[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vm/ - Video Games/Multiplayer

[Advertise on 4chan]

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • There are 80 posters in this thread.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam box!


[Advertise on 4chan]


Green ash is my wife edition

Still shocked at how the last thread absolutely blew up. We’re still of reorganizing now, so get to work gentlemen!

And remember, clanman bad
>>
>>407267
Join me in Ulster you faggots
>>
>>407288
None of you cocksuckers showed up to help, I got kidnapped by collies and gay married to one ;_;
>>
File: calm down bucko.png (328 KB, 764x879)
328 KB
328 KB PNG
>>407308
>ovah here in ole colonial lines we break warden by the buckload
>>
>>407267
did the faggot jew kike devs turn on 144hz refresh rates at all? Stopped playing when they forced the entire game to run on 30hz with no way to change it due to "balancing" fuck this stupid shitty game.
>>
File: foxholr.png (956 KB, 762x601)
956 KB
956 KB PNG
definitely think the new foxholes need to have their build size reduced...
>>
>>407406
they're so UGLY
>>
>>407406
now the real question is will the vets yelling at privates about trenches will do the same with the new foxholes?
>>
File: file.png (643 KB, 1600x867)
643 KB
643 KB PNG
I'm gonna be a good logi boi and scroop so much, I hope I get my screen covered in commends <3
>>
>>407407
their literal holes in the ground anon
>>
File: file.png (2.69 MB, 1300x956)
2.69 MB
2.69 MB PNG
>>407411
idk man I just dont like the shape, I'd prefer something like this or maybe im just insane
>>
File: bunker1.png (1.2 MB, 900x1868)
1.2 MB
1.2 MB PNG
>redditors made another bunker post
>>
File: bunker2.png (1.93 MB, 899x3035)
1.93 MB
1.93 MB PNG
>>407418
>>
>>407418
does anyone really read "idea guys" retarded posts?
>>
File: bunker3-min.png (1.45 MB, 900x3189)
1.45 MB
1.45 MB PNG
>>407419
>>
File: bunker4.png (3.42 MB, 900x5145)
3.42 MB
3.42 MB PNG
>>407421
>>
>>407418
>>407419
>>407421
>>407423
well I'll give them props from effort
>>407420
the devs did mention the original in the dev stream
>>
>>407423
Buildable garages would just make tank combat even worse than it already is.
>>
>>407267
I HATE NIGGERS
>>
>>407267
Ahem.

FUCK CLANNIES
FUCK TRANNIES
FUCK CUMPOSTIES
SEETHE AND DILATE WARDIES
DEADLANDS IN COLLIE CLAY
>>
>>407505
Oh thank god that loud retard switched over to collies.

Enjoy your trannie clannies
>>
Colonial furries and scalies are literally mods on the official discord
>>
>>407505
kill yourself furry pedo nigger
ywnbaw
>>
>>407519
based I only care about pedos on the other team poster
>>
>>407408
It's really funny that the devs added trench sandbag attachments so that you can add them to the rear and prevent the enemy team from using them against you, but then also changed foxholes to holes in the ground that the enemy can easily use against you that almost every private will surely build everywhere because the name of the game is literally Foxhole
>>
>wake up
>Ogmaran still green
Based China.
>>
>>407524
>because the name of the game is literally Foxhole
Because THAT encourages newbs to build foxholes and not fucking trenches. Do you play this game or just fantasize about playing it?
>>
>>407519
>>407508
you are the only one that believes this projecting nonsense.
>>
>>407534
I'm talking about the new foxholes retard, and if you think noobs won't build them everywhere you're an even bigger retard
>>
>>407601
I can almost guarantee you people will be advocating against building foxholes because they are now neutral defenses.
>>
>see crane bringing up flak gun
>nice
>go grab 12.7 from the base just in case they need it
>run back
>don't see flak gun where I expected it
>take out binos
>it's about 30 meters ahead in the open field alone, currently being swarmed by the enemy
???
>>
>>407412
they're not actually "holes", the dirt you see rises it to a level and then dips down to make the whole. no terraforming involved
>>
>>407352
yes
>>
>>407406
it's probably to prevent you spamming too many of them next to each other so that you need to make a trench if you want a lot of people in one place
>>
Man, why is Devbranch stuck behind a 2Gb DL? How hard is it to separate Devbranch stuff from Live servers?
>>
>>408573
Imagine not being American and having to pay per gigabit rather then just pay a monthly rate for unlimited high speed internet at 40$
>>
>>407826
Had a similar experience where clannie retards took a warden 120mm, less than 150m from an enemy base, without a bb nearby for support
>>
2ID
>>
>>407406
the foxholes just look like the shell craters that appear from bombardment, i expect they function exactly the same

>>407418
>>407421
>>407423
some of these look really fucking good. i really like the idea of the big trench without roof.
>>
>>408599
Imagine misconstruing my complaint only to mention Americans. Rent Free. Obsessed. Loser faggot.
>>
Friendly reminder that every update war has been won by the faction that won the previous 'meme' war.
>>
Getting on in 30, who'll be around?
>>
Can foxholes be filled like trenches? If so, they won't be that big of a deal. Only a bit of extra work for builders to clean up when the front moves.
>>
>open foxhole
>go to a front
>snowing
>poorly designed trenchshit
>at least we have 2 fmgs keeping their infantry at bay
>sgt pushes fmg up too far at nighttime, gets decrewed
>sgt doesn't lock it before he gets downed
>fmg stolen
>get an earful of this dumbass sgt blaming his cpl gunner for not shooting collie rushers at night in a snowstorm
>collies start pushing, isg forward rifle garrisons and rush into trenches
>spend about an hour fixing defenses and repelling collies
>close foxhole

Why are there so many braindead trenchniggers on wardens?
>>
>>409055
Where did this happen, and just tell them to leave it or shoot a nigga, fuck lowranky niggers thinking they can do all shit, they are better if they just observe and play inf
>>
File: unknown.png (222 KB, 1054x341)
222 KB
222 KB PNG
>>407406
Who need foxhole when you can build trench connector and attach upgrades to it.
>>
Reposting:
>ATTENTION PLEASE
On Friday at ~2100 Pacific time (just over 35 hours from the time of this post), I will be trying to coordinate a Warden shard-1 infantry squad on an active front. Front TBD based on war conditions at the time. The goal will to be to find an active front with medium population (no queue but activity) and to act as a coordinated infantry group to push it. I will post at that time with a squad name. If the front is successfully pushed activities may be redirected, and if other strategies are needed to push the front (artillery/naval landing/etc.) they may be considered. The focus will be on infantry however.
>THANK YOU FOR YOUR ATTENTION
>>
>>407418
Isn't a lot of this already in the Entrenched update? The dozer would be nice, but the tank in a bunker seems fucking stupid since we have emplaced guns and field guns for that role; the little mini-pop ups are also dumb.

>>409055
See my rant here: >>404169 >>404170

>>409057
Obviously trenches are better but presumably they take more shovel hits and then the upgrades cost bmats
>>
>>408828
No since I'll just be going to an active front and plan on using public logi. If you want to stockpile AT and grenades and stuff in a private stockpile then deliver to the front we go to that'd be nice but is by no means necessary; the main idea is just to have coordinated infantry which shouldn't require more than what is normally at any supplied front.
>>
>>409061
Trench require more shovel hits, but it is possible to fill it with shovel, while foxhole requires 7 HE grenades to be destroyed.
>>
>>409055
>fmg gets stolen
>collies push too far with it die
>steal back fmg
>push too far with it
and the cycle continues...
>>
>>409055
>fmg stolen

and nothing of value was lost
>>
why does every warden front have a 60second respawn timer all the time?
wardens just have that much more pop or what?
>>
Next war I'm going to be a sapper, run up to enemy trenches and fill them in with my shovel
>>
>>409206
Collies are basically sitting out this war. Well all major clans I think. Wardens are playing cause 82 meme. Either way, props to the collies holding the blue tide of smurfs back
>>
>>409231
>all major clans
Armco at least is still playing.
>>
>>409231
That's right, fellow collie sister. Those d*mn wardens have brought all of their players back because of a number, while nine out of ten collies are taking a break until the update...
It's tough with each of the four thousand wardens pulling 16 hour shifts on the game, but we can do this!
>>
meds
>>
>>409236
If the Colonials want some real motivation just watch the progress of The Moors on Foxhole stats.
>>
Warden bros... we are gonna rape some sitaria women tommorow probably...
>>
>>409302
have fun bro, I get all my sexual satisfaction from scrooping
>>
>>409231
Man I sure hope the war ends in a timely manner so we can get a new war on 22th. Quite literally the only reason I've not even booted up the whole game since the last war ended
>>
>>409531
I heard that they'll be reducing the victory point requirement to guarantee the war is on time.
>>
>>409058
Deploying to Hermit's Rest; squad name Coyotes.
>>
>>409757
Give me 30 min, driving home rn
>>
>>409236
Grow up and get a life you fucking crybaby.
Thank got the collonials got a break from someone like you.
>>
File: tenor.gif (1.91 MB, 498x339)
1.91 MB
1.91 MB GIF
>>409055
>if you are an officer and let that happen, you are worse than the lowranks under you.
>if you are a lowrank shitting on other low-ranks noobs, its not helping.

Simple as.
Mistakes will be made and it takes a lot of patience to lead people.
I wont tell my rank or my side but i respect officers from both factions and understand how hard it is to turn a bunch of sheep into wolves.
A LOT of people are not worthy of their ranks.
Just these past 3 days i've seen heroes figth in Shackled Schasm, bleed and die under my orders and i'd take valiant lowranks like that over 10 shitty officers.

Mostly clan people who beg for commends.
But clanfags should not be listenened to or respected anyways, no matter the faction.

Fuck discord.
Fuck furries
fuck trannies
fuck everything that is not related to the war we love and enjoy.

To all those who fougth and died so far for Silk Farms.
I commend you. No matter the side.
>>
File: 1624418542194.png (558 KB, 765x681)
558 KB
558 KB PNG
>>409236
Caliss...i....
>>
>>409769
>>>>>>>>>officers
it's literally the 'how much logi have you done' or 'how much clan dick do you suck' indicator
it is so far detached from skill and knowledge that it's not only useless as a skill indicator but probably actively harmful
>>
>>409236
I'm collonial and i think i'll change to warden just so i never meet this negresse.
>>
>>409773
>it's literally the 'how much logi have you done' or 'how much clan dick do you suck' indicator
This is what lowranks actually believe.

You're a warrent officer , rigth?
>>
>>409773
Spotted the angry sgt wasting frags
>>
>>409773
Get gud?
>>
>>409757
>>409759
You guys still on? Don't see squad coyote...
>>
what is it about foxhole players that makes them so easily angered?
>>
>>409775
>>409777
>>409778
lmaoing at all of you
i'm 2lt but 99% of my commends are from logi
the only time i've ever gotten seen commends outside of logi is if you crew a tank or arty piece or something with people
if you're just no clan infantry you will get commends at a glacial pace even if you've played thousands of hours
>>
>>409775
He's correct though, dumb clanigger.
>>
>>409783
Oh man, thats for sure.
Fuck clans.
Especially boom clans that stay 2-3 wars then dissapear into nothingness but ended up hoarding everything they could for a shitty bb


>>409781
In a sense yeah, if you are doing logi, it's still your best way to get commends but even then, you are only commending drivers, not the real logi people who cook and ship and keep the road safe and everything, those are the real unsung heroes of the wars.

So yeah, if you speak with someone on the mic and he sound like he's lost and dont know what to do, high chances are that he's in a clan.

But if you see someone above the rank of 2lt riding solo.
Thats someone who love and know war.

Anyways... tl:dr - Some Colonels are useless on the front while godlike on a strategic level like some WO2 are natural born leader on the front but couldnt even operate a radio and the map.
>>
im a captain and never joined a clan
>>
I'm impressed for once, devs actually made uniforms more reasonable. I'm still unhappy with the decision to make bandages unstackable on every uniform but the medic one. And I think it's stupid that not even secondary weapon ammo can stack.
>>
- Many uniforms have been slightly buffed
- Grenade Uniform
- Inventory size increased: 5 -> 6
- Medic Uniforms
- Inventory size increased: 5 -> 6
- Bandages stack size increased: 3 -> 5
- Rain Uniform
- Inventory size increased: 5 -> 6
- Tank Uniforms
- Inventory size increased: 5 -> 6
- Gas Mask Filter Stack size 3 -> 5
- All Uniforms
- Crate size increased from 10 -> 20.
- Prior Falchion/Spatha buffs in dev branch reverted (they are equivalent to live stats now)
- Warden Sniper Rifle -> Range Increased ~27%
- Colonial Sniper Rifle -> Range increased ~40%
- Warden Automatic Rifle -> Automatic-Fire Damage Decreased 20%
- Outlaw Tank ->
- Boost speed increased 10%.
- Reverse Speed improved by 10%.
- Turret Rotation Speed improved 25%.
- Agility Increased Slightly.
- Health increased ~6%
- Machine Gun Pillbox
- Health increased by ~45%
- Tech tree is restricted such that only the current level can be researched
- ISG fire rate/reload bug fixed so rate of fire restored to be the same as live
- Intel Center -> range increased
- Many Bunker roof changes
- Other bug fixes
>>
>>409796
Even with the changes I don't see they specialist uniforms being used all that much as is, least after the initial craze. Should have decreased the main uniforms slots instead of increasing all the others if they wanted us to use me.
>>
>>409779
Sorry I played for ~half an hour then just went to go make dinner.
I don't think I'm going to bother trying anymore; even with >24 hours notice and different times/days I've had at most two other players show up, so my suspicion that there aren't enough players for a /vm/ clan seems vindicated.
Thanks for trying but I'm just gonna look for an already established group.
>>
>>409808
No, they shouldn't nerf the default even more. Uniforms should always be optional and not mandatory like they're currently leaning towards with the medic.
>>
>>409815
Well, RIP any /vm/ group i guess. Could I convince you to try again with the update war?
>>
>>409815
Your best bet is to shill on /v/ when the update drops, but then you'd be subjecting /v/irgins to logi hell, thought police, trannies, and poor game design.
>>
>>409829
It's best to show them bridge fight first to lure them in
This way they can't get off needle of Foxhole
>>
>tfw haven't played in a year
>was a warden loyalist
After hearing about the tech maid cancer, I'm not sure if I want to join them anymore.
>>
>>409842
Its not too horrible, most of the time. Except one time last war where the techtrannies lost a shit ton of rmats because they didn't defend their own base, causing lots of faggy drama and finger pointing.

The CUM spam in chat is absolutely awful and needs to be purged from the game.
>>
>>409843
Cum spam?
>>
>>409843
Downvote, I actively downvote cum spam and if I see a techtranny being uppity in chat, shut up bitch and pick up the tmats
>>
>runnin around on a motorcycle in moors killing collie towers
>find random flak guns from both teams in the middle of nowhere
Are people seriously trying to pve with these?
>>
>>409834
That must be why the devs love to put bridges for every 10 meters of land. It's like a damn honeypot for new players
>>
>>409796
>Tech tree is restricted such that only the current level can be researched
huh.
they should still make it automatic based on whatever instead of tmats, but killing skipping is good
>>
>>409828
>>409829
I mentioned it previously but I'm not very interested in doing it for the update war because I believe that any group formed will fall apart after the war and I'm looking for a group I can continuously play with. I've got some time to think it over still but the only thing I know for certain is I'll not be playing Warden again, because their culture is worse in every aspect.
>>
>>409854
>random flak guns in the middle of nowhere as a Warden
I don't like pointing fingers and calling people alts, but Moors has had a lot of suspicious activity.
Every single clip of 7.62 gone from every Town Hall.
Soldier Supplies stripped from backline relics, disabling home region deploys.
Got plenty of ISGs but where did our tripods go?
In good faith I would believe it was just poor gameplay from newer players, but my gut tells me this was no accident and it wasn't by chance you found TWO FMS in the middle of no where.
>>
>>409954
>flak
Oops, misread. That changes things a bit. EMGs are decent counters to pushes and they are stupid cheap, like only 75 bmats each and turn 1 box of 12.7 into 200 rounds. About a day or two ago in the Moors both sides were doing EMG pushes, you may have just found the remnants of a front.
>>
At least colonials keep their faggotry contained in their discord servers.
Will probably go collie after being a longtime warden during the update war. Can’t stand the spam and the techmaid shit. It’s not even a part of warden culture as it only started happening just recently. In fact most of the fresh wardens are post winter army these days.
>>
>>409993

What was the old culture like? I've been popping on shard 2 colonials, and despite being on the losing side I found their chat to be actually useful for information, and just way more pleasant. The warden unity discord is abysmal.
>>
File: fUCK.png (450 KB, 1000x1500)
450 KB
450 KB PNG
>>410036
As someone whom played since the game only had skirmish mode and no World Conquest:
The 'culture' of wardens really hasn't changed in any surprising way.
The retards complaining about Warden Faggotry and Techmaids are blowing it out of proportions. In the latest 200 or so hours I have played the game, I can't remember a time I've seen anyone act like the femboys that so many niggers on this thread claim have infested the wardens.
I do agree the 'techmaid' term is stupid, but people claiming it's proof of some wider 'warden femboy culture', are imbeciles likely basing the culture of a faction on discord servers, which is as retarded as anyone can get.
The CUM spam is annoying, but really no different from the typical F or C-CAW spam from the past. If you're seething about it, you're likely a newfag.

TL;DR: Femboys exist, but they're neither widespread nor a sign of a larger 'culture problem'. And between a couple of fags and a wave of chinks, I'd rather play with wardens.
The only thing that has really changed about the faction is the amount of fr*nch people, an actual problem.
Pic unrelated, just a random sheet I made about tank armour.
>>
>>410052
>tl;dr I am a faggot
>>
>>410052
Not him, but the issue with Warden culture isn't the 'femboy' shit, although it doesn't help.
The two big problems, as I see it, are the following:
Wardens do not readily PuG. Any and all group activity is done almost exclusively through clans, which severely hampers the faction outside of the times clans are actively doing operations (hence 'nightcapping'). This also fucks up their logi, as there are almost no public materials available, and a lack of cooperation between scrappers and other parts of logi.
The second is that even though their chat isn't always full of tranny shit, it is rarely full of game-related shit. Whether it be cum spam or just plain off-topic info, the chat is rarely useful. Colonial chat is almost exclusively game-related information, especially in the logi and intel channels. They also see more use than the respective Warden channels.
If you're a clannigger than it might not matter since you only interact with your clan, but if you're playing solo Warden is a terrible faction.
An additional minor problem is the whining that goes on. Both sides whine incessantly, but while Colonials seem to blame the devs/balance, Wardens seem to attack Colonials personally more often. Not that they don't blame the devs and balance as well, but I haven't seen Colonials be outright racist towards Wardens.
>>
>>410052
>t. Warden troon trying to run damage control
Nice try but I saw the cum spamming last night and the femboi tech maid worship. It’s something that picked up over the course of the past 8 or so wars. From meme to reality.
>>
>Wardens do not readily PuG. Any and all group activity is done almost exclusively through clans
This has less to do with a culture, and more just what gives the best results. In a game like foxhole, an organised group of people are going to achieve better results than any random pug.
The colonials suffer from this as well. The difference is that colonial clans tend to be smaller. Whenever the colonials achieve a breakthrough or success, it's usually the result of these clans just tard wrangling a bunch of random for the grind, while they complete important objectives (which is why you see more 'pugging' as well). Where as warden clans, whom tend to be a lot bigger, direct their own retards.
Whichever of these is better is up to you. The point is this is more the result of the nature of foxhole being a game that actively rewards clans.
>The second is that even though their chat isn't always full of tranny shit, it is rarely full of game-related shit. Whether it be cum spam or just plain off-topic info, the chat is rarely useful.
I have not seen the colonial chat so I cannot compare. But the global, intel or logistical chat has never, personally, been so useless. It gets spammed sure. But very rarely have I seen useless information get lost. There's also the fact that wardens tend to use the WuH which, say what you want, is a much better organised source of information than the chat could ever be. It's not like it's hard for randos to join it either.
The bigger problem is the comm rating system imo.
>An additional minor problem is the whining that goes on. Both sides whine incessantly, but while Colonials seem to blame the devs/balance, Wardens seem to attack Colonials personally more often
I won't get into the entire shitstorm, but there's a general reaction that colonials tend to be a lot more scummy, which results in the bad blood. Wether that's true or not I won't get into, but I can see where it comes from.
>>
>>407505
kys you filthy Zionist collie
>>
File: Udklip.png (507 KB, 457x644)
507 KB
507 KB PNG
>>410090
>>410068
Fucking forget to reply.

Anyways, there's been some testing on partisan work in the devbranch. One of the things tested was 'partisan' hole. Basically a bunker put down behind enemy territory.
The benifit is that they're pretty defensible positions. The best way for anti-partisans to deal with them is gas is out. And that's only to kill the infantry inside. Otherwise they need to spend a lot of effort to destroy them.
The downside is they require about 175 Bmats to make. Which, considering it's partisaning, might not be worth it.
They do seem like they could be really effective at just holding intersections or roads though. I am interested to see how they peform in the actual war.
I am still uncertain as to what uniform to use when patisaning.
>>
>>410094
>haven't played colonials
>tries to explain how their faction works anyways
just stop
>>
>>410094
*dunks a bomastone or literally slides one into the rifle port*
>>
>>409951
>but the only thing I know for certain is I'll not be playing Warden again
Well shut, guess I'll be shooting at you next war. Can't blame you for leaving, but I like the weapons and vehicles too much too leave myself.
>>
File: 20210916_054209.png (529 KB, 640x473)
529 KB
529 KB PNG
>>410103
>haven't played colonials
You're an idiot if you think you can't infer how your factions works without playing them.
It's widely known by wardens and collies and even bi-partisans, that colonial clans, while they tend to be smaller, still play an integral part in pretty much every activity. Talk with any clannie or collie vet and they'll say the same.
If you don't agree; that's fine. It just means you're more ignorant about your own faction than someone on the opposite one.
In other words: Cope and seethe.
>>
>>410106
That would kill the infantry, sure.
Point is, if the anti-partisans want to destroy the hole, they will need to go through the effort to do so.
The partisans, meanwhile, can just put down the hole. And if their cover gets blown, the just book it and come back when things have calmed down. Or they can just refresh and put down a new one easily enough.
>>
Haven't played in a year or so, is there still no non-shit way to move field guns? Shit's ridiculous, can't even offload them from a flatbed without a crane.
Also they said the price of the game will go up on this next patch as they leave early access, anybody hear if it's going on sale like usual for a big patch? Thinking about trying to get my friends into the game and having it be cheap makes it an easy sell.
>>
>>410094
genius anon, the fact that you pretty much NEED grenades to deal with it will hold up logi and response times
>>
>>410136
>Haven't played in a year or so, is there still no non-shit way to move field guns?
Not yet, unfortunately. It's one of the most common requests though, so maybe it will come someday.
>>
>>410120
i was referring to the chat lma0ing at your life
>>
>>410111
The weapons and vehicles are just plain better, I really hope one of the new rifles is good for the Colonials. I hate the snow, terrain, and faggotry of the Wardens though.
Also I like artillery a lot and the artillery of the Collies is better.
>>
>>410142
I'm pretty sure it'll only work on panicked retard logi drivers, which to be fair is a lot of them. If you're not overly flustered though (assuming you can't drive past) you can just drive up to it using the car as protection, then get on top yourself. If you feel ballsy you can drop down and fight it out, and if you don't you just sit on top and call for QRF. They can't get you if they're inside, you're completely safe on top. Since they can't leave now you have all the time in the world to get the proper help to come.
>>
>>410149
I love the basic rifle so I'll be going warden. If the gay shit is too obnoxious for me, I guess I'll switch.
>>
>>410151
Pretty sure that the sandbags on the top are for partisans as well. Which, if someone is occupying them, will make it difficult for logis to just go on top.
>>
>>410090
>invincible tank war 61
>hacked tech tree war 71
>spawned in APCs and HMGs early war pre arms race
>made pillboxes even after they were removed, also pre arms-race
>dropping EATs inside borders
>teleporting mod that got a slap on the wrist and mod permissions removed

The only warden to actually be caught and punished for doing anything scummy was back in war 59 with the EAT.

Guess which person got a 4 year ban and which group only received a month ban tops. The punishment disparity is also a reason for the bad blood between the two factions.
>>
>>410161
Sure but if you have multiple people it makes the thing seem even worse to me since now you can all be removed instantly rather than having to be hunted down individually.
>>
>>410068
>Colonial chat is almost exclusively game-related information, especially in the logi and intel channels.
This is concerning because it means they actively police the chat for wrongthink significantly more than wardens do.
>>
>>410155
I'm curious if they'll finally have to nerf the Loughcaster or not with the camera changes. It's absurd how much better it is than the Argenti, and with the increased range the camera will give us I think it'll be
>>
>>410169
It's not policed outside of logi/intel channels, there are just less people standing around masturbating over their maid outfits and more people playing.
>>
>>410170
Aren't collies getting an equivalent this update?
>>
>>410164
To be fair, I am willing to believe these are lone bad actors, and I haven't heard any major 'scandal' from the collies in a while.
But I am not beholding everyone else to be as forgiving, and I can understand people whom have a low opinion.
>>410167
Sure, if you all remain there when qrf is called, but that's not really what I think this should be used as.
In my opinion, it's more of an easily constructable firing position, which you can setup near roads and then easily use to kill any logi that pass and try to fight back.
Then, when you cover is blown, you can simply pack up and leave it. If the enemy doesn't spend time taking it down, you can just come back to it later, assuming it hasn't decayed. Granted, you can just use nearby world buildings as cover, but some places lack that which makes these a good alternative.
I don't think it should be used as a miniature fortress, but more just a convenient and defensive ambush position.
>>
>>410185
I see what you mean now, but I feel like if you're willing to abandon it quickly then it doesn't justify its cost over just using natural terrain.
>>
>>410170
RIP anon got sniped by a loughcaster before finishing his sentence

>>410176
I haven't messed around on dev branch but I think each faction got one new rifle and one new relic rifle. So if it's not any more expensive than the argenti and not the relic one then yeah it'll probably just entirely replace the argenti
>>
>>410094
Those seem fairly useful for early game front line fights, is there anything to stop us from using them like that?
>>
why the hell are all relic vehicles (apart from repurposed truck and staff car) so damn slow?
>>
>>410149
I'm personally not holding out any hope for the new rifles, they seem a bit superfluous. Gotta agree with you that the snow terrain gets old pretty quick, though.
>>
>Reddit coms rating is still in the game
kek
>>
>>409843
Some idiots figured that the best way to deal with dumb shit in world chat (political talk, 2 faggots going at it in world chat instead of whisper, etc) was to drown it out with dumber shit, so a bunch of people will spam "cum" in chat, which ends up being more annoying that whatever shit they wanted to drown out.

Recently it's been happening less, at least during the hours that I play. You can downvote world chat messages to temporarily ban people off world chat, and more of us are fighting back.
>>
>>410126
It's a 1x1 bunker, a few HEs would do the job fine.
Honestly a trench might be more annoying because you can't run them over anymore, you'd have to get a shovel to fill them in.
>>
>>410368
No. They spammed cum because its one of the places they can speak that way to teen boys without being beaten to death, the "political chat" was a waaay post facto justification for Warden pedophiles, like the infestation on WUH
>>
>>410389
>dig trench across enemy roads, watch as logi has to reroute another 10 minutes to get to their destination
>>
>>410407
You can't dig them on roads
>>
>>410407
you can't do that with trenches. use tank traps or sandbags instead. gates work too but they need to be level 2
>>
>>410149
the Volta is p good but our other gun is just a shittier loughcaster right now and will never get teched. The devs are experimenting with giving our sniper rifles better range than the wardies though, lol.
>>
>>410404
>they spam nono words in a game with teens
oh nooooo, they must be pedos amirite
>>
>>410595
idk, when you throw a rock at a pack of dog, the one that barks was the one hit
and here you are posting
>>
Its only 85 bmats to build a sunken pillbox and partisan from there once unlocked. Much tougher structure, takes 7 40mm shots to kill.

You can already do the firing port bunker if you build it, get inside from door and have buddy run over trench behind you / bait them to run it over.
>>
>>410603
Do i have to remind you that cum spamming is nothing to the shit that goes on in colonial discords, so don't be throwing rocks while you live in a glass house,
>r.a.i.d.
>>
>>410656
>Using trannycord
>Being part of a clan
>>
>>410656
>hurr durr but colonials are worse then because of discord clan pedoshit
Well at least it is contained in discord that you can ignore, while your cumspam is everywhere in the game.
>>
>>410682
''It's better to be a pedo than writing the word they wont censor''

It's like you were made to be collonial.
The fuck are you doing on 4chan?
>>
>>410659
>>410682
Nigger I ain't in a clan or discord, but its a well known fact that colonials had pedos and got a mere tap on the wrist, you're probably a raid faggot since you're seething so much, go groom some kiddies nigger faggot
>>
>>410404
>>410682
Take your meds
>>
I own a volta for home defense, since that's what the volta intended. Four wardens break into my house. "What the devil?" As I grab my 7.62 and Volta rifle. Blow a golf ball sized hole through the first man, he's dead on the spot. Draw my ferro on the second man, miss him entirely because it's smoothbore and nails the neighbors dog. I have to resort to the mortar mounted at the top of the stairs loaded with a shrapnel round, "Tally ho lads" the shrapnel shreds two men in the blast, the sound and extra shrapnel set off LUV alarms. Fix bayonet and charge the last terrified blueberry. He bleeds out waiting on the police to arrive since buckhorn wounds are impossible to stitch up. Just as Maro intended.
>>
is warden world chat really as bad as anons are making it out?
>>
>>410770
Worse
>>
>>410656
Based 'I only care about pedophiles on the other team' pedophile poster
>>
warden weekend.
>>
>>410770
Not if I can rally more people to give the cum spammers bad comms.
>>
>>410770
You can always press the minimize button and phase it out of your mind.
>>
>>410770
Not really. Ignore the schizo posters arguing about discord troon shit.
>>
>>410571
>better range
the thing could shoot across the entire hex and still be useless as a weapon, but at least you'd be able to scout with it
if it doesn't one shot and still takes eons to aim it's always going to be a waste of mats

>>410770
it's really that bad
you have to minimize it for the game to resemble being playable
>>
>>410770
CUM
>>
>>410770
interacting with warden clans is even worse
>>
>>410770
Not really. CUM spam usually differs out and isn't any different from the usual F spam that happens every time something of note occurs.
>>
>>410866
>t. unironic faggot hoping you're fresh meat
>>
The collie seethe from this one poster, come to blemish now so you can seethe a little more
>>
>>410793
Based, keep using the reddit system against the faggot leftists.
>>
>>411056
not sure what chat spam's got to do with politics anon
>>
>>410793
Fuck you almost make me wanna boot this garbage game back up once more to fuck over some trannies.
>>
>>411064
it sounds like reddit is more your speed if the idea of downvoting excites you
>>
>>411077
You will never be a woman
>>
>>411077
>NOOOO YOU CAN ONLY DOWNVOTE NAZIS
>>
>>410835
Thought you were saying the volta was a waste of mats there, lol. Yeah, snipers will always be shitty in Foxhole as long as they keep the fucking ammo crates cost 1:1 bmats for the amount of enemy players you can kill with 100% accuracy. They should at least buff both rifles to one-shot kill, and make the warden rifle "permanently" kill hit targets (like as if they were run over or hit by HMG fire) instead of just downing them.
>>
Copelonials lose once again, I hope those pedos are ready to lose for the update war.
>>
File: 58678576585.jpg (191 KB, 916x675)
191 KB
191 KB JPG
>>410068
>Not that they don't blame the devs and balance as well, but I haven't seen Colonials be outright racist towards Wardens.
So not only are colonials PC faggot would would never call out a Furry in the actual game, they are the first to gang ban you for saying mean words, including faggot.

Also fuck Colonial spaghetti niggers.
>>
>>411373
Damn, that's crazy.
Why are the Romans fighting giant dudes?
>>
>>411373
Colliebros...They're starting to talk about our chat police, we can't let this continue.
>>
>>411377
Those are not giants. They're just fighting manlets.
>>
File: 52345234222.jpg (1.28 MB, 1920x1080)
1.28 MB
1.28 MB JPG
>>411373
I have said this years ago in Foxhole threads.

Devs need to start the tech tree in the dark age.
>>
>>411411
Be careful what you wish for - https://www.youtube.com/watch?v=4zaQpS2BaUo
>>
>>411490
If they continued developing on this, they'd have the only 1800 era multiplayer game where using line formations is effective. Shame they abandoned it for that medieval game.
>>
>>411505
Doesn't holdfast or war of rights do something similar?
>>
>>411506
No, line formations aren't very good with only 100vs100. They only ever happen on clan servers dedicated to them because you'll lose if you try to use them in normal matches.
>>
>>411411
Would actually makes sense on why it takes an eternity to think of how to make a knife.
>>
Is there official faction logo art/designs somewhere? Preferably in a decently high resolution? Can't find any on their website but it has (((modern web design)))
>>
>>411505
Clapfoot has a medieval game?
>>
>shard two is sticking around
honestly a mistake
i am so tired of people from one shard moving to the other just to fuck around
>>
>>411724
Honestly the worst part is that it's numbered 2 which makes it seem lesser
It should be Live-1 and Live-A or give them lore names or something, as is one is designated as a meme
>>
Which sounds better?
>Conquer, Colonize, Convert
or
>Conquer, Colonize, Carouse
Or is there another cuh- word that works? Those seem the best
>>
>>411763
what is this for
>>
File: colonial poster.png (3 KB, 128x176)
3 KB
3 KB PNG
Starting just before 1900 Pacific time on the 22nd (0200 Zulu time on the 23rd) and going late into the night, I will be building a base approximately half a hex behind an active front. My intention is to create a defensible line utilizing the new building mechanics, focusing not just on spamming AI structure but building intelligently so as to not hamper manned defenses. I want to build far enough back that it's not in combat as it's being erected, but is in a useful spot where it is likely to be a fallback point in the event it is needed.
I welcome fellow Colonials who want to aid me in both this endeavor and future ones to aid the war effort and rid us of the femboy menace. Experience not required, I've no practice with the new building mechanics and would rather people have fun than build something deemed optimal. Will repost right before I start, likely squad name something like "Colonizers". I have the day off and am a night owl so will move into fighting when the base is finished.

>>411801
Pic related; this was the best I could come up.
>>
>>411805
I admire your autism
>>
>>411809
Regarding the pixel art or the repeated failed attempts to form a clan-like group?
>>
>>411812
both, and I do think that with the update war there will be enough thread traffic to sustain a squad at peak hours
>>409829
it might be hard to get /v/edditors to join any squad that doesn't even subtly reference 4chan in its name though, like Clover or Rage or whatever
>>
No home region found
>>
>>411880
servers down for maintenance
>>
File: 7456764566474645674.jpg (247 KB, 1920x1080)
247 KB
247 KB JPG
Come join the Wardens if you want to raid and not be manual labor for some back line no action bunkerbase ran by a nasally congested nerd
with his PC furries.

Also fuck niggers.
>>
>>411895
tell me anon, are the furries in the room with us right now?
>>
>>411905
please don't provoke him once the war starts, I'd like for him to be doing something productive for the wardens instead of screeching in the thread
>>
>>411805
im sick of cum spam so i might have to go collie and come help you do some shovel work. i fucking love trench systems! im 19 hours ahead of pac. time though
>>
i hate that wars always start at like 4am for me. and why do they advertise it as EDT timezone??? use GMT, its a military game
>>
So smoke isn't returning, most defences require explosives to destroy, arty requires crane bullshit, and mortars were nerfed. How does capturing/resetting backline towns/BBs work now? Is it no longer possible without essentially being a full on invasion?
>>
>>411928
I hope so honestly
>>
>>411928
You have to actually organize an operation to destroy a back line base. Crazy, right? Not being able to just cap it with a couple satchels and a CV.

Fuck smoke grenades and fuck anyone who thought they were fair, balanced, or fun to deal with. 5 retards with a few smoke nades and 1-2 satchels each can easily destroy an entire concrete storm cannon base.
>>
>>411935
I think smoke could return if it made the AI more inaccurate rather than completing stopping. And/or the powered defences could ignore smoke.
>>
>>411928
lol wtf would you nerf mortars
>>
>>411915
>why do they advertise it as EDT timezone??? use GMT, its a military game
Anon i....godamnit you are rigth.
I always connnect an hour or so late because i forget that i have to update the game first.

>>411880
they are updating the game and adding the new stuff.
even foxholestats is down for now so they can add the new zones.

>>411805
HI fellow colonial, i would like to know the exact emplacement of your next base.
and no, i am not a warden wearing a groucho marx glasses.


>>411528
And a thousand more years to understand the complex technology behind the sledgehammer.
How does it even work?
this is sci-fi bullshit.
Lets keep our small hammer.
>>
>remove the ability to upgrade foxholes into gun nests
>remove foxholes and leave only gun nests without nades
>need a shit ton of mats to make a simple AI gun


>cant just build wire or whatever you want you need to carry it

They just fucked over front line building. No one want to build things over 60 mats
>>
>>412060
New sapper uniform makes building less aids in terms of carrying bmats.
>>
>>412060
How much are the gun nests?
>>412064
Not really, it just lowers encumbrance. What builder isn't encumbered at all times?
>>
>>411935
>Fuck smoke grenades and fuck anyone who thought they were fair, balanced, or fun to deal with. 5 retards with a few smoke nades and 1-2 satchels each can easily destroy an entire concrete storm cannon base.

Not true, it gets wrecked because you idiots build your bb's so far away front the front line where adjacent fortifications and players cant defend it. These bb's don't even organically supply themselves since they're so far away and gay.

Smoke made small unit tactics fun and were always rare in supply.
>>
>>412073
i hate seeing all the meme bunker bases on the drive from backline logi bases to the front.
if even half those resources went to the front it would make for a better front. instead of these huge clan parking lots. both factions do it
>>
>>412127
>hi i built all along the road and then use what little remains for flatbed parking
>>
>>412127
you say this and then will wonder why the enemy defenses are falling under brutal SC fire
>>
>>410793
Dont worry, I routinely painfully scroll through and downvote all 30 people when cum spam happens. If they want bad comms they can continue.
>>
new update is fun
>>
What faction is seiko going next war?
>>
>>412168
>you say this and then will wonder why the enemy defenses are falling under brutal SC fire
Storm cannons are a meme. Organized mobile normal artillery is better and moves with the front.

SC's are just an end goal for bunker faggots to jerk each other off over. You fags only end up using them when we are losing.
>>
>>412249
storm cannons and nukes should be the next things to go. we dont need super weapons, this isnt command and conquer
>>
File: so_good.png (66 KB, 659x609)
66 KB
66 KB PNG
>decided to try out update before war starts
>actual trench networks are being built
>bunker bases with logical and accessible layouts
>even see some of anon's >>410094 partisan holes
feels good bros
>>
>>412249
>Storm cannons are a meme. Organized mobile normal artillery is better and moves with the front.
They are
I don't know how many times my (former) regiment built them, at first because it hadn't been done, and then over and over for no discernable purpose after everyone burns out after the first 10 days of war. There's also the meme "if you dump all retarded shit here it techs faster" so you have 32k piles of scrap, bmats, at mines, anything just sitting there and woe upon anyone who dares to use that material to try to win
>>
Oh I almost forgot too
>why aren't you guys bringing us 300mm???
>>
>>412275
I believe the point of them is to break stalemates but I can't think of a time that's really happened, maybe with the new building system things will change
>>
>>412333
>break stalemates
But in the meantime SC are the reason why we've got stalemates 2 last wars.
>>
>>412338
>optimal sc locations are quickly figured out and then become the only territory that matters
I swear Linn/Loch Mor are the two most important zones in the game. It's not FC. And it's definitely not DL lmao
>>
File: 1632234000483.png (193 KB, 500x684)
193 KB
193 KB PNG
I want to throw flames
>>
>>412356
Honestly surprised molotovs are not a thing in the game. I wouldn't even care if they didn't burn down things but being able to create a temporary block against infantry pushes and cooking tank crews would be so nice. Kind of like a concentrated gas grenade that kills a lot faster but goes out a lot faster, too.
>>
>>412278
Damn I want to do comfy partisan hole op so badly. Also somewhat related, does anyone know how camo outfits work as far as evading enemy watchtowers? I know they don't let you stack ammo, which would seem to limit their partisan potential
>>
So are shotguns anything more than a meme weapon? I've picked one up a few times and it just feels awkward to use.
>>
>>412402
They were a meme weapon but they may have a small niche as a bunker defense weapon now that bunkers should see use past AI generation
>>
>>412402
They're a meme now. They used to be really good and it was cancer.
>>
>>412402
They used to be longer range, and hitting in a cone would slow enemies. They were too good (years ago) and instead of balancing them they just nerfed them to hell. I had a defense of a stormcannon bunker door where I killed a few people with them but I couldve done the same with any smg or storm rifle.
>>
>>412336
>I believe the point of them is to break stalemates but I can't think of a time that's really happened,
It doesn't, they end up being used on an enemy T1 FOBs while your side is rapidly losing ground because bunkerfags are sharting themselves over their pet project being in danger.

Other than back line choke points all building should be front line combat close.
>>
>>412493
>Other than back line choke points all building should be front line combat close.
That would also solve the problem of over extension since only 2% of an attacking force bothers to fortify a point of interest once its captured
>>
>>412495
Just allow the front line to organically become the new back line after successful offensives.
>>
File: shard1.png (1.91 MB, 1920x1080)
1.91 MB
1.91 MB PNG
start conditions Shard 1
>>
File: shard2.png (1.89 MB, 1920x1080)
1.89 MB
1.89 MB PNG
>>412508
Shard 2
>>
>>412508
>new rifles are a choice not guarantee
choosing in tech should be fucking removed
Also gas coming insanely early is very disappointing given the new bunker system
>>
>>412508
Oh boy more reasons to never fight in Viper Pit
>>
File: 1624716776887.jpg (71 KB, 680x524)
71 KB
71 KB JPG
>>412509

Why the fullsize map for the objectively lower pop server? It's bad enough they decided to continue to let it exist at all.
>>
File: lough.jpg (142 KB, 1500x776)
142 KB
142 KB JPG
from the recent dev blog
>>
File: long.jpg (138 KB, 1500x798)
138 KB
138 KB JPG
>>
File: revolve.jpg (169 KB, 1500x716)
169 KB
169 KB JPG
>>
File: auto.jpg (163 KB, 1500x944)
163 KB
163 KB JPG
>>
How are the new guns? I tried the uniforms, I'm not a fan. The implementation is clunky as fuck.
>need to waste time removing the default and equipping the new one
>then you can pull your load out
>medics need to do this EVERY FUCKING RESPAWN
Why not have it automatically swap them?
>>
why dont they just make 1 item for all the special uniforms and let us pick a type before spawning in
>>
>>412695
Heavy/Relic rifles are awkward but powerful and fun. The colonial long rifle sucks and the warden one is a direct upgrade to the loughcaster in every way (lol). The warden BAR is also crazy good (possibly the best weapon in the entire game) and they get it tier 3 this war. It has a 1-second reload if you aren't prone.
>>
>>412741
why are the devs still pushing this retarded asymmetry meme. no one likes it and it just causes more problems.
>>
>>412760
I wouldn't be that bad honestly if they just made each faction's version of a weapon competitive with the other faction's version. Unfortunately, the only weapon type that seems to follow this rule is the base rifle.
>>
>>412769
>During arms race update war the collie base rifle was so fucking bad the devs had to do a midwar balance hotfix to make it not complete shit
The devs have zero idea how to balance the game. Within minutes of devbranches going up players can see and loudly state what weapons/vehicles/mechanics just don't work right or are really imbalanced, yet 2 weeks later an update will go live and there's zero changes compared to devbranch.
>>
File: download.jpg (33 KB, 471x203)
33 KB
33 KB JPG
>>412655
it looks retarded
>>
>>412741
That sucks, I was hoping the collie long rifle would basically be as good as the loughcaster. They also need their sniper buffed.
>>
is this worth getting?
>>
What time does the war start, again?
>>
>>412903
No
>>
>>412919
oh shit
>>
>>412903
truthfully wait for a sale. I've had fun with it but it is still a bit rough around the edges
>>
>>412903
For 20 bucks? Yeah, I like it. Has issues though.
>>
File: 1616714770928.png (587 KB, 582x622)
587 KB
587 KB PNG
>>412903
It's fun to try it out every now and again when a new update hits.
>>
>>412918
Noon US eastern time. 1pm for shard 2.
>>
>spend time and effort concepting, developing, testing, and balancing weapons only for them to never get used because of the shitty tech system
Do the devs love wasting their own time or something? some shit like the lionclaw literally never gets teched because it's always up against something more important.
>>
>>412985
They're one of the most hard headed studios out there, I'll give them that.
>>
File: 1632289826896.png (331 KB, 687x523)
331 KB
331 KB PNG
>>407410
>>
>>412985
After Bane/Dusk tech incident collies will always tech lionclaw unless it will be ISG/Lionclaw tech.
>>
>>412741
>direct upgrade to the loughcaster in every way
why would they do this
loughcaster is value enough as is
>>
when's the war start?
>>
File: 1630907169667.png (34 KB, 723x193)
34 KB
34 KB PNG
>>413117
>>
>>413129
>right when i go to sleep
shame
maybe i'll go green this time just to dodge cum
>>
>>413129
ruskie ruskie
>>
>>413052
>why is the warden equipment so good?
if you watch the entrenched reveal stream there's a dev (he was on top camera wise and had a B-tier movie parody level incel voice) that is clearly extremely warden biased
i'm guessing the other devs try to reign him in but having even one is gonnaf uck stuff up
>>
>>412536
>choosing in tech should be fucking removed
tech being a resource in general needs to be removed, it should just be on a timer like it used to be, but if they can't do that yes they should at least also remove it being a choice, it's retarded
>>
>>413029
lionclaw is up against a new rifle this war, literally zero chance lionclaw gets teched.
>>
Mission Begins in 60 Seconds
>>
File: unknefefefown.png (62 KB, 403x191)
62 KB
62 KB PNG
>despair
>>
>>413277
Its War 1 again
>>
>>413275
gonna be funny too because they'll already have the Volta teched
>>
>>413277
lmao, are big update wars usually like this when they start?
>>
>>413275
Nah lionclaw will get teched, new longrifle is kinda trash
>>
So what's the consensus on the new update?
>>
>>413318
new building is great, people are actually making decent trench and bunker networks
>>
File: 1627473263036.png (352 KB, 601x434)
352 KB
352 KB PNG
>set up where big warden clan were planning to set up
>not discussed in any public channel, only gay elite discord for gay elite clans
>base destroyed, mass reported and tk'd
>get told to suck it up by leaders
>>
>>413320
I'm going to lol at all the backline clannie bases that are still the exact same meta bunkers from before
>>
>Collies have a relic base called World Star
lol
>>
weren't they making sandbags/wire produced at factories instead of by hand? i'm not seeing them in the interface
also christ collie backline zones on shard 1 have a queue
>>
>>413348
you make them at construction yards iirc
>>
File: astolfo.png (987 KB, 860x951)
987 KB
987 KB PNG
>>412994
thank you~
>>
>>413326
builders are the most autistic shit in this game
>>
>>413052
I don't know. I guess wardens always need to have better "long range" equipment for some reason.

Regardless, wardens won't even ever tech this gun, since it's basically just the loughcaster anyway, and it'd be better for an army to have a rifle and and assault rifle/SMG/whatever than just one good rifle
>>
>>413326
You know which clan it was? Some are particularly more cancerous than others- and I’ve been keeping a tally of the repeat offenders
>>
>>413366
LIST THEM BROTHER
I KNOW FOR A FACT GETTING CALLED OUT IN THIS THREAD CAUSES INORDINATE FAGGOT TEARS ON WUH
>>
>>413326
Who, and what region?
>>
File: HARDCOOOOORE.png (1.25 MB, 720x1000)
1.25 MB
1.25 MB PNG
>>413366
>>413368
>>413418

KGG in Tuatha
>>
>>413421
imagine my shock
>>
>>413421
Wow, and nobody is surprised. It'll probably be even worse in the rest of endless shore, try Farranac maybe.
>>
>>413427
Farranac has some crazy-possessive builder clans.
>>
>>413429
Really? When I was there earlier it looked pretty clear.
>>
File: Portrait_shivers.png (2.08 MB, 720x1000)
2.08 MB
2.08 MB PNG
>>413421
Across the bay, past the Protosean isthmus, massive freighters glide across the pale waters, their dozens of crates destined for clan bunker bases.
[Look further north.]
The Warden backline. A lone scrapper swings his hammer. A techmaid yells "Cum" at no one.
>>
>>413320
>new building is great, people are actually making decent trench and bunker networks

There are a swarm of new players oding whatever they want with shovles

Its pure cancer
>>
>>413471
Cope clannie
>>
>>413471
good thing you can fill them back in--get to work shoveling, clannie!
>>
lmao a warden regiment is having an internal meltdown right now
>>
>>413502
About?
>>
>>413502
okay what happened anon you literally said nothing
>>
>>413504
>>413505
I thought dipshit tranny drama was implicit
>>
>>413471
muh new players, cope clannie
>>
twitch()tv(slash)helpinghans

OH NO NO NO WARDEN TRANNIE BROS
>>
>>413534
Lol he got banned by a mob of literal seething faggots
>>
>>413534
Wardens: beta faggot Lord of the Flies
>>
>>413471
kys clannigger
>>
>>413534
>He's still going
>>
File: 1629932963719.png (51 KB, 200x200)
51 KB
51 KB PNG
>>413534
>Join chat
>Type one mean message
>Leave
>Streamer seethes for the entire stream over that one message
It's so easy
>>
>>413547
>>413575
it writes itself
>>
>>413575
dont be mean to people...
>>
>>413534
>he's still seething
Is it this hard for streamniggers to just... not be retarded?
>>
File: 1502896606979.png (2.02 MB, 1920x1088)
2.02 MB
2.02 MB PNG
>>413605
I think you answered your own question there mate
>>
>>413534
what happened?
>>
File: Weareback.png (461 KB, 807x509)
461 KB
461 KB PNG
Someone tell that fuel autist seiko to release a list of trucks. Also tell him Maple Syrup ate shit and it won't be the last.
>>
>>413694
https://docs.google.com/spreadsheets/d/1VJ3WL6iD2qtpoSoiH0YelIe1vZREPpuX6mDipfXuPRo/edit#gid=0 here ya go, looking 1/3 atm, so good hunting friend
>>
>>413671
Warden clannies mass reported a streamer for showing the map on his stream and he got banned
>>
/v/er/m/ins where we dropping today
>>
>>413716
Techfaggot cp stash exposed
>>
>>413694
>Someone tell that fuel faggot seiko to
kill himself. Yes, HIMself
>>
HELLO 4CHAN FOXHOLE THREAD.
27TH MEMBERS POSHEQUATION AND WARHAWK-KN98/snnj HAVE 24 HOURS TO RESPOND TO ME
OR YOUR PATHETIC LAUGHABLE FAGGOT SHIT GETS DUMPED HERE.
LIVE LIKE A BITCH, DIE LIKE A BITCH
>>
>>413738
stop yelling
>>
>>411805
This is in just shy of an hour. I have a location picked out and ~2k bmats, hope to see you all soon.
>>
>>413738
I represent the 4chan Foxhole thread
don't fuck with anonymous usernames
Forgive and forget
expecto patronum
>>
You know what fuck it. I'm reviving an old regiment to fit a new purpose for the Colonials.
https://steamcommunity.com/groups/54thSneed
>>
>>413779
ok invite shard 1
>>
>>413724
colonials shard 1
>>
>>413783
Colonial Shard 1 regiment. Meet at the home island.
>>
File: 1630204516839.gif (1.24 MB, 257x200)
1.24 MB
1.24 MB GIF
>>413779
dear god Wardenbros i'm literally shaking in my boots, how can we recover
>>
>>413327
Heh
>>
Squad name "Colonizers" starting to build
>>
File: DkoF9EqXcAAZcHu.jpg (104 KB, 1280x720)
104 KB
104 KB JPG
My new city wife Minos is so cute
>>
I can see why there is fuck all progress at the ward, since they are more concerned over social circlejerk then going OVER the bridge
>>
>>413859
Which faction?
>>
>>413862
Collie, they are just jacking it behind this rock, got over the bridge/river a few time using the side stairs but the few that do tend to get filled with holes
>>
>>413848
>with longstone being gutted I was going to start doing logi out of ashtown
>techfags pretty much made ashtown the tech center and capital so my contrarianism kicked in and refused to go there
longstone, blemish, and silk farms were peak SOVL, the new logi towns outside of therizon are just lame.
>>
>>413785
>colonials shard 1
Get a load of this newfag
>>
PoshEquation that was the most pussy ass shit I ever seen from a peacetime garrison cav scout
>>
Making a not clannie tag allowed squad. You know what faction its in
>>
Yeah, looks like you guys are going to get the post-mortem on the 27th here
>>
Anybody else at lost airchal? This is the saddest turnaround I've seen.
>>
>>413871
i'm gonna miss port of rime
the other old warden logi hubs can get fucked though
>>
haha some roads you can build trench connectors. logi going to be my girlfriend now
>>
Wardens or as I would like to call them future statistics get the fuck out of my game/thread/map
>>
This update is hella based sweaty clannies on suicide watch
I am going to build a glorious fort with a complex trench network and they cannot throw a tantrum and drive a truck through it there is NOTHING they can do
Luv me shovel
>>
HoC flipping out in FC and tking because theyre faggots, no surprise here
>>
>>413987
>because they're faggots
QRD?
>>
shoot DogZ on sight. stupid frenchfags shoot me for making a cool bunker hole
>>
>>413992
Mass reported and tked for trying to take one of the dozen transports they drove to the truck and abandoned
>>
>>413887
>>413938
>>413940
>>413965
>>413987
>>413994
>>413995
Sounds like you seething, I think I saw your name yesterday, you sound like /pol/ which is all fine because fuck niggers, but you are a massive seething faggot even in the world chat
>>
File: 1632376227008.jpg (47 KB, 558x466)
47 KB
47 KB JPG
>>413999
begone beezlbub
>>
>>413779
>warcorp
You can have him collies
>>
File: 1568156163728.jpg (4 KB, 184x184)
4 KB
4 KB JPG
>It's a 15 people sit in a trench and pointlessly shoot at 15 other people sitting in a trench episode

nah i'm good
>>
>>413999
ywnbaw
>>
File: 1631986131004.jpg (592 KB, 723x1057)
592 KB
592 KB JPG
>>413738
We dont give a fuck.
We're talking about foxhole.
>>
File: 1574356792237.png (584 KB, 532x700)
584 KB
584 KB PNG
>300 frags and 200 HE in the BB and their trench line is kinda poorly built and we have a full pallet of sandbags
>NAH MAN IM JUST GONNA SHOOT MY RIFLE AT FULL COVERED TARGETS PEW PEW HAHAHA PEW PEW

i don't expect better from privates but these officer level clanmen are fuckin subhumans
>>
>>414031
that's literally what war is like tho
>>
>>413883
He isn’t wrong though.
>>
>Be me colonial last night
>Travel to backline region to check progress on tech
>Listening to music and talking to friends so cant really hear the game
>Looking through the tech for a bit all of a sudden im on the ground bleeding
>Some clan kid that sounds autistic is yelling at me for inputting tech in the wrong engineer building
>Call him a retard and explain I was just looking at the tech list
>He seems to feel sorry and picks me up and walks around with me on his shoulders looking for a medic
>As hes walking around with me hes grumbling how some dude is fucking up the tech system and they're trying to find out who it is
>All of a sudden some logi truck driver barrels down the road at 90mph and runs us both over
Looking back at it the kid was just doing his job, he seemed to have guilt. But still fuck clans lmao
>>
>guy driving on wrong side of road causes crash
>immediately says 'oh sorry my bad'
>as he is almost out of voice range says 'you're fucking stupid go die'
Was this an honest to God schitzo?

>>414152
Report for TKing, that's not his job he should and can be banned for that.
>>
Can you control the spotlight direction on a rifle garrison? There doesn't seem to be an indicator to which way it'll be to me
>>
>>414171
No. It tracks enemies within range.
>>
>>414177
Yeah but if it just builds facing inward instead of outward you're just fucked or what?
>>
lmao
east flank is very weak, less than 30 shirts
>>
File: FC 23-9.jpg (382 KB, 1920x1080)
382 KB
382 KB JPG
>>414184
forgot my pic
>>
>>413999
I see the schitzo is back
>>
>>414073
I remember back when Socom came out on the PS2 clans would actually have try outs and observe you in combat before they let anyone in.
In this game they take anyone and then mass commend them. I literately had an LT asking me how to use a hammer.

Vid very related, a scene from Cross of Iron where a German LT was frantically asking a Sgt how to reload his MP40.
https://www.youtube.com/watch?v=fbChBWpr8N8
Great movie btw
>>
File: 1113214164.jpg (69 KB, 800x450)
69 KB
69 KB JPG
>>414194
Fuck officers, grunt camaraderie for life.
https://www.youtube.com/watch?v=f7eBkYZuTwM
>>
>>414194
The one without needing to sign on fucking youtube
https://www.youtube.com/watch?v=Ye9J4nQrz5s
>>
>>414194
Do Foxhole clans not have try-outs/trials?
The only group based stuff I've done in vidya has always either been matchmaking, IRL friends, or try-outs/trials.
Like I'm trying to imagine a WoW guild without trials and it's just a clown fiesta
>>
>>414206
no they recruit you and scream at you and then continue screaming to no ome in particular after you leave
>>
>>414206
Clans just offer to recruit you if they see you don't have a tag.
>>
>>414219
>>414222
That's just pathetic
>>
>>414228
Yes. They all are. Without exception. I'm totally in favor of organized play but why bother when its kowtowing to gangs of limp wristed faggots
>>
>>414228
Need more retards to farm commends with. How else will my ego get inflated? I suck at the game and don't know how to do shit other than slam my retarded dick against the wall and waste supplies. I'll make Colonel one day, just make sure to commend me three times a day every day or you're out of the regiment.
>>
sometimes there is a trench
>>
>>414231
>I'm totally in favor of organized play but why bother when its kowtowing
You can organize, that what the vermins did. A bunch of potent no tags rolled up in three stolen ballistas in one war and took entire cities while the clans floundered about.

You just need to make a squad for voice chat, no need for regiments
>>
>>414206
>Asked to join a clan
>I say sure I haven't played in a while, I'll join
>They make me sit through a power point presentation on requirements to join their clan
>I just lie to break one of their requirements and get rejected nicely
I'm not trying to get into the OCS, I just wanted soldiers to play with
>>
>>414281
A bunch of no tags who worked together and vibed because they were all actually from 4chan.
Then you have these interlopers from reddit and discord who use 4chan just as a recruiting ground for the faggy clan
>>
>new player
>get invited to a clan towards the end of last war
>accept out of curiousity/hope for fun organized stuff
>never really follow up on it because they gave up once things got too fucked
>finally take a look on disc*rd to see what they're planning this war
>part one of the upcoming operation today is restocking a bunker base, part two is an assault on a target that hasn't been disclosed yet
>"huh, I don't recognize the name of that bunker location"
>it's one of the new backline locations 6 billion miles away from any action
of course it is, and I bet the assault is going to be lame and abandon the area if we take it
Why didn't I listen to you guys?
>>
>>413895
Buckler sound was comfy when I played wardens. I only play collies now so I miss Blemish the most I think. And the Eidolo refinery right on the water - I could pleasure myself to the sound of rolling waves muffled by the hum of refining machines. Such a shame.
>>
god these fucking multi-hex drives
i'm just gonna start using flatbeds for everything except factory loading and last-mile delivery
>>
>>414296
this was 27th wasn't it lmao
>>
>uniforms have to be made
>they take forever to pull
>you have to pull them and put them on every time
>the bonuses aren't even very good
why are they like this
>>
>dont play in awhile
>warden chat is exponentially gayer
Yeah its the faggot team now, congrats collies
>>
Are bayonets in lag the most powerful weapon in the game?
>>
>>414374
even outside of lag they still are
>>
>>414379
Outside of lag you can counter bayonet effectively and SMG them. Inside of lag they can just merc entire trench lines of 10 people and even if you bayonet them back it won't register until after you die too
>>
>Collie tech no existant
>fighting for a bridge all night
>Wardens roll in a 20mm flak gun

Its over
>>
>>414387
techtrannies btfoing seetholonials
>>
>>414186
what a faggot. dont post the map
>>
Maple Syrup is dead again. Someone go tell the Warden fuel autist to get Maple Syrup #3 ready.
>>
File: 1589475047797.jpg (105 KB, 750x493)
105 KB
105 KB JPG
new player here looking for a clan, any tips?
should i just pick one at random from the d*scord or hop into the map and find a group and if they're cool stick with em?
any clans to avoid?
>>
>>414427
Leave all foxhole related discord, never join a clan, play with randoms, go collie. Trust me. You will be happier and better off.
>>
>>414427
Seconding >>414431
Clans are faggots, collies have good PuG culture and you should be able to do whatever you want without issue
>>
>>414427
Enjoy being clanless especially as a new player, you will know once you feel like you've exhausted the fun you can have and want a group to build a big autistic base with or organize a huge artillery op or whatever. And at least as far as collies are concerned, a number of clans keep their squads public and you can just hop on and take part in whatever they're doing at your leisure, no need to use discord.
>>
>>414427
Refund
>>
>>414353
They're for backline larpers
>>
File: 1624671961895.jpg (484 KB, 750x943)
484 KB
484 KB JPG
>>414418

Tell that faggot yourself
>>
>>414427
The colonias will be happy to take you in, especially reddit users.
>>
>>414341

Not home but I got invited after helping an arty op. I ain't joining a clan, it kills the fun of driving and stumbling across a chance to do some fun shit. Deliver a fuel truck, next thing you know youre dropping shells in a battery. Or popping a random watchtower. Or letting a friendly soldier use your truck as moving cover to kill a partisan.
>>
>>414341
I forgot, but the one I specifically broke was 'no moonlighting' meaning you can't be an admin for another organization and be a part of their clan, even if the clan didn't even play Foxhole
>>
How the fuck can anyone defend Wardens? Their uniform looks like some faggot larp and their playerbase literally sticks dicks up their ass and autstically cry on stream

What's the appeal?
>>
File: stir-pot-666078.jpg (57 KB, 639x900)
57 KB
57 KB JPG
Logi is so fucking boring but the front needs shit
>>
>>414619
They're the ones making the streamers cry. That's based.
>>
>>414353
honestly the visual distinctness of the medic one is very nice, and with that one at least you really shouldn't have to pull it very often
>>
>>414619
Back before the reddit trannie invasion wardens used to be the 'based' faction. Don't know what attracted all the scum. Oh, and they have the better firearms.
>>
>>414683
miss my loughcaster
>>
>>414683
What are you talking about, we were talking about the fact that Zyklon B couldn't have been used as a lethal gas in Regional chat a few days ago. Wardens are based. Collies are the zogbot faction. I mean they even have the chinese hordes and ruskies. Wardens have all the nips and G*rms
>>
>>414728
The only bad thing about wardens are the french people. I never hated their people until this game.
>>
>>414748
You're about the 5th or 6th person I've met who's espoused learning to hate the French after playing this game. Honestly I found them to not be too bad, even if they talk was at too loudly.
>>
>>414728
cum
>>
82dk attacked the saltcaps a few hours ago.

They crossed the river with wave tactics and took over some outer trenches. They fought for one whole hour. Not a single piece of land was gained outside of those outer trenches. An hour later they gave up and moved to a different front. Before they came it was a stalemate, but after they left wardens became underpopped and the colonials went on the offensive.

I gave my life dozens of times alongside the other colonials. 6+ grenades on each of us every life as we lobbed at their clumped swarms of troops. Can only image the seething in their trannycord as they gave the order to retreat despite outpopping us on that front.
>>
>>414765
i was there
>see warden zerg coming with nothing but HE nades
>unsheats bayonet
>stabbity stab
>>
>>414765
>holding northeast bridge at the rush
>sandbags built in a half circle around entrance
>sandbag wall with sandbag cover behind it to stand on
>bridge is blown
>7+ wardens on our side of the bridge
>doming anyone that hops up over lip
>they can barely hit me past sandbags
>nail any warden that manages to slip into one of the wings with a bomastone
>medics scramble up ledge to fetch shrapnel victims
>blow their brains out
>rinse and repeat for 2 hours
I held it by myself for almost a full hour. They managed to kill me and rush up against the sandbag wall, but I just grabbed a couple bomastones, domed the 2 pressed up to the sandbags with my pistol and cleaned out the rest with grenades.
They completely gave up after I wiped them, I only saw 2 wardens even across the bridge at their garrisons.





Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.