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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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>What is this game?
BallisticNG is a PC antigravity racing game based mostly on Wip3out, with optional mechanics from the newer Wipeout games
If you like going fast, good tunes, and good fun this game is for you
>How do I join?
Get the game (preferably the DLC too)
Mostly everything else you need will be here:
https://pastebin.com/dXQ5j3kb
Make sure you get the Trackpack
>How do I play?
Anon guide will be posted, there's 3 parts covering most basics
Try to practice airbraking and things before jumping right in otherwise you're gonna have a hard time
We can also answer any questions you have
>I'm bad and not going to win
Once you get above the skill floor anyone can win races due to their chaotic nature
Also we always get newfriends who will match your skill level

We also have a steam group: https://steamcommunity.com/groups/ballisticnv
Use this for announcements and shit
>>
First for /r/ moar BIG ANIME TIDDIES from Cell.
>>
second for realistically proportionate anime tiddies
>>
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FULL TRACK PACK:
https://mega.nz/file/2kYSzC6b#xzEwTVpBi4wuPNBkg5zrs1HASn0OpV4QaJPrD9_vSZw
And smaller pack if you had the previous one:
https://mega.nz/file/X05W3aJL#C5UcjMt84X1oA-Y4vY49QCGoRDHXWryhHHyMdBChEIY

We might play on 1.3 beta starting this week, assuming it goes well.
You can switch between stable and beta version easily on Steam.
>>
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Beginner guide
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Oh no no no no
>>
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I realize there's no 2280 guide, so this will do instead. It's still relevant to even BNG
https://www.youtube.com/watch?v=IxzYkTralIA
>>
trying to play with a keyboard makes me realize how much i'm overusing my airbrakes
>>
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>making custom liveries is as simple as editing a .png in paint
holy shit, well now i know what i'm wasting my weekend on
>>
>>597477
Best to copy 1.2.5 to somewhere in your PC so you can hop between the two builds more easily.
>>
>>597541
does something fucky happen if you try to revert back via steam to 1.2.5 after playing on the beta?
>>
>>597489
bro how the fuck did I make a webm this long back then I tried to make another a while ago and i can barely get the fucking thing over 12 seconds without it looking like shit
>>
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>>597692
I don't roll back after I copied the stable build so I can't really say.
>>
>>597541
How does that work with Steam though? If you copy the install somewhere random you won't get to use steam's online servers right?

>>597692
No, I did it more than 20 times and there was never any problems downgrading the install using steam.
>>
>>598006
Copies of BNG will still work with Steam as long as Steam is running.
>>
>>598036
That's cool
>>
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a lot more still need to be graded
>>
>>599940
>my ship made it to C tier
noice
I might be asking too much work, but could you add the name of each ship in their pics?
>>
>>597487
>slightly faster G-Tech

Well that's disappointing.
>>
>>599940
>All these custom ships
Who cares?
>>
>>599940
okay now make it again without 1000000 custom ships barely anybody has installed
>>
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>>600278
>>601006
Are any base BNG ships even in his B Tier? That's implying there's a big power gap seeing there's virtually everything but Nexus and Tenrai in C and E. What's with some of these ships that resemble base ones in different tiers too? Like, there's an M-Tech in B but the original is in E, there's a Nexus offshoot in B too, a second Diavolt in C, etc - all with similar stat cards each.
>>
>>601020
yeah, it's very confusing, it looks like there's a nexus in both A and B tier? and from what i can tell from the stats for ants they have the exact same stats?
>>
>>601020
>>601021
stat cards don't actually mean anything since its made up by the person who made the ship, so ships can have the exact same stat lines and be completely different the stats of ships are a lot more complicated than a 1-10 numerical value
>>
>>601082
yeah the stats are pretty much meaningless compared to the in-race values but it's still retarded placing them alongside mod ships which, presumably, the creators actually made somewhat of an effort to make the stat sheets match up to the actual stats, a tier list of just the vanilla ships and a tier list of just mod ships would be much better
>>
>install 1.3beta
>launch game once just fine, close game
>launch again, crashes right away
>won't work until I restart my computer
I blame enai
>>
Speaking of 1.3 beta, I'm gonna test it online about an hour before the usual time and it would be helpful if one or 2 of you guys could drop ingame as well
I'll post again when the room will be up!

>>601984
Well it shouldn't be the track at least. Try deleting the cache though
>>
>>601984
If you have any 1.2.5 code mods, disable em, they're conflicting with beta version, I suppose. You can disable them without launching a game, from the mod folder.
>>
>>602072
And yeah, try clearing the cache
>>
>>601020
>>601021
These are custom 2200 and 2280 versions of the ships
>>
>>597477
updated when?
>>
Testing 1.3 beta atm and it seems perfect, thanks to those helping btw
room is still up.

>>602122
2 weeks ago I think?
>>
Custom liveries for 1.3 beta
>vista alts
https://www.mediafire.com/file/oebwfmigbpy2o44/Vista_Alts.zip/file
>pacer alts
https://www.mediafire.com/file/e1chpis04bd4xqw/Pacer_Alts.zip/file
>>
>>602152
basado
>>
>>602152
>Pacer
Never utter that name in my presence again.
>>
game isn't recognizing my custom music after switching to 1.3, anyone got same issue/know of a fix?
>>
>>602163
make sure the folder is still selected?
>>
>>602175
selected where?
>>
>>602177
In the option menu, you have to select the music folder
I had to reselect my custom soundpack folder
>>
>>602187
yeah, the issue was that my custom music was just a bunch of loose files, slapped them into a single folder and it's working now, thanks
>>
It's up again!
>>
REMINDER TO GET THE BETA
>>
Cheatcodes for the bonus bikes:
nanomachines
spacerace
funallowed
>>
>>602193
help
>>
>>602207
beta
>>
>>602208
i'm already on it man
>>
>>602214
nevermind worked the tenth time
>>
>loading screen stuck on spawning ships
snake plz
>>
we're gonna make it
>>
If it keep bugging out we'll go back to 1.2
>>
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>tfw I have this original Wipeout instruction booklet
>>
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>>605356
>>
There it is!
>>
>>607050
Holy shit haha
>>
>>607050
GTEK FOOTBALL
GTEK FOOTBALL
>>
>>607050
LETS GOOO
>>
>>607377
>>607386
>>607419
And here it is in motion. G-TEK played for 68 minutes of this game, and then was subbed off the field for another player.
https://youtu.be/_R6qAlCGhZo
I think /vm/ plays today against /vg/ sometime around 5:00pm EST.
>>
>>607437
I'm so proud of our boy
>>
>>607437
amazing
>>
>>607437
That is how we know we are a real thread - a third rate player in a third rate team in the babbys.
>>
>>607437
But how slow is G-TEK in this?
>>
What version are we playing on tonight?
>>
>>608236
beta again and see how it goes
>>
dammit something must have gone wrong whilst updating my tracks...
>>
What is the opinion on analog vs digital steering? One one hand a good dpad gives instant input but on the other analog helps for the more sweeping turns like those in luna and helios descent.
>>
>>608713
I get tired fast on digital, fine tuning the steering is a lot more annoying and require 2 or 3 button taps while on the stick you can tilt a bit a be done with it, controls much better.
>>
>>608713
Also it's just as fast on the stick anyway
>>
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>>608713
the problem with analog is the circular gate on your stick. Depending on how your controller is mapped and calibrated you may not be able to press all the way on the x and y axes at the same time. Can be adjusted if you need to but be aware of it.
>>
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>>608202
They actually buffed his speed to match the other players, except for Hamachi and Phoon because they have the Speed Demon perk.

And some good news, /vm/ made it to the round of 16 and they get to play with the big teams in the Summer Cup being held sometime in July. I actually want to ask all of you this: Do you have a favorite song from the BallisticNG soundtrack in case G-TEK scores? At the moment it's just the G-TEK theme from the game itself but the team manager is willing to hear from all of you before their next match on Saturday.
>>
>>610376
>At the moment it's just the G-TEK theme
Perfect
>>
>>610376
Saturns rings would be good
If not then any inital d song or fast lane from anarchy reigns
>>
>>610376
>Do you have a favorite song from the BallisticNG soundtrack in case G-TEK scores?
I like this one: https://www.youtube.com/watch?v=olVXtIKB2QU
but g-tek theme suits me
>>
>>610443
Seconding Fast Lane, since I use most of the Anarchy Reigns soundtrack for this anyways. Soon Enough, Sound the Alarm, Fast Lane, Kill Em All--so many good songs for combat racing.
>>
>>610376
G-TEK's theme's a good one, I'd stick with it.
>>
I'm getting destroyed in a time trial and I have been stuck there for days.
>>
>>612650
campaign?
Just boost
>>
does this have linux support or will it at least run thru proton?
>>
>>612670
there's a linux version
>>
>>612670
native works just fine
>>
>Caldera drag challenge
Bros...
>>
>>613000
>Caldera drag challenge
That's a thing?
Anyway just pitch up
>>
Does anyone change the default steering method from sine? I am trying linear and haven't noticed anything too different.
>>
>>614707
linear is better
>>
>>610376
GTEK theme is perfect, keep it
>>
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>>616514
that looks pretty slick but the message box is way too big. also i would put the time/lap/place section closer to the upper edge
>>
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>>616551
Yeah I hope he'll remove it but otherwise this looks great
>>
We're going back to 1.2 bros..
Which means I only have 2 tracks to add. Is it even worth it?
I think I'll put an update off for next time
>>
>>617012
I found 2 more tracks to add. These 2 are great
Hmm..
>>
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New mini pack, and updated full pack
https://mega.nz/file/2hBH3TgC#22VW9HnWWyoKxJiNKORS_cUX05TI8LlaOcyyiDN0TUMhttps://mega.nz/file/KsJynKaL#L7kR53VagegO3kCTXviGMmyMrFivlx7s2YzP-FL6Hm4
It's just 4 tracks so not a big deal if you wanna skip
>>
>>617044
oops
https://mega.nz/file/2hBH3TgC#22VW9HnWWyoKxJiNKORS_cUX05TI8LlaOcyyiDN0TUM
https://mega.nz/file/KsJynKaL#L7kR53VagegO3kCTXviGMmyMrFivlx7s2YzP-FL6Hm4
>>
/vm/ manager says hello guys
The majority consensus here is G-TEK's theme stays, thanks for voicing your opinions. Also /vm/ takes on /cm/ in about 30 minutes from now.
https://youtu.be/TjJn-xk4VQk
>>
>>617181
my mistake, there's one more match to go and then /vm/ plays.
>>
Sorry lads, recently bought WP3SE and a PAL PS2, so I don't play anymore. Didn't mean to lose you your game.

Sampa Run seems brighter. Kinda takes away some of the challenge. The old tracks are so much easier too.
>>
>>617288
Does a SwapMagic disc work with that game or does it just fuck with the gameplay?
>>
>>617288
I don't get it, why are you sorry lol
> bought WP3SE and a PAL PS2
Nice, have fun with ludo PS1 Wipe
>>
>>617340
I dunno. The PAL console cost me like $90, I didn't even try.
>>
Well?
>>
>>617523
Sorry but I'm already in Orbitronix gang
>>
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>>617523
I'm a lifelong Diavolt driver, the choice is obvious.
>>
>>617523
diEvolt for life
>>
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>>617523
I will follow my great greatfather's steps and rush B with my trusty diavolt
>>
Been thinking about trying Redout while waiting for 1.3, can any anons recommend it?
>>
>>619794
Well the sequel is releasing soon
>>
>>619794
Its pretty fun, but the driving is WAY different
>>
Why the fuck am I not getting platinum medals anymore?
>>
>>620396
You turned expect mode off?
>>
>>620434
*expert
>>
>>620443
it works now, but it was on when I played it
>>
For me, it's the G
>>
>>620579
For some insane reason I read that to the tune of the star wars gangsta rap - specifically the bit about vader.

https://www.youtube.com/watch?v=yH8b5ruc_-E
>>
>>619794
Not really a fan of Redout, also feels significantly slower. The campaign is also AIDS to progress through naturally, getting further exacerbated with every DLC as it's just essentially one really long list.
>>
>>>/v/600334758
I'm awful. Maybe.
>>
>>597463
bump from page five
>>
>>612650
Is it the diavolt aceknovae?
>>
>>610443
I second Saturn's rings
>>
>Racing game sale on Steam
>BNG not discounted

That aside, given how Cygon is in the game how is GRIP?
>>
>>623760
It's alright. Really nails the death race aspect in its gameplay and setting design, but it's definitely a lot more casual. It's designed around the idea of getting blown up and tumbling through the air, losing a lot of time trying to reorient yourself. If you're interested, it's only like $1 on key sites, and some of the guys from the weekly race day sessions have started to play it, but not with any schedule regularity.
>>
>>623760
BnG is already a steal being under 10 euros, even if you count Outer Reaches into the price. Honestly the last game that needs a discount
>>
>>624017
Yeah that's fair, just thought it an unusual exception since that also means less promotion.
>>
>>624017
>>624166
It's also weird because BallisticNG got fucking namedropped in the Steam Racing Fest news announcement. Granted, I agree that the game is so cheap that it doesn't need a sale, but you'd think Snake would at least do the token $0.80 discount he usually whips out, just so it's technically "on-sale" to attract people expecting to buy only discounted games during right now, especially since many people will only search with such a filter on during this time.
>>
>>623760
It's ok, fun but frustrating handling sometimes. The solo campaign is also pretty damn short.
Some of us here are playing it online as well
>>
Room is up!
>>
>>624333
which version
>>
>>624341
1.2
>>
so i just found out enai made a track for distance
>>
>>624786
Nice, never played Distance but I've been meaning to
>>
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>found the battery charger
also how do i stop sucking absolute dick at this
i'm fine with the basics; afterboosting, pitching, wall scraping, racing lines etc
does it just come down to muscle memory after that or am i missing something?
>>
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>>624971
>does it just come down to muscle memory
Yes.
>>
>>624971
>i'm fine with the basics; afterboosting, pitching
I'm not. Pitching feels very unnatural to me.
>>
>>624971
Muscle memory and learning how the ships feels and how much turning without aerobrakes you can get away with
As well how much pitching up or down you need to avoid bonking the ground
Also feeling how the aerobrakes handle by themselves is useful for quick corrections, for most ships they strafe a bit which is very useful if you're about the hit some chicane wall

>>625055
I'm once again gonna recommend to disable the pitch controls on the stick and move the commands to the triggers or bumpers. I use RT/R2 for pitching up and LT/L2 for pitching down.
Give it a try but don't overthink it. Pitching up is important for only 2 things: soften your landing after a jump, and grinding the walls instead of hard hitting them. Flying as much as possible generally makes the game a lot easier with a bigger margin of error, hitting walls while flying even a inch above the base hoover height is enough for the game to think you're only grinding walls instead of hard hitting them. That's why drag racing should be done while permanently pitching up, you'll start bunny hopping which is always funny. Once you get really good at the game you'll be glad to have the pitching on analog trigger because you'll understand how much altitude you really need at all time (because pitching too much do make you lose speed)

Pitching down is rarely a good idea, you can practically ignore it except for space tracks and rare piece of tracks where it's better to hug the ground to avoid an unnecessary jump.
>>
>>625074
>I use RT/R2 for pitching up and LT/L2 for pitching down.
What do you use for the flaps then?
>>
>>625083
R1/L1 obviously
>>
>>624971
Reduce the amount you use your airbrakes to the minimum
>>
>>625750
i sort of realized this when trying to use keyboard controls for a bit. do you guys use the stick or d-pad when using a controller?
>>
>>625815
digital is supposed to be better, but i use analog because d-pad hurts my thumb after a while
you should use whatever's most comfortable for you
>>
>>625074
Pitching down can make you take some really sharp curves if the curve is sloped inwards, but it makes fucking up even more punishing
>>
https://www.youtube.com/watch?v=FO85HkExeYU
>>
>>627778
I do like how the art has evolved to bolter, more vibrant colours. It may not be as cool as what psygnosis did in 2097 but it does feel more like an evolution of 3/fusion without going to the gleaming chrome and glass vibe HD has going for it.
>>
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>>627778
What a nice hairpin, I can't wait to skip it
>>
>>627778
very nice, tons of weapon pads though, diavolts are gonna have a field day
>>
Is it still alright to play if I have a high ping? (probably around 160ms)
>>
>>627926
yeah, you'll be fine
>>
>>627994
A-are you sure? I don't want people to insult me because I'm lagging all over and ruining everyone elses experience..
>>
>>627778
That Maceno Island OST is nice
>>
>>628002
Anybody that was gonna complain about missing you with rockets/cannons at 160ms lag was gonna complain with only 30ms lag
>>
>>627778
>Autopilot fail at 5:20
Even official tracks aren't safe.
>>
>>628092
Nova Split Reverse on Zen especially can be pretty bad with it.
>>
>>628002
the game doesn't display ping but im sure we have a lot of players with 100+ ping, since our host is US and we have a bunch of EU peeps (like me)
it really doesn't matter much, worst that can happen is you'll kill someone behind you with a plasma which nobody unironically gets mad about
>>
>>627926
The lag doesn't affect your own ship's handling so don't worry about it
>>
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cool another small vehicle
>>
>>628292
Small like my penis. Wait that isn't a good thing
>>
>>628292
>BNG Kart
Based but they need weapons
>>
You now remember that SlipStream GX used to be a thing
>>
>>628365
>it died when BNG got two of its major devs
>one of the devs snapped and left SSGX altogether
>they deleted their old repos to start from scratch again
>one of the devs recently used some of the new code for Flashout 3
>>
it's up
>>
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>>597463
wipeout discography in pastebin is dead
>>
>>631087
Been that way for a while. I still have it though, I could reup it but only for like a day, I'd rather not lose my account
>>
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>>631087
The link in there still works for me. Is it a regional thing?
>>
>>631087
>>631622
werks on my machine too, make sure noscript isnt blocking something, i've had that happen a few times with download sites
>>
can i play this on keeb?
>>
>>631750
technically yes, afaik most people use a controller though
>>
>>631750
https://www.youtube.com/watch?v=_YGz3cD0Pfk
Playing wipe on PSX back then it was all digital pretty much anyway so yes, just don't ignore the pitching up key

Just make sure your keyboard isn't shit, do this rollover test with at least 4 key pressed at once:
https://www.mechanical-keyboard.org/key-rollover-test/
https://www.iljitsch.com/2020/keyboardtest/
Because the game will ask you to press more than 4 if not 5 or 6 keys at the same time in some cases and some cheap keyboards don't actually pass this test. If the keys are recognized correctly while pressing 4 others at once then you're good
>>
>>623762
>>624276
I've been playing it on and off since the sale and it feels like I'm either getting filtered or it's deliberately tilting by design, mistakes in BNG can be punishing but holy fuck not this badly. Whether it's controlling a Roller or Airblade, it feels like there's always something on the road will unpredictably fuck up your racing line. Game didn't tell me about charging weapons until up to like Wild Speed either, which probably changes some things.

Funny choice of crossover vehicles too, a shame there isn't something like Diavolt or Scorpio though.
>>
I'm playing through the campaigns and I suck at some of the later ones. There's one 1v1 race on Luna and the npc beats me on a straight line even with the car that is 9/10/9 or something for accel, speed, handling.
>>
>>634353
Disable rubberbanding in settings if you haven't already, also AI matches your speed unless youre playing on beta.
>>
>>634353
Ai match your speed in the campaign so Gtek is unironically meta
>>
https://www.youtube.com/watch?v=BcnxOODemGA
>>
>>634876
ooh baby
also ooh shit I better not be late
>>
>>634876
Goddamn that looks good (outside of the antifun walls)
>>
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salmonblivion
>>
>>635065
At least nobody has to be antiskipped
>>
>>635459
>dead pixel captured in screenshot
:O
>>
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Wipe 3's campaign is up, go download it to make a troon bleed they/themselves
>>
>>638219
Up where?
>>
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>>638248
On the game's official discuck server
>>
>>638258
reupload it and post the link
>>
>>638281
I'd rather not see the kike gay bottom schizos literally bleed out in rage if someone does this, that would be messy.
>>
>>638287
guess i'll stick to wo3 on my ps1 then, not worth making a shitscord account
>>
>>638294
Totally fair. Especially when it's not like the bng recreation is perfect, there are still bugs and missing effects
>>
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>>638294
>>638287
>>638281
>>638258
>>638248
>>638219
>>
it's too easy
>>
https://www.youtube.com/watch?v=GtPZCs4hkeY
>>
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It's good, I like it more than the first game for sure.
No weapons is a shame though, it plays more like fzero than Wipe now, especially with the energy system.
This makes it unlikely for me to be interested in playing MP. It's not Wipe or BNG but it's fun

if you're buying legit I think it might be worth waiting a patch or two because I could only manage good perf with low textures, and force DX 11.
>>
>>640077
>it plays more like fzero

To be fair how many anti-gravity racers even loosely resemble F-Zero? Aero GPX is probably the only game I can think of and that's still in development.
>>
no race today? i haven’t played in a while
>>
>>641347
lobby's up, get in here bro
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>>597463
It was great playing this game with you fags this weekend, see you next one then !
>>
steam://joinlobby/473770/109775242859653883/76561198055425034
Doing some racism if anyone wants in. If you haven't used a steam lobby link before, you just put this in the address bar of your browser and let it open Steam
>>
File: antianticheat.webm (2.8 MB, 640x360)
2.8 MB
2.8 MB WEBM
I found a way to skip the circle turn on Oblivion and recover from the messed up camera/physics. It also prevents the survival mode anticheat (which instantly kills you on this track) from eventually triggering
it's retarded and you literally can't see shit with the virtual fog
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>>643644
closed now, thanks for coming gamers
>>643721
what the fuck
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>>643721
Holy shit
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>>643721
WTF
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>>643644
Man, I had no idea those type of links existed, wish I made it in time
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>>640438
I feel like redout 2 is the closest one actually. I find it real funny how the game gets roasted for it's boost system even though it's literally the same as FZero but with autoregen instead of health pads
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>>643769
https://www.youtube.com/watch?v=1Q2fMgEdQeM

I mean, this is virtually X right down to the combat and even rail grinding, outside of some stuff to make it more distinguishable like the spinning. Wouldn't be surprised if there's DTDs as well.
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>>643644
hey how do you actually get the link to share with anons ? Thanks.
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Oh
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>>643644
>>644298
steam://joinlobby/473770/109775243002944004/76561197985633141
Found the method, let's do some laps.
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>>644969
Well? What's the method?
>no lobbies
Still surprised that worked
>>
>>644974
>>644969
You go to your steam profile page after creating the lobby and right-click the green "join game" (top right)>copy link>paste link
here's the link, try to join now :
steam://joinlobby/473770/109775243005179423/76561197985633141
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>>644991
trying..
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>>644991
>it works
Nice
>>
>>644969
>>644991
Just to note, this will generally work with any game that allows you to right click someone and invite them to your lobby, but not any games that
A) Only let you invite by opening the Steam invite interface, despite it then sending a regular Steam invite (e.g. Tekken 7)
B) Uses Steamworks for lobbies but doesn't use the Steam lobby invite system for whatever contrived reason (e.g. Due Process)
>>
So why is the discord so paranoid about giving out the WTRP mod? i've never seen a community this secretive about a fucking mod before.
>>
>>645791
muh sekrit klub
>>
Can someone give me the working link for trackpack ?
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>>646068
https://mega.nz/file/2hBH3TgC#22VW9HnWWyoKxJiNKORS_cUX05TI8LlaOcyyiDN0TUM
https://mega.nz/file/KsJynKaL#L7kR53VagegO3kCTXviGMmyMrFivlx7s2YzP-FL6Hm4
>>
>>646160
thank you ! Do I need both ?
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>>646162
Yep
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>>646163
All set, see you soon !
>>
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>>646164
>>
>try to open a lobby with no high end ship or prototypes
>NX still selectable
>Caliburn still selectable
lol
lmao
Anyway it's up guys!
>>
>>646391
stable or beta
>>
>>646426
stable, 1.2.5
>>
>>646428
FUCK
>>
This game is drm free so you can have multiple versions installed. Just copy the game folder, then change the version in steam.
>>
Am I the only one who prefers 2280? it just feels so much faster and more fluid.
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>>646513
Well, I like both for sure. I don't really have a preference
Don't hesitate to ask for some 2280 racing next time if you play with us
>>
That's another fucking annoying thing about the ***cord, their absurd hatred for 2280. I'm glad dev isn't listening to them and he has some 2280 fixes in the work (it feels good already but could get some tweaks, and hopefully a campaign)
>>
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>>646592
>A 2280 campaign
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>>646391
sorry about the caliburns yesterday, I didn't see this post before joining
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>>646859
No it's fine, I'm just more frustrated over the game itself featuring such an extremely overpowered ship like it's nothing, than people actually using it, just make sure not to pick up bad habits from using it.
>>
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>>646592
At one point during early access, WOOC players were buying the game exclusively for 2280 and demanding it be the main physics mode instead of 2159.
The only reason Von's fixing 2280's code after 1.3 is because BNG is about to reach a wider audience with the upcoming Switch release. I doubt there's gonna be official content for it when people can make it themselves if they put some effort into it.
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>>647016
>demanding it be the main physics mode instead of 2159
Man, that's stupid.
That's about as stupid as pretending 2280 doesn't exist at all/isn't good.
>>
>>647016
>>647111
I don't want only one to be the focus I want them both to be, having a campaign for both would be a good idea.
>>
>>647194
Yep, would be great, although I'm pretty happy with how it is right now and some based modder did a gigantic 2280 campaign already
Snek just need to somehow adapt the HD gameplay to floor hugger/space tracks.
Let's not forget the recently added sideshift and barrel roll options for the regular gameplay, that is really neat as well
>>
>>647227
>and some based modder did a gigantic 2280 campaign already
Could you link it?
>>
>>647230
Well, here it is..
https://www.mediafire.com/file/scy8kwibmzt7gq2/Wipeout+NG+1.00.rar/file
But you need a ton more tracks and ships for the campaign to work, so this file alone and our trackpack isn't enough, all the links are in the pdfs but some will just tell you to go to the discord to grab certain absolutely harram files because.. well certain people just decided to be lame like this.
>>
>>645791
i'm guessing sony ninjas
>>
I have 5 bucks left in my steam wallet so I've been checking out some cheap games. Tried out this game's "demo", if you catch my drift, and I am extremely impressed.
Never having played a Wipeout game in my life and being completely in love with F-Zero GX, I thought the game would completely miss the mark for me with the different handling, the weapons and so on but holy shit is it fun to play. I only wished you had to unlock the different ships by playing instead of having them all from the start, but I guess it has its benefits too.
The thing is, how important is to get all the dlc's? I only have enough money to buy the base game and I really don't want to spend anymore after all I've bought on the sales. If I'd be missing a lot without them, I'd rather wait till next month to get it all bundled together.
>>
>>648515
Glad you like the game, that's pretty rare coming from Fzero fans who usually reject any AG racing games that's not exactly like Fzero (ironically dooming the whole genre and their chance at getting a new Switch episode in the process)

Have fun with the base campaign for now, it's already potentially hundred of hours for a Wipeout newbie, so you can always buy the DLCs later.
I have no idea if they ever go on sale though. Is something happening next month?
Anyway there's only one paid DLC to buy so far and it only add 5 tracks and the campaign, so it shouldn't be a priority at all.

Also if you have issues with the gameplay just ask away for tips, there's a lot to do and know in this game and the Wipe series as a whole
>>
>>648554
>there's only one paid DLC to buy so far
Shit, you're right. I saw 4 items on the dlc section and inmediately assumed they were all tracks or ships without actually reading the content.
>Is something happening next month?
I get a paycheck. I could easily pay for the dlc right now, but I've already spent enough on the steam sales. It's all about self-control, really.
Anyways, thanks for the answer. Unless some other hidden gem caughts my eye, I'll be sure to get this one.
>>
>>648515
>I only wished you had to unlock the different ships by playing instead of having them all from the start

Ordinarily, you have to unlock Barracuda A & S (which are nigh-perfect super ships) through the campaign, as well as Precision Delta via the precision trials. Otherwise all ships are readily available in online play.
>>
How in the fuck am I meant to do the turn-around and u-turn in Hydrome Bed? Trying to practice this in Survival as well but the game especially punishes some attempts on the latter by kicking in the anti-cheat. Does the AI just blatantly cheat in this track or what?
>>
>>648728
I usually just go fukken hard on the air brakes and turning inward when it comes to 180 hairpins. Boosting kinda helps but it's just something you gotta feel out.
>>
>>648728
>Does the AI just blatantly cheat in this track or what?
Yes, if they didn't they wouldn't even be able to finish a lap.
>>
>>648728
When it doubt approach it from the outside and turn in to give yourself as much space as you need. So for the drop down hug the left and turn in right and for the uphill u-turn approch it from the outside right. More space, less hassal. Racing lines make everything easier.
>>
Is there an ideal track to practice pitching? I've just bought the game and I'm really struggling at maintaining speed when going uphill.
>>
>>649726
Luna
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>>649726
Yep Luna and try setting the pitch controls on the triggers
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>>646513
I played more Wipeout HD than regular Wipeout so I prefer it.
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>>649824
I use the right stick for pitching, right trigger is the throttle.
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>>650027
>Redout's controls
Well, as long as it works for you
>>
It's up guys
>>
>Be me
>Racing
>In the lead, first place for half the race
>Going well
>Make a tiny mistake
>get hit with 4 rockets
>Get passed by 6 people
>Die

Why do I play this game



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