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How come Season 9 main features didn't leak yet?
>>
>>827710
Because Season 9 will be nothing burger like season 7 was
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>>827918
Yeah they really blew their load with 8- Im expecting another :shit tier seasons like the buried treasure one
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>>827710
Really been wanting to play this game for a long time but no friends to play it with
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>>828855
Just play in open crew or by yourself.

Hopefully S09 will let us pul up our ladders. I wanna watch people seeth over it.
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Where the fuck are the megalodons? I haven't seen one in forever.
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>>827710
Bumping for interest. Insider chads where you at?
>>
This game is shit as a solo player
>>
Remember the time we could summon a meg with a firecracker and collect it's soul when it died? We're getting something like that for a Hunters Call Voyage you can buy at Seaposts. They'll also have other minor fishing voyages.
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>>831154
Fucking finally, it only took them like 3 years lmao
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>>828923
The only one seething is you because you're too bad at the game to do one of the most simple things, which is just not let people climb the ladder.
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Oh you wanted Season 9 info?
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Are you ready for Captain King in Season 9?
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>>831185
Do people bother with Reaper Chests anymore? The bounty chests are decent but the other ones that sell for dabloons are undervalued now and not worth the effort. Like those Rag and Bone crates. I don't see how having the beacon forever on will improve them.
Chest of Fortune should bring out the sweats and trolls. They need one to give Ancient Coins now.

>>831676
Meh
>>
>>831719
>I don't see how having the beacon forever on will improve them.
>"In Season 9, you will be able to complete Grade I of the Reaper’s Riches Commendation for cashing in both types of Reaper’s Chest. Doing so will grant you access to buy the Fates of Fortune Cutlass and Flintlock."
It's right there why people should care.
>>
>>831676
Definitely getting the Weapons with my spare ancient coins. But I can't for the life of me figure out what Halo weapon the blunderbuss is supposed to be
>Sword = Energy Sword
>Pistol = Plasma Rifle
>Sniper = Neddler/Neddle Rifle
>Blunderbuss = ???
>>
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Starts tomorrow, get out there and beat some asses to get your curses.
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>>832305
can't wait to have an hour long slugfest to sink after getting one balled
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>>832620
I would never let a fight go that long. If I can't sink them within the first five minutes I'm going for a high risk play and ending the fight one way or the other. Much more efficient.
>>
>>831184
Skull of destiny sounds good, no more chasing some rando down to get the pink flame.
>>
>>831187
Removing red-sea-ing but making harpoons quick-move loot feels like a decent compromise. People can't trash loot out of spite, but captained runners actually have an opportunity to cash in their loot if they get far enough away. It gives chases a lot more structure. All they really need to do now is to revert the changes to the Sloop's mast, since any half-skilled solo slooper should now be able to reliably escape and cash in.
>>
>>832718
In general I don't like the harpoon change since efficiently getting loot out of the water was a skill into itself, and if you weren't good at it you ran the risk of the enemy coming back. It's not the worst change, it's just another change that makes stealing loot that much harder since it's so much easier to get and sell now.

But that really only applies when you're getting a really big haul, so we'll see how it plays out.
>>
>>832736
Who knows, maybe the fact that you can just rapid snatch shit off somebody's deck will lead to stowing being considered more important than it was before. Wouldn't generally change much about how it impacts time, but it adds a management element for any crew wanting to be their safest.
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>>832954
And I guess one thing is it will now be "safe" to harpoon kegs without them randomly exploding against the side of your ship. Not sure if that's a good or bad thing.
>>
>>833025
That's one thing I don't care for: it's always a bit of a laugh to find the guys who've never had to deal with harpooning kegs before, it's part of the kegs' character, and it'd be a good thing to keep people from spamming snags willy nilly, albeit in a very circumstantial and very unlikely context
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>>833045
Completely agree, and even with my hundreds of hours in the game and knowing exactly how they're supposed to work I'll still get caught now and again by a keg going off for seemingly no reason. It's just one of those quirky things about the game that gives it character.
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>gets ambushed by a galleon on one side
>and then a brig on the other
>still sink both
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>>834181
Don't get cocky kid. Lots of noobs on today, most of them cycled through my crews, unfortunately.
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>>831676
Halopilled
>>
Our crew made about 750k today, mostly stolen. Not our biggest community day but it's helping me keep up with buying all these fucking trinkets.
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>>834206
I didn't turn in much, maybe 20k but gained 2 levels in Athena Champs. Had to face off against galleons by myself twice since crew didn't join for like an hour of playing. Weird how that happens sometimes. I decided to sloop it solo but 1 vs 2 and most of them already had the curses already. Shitty day all in all.
>>
>>831184
Shit
>>831185
Shit
>>831186
Good if it means solo players can now do world events.
But if the base is its current difficulty and it scales up to be more of a slog then it's shit
>>831187
Shit
Where are they getting the info that produces this? Because it's incredible to miss in a dozen different ways.
>>
>>827710
Legit what's the point of this game? Just sail around until some no life no fun autists spy you and instantly sink your ship?
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>>834286
Just get some friends and be a pirate together. You got friends to play with right?
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>>834286
Why would you instantly get sunk? You're not bad at video games, are you?
>>
>Maxed out the plunder pass in one five hour session
>Maxed out GH and MA after being level ~60 in each
>2mil earned
Successful community day, I'd say.
>>
You guys might already know but you can farm hg wins on solo sloop by inviting or being invited to the opposing crews ship. Your/their boat sinks when you/they join the other crew and you both get the winning allegiance credit.
>>
>>835180
Good to know, but how do you invite someone quickly on pc?
>>
>>835180
That also sounds like a quick way to get banned, considering Rare banned most of the people using the previous hourglass exploits.
>>
>>835180
>be me
>best pirate on the seas
>start duel with another slooper
>he says want a free win?
>Aye I says
>Join me and he sends me an invite
>I, being the great pirate legend that I am, immediately knew his clever ploy.
>another invite comes
>Clearly he intends to secure an easy win, For Himself, by coercing me to quit the match and join his ship which he will shift to a Closed crew option before I can get in
>Ha ha nice try pirate
>I sunk em good and proper
>>
>start a new ship
>Immediately bump into a level 5 Reaper
>They fire a single shot and then go "Oh wait you just started? Ok have fun!" and leave
>An hour later as I'm unloading a galleon rolls up
>"Hey how's it going? Wanna alliance?"
>Uh ok sounds good
>We alliance and they help me unload and sell
Have people gotten nicer since the season started? It genuinely feels like I haven't run into a PvP instigator for this whole season.
>>
>>835728
I lot of serious PvP players are still grinding the hourglasses for curses. My crew is almost always Reapers and we've never sunk fresh spawns, partially as a courtesy and partial hoping we can catch them with loot later.
>>
>>835767
>I lot of serious PvP players are still grinding the hourglasses for curses
That's what I've figured. Which is good, because I never enjoyed seeing them around anyway.
They should add in seasonal rewards for the Hourglass.
>>
>>835978
They'll need to add something, since right now for Guardians between levels 200 and 1000 there is fucking nothing to earn.
>>
>>835993
There's also basically nothing from 0-100
>>
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>>835993
...it goes up to 1000.....mfw
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>>835728
All the sweats (including me) are farming hourglass even after getting 200 in each faction. A lot of people just want to fight and find it more fun to 1v1 rather then the old arena.
>>
>>836603
Do you remember how many ships it took to get to 100?
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>>836714
Not him but I hit 100 at 363 total battles with 145 wins. Now some of those battles were me "throwing", but that might give you an idea.
>>
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>>836717
Damn I'm at 34 total battles at level 31 (18 wins), does the grind get that bad at higher levels?
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>>836778
It gets a little worse, but there's also just a lot of variables. Flags are worth a lot of rep, how often and how much hourglass you're cashing in, things like that.
>>
I'm the absolute unluckiest in pvp. I can get a good crew but no battle, they quit and I'm alone, suddenly a battle, that's over in 10 seconds, sometimes I don't even spawn in from the blackscreen before I sink, the worst is when I have a good crew, get a battle and get a BeabBeard or AlmondBeard boot out to the title screen. I'd rather have the hour long wait times of the arena. This pvp shit is the most unpleasant garbage I've ever had to try and complete in this game. It fucking sucks.
>>
>>836714
It's gonna be like 130+ wins.
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>kind of want a new pirate to experiment with new outfits
>but also still like my old pirate
multiple pirates when?
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>>837318
>>837320
I love this.
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They really need to give out more allegiance for longer battles
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>>837560
This is the worst idea in the world.
>>
>>837560
They need to not award allegiance if you sink without a previous win in your streak. Fuck loss farmers.
>>
I can drive pretty well but im shit at long range cannons and gunplay, where is a good community to find someone to carry me to skelly/ ghost curse?
>>
>>837318
Great. Now forts will be even more boring than they were before.

>>837756
Beats me, I haven't even been able to get a battle since community day so my crews end up quitting while we wait.
>>
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>>837565
Why

>>837748
Not an issue, and you very rarely meet any unless you're a shitter too
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>>837903
Because too often fights already last longer than they should, this would just encourage players to run for the first part of the fight since they know they're getting more allegiance that way.
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>>831963
>Blunderbuss = ???
Looks like a Spiker
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>>831187
>rare taking a hot steaming shit on runners
dangerously based
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>>838056
>Someone on Insiders actually argued that "If you can't catch the ship before they red sea you don't deserve the loot"
Sure buddy, just let me make my ship go faster than a sloop going straight into the wind.
>>
>>838127
A sloop sailing into the wind is sailing in a predictable line. If you can't hit critical points on their ship to slow them down in what's basically a fish-in-barrel scenario, you weren't going to sink them even if you managed to catch up.
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>>838262
If you're already chasing you're already behind them, so your only option is to turn and hope you land two chainshots in a row. And even if you do they'll have to repaired and be moving before you can even get turned back towards them. So no, once they are into the wind you aren't catching them unless they make a mistake.
>>
>>838267
>hope you land two chainshots in a row
>HOPE
Having to say hope is why you have to cope, lol. If you make the turn and you're not capable of nailing their mast or capstan consistently, then it was never going to be your treasure. Especially if your mind could even begin to imagine a scenario where you take down either point but then can't follow-up your shots to keep them disabled in a meaningful capacity.
>>
>>838127
I've been in a sloop and chased by other sloops and brigs. Both were able to catch up and get my mast down, especially brigs, they just had to tack and hit me when they where in range, the they were on me fast enough to poon my hull and drag me in. Felt like they were cheating but they probably weren't. Also the wind will eventually lead you right off the map if you sail into it and most autismo sweats will sail after you for hours if they have to. Also it's sometimes difficult to stay in the wind, same with a galleon, it's rare to be able to catch the wind behind your sails and get that max speed for a long time because the gall steers like shit at speed.
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Rocking the Needlerifle
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Wow, for once Rare actually listened to feedback and rolled back a terrible idea. Previously they were going to make it so every time you choose to scuttle you get forced to a new server.
>>
>ashen lords even more of a joke now
>skelly lords, a few captains, and as a consequence all their associated digs and commendation shit are GONE from the FoF
>new super valueable chest is...20k gold
>greymarrow takes two mega kegs to solo, 2

No one's doing world events? Just nerf them into the fucking ground, it's the rare way. At least 5 year old Timmy will now able to solo PvE stuff.
G fucking g.
>>
>>838915
One the one hand yeah I hate that they're nerfing all the PvE content. But on the other, this means more bad players doing them more often which means more people for me to sink. So maybe it'll balance out.
>>
>>838915
>just nerf them into the fucking ground
What the fuck else would they do. World Events are ass and people don't play them because they're slogs. Putting even a fuckton more shinies behind it won't change the fact that most people play what they find fun, and World Events just aren't fun. Making them less of a shitty thing to do would actually make it more worthwhile to crash World Events as well, as you can count on a higher likelihood of someone actually being there, but no even though world PvP would be increasing, it's apparently all about the shitty solo sloopers that are incompetent children but you apparently can't tackle unless they're stuck there for an extra 20 minutes
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>>838777

Kraken has shit loot.
Captains can't kick crew or even jail them when they are obnoxous autismos that are shit players.
Can't reattach your own emissary flag if you get it back.
Still no Hunter voyages.
People still glitching the ladder to get on board without getting shot.

But oh lets make the "already too easy" world events - easier!
>>
So the roadmap says the main feature of Season 9 is Social Stuff, yet the only thing we're getting s updated world events and a bunch of fishing voyages... meh
>>
>>827710
is the halo sword still the wrong model?
>>
>>839381
And if you followed any of the development you'd know that the roadmap has been out of sync for a long time due to the delays caused by Captaincy. This was also directly discussed on their most recent podcast where they said the new social options would be coming in Season 10.
>>
>>839381
There's a bunch of stuff to come. Datamining shows there's an entire guild system coming.
>>
>>839510
>datamining
Or you know, the official videos that came out that said there would be guilds.
>>
Whats the mindset behind team griefers? What kind of person sabotages their own team and by extension themselves by destroying their own ship after you get the prize? Is this the liberalism mind virus at work?
>>
>>838027
Yeah I got that when I finally got a better view of the blunderbuss.
>>
>>840060
>Is this the liberalism mind virus at work?
No
That said I would grief you just based on this one post. You seem the type who would cry about it.
>>
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>Kill shitty tucker on FOTD
>He comes after a little while
>go to kill him again
>its him and two TDMers on alt accounts
mfw
>>
>>840060
The griefers I've run into are either some white guy pretending to sound black and ghetto or some guy with actual severe autism
>>
>>840119
And? Did they beat your ass?
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>>840268
yeah lol
>>
I am the worst pirate you've never heard of
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>>840746
Unlikely, I have met some really fucking bad pirates.
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>>840746
No, I am
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>>840746
But I HAVE heard of you.
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Did they say whether or not the hourglass system and the pvp factions will remain past season 8? I have no friends who like to do pvp so I'm shit out of luck either way.
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>>842104
Of course they will, they don't remove shit after they've added it.
>>
>>842106
it's happened before tho
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>>842107
Like what?
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>>842108
Arena
The old dark relic voyages
The old fishing voyages
prolly some other stuff im forgetting
I wouldn't expect them to remove it since streamerfags love it but I wouldn't put it past rare either
>>
>>842111
Arena is the only valid one there, the rest were all always intended to be time limited stuff. But yeah there's zero reason to remove it since it doesn't have the problems Arena had.
>>
>>842104
I hope they fucking get rid of it.
Everyone's so busy in a love-hate relationship grinding hourglass that the servers are unpopulated.
>>
>>843818
>Everyone's so busy in a love-hate relationship grinding hourglass that the servers are unpopulated.
Yeah it's really nice
The only people in sandbox are the people who want to be in sandbox
>>
>>843818
They won't get rid of it, it's just the current thing with the new rewards. Season 9's rewards will come from the Fort of Fortune so you'll see a lot more people fighting over loot again.
>>
>>831184
>>831185
>>831186
>>831187
Literally all good changes, don't care what people say.
Any info on the "guilds" they mentioned or the ways they said they were going to expand player interactions beyond pvp? That seemed like a neat contrast from season 8
>>
Is it true that the Hunter voyages for megs will allow you to level it up to get the Shrouded Ghost hunt? Any word on if it goes to 50?

When will the Galleon get 2 stoves already?!
>>
>>843900
No mention on guild stuff, since that's clearly been pushed to Season 10 or possibly farther depending on what they are doing for the fifth anniversary update (Pirate's Life 2?).
>>
>anniversary event will bring back old anniversary items
>people on insiders are mad that their exclusive pile of pixels will be slightly less exclusive

Jesus fucking Christ.
Why are people like this? Is this the effect of an entire generation of console shitters being raised on cash shops, gacha, and cosmetics as content? What kind of miserable, pathetic slob even cares if others can play dress up with "rare" shit too?
>>
>>844096
Because the only progression in the game is cosmetics, and so the only goal is to acquire rare ones that other people don't have. Rare has also traditionally said they won't bring back time limited stuff so they're going against their own words.
>>
>>844100
So some people play a game not because of the gameplay, or setting, or to grind for something, but instead only to own some time limited participation trophy that other people can't get anymore?
People like that should be thoroughly ignored and it's a sad fact that devs listen to that kind of human garbage. Gaming truly is dead.
>>
>>844132
No, people can play for both. Dumb ass.
>>
>>844100
>Rare has also traditionally said they won't bring back time limited stuff so they're going against their own words.
They've been doing this with the gameplay for a while now, you should have expected this.
Remember how they used to say "You'll never be able to buy advantages like supply crates!"
>>
>>844237
A supply crate isn't an advantage in combat.
>>
>>843918
Wait there's gonna be Hunter voyages?
>>
Loving the double allegiance today, already gained about 20 levels in the servants of flame. Gonna have that skelly curse in no time.
>>
>>844096
It does ruffle my feathers that like, oh you can't get the Skeleton Ship cosmetics from Skeleton Ships, you had to have played during an event years ago. Oh you can't get a Meg figurehead from killing Megs, you had to have played during an event years ago. Oh you can't get sailed themed after regions by doing voyages in them, you had to have played during an event years ago. Oh you can't have the most iconic fruit from the game as part of your cosmetics, we used them in a reward set for an ARG years ago.
>>
>>844471
Yeah, you should have played years ago. People who played longer have more stuff, I don't see an issue.
>>
Do cannonballs inherit the momentum from when waves roll the ship up and down, like they do when you move forward? I keep getting clapped when the hourglass fights start in heavy waves, cause I cant hit shit
>>
>>844525
Because it's not indicative of piling up over time, it's indicative of only having played at a certain time. The way you've worded it would be more akin to the Silver and Sapphire Blade sets, which are perfectly fine in how they've been set up.
>>
>>844564
Both are valid ways of rewarding players, which is probably why they use both.
>>
>>844572
Nah, what's really important is the execution. What makes people raise a stink about time-locked cosmetics is when the concept being shown is evocative of something still actively in the game, rather than the event itself. In those cases, they've failed, and such is the case for many cosmetic concepts that are locked without any other alternative set in the game.
>>
>>844614
Sure, and they've gotten better about that now since you see things like the Adventure rewards are time limited and specific to the event. But this wasn't something they knew early in the game, but I don't think that justifies going back on what they did.

All they need to do to appease almost everyone is have it be a slight variant. A different shade of gold or a different accent color, like they did with the Bonecrusher stuff that they haven't re-released. Or do something like the Grogmaney tankard; if I already have the Golden Sailor Cannons let me get a slightly upgraded version for participating in the new event where they are re-released.
>>
>>844297
The meta of hourglass in the first months up until they added the barrels it was far more advantageous to have a supply crate and drain the enemy. Being able to buy one with gold, or any crate of that matter, gives you a clear cut advantage over a player who has just started. This is the opposition to Rare's statement about players having advantages versus new players which wasn't just about combat.
>>
>>844632
Yeah, it's not so much about the specific item as it is the concept being locked away. People can still sometimes be shafted on the color they like, but there's a reason you don't really hear many people complaining about stuff like the Barnacle set, because they can still get Barnacle-themed pieces from Barnacle chests. Even ones that would kinda still deserve complaint due to wanting a specific color, like the Ruby Eyepatch, doesn't really get brought up because you still have Emerald and Sapphire (and also technically Topaz). The idea that Bone Crusher ship pieces haven't gotten a rerun as "Brittle Bone Crusher" or whatever under a different color or different alter is just silly.

As far as the anniversary pieces specifically, I agree the Grogmanay Notches would be a good implementation. It's not like the items are too sacred, especially given that the Anniversary Eye of Reach has actually already spoiled the alleged sanctity of the Launch Eye of Reach. Actually just marking down when you got them would convey a better sense of age-based prestige, and it'd fix the more fair issue that some people currently have: if you have these items already, then you only get the newest thing during the rerun event.
>>
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>Fighting a guy in hourglass
>he keeps wanting to just board me but I'm beating his ass so bad in naval he can't
>after five minutes of this he says "I have to go to bed, so I guess you can have this win"
>mfw
This better not have been one of you guys. That was an embarrassing way to go out.
>>
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Cool Rare, love the fucking minute long black screen while I listen to my ship sink. How has this issue not been fixed.
>>
>hourglass fight
>guy tries to board over and over and over
>gets me once
>"gg, owned" *rodl*
>respawn, kill his ass, get close to his ship before he comes back and starts running and boarding again
>chain his mast, circle him, unload my cannons, board him and kill him while he bails
>"no skill noob. kys"

Why are boarders in PvP like this? It's like theyve seen their favorite streamer do the board and sail out of bounds strategy once so now it's the only thing they try to do and expect it to work every time.
>>
>>845122
Boarding is the 100% way to win. Combined with double guns and the fact that almost everyone >>845058 black screens when they respawn while their character loads in and you can sink a ship with fire or a single cannonball. As long as someone boards them. Hell in a galleon I've seen 3 people try to board at once, most are laughably bad at doing it but some get within fire bombing range and that sucks in a gall. I've noticed that blunderbussing a ladder climber at the top now also rarely insta kills them, throwing them back or to the side and somehow they are able to fly/jump to the anchor or stairs from that. When they constantly fail to board they always try to ram. Boarding is guaranteed win. It would be hilarious if we could raise the ladders.
>>
>>845140
>I've noticed that blunderbussing a ladder climber at the top now also rarely insta kills them
Works for me almost every time still. You're doing it at the wrong time.
>>
>>845122
Most streamers don't even do that anymore since it takes too long and it's too risky. The "pro strat" now is get some shot son their ship then harpoon them off and blunder them.
>>
>>845321
There's only one millisecond you can do it when they are standing up, wait a split second too long and you'll be blundered by them or firebombed/blunderbombed somehow or they will jump over you and be at the anchor or below deck before you can even turn around. There's something going on with the ladder that people are exploiting. Rare needs to look into it but they won't.
>>
https://www.youtube.com/watch?v=dqv03MzOMyk
>>
They need to make it where seagulls spawn over sunken player ships
>>
>had mostly good hourglass battles on friday and saturday
>intense cannon exchanges, demasting and circling, boarding to finish the deal, a short chat before one of us left the server, a 1v1 or dice game for a quick end, great matches all around
>the last day was full of cheap crap
>hours of running, people playing dice just to attack anyways if they lose, out of bounds as their only strategy, screeching kids and desperate attempts to somehow still kill or sink me till they're kicked from the server

Does dropping your MMR from the ultra tryhard kids bracket back into the laidback fun type of matches work?
>>
>Fishing for the first time
>Using a guide because it's my first time
>Trying for trophies and not bothering if it's not a trophy
>Realize after that one of the fish I ignored was worth 5k
Fuck. I'm bad at fishing.
>>
>>846824
It worked for me. Spent several days during work just running hourglass on my laptop and not caring if I won or lost. When it came time to play seriously I was fighting nothing but loss farmers and Xbox players who were so bad they might as well be bots.
>>
>>846854
Trophies suck ass and should be avoided unless it's the rare variant of the fish.
>>
>>846824
I had consistant shitty time pvp too, mostly alone on an open crew galleon, people with the curses already would join then quit so I had to fight alone almost everytime, tried to give a good fight but I'd just get boarded. The funny thing is the messages from some tryhards after mocking me for losing. Yeah go brag to your mommy you beat a solo guy on a galleon buddy. Got up a few levels though. I don't understand why so many players are afraid of the pvp. Tried the solo sloop deal for a while but holy fuck that's tedious, why'd they make the sloop so much of a slog to sink?!
>>
>>846992
The only real answer to a tanky sloop fight is harpoons. Just harpoon them off their ship every time they go for the cannon and blunder them.
>>
>>845140
It's wild that we're coming up on year five and boarding is still so far ahead of naval. I don't mind that boarding is intended to conclude a battle. I like that you "need" both, and the interaction caused by boarding is a good one. It's just that things are like what you describe: a good board can end the fight even with piss poor naval, it's just that much better.
>>
>>847095
It really doens't help either that the gunplay in this game sucks ass.
Shit hitreg, one shot blunders, interrupted or delayed inputs, and double gunning, it's all just a tacked on, half assed, unbalanced shitshow.
>>
>>847095
If they are really shit at naval and are just boarding you, even if you die you're going to get several respawns and chances to kill them before you sink. And if you're losing to them four or five times in a row then perhaps they're the better player and you need to work on your close quarters combat.
>>
>>847229
The melee sucks also because everyone is always at full potential. You get shot or slashed you can still superrun and jump and boing boing boing around without fatigue or slowing down. Hell I even seen people change weapons while I was slashing the shit out of them and that's not supposed to happen, they one shotted me with a blunder while we were sword fighting and I had the edge. The CQB combat needs an overhaul badly.
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>>847236
>even if you die you're going to get several respawns and chances to kill them before you sink.
No, that's not true, if you die during a battle, you're done, you'll spawn in to a sunken ship. I've played hundreds of battles and never have I ever won after dying. That's why boarding is so effective, you send people to the minute long wait of a blackscreen from the ferry.
>>
>>847698
Maybe you should stop playing on the original Xbox. On a solo sloop from dying to being back on the ship ready to fight again takes about 20 seconds, never more than 30. Once every other month I'll get the black screen bug but that's rare.
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>>847698
>console player
I feel your pain. My girl plays on PC, myself on Xbox, and she has like 5 second black screens while I have around 60-90 seconds
>>
>>847229
>>847693
>>847698
Skill issue
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On that topic...
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anyone else ever get that glitch where you can hear the mic of a player who was recently nearby despite them being long gone? Having that happen just now. Went to Devil's Ridge to fish after someone was just there and could hear their open mic breathing and skeleton fighting from an entire island away after confirming no one was there anymore. Threw me off for a while. They couldn't hear or see my messages either.
>>
>>848363
That's a really old bug, I used to get it fairly often but haven't had it in quite a while. It's somehow connected to the mermaids is all I know.
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>>848365
guess they never patched it lol, so weird that the mermaids are the catalyst of it
>>
>>828923
dont listen to this idiot sot is shit as a solo player
everything takes fucking forever and you'll lose most fights you get into unless its against another solo or the other crew is completely retarded
>>
>>848427
In hourglass you will only be matched against other solo players, and in the open seas you always have the option to run from a fight. Solo is perfectly viable.
>>
>>848365
It's rarer than an ancient skeleton for me but still happens.
>>
Any good way to grind out shipwrecked chests?
>>
>>848831
Shipwrecks (duh) and skeleton ships. If you do the fleet you'll walk away with probably a dozen.
>>
>>848831
If you're playing solo, start the fleet and then leave.
Eventually they sink automatically and drop all their loot.
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>>849335
If you leave they'll most likely dive back down at some point. What you can do is park right against one of the rocks and the AI will keep running into the rocks while not really being able to shoot you.
>>
>>831154
Can we please have this for Karen as well? Now that most players just leave world events up the only way to get Kraken meat is from shipwrecks.
>>
>>848427
It’s really not that bad going solo. I usually just stick to devils roar when I solo, pvp pures are too gay to go there to fight, and IF they do I’ll B-line to an active volcano if they start shit and they won’t be around for very long one way or another. In all honesty though, solo slooping gets boring pretty quick.
>>
>>849800
If you're just running away from PvP then yeah it gets boring.
>>
>>849805
The chase itself is kinda fun though when soloing. That’s also why I go for a volcano. Who’s gonna sink first? Lol. The only other option really is to git gud at your 1v2s. (Which is very possible, really, and you can pull it off surprisingly frequently).
>>
>>849844
Yeah I have a lot of fun messing with people who are chasing instead of just straight running. Jumping off to board, running through volcanos, using the harpoons at Sovereigns to pull their ship into the outpost. Just being as annoying as shit until they either sink or leave.
>>
here's a random thought I've had, if someone's doing the fort of the damned is the nearby seapost close enough to fish battlegills at? I have no idea how the game handles range for battlegills and similar things
>>
>>850193
I don't think it is, and in general the range is "If you can't hear the fort music you aren't close enough".
>>
they should add a new sea monster that only spawns in heavy fog, along with maybe a fish type you can only catch in heavy fog (call em foghorns or something lol)
the game already has a distinguisher for being in heavy fog coded in since when you are in heavy fog you get a music sting, so it wouldn't be too hard to do
>>
>>850230
Heavy fog would be sweet. PvP encounters would be nuts.
>can’t see shit
>suddenly see dim lights in the fog
>check the map
>no outpost near
>suddenly
>an enemy ship in throwing distance
>all hell breaks loose for a minute
>lose each other in the fog
The anxiety after that knowing the could be anywhere would be cool.
>>
>>850244
no that's what i'm saying there's already instances of heavy fog in the game complete with its own spooky musical ambience
It's sorta rare tho and doesn't serve a purpose currently, its only gameplay affect is that render distance for ships and objects is heavily reduced
which is why i feel like they could put a spooky sea monster in there and maybe a fish type
>>
>>850245
Not a terrible idea, I'd like for the same kind of thing for the storm. Some horrible sea monster in the center of the storm with some good loot if you can kill it.
>>
>>850248
I've been clamoring for a proper Hunter's Call update for a while and Rare clearly hasn't forgotten about the faction since Season 9 is getting a few Hunter's Call captain voyages
There's a lot of room in the game's current stuff to add it too
>new fish types for glowing mermaid shrine/treasury spots and fog
>new sea monsters for fog and storms with variants
>mimic kraken from the concept book, except instead of mimicking islands it mimics the random rock structures in open water
>Sea Dogs tavern becomes the new Hunter's Call base of operations as a reward to Merrick's family for Merrick's work in Athena's Fortune, so that a cool area is finally not abandoned
>crates for storing fish only in and bait crates to buy and store bait in
>increase faction cap to 75 and add emissary content for Hunter's Call
Falcore's idea for a golden fish world event also sounded neat, an extension to that could just be generic "hotspot" zones for fish that periodically change that have a higher chance of giving rare fish while active
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I'm glad next season's pass will have some proper piratey looking stuff.
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>>850249
>mimic kraken from the concept book
What if it mimicked sunken ships?
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So everyone in New Golden Sands has a new place except the Merchants, but there is this big hole near where the Merchants currently are. Looks like a dry dock, so I wonder what the chances are of having a place you could park your ship and chance to a different sized ship in the same session.
>>
>>850349
Or chance to pull it in and do a cosmetic repair. No more holes and boards all over the ship.
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>>850355
Well you can already do that at the shipwright. So we'll see.

More aerial view of the current version of the town. New Sovereign building and area on the left.
>>
>>850356
Btw what do you think that covered up statue is about? Future content? Idk if anything has been said about it yet.
>>
>>850358
They haven't officially said but I think it's been confirmed the outpost is being renamed Port Merrick, so I'm guessing it will be a statue of him.
>>
>>850249
>Sea Dogs tavern becomes the new Hunter's Call base of operations as a reward to Merrick's family for Merrick's work in Athena's Fortune, so that a cool area is finally not abandoned
That's a really good idea.
It needs to be used for SOMETHING, at least, and not just be dead space.
>>
>>850356
>Well you can already do that at the shipwright
I… never knew that. Wow. All this time I just said fuck it and sailed around with a beat up ship
>>
>>850432
I think they added it with the captaincy patch, to be fair.
Unless I'm wrong/stupid also
>>
>>850435
You're right. Only captained ships retain the battle scars and you have to pay to restore your ship.
>>
I really hope they add a vote to take over the Captaincy of a ship on the table. So sick of doing a bunch of shit and stacking loot only to have the Capt leave before we sell and now we can't make use of the Sovereigns quik sell.
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>>850432
I was going to say it's easy to miss, but then I remembered it also gives you the option on the main menu when selecting your ship. So you are a bit slow.
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>>850604
I meant in game, with a normal ship. I just recently started doing the whole captaincy thing. As in one session so far. So if it’s only a captained ship thing, I wouldn’t have known anyway until the next time I played
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>>850699
That makes sense. I kind of like having the damage persist through my one session, since it tells a story of how much shit we've been through. If I see a ship that looks pristine I'm less worried about them than one that looks like it sailed to hell and back.
>>
>absolutely dunking on a newbie galleon crew as a solo sloop after they attacked me first
>suddenly out of nowhere a sweaty with the ghost curse spawns on their ship
>see they called in big brother to carry their asses
zzzzzzzzzzz
>>
I'm pretty sure this game has subtle hackers in it. I used to play Dead by Daylight which had a lot of those. Small advantages where it's not obvious but still impactful.
One too many ships lately turning on a dime with their sails down all the way like they were a skeleton ship. And I've straight up seen solo sloops changing their turning angle while firing at me which is literally impossible by yourself (I know they were solo because it was an hourglass battle)
>>
>>850873
There are plenty of known hacks but none that would do what you're describing. Those things could be achieved through a quick anchor turn or just staying in a good rotation while cannoning.
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>>850874
A solo can't raise a sloop's anchor fast enough to where the ship never stops like that though. And the second thing it wasn't just a consistent turn while they were firing, it was entire directional changes
I dunno like they were literally maneuvering their ship like it was a skelly ship despite never raising their sails or dropping their anchor
>>
>>850877
I mean it's possible, but it's also possible that you just got outplayed by some people who are a lot better than you and you're looking for a cope. Not saying that to be mean, but if I had a dime for every time my crew got accused of hacking just because we pulled off some good shots or moves it would pay for my fucking Game Pass subscription each month.
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This is bait.
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>>850873
I've had people fly/jump over from the ladder to the anchor, they do some kind of janky jumping and whoosh over the cannons they go. I don't know if its a game glitch or a hack but I don't like it. Also I have vids of people eating point blank blunderbuss shots AFTER I sworded them and ones after I blunderbombed them. All they have to do is have a gun in their hands and pull the trigger to insta-kill me though even if they're not facing me. pretty sure I got some cheating cunts banned.
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>>851004
>Also I have vids of people eating point blank blunderbuss shots AFTER I sworded them and ones after I blunderbombed them.
That's an extremely rare game occurrence known as "hitreg". Some people don't believe it exists, but it does.
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>>850918
This. Sometimes you get out played. That’s just the nature of PvP games in general. I take all of my PvP in encounters as leaning experiences. And if they do some really wacky shit with their ship, 9 times out of ten if you’re cool and take the L gracefully, they’ll be cool and show how they did it and generally end up as pretty cool people. The only noticeable “hack” I’ve ever seen in person is aim botting. And even then that was one guy on a solo sloop just causing problems, didnt even attempt to sink my ship, so I didn’t really care.
>>
>>851158
Aimbot is the only common one since you can find those for free. The really good hacks normally have subscriptions so most people aren't going to bother. Those ones are also really obvious that you're using them so you run a much higher risk of being reported.
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>>850800
Ha, you lost
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>>850933
is this real? Wish they'd just give Hunter's Call a full update this barebones season instead of bits and pieces like they are so far.
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>>851190
No, it's bait.
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>>851192
aww i believed it cuz of the hunter's call captain voyages coming
point still stands though
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>>851193
It's a real thing that will be in Season 9. It is also bait, a box of bait.
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>>851195
i am going to beat you to death
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please tell me i'm not the only one feeling pic related if there does end up being another Pirates of the Caribbean crossover
I dunno I like PotC but I don't think we need another one and I wish they'd expand their own stuff instead
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>>851266
I could live with it. After all, the main focus was the Tall Tales, and Adventures have pretty much taken over for moving the plot along. Not to mention it'd be hard to squeeze in wholly new dedicated spaces for Tall Tales into the world map, so if retreads have to happen, then a sequel would just be a part of things
>>
>>851266
I would be ok with it, but it also needs to bring meaningful updates to the actual game along with it. Pirate's Life one gave us... fish sticks and that's about it.
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>>851315
I wonder if they’ll ever add a new zone to the map. I haven’t really looked into it on whether or not they have ever played with the idea or confirmed they won’t be expanding the map. I don’t know though. I don’t see other crews super often as it is, but a new section of the map would likely get so much attention that it would almost force crew interaction. Everyone would be sailing in that direction for months until it became “just another area”. Idk what implication that whole idea would have on the lore.
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>>851501
If they do I hope they learn from their mistakes with the Devil's Roar. The ashen modifier for loot is disproportionately low when you compare it to the headaches the constant geysers and roaming volcanos give
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>>851513
The volcanoes aren't even that bad, but you're right that there isn't much reason to go there. Before they expand the map they just need to fix up the Devil's Roar. Put a Sea Fort in it, let Molten Sands spawn as a Fort of Fortune (complete with Ashen Chest of Legends) and some shit like that to draw people back into the region.
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>>851501
How about something tied to the GMU/Sovereigns. A new set of islands is revealed that they've got a foothold on. It's a high value area with lots of loot from raiding Sovereign storehouses or finding the pirate artifacts they were after, but there's no outpost in the area and there's something to alert people that someone's there, like the Sovereigns hut has a lantern to signal it. The Tall Tales that come with it put the Reapers in a protagonist role.
>>851513
The biggest mistake they can learn from the Devil's Roar is how fukken far away it is from everything else. I feel like I'm sailing outside the map every time I go there.
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>>851616
>The Tall Tales that come with it put the Reapers in a protagonist role.
Preteen detected
Opinion discarded
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>>851623
If I'm a preteen then that must mean I'm doing your mom, because she's a pedophile
>>
>>851625
Wanna take another shot at that one, champ?
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>>851628
Wanna ask your mom to stop being such a pedophile
>>
>>851616
I really like this idea. Maybe on a “storehouse raid” it’ll start ringing bells and launch signal flares that are visible from most of the map. Would put an emphasis on speed and make greed come with potential risks. The sovereigns line has a lot of potential, but like other anons said, maybe first they need to rework Devils Roar to increase interest in areas they already have. But I could definitely see your idea being a thing in the future.
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>>851655
>Would put an emphasis on speed and make greed come with potential risks.
Similar to vaults, albeit with a totally different set of potential issues.
>>
Someone post their sexy pirate girl so I can print it out and nut on it.
>>
>Leveled up to 105 in Guardians and 51 in Servants mostly solo
>Want to do the fights with friends
>Duo sloop and Brig queues are the sweatiest fucking queues of all time and we rarely have fun in them
Shit kind of sucks.
>>
>>851713
Are solo sloops less sweaty? I thought it'd be the reverse.
>>
>>851722
At least in my experience it's been a lot less sweaty. Of course I'm also a lot less worried about losing when solo (since I'm not letting anyone down), so I play more aggressively and don't let fights drag on.
>>
>>851655
>it’ll start ringing bells and launch signal flares that are visible from most of the map
Interesting idea.
Here's the counterpoint: who cares? Who is gonna see that happen and go "OH I GOTTA GO HELP THEM!"? No one.
>>
>>851722
On average yeah since they contain Billys on Xbox
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>>851744
>dinner bell signaling that someone's stacking fat fucking loot that you can steal
>who would care to check that out
why do you even play this game
>>
>>851744
>help
Right, I'm going to go there to "help" them.
>>
>>851744
>OH I GOTTA GO HELP THEM!
Nobody would be thinking that. And a least a couple people would be saying “hmm, they probably have some valuable shit now, I think I’m gonna go try to take it”
>>
>>851771
>>851774
>>851854
Help the fort, is what I meant, but even then people don't do that. You think they do, but they really don't.
The ones who would engage treat every ship they meet like a skeleton ship anyway and so it wouldn't matter, and the rest would just do shit that offers equal loot at absolutely zero risk.
You could get it to work by offering incentives outside of loot but relying on a random chance of being on the server of someone doing it wouldn't benefit anyone, either.

There's a reason that despite there being a BIG FUCKIN BEACON no one does the Reaper Chests or ever bothers people doing Reaper Chests.
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>>851894
>There's a reason that despite there being a BIG FUCKIN BEACON no one does the Reaper Chests or ever bothers people doing Reaper Chests.
In Season 9 they will.
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>>851896
Exactly my point. It took rework to make them relevant, and even then I doubt that'll last.
People will get the alternate stuff and then go back to ignoring them in two weeks.
>>
>>851898
That's a problem of most lives service games, certainly isn't unique to SoT.
>>
I just got zero rep and money from doing some world events after turning in. will they eventually give me the lost rep and money or is this basically just Rare saying Fuck you?
>>
>>851947
Sometimes there's a delay in the servers updating the client. In most cases it'll show up on it's own, if it doesn't after a day or so you can try to submit a ticket but those have mixed results.
>>
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The new hot ticket item.
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>hourglass solo
>matched with a guy that hits every single shot, at max range
>like 10 out of 10 all hitting near me
>turn away to reset
>he still hits every shot his angle allows as I slow down and change direction

Cheats or XxXNoLife247HGXxX?
>>
>chest of fortune has a beacon on your ship
Come on fuck that, sneaky heisting and loot split strats are some of the only fun things about fighting post-fort, and this is just going to encourage some crew of chuds to afk somewhere and wait for you
It's not even a reapers-only piece of loot there is no point to giving it a beacon
>>
>>853161
Pretty sure they said only the Reapers Chests have the beacon, not the Chest of Fortune.
>>
>>853163
I'm watching the stream right now and unless the girl who was talking about it just wasn't good at differentiating it sounded like the chest of fortune also has a beacon
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>>853167
On Insiders the Reaper's Chest beacon is now persistent on the ship (like the Arena Chest) but the Chest of Fortune does not have one. So I'm guessing she misspoke.
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>>853168
thanks insider-chan
>>
PVP-only chuds are so mad about this season like what did you expect when your playstyle avoids 90% of the game's content lol
spoiled motherfuckers already had their own season and their own gamemode they already weren't playing sandbox
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>>853176
>PVP-only chuds are so mad about this season
What the fuck are you talking about? There's a new high value chest to steal from people doing PvE content, this is exactly the shit we want. You PvE babbies will NEVER finish a Fort of Fortune in peace again.
>>
>>853178
You're not the person I'm talking about
pvp-only chuds hate the season for being sandbox and QoL focused, they don't pvp for loot either which is why they all play hourglass
Never said pvp was bad either
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>>853182
You literally have no idea who you're talking about and are just talking out your ass.
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>>853184
the stream chat was just full of people seething about the harpoon and the season focusing on sandbox and whining about some pvp streamers being banned lol
There has always been a subsect of people who ignore 90% of the game's content but pretend to be a part of the game, this isn't new
>>
>>853178
>PvP players
>Caring about loot
First time for everything I guess
>>
>>831187
>no more running
About time. Get absolutely shit on, runners.
>>
PVP chad here. I'm going to enjoy this new chest shit, it will be like a little break from the hourglass every now and then. I'll just keep diving and if I pop up on a server with a FoF I'll go check it out before diving again. The grind the get the new cosmetics looks massive as well (grade one needs 30 chests cashed in) so it will take a while unless you actively server hop for it. But it will be nice to flex the new ship set when crapping on swabbies.

Only thing I didnt like is theyre bringing back older cosmetics and the fact that there is still no anti cheat.
>>
>matched with a guy who sinks to a chest of sorrow he for some reason had on him
>next match get a full skeleton curse, double gunning, deck shot master
>both took roughly the same time underwater
>didnt even get the 2 streak
>barely any progress too

Is there any point in playing this pvp shit outside of speial events? It wasn't this bad during the event week.
>>
>>853256
hourglass purely exists for that weird kind of vocal minority faggot who actually likes the pvp for the sake of pvp instead of fighting over loot like intended
I'll never understand it when the pvp is still so exploit-focused or just inconsistent thanks to shitty hitreg, varying load times, and the meta being very board-heavy
>>
>>853260
>I'll never understand it when the pvp is still so exploit-focused
It's because they know how to exploit it and like the feeling of winning, so they win more in this game than they would in, like, CoD or something.
That's the only reason anyone PvPs in this game.
>>
Can you still do the DeMarco mystery thing with the spyglass or is it just taking up space in my equipment chest?
>>
>>853500
Pretty sure all of the stuff is there and will remain there. There's a commendation and title for finishing the mystery and Rare will almost never remove stuff that has those tied to them.
>>
>>853256
I literally have to constantly guard the ladders because if I don't we'd be boarded in 2 seconds and anchored then sunk 2 secound later. EVERY. SINGLE. FUCKING. BATTLE. All they do is board. It's tiring. I just want some cool ship vs ship combat on the seas.
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>>853791
I seriously hope they add the ability to raise the ladders soon. It’s one thing if you go in for a ram and then one jumps on board, but to just cannon over and grab the ladder is so fucking gay, and it’s constant. Or swim around in the water until we pass over you and grab the ladder as we go by. Yeah boarding is part of the whole thing, and it’s cool every once in a while, but it’s getting to the point where faggots dont even fire their cannons anymore. They just go straight to trying to board.
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Can this be player by players with absolutely horrible aim? It would seem that folk mostly run firearms on their pirates in detriment of the sword, AKA shotgun and rifle, and I'm not sure if I can match that sort of playstyle.
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>>853808
According to the people who use shotgun and rifle, sword is OP, so it should be alright.
>>
>>853798
It will literally never happen so you might as well stop whining about it. Keep your ship moving, listen for splashes, use blunderbombs. Not that hard to keep people off.
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>>853798
They just took out red sea running, they are never adding retractable ladders. You are playing the game wrong you pure PvE coward, and the devs are now even acknowledging this. Play something else loser.
>>
>>853829
Also if he's whining about solo hourglass fights, if you put literally any amount of holes in them they can't effectively board since it's all but guaranteed you'll be able to out bucket them until they sink.
>>
What if... you could raise ladders, but the sword let you climb up the hull?
>>
>>853864
People have been asking for something like a boarding axe for a while and I don't think it will ever happen. Imagine you're on a galleon and there's people boarding from every far corner of that huge ship. Or you're on a sloop against a bigger crew and there's three or four people all boarding from different spots at once.

You think you want this, but you don't.
>>
>>844096
is it worth downloading? The game is 90gbs and I have nobody to play it with so I really don't know if I care enough to spend five hours downloading it just for some hats.
>>
>>853965
Do you like PvP and the idea that you or the other player might lose everything you've worked for in a session due to losing a fight? Also playing solo is doable but you will be on hard mode unless you decide to just go with a random crew.
>>
>>853827
I don't hear splashes anymore, I thought they removed them?
>>
>>854407
The splash is still there, but so is silent boarding (holding block with sword/aim down sight on gun) when grabbing the ladder so it's not 100% reliable. Still the majority of players don't do it.
>>
>>853864
Other way around
You should have to cut the ladder with your sword and repair it to use it.
>>
>>827710
>be me
>brig crew
>2 reaper 5s on the map
>they're allied together
>we raise reaper
>they spend the next 40 minutes running from me and my brig crew
>log off because it's fucking boring
who won?
>>
>>854437
That's a neat idea and fits the other ship mechanics but trust me no one's going to repair it when a failed boarder can just ride a merm back, now if they removed mermaids in battle too . . .
>>
>>854554
They did, they outsailed you and your crew, you spent 40 mins learning that, when a seasoned captain would've known it in 5.
>>
>>854557
rare lost because I'm not playing this shit game anymore
>>
You can pull up your ladder, BUT you do so via a peg/hook that takes a small bit of time to hammer into the side of the ship. Not only does it stand out enough that people can notice it at a glance/from a distance, but
A) Any direct hit from a gun will pop it out
B) Any cannonball hit in a relatively-generous region around it will pop it out
>>
>>854556
Sounds like you would rather just play Skull and Bones.
>>
>>854554
>>854563
They won. The brig is the fastest in the most conditions, which means unless they were also on a brig and perfectly sailing there's no reason you shouldn't have caught them.
>>
>>854618
No.
>>
>tune in for the women's day shit because free stuff is free stuff
>only three streamers actually in the partner squad
>one streamer only lets you join the giveaway if you join their discord
>one streamer gave out one set at the start and has yet to give out another hours later
>one streamer's giveaway bot isn't working but refuses to fix it so she's just getting the free viewers without obligation, and Rare somehow hasn't said anything about that
Man fuck this why not make the cunts just turn on twitch drops like literally every single other twitch event
>>
>>854914
>watching women streamers
Rare couldn't pay me to do that.
>>
>>854925
I just keep the squad thing muted and check in once in a while and see if the one streamer actually doing what they're supposed to do has given out another set yet
You just know if this was a normal non-gendered giveaway and 2/3s of the streamers involved broke protocol Rare would be telling them to get their shit together.
>>
>>854914
>>854929
Giving Body Type 2s rights was a mistake.
>>
>>854636
sailing straight into the wind? rare won
>>
>>854636
>>855009
yeah sloop is still faster going straight into the wind unless the waves are rough, which even then the brig is only slightly faster
Sloop is too good at stalling and creating perpetual chases
>>
>>854644
Yes.
>>
>>854914
I wish the streamer culture garbage would die already. I don't want to watch some shithead play videogames when I can do it myself and have more fun. Who actually enjoys watching streamers?
>>
>>855180
I'll sometimes watch them when I work if I don't want to pay attention to anything. Mostly just the ones that fuck with people, since it's funning seeing people sperg out over losing in a pirate game.
>>
>>854943
That's you, you fat fuck.
>>
>>854554
The cuck alliance technically won by being sissies
>>
>>854618
>Another buff to Galley
no
>>
why does the chest of fortune only go towards gold hoarders it should have been athenas or all.
>>
>>855631
It's not an Athena item and chests go to Gold Hoarders. Simple as.
>>
>>855634
Fort of Fortune drops athena items and is the main reason why people do it, that or reapers. Not Gold Hoarders, a faction most players have already long since maxed. It's dumb.
At this point FoF is only worth it for reapers and not even Athenas
>>
>>855636
Or any newer players who want a good way to level up every faction at once.
>>
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Are these acceptable prices for bringing back time locked items that weren't supposed to come back?
>>
>>855893
Sure. Need something to use doubloons on.
>>
>>855893
I have no hope of affordng any of these. I don't even know what the blue ones are.
>>
>>855893
Feels like it might be a bit too much, especially with the prices being uniform across the board, but whatever.
>>
>>856006
I think it's appropriate. I'd rather they not come back at all but making them crazy expensive for people who weren't there at the time is a reasonable enough compromise.
>>
>>855636
People do it for the money, you gibbering buffoon.
Which one is the money faction?
>>
>>856015
I disagree. The seasonal cosmetics are mostly there for something to work towards for that season. It's why the Plunder Pass explicitly exists as an early access discount with a rebate, rather than being exclusive items as well. Once the season and a grace period has passed, it only makes sense to bring them back into the game for doubloons, as another "slowly work towards this" sort of thing that's still independent of Commendations, similarly to how they were during the season.

After all, it's mostly the titles that exist to signify that you've played during the season. Otherwise, the exclusivity or prestige surrounding the items is generally arbitrary. Even in the few occurrences where you can look at something and say "Man that's a Season X cosmetic," then it's usually due to an activity that was added during that season. If it weren't for being reintroduced via doubloons, it'd definitely be reintroduced as tied to that activity.
>>
>>856031
So you said you disagree but then spend a whole paragraph agreeing with me.
>>
>>855893
People were mad about these coming back? They don't even look that good lol
>>
>>856022
>people do it for the money
that's what I said, reapers
>>
>>856035
No, because my post states that they should definitely come back, that they shouldn't have any exclusivity due to the nature of the cosmetic, and nowhere did I say that they should be crazy expensive, whereas you said you'd rather they'd not come back at all and that this is basically a reluctant compromise. Read nigga, read.
>>
>>856067
They don't, but in a game where cosmetics are the only form of progression and uniqueness, and when Rare said multiple times they wouldn't come back, it's kind of annoying.
>>
>>855893
What is this shit from? I want the tats
>>
>>856207
Cosmetics that were able just during season 1, being brought back at a fairly expensive price for those who missed them.
>>
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>>827710
>>
>>856369
Ok, what does that have to do with anything?
>>
>>856370
It's the main menu of the game, it's subliminally making you gay
>>
>>856373
The main menu is red and green.
>>
>>856375
You're color blind
>>
>Fighting as Guardian
>Every single Servant has their emissary flag up

>Fighting as Servant
>Maybe 1 out 10 Guardians has their emissary up

You fucking Guardian weenies need to put your flags up, you're slowing down my progress.
>>
>>856565
There's nothing in it for us. We don't stock our barrels anymore either.
>>
>>856947
There's a shitload of extra allegiance in it for you if you win.
>>
So like what's the actual hook to this game? All the systems feel so basic and the numbers feel pulled out of an ass. I can either go sail to an island to find and sell a chest for 300 gold or I can kill a ghost and it'll drop 3 pouches worth 300 each. Recently me and some friends have been changing up how we play (pick up a bunch of quests and do them in a single go, fly the Gold Hoarder flag) which has resulted in feeling less like I'm being insulted for my time spent but ultimately everything about the game still feels hollow and underwhelming. Am I missing something?
>>
>>857120
To me it sounds like you're missing the PvP aspect. The PvE stuff is intentionally not that hard because the main ever present threat is other players. And if doing PvE is boring, consider trying hunting other players and fighting them for their loot.
>>
>>857122
The PvP I've played feels like crap, sure if we cared to get really good at it I'm sure it'd bump up the enjoyment 10% but we rarely ever run into more than 2-3 ships a session, ship battles are grindy slugfests in a very unsatisfying way, and it's all in service of stealing a bunch of chests worth jackshit most the time. And all of the gold earned is just in service of buying cosmetics. I guess I've always been more receptive to extrinsic rewards vs intrinsic and SoT to me basically seems like Intrinsic Reward Simulator.
>>
>>857126
Well sounds like it's not the game for you.
>>
>>856373
Are you retarded?
>>
>>857120
It's weird because the game doesn't really get Good until you get emissary flags and the full gamut of quests.
If you're playing with a crew, do world events. Whenever you see a big symbol in the sky, just go sail to it. They give more loot and are more of a challenge. In addition, fight skeleton ships when you see them and do random quests you find.

The thrill of this game isn't in progression, and in that regard it's definitely not for everyone, it's in doing a job well done. Whether that's through PvP like this autist >>857122 or doing big things around the world like the normal people, the point is to go have an adventure. The quests are only to get you on your way, not to be the only thing you do. That's kinda why they suck at the start.
>>
>>857384
>wanting to PvP in a PvP game makes you an autist
Where do you people come from?
>>
>>857406
>>wanting to PvP in a PvP game makes you an autist
No, it's posting here that makes you an autist. Completely unrelated, just a funny coincidence.
>>
>>857406
You're just digging yourself deeper into the "I'm not rude I'm autistic" hole here, pal.
>>
>>856953
>we never win
>>
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Oh well nevermind on the price of those returning cosmetics, Rare listened to feedback for once.
>>
>>857728
>we never win
Me and my friend feel the exact same way.
>>
>>827710
This game’s a piece of shit, is there any other alternative boat experience similar to this I can play?
>>
>Decide to go open crew galleon
>set sail, crew one by one quits
>head out to a fort
>against the wind
>Beat the fort by myself
>load the treasure
>no one joins for some reason
>sail to outpost
>against the wind again
>takes me longer to get to and from a fort than it does to beat it
Fucking Gall is slow enough Rare what the hell
>>
>>858698
I swear open crew used to be a lot more lively. now all I get is starts on islands with one or two people afking around.
>>
>>858698
I swear this game stacks everything against you on purpose.
>>
>>857728
>>858233
Practice, realize what you did wrong and get good.
>>
>>858778
What's the point of getting good when everything combat moment feels exactly the same? I'll just play something else.
>>
>>858770
Yeah I think it'll pick back up when the new season starts.
>>
>>857122
>consider trying hunting other players and fighting them for their loot.
What fucking loot? The only people who don’t instantly high tail it at the sight of the other ship are people with no treasure, they’re the only ones willing to fight it out. And I don’t feel like chasing someone for an hour and a half.
>>
>>860259
Galleons are generally good targets full of pvers who aren't coordinated to move their ship before you reach them.
>>
>>860264
Guess I need to find a third person then. Me and my girlfriend on a sloop can take on other sloops with ease, and win over a brig a little more than half the time. But a galleon usually just demolishes us if we get close, and if I board from the rear or front I’m no good at 1v3/4. With a brig and an extra person to board with me, im sure I could pull it off about as often as I can with against brigs now.
>>
>>857728
>>858233
Skill issue.
>>
>>860266
Galleons are weird since they really have a "tipping point" where they go from great to awful. If you can get their masts down (easy since galleon masts are so easy to hit) and if you can get a bunch of fire on them that ship can quickly become very difficult to manage. Definitely requires some caution and patience but once you get them pinned it's super hard for them to recover.
>>
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So with Season 9 tomorrow you guys did finish all of your Season 8 stuff, right?
>>
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>>860271
>He thinks skill matters
>>
>>861045
Nope. Probably never will either. It's one of those things that is actually turning me away from this game.
>>
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>>861119
>I suck at PvP, don't want to get better, and can't get some cosmetics because of it
>Think I'll just quit
>>
>>861119
Good you fucking crybaby
>>
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See this is the type of shit we needed more of before.
>>
>>861262
>I suck at PvP, don't want to get better, and can't get some cosmetics because of it
That's me
That said I love the PvE content so it's fine by me to just play it forever and let the people who like to PvP have fun doing that.
>>
Now that season 9 is here, We can all agree season 7 was mid as fuck right?
>>
>>861262
This is pretty much me also. I'd rather play overwatch for PVP.
>>
>>861388
Nah Captaincy was one of the best updates we ever got and was desperately needed.
>>
Already stole a Fort of Fortune and a Fort of the Damned on open crew. Gonna be a good season.
>>
>>861045
nah pvp in this game is shit and the only people who like it are those bad at more polished pvp games and know how to exploit the jank in this one
>>
>>861560
>exploit the jank
That’s how you get ahead in every pvp game, anon.
>>
>>861560
>people enjoy games they are good at
Whoa, you cracked the code. You should be a game dev.
>>
so no hunter's call voyages? Was that a lie
>>
>>861749
Nobody at ever Rare ever said once there would be Hunter's Call voyages.
>>
>>861754
Some faggot in this general said there'd be megalodon voyages and I believed them, fuck me
>>
>>861755
I'd like to see a Hunter's Call expansion, but I'd want more than just voyages that have us doing the same shit we're doing today.
>>
>>861262
>>861265
>>I suck at PvP, don't want to get better, and can't get some cosmetics because of it
>>Think I'll just quit
No, I can't find people who actually want to pvp with me. And doing it solo is shit for many reasons. I'm actually really good but I get crew that stand around doing nothing or don't do anything except try to board leaving me to steer, repair, repel boarders, put out fires and shoot cannons by myself. Then they quit after we lose cause it's impossible to keep a galleon or brig from sinking alone. That's IF I can get a match. As solo in a sloop takes forever to get a match too. Then when I do I always gte matched against a duo, I get boarded while I repair and sunk. Then I have to wait another 20-30 mins to get a match which will either end up taking fucking forever to sink them (cause the sloop is so slow to fill with water or the waves or lagg prevents me from even hitting their ship) OR I get boarded, insta-killed and sunk while black screened. That's what's turning me off from the game. That's not even considering the people exploiting glitches to drop our anchor or the cheaters that never miss shots.
>>
>>861851
>As solo in a sloop takes forever to get a match too. Then when I do I always gte matched against a duo
Literally impossible, so you're just mad cause you're bad.
>>
>>861852
Not impossible at all. I have even been matched with full gall crews when I was by myself. Also had full crew and matched against a single guy on a gall too. I've begun matches alone against full gall crews and had my crew join as I sailed around trying to not get hit.
>>
>>861873
Because for brigs and galleons it always matches against the same size ship regardless of crew size, because what fucking retard goes into hourglass solo on a galleon?

But a solo slooper cannot match against anyone except another solo unless you're on a four streak and choose a Champion battle. You're either retarded or making shit up.
>>
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>we're back to dark adventurer sails server hopping reapers on brigs trying to gank people actually playing the game
not even a full day, jesus
>>
>>861700
Most of the elements of SoT pvp are not based on skill, such as hit reg, crew size, waves, and general server unbalance on top of the myriad of bugs sweaty pvpers use, some of which have been patched, others have not
>>
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>>861882
How is fighting other players for loot not actually playing the game? Are you sure you know what game you're playing?
>>
>>861887
pressing leave game over and over until you find an easy target is not playing the game
neither is camping next to a world event while someone else does it
>>
Why did they nerf world events so much?
>>
>>861951
because they were dead content
I like the scaling because it means I can do them as a solo sloop until I remember there's nothing I can do if xXPirate$layerXx and his band of double gunners show up, which then I go back to fishing
still, i think scaling is balanced since at least in ones like the skeleton fleet you get less rewards if it's scaled down, and it'll still make world events nicer for duo sloops
>>
>>861951
The changes affect the aspects of world events designed to draw other people in for PvP. Those didn't work, so it was changed to something else that will help draw in PvP.
>>
>>861888
World event campers deserve the rope. Either join in or fuck off. I don’t even care if it’s to help or to fight DURING the event, but to just sit there until we finish it and then come in is some serious bitch shit.
>>
>>861887
>fighting other players for loot
>implying it’s not just a stacked DA galleon obliterating a sloop and sailing off without even bothering to look at the loot
Wow. Riveting.
>>
>we re-balanced world events for solos!
>skelly gallies still either take a handful of bottom deck hits or will tank half your canon ball stock before one balling you
haha
>>
>>862027
>getting caught by a galleon in a sloop
>thinking a DA galleon crew would be able to catch you
outed yourself as a scared little wimp bro
>>
>>862027
>>861980
Yup, mad cause bad.
>>
I like this thread more than the game but I agree pvp is mid for me.
>>
>Congratulations! You have collected all available rewards in this tier.
>Next Reward: The new shit

So I'm cucked out of getting the new ledger stuff right away and have to wait a month because....Rare I guess
>>
the new ghost fleet world event's tornado needs to be made more global half the time I can barely see it at a distance and it looks too much like the legend of the veil tornado
>>862028
honestly world events still aren't worth doing solo since you'll just get bodied by a brig crew during or after
>>
>>861951
The Fort of Fortune is super easy now too. Unless you get constantly hassled by solos and brigs that just keep coming back even after you sink them 100 times
>>
>>862136
Fuck off you cowards lurk the edge of the event and run away when we come after you. Go do your own shit or come at us like a real pirate.
>>
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>>
How much is the bristling barnacle set? It's not on the wiki.
>>
>>862811
If memory serves the ship parts are mostly around 300K a piece.
>>
>>862798
Where's the noob kid who drops anchor way too soon?
>>
>>862847
I really don't understand what it is with new players and the anchor
>join open crew galleon
>we manage to sink a brig who was doing a FOTD
>one of them drops anchor while we're loading out without me noticing
>brig comes back, try to run, can't because fucking anchored
>still manage to sink them and get away with everything
It's so fucking frustrating. Stop dropping the fucking anchor.
>>
So what is the optimal crew size for easy hourglass farming?

Lots of scrubs on solo sloop, or lots of losers on galleons? Gotta dodge those sweatlords
>>
>>862862
Solo by far. if you get to a low enough MMR you will run into almost nothing but
>Loss farmers
>Dice rollers
>Ram Camp and RODL players (my favorite)
>Xbox players who are so bad they might as well be bots
>>
>>862864
>loss farmers
why are they farming losses? is the idea that they'll get to 100 eventually from the free rep you get from losing?
>>
>>862870
Yes
>>
>>862871
On one hand that sounds awful on the other hand pvp in this game is ass so I can't blame them if they want the cosmetics that painfully badly
>>
>>862033
>sloop gets obliterated by drive by galleon while exploring an island
>HAHA UR SUCH A WHIMP
Do you retards really? Yeah don’t go fuck with the reaper galleon on the map, just pick on parked sloops because it’s the only match up you’ll win.
>>
>>862872
You don't see as many straight loss farmers anymore, as most of them have switched to playing dice. This at least gives them a chance assuming the other person wants to cooperate.
>>
>>863013
Or "invite to win" players, but I wouldn't trust them as Rare might end up banning anyone who does that.
>>
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things that are skill-based in SoT pvp:
>some aspects of aiming
>naval knowledge and control (this is why most enemy players try to circumvent use of naval as much as possible)
>general cannon aim

Things that aren't skill-based or are entirely out of the player's control in SoT pvp:
>hit reg issues
>backtracking
>random mega/kraken/skele ship spawns midfight
>waves and their intensity, which can eat cannon shots or take you out of good angles
>the numerous bugs and exploits that have become core to pvp
>enemy crew size
>server instability and inconsistent load times just giving someone the win

anyone who thinks SoT pvp is skillful or worth taking seriously is a joke
>>
>>861980
The world events themselves are a joke. It’s shit like campers that keeps me from doing them
>>
>>862864
>Dice rollers
???
>>
>>863633
They'll typically have a ship name that's something like "Roll For Win" or some variant. What they'll propose is you both roll a D20 and the winner sinks the loser. It's a form of loss farming, but this gives them a chance at winning (assuming the other person plays along).
>>
>>863635
That’s pathetic
>>
>>863647
It is. I'll always take them up on their offer and if I win they'll let me sink them, but if I lose I just one blunder them and sink them anyway. Either way it's an easy win.
>>
>>862937
Yes they do really. Only the experienced players will hold back and just see if they have anything to steal and if not or they're doing a tall tale they leave them alone. I don't even shoot at a passing ship unless they do first.
>>
>>863127
t. got two tapped.
>>
>>863625
It’s annoying. But just stay vigilant. Have a plan for when you get ambushed. Assume it’s going to happen every single time. That way if nobody is camping you, you’ll be pleasantly surprised, and if they are, you’ll always be ready. Plan all of your pve activities around the inevitable danger of other players intervening. That’s just how it goes. Just because nobody is around doesn’t mean nobody is on their way. Always have a plan for when they show up, and always be looking.
>>
>>863653
Based. Pirate game. No honor among thieves and all that good stuff. Dice rollers are taking the fun and challenge out of it, and with it, the reward of winning. Either play like it was meant to be played, or fuck off. I do HG to practice and so I don’t have to chase people for an hour just for a fight. HG isnt for your faggot ass minigame roleplaying. Earn your wins, it’s much more satisfying.
>>
>>863653
>>863730was meant for>>863648
>>
Under the surface this game is just a box carrying simulator. Way too much fucking running back and forth with loot.
>>
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>>863722
Small brained. The big brain move is to do all your PvE on an alliance server and PvP on open ones.
>>
>>863750
Imagine actually bragging about using alliance servers. I'll bet you even pay for it, Requiem faggot.
>>
Might be a based question but can i play this game solo? Or can be this fun?
Coz no friends
>>
>>863979
Yes you can play solo. This whole last update made everything easier for solo players, though keep in mind it will still be harder than it is for bigger crews and you may have to do a bit of running until you get good.
>>
>>863982
Got it, thanks. Gonna try then
>>
>>863984
I'll also add, use your god damn microphone. My crew will attempt communication with most ships we find parked or we catch unaware, and if you just explain what you're doing (I'm new, doing a Tall Tale, etc) we'll probably let you go. But if you don't communicate there's a good chance people will sink you just to be safe.

Mics save lives.
>>
>>863736
Less true with latest update
>>
>>863979
Matchmaking with randoms playable as well
>>
>>863656
>no arguments
lol coping after being called out
>>
>>863736
Smooth brained take. Under the surface the game is about near absolute freedom to do whatever the fuck you want within the game, how ever the fuck you want. Wanna kill people for any reason, including no reason at all, with no consequences? Go for it. Wanna jump on people’s ship and, in minutes, steal the loot they’ve worked for hours to get while they’re not pay attention? Go for it. Wanna hunt sea monsters or shoot skeletons and mind your own business the whole time? Go for it. But don’t cry when other people exercise their freedom to do whatever they want when they decide they want to fuck with you. I think that whole idea is what makes this game special.
>>
God damn the FoF brings the entire server every time now. Fuck the damn chest isn't THAT valuable.
>>
>>864512
>"It's not about the gold, it's about the glory" - Pirate Lord Fag

But seriously I love the heat it brings. My brig crew sank three different ships to get our Fort of Fortune done today and it was a blast.
>>
>>864111
That is true suffering.
>>
>>863979
Yes absolutely
PvP sucks solo because you have to play perfectly to stand a chance, but everything else is doable
>>
>>862937
it's not my fault you have 0 awareness and you have to create these nightmare scenarios in your head
the only time a gally can even do that to someone with half a braincel is if it gets lucky and has the deadwinds the whole way to said island before a sloop can weave away or gets even luckier with a portal jump
w h i m p
>>
>get chased by a brig to the red sea
>we both sink
baka and here I was trying to have a little chit chat with them
>>
Is there a /vm/ discord for this game? I need to make new frens to play this game with.
>>
>>866015
>frens
You deserve to be alone.
>>
>>866019
Don't project your loneliness onto me, anon
>>
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>see a galleon doing the skelly fleet event
>wait until they sink a few
>roll in and scoop up 10 skelly captain skulls and chests while they're duking it out with a skelly galleon
Gotta love the new harpoon mechanic
>>
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>get on for some fishing kino
>fort of fortune right next to the outpost I spawned at
>well fuck might as well
>gear up and head towards it
>despawns on my way
>see a Reaper ship at the seapost next to it and no one else so assume they were doing it
>after a while of them running find that they have nothing on their ship
>after taking a read through their captain's log, turns out they were doing hourglass pvp and never even touched the FoF, and it just despawned on its own close to them
This game never ceases to give me new weird moments
>>
>>866881
It's surprising how many people do that event wrong. Just plant your ship by a rock and every ship will sink right in front of you. after you shoot them of course.
>>
I swear hit-reg got worse after this update.
>Noob on my sloop ladder
>Friend hits him with blunderbuss then a sniper shot
>I snipe him when he climbs up
>still fucking alive.
>Both me and my friend blunderbuss him and he finally fucking dies
>>
>>867617
>blunderbuss then a sniper shot
Did it backwards dummy
>>
>>867669
Blunder then snipe is the proper way to skeet shoot.
>>
>Chillin on the bowsprit as we approach the fort
>New guy joins
>Turn around and see a morbidly obese shirtless pirate with a banana for a hat
>Die laughing
>>
>>868047
John bananas.
>>
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Alright boys, what do we think of Season 10?
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>>868194
>>868195
Still boring sandbox with small boring map.
>>
>>868194
>>868195
Little light on the actual content. The only way I'd really get my dick out for this is if guild hideouts became a thing too, and they'd have to be pretty baller. Since the cap on a guild is 24, the same as the max playercount for a server, I'd want to be able to have everyone hanging out in the same space, put trinkets down in different areas that persists between sessions, and be able to assemble a crew dynamically by just hopping onto a pledged boat and launching from the docks. Total coding nightmare that'd be unreasonable given the shitty state of the servers and Rare's laziness, but it doesn't change the fact that it's exactly what I'd demand as to not be disappointed

That, and the ability to plant your guild's banner anywhere, with designated slots in all ports and forts, skeletal or otherwise
>>
>>868505
I think the intent with the 24 person cap is the fact that they will eventually role out private servers (with no progression) to everyone, and so they want to make that easy to orchestrate.

But generally I agree with your post. Adding a new front end loading system where I can hang out in my personally decorated cove while assembling my crew would be a little thing that adds a lot.
>>
>>868194
>>868195
Hmm just the other dy I was thinking what if all the outposts were more like New Golden Sands and you could rent a room in one of the houses to display your trophies. I guess having a Guild house would be alright.
>>
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>>868194
>>868195
Honestly pretty much nothing. It really feels like they wrote out a lot of the points in a purposely drawn-out fashion to make it seem like more than it really is. This isn't going to really change how people interact with each other on the seas at all, like they had previously mentioned and liked I had hoped.
Not to say I mind fighting for loot, but the interactions that haven't been KoS have been the most memorable due to their variance, and I had hoped guilds would make that more prevalent. In reality this is just gonna be people making guilds with their friend groups and then continuing to shoot anyone else on sight.
Not really gonna change what you do while playing either because this is really just a rent-a-ship function with a fancy plaque. You'll be doing the same things whether you're in a guild or not because it doesn't matter.
I was at least hoping for things like guild voyages that require multiple crews to complete, they've experimented with that already with the Glitterbeard quest and that one megalodon adventure.
Also the fact that there's no real interaction between guild members that aren't in your immediate crew is just lame. Could have at least given us an instanced guild base where everyone can hang out in, decorate, goof off, and from there they can assemble crews and sail a ship out straight from the base. Yeah that'd be a lot of work, but in a seasonal system where you wait months between releases, it's not unreasonable to expect a lot of work.
I was fine with this season being mostly QoL because it's all good changes, but I expected season 10 to be more than just this. The game has not had a "social heart" for a long time now, given that being social is a death sentence and there's no incentive to be nice to people, and this won't get it beating again.
>>
>>868194
>>868195

Sounds gay as fuck. The same lame voyages and shit, but now you can do it while 23 other tards work towards the same reskinned cosmetics.

No thanks
>>
>>868194
>>868195
So what are my options as someone who plays solo and wants to continue plaing solo instead of having to deal with literal children and other losers?
Sounds like all I'll have to do is equip my rarest cosmetics, accept invites to random guilds, give them a ship decked out in flashy shit, and hope that the other blokes unlock the new cosmetics for me. Doesn't sound like it'll add anything new to the game at all, apart from new meaningless titles, commendations, and cosmetics of course.jft
>>
>>868194
>>868195
Looks like a fat lot of nothing to me.
>>
>>868194
>>868195
I've got about 10 friends who play and we can never all be online at once, so this sounds ideal desu.
>>
>>869251
that's the thing though, you still won't be directly interacting with those friends outside of the ones in your crew
>>
Two ancient skellies in under a minute holy fuck
>>
Play Sea of Thieves or Fallout 76...
>>
>>869291
Sea of Thieves is having its big shiny weekend. FO76 will wait (and is shit)
>>
A suspicious amount of time has passed with no more ancient skeletons..I suspect we've already hit 50 million.
I got 1125, I guess. Which makes sense, if 50,000 people are playing in the same timeframe, that'd easily hit 50 million.
>>
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I am the sleepiest motherfucker on the seven seas.
>>
>Chasing Order of Souls sloop
>He keeps trying to board while whining "It's community day bro"
>Starts throwing loot overboard, but with the new harpoon I easily get it all
>Still catch and sink him for the flag
>"Bro why are you doing shit like this?"

Love community days, the usual PvE dumb asses get super extra salty.
>>
People who play just to mimic youtu bers and streamers are a blight
>>
>>870081
What do you mean?
>>
Insiders need to bitch at Rare to make guilds more than what they are, at least give us a guild hall you can have all your guild friends in and decorate and assemble crews at.
It's gonna be a joke of a season if they don't expand on it
>>
>>869293
fo76 is fun alone.
>>
>>870091
We are. The entire thread where they announced it is pretty much nothing but "This is neat but it's underwhelming and not enough to keep people interested for another four months."

And sometimes Rare listens and changes things but I wouldn't expect for them to make huge changes like that in such a relatively short time as they'd never get it done on time.
>>
>>869954
>Press the voice chat button one (1) time
>Make an alliance with the whole server
>Press the auto run button into a corner and go take a nap
>Make two million gold in my pajamas
Your thing sounds cool to tho glad you had fun
>>
>>869253
I interact directly with my friends in real life, on discord and in multiple chats already. Because we are friends and that's what friends do.
But it's being able to put all of our effort into a single ship any time we get online is a fun change.
>>
>>870308
Why do you even "play" the game?
>>
>>870212
No it's not, I got tired of the zany retarded story missions and that the more you level up the enemies take even more bullets to kill despite building brand new weapons at your level to deal with them.
>>
>>864512
for real, saw 3 galleons and a brig duking it out infront of a fof while I was solo slooping. Thank god I was just grinding order of souls that day lol
>>
>>870315
not him (and I doubt he really did that anyway) but alliances are just as much a part of the game as pvp is, people who whine about alliances or waste their entire play session trying to fuck with them are just as stupid as people who whine about pvp being in the game
"it's a pirate game" mentality goes both ways since pirates would work together if it was mutually profitable
>>
>>870447
I don't have a strong opinion on alliance servers and shit, so I don't know who you're getting mad at. But just AFKing in a game is not fun.
>>
>>870315
Why do you?
>>
>shoot a solo sloop 10 times consecutively including several direct hits on the player
>they're fine
>get shot once
>entire ship explodes into holes
hackers are getting pretty blatant
>>
how hard do you guys think it is to get the pvp cursed solo?
my bros dont want to play sot but I want to get back in it just to get the curses
>>
>>870851
I got both of them almost entirely solo.
>>
>>870856
did you just pop in and pvp or any cheese shit?
I got multiple shit to play so I dont wanna spend 8 hours a day on sot
>>
>>870860
Just did PvP, no exploits or anything. I think the best advice I can give is to be efficient in your fights, since a long drawn out fight is often just not worth it. I'd commonly go right in with high risk tactics to make sure the fight ends quickly one way or the other. Hell some days I'd just ram, board, and camp the other guy right from the start and just see who sinks first from ram damage.

Losing and getting right into another fight is ultimately more effective than getting into a forty minute slugfest.
>>
>>870886
the ram strat sounds fun
maybe Ill do a few of those a day to pound it out
thanks bud
>>
>>870889
It can be fun, just know that ram damage is super random so it's often a coin flip for the win. On the plus side even if you lose a lot of these it'll lower your MMR and get you easier fights.
>>
I finally became a skeleton thanks to community weekend. It took over a hundred battles on the seas, but I got there even though I am awful.
>>
>>871164
Well done skelly bro.
>>
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Well that's probably going to slow down a lot of the cheaters.
>>
>finished a fort of fortune
>see some reaper server hopper booking it to our location
>grab the ashen winds skull chest of fortune chest of legends and most athena's trinkets and leave the rest
>sell it all and leave them with the sloppy seconds
Who won? They were denied several big ticket items including the newest and though I didn't do the math I'm pretty sure we made more gold than them.
>>
>>871425
That's the thing that makes the game interesting (and leads to so many arguments) is that there is no one win condition, and every player sets there own. If all you really cares about were those items then you won, but if all the Reaper wanted was easy gold they might have won as well.
>>
>got my rings
it took them so fucking long to make a season with actual pirate cosmetics in their pirate game
dont even have a crew but im grinding this BS just to get to the beard at least
plus jellyfish are my favorite animal so the ship set is a nice have
>>
>>871198
Glad I jumped on when I did then. 3 mo for $1 thanks M$
>>
>>871425
You won.
I skimmed by a brig doing the FoF and they fired at me but I just continued on to the ghost fort. Completed that and they finished theirs just after I got my loot loaded. Off they went and I thought
>No way they loaded all the loot that fast
Sail over and sure enough all they took was the Legend and Fortune chests, blew the kegs and cheesed it. I got the rest. Thanks dudes.
>>
>>834286
post on the looking for a group channel on the official sot discord, I've gotten plenty of crewmates thru this way
>>
>See a dude with every single flame color on his ship one square away from the FOTD
>Another sloop runs at him and the two start fighting
>Think I'm gonna fish for battlegills once he starts
>Wait 40+ minutes
>They're still fighting each other
How?
Why?
>>
>>872073
Sloops are tanky as fuck. Unless you're playing super risky two good sloops can fight each almost forever.
>>
>>870763
Maybe don’t keep your stronghold keg below deck…
>>
>>827710
>see a level 5 reaper brig unloading at reapers hideout
>girlfriend swims to their ship with an Athena keg
>I hide as a barrel in the tower
>she b-lines it below deck and suicide bombs it
>she takes out 2 with the explosion
>I run up on the 3rd while he’s trying to figure out what just happened
>sword him out
>get cussed out as I start grabbing loot from the beach and turning it in
>get about half of it before they respawn
>theyre too busy trying to keep their ship afloat to stop me from continuing
>get about 90% of it turned in before they get me
Never, in any game, have I been called a nigger so many times. Oh well. A pirates life for me.
>>
>>873293
You hit them with an athena keg and killed all three and they didn't sink from that? She must have messed up the keg or something. Either way, a good steal.
>>
>>873294
That’s what I was wondering. i was kinda half ass watching her point of view, she said she made it below deck, but I think they shot her (well, the keg) before she made it below.
>>
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Newest Insider arguments: They might be doing away with Costumes in the Emporium and replacing them Clothing bundles. Same kind of designs and pricing, just broken into several parts.
>>
>>873681
Ah man, I almost coomed a little before I noticed it's the latest set in Insiders. Thought you meant they made a forum post about retroactively splitting up old costumes, not that future cosmetics will be individual pieces.
>>
>>873703
Sorry, don't think they'll split up the old ones. By same kind of designs I meant the more fantastical and non-piratey designs that the Emporium usually has.
>>
>>873708
>fantasticaly and non-piratey designs
I'd actually say the Sawbones set is fair game, aside from the mask. The jacket with those vials is primo stuff that fits into the whole thick leather scene you'd want to see on the high seas, even if it's not 100% piratey itself. Leather adjacent, I'd reckon.
>>
>>873718
It fits well enough. None of the Emporium stuff is so weird that it feels immersion breaking when you see it, I just like the idea that most of it doesn't feel exactly native to the Sea of Thieves. Like it's literally been imported from other lands so it all looks a bit different and more flashy than what you typically see.
>>
>>873721
>None of the Emporium stuff is so weird that it feels immersion breaking when you see it
I'd argue that there's a few sets that toe the line or cross it. Namely ones like Shining Pegasus and Ravenwood, which are less about belonging to foreign lands and more from a different fantasy genre altogether, even if one wanted to say those different fantasies could be happening in the world beyond the physical Sea of Thieves. That being said, they're admittedly few and far between.
>>
>>873721
> None of the Emporium stuff is so weird that it feels immersion breaking when you see it
The halo bullshit. To be fair I’ve never seen anyone in game running it though.
>>
>>873810
I run it. It's very cool.
And knowing it makes autists mad makes it even sweeter.
>>
>>873810
I disagree. The Pistol and Blunderbuss are perfectly fine, and the Eye of Reach reskin just needed to incorporate the needles in a better way. Maybe go an extra mile to show them socketed as amethysts or some shit. It's only the sword that really stands out, but I'd honestly give it more of a pass than some of the other glowy cosmetics in the game.
>>873811
You are Black.
>>
>>873681
>designs
The vest is nice and I really like the belt



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