will rotate in and out every year
This is what they state but likely not what they will do. If cards were removed due to potential broken interactions or balance issues, why the fuck would they ever add those cards back in?
Riot have already stated they will do periodic balance changes to Eternal but then also proceed to state it will only be when they can be bothered making a temporary competitive queue for the format which means the focus on Eternal is much, much less than Standard.
Eternal WILL become the dumping ground of cards Riot don't want to think about and will likely never want to think about again.
>>
>>1156871
This.
If you look through the list of rotated cards, there are 4 key criteria for a card to be rotated:
>1.
The card is a failed design and riot doesn't know how to make it good, or is afraid that buffing it will make it cancer. This includes shit like Vlad, Braum etc. This is the most obviously compelling reason to rotate cards and what most people probably assumed would be the sole driving factor
>2.
The card or its mechanics are something riot straight up just doesn't want in the game, either because it creates problems or because players absolutely hated it. ie. Nab, Katarina, alt wincons, infinite combos etc. In this case, rotating cards is a substitute for nerfing them into unusability. They just want them out of the game because they're bad for the game.
>3.
The card is good and healthy and sees a relatively high playrate, so we're going to delete it and reprint it later so we don't have to come up with as many cards next expansion, or delete it specifically to make room for a new card we intend to essentially replace it. This is the bullshit that makes people angry, because it's been so blatant. This includes cards like Culling Strike (now in SI) Zap Sprayfin (now in PnZ), Draven (replaced by Samira) and so on.
>4.
"muh region pie." Basically cards that were rotated purely because Riot wants to limit what kinds of decks can exist within a certain region. Noxus, for example, lost all of its control tools, including extremely healthy ones like Flock and Whispered Words, because I guess Riot just doesn't want Noxus to be a control region. SI lost all of its pings because "it's not a ping region" etc. These choices range from questionable but arguably sensible (cutting Vile Feast from SI) to outright retarded (cutting every low cost invoke from Targon because "Targon should be weak early"). These are probably the choices that will be most harmful in the long run because it severely limits what kinds of decks can exist, and what region combos can exist.
>>
>>1156884
I'll also add that #4 was already an issue like 2 years ago, and was one of the major criticisms with the game and one that drove the push to release more diverse cards across the different regions, like releasing a draw source in Noxus to support its control archetype, giving PnZ ways to play board instead of just pointing removal at it and passing, etc. We've effectively regressed to the state of the game we were stuck in ages ago, where region design was too restrictive and created a frustrating lack of options for deckbuilding.

Like every region is now narrowed to roughly 90 cards apiece, which is about how many the core regions had during beta, before release and Rising Tides added like 30 more to most of them. But in truth we have even fewer playable cards now than we did then, because so much of the releases since then have been strict autobuild archetypes, and in their mindless pursuit of hitting a specific card quota they've left several archetypes stranded with half of their cards rotated and no substitutes available, leaving the remaining cards unplayable despite dodging rotation. What deck does Sejuani go in now that 2/3 of the cards from her deck were rotated? What's Tryndamere's home now that FTR is gone? How do you play Azir now that both Irelia AND Xerath are gone? What's Malphite's deck now that Targon and Shurima have almost no landmarks between them, and most of his own package is gone? Where do you play Nasus now that Kindred, Thresh and half of the game's slay synergy is gone?
>>
>>1156890
>What's Malphite's deck now that Targon and Shurima have almost no landmarks between them
I'm genuinely surprised they didn't rotate the 5 cost stun landmark that copies itself.
>>
>the only card Deep lost was vile feast
What should replace it? Heavy Metal? Honestly it feels like it's going to be very hard to replace ping 1, heal 1 summon a token. Nothing else, especially nothing in the 2 mana slot is going to cover both lightweight removal AND a maokai trigger on 4.
>>
>>1156073
>deleting literally yasuo
roru
rumao
>>
>>1156088
>having any hope in an eternal format on a game that already has dire problems balancing one format
>>
>>1156871
If you think champs like Yasuo, Ezreal or Katarina are going to be permanently gone you're out of your mind. Especially when they've already printed skins for them.
>>
I can fix Freljord
>>
>>1156904
Ezreal was broken by the play/cast merge and has been living on borrowed time ever since. Riot is more likely to reprint these champs with entirely different mechanics than un-rotate them.
>>
>>1156898
A lot of decks are gonna struggle to replace vile feast. Especially now that they decided efficient pings like it and pokey stick aren't something they want around.

>>1156910
It's dead anon
>>
>>1156918
I get the impression that when the expansion actually launches later today, the meta is going to be dominated by cheesy midrange and aggro-combo bullshit. Make it Rain, Pirouette and Caustic are basically the only cost-effective deal-1s that are left in the game so most decks are just going to get run over by swarm lists with no good way to punish low hp statlines.
>>
>>1156914
That's true, they did say Eternal would be a testing ground for big card reworks. For those specific cards that's welcome I say, fuck Ezreal.
They aren't just going to butcher their cashcows though, a lot of the rotated champs are far too big to be gone forever.
>>
>>1156920
Pretty much, in the beta people were playing yesterday all the best decks were different versions of Samira aggro.
>>
>>1156914
Ezreal will return when characters that can speedlevel him like Sera get rotated out. He isn't a problem on his own.
>>
>>1156921
Bold of you to assume that LoR's dwindling playerbase is still here for the sake of LoL champions, many of which haven't been playable since launch. The folks who are unironically invested in Yasuo or Katarina fucked off a year ago. Most people left are either playing regardless of the game's connection to League, or in spite of it.
>>
>>1156922
That's also because coins are bugged beyond belief though.
>>
>>1156922
Early access usually isn't a good indication of things to come, because everyone wants to play the new cards. You're not facing the same shit you'd face on live.

I do think Samira is transparently overtuned but it's also really easy for a 2/2 to good when nobody is playing mystic shot.
>>
>>1156926
It's amazing that no one tested a coin vs coin deck.
>>
>>1156930
It was tested tho, yesterday
It was "free QA" day
>>
>>1156930
They had the exact same bug in the past with Darkness. Riot's just phoning this game in at this point. You watch, on launch today the bug won't be fixed and they'll just have a "known issues" message in the client.
>>
>>1156925
That's a take for sure. The fact that Caitlyn has the most skins in the game is due to her LoR popularity then? Yasuo having two despite being practically unplayable is because the LoR players really love his playstyle?
>>
RIOT LOVES ME THIS I KNOW
FOR THE BLOGPOST TELLS ME SO
>>
>xpac goes live
>face samira/fixx autobuild 3 times in a row
>they always have Samira and multiple copies of 1 mana sharpsight on 2
>they always flip Samira by 5 and then rally on 5
Unironically dead on arrival. Nobody's playing coins while this aggro monkey is as overtuned as she is.
>>
>>1156968
Is the coin big at least fixed?
>>
>>1156975
no one fucking knows because the servers don't work lmao
>>
>>1156975
its fixed
>>
Holy shit, yeah Samira is insane. You can't even reliably remove her because all out is just 1 mana to give her +2/+2. And it's so easy for her to rally.
>>
>>1157001
does this mean the only way to contest anything is to build a more threatening board?
will she force the meta into having a beefy early board? midrange/demacia time?
>>
>>1157013
No. She plays a mix of well-stated units she cheats mana/tempo on via plunder, and elusives that just swing over the board and kill you with rallies. I don't think playing a bigger board and matching her tempo is possible right now since her whole archetype cheats tempo, and they rotated every good midrange card to compete with her.

Samira's design makes sense in a world where prenerf Kayne/Aatrox exists but in her current form she feels like a yugioh deck while the rest of the game is playing pre-Rising Tides runeterra.
>>
>Rotate a ton of cards to preserve region identity
>But also decide to give noxus a new form of unit protection
>It's also tied to their brand new super aggressive champion
Bravo riot
>>
>>1157029
Yeah MTG game designers be like that.
Is not rare
>>
>>1157029
It's not subtle
They released 2 mana +2/2 and then nerfed it because it was too good
Then they released a 1 mana +2 or +2 and it instantly became the best combat trick ever released
Now they give us 1 mana +2/2 but put it in the region that's not supposed to have protection with their new super aggressive champion that wins the game if you don't kill them on 2.

It's not accidental. Riot knows how strong buffing hp is, and knows full well how good 1 mana +2 hp is, and knows damn well that this doesn't fit in noxus at all. They did it anyways because Samira is supposed to be broken and you're supposed to play her and talk about her and praise Rubin for designing her. I'd say "it's all business" but riot is obviously not making any money off this bullshit. It's all ego.
>>
>>1157040
>Samira is supposed to be broken and you're supposed to play her and talk about her and praise Rubin for designing her
Lmao you might be onto something. She's the path freebie champion too.
>>
>>1157061
to be fair she is super hot and probably a casual magnet
is it worth pissing off the hardcore audience for it? maybe yes
>>
Why is everyone saying the new cards don't have VO? All of them are constantly jabbering when I play. Hell, they bothered to give the champs voice lines with rotated cards just for Eternal.
>>
>>1157080
only a few of the new cards have voice lines. some like elegant edge don't.
>>
>>1157091
I feel like it's the other way around. Elegant Edge doesn't, but every other card from this expac never stops talking to the point they clip into level animations.
>>
>you can still get rotated cards and champs from rewards track
i'm glad all my pulls are a bunch of cards only usable in eternals now.
>>
>>1157118
yeah this is really stupid
doesn't feel very good when you open your ranked rewards prism chests and it's 80% eternal cards
>>
>>1157118
lmao
Riot is handling this game like it's pay2pack when everything's free
>>
>>1156250
Alright found my Master Yi deck. Turns out stylish shot is an excellent flow trigger. And Samira's rally is very easy to pull off and extra deadly with a leveled Yi on board.
>>
so what're they doing with starter decks? like, the SI/noxus one is mostly gone now. are there new ones? are they sending new players to eternal?
>>
>>1157213
they didn't even bother to separate eternal cards from standard cards in rewards. I doubt they even thought about this at all.
>>
Yep, just opened the weekly chest and managed to open a bunch of rotated rares and a lux.
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>>1157118
probably because they might come back to standard at one point but also because filtering out the eternal cards would take too much effort and it would also break the game somehow
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>>1157601
Joke is on you, they just don't care
>>
>sett karma deck
Okay I take it back, Id rather have to play against fizz Samira all the time than have karma ever be viable again.

Also it seems mogwai returned to the game.
>>
ladder is doompilling me
I thought rotation would mean tons of new innovative decks, but its just the same shit as always. Except now you can't play half the mechanics of each region and all the fun memey decks are gone.
>>
>>1157864
that's what i meant >>1151375
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>>1157864
Well, it's pretty early to say, but it does seem there's some experimentation going on. Like Caitlyn of all champs looks to have a number of promising decks. Though really I just don't understand their thoughts process for this patch, Samira being very overturned aside most other decks doing well is pretty much everything good from last patch that happened to not lose much during rotation. Regions like freljord have been completely gutted, and shurima is now the akshan region because they rotated everything else good but decided to keep him for who knows what reason. Maybe it'll improve in a few days or after a hotfix for Samira, since all out really needs a quick nerf.
>>
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>>1157891
>Samira being very overtuned aside most other decks doing well is pretty much everything good from last patch that happened to not lose much during rotation
>tfw too ESL to understand this
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>>1157892
My bad, should have added some commas. I mean other than Samira/fizz, the decks that are doing well right now are just decks that were good before rotation. Specially ones that didn't have many of its cards rotated like Quinn Gwen.
>>
>>1157891
>everything good from last patch that happened to not lose much during rotation
well, yeah. only, what, two regions got new cards?
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>>1157864
I thought with a bunch of the usual aggro burn shit leaving that there'd be more room for new decks or old tier 3 decks to flourish, but the new elusive aggro stuff with Samira feels really oppressive. Mainly because of fucking All Out.
>>
BBG is getting pounded by Fizz/Samira decks and crying about the lack of elusive counters
he's considering going back to TFT, kinda sad です
>>
>>1157966
I mean, he gets this way everytime he starts to lose, I watched him last patch quit after losing to trundle/liss and anivia and complain about how they deserve to be nerfed.
>>
>>1157970
oh did he really? i remember him being a lot more positive when the game was fresh but after his year of absencehe seemed kinda broken and easily frustrated in general
maybe it's better he quits for good
>>
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>>1157949
How did he get away with it?
>>
>jack sucks
well thats a disappointment, he looked a lot more fun than samira or sett. maybe if he had better support cards he might have had an actual decent deck.
>>
>>1158044
Jack's an honest midrange beatdown card in a degenerate yugioh combo meta. He would be good if the game was sane right now but we're back in beta bullshit where all the strongest decks just kill you out of hand at burst speed on turn x and there's no way to interact with them.
>>
kinda crazy that caitlyn is an actual champion now, if only because shes basically the only option for some decks now.
>>
running around with a badgerbear+dragons deck and it's so easy to stop samira fizz decks
actually fun spoiling the deck for others
>>
>>1157949
Aggro burn stays, old tier 3 decks were rotated because "they couldn't find a spot in LoR" (translation: we didn't even attempt to make them playable).
>>
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>>1158297
>"they couldn't find a spot in LoR" (translation: we didn't even attempt to make them playable).
ofc 10+40 new cards every 3 FUCKING months is NOT an acceptable release in today's TCG standards.
It should be at least 80 new core cards every 2 months + 30-60 new cards from set boosters(sometimes) + structure decks for some older champs with new cards to support them

This will help support pet and rouge deck players a lot
>>
>>1158384
Half of them don't even need support, they just need adjustments.
>>
>>1158391
If you mean LoL tier of "changing everything every month" then no
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>>1158395
I didn't say to change them every month, I said to adjust them so they aren't dead on arrival.
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>>1158397
Old cards dont sell, "LoL Babby's first card game"
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>>1158426
Cards don't need to sell, they give them away for free.
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>>1158429
>Cards don't need to sell
...and thats one of the main reasons this game failed
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>>1158439
No, being f2p is one of the only reasons the game survived this long.
>>
>>1158442
>being f2p is one of the only reasons the game survived this long.
ahah too bad they forgot how to make else where good.
btw this new pass sucks ass
>>
>>1158445
>ahah too bad they forgot how to make else where good.
That has nothing to do with what you were bitching about.
>>
>>1158446
But the thing is: i want more and creative cards(that arent just copy and paste clones of rotated ones) and i refuse to take adjustments as "real content".
Riot should churn out more cards as content faster, and right now, LoR is shriveling up. I wouldnt be surprised if the same happened for upcoming LoL fighting game.
>>
>>1158455
That also has nothing to do with what you were bitching about.
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>>1158469
idc i want some small adjustments+ new cards for my favourite champs
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>>1158207
Now that they deleted every ping from the game, caustic and flashbombs are the only real way to punish decks for playing a million 1hp units.



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