>what is evemmo space sandbox>what is eve really?ded game>ingame channel/v/bros>should I start playing EVE?probably not>patchnotesupcoming visual overhaulhttps://www.eveonline.com/news/view/viridian-in-focusdon't forget your login rewards for the 20th anniversary>previous thread>>905341
>>930001I dunno man, never got into it.>login rewardIs it something an alpha can use? Not going to pay that fucking subscription. It's expensive as fuck.
So abyssals make you go suspect now? I want to hunt them down, but I don’t see any in HS. Are people running them out of nullsec now?
Tips for Catalyst solo pvp?
>>930001>amarr>starting new threads immediately upon bump limit
wonder if i should scoop up some metamorphosis' as an investment, surely they will go way up in value in a few months won't they?
>>930188ram and blam
>>930120>but I don’t see any in HS.ppl still run them in HS, just changes means you cant run T4+ in trade hubs anymore. you have to run them in 0.5s. you can trace abyssal runners thru the killboards pretty easily if you know what to look for, then use locator agents to find where they hang out
>Finally cash out my blue loot from my wormhole alt after farming a system for five months>22b in blue loot and salvage after taxes all from flying a 200m ISK ship>Just stare at my wallet since I have nothing to do with all that money
>>930401buy up the new frigate en masse and push the price up
>>930401buy 100 of every frigate, destroyer, cruiser and battlecruiser and take them all into Faction Warfare until you run out of hulls
>>930120The higher tier abyss require you to go to 0.5 and 0.6 systems. This was added so suicide gankers have more time (~20 seconds) to gank in cheap destroyers versus how it was before requiring expensive high alpha ships (~10 seconds) since abyss runners opted for running them in 1.0 and 0.9 systems. Now T5 and T6 runners are in out of the way systems in a deep safe away from the stargate. Gankers check zkill for names of known runners in bling fits and use locator agents to track them down.
Is EVE echoes fun?
implying amarr unironically
Why has my character turned into a shoe? It was fine before downtime.
>>930401Buy a year sub. It's 350 plex per month or 3600 for entire year.
>>930726Keep it like that since the picture taking might not let you make another one like that, i got lucky when i made my character and my portrait is literally just the orange/brown background
>>930401buy 100 of every alliance doctrine fit and take them into nullsec untill you get your 22b back from srp.
Amarrian super strength
Why would you participate in FW, effectively barring yourself from 50% of the ex-empire's systems
>>932493I'm not sure if the shipcaster shadow war hurts your faction rep, but I'm pretty sure regular FW does if you kill NPCs.
lf chill mining/exploration corp
What's the interplay of Multiple Pilot Training and skill training for extraction? Currently I see 1x MPT for 350 plex, is that usual price? Seems like free ISK - train for 30 days, then extract. Am I missing something here?
>highsecwho gives a fuck
>>930636i mean god forbid he does/learns some PVP with 22 fucking billion, anonbut hey that's /eog/ for you, bunch of fucking carebears
>>932493cuz it doesnt really hurt your rep that bad, and alts existalso the isk is really good considering you just need a 5mil SP alpha for it. also Jita's kind of overrated. it's cut off on the wrong side of Uedama from the rest of empire space and Caldari space is way overpopulated, meaning more gankers and too much traffic. Rens, Hek, Dodixie move slowly but the profit margins are much higher, and Amarr's quite a big trade hub these days (still nothing close to Jita). Wormholers usually use Amarr over Jita because higher mathematical chance to pop out near Amarr. Jita's still good for rare shit though, but meh, havent been there in 6 months or more, its just too far from any worthwhile content.
>you need money to pvp>dude stop being a carebear and killWhich one is it?
>>932670thisthe other trade hubs are fine
>>932658>learn pvpbut hey thats /eog/ for you, bunch of retarded f1 monkeys
>you need money to pvpyou get the money from pvp if you're good. if you have to go shoot npcs you are bad at pvp
sure go shopping at the other trade hubs if you enjoy buying your shit at 50% more than Jita prices
>>933139or just seagull on a FW Battlefield and you make like 150mil flying a shitfit frigate
>yeah bro heckin trillions>i'm totally not using that one megasuccessful run I had three months as a scale to bait more retards
Should we stop taking advice from eve university?
>>933325It's fine if you realize EU is essentially a decade or two out of date. As far as I can tell, they've contracted quite a bit now where they don't really update their information or classes, the current leadership just sort of coasts on the old ones' achievements and structure.
Small gang pvp
My Golden Vexor navy issue is still there.
My friend has invited me into possibly doing T5 Abyss runs as a duo.However I am an Alpha clone. Are there any destroyer ships I can pilot and builds I can use for duo T5s preferably as a DPS.
>>933851I'm not sure there's alpha-friendly destroyers for T5s, even as a duo, since the best destroyer you could use would be a navy issue one. Destroyers for abysses are sort of in a bad place because they have a bigger signature radius and slower movement than a frigate (Which means you're taking more hits from larger ships) while not having the EHP of cruisers to compensate, especially because most destroyers have very limited low and mid slots. At least with a frigate, you are playing to your strengths by being small enough to avoid most battleship fire and some cruiser shots while being able to close range quicker.T3D don't follow this rule because they not only have massive resist bonuses in defensive configuration but also a frigate-sized signature radius. Whichever T3D gets targeted can "hull down" and soak up damage while the other picks off threats in sharpshooter mode.
>>933851for T5s you'd need to be omegabut you'd need practice flying together anyway, so good place to start would be Corax T1 or T2s together and working your way up. then when you're able to fly one and you're omega, duo Jackdaw is usually the go
Sit too close to the sun you're gonna burrrrrn.
The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance.
RIP in peace Jamal
Eve needs rethinking of industry and taxes. Industrial gameplay would be much more interesting if things would be less vertically integrated. This might even soft nerf everybody coalescing into megablobs.Then again, we won't be seeing major ecosystem changes in a maintenance mode game.
>retards still think people form blocs because le game mechanic
>>934109>amarr>bragging about shields
>what is shield curse
>Implying base hp matters one bit next to slots, bonuses and fitting when it comes to tankingone of the game's shortcomings
ackhually base stats matter because some mods are percent based
fuck off retard I'm right
>>934175>game mechanic lets people group up>somehow not forming blocs because of game mechanics
>the "we can fix blobbing by putting a cap on fleets/corps/alliances" giga retard
What the fuck are landing pads?FW
Should I fly Gallente?I'm s railgun kind of guy
Red Frog here. Ama.
>>934757Railguns feel kind of weak, they have middling damage on paper and their fast rate of fire makes them eat up ammo quickly. Beam lasers hit really hard and make it feel like you're killing things faster, artillery obliterates things but takes like 20 seconds to fire again.
>>934776How often are you ganked?
Echoes patched in new faction ships that you can buy with real money and the 100 people still playing are losing their shit over it.
>>934757Depends what you want to use it for. There are better weapons for PvE but you can find uses for railguns in PvP. The larger null groups usually use Caldari ships like Eagles and Cormorants but in small gang kitey bullshit Astartes, Brutix Navies and Deimoses work pretty well.
>>934884Something around 1 gank every 1 month or two I guess.Depends on how safe I play. But I really don't and neither does everyone else. Thank god it's covered by SRP though.
How is Echoes even alive?
how eve is even alive? Retarded fanboys are born each year to join the club
>>934776How many accounts you run at once?I skilled up a freighter alt and thought hauling was great fun for about a week. Then I decided you guys were amazing value and I never wanted to fly anything bigger than a cruiser again. Thanks!
>>935032It just is, it is very popular amongst euros and asiatics.
>>935036>>935037>very popular>peaks at 6000 active players
Megablobs are not the result of a lack of artificial caps (which would be bad) but rather the fact that there is zero diminishing returns for blueing up everything with a pulse / that evades CCPnigger bot detection. Not playing in the fuckhuge blueneutral corporate entity is actively gimping yourself and the game is worse as a result.
resources too plentiful, pvp too unskilled. there will always be room for thousands of retards in your group
>>935039how many accounts for the average EoG user?I'm 6, and far from the only degenerate in this thread.People with more accounts log in more. I'd bet you can divide the 18k players by 6 more often than just 3.
Number of accounts is kinda irrelevant without qualifiers. I have ~10+ accounts but only 2 have ever been Omega (excluding the free omega days a while ago).
if you actually play the game you could see that 3 is the absolute minimum most people run .2.6 is probably comes from bots \multiple alpha users that run in isolated environment.if you unable to see that , you probably don't play at all and your opinion is irrelevant , or another fucking diasabled degenerate that struggles to put two things together
>>935071are we counting alpha accounts? because I have like 10 alpha accounts
>if you actually play the game [headcanon]
>kyskisses you softly?
This a good skin?
is it possible to do FW without fucking my standings beyond repair?
>>935039What the fuck is FF22
>>935177fanfest 2022 I think
>>935183Ok was getting worried they were trying to compare it to some chink phone "MMO" or fucking fifa
>>935140Man that's 30 days of training I have to do now.
>>935071I ran a single Omega account for more than a decade, the only reason I PLEXed a second was because I'm running public wormhole fleets now and absolutely need an alt scout, otherwise someone else would have to sit out to fly a covert ops.I have 14 alpha accounts though, most of them are seeds in various systems though one is my high sec explorer alt I hop on to make money in the off hours.
>>934996It's really not. And they've been doing everything they can over the last few months to piss on its grave.
>>935177Final Fantasy XXII
>>935275Any data on player numbers?
>>935312Not that I'm aware of, but there are usually around 300 accounts in Jita if that means anything.
Also, they took away the option to buy Plex with ISK last week, which is obviously a sign they are trying to milk people for more money.
>Also, they took away the option to buy Plex with ISKlolwut, isn't that the point of plex in the first place?
>>935185any chink mmo or fifa is a mile ahead , just because they don't encourage you sub miltiple accounts to """"train"""" shit
>implgnyififa is literal gacha hell
>>935036>How manyI'd rather not directly answer because one could pinpoint who I am.But I can tell tell that in RF, all people run alts, I've seen one running as many as 12.Some just have like 1-2 freighters and use the rest of the alts living elsewhere ie null.You need 2 minimum for joining btw. One for aceepting contracts and the other for hauling. For security reasons. >amazing valueThe real deal is that in RF autopiloting is allowed so everyone just remote controls their pc from their work/school. Even the management!"Isk/hr" is pretty "bad" but since you can autopilot all day long, and losses are partially covered by SRP, plexing an account is not so difficult while ALSO being attentive to RL.
Yesterday I killed my first VentureI've lost my innocenceSinclair, you are a man now
>>935400Does no one really bother autopiloting freighters through highsec? I was under the impression that people killed them just for the killmails even if they had no cargo.I don't even pilot a 500k EHP DST with half a billion in loot without an escort.
>>935337Yeah, honestly if they want to increase new player retention they need to make it so your 3 character slots can all train when omega so that you can have your line member/PVP alt and your money making/casual play alts not be the same fucking character
>>935492>Does no one really bother autopiloting freighters through highsec? Push X does not allow autopilot AFAIK but then, they also don't offer SRP. At RF, it really depends. If it's a rush contract (delivered within 4 hours of acceptance or get your money back), undercollateralized contract (e.g. 1.5 collat, 3 bil cargo), or a gank-hot day, then they expect you to fly smart. However, there are no rules against AP, because they respect RL more. > I was under the impression that people killed them just for the killmails even if they had no cargo.They do, but that's extremely rare. We rarely fly without a cargo anyway. To carry one is our job.Anyhow, the impression I got is that, gankers 99% of the time do it for money and tears. They steal the loots, ransom it, then manufacture and sell the very type of ships they would gank. Otherwise they cannot sustain dozens of gank alts. >I don't even pilot a 500k EHP DST with half a billion in loot without an escort.Well, freighters don't have a lot of active defensive options, and most people don't have the time and patience to babysit 26~46sec align 1.3au/s ships through Jita - Amarr either. Although one could use a scout and a webber or two, they won't offer complete protection. DSTs, on the other hand, while fragile, are much more agile and can MWD-cloak.Different ships for different jobs and speed I guess.
>>935516>gankers 99% of the time do it for money and tearsI know a lot of them have to do it for the money because it's the only way to pay for all of their characters, but when I sorted through a bunch of HS killmails a few months ago to try and get an idea who they were targeting, I noticed it's disproportionately people who can't afford to replace their losses, usually solo players or small corps whose combined net worth was an Orca and three Hulks. At first I chalked it up to these players either being new and not knowing how to stay safe or playing solo and not having the benefit of intel while they're out in space, but then you have large HS corps basically never getting ganked and I always wondered why.It was about that time I noticed that people with access to SRP or the ability to soak their losses and not even care because they're making far more money than they're losing are losing far fewer ships than other players which started to make me think these people are being targeted specifically. I thought back to roaming out in null and my frustration when I finally do manage to catch some Fraternity bot and blow up their Ishtar that it basically generates enough ISK to replace itself every hour and I've effectively done nothing but waste my own time, whereas if I blew up someone's Retriever in high sec I likely cost them heavily if they were mining as a source of income.I guess that's just the nature of EVE though, if you play for tears then you won't get any against a group the generates enough income to replace whatever you can kill every 10 minutes.
>>935538You make very interesting points.Although my take is a bit more wild and /x/ tier schizo.>there is a high sec cabal than runs the whole scene, including ganks, and target the newbros specifically so they can dominate the market with their bots/alliance.
>>935578>>935538Forgot to add.For example, think about the high sec ice mining scene. They target independent miners and newbros for this very purpose.
>>935578I mean, that's not an /x/ tier take, that was the entire purpose of Hulkaggeddon many years ago. Basically ruin independent and small operations as much as possible to make only large scale mining worthwhile, and you can be sure other initiatives are going on with the intention of pushing players to large null alliances or out of the game.And yeah, HS ice mining is fairly competitive, I'm really surprised at just how protective some groups are with HS ice. It doesn't even pay as well as a good moon, so you'd think people with weight to throw around would just start moon mining.
I'm still impressed when ppl talks on how they made billions in this anniversary event, its gonna end in a week and I barely broke 1b, not playing that much but it still seens unreal when I hear ppl talking about how they made billions in 4 hours or less opening cans in low sec.
>>935595I haven't opened many cans in LS, but I've probably done a hundred or so in wormhole space and haven't gotten shit for it. I'm lucky if each site was worth 5m ISK.
I'm am going to attempt to earn enough isk to seed a new trade hub. How many trillion isk will I need? The plan will to be to get it started and then shill on reddit as if it was their idea so we take down Jewta.
>>9356043 problems>(((Jita))) and (((Perimeter))) fags trying to ruin/evict you>Dividing the market when the player pop is shrinking and amarr is dying.>Low/Null alliances who will seek to destroy (but also help) you depending on where you place your hub
>>935604Don't worry about putting everything under the sun in a trade hub, think about what the locals use and stock it appropriately. There's several systems I do that with for faction warfare, mission running hubs, ice belts, etc and it works well because the people nearby can grab stuff they need without leaving. There's no reason to stock Ravens in FW space, for example, but they do sell well in mission hubs.Ideally you want to sell to people who don't go through enough ships and modules to warrant having them shipped in from Jita, as in trying to sell Raptors to a group that goes through them by the hundreds won't get you any sales because they're just going to get someone to bring them shrinkwrapped fits from wherever's cheaper. You want to sell to people who hang around an area and occasionally need things but not enough to justify flying somewhere else to get them. It's like I sell marked up ammo in a few places because people don't want to spend 30 minutes flying somewhere to pick up more when they could spend a few extra million extra and go right back to shooting rats and recoup the difference.
>>935609Don't give a fuck about the health of the game, that is CCP's job. I've done mire than my share of free advertising for them.>>Low/Null alliances who will seek to destroy (but also help) you depending on where you place your hubYep thats why I'm thinking about doing it somewhere in thw south, goons seems like the most promising to help. >>935615Thanks for the advice man. I'll probably take a year to gather the liquid for the initial investment. If you're still around then I'll definitely be asking you for help and where to place the hub.
>>935619If you want quick advice, try and seed Apanake, Osmon, or even Lanngisi despite being two jumps from Hek. Osmon has a decent amount of people who continue to run missions there despite being a .7 system and still getting ganked, Lanngisi is full of Russians and Chinese so you'll have a lot of buyers for smaller things, and Apanake, despite that old broski fag camping it for a few months, still has a decent amount of people who run out there but it's the least populated of the three since it's so far from a good hub (Dodixie is about 8 jumps away and everything in it is usually marked up). Sell faction and T2 ammo, sell T2 large guns, cap charges, hardeners, extenders, boosters and reps, tracking and guidance enhancers and computers with scripts, anything that people use and you'll get buyers who don't care that they're paying a 100% markup because their purchase volume isn't big enough for it to matter.Apanake especially wouldn't be a bad start because the Genesis region is big and has no market hubs that are close, it's mostly untapped because it's not valuable enough to make it worth heavily colonizing and not close enough to markets to make it viable to travel back and forth. Aridia, serving as a corridor to Delve, Solitude, Fountain, and Amarr proper could use a hub since it sees a lot of movement, especially if you were looking to purchase things and jump freighter them back to Amarr or elsewhere, you could probably buy a lot for cheap.
>>935619>Yep thats why I'm thinking about doing it somewhere in thw south, goons seems like the most promising to help. And as a humble hauler, I wholeheartedly support your cause. In all honesty, all the contracts we deal with are literally centered around bringing goods into Jita, so traveling out of Jita is rarely justifiable financially. Outgoing contracts are rare. Other "hubs" like Dodixe and Hek do not really help that much, so we could really use other hubs.
Hey lads, quick questionI'm looking for player suggestions for /vm/'s virtual soccer/football team and wanted to see what the EVE Online thread would suggest as a possible player rep?It can be any meme related to the thread and subsequent /vm/ EVE community, preferably the most representative ones
Fuck I want one.https://www.cgtrader.com/3d-print-models/miniatures/vehicles/maller
>Quite possibly the toughest cruiser in the galaxy
>tech2 dreads announced>they have doomsdays, but firing them drains cap from nearby friendlies, stopping ppl firing them en masse>amarr t2 dread is a missile boat>caldari t2 dread is bonused for hybridsgod ppl are gunna be buttmad about this for a while
>>935635>a possible player rep?Will Smithplayer name >amarr
I like that they aren't just hurrdurr heavy assault giga retard, but the new weapon looks too gimmicky and I expect they will still have too much hp and everything because they always always fuck this up
https://www.eveonline.com/news/view/new-lancer-dreadnoughtsBane is a big ship.
If they are not Keepstar killers don't bother me.
If Keepstars are not removed don't bother me.
>new update >BIG GUN, but your alts need to cap transfer could it be more retarded than that?
>>935635>AmarrOr alternatively >Oneiros
>>935589Ishtar bots are KB padding and that's about it. I only ganked a ice miner once and he was so sad I kinda just felt bad.>>935668People aren't buying enough SP.
>disruptive lance>getting hit: cant activate gate, disables warp/jump drive, tether/docking disabled, and experience a 50% reduction to incoming remote repair, all for 60 seconds.>confirmed on stream as useable in lowsecJump freighter boomer trucker bros....
does it actually break tether or just stop you tethering like if you're tackled? either way jfs are still unkillable unless retarded
>>935951amenjump freighters were the worst thing ccp ever disgraced this game with, all jf pilots will fucking hang
tryhard soilenoids malding at jfs will never not stop being funny
>>935955why do you hate jfs?
>>935965He thinks it will magically stop the big blue donut and force people through is gay russian gate camp
>>935951Filament hauling is king anyway.
fuck yeah finally.
>minmatar dead isnt split guns/missiles
>>935951I doubt it'll have much effect, any JF pilot worth a damn will have another cyno up to instantly jump out should something go wrong.
>>935992Did you do the shipcaster event? How long did it take to grind through the ranks? I really want the Penumbral Shadows skin for the Apocalypse Navy Issue.
>>935992i got a booster worth like 5m after completing it, pretty disappointingi did make like 2b (would have been 4b but 2b got ganked in jita)
>Give the Caldari t2 dread hybrids, which combined with shield hardeners makes the neuting aspect of the lance brutal>The Amarr t2 dread gets missiles and thanks to its armour tank it doesn't give a shit about being caplessCCP in charge of balance
>>936007Shipcaster event? nope.>>936009Sorry to hear that, always good to have bookmarks all over the jita station.
anon in charge of retard
>>935623>Lanngisi is full of Russians and Chinese so you'll have a lot of buyers for smaller thingsNever help the east. Ever. But thank you for all this advice, it will help immensely >>935633Good, I will try but getting the initial capital will be the difficult part.
>>935668Dread snipers will be interesting at least
I have made cancer.
>>936006All the cynos in the world do nothing when you get lanced mid-warp.
With the steep fitting nerf what ships people use these day to light cynos?
>>936391>indyventures and sigils>cynoforce recons>blopsany ship with blopsive seen people lighting blops with enforcers
>>932670Rens/Hek is totally underrated too bad no one plays this dead gay game
>>935578Worse>the developers have always managed black market ISK
>>936257it is possible to fascinate a retard with anything
man, they are shilling the fanfest as fuck
>>936471They hyped 2022 as well, I went and it was bleak. You could tell the devs had taken the covid years off and were kinda defensive about it.Player presentations carried fanfest as much as the game.
The only things keeping e:o afloat is addiction, huge collective sunk cost fallacies and the fact that for many nerds this abandoned game is the only approximation of human contact.
i dont think this is something new for anyone.the only thing i dont get is how the fuck cuntmar failed so many other projects
So, uhhhh... I need 3 warp scramble strength in order to disrupt a Venture's warp drive?Right? Retard question of the night, Eve mechanics are still arcane to me
>>936256Good luck. If this adds anything, I would suggest trying to court some of the low sec groups, especially those in lowly populated regions, so you can aquire resources in low sec more easily.
>>936741This is a little out of date because now the Rorqual can jump to Industrial Cynos along with bridge mining and industrial ships to one.
Should I get in to abyssals? I mostly only play for any length of time on the weekends, but I have an hour here or there during the weekdays I'd like to grind some ISK during the time. I've been doing missions which get me about 100m ISK/hr, about which level of the abyss is equivalent to that?
>>936719Either 3 or 5 if they have a stabilizer. They're surprisingly hard to catch.If you want a cheap way to hunt them, the Malus Navy Issue gives +2 strength to scramblers so you would catch most Ventures with a single scram, otherwise you have to fit a scram and a point to most ships to catch them.
>>937167yeah give it a godo frigate abyssals thoughcruiser abyssals are a trap. start with an easy Hawk or Worm fit and run T1 Exotics or Darks. dont fall the for 2bil Gila w/ 4bil of implants meme. you'll only make slightly more than you will from frigate abyssals only to lose your ship from a disconnect before you manage to pay it off.
>>937167>imagine being that dumb to not figure out this
>>936719yep, they get a bonus of +2 so you have to exceed that. You can do this by any combination of scrams and points that add up to >2Consider also that a warp core stabilizer adds another +2 to any ship with it while it's active.
>>936719Correct.1 point is enough for most ships3 will cover bonused subcapital ships (ie venture, DST)5 will cover bonused subcaps with an activated warp core stabilizerThe only other noteworthy bit is that supers and titans require something like 20 or 30 iirc, but that's why hics and bubbles are usually used for themWarp disruptor = 1 ptWarp scrambler up to T2 = 2 ptsFaction scrambler or Heavy Disruptor up to t2: 3ptsFaction heavy disruptor = 4 ptsOfficer heavy disruptor = 5 ptsHeavy scrambler up to t2 = 6 ptsFaction heavy scrambler = 8 ptsOfficer heavy scrambler = 10 ptsScripted HIC point or T2 Dread Disruptive Lance = InfinityAnchored bubble, Dictor bubble or unscripted HIC bubble = infinity, but can be countered by a nullifier module or nullified ship (ie shuttle).Note that heavy scram/heavy disruptor are not typically used (price and/or fitting requirements)
>>936391Indy cyno can be done by ventures and i think maybe t1 haulers? I believe the rorq can jump to indy cyno, not just JF, but i could be wrongRegular cyno is done with covert reconsCovert cyno can by done by covops, covert recons and blops iirc?.there's also a deployable cyno, but its a single-use.
Jita is scary. All the Tornadoes and stuff makes me anxious.
>>937394highsec is the scariest spaceall those people and you never know who you can shoot or who will shoot you
any point in doing stuff in triglavian space? i went there to check it out (just started playing again after a 10 year break) and it's weird
>>937618I mine there on occasion, sometimes as a solo Prospect for quick cash and sometimes with a fleet of Procurers and a combat fleet on batphone. The ore is great but it's random how long you can mine it, sometimes you go for hours with nobody bothering you and sometimes you get dropped five minutes after warping in.The Royal Martian Train farms flashpoints there for ISK as well, I don't know how much they make because it's not open to the public. Must be decent to convince 30+ people to fly around in Leshaks though.
Has anyone tried ninja salvaging blue NPC wrecks in Pochven?Seems lucrative if I could get myself a decent salvager and a DST/BR, since all the NPCs die fighting each other all around the corners, and nobody seems to be bothered by 'em.
>>937775its pretty common to see cormorants and similar doing that.
>>935604make Ichoriya great again
>>937775>and a DST/BR not really neededsalvage is so fucking small you'd be better off just moving it in and out with a 1700m3 magnate or something
>>937775I don't do it in Pochven, but in k-space I go to EDENCOM and Triglavian systems that have Drifter wormholes and occasionally a fight breaks out between Drifters and EDENCOM/Triglavians. The Drifters almost always roll the floor with the two and leave behind a ton of loot.>>937975The salvage is small but the drops are not. Most forces seem to drop between 2000-4000 m3, more if there's an Orca in the fleet.
was curious about isk sellers so checked a site i had bought wow gold from beforethese niggers are selling isk higher than it would case to turn plex into
>>938157I think CCP did well combating ISK sellers that way despite PLEX being cancer for the game as a whole. Basically even if PLEX prices dipped down because the market was being flooded by people selling it, CCP just creates alts and spawns ISK in their wallet to delete the PLEX from the system. Since they have full control over the ISK supply, not all PLEX sold actually reaches player hands.
>>938061>but the drops are notah gotcha
>>938206ccp doesnt "spawn isk" they use the isk collected by NPCs and permabanned accountsif you sell a lot of plex in jita you will occasionally see npcs buy
>>938680>Using game master confiscated ISK that was obtained through botting operations to purchase ISK and remove it from circulation, effectively increasing the barrier for players to PLEX their account by artificially inflating the price.You can call it whatever you want, but the fact of the matter is that CCP is specifically pushing up the price of ISK to increase the amount of real money spent on the game.
>>938693Fuck me, it's too late for me to attempt to form any coherent argument here. Just replace some instances of ISK with PLEX, you know what I mean.
>Okay uh, who hasn't received their pap credit yet?
what's a good way to do some pvp without joining a corp?
>>938693>CCP is specifically pushing up the price of PLEXnot really, at least not by directly buying plex from the marketthey control it but most of the plex price increase comes from player demand for all the shit CCP has made purchasable for PLEXa shocking amount of people are really into skins and shitat least when they had the economist guy they actively worked to reduce plex price sometimes as it meant they'd make more money from increased volumeif ccp was controlling the price of plex directly you wouldnt see the huge sales for omega/mct/etc for plex right before end of tax year, they put those sales on to drive up plex prices and increase plex spending, as unspent plex balances are accounted for as debt.
>>938708I have spent 100s of bil on skins. At some point there isn't anything else to spend it on.CCP games cant realize the revenue from plex until it is redeemed for in game services. Unless there is some weird loophole where they can redeem the plex themselves?
>>938780>CCP games cant realize the revenue from plex until it is redeemed for in game servicesI'm not sure what you mean by this, once the plex is purchased and the transaction goes through, ccp has the money - whether the player redeems it or just keeps it and never uses it doesn't matter
new skins when? for good ships, not gay shit like marauders and gilas
>>938780is this some arcane icelandic law applied to modern times??? it sounds fucking stupid
New bellicose model pls
>>938792>>938798Its pretty standard. You've given ccp cash for their in game item. But the item is redeemable for a service that has yet to be provided by CCp. So they have an outstanding commitment.So basically when everyone buys plex the real money gets put to the side. Then when someone uses it for a 6 month sub ccp gets to realize the revenue over those 6 months. Its real money CCP can use but they have the outstanding obligation until services provided so it doesn't show as revenue on their investor reports. And for a publicly traded company those reports are all that matter.Even non-public companies like Jagex have to follow similar guidelines.I only learned about it in passing on my way to CPA in the USA but its basically global.tldr: leaving plex in dev locked accounts would make ccp look bad to koreans.I believe without real evidence they've used seized isk and plex before to try to soften the markets in the past but its not a long term plex sink.
Decent overview:https://www.iasplus.com/en/publications/us/industry-spotlight/tech/tech-spotlight-issue-4See "Life of the Virtual Good" as their likely approach.Now that I think about it having a stock of banned account plex that you can "burn" if you know its a bad quarter would be a good idea on CCPs part.
Has anyone tried grinding Lvl 5 missions? Currently my main can fly a Golem, and will probably be able to have my Phoenix and Chimera pilots be ready in T2 fits in about 2-3 months. The problem is, the more I look into this, it's like a rabbit hole, muddied by people who are sensitive about LP prices, random trolls, and simply sheer lack of information/guide regarding the topic.
>>938693>CCP is specifically pushing up the price of ISKerr fanfest stats literally showed it was inflation caused by ishtar-spinners, incursionfags and rorqbots
>>938702FW>>938959you can run some lv5s in frigates or a cheeky praxis fit or spider-tank domishardest part is honestly not getting dropped by snuffed.
Is there an updated version of this 2011 infographic?
>>938959L5s can be profitable but it's not all that reliable. It's k-space, so you'll light up on the map with NPCs killed and attract attention after a couple of missions. The payout to effort isn't the same as wormhole sites or ratting in null, so it doesn't attract a whole lot of people when you could just AFK Ishtar for similar payouts.Bringing extra people along splits the LP payouts too much as well, which is a shame because it would let you keep your risk small, and half the missions are against other empires, so it's hard not to drag your standings down. There's just more headache involved in L5s compared to other forms of income but there's a few people who enjoy doing them anyway and it can pay well if you're allowed to do them uninterrupted.
>AFK Ishtar for similar payouts.
>>939234Yes dog, have you even watched the video that guy posted? There is not a single item in the LP store that will net you the price he claims unless you want to sell one implant a week for the next year. You might make 200m/hr doing L5s at best, it's not that great of source of income compared to other things.
And afk ishtar makes 70m before tax. Your point?
>>939238It makes about double that on average, or do you not count the ESS payouts?
why are you comparing something you do with 1-2 accounts to something you can multibox a limitless number of, you absolute retards
>>938792Purchased, unredeemed plex is an outstanding liability of game time. In a bankruptcy situation, the plex holding customer class could argue in court that this makes them a higher creditor class (general unsecured) than the equity interest (ie, Pearl Abyss).
>>939161nahits not changed terribly much, just add abyssals, KRAB beacons, FOB hunting, diamond rat hauler farming and pochven stuff and its more-or-less up to date