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Play, discuss, post clips, et cetera
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>>707110
>RATE THE EVENT
Fucking stupid. Hunt doesn't benefit from a battle pass, it just becomes a miserable grind that's going to cause a nosedive in players because they're going to be stupidly burnt out - this literally happened with all the other events too, but this one is twice as bad because of the length. I'm nearly done with the fucking thing and I never want to touch Hunt for at least another month. I did appreciate that you could at least buy the BP with Blood Bonds, because it was a massively retarded move on their monetization team's part, most people have 1500 BB saved up at any given time, and with dedicated (not CHRONIC) play it's not impossible to get that much in about 3-4 week's time.

Also
>nonbinary Persian
>>
>>707119
I started like halfway into it and I had no problems finishing pretty early desu. Didn't even grind that hard, just played in a trio
>>
why not move to /vg/?
>>
>>707124
I play solo, which I realize is self inflicted torture, but it's what I'm used to at this point. Plus, it's more fun killing shitters who don't know what they're doing - the alternative is having one of my dumbshit friends with me but the skill level is higher.
>>
>>707127
No particular reason desu
Maybe we'd get more people there? Maybe not, no way to tell. Perhaps we should try next thread or something
>>
>>707127
/vg/ is way too fast. The previous hunt thread is 24 days old. The oldest thread on /vg/ at the bottom of page 10 with over 700 posts, was the old monster hunter general that was 1 day and 3 hours old.

The hunt general would just get buried and 404 with less than 100 posts over and over.
>>
>>707133
Last I remember/vg/ stuff doesn't 404 until it reaches the bump limit, threads last an insanely long time since the last time they changed it
>>
Going back to this game after a few months away actually makes me appreciate some of the corny BRshit mechanics like closing rings sometimes. Of course I wouldn't want shit like that in this game but I forgot how often the game just devolves into a stalemate where no one wants to push. I think part of it is my elo and the fact that 6 star is full of sniperfags farming k/d but it's also because the game has nothing driving the post-banish phase apart from the match timer, which they thankfully lowered but still allows for far too much stalling. Hopefully that new anti-camping measure will help alleviate it somewhat but I feel like it's just going to be something similar to DSB which basically just allows for detection and not any actual action. Here are some of my shitty ideas
>limit concertina items to one per person so you can't just 100% lock down a compound
>banishing a boss will now start a defensive phase where the team that killed it has to defend the compound for something like 5 minutes before the automatically extract, kinda like quickplay
>alternatively, the bounty has 5 minutes to leave to compound otherwise they lose the bounty which is automatically teleported to a neighbouring compound
>scoped weapons now have bullet drop and steady aim/hand perks work inversely, the current sniper gameplay is to just scope in on someone and wait for them to stop moving for half a second so you can click their head
I didn't really care about it before because I would always just push people even if it was unfavourable but close quarters fights are now basically a 50/50 on whether you kill trade or not which is just completely unsatisfying. I don't mind if someone kills me fair and square, but shotgunning someone in the face, seeing their body fly through the air in the death animation, and then dying from their phantom bullet a fraction of a second later has got to be the most annoying thing about this game.
>>
>>707138
yea the kill trading is the worst part of the game desu
>>
>Lebel Aperture (default)
>Specter Compact (slug)
>Quad Derringer
Holy FUCK what a filthy loadout
The aperture sight lets me counter snipers and make precision shots with reasonable efficiency, I can turn it off for close quarters fights, and for pushes in buildings and around corners I have the Specter for one shot capability.
The derringer is a perfect backup headpopper. Very expensive but equally fun, I thought the derringer was shit but it saved my life like twice last game
>>707138
Kill trading and Concertina are both , in my opinion, the most agonizing parts of the game
Luckily me and my friends are stuck bouncing between 3 and 5 star MMR (never 4 for some reason) and we're all terminally hyperagressive push monsters so we always have fun
>>
>hunt showdown in 2022
>>
Discord link?
>>
>>707138
There just needs to be something that pressures people into fucking MOVING. I think the boss building should catch fire after like 5 minutes to force people out, that way people at least have plenty of fucking time to play window peaks.

Another thing I think this game would benefit from is more emphasis on throwables, because having to make the call between instant healing, which is a staple, and grenades is fucking rough. If there was a tool that gave, like, two instant heals on-par with a weak vitality shot that could NOT be resupplied, I feel like more people would bring more tools to force people out of big buildings.
>>
>>707222
>forcing boss-doers to move
long-ammo never push hands typed this post.
>>
The solution to camping is simple.
>Hellhound kennel
>Goes in Grenade slot
>Level 50 unlock
>Upon deployment it will target the least mobile player in a 500m radius
>Has metal armor so they can't be one shot domed
>Immune to bleed and fire
>>
>>707239
>t. shotgun player with concertina + poison trip mines on every door
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>>707253
Bring dynamite instead of frags
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>>707257
I agree with the sentiment, however if you don't have any or you miss, guess what? You're going to have to retreat out of darksight range then chase otherwise pushing is suicide. The mentality of defensive players is fucking mindbogglingly cowardly.
>solo with a dogshit loadout (scotfield precision + AXE)
>boss at the elevator building at fort
>a duo is in there
>concertina bomb on every entrance other than ladders
>guy inside talking mad shit
>say fuck that and leave
>try to intercept
>they both have avtomats and I get blown away
Every time I play solo and roll up on a bounty with 'defensive' duos they play like absolute pussies even when they KNOW I'm a solo and never peak.
>>
>>707260
I've gotten to the point where I just leave if I see any concertina in a compound, it's not worth the time spent clearing it only to catch your toe on some piece that you missed and getting shotgunned in the face.
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>>707298
I dunno about ANY concertina. Like what, you just don't push Scrapbeak? I will say that the change that you have to cut concertina instead of just any melee was a fucking mistake, it's not like it makes any difference when you step in a tripwire.
>>
anyone have an invite link for the discord?
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>>707175
>>707380
https://discord.gg/uv8MaJG2
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>>707051
>>706944

https://twitter.com/HuntShowdown/status/1572994387617148929

Called it. It’s player controlled drone
>>
>>707414
thanks anon
>>
>>707486
Finally years of training in r6s not wasted
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>>707134
The slower /vg/ threads constantly have to be bumped. you need a post like every 5 hours
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>>707525
disregard that, I suck cocks. its 2 hours and 45 minutes
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>>707110
in soviet russia bug chases faggot
>>
Here's the video I promised last thread
https://www.youtube.com/watch?v=ct4b8c6jGjU

>>707559
I'm not sure what this will possibly help or how you could make it help. A simple camera seems pretty useless. Dart someone with poison and bleed in the hopes that they switch to their pistol to shoot it? Dart them and give them a dark sight wall hack debuff on them, but have it exist in normal sight so you can see where they are for 15s? I just imagine people switching off romero and going semi-auto slugs and then shooting the bug and then just continuing not caring. Maybe shooting the bug also releases homing bees? Super homing bees? If I hear you using dark sight to check the bug, im just gonna find it and shoot it. Maybe the bug itself has darksight and it can see through walls and it seeing a player through a wall allows you to see them in normal sight with the dark sight glow and then you wallbang them?
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>>707574
dude shut the fuck up
>>
>>707380
>>707414
>join just to spam your youtube videos
great
>>
I really don't get why the Mosin needs to be in this game
Not the avtomat, all the mosin
>>
>>707622
AGREED! they need to get rid of it and add another shotgun!
>>
>>707623
I'd rather have a gatling gun, small ammo singleshot rifle, and a shotgun lance
>>
i want a mini nitro
something cheap with medium ammo that has two shots but can shoot both quickly
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>>707660
literally the rival with slugs
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man low level (3* matchmaking, I'm 4 1/2*) solo games are insane
>sniperfag with lebel marksman
>assuming boss compound is in Lockbay and decide to snipe from Blanchett bell tower
>find the clue at Blanchett red and somebody already took my idea
>fuck off and blow the red barrel up there, killing him
>reposition and dome them after getting revived
>repeat the above
>stay put and dome them one more time after having NEVER left that spot
>apparently it wasn't the same guy every time, it was two guys taking turns just sitting there with a centennial sniper and reviving each other
or when they just straight up abandon their teammate even though the have bounties. That shit is so funny.
>>
>>707671
When God made em he forgot to put the quit in
>>
>>707590
Why are you so mad about game discussion?

>>707612
Why are you so mad about "not game discussion"?

Make up your mind.
Contribute something so there's something to talk about instead of just complaining 24/7 in a nihilistic attempt at being cool.

>>707622
Throwing knives need an accuracy buff.
They need a melee speed up chase mechanic.
And a no footsteps/reduced footsteps perk for melee out users.

If they are going to do the lore magic stuff like the bee, being able to summon NPCs with throwables would be nice.
Or noise grenades that summoned all npcs within a compound to walk over.
Maybe 1 swat bee rounds you could fire around corners to corner check for you before you breached.
Honestly I think they should seperate tools into another slot so you had tools, tools 2, and explosive grenades.
That way you didn't have to sacrifice constantly where campers always have the advantage. They already have 1shot shotgun trade advantage.
If people could take shots and other tools plus have 4 grenades, they could push campers with tons of utilities.
The problem would then be if anything money economy for most people who can't afford a 1k loadout every game since they all mostly lose every game since avg ktd is like 0.6-1.1. Just buff money and then every game should be a lot more dynamic intense and less time consuming.
You could also add new guaranteed spawns of tnt explosive crates around boss lairs that only roll for sticky nades to force the push.
Adding more building entrances is always good, but extremely resource intensive for the dev team vs place box.
Add leaning maybe?
I can't think of anything else off the top of my head.
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A double handed scythe with a huge arc that can remove most/all barbed wire in a single shot and 1 hit kill.
Make bomb lance explosion bigger so it's meant to clear the entire wire without risking the melee peek like scythe would.
>>
>>707704
>The problem would then be if anything money economy for most people who can't afford a 1k loadout every game since they all mostly lose every game since avg ktd is like 0.6-1.1. Just buff money and then every game should be a lot more dynamic intense and less time consuming.

I feel like this would just solidify the current problems harder.
>every shotgunner is now crown and king
>every camp and wait is a lebel / mosin


I think you're right a TNT box would be nice, throw a couple more consumables around. pickupable TNT small sticks, boss-house gets big bundles. Maybe tone down the doors / windows health so you can pop em with a couple shots and frag blasts so you're opening holes in there.
>>
>>707707
Yeah it's hard to not gimp the babies into oblivion without also godhanding 5.5 and 6s. The money is really hooked into that.
It's probably better to manipulate the environment, items, and slots.
>>
>>707708
Quickplay seems to answer this really well with gratuitous item spam.
>>
>>707709
Quickplay gives incentives for pushing. And a giant detriment for not doing so
And is also solo only.
And has no match making.
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>>707704
you're so autistic I think I'm gonna actually join the discord so I can put a name to your faggot ass
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>>707722
>And a giant detriment for not doing so
So maybe an overall timer reduction for the match on banishment to force the push? And a drain on the worth of the bounty the longer it's not extracted?
>>
The problem of making the compound really weak is that nobody will ever bother with the boss. Why banish the boss and stay in the compound if everyone else will either be a mosin sniper waiting for you to leave or someone up close with a big supply of dynamite sticks?
Better to banish hte boss then leave the compound and shoot anyone trying to go inside
>>
>>707757
>>707759
What about a reward mechanic where if you hold a bounty or maybe kill a bounty holder, you get a 25% boost in gained money at the end of the match? Get 4 kills and your hunter gets saved using that lvl 20 mechanic? That way people pushing the bounty and using the bounty get rewarded even more and people sniping without bounty are always at full risk of item loss and dont get any bonus money rewards.
>>
>>707757
I like the idea some other anon mentioned previously
>two different post banishment phases
>one where the team that killed the boss has to lock down the compound for a certain length of time before they automatically extract like in quickplay
>one where the bounty team must extract (or atleast move a set distance away) within a certain amount of time or the bounty resets to neutral (on the ground) in an adjacent compound
This way the matches at least play out differently without catering to either the camping inside the boss lair or camping outside of the boss compound and forces action. That's my main concern, the game NEEDS to force action post-banish, it already has a soft objective of finding and killing the boss monster during which phase I think the game is most fun and varied, but a lot of the time it grinds down to a halt once the boss is dead and it just turns into a slog of "hold angles until someone eventually gets headshot".

I know the game is supposed to be a sandbox, but I think there need to be more restrictions on playstyles that actively stall the game like concertina nuking entire compounds or 200m sniper turtling. I've just gotten to the point where if I encounter players like this I just turn around and extract, it's not worth the time waste, which is in essence a win for those playstyles simply by virtue of being annoying to deal with.
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>>707760
Sniperniggers are completely irrational. They will sit in a bush for 10 minutes, holding an angle they will never get a kill with. They dont care about money, they dont care about the bounty, they only want to get that 200m headshot. If they get pushed, they run, if they get hit, they run, if their teammate dies, they extract.
Maybe they can add some kind of fog effect. The boss gets autobanished if left alone for 5 minutes, after the banish is complete the compound is surrounded by smoke (thin enough for close range, but too thick for long range) and the compound is filled with fire to push out the team inside. That way you can force people out without people being able to wait out a team and shoot them as soon as the door opens.
They could also buff the dark sight boost a bit, considering it isnt perfect and you have to put away your weapon to use it, having more than 5 seconds would be nice. Especially since everyone else can track you across the map
>>
>>707763
>Especially since everyone else can track you across the map
What a lot of people don't realize is that you can look at your map and see the EXACT location of bounty carriers with the little lightning bolts. Of course this doesn't account for verticality like DSB and requires a bit of skill to track players precisely, but once you get used to it it's actually stronger than DSB which is just dumb. They really need to make the bounty carries location more vague,
>>
>>707766
The lightning isnt actually pinpoint accurate. That said I rather have the lightning than the darksight in extended fights/chases.
>>
>2 more levels to go on the event
>3 days left
>almost 0 will to play
>>
>>707762
I do like that idea too. Maybe some sort of dead by daylight left 4 dead generator mechanic to extract or hidden extracts only visible by bounty carriers.

>>707763
I remember Rust toying around with the idea of a beach zone that forced people to moves up overtime deeper into the map or theyd choke out. Maybe something like that with the fog existing around bounty. A regening unhealable fire/type rot that forces people to push into it or they wont be able to heal it like burnt out health bars but it isnt perm but is blocked until it wears off and regens back.

>>707766
>>707768
Dont forget DSB also makes noise and gives your position better than dark sight.
>>
>>707768
They should make it so every hit you make with the darksight gives you a second back and looting and killing both give you 5 seconds back
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>>707770
>>I remember Rust toying around with the idea of a beach zone that forced people to moves up overtime deeper into the map or theyd choke out. Maybe something like that with the fog existing around bounty. A regening unhealable fire/type rot that forces people to push into it or they wont be able to heal it like burnt out health bars but it isnt perm but is blocked until it wears off and regens back.
im not sure if i want a deadzone system like battle royales have. The problem is just that both sides complain camping while keeping eachother in a headlock
>shotgunfags in compound
AHH WHY DOES NOBODY PUSH INTO MY SHOTGUN, MOSINSNIGGERS WILL SHOOT ME IF I GO OUTSIDE
>mosin sniper caines
AHH WHY DOES THE BOUNTY NOT JUST RUN OUTSIDE INTO THE OPEN SO I CAN HEADSHOT THEM AND THEN CAMP THE BODY FOR 30 MINUTES
>>
>>707768
I'm not talking about the huge lightning flashes you see when in dark sight, I'm talking about those tiny lightning bolts on the map screen. They are literally PINPOINT accurate to their co-ordinates on the map. Again, it can be hard to track someone with, but once you get used it's incredibly powerful.
>>
>>707777
Yes, I was talking about those. They actually move around a little (if you kill a bounty carrier you will see the lightning strike a different place every time you see it). Its only a 10m radius or something.
>>
>>707772
Yeah it's a real paradox, campers blaming the other campers for their camping. Pushing into a heavily trapped compound with a shotgun around every corner is a losing play so the only smart move is to sit around and do nothing. Fighting in the open leaves you prey to snipers looking to farm is, so the smart move is to stay inside and do nothing.

Make a new toolbox that only gives throwable and litter them around so people can chuck shit inside compounds more liberally, and add some tools to fuck with sniperniggers too. Idk give us a big jar of dust with a blasting cap that makes a fuck huge dust cloud similar to fog, would cuck scope users sitting afar but not be a hinderance inside compound distance. Maybe holding scope ads in day time causes a twinkle that reveals your location (lol)
>>
>>707704
>hm/ is all one person
come on man, no one wants to see your shitty montage videos
>>
>>707783
I wonder if having shots separate out so you could have regen shots or adding them to the map findable would help with the sniper/camping situation if people had more health regens to be more aggressive. Most people in quickplay seem to be multi-shotted in fights and play incredibly more aggressively.
>>
>Max out the Weapon Book
>Almost max out the Monstrorum
>See I need 35 more Meathead kill
>Go in with just a bomb lance and some dynamite sticks
>Kill 15 of them
>Go check Monstrorum
>Still 35 to go
>Melee kill 35 meatheads
Fucking gay
Also that means I already stabbed 15 meatheads
>>
Twitch drops start on October 12th
>>
>>707783
I was slightly surprised to find out that sniper scopes twinkling wasn't in the game when I started, I dunno why I assumed there would be. Maybe just residual Battlefield knowledge
>>
>>707666
that is not cheap and also sucks past 20 meters
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>>707916
Crytek expected money to be a bigger issue than it is now. Part of that is adding in gun looting and free hunters, part of that is bigger money rewards, part of it is players being less shit at the game than they think. So with that in mind crytek probably expected that people would run around with a winfield and springfield with the odd sparks sniper sprinkled inbetween. Not a bunch of mosin sniper faggots with sniper scopesmith that can quickly perform follow up shots with a high caliber gun
>>
What settings affect FPS the most while still maintaining good graphics?
>>
Add flour bombs, just a huge cloud, plenty of gameplay elements as you could ignite it into a hellfire bomb effect when ignited to clear it out, make it opaque past 40 meters to cuck snipers.

Adds utility to fire ammo and helps create a way to deal with snipers
>>
>>707989
the fact they havent included smokebombs upontill this point makes me think thats deliberate
>>
>>707927
well if you ever watch the devs play, they are 2 star shitters that stand out in the middle of the street during gun fights and shoot at people not moving. They miss and then continue standing in the street as they reload.
>>
>>707960
Lighting and shadows, put them on low.
Almost 0 visual difference.
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>>707783
I'm going to be a faggot and say that I blame sniperfags the TEENIEST bit less than defensive shotgun campers. When I play a solo sniperfag I make a conscious effort to move, stay stealthy, and actually have to think about my positioning. But with shotguns, it's just kill boss, camp building, and wait for a push that might not ever even happen. I still try to peak windows and shit but most shotgun boss-room campers I run across don't even do that, at least in low-tier solo lobbies. Feel free to crucify me for that one
>>
>>707783
There is no problem with camping. Unlike >>708081 I will blame sniper faggots more than shotgun campers. The shotgun guys take a risk killing boss and as a result they hold the upper hand that they sit on the game objective in a good defensive position. Of course there is a time limit on that and after 20-30 minutes they HAVE to move out if they want to win and keep their hunter.

Sniper faggots are complaining because they don't want to wait those 20-30 minutes. They want to take zero risk killing boss but they also don't want the team that does should have any upper hand. It's just massive ADD faggotry but the original flow of the game went.
>even field
>boss/bounty team has defensive advantage
>advantage then becomes even again when they go for extract

The alleged camping issue doesn't exist. It's just sweaty poopsocks that don't like the slow pace of the game as it was intended.
>>
>>708100
Afking for 25 minutes isn't playing Hunt Showdown. That's playing vampire survivors while hunt showdown is open
>>
>>708100
Yeah you kno I've got a friend who is very casual towards hunt in that he only plays the game with friends, if I and our other mutual friends did not play he would not either, but he told me he doesn't see it as there is a camping problem, his head cannon of hunt is a slower experience where matches are meant to take 30-40 minutes while you cat and mouse the objective even if that means there are long periods of waiting for the other guys to make a mistake, in whatever form that takes.

He's been on both sides of that now, we've played the shotgun-trap team (although I am usually crack peeking and outward wallbanging at people to advance the game state, he considers that normal) and we've played the sniper trio spread out 150m apart triangulating on a team/extraction point, coordinating to lead people pushing us into the other's line of sight, etc. That's just the hunt: showdown experience to him and he says for the most part he likes it, he just wouldn't want the anxiety of playing solo.
>>
>>708123
I play with a good few of my friends, but the one I play with he most has the mindset that if someone dies without someone on our team dealing the killing blow, we weren't being aggressive enough. Naturally playing with him is always the most fun
>>
I've been having fun setting people on fire with dragon's breath meme loadouts, but given how uncommon this shitpost is, I've never actually been hit by it, and information on its mechanics is hard to find.
How quickly does the ignition actually chew health? I'm assuming it's pretty slow.
Does the initial hit ever burn off a 25 HP bar outright?
Does the Alamo have longer effective range than something like a Spectre?
>>
>>708122
Then don't afk. I don't understand what the issue is? If you don't want to play slow then push the action. If you don't want to push the action the wait.
>>
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>>708100
there is another way
>>
>>708207
>pennyshart on a handcanon
it's like you want to do 3 damage
>>
Is there even any point to playing the bounty as a solo hunter? If so, how? When I play solo I don't even bother trying to kill and claim the bounty, I just farm NPC enemies and try to ambush teams in and around the bounty compound, then extract when ammo or health are low
>>
>>708207
Replace penny with slugs and bring a knife for god's sake
>>
>>708312
I think his point is that it's for killing bosses. Slugs would be really bad for that.
>>
>>708320
Oh, I see
I just pray I find a melee weapon, but throwing axes usually get the job done well enough
I adore talon variants and the Romero Talon is probably my most used gun, so I'm relegated to boss duty often on my teams
>>
>found boss lair
>decide to take care of players figthing in the next compound over
>go there
>wipe two teams
>looting the bodies
>buddy gets blasted by some shotgun faggot that hasn't made a sound
>there's a whole team inside of the building who haven't fired a single shot during the entire 15 minute fight
>after walking around the compound and getting shot at through pixel peeks we decide to just go and kill the boss to flush them out
>kill banish
>wait for 3 minutes
>still nothing
>go back to buddy's corpse
>they're still just sat there watching his body
>literally tell them we're going to extract
>they don't chase and we get out
This game, or rather the playerbase have turned into a complete faggot fest. Shit like happens every other encounter because everyone is more concerned about their k/d and mmr than having fun.
>>
>>708325
Wait til the drone comes out and the playerbase uses it to make camping in buildings and on bodies easier
>>
>>708308
If you're early on the bounty and got a spike you can kill and banish, but quickly get out and find a position overlooking the compound. Then you get to watch teams approach thinking you're inside and easily pick them off.
>>
https://youtu.be/5BPMtA8aV1w

I see why people complain about skins now. I dismissed it as weird lighting. If that dude wasn't AFK, I would have been banged quicker than this.
>>
>>708401
holy fuck turn up your brightness or gamma you psycho
>>
>need to make 5 levels today for snek hunter
Wish me luck
>>
>>708531
U ain't gonna make it boy u done 4
>>
>>708531
bite the bullet and just buy a 24 hour pass so you can relax and enjoy the fast gains
>>
Post loadouts.
I want to try something new.
>>
>>708531
Did you buy the gilded path yet? It gives 1500 points.

Did anyone actually have any problem maxing this event?
I maxed it a week ago and I pretty much only played until 1 win a day, not even every day.
>>
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>>708563
romero talon
sparks pistol
derringer
>>
>>708563
winchester incendiary, Lemat incindiery, slug shell.
stam, vit, two concertinas.

Throw the concertinas and rush em. burn em as they bleed
>>
>>708308
I only play solo and i ignore the bounty unless im near it and feel like i have an opportunity to win by picking them off. Otherwise i just hunt players and fuck off once im low or dead
>>
>>708563
Pax primary
Pax secondary
Fanning. Clint Eastwood build. although conversions usually work better because it's more accurate and faster. FMJ and Dumdum are both solid choices too.
>>
>>708361
>Drone wallhacks through wall
>Face all three drives at every wall
>Point all shotguns at 4th blind wall
Nothing personell kiddos
>>
which one of you faggots keeps shilling in the /v/ tarkov general?
stop it. right now.
>>
So I just finished the event and I noticed I'm in the top 10% with about 2000 points margin. So less than 10% of players will finish the event? Are they counting players who own the game or people who have played at some point during it.
>>
>>708563
Martini + Explosive
Nagant Officer + Poison

Only take on stack of explosive, it's for blowing up concertina and doors mostly
>>
>>708781
they count anyone who gained even a single point
>>
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>>708563
>>
>>708665
I shall now go spam their general telling them that tarkov sucks
Thanks for the tip anon
>>
>>708665
i tried tarkov but its too autistic for me
>>
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>>708563
>link related me in the distance
https://www.youtube.com/watch?v=GCvLiDkjQTc&ab_channel=Gbrooks0513
>>
>>708839
Bro, your bulletgrubber.....?
>>
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>>708858
>Loses a single boolet
AAAAAAA NOOOOO
>>
>>708839
You should be beaten with a shovel until death.
>>
>all those hoonter slots
I'm sitting on 5 + 2 vipers I got. how do you people end up with so many
>>
>>708923
i've gotten a fuckton free from mr chary
>>
>>708927
I’ve only ever got one from Mr Chary, the stingy bastard.
>>
>>708927
>>708929
cunt keeps giving me loadout slots and guns with skins on em. I just sell them so it's nice.
>>
>>708839
They need to do something about this loadout. The drawback of the Automat was always low ammo, but with this every noob can run around and get cheap kills every game.

If they can't lower the ammo stack then introduce some mechanic that makes the Automat overheat or something.
>>
>>708979
Nigger at the ranges you get mobbed by an avtomat every fucking shotgun oneshots.
And at long ranges I would rather use an oberez.
>>
>>708979
>overheat
>when it dumps all its rounds in like 1 second
>>
>>708979
they're gonna make it special ammo.
>>
>>708979
I'm trans btw
>>
>>708308
take the early game slow that way someone else kills the bounty by the time you're at the compound theres probably already two teams in there sneak in use the chaos to your advantage and nab one of the bounties off of one of them before slipping out
>>
>>708979
I keep telling mf the answer to a lot of problems this game has is nerf long ammo. Nerf the amount of ammo long ammo guns come in with, then nerf the resupply rate, then maybe also nerf the damage calc so they deal less damage up close. If someone shoots you point blank with mosin it should do compact ammo damage, because clean pass-through or whatever shit you want to handwave it as.
>>
>>709014
>compact level damage
You do know almost all guns 2 shot someone at close range?
>>
>>709016
guess what ammo type nearly kills you in two lower chest & upper chest at that range? even a one tap from that ammo type leaves you to die easily from ANYTHING.
>>
>>709018
>all ammo types two shot at close range
>but big ammo two shoots me harder
Are you gonna cry about the nitro next?
>>
>>708882
>guns only hold a single boolet
>betas cant chocula
>>
>>709021
>take half a step backwards now 3 shot vs guaranteed 2 shot
>betas cant roll
>>
>>709029
>shoots you with a medium ammo gun
>>
>>709021
it's either they nerf long ammo or teh game dies. the only reason it's kept a steady player base so far is events and sales. other than that, it's just a game where snipers and long ammo weapons dominate.
>>
>>709032
>in the arm because the bullet is so slow i had time to 360 degree turn
>>
>>709033
>concertina shogun campers suffer cucktech
>please force them to walk into our traps
>>
>>709034
>Veterli is faster than the Winny
If you can dance from a medium you can do interpretative dance against small
>>
>>709018
Long ammo is the reason people go extract after losing a bar. If you're at 125 every long ammo gun drops you on a bodyshot
>>
>>709057
this.
Nobody has to be better at aiming.
They just have to flick you and they win or trade.
>>
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>>707110
you vill buy ze battlepass
>>
>>709177
I did it with funny bucks I got from just playing the game.
>>
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>>708979
I think it's absolutely hysterical that people figured this out pretty early in the event and immediately higher tiers were full of it, and I knew that they wouldn't do SHIT about it until the end of the event just like with the bow in Light the Shadow. Can't nerf the stuff added in events!
>>
>>709224
If you cut down the Sparks Pistol's ammo count it would still be an excellent sidearm, particularly for shotguns
>>
>>709337
>Uppercut is 6+9 = 15
>Sparks Pistol is 1+14 = 15
>Dual Uppercut is 12+18 = 30
>Dual Sparks Pistol is 2+28 = 30
>Cucktech plz nerf
You know if people gave enough of a shit about avtomat they would just bee line an ammo cart, dump their uppercuts and just pick up the same amount of ammo
>>
>>709340
>28 vs 18
its the reserve ammo that matters, not total. no?
>>
>>709342
If your gun is empty it increases your reserve pool to account for the empty gun.
>>
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>>707671
>centennial sniper
>>
1v3s feel so good
I'm only mildly livid I can't sell these dolches I find, even if it was at a huge discount like 50% cost
>>
>>707110
Can someone explain to me why Hunt's rating system is so fucking weird? I've had Hunt for almost a year, and even with a KDA of 1.89 I've only ever been 4 stars at the most. Meanwhile, I've seen people with KDAs as low as 1.10 with 5 stars, and even higher. What the hell is the increase/decrease in stars supposed to be based on??
>>
>>709440
Lurkmoar, MMR is based on interactions between other players; kill someone with higher MMR gain MMR, get killed by someone with low MMR lose MMR it's more complex than that but tldr nothing to do with kd
>>
>>709440
you must have a uniquely gay playstyle that enables you to remotely kill low elo players and die to high elo players
...sniperfag?
>>
Why does Romero Hatchet heavy melee not followthrough? Why does it stop in the middle of the axe swing? Only thrusts stop in the middle.
>>
>reload bug
>not once
>not even three times
>ten times in a row
>with an emptied revolver and shotgun
there's zero other games where this could possibly happen
>>
>>707919
bruh its $300 that isn't "cheap" but it's like, a completely normal price for compared to most of the arsenal catalog
>>
>>709478
>My team downs another team
A different team downs another team about 2 compounds over
>They rush over to us
>2 of their guys get downed trying to push into a building
>Last alive downs both of my teammates with headshots from dual conversions
>I push in
>I throw bundle at him, hits him for ~ half his health
>He pushes around a corner
>instantly headshots me with dualies while i bodyshot him with a dolch precision
>Everyone on the server is dead
>No one won the game
At least no one got my Mosin spitzer sniper or my Dolch but holy fuck this game is ridiculous sometimes
>>
>Currently 4 star
>Get matched with two 6's
>They immediately die by trying to bunker down for an incoming enemy team in the middle of a field of tall grass
>Seemingly don't know that the tall grass doesn't actually hide you for shit

Stars really don't mean anything, huh?
>>
>kill people at boss lair
>check status
>white
>loot body
>headshot at 47 meters
hunt is pulling out all the stops to make me stop playing the event, huh
>>
>>709544
have u ever been the last man standing at a server brawl then went to pick up your team mate and got wallbang headshot from 310m by a mosin-spitzer nigger derendering the compound?
>>
>winfield talon with FMJ
>springfield compact deadeye with dumdum/explosive
I love doing weird loadouts with Quartermaster, peak fun. and gives me an excuse to use the derringer
>>
>>707110
>Gonna miss out on pepe hunter
Feels bad man
>>
>>709576
whenever I get a t2/t3 hunter with quartermaster I grab them and commit some cringe.

>rival
>rival handcannon
>both with flechettes
>4x hive bomb
>scream hysterical shit over voip about bees and death by a thousand stings while I'm fighting
>>
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>>707919
>that is not cheap
>>
Why can't you shoot red throwing lanterns to blow them up when they're just sitting there.
>>
>>709584
290 is expensive, it costs 100 for a Romero and a Scottfield
>>709630
That's actually valid if shooting a wooden barrel causes sparks to ignite it
>>
new patch when
>>
>>708563
AXE
>>
Bro when is the new event it's been so long since the last one baka dead game
>>
>>708979
>If they can't lower the ammo stack then introduce some mechanic that makes the Automat overheat or something.
ah, thanks for confirming every avtomat hater is a retard.
>>
>>708563
Fists
No items
Solo
>>
>>709584
>>709635
>>709722
Yeah you guys have to realize almost everyone that has an opinion is wrong and shit at anything in life.
They are failures and live in an egotistical lie that allows them to feel good about themselves rather than improve on the reality of their situation but it protects them from having to accept the harshness of their reality and when it doesnt and they run out of money or whatever then its the white mans fault or cryteks fault or women's fault for not loving them.
They arent getting 3 perk hunters and dumping them if the perks/hp bars are shit.
They arent maxing kits every run with shots and/or huge nades and running spitzers or slug shotguns or double uppercuts or whatever expensive meme.
They arent slamming the $60 weak regen shots to be regen health for 10mins every round while training stamina shots.
They are going romero or deadeye springfield sawed off whatever they get for free on white shirt hunters with 3 huge health bars with 1 weak health shot and flares.
Then dying to a pack of hellhounds or dying in the first encounter they have and saying I HAVE NO MONEY.
They arent server wiping with every match 8+ kills and taking both bounties and then resetting that free $500 kill hunters challenge thing every other game.
Sometimes they have $100k autistically "because its too much $$$" as they refuse to prestige and grief your games and get upset when you dont want to play with them or leave angry comments on your steam profile when you refuse to pick them up knowing theres a 50/50 chance theyll try and light you on fire with molotov bombs to burn out your bars or knife stab you or throw a concertina on you once you revive them after you had to 5v1 to win the fight.
Yesterday I played 7 games and won 6 without dying and traded to win the last fight in the 7th and turned in 3 lvl 50 hunters.
They lose 12 games in a row with $150 loadouts and eventually dont even have the $40 to pay for the 4 weak shots so they at least have something
>>
Developer stream is on
>>
>>709806
https://youtu.be/TTP57K-zwIM
>>
>lets go deeper Bence
Holy shit these guys are homos
>>
>>709822
>not wanting to go deeper with the bros
I didn't realise you could be gayer than a faggot but here you are.
>>
>so many dickfrent tactics
Holy shit can crytek not afford non-homo english speaking social media niggers? I wish to go deeper on this with Bence
>>
>WINCHESTER BUFF
WINCHESTER BUFF
>WINCHESTER BUFF
LONG AMMOIDS IN SHAMBLES. COMPACTCHADS RISE UP.
>>
Lost interest during the last event to be sincere.

Also, I feel it is impossible for me to go beyond 3 starts. When I get to 4, I instantly get demoted in the next match. Only prestige level 10, don't think I'll get to 100 any time soon.
>>
Ghoul was a sleeper trait and now I think everyone else will know how great it is.
>>
that conduit change is lit. insta-take for me tbqh. I love stam shots.

Pls stamretard do not.
>>
>dickgrubber
Holy shit I can't believe Bence would actually say that, can we go deeper on that one Bence?
>>
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>>709844
>>709832
>>709822
do you want to share something with us
>>
>Dickhand
What in the actual fuck Bence can you get anymore gay?
>>
>This is our first 5 man cumshot
Ok Bence I can't fucking take it anymore
>>
>tom titfeld
>bence clamos
>ferenc safanny
>dennis scwartits
>chris intopiss

how did they get away with this bros
>>
I always find these "let the devs talk" bits weird, why aren't they getting given a good, solid mic on company dime as a write off since Audio quality is so fucking important to retention
>>
>>709840
It feels a bit overtuned.

Otherwise one of the better patches, again, they really know how to direct this game into a better spot and did some good changes.
>>
>>709873
I imagine that's intentional - theres probably a statistic somewhere driving the dev team mad that reads out as "players who get into fights more often play the game more" that sits next to "players are too slow / unable to manoeuvre effectively ingame to get into fights" so this might be a way to entice those players into grabbing effectively, 1-3 extra stam shots and move a lot faster around the map and get into fights.

I doubt it affects better players very much, outside of their games getting going faster.
>>
>>709873
>>It feels a bit overtuned.
you still need to wait for the boss to finish banishing and you still need to use a stamshot. You can get the clues a bit faster, but apart from that its not faster than someone shoot up a stamshot to do the boss, and then youll still have enough to pick up the bounty and run out.
>>
Ghoulchads it's our time
>>
>>709792
how do u turn in a hunter?
>>
>>709911
Well I meant I had 3 roll over to 50 and its actually better to play with the lvl 50 hunter to get more exp faster but if youre not confident in winning, you can actually turn in the hunters after like lvl 20 or 25 and get some points for prestige if you arent confident to take them to lvl 50 where the maxed out bar allows you to grind out extra xp if you just want some extra prestige xp. Just make sure you unequip their stuff using your blank first loadout slot so you dont throw an entire gear set into the trash.
>>
>>709916
Sorry. Its a button somewhere near the left bottom of the screen where you can select new hunters. I dont remember what its called exactly. Maybe retire hunter? I think dismiss is the one that just kicks them off the wagon and gets rid of them from your wagon pool like in darkest dungeon.
>>
>compact ammo effective range increase
genuinely surprised since most 5-star lobbies are long or Winnie. it would appear medium has almost zero upside now. a 150m headshot range puts the Winnie 30m behind the Centennial lmao
>>
>>709922
What can you do with medium to make it stand out? It feels cucked by design for just being an in-between instead of filling its own niche.
>>
>>709939
More special ammo would probably do it.
>>
Bros........ what do we think about the beetle.....
>>
>>709939
make it actually an inbetween. Currently its something like
>compact = short range
>medium = compact ammo but then slightly less damage dropoff
>long = half the dropoff of compact
Just look at minimum dropoff range, 20 for compact, 20 for medium, 40 for long. Not 20/30/40.
Crycucks overvalue money way too much, so long ammo is way more powerful becasue they think people will rarely run a mosin
>>
>>709942
Could be neat
Need something to genocide bushwookies tho
>>
>>709942
people complained about both bushwookies and shotguncampers. The beetle only solves one of those issues. I had expected something neater than this.
>>
>>709946
Make it 40 like long ammo. The lack of pen is drawback enough. I feel so cucked when I'm in the upstairs at salters and some nigger is dancing around on the sheet metal outside and I can literally see the dickhead through some cracks but my vetterli can't touch him. The stuff should hit like a truck to make up for that.
>>
It's gonna kill the game isn't it? Now you can play even safer with multiple beetles
>>
>>709978
Expect them to be a bit op then nurfed hard after release is my intuition
I hope you can grief had and teamkill with them
>>
>>709792
is this the same shizo poster from the other day
>>
>>709792
Too long didn't read

Seethe Sneed and cope faggot
>>
>>709978
I mean you hand me anything and Im going to use it incorrectly outside its intended use in any fashion possible.
>>
>>709942
It’s fine imo, maybe too small to shoot easily but I’m sure they’ll balance it in time

What irks me more is weapon charms, that shit is cringe, belongs in CoD and Apex not Hunt
>>
Is it me or does the Caldwell Conversion with FMJ outclass a lot of the medium pistols in the game
>>
>>710246
Yep conversion fmj is the go to in terms of pistols unless you either plan on rof (officer/dolch) or damage (uppercut)

The real redpill is the lemat fmj
>>
>>710264
I wish the pax had a role besides being a poorfag uppercut.
>>
>>710271
dumdum is pretty nice
tagging someone
>>
>>710271
Give pax HV done its viable
>>
>>710271
Dumdum ammo sharing with springfield.
>>
>>710271
>Poorfag uppercut
No that would be the conversion with fmj
>>
>>709942
It's going to be utterly useless and not change the meta in the slightest
You already knew where the shotgun team was camping, that was never an issue
It's a cool idea that won't actually change the game in any meaningful way
>>
>>709916
it automatically unequips items when you retire hunters
noob
>>
Why on earth is there no demo function? Kill View tells me nothing useful, I don't know how much health they had the whole time, and their movement beyond the sounds you hear will forever be a mystery. The only way I can really improve under these conditions is click head more because I can't study shit.
>>
>>710336
I dont normally retire them. I usually just play them at lvl 50 for a few matches until they die.
>>
>>709916
>Doesn't know what level the retire is at
>Thinks you lose gear on retire
Confirmed shitter talking out of his ass
>>
>>710349
>Demo
What the fuck are you talking about dirty ESL
>>
>>710415
He's talking about demo function
A fucking replay you super mongoloid nigger
Maybe try playing video games for once instead of looking for your dad
>>
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I got this skin since it was on sale, and have been using this little number as a utility sidearm with half dumdum and half explosive. Thought it was a meme but have been having a blast. Things to note:
>Crouched sway is very easy to manage and almost nonexistent with steady hand
>Explosive ammo has a fuckhuge area of effect and 1-2 shots doors and windows
>Tagging someone with dumdum clears you for a push almost always and is a checkmate if you catch them even slightly separated from their team
All this with the super fast reload and respectable damage is great. Excellent for compound fights. I've been using it with the Winfield Talon with FMJ when I have quartermaster and dualies with FMJ when I dont
>>
>>710418
You're obsessed with 3rd worlders and nonsensical bullshit probably because you are one.
I wish they'd ban you fucking underage faggots already.
Tired of your fucking big bang bazinga shit on every fucking board
>>
>>710421
It's awful. Just stop.
>>
>>710428
It didn't seem awful when I was using it. If you're using it as a primary, maybe, but I was taking it to close quarters fights and using it as an opener and to blow shit up.
>>
>>710426
Never mentioned third world, congratulations on digging the hole deeper.
>>
>>710418
>no native speaker calls it demo
look up quake demo kid
>>
I love using shotguns! Pew pew. get rekt kiddos. I do like the mosin though. fun sounds, lebel sounds better.
>>
>>710512
>bring shotty
>dome everyone with chainpistol anyway
abstract kinda feel
maybe I can save money by just bringing pistols
>>
>>710264
lemat fmj with fanning for wallbanging campers or camping and wallbanging invaders is great
>>
>>710494
This. They were originally called demos for demonstrations because they were usually demonstrating how to do something cool or difficult. Fucking battle record some dick up your ass.

>>710489
Esl was also introduced in like 2005-2010 cause 3rd worlders were upset about being associated with special ed retards you underage faggot. The only person that doesn't speak English as their first language is a third worlder. Deal with it you blacked/sanded third worlder eurotrash 12 year old. Glass houses.
>>
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>>710512
>Bring shotty
>Exclusively get into long range sniper fights over water and open fields
>Bring rifle
>Exclusively get into indoor knife fights in pitch black fog of war
Not gonna lie it pisses me the fuck off and it happens often
>>
>>710596
>anon discovers why uppercut is ubiquitous.
Yeah I know the feeling. I switch up between specter / slate and winchester / centy. so I end up with the same issues. I'd recommend uppercut or lemat slugs.
>>
>>710625
Pretty much, exactly.
Nothing coming this next patch but I really do hope they just lightly touch down long ammo and bump up medium ammo to a 30m dropoff
Nothing crazy on either end, just the lightest nerf so having one or both your weapons be long isn't so utterly dominant
>>
>>710632
I'm a sub-300hr shitter but I don't see how they can fix the ammo types.
>compact needs to be usable, so it has to cover compounds.
>medium ammo provides more pen in compound but doesn't provide enough distance damage to outperform compact
>long ammo gives pen and damage and the distance required for compact means a minimum that's too high to change.
I think they should double-down on the medium ammo. give it more pen within effective range so it's just eating through compounds in ways that long ammo / compact can compete with.

but i'm retarded so idk.
>>
>>710647
as was said earlier in the thread the fact that damage falloff for compact/medium/long is 20/20/40m and not 20/30/40m pisses me off on multiple levels
No reason for medium to have the same falloff has compact when it's clearly meant to fight at longer ranges with the weapons it's on
>>
>>710647
CANT* compete with.
>>710683
yeah. it's a shame - still like the cent though, sounds good. feels good.
>>
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I think medium just needs 30m before dropoff and maybe slightly less dropoff. The headshot modifiers of compact/medium is way higher than that of long ammo. So sure, at 100m a bullet to the chest doesnt hurt that much, but you can still land headshots. Meanwhile long ammo has a lower ammo count so missing shots during long range exchanges sting a lot more. Just remove ammo sharing and increase the cost of the repeating long ammo rifles and I think there is a decent distribution of weapons

So
>medium to 30m and 0.9% dropoff
>long ammo (and maybe other ammo types as well) dont share ammo sources, adjust ammo pools as needed
>bump up the cost of berthier/mosin/lebel
>>
Meth hunter
>>
>>710691
Cent at the very least gets some top-notch FMJ to help, getting 480m/s compared to the Vetterli's 350m/s, which actually makes it a threat at a range even with it's somewhat lackluster damage
The Vetterli is undeniably good for compound fights, with it's one-shot-someone-who's-been-downed-once potential, good rof and accuracy
The Springfield is a weapon basically saved by custom ammo as well, being pretty much the only non-bow that can nearly one shot and cause medium (i think) bleeding, as well as having the most plentiful explosive ammo in the bank for utility
Centennial Sniper + Springfield Deadeye with all special ammo is actually an extremely fun loadout
>>710698
I agree, but:
1. I think ammo sharing is fun and good as long as it's balanced a bit for extremely strong combos like Lebel or Avto + Sparks Pistol
2. Don't bother balancing around cost, ever. It only punishes bad players excessively while not even being an afterthought for players who have good economy because they win a ton with the very stuff that's expensive
>>
>>710703
>2. Don't bother balancing around cost, ever. It only punishes bad players excessively while not even being an afterthought for players who have good economy because they win a ton with the very stuff that's expensive
Redditards that bother to farm up 10m and are scared of prestiging beg to differ. I cant count the amount of times people run weak vit shots instead of normal vit shots because they want to save 100 bucks. Even if it shouldnt matter, the extra pressure of putting down 1k for a mosin will still spook a lot of people. This also means fewer mosins are looted which further reduces the amount of mosins you will see.

Ammo sharing is fun,but long ammo is balanced around a smaller ammo pool. It is obvious for the avtomat, but even the mosin benefits a lot form extra bullets.
>>
>>710703
>>710698
Behold, my gigabrain.
>cost of long ammo becomes non-static, instead a percentage cost of your current total cash
>more cash equal higher cost
either tanks the amount of long-ammo rifles or burns through cash hoarders.
>>
>>710709
I had this thought as well. I also thought about a 10k cap. But you can counter it by hoarding mosins (just buy one every time you have some extra money)
>>
>>710708
Fair point, but I'm worried that no one will want to try and play the gun to play the gun and instead the only people who use it will be monsters in the bushes who've been using the Mosin for forever, and never lose the damn thing because they either win their fights from 100m away or leave if things get bad
I have too many hours in another game with an economy called War Thunder and although I've given that game up, this issue of money-based balancing arose again and again, and it was never good
Ideally I don't want to mosin to suck, or to be super duper rare because of a prohibitively high cost, I just want it to be a gun in the game that you can use
>>710709
This could work for cash-hoarders but it would make the whole economy kind of pointless
While that would be a great thing, I don't think it's what Crytech would ever do
>>
>>710718
Yeah a bit, if they could turn it on and off between say, events for a few months it might help but idk.
>>
>>710719
I really truly think they could just make long ammo slightly less good. I'm talking like single digit percent changes, a little less damage, RoF, penetration, et cetera. Just a touch, a little buff for medium would be enough to tip the scales
>>
IM WET LIKE A DOLPHIN
IM DRIPPIIIINNNNNGGGGGGG
>>
>>710929
>bad luck to a kill a crow, bad luck to a kill a bird
>>
>>710929
no shoes means i skip
>>
I'm starting to get centennialpilled
>>
Sparks uppercut but different
>>
>>711055
I respect it why use Romero slugs and not just a martini/sparks? How consistent is the one taps with Romero slugs
>>
>>711056
Romero Slug one taps to the body out to like 15 meters and to the head out to 25 meters
Taking half slug half buckshot lets you adapt to a ton of different situations effectively, and I see more success with that loadout than many higher-tier shotguns
>>
>>711107
you must be excited that romero slugs are getting dropped to $100 then

assuming you're not one of those guys sitting on like $100k and dont care about money anymore
>>
>>711138
I'm VERY excited because single shot weapons with multiple ammo choices are my favorite weapons in the game, particularly the romero and springfield
I have 20k but I'm trying to use it up to prestige
>>
>>710718
The game just needs real smoke grenades. If you could shut down angles and cover reses then snipers become far less cancer to deal with.
>>
>>711274
I agree. We've been using dynamite and choke bombs a lot more for making ourselves hard targets, although it feels a bit shit
>>
>>711274
>>711311
I had a game where a sniper was camping our friends body, so I started Necro and told my friend to cook a dynamite just before half way through and throw it on him. Finished the Necro immediately after it blew up and he was able to run to cover because of the smoke cloud being at it's thickest. That was a very memorable moment
>>
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A particularly competitive friend of mine died to an alert tripmine on an explosive barrel for the first time and went on a 35 minute rant about how traps don't belong in first person shooters and anyone who uses them should seek mental help
Do you have any idea how hard it is to play this game holding back tear of laughter? It was a glorious level of salt
>>
>>711342
Give us the highlights anon. that sounds bants
>>
>>711342
I have the same thing, guy I play with has at best 100hours compared to my 1k+, he's a mong who goes on emotionally fuelled angry autistic rants about shit when he dies, without fail his points are always false despite him insisting how he's correct and the game isn't, incredibly hard to concentrate and not laugh
>>
>>711152
>I have 20k but I'm trying to use it up to prestige
take the nitrodolchpill
>>
>>711311
normal fire bombs emit smoke for a lot longer
>>
>>711375
It's one of those things where we'd be in the middle of another game and he'd either mutter to himself or derail the conversation to say how "using traps is gay as fucking shit. Like seriously, ohy god. How much do you need to hate fun to use traps bro, holy shit. Fucking annoying homos" before silently seething for another five minutes and then piping up again, over and over
I didn't even think to clip anything because we were having a string of bad games until the end of the night
>>711380
It's always fun. It happens to everyone sometime, no matter how careful you are you're going to get fucked by an explosive barrel at least once
>>711392
I did a bit but mostly I'm doing weapon mastery challenges and cheevos while I have the money
>>711421
Those are great too, yeah.
>>
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This is what I meant about Springfield + Centennial with special
Literally run circles around compounds while unleashing a hail of fire, blowing open every door and window, making enemies bandage and then wallbanging them
I need both steady perks + sniper scopesmith to make it competitive but holy fuck is it fun
>>
>>711535
>centi sniper
fuck I wish it had a deadeye variant or something. Sniper is too strong a scope.
death to cuckerlis
>>
>>711618
I think it's great desu
1. Fastest FMJ in the game
2. Highest ammo sniper in the game with a large clip and respectable fire rate
3. Sniper scope looks cooler than marksman or deadeye (very important)
>>
>>711618
But the vetterli already has a deadeye scope.
>>
>>711648
Vetterli has that one-shot-people-who've-been-downed-if-their-first-bar-was-small ability but the difference in bullet velocity is just incomparable for ranged combat
>>
>https://streamable.com/6s4vol
ok
>>
>>711342
Thank you for vindicating my choices.
I like to go to a middle compound with 3 types of traps, then throw two chaos bombs and magdump to draw people in.
>>
>>711721
Based ruseman
>>
>>711635
Does FMJ differ per ammo type?
>>
>>711747
FMJ reduces the bullet velocity by 10-20%. for the centennial it reduces it from 600m/s to 480m/s which makes it the fastest FMJ in the game (~140 m/s faster than the next fastest, the Vetterli).
>>
>>711755
Yeah but, what about penetration? Surely conversion FMJ isn't as good as long FMJ
>>
>>711759
I don't believe penetration differs between FMJ ammo types. Also, the only Long guns that can take FMJ are breech loaders that significantly lowers the muzzle velocity. The scale is Compact=Medium < Long < FMJ < Nitro (this also shows why the Med complaints were being discussed - it's basically dog ass in comparison to Compact FMJ). FMJ can basically pen anything, but the real differences between the FMJ types is the same between the base ammos: effective range, two-tap range and general MV. the reason reddit shit their pants over Winnie getting FMJ in January was due to the fact you now have better than Long pen with 110m headshot range making you a wallbang monster in compounds.
>>
>>711770
and also reddit is full of shitters, but we have ESL so I guess it's a fair trade

>>711535
>>711618
>>711635
centennial sniper is really solid. the only thing that really kills is the reserve ammo (10+2 lmao) and being 123 damage. the irons could also be trimmed as the post is a little fat.
>>
>>711770
I was under the impression long FMJ could pen things like brick walls.
Can light FMJ do that too?
That's fucking insane if so.
>>
>>711772
10 in the clip + 12 in reserve is plenty, most of the time. Bring a Spitfire or scot dualies to give yourself an edge in close range and way more ammo if it's a problem. Or if you're like me and you bring 3 different types of special ammo bring a box lol
>>711774
I shot through a rock earlier >>710988
FMJ pen is stupid, always remember
>>
>>711652
HV bullets. Also, centenial not having a marksman/deadeye scope is deliberate
>>
>>711770
I Dont forget spitzer also has FMJ pen, it can also penetrate bodies
>>
>>711813
I love HV bullets for a lot of things but personally the damage dropoff + lack of pen makes me choose FMJ most of the time
I'm not THAT good at clicking heads and extending my two-tap range significantly on something with a sniper scope is really really nice
>>
>turn off motion-blur
>it's still on
I'm beginning to think it's a graphics card override or something. it's extremely noticeable and frustrating when I try to aim since the zoomin/out is so fucking blurry.
>>
>>711883
I have a friend who has this problem, it seems sporadic and I think he had to mess with his monitor
>>
playing late at night is miserable because chinese slime play at those hours and they are always the greediest scum who extract the second you get downed
>>
>>711997
I still dont know why it isnt standard practice to contain russians, chinese and latin americans into their own containment server
>>
>>711997
Russians on EU servers is a big problem both facing hackers and playing with ones who refuse to cooperate when queued up as randoms. Yet they choose to play on EU servers and bringing this up on official forums gets shot down instantly.
>>
>>712027
remember the last time germans tried to get rid of undesireables?
>>
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>>712027
I agree those evil Russians are horrible, slava Ukraini brother
>>
>>712176
rent free
this isnt about the war, filth will always invade the servers for humans
7 years of dota made me racist towards south americans
>>
>>712176
>American steps in to defend his favourite subhumans because /pol/ told him they're le based
>>
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>>712176
Oчeнь пpиятнo, тoвapищeй
>>
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Custom ammo options aside why would you ever use a pax when the spitfire exists? It's by far the best general purpose pistol right now. At least before if you didn't want to spend a bunch of cash on an uppercut you could choose between the officer for more firerate at close range or the pax to compensate for the range of a shotgun. Now I'd rather bring a spitfire over either of them since it's the best of both worlds.
>>
>>712328
Pax does have better fanning. Pretty much the only situation I pick it up over the scottfield is to use with fanning, but the scottfield swift even mogs it for that purpose. I only take it if I haven't unlocked the swift yet on the current prestige

They really have the scottfield too many variants man, the pax should have gotten the precision OR the spitfire, not both for the scottfield...
>>
>>712328
I like the Pax Sights more and I do better with it.
>>
>>712328
sights, muzzle velocity, faster fanning and dual wielding
>>
>>712328
Scottfield has a slower reload unless you're empty. Individual shots load quicker, so if you are looking to not get caught lacking, Pax is better.
>>
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When the FUCK are they going to make a new heavy knife skin
>>
>>712382
canceling a reload with the scofield doesnt have you spin the cylinder like the pax does. So its also better for partial reloads
>>
>>712393
The spin always felt weird to me. I get they have to make it so a loaded round is in the chamber followed by every other loaded round but it feels way too superfluous.
>>
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>30 dollar tube now costs $66
WHAT THE FUCK
>>
>>712402
>Bornhiem which is worse than all the double action pistols is still more expensive than 2 of them combined
Why bother
>>
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>>712402
>combat axe from 5 to 15
what the fuck are they smoking.
>romero and silencer
just why.
>regular mosin and lebel are untouched
>>
>>712402
Good, i think all marksman and sniper variants could be twice more expensive.
>>
>>712402
Why are they even bothering trying to balance market prices? Do they really expect it to cut down on their appearances in game?
>>
>>712468
prestige 0 level 100 cucks are scared of ever using their 10m hoard of cash.
>>
>>712027
Wait for a few more mobilizations and the problem will end. :^)
>>
>>712483
They break their leg, not their army to avoid the draft. I wish we could already make a deal with putin, we get gas and no russians in videogames, he gets ukraine
>>
>>712468
>didn't even touch the vanilla versions
I have no fucking idea what they were trying to do. I have to assume they're seeing just a fucking SPIKE in those guns used at all-stars and fat fingered a response.
>>
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prestige fags keep winning
>>
>>712596
Just look at the traits and guns. They are fucking us bigtime. A few things are nice (chokes at level 1, firebomb and dynamite earlier) but plenty of guns are moved up. Seriously, how hard is the faggot that worked on the new army seething that he changes the unlock level of the officer twice
>>
This reeks of the same rebalance for rebalance sake that Rainbow Six Siege had going on after year 3.
Welp guess I got my money's worth. 700 hours and some fun times but the game is now on it's dying arc.
>>
>>712653
I dont know. It seems like a lot of changes try to address problems

>beetle
camping (but Im not too positive about it myself, we'll have to see)
>compact rifles longer range
no idea what they are smoking, I guess one of the devs landed a bunch of headshots outside of effective range and got butthurt?
>two slot ammo
good change, its weird you have to pay effectively double
>traits
some shitty traits got buffed, some OP traits got nerfed (4 points for packmule is still decent), but I think a lot of nerfs are hamfisted. Like gatorlegs is good for 2 points, but iffy for 3 points (but then again crytek cant into trait pricing)
>gun prices
some make sense (like snipers being more expensive) but others is just devs being retarded. They do the simple "gun X is overused, make it more expensive, gun Y is underused, make it cheaper" with no regard on its effect. A great example of this is the knife. Its used because its the tool you unlock at the start and people are the most familiar with. Its not overused because its OP.

>level ranks
In part to force people to use the new guns (new army, berthier) in part them trying to change gun useage
>>
Holy fucking dog shit I am not happy with these price increases crytek is FUCKING ME IN THE ASS RAW WITH A CACTUS. I am a 4 star, flirting with 5 star, shitter that is constantly fucking broke. I struggle so fucking hard with money sometimes. I have had games where I could not afford a fucking medkit, so I grabbed a free hunter and just went in to farm a few mobs, find a few money sacks and extracted. They've taken a blowtorch to my nutsack here.
>>
>buff all compact Winfield ranges to 150m
>Centennial is back to being useless again like when it launched
It is nothing but apes working at Crytek. I'm glad Gundam Evo came out and I haven't played Hunt lately because there is no way I can take this game seriously again after this patch.
>>
>>712721
I can't believe /MY STREAMER/ onikana posts here.
>>
I'm looking forward to the Winfield marksman with HV being an actual threat/proper budget sniping option
>>
>>712721
between that and the events becoming bloodbond sponges i dont know anymore
>>
>the anti-camping mechanic is more useful for campers because now they can just see people from afar and set up ambushes on them
They don't think these things through do they
>>
>>707129
>>707127
>>707133
>>707134
>>707525
>>707526
In case you are unaware, there is currently a general on /vg/ called /&tg/ that includes Hunt: Showdown. As another anon pointed out, it's probably inadvisable to make a separate thread for it, given how fast /vg/ is, but it's up to you
>>
>>712721
Where’s the centennial change, frogposter?
>>
>>712417
>>combat axe from 5 to 15
>what the fuck are they smoking.

They probably based these changes on pure usage stats, unaware that the only people taking the axe are fresh prestiges unlocking throwing axes
>>
>>712750
The only change it got was being unlocked at 24. Everything else about it is untouched.
>>
>>712784
That’s what I thought. Dumb frogposter as usual
>>
>>712750
>>712807
what >>712721 is trying to say is that the centennial (and the rest of medium ammo) is mostly irrelevant now that all large-slot compact Winnies have an effective headshot range of 150m (centennial is 180m with normal ammo). it's salting the open wound that medium ammo lacks a role relative to compact and long - in reality everything is effective in Hunt even the centennial with it's weak stats (they couldn't even throw it 125 damage). see the conversation that was had on medium earlier in the thread for more thoughts on it
>inb4 muh damage drop off
headshots should be the primary objective at the ranges at which damage drop off matters. 10 for compact and 15 for medium makes no difference if it doesn't kill them. also they share the same close range damage drop off which just lessens the case for taking a medium if compact can fill the same role with HV or FMJ for 50% the price and 100% more ammo

the devs had the gall to say on stream that medium is 'fine' and definitely has role to play.
>>
>>712402
>Bornheim 25% price cut

Should be reduced to $100, the Nagant officer is superior and it's only 96 huntbux
>>
>price changes based solely on usage statistics

Are they retarded? Don't they remember how Valve tried this shit with CS and it was also shit?
>>
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>medium ammo cucked once again
Seriously just increase damage over distance, decrease long ammo rof and reduce compact ammo headshot range
>>
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Soon
>>
>Uppercut almost twice as expensive now
Holy fuck lmao
>>
why not factor kill rate into a weapon's cost
>>
>>712849
good riddance
>>
>>712868
Guess i'll just use the sparks to boost my mosin/lebel instead
>>
In the past couple games I've been using the Crossbow and having a grand time
Do Shotbolts have a pretty good AOE, and do they blow up doors or just slam them open?
>>712814
Everything you're saying is damn straight but the Centennial is still one of my favorite weapons and definitely my most used in the past month
I don't want to understate the value of 480m/s FMJ with a decent rate of fire, a high ammo count, and ammo sharing with the Spitfire
It's by far the cheapest sniper and even though it's objectively middling in so many ways it's such a joy to use IMO
>>
>>712757
Yeah, the knife going from 20 to 30 confirms it. No sane person would do that unless you look at usage stats.
>>
>>712849
Good. Its best gun in the game stats-wise.

>>712830
I think they know they are not going to get it 'right' in a patch or two, so they do this to not only promote to play lesser played weapons but to also capitalize on the data they get when people do so.
>>
>>712981
I hope you're right but >>712978 doesn't inspire hope
>>
when will they buff my friend, the bomblance?
>>
what the fuck are they doing with this beetle bullshit
>>
>>713086
https://m.youtube.com/watch?v=aB7jzvipwpA&t=
Solo Armageddon is coming
>>
>>711883
I think it's related to the anti-aliasing. Try using SMAA1X.
>>
Lol this can't be a coincidence. About a week or two ago I heckled the fuck out of a guy with a street shitter accent in voip and he was extremely mad, screaming incoherent belligerence and so distracted he didn't hear me crouch up and knife him.

Now a street shitter is trying to hack my steam acct. Game was on US east as I recall. Maybe he passed my steam username to his cousin or something LOL
>>
>>713093
>dude lets just add a siege drone, this will be great
>>
>>713349
This is why I try to not be too mean on voip, I just do cowboy banter
>>
>>713086
how else are they going to buff poison sense and vigilant and other dark sight traits
>>
>>713349
probably just a coincidence, check have I been pwned every now and then
>>
>>713414
>make a shitty mechanic to excuse shitty perks
>>
how do i git gud
this game is too hard for my tiny brain
also i cant see shit like my eyes are fucked
>>
>>713452
Turn up your gamma and brightness
Don't play too fast, take things steady and deliberately
Keep moving around and attacking from unexpected angles
Use throwables
Practice your aim
>>
>>713464
ogey
>>
>>713452
What region
>>
The beetle is going to change the game irreparably. The entire style is going to go away. Been playing since the beta days but this is not a wise direction. I think it's sunset time.
>>
>>713349
People are willing to fuck you over for simply beating them with a funny loadout, at worst i just take their profiles and sign them up for gay furry erp if I'm having a bad run.
>>
>>713596
YOUR MOM
LEMAOOOO
>>
>>713605
it's literally a nothingburger
>>
>>713622
>i just take their profiles and sign them up for gay furry erp
this sounds like it would be funny, how do i do this?
>>
>win one game with a shit loadout
>iron devastator and bulletgrubber
>Slug Specter and Dolch
Y'know as someone who always goes out of the way to use weird loadouts using something a bit filthy today felt good
>>
I give up there is nothing but draft dodging Russians on EU server today it's unplayable, let me know when they are banned from the internet or we get a reason to genocide them.
>>
The bug cam is gonna fuck solos, it’s true, but honestly I don’t see how this counters sniperfags. Let me offer a scenario;
>bounty is at Sweetbell, extract is at the river between Maw and Ironworks
>duos take bounty and head west
>a solo sniper headshots one while they’re wading through water that they hadn’t seen on darksight
>he’s 100+ meters away on the rood of Fort Carmack
what does the beetle do in situations that you’re engaged at extreme ranges? sure you can argue you can “scout first” but if you’re a bounty carrier time is typically of the essence to hotfoot it and leave.
>>
>>713972
I dont see how they thought this could fix sniper camping. It would only work against shotguncampers and even then they can blast the drone out of the sky and move one corner further into the compound. In fact, snipercampers could easily hear the drone noise and shoot it. then have plenty of time to relocate. If a player is close enough to follow up on a drone, the sniper already made a mistake
>>
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>>707110
ooga booga
>>
>>713884
>7/10 players on eu today have been draft dodgers
fuck me just kill them all
>>
This is what needs to be fixed. It takes waaaaaay too many matches to get this unlocked. I literally have played every single match with 4x healing shots and then switched to 4x poison shots and I dont even get any nades or healing shots. I go to as many wagons and search every single thing ive come across just in the offchance it has poison something to throw angrily at the wall. I at least have bug nades now like 12 hours later.

Im winning almost every match and im sitting on 10k and max my loadout every single match. I wish I could just turn it all in to not have to level this crap over and over and over every prestige. Everything else in the game is fine and money is fine and not even an object. The problem is this horrendous grind that makes me want to not play the game and massively punishes me from playing the way I like to play and makes it impossible for me to be efficient or fun. Its laborious like a job or I have to choose to unlock NOTHING or take twice as long splitting it in half and making me have half the crap I would have normally.

If I dont prestige I don't get free fun money or free skins and it feels like a punishment since theres no reward for playing.

If the point is to have fun and just play then why even bother having all these tools and playstyles locked behind JOB WALLS? If you go that route its just better to go full stamina or health regen or 1 stamina and full nades and zerg karkand nade rush the boss room and hold with shotguns.

Half of these items take so long to unlock that they are useless by the time you get to them and theres no reason for them to even exist.


>>714201
bwana
>>
>>714554
>Useless by the time you get them
Expand
>>
>>714554
Poison Arrow/Poison Handcrossbow bolt are the fastest way to get it done.
Bring hive bombs instead of antidote as well.
Bonus points for poison sense.
>>
>>714584
Those count? That doesnt even make sense that they count. Wouldnt that mean like nagant poison would be fastest since you could shoot everything? Hand cbow would be a lot better against people though. Im not sure which one is quieter. Prob cbow. Not sure if nagant would 1 shot certain things but would be a lot easier to land on like roof hives.

>>714579
Well just looking at the picture, flares/pistols are useless, since instead of using them, I'd be using axe to get throwing axes on pretty much everything you'd use flares on. Decoy replaces them entirely with a threat of death + the ignite thing. Heavy Knife is completely useless because throwing axe exists. Choke bombs are basically useless for defensive other than for panic los break across a small tight hole to reposition or somewhat deny entry or shotgunner breech check for like 5s before they go around or over it assuming they dont have instant access to do so. Using them to put out teammates is useless 90% of the time because you cant pick them up until you win the fight in almost all scenarios. Id rather have a hard block from alert/concertina that can instakill people or burn a chunk out or give me 1 tap for rifle on them. They also have to awkwardly stand there and disable the trap and get shot while doing so. And if they take way too long, they usually get jumped by the 3rd team.

Otherwise you go 3 choke bombs and clear out parts of the room and then nade the other parts of the building and then rush whoever is left. So its either poisontraps/alert traps or choke bombs/decoy fuses for def or off. Some with bombs. All Firebombs are useless because they cant break doors, knock down people, or clear concertina. Poisonbombs are useless because theyre a worse version of concertina bomb and you lose a slot that couldve been a poison shot to counter any poison bombs, npcs, bee bombs, poison traps, or had a grenade instead.
>>
>>714603
I killed 2 meatheads + a few ai on spawn and extracted and I got nagant silenced unlocked and precision + 58% to nagant poison. So maybe 3-4 meatheads gets you poison ammo for that gun. Ill unlock it and see if it works and every bullet is considered 1 or its xp based or whatever or maybe it doesnt even work at all.
>>
>>714616
okay another meathead + 4 kills unlocked high velocity and poison ammo. Im on 80% taking 1 poison shot and ill blast everything with the pistol and see if it works.
>>
>>714627
I think...it worked maybe? I killed a meathead and a few zombies before I had to extract cause all my teammates died and I was stuck in the 9v1 with an an empty nagant. It jumped from 80% to 92% and that seems like a lot for just 1 shot. Im too tired to keep going.
>>
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next patch be like
>>
Hey lads, just a quick question
I manage the /vm/ divegrass team and we're about to start polling for a new roster for the Autumn babby cup coming up
Hunt Showdown already has had a rep on the team in the player "Mosindolch" before he was voted off last poll, but I wanted to see if anyone here could suggest a newer/better rep that represents the current thread
Any and all suggestions welcomed
>>
>>714666
off the top of my head
>Bushwookie
>Double Sparks Avtomat
>The beetle fuck >>714644
nice satanic digits
>>
What are the advantages of Shotbolts? So far I've not found many use cases for them where regular bolts wouldn't also have worked, besides wallbangs, but I literally always bring a sidearm with FMJ with the crossbow. Personally I like half normal bolts and half explosive because helping out your team with an 19th century grenade launcher is just the best
>>
am I crazy or does the new army have WAY less recoil than the nagant officer
>>
>dude starts ressing me
>hears the dude light up a grenade
>continues to res me
>grenade comes in
>finishes my ress
>we both die
this is the bare minimum you have to avoid but somehow.
>>
What do you think when you run around sneaking between zombies for 20 minutes just to get shot directly in the face as soon as you encounter someone?
>>
>>714741
Why would I waste so much time when zombie noise is only heard for like 30m.
>>
>>714554
I stopped prestiging once I got to 10 because fuck having to unlock shit all over again every time. It's even worse now with custom ammo making stuff take even longer to unlock.
>>
>>714741
3star detected, need tips anon?
>>
>>714796
I prestige on main and I bought an alt acct when game was on sale and spent ~100 hours grinding out all unlocks and a reasonable cash stack. When a friend says "hey let's all go avto" or "let's all do 4x hive bomb lol" I can hop over to that acct. When we're playing normally I just play on main and don't really worry about it. The only item that really annoys me is the large vitality shot, shit really does take too fucking long to unlock.
>>
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New variant?
>>
Does dual welding the sparks pistols work?
>>
>>714815
No. You can spam click and get both off before the sight blooms but good luck hitting the same target with both shots.
>>
>aim in
>the entire game jumps and fuzzes the fuck up for half a second
what the fuck is that and how do I turn it off.
>>
the coolest sounding gun is the centennial
>>
>>714868
true, based and centipilled.
>>
>>714666
>Redshirt
>6*
>Shotgun trade
>melee trade
>Get Kills with: Ammo Box
>Free Hunter
>The Viper (They/Them)
>Billy Story
>Sniperfag
>Shotgunfag
>Felis
>Cain
I think our representation is best done by taking advantage of the unique appearance of some of the earlier legendaries, as well as their prominence with either inadvertent camouflage or meme value.
>>
>>714666
schizo bush cain
>>
>>714666
>Nitrofag: The head is visible but the rest is blurred out beyond recognition. Maybe wears a giant aperature sight around his head like the teletubbies sun baby
>Quadchain: carries two chain pistols in hands with two more in holsters, the guns are constantly firing at all times
>Slugs: a big fucking slug crawling around with a romero on its back
>Stamina Man: Monroe with dozens of syringes sticking out of him, make his eyes fucking wide open
>>
>>707110
https://www.youtube.com/watch?v=8_KtENBwmzc
>>
>vetterli
is there a bigger sign of a shitter?
>can't afford long ammo
>isn't using the centi
>>
>>715210
No it just usually means they're a fun haver.
Not everyone is a minmaxing troon.
The gun is cool, simple as.
>>
>>715210
i need to unlock the silenced variant on the prestige because the weekly mission is always for that damned silenced vetterli skin
so sue me
>>
>>715211
shitter hands typed this post.
>>715216
acceptable but you're on thin fucking ice halfshit
>>
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>>715242
After throwing 8 matches of quickplay, btw.
Why would you troon out in an obscure game about goofy cowboy gunfights?
Meds, take them, etc.
>>
>>715248
IMAGINE taking a screenshot of a streamers MMR to use on a Venezuelan american bayou larping forum.

Everytime I see some random with a vetterli I check their KDA and it's
>K: 200
>D: 5000
I'm just malding.
>>
>>714830
>>711883
>>711891
turn off anti-aliasing like
>>713244
>>
this UAV drone is fucking bullshit and marks the direction hunt will take to appease the LCD. I will no longer play this game. RIPARONI
>>
>>715254
wait people dont accidently reach 5 star just playing the game?
>>
>>715304
ok pisspants baby
>>
>>715210
>Fast rof
>Does more than 125damage for quick one taps to the chest at close range
>High velocity
>Great variants
Yeah no the vertelli is slept on don't @ me shitter t.5star 1.33kd 1400 hours
>Inb4 low kd
Anything between 0.8-1.8 is good, assuming they have the playstyle to match, I play a combination of entry and support.
>>
>he doesn't watch for beetles to come out of bushes in the distance and the hunts the vulnerable player nearby
baka my head tbqhwyfam
>>
>>715341
I have the highest in my friend group at 1.68 because I'm a gorilla
>>
>>715210
>isn’t using the centi

Why would they use the shittiest 3 slot gun in the game tho
>>
>>707110
I have almost 700 hours in this game but I cant get myself to play it anymore since my brother died last week plus that new bug thing in the new update sucks
>>
>>715354
no one asked but since you brought it up I'm actually glad he died
>>
I love to take the Crown and King and the Dolch every game to flex my technological superiority
>>
>>715559
>onebangs you with a winchester at 150 meters
pssh nothin personnel kiddo
>>
>>715608
I gat hunt dallahs on toppa hunt dallahs
>>
>>715399
Funny
>>
>>715341
>>715346
>>715210
>>715211
The real reason you use vet is to use silenced vet with +r_nodrawnear 1 if you want to be sweaty to remove the terrible model and it becomes a silenced 2 tap uppercut/caldwell slugs and you get a closer range multi-target engaging silenced sparks and you play it as a CQB sniper
>>
I think they could stand to ratchet down the price of the Dolch a touch, I think it's in a pretty OK place right now but In 70% of cases I'd certainly rather take the Uppercut
>>
>>715872
I mean, the Uppercut is about to cost the same as a rifle.
>>
>>715873
Which is fair, since it pretty much is a one-slot rifle
The Dolch is strong as hell but after it got nerfed I think it doesn't really deserve to be 750/790. Maybe closer to like 550-600
In general I think they should compress the prices of things a bit and focus more and actually balancing but it's crytech so yknow
>>
>>715341
>>High velocity
>>
>>715906
>Shoot target beyond 100m
>Roll dice to see if they decide to change their path between you pulling the trigger and the bullet reaching them
Learning to lead takes about 2 brain cells, it's the understanding that leading relies on prediction and that the random chance can be eliminated with a high velocity
>>
>>715909
yeah, but the vetterli has pretty bad muzzle velocity.
>>
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>>715910
The vertelli has access to high velocity ammunition, anon...
>>
>>715915
Yeah but the centenial has a high MV without needing special ammo
>>
>>715901
that or made into small slots but retain their 500-700 prices for high end pistols. I dont see any reason for them to exist when the officer exists and theyre all useless compared to anything else. Their only use is to spam after a sparks. Everything else is a massive gamble on getting 1 of your 3 body shots being an arm shot and you then get 2 tapped by everything else.
>>
>>715901
>>715919
dolch isnt worth the money, but at the same time I dont think making it cheaper is a good idea. It was a pretty cancer gun, and it is a bit too modern for the time period. I would rather not have everyone run around with dolches. Its still a
>10 shot magazine
>clip reload
>semi auto
>decent sights
>2 tap
pistol. The bornheim however is still overpriced. If crytek was a sensible dev I would figure they dont want too many spammy pistols in the game, but knowing crytek, they are just retarded.
>>
>>715922
That's a reasonable point. Although, it's not like money is an issue for a good portion of people who play this game and are sitting on massive piles of hunt dollars
I'm fine with some guns being better than other guns, that's the reality of video games. But the way they mediate certain loadouts with cost just rubs me the wrong way and gives me War Thunder ptsd.
The Bornheim should get a little bit more reserve ammo too. It makes no sense. You either get
>5+5+5 and 1 bullet left over if you clip reload without bulletgrubber
>6+6+4 if you reload with bulletgrubber
It's silly
>>
>>715936
I think money is an issue for quite some people. The amount of times I see people run weak vitshots instead of normal vit shots for no reason other than saving 100 bucks. If I got a huntdollar every time i saw that I could run nitrodolch the rest of my life. You can burn through money if you go all out. T3 hunters, spamming legendaries until you get 3 perfect traits, running dolches, that can eventually run your money down. Right now I would still say the dolch is better than the officer, but not 600 dollars better. Even for people who dont care about money, they still care about that 600 dollar difference. I think you can balance with money, up to a point. You cant balance the old dolch by making it 750. But you can make the choice between dolch and officer dependent on the price tag if they are close enough.

The bornheim is shit. They can drop it to 100 dollars and even then I would hesitate to take it over the officer. 3 tap kill on a 5 bullet magazine is really rough. Combine that with the shit reserve ammo pool and I rather stick with the officer
>>
>>715944
At least the Extended one is pretty neat. Shockingly quick reload even without clip and lots of spam ability
Personally I actually like the New Army even with it's garbage velocity. Maybe I'm just a moron but I feel like it's easier to aim than the Officer and I much prefer the ammo choices of FMJ and Dumdum
Yes 200m/s is agonizing but I pretty much only use it within knifefighting range so it doesn't matter too much
>>
>>715964
Dumdum alone makes the new army better than the officer under most real world conditions, unless you need your pistol to be a primary weapon.
>>
>>715979
I feel ya.
Plus I can take it with the Crown and King and larp as a depression-era cop
>>
>>715835
what the fuck, this is amazing
too bad it makes scopes blurry. is there any workaround to that?
>>
Since I've started playing Hunt I've noticed pretty bad frame rate drops when entering a compound or dropping out of darksight

My specs are 6600XT and i7 12400; I've heard Hunt is a pretty CPU-reliant game so I'd like to think I'd be able to run the game at a solid 144 fps minimum in 1080p. Is the game that poorly optimised or is the issue on my end?
>>
>>716232
>that poorly optimized
Yes
>>
>>716184
Not that I know of.
>>
>>716277
Oh also I'm not sure if the guns are all centered in the same exact spot. I've never really checked.
>>
>>715964
I really loathe the new army iron sights and I like the extra bullet. Too bad crycucks have decided for me and moved the officer to level 50
>>
>>716232
Removing Steam overlay made the game run much more consistent for me.
>>
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>photos taken moments before disaster
>>
>>716612
>anon is staring at the wall
>doesnt even have his gun ready in that direction

>turned to hearing noise of a guy running possibly in building
>still doesnt have gun ready
>>
>>716656
looks to me like the cain is scanning for the lightning.
>>
>>716730
there is a black woman about to stab him...
black woman skin op
buff cain
>>
>>716612
I had a very similar situation, panic-hipfired the nitro and nailed him
>>
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>>716612
>>
>>713059
Never ever, console babies would shit and piss themselves to death
>>
>>717031
What actually makes the bomblance so "good" on console?
>>
>>717033
Behold, 5 star console game play.
https://youtu.be/7NTzlyjAg38
>>
Come up with a mechanic that can make good players spend big hunt bucks that isn't weapon inflation
>>
>>717033
There is no aim assist on console. Stick aiming is shit (which is why aim assist exists in the first place) so shooting slow ass cowboy guns is very difficult. A player just weaving around while running at you with a bomblance is practically impossible to kill.
Same reason explosive crossbow and ammo are shit. They broke the game on console
>>
>>717127
If you get killed and looted you lose a % of your net worth (hunt dollars+hunters+guns in inventory)
>>
>>717127
currency conversion
1000 hunt bucks -> 1 blood bond
>>
>>717127
Recruiting a hunter should cost a % of your cash stack. It's currently a base cost + whatever gear they come equipped with, replace the base cost with a scaling percentage by tier IE 0.75%/1.5%/2.25%/3%

A legendary hunter at 3% would have the current price of $200 at $6667. For prestiging players there wouldn't really be much difference. You break 20-30k and hunters are the price you get for extracting with bounty so if you're not exclusively playing free hunters or winning rounds back to back you're not making money. Players that *like* grinding a yuuge cash stack have the option to play freebies, rather than everyone that doesn't prestige just accumulating a few hundred thousand consequentially
>>
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>>717168
congratulations on making the most retarded suggestion in /vm/ hunt thread history
>>
>>717196
I don't give a shit you retarded faggot you're the blackest dumbest gorilla nigger to ever knuckle walk out of the fucking congo, sambo. It would fix the fucking hunt dollar situation and that's what was asked. Suck start a shotgun, decorating your ceiling would be a more productive use for that worthless grey matter decaying in your skull than the nigger shit you're doing with it right now
>>
>>717214
lol cope
you must not work very well in groups
your stupid idea essentially just makes money not matter since anyone could afford anything at a percentage cost
how about we just remove hunt dollars and make everything freely available?
either way the result is nobody having incentive to loot bodies beyond filling their empty slots or do objectives
>>
>>717214
>>717196
>>717168
>>717287
Hes not wrong though. All that would do is encourage people to grief even fucking harder with free hunters with no items and then run around looking for toolboxes without stamina shots because a maximum useless nigger except now they have no melee, flares, and a romero sawed off with a lemat pistol.
>>
>>717287
Holy shit it is literally IMPOSSIBLE to implement a minimum price, no one has ever accomplished such a monumental development feat in a video game, how could I not see such an obvious error??? Please refer to my previous suicide recommendation.
>>
>>717310
How would that encourage people to take less gear? Thats such a wild and baseless assumption I don't have a fucking clue where it comes
>>
>>717127
Trinkets
They cost hunt dollars
Switchable hats/coats for hunters
Mr Charity bonus rolling can increase odds for better loot for hunt dollars
>>
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>>717127
bounty game mode like bounties in poker
all players put up $2k or $500 to join the lobby matchmaking and when you eliminate someone you get their 'bounty'
love me some gambling
>>
What's the problem with players stockpiling money? If it's such an issue then do it yourself
>>
>>717541
the idea of guns costing different amounts of money is that you can steer which guns are more common. If people have a pile of money then that doesnt work.

>then do it yourself
thats like saying if X is OP, then use it yourself
>>
>>717541
Because you're griefing teammates by not playing to your full capacity and expect me or others to carry you like a child instead of being a man and taking care of yourself. There's no reason to keep money.

It goes both ways too, if you go down cause you can't heal cause you don't have shots, it's not my job to heal you or pick you up. If you don't have grenades and can't breach, it's not my problem and I don't have to suicide hammer at the door to go in for you to shotgun check. You're slowing the game down and making everything my responsibility and I'm not going to do it. I'm just going to look at you disappointed and then walk away and leave you there to flail around like a retard. I could also be a bigger nigger and throw concertina on you or on your escape and trap you with the enemy with your no grenades, knuckles only, and deadeye Springfield. Even if we were friends I'd unfriend you because I don't want to play with retards more interested in cookie clicking numbers instead of winning and even losing in epic gunfights instead of staring at a door for 25 minutes with my free white shirt and extracting without fighting so i can keep the extra tools I looted in tool boxes.
>>
>>717541
Good gear gives you an advantage over other players, and if cheap gear was good, 6stars would be running around with Winnie Swifts instead of Mosin Uppercuts. If a punishment of death is a fee, then the punishment only exists for the poor. This means that people with lots of money are still going to be abusing all the same meta picks they always did while others cannot compete. The cost doesn't change what weapons are good at killing other players, and it only narrows down to less players having actually good weapons. In order to separate rich players from their huntbucks so that the cost of weapons may actually be a factor, there has to be something else they can spend money on that applies to everyone, even people who have unlocked everything, because even with all the options they're going to go Mosin Uppercut and Crytek seems to be fine with that.
>>
>>717358
>So if you're not exclusively playing free hunters or winning rounds back to back you're not making money.

95% of players win fucking BR games like 1-20 to 1-100 games.
Being 3 people and having to kill 6-9 people means you need a 2+ ktd to win the match that game.
Most people are 0.5-1.
So what do you think that means?
>>
>>717547
>>717562
>If X is op then do it yourself
Unironically this though, why cry about it when you can just do it. Most of the time though, with newer players, they cry about people with lots of excess cash being able to run mosin dolch every game. I tell them to bring it and watch them shit the bed because gear doesn't win games and still requires skill to use. A good player with a springfield beats a shitter with mosin, at the end of the day the argument stems down to a players skill; if you complain about shit chances are you're shit
>>717558
Nice larp blog.
>>
>>717564
I respect your right to be stupid and wrong and coping with it by being even fucking stupider. It must be hard to live in such denial.
>>
>>717564
A good player would never bring a Springfield. That's the point. Good players win games, and then they use good gear, and that wins games even better, and it snowballs to the point where money is not a factor to a player that wins games. This is why Tarkov has wipes. Hunt should not have wipes.
>>
>>717568
Even if you assume his point he's still wrong. Even if you're talking to Rachta Z, it's still better with better gear and it's not valid because that's not the reality of the situation for 99% of people who suck compete ass and are hoarding money.
>>
>>717563
That still doesn't explain how you think shit players will be incentivized to bring less gear when gear costs the exact same and hunters don't start to become more expensively until you're already sitting on a large amount of money you stupid
>>
>>717127
More incentives to prestige
Respeccing and cleaning guns costing hunt dollars (I think Crytek have said they are doing this in a future update)
>>
>>717568
>A good player would never bring a Springfield

Slander. Also Springfield with Dum dum ammo is underrated
>>
>>717633
You're an idiot. Every halfwit that's played this game for longer than an hour has looked at the Springfield's damage, sees it has bleed ammo and proceeds to cream their jeans over the implications. Then you get the ones that think they're some kind of savant because they combine it with the explosive ammo to finish people off, as if Crytek didn't consider this option when choosing ammo types.
>>
>>717630
>if you dont win constantly, youll have less money
>so we should spend less so we lose less money because we cant win
>we are already hoarding money
>so we should hoard even harder and spend money on nothing because we have no hope in ever winning anyways
>and if we do win somehow, theyd just take more money from my hoarded money and NUMBER GO DOWN!!!!!!!!! :'(

>You: "Therefore, THIS WILL ENCOURAGE THESE PEOPLE TO BRING MORE ITEMS IN. "
>>
>>717568
Hunt is not like Tarkov. There are no clear best weapons.
While some guns are shit like the Bornheim. Most guns are down to preference more than value.
The only shit that is a money drain is Regen shots. I pay over 100 bucks for just getting into combat.
>>
>>717690
I never said it will cure the mentally ill, just that it does not incentivize then further. you implied that, right here >>717310 "All that would do is encourage people to grief even fucking harder"

It does not. The profoundly retarded will continue looking at their meager 30k cash stack and deciding to use dusters-medkit-1x weak vit shot as their main loadout. You will never change these people, hoarding and irrational fear of loss are genuine mental illness and you can't incentivize then out of it. But they're not the problem being discussed, the problem is that hunt dollars are meaningless for many players because prestige is optional and there is no forced wipe, so a significant portion of the player base just stacks money infinitely and it may as well not even exist for them. I offered a solution that solves this issue without negatively impacting the lesser skilled or players who choose to prestige, but dumb contrarian niggers want to cry and shit their pants claiming it would have this or that unintended consequence with absolutely no rational reasoning to support their claim.
>>
>>717702
But if thats not what youre talking about then what are you even talking about?
Who cares if someone wants to just stack money if they can and still afford to buy a full loadout?
As long as they have either frags or door bombs or go full shots what does it matter?
If they pick dumb shit like double short range items, ill just dodge them. I want those people on the enemy team so I can farm them.
It sounds like a solution searching for a problem.
The only people effected by that problem would be me having to queue dodge at 3am cause all my friends are asleep.
>>
>>717718
YOU ILLITERATE CHIMPANZEE. THE POST I ORIGINALLY REPLIED TO >>717127
>>717127
>>717127
>>717127
>>717127

HOW DO WE MAKE GOOD PLAYERS SPEND THEIR MONEY? WHAT ELSE COULD WE POSSIBLY BE DISCUSSING?
>>
>>717721
>HOW DO WE MAKE GOOD PLAYERS SPEND THEIR MONEY? WHAT ELSE COULD WE POSSIBLY BE DISCUSSING?
you sound like a commie
winners gonna win, simple as
>>
>>717721
>It sounds like a solution searching for a problem.
I dont know what we are talking about. I run full maxed out kits every game and the only money I lose is like $300 or whatever my bombs/shots are worth. You would have to add more item slots to the game or I'd have to troll run like autovat or mosin spitzer + dolch every single match and lose them to considerably drop money.
>>
>>717732
actually another 4 slots for consumables/tools would unironically be an effective method
i'd easily blow another few hundred a game that way if i had the option
>>
who here is gonna go bug loadout with 4 bugs
>>
>>717799
hive bombs too, i'm just gonna roleplay as a beekeeper
>>
https://www.youtube.com/watch?v=XAU04IRnniw
Was watching this and noticed he had 6 slugs in reserve with Auto-5 instead of 4, and he's not using the Lemat or anything. Did I miss the part of the patch notes where slug ammo count nerfs were getting reverted? Or is this just a weird test server thing
>>
I have 65 uppercuts and 21 mosins saved for the next patch. Should I buy more hunter slots to hoard greater amounts?
>>
>>718275
You could if you wanted. I don't even buy uppercuts anymore, I just steal them when I see someone using them. I have like 14
>>
>>718280
That's true, but I figured the bought ones will just be there for me to fall back on if I run out of contraband. Then I realized I never even run the uppercut. Still though.
>>
>>718283
Pretty much.
>Use cheapo no perk loadout
>Two full team wipes and double extract
>Use full perk expensive loadout
>Die instantly in a retarded way
It's just one of those things. My most used and most successful loadout by now is just half/half buckshot slug Romero and dumdum New Army. Extremely consistent and no perks needed. The next game I take a winny Swift + Terminus with FMJ/HV and Slugs/Flechette and get instagibbed by a sniper
>>
>>718297
I've found if I took good, decently expensive weapons I always die. If I take a cheapo rifle or pistol and a COMBAT AXE I generally make it through the match. People can't seem to come to terms with being charged with an axe most of the time.
>>
>>718297
>it's just one of those things.
Indeed it is. I mean, if we go by success/death rate my most successful still has to be mosin, but yeah, winnie swift is probably a close second, or sparks. Conversion FMJ, officer, spitfire for pistol and still, Uppercut gives you that feeling where you just end up looting it anyway. Unless you have dolch or something.
>>
>Twitch drops require watching for 5.5 hours in one week
They must be out their fucking minds.
>>
>>718411
>he doesn't know
>>
winnie swift or C? also what secondary to go along with it
>>
>>718419
winnie swift + lemat, both incendiary.
>>
>>718419
Swift or aperture, HV. Paired with nagant, officer or bornheim, also HV. Do not listen to >>718426, you lose penetration.
>>
jesus fucking christ what a shitty night of hunt
couldn't get a single extract all night and every fucking faggot that killed me felt the need to say something snarky over voice
i fucking hate duos
>>
>>718530
GOOD TRY KID NOT GOOD ENOUGH LAWL!
>>
>>718535
I welcome stupid banter in the middle of a fight but what's the point of this shit when the other guy can't even respond? Hell most people probably don't even have VoIP after death enabled making it even more pointless
>>
>>718562
yeah i turn mine off because its just screeching niggers 99% of the time
>>
Rival and Sparks Pistol or Sparks and Rival Handcannon
Both are good but I feel the latter is more aesthetically pleasing
>>
>>718613
How about Springfield Compact Deadeye with Medium/DumDum and Rival Handcannon buckshot
>>
>>718638
>>718613
>Fire three shots
>Enemy not dead
>Die
Yeah sick
>>
>>718411
>put on twitch on mute
>do something else
>>
>>718639
problem; you are missing three shots
fault; skill issue
solution; aim - choose better angles and engagements - play to your strengths - if you are somehow unable to kill someone with a stick that does 149 damage and a shotgun, then you deserve neither
>>
>>718661
I'm better than you, your theory craft sucks
T.1200 hours
>>
>>718667
if you were better than me you wouldn't need three tries to click the head
>>
God damnit I hate prestiging at 5 stars and getting put into sweat games with no fucking gear. Please make prestige reset mmr too
>>
>>718670
Just click a head with your winnie C and take his shit
>>
>>718668
Argument holding water like a sieve. Don't even attempt to try explain the game to me, you've already outted yourself as a woman/homosexual man, quit while you're ahead
>>
>>718672
Nta but utility like knuckle knife and throwing axes really make or break games in terms of qol matches
>>
>>718676
was just a joke anon. Fucking hate losing the more basic stuff.
>>
>>718675
ad hominem, try again
>>
>>718760
>Tells you that you suck
>Gives qualification behind that statement
>You fail to refute it
How's 3star treating you
>>
>>718765
i wouldn't know, the original anon probably just thinks you're bad cuz you're whining about missing shots while also bragging about hours
>>
>>718639
This anon >>718661 gets it
Important point to note: if you miss 3 shots in a row, you could also just retreat and reload. If your positioning isn't dogshit, that shouldn't be a problem
>>
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You have 10 seconds to prove you're not a noob retard. Explain what is wrong with this loadout.
>>
>>718771
>>718771
This.
I don't care if you have 50000 hours.
You're still shit.
Sparks is stupid. You're both stupid.
Sawed off mosin and full shotgun is your correct answer for that playstyle.

>>718861
It's 100% reliant on sparks hit first. Can't do shit up close sucks shotgun dick. Can't engage anything past 10m without loaded sparks. Two wasted throwable slots.
>>
>>718861
dual wielded silented nagant suck dick.
>>
>>718861
What everyone else said + no (good) answer for immolators c'mon bruh at least take poison on the nagants
>>
>>718887
>no (good) answer for immolators
4 hits with hte rifle? The basic knifefag solution
>>
>>718869
>>718881
>>718887
All good suggestions, but the answer I'm looking for is that you have a very unreliable follow up shot after you hit with sparks, instead of using a normal pistol+fanning for your secondary that enables full ads. It's a very common noob mistake I see.
>>
>>718889
Yeah, why I said (good). Easy to get with an angry immolator on you when you're not full stamina, and it's slow AF, especially when you run out of stamina and have to slow bash it down. I don't mind relying on rifle bash when I'm playing with friends on discord and can ask them to help me bonk it down, solo or with randos no way.
>>
>>718891
That seems like such an obvious fact I didn't think it needed to be directly stated. I was concerned with pointing out the other things that make it dog shit on top of being an unreliable gimmick. If you're doing the quartermaster sparks build just take a flechette handcannon like you're fucking supposed to.
>Buh muh legendary rolled quartermaster/ambi!
The shitheads I play with sometimes man...
>>
>>718896
>y-yeah i totally k-knew that but didn't bother to mention it because it was so obvious
Mm-hmm...
>>
>>718893
Or the ol double immolator
Happens more often than I'd like



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