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>LoL is more popular than DOTA 2 in NA and WEU
>Valorant is more popular than CS in NA and WEU
>Overwatch is more popular than TF2 in NA and WEU
why?
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also found a pretty interesting albeit outdated pic regarding this
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>>240328
>League and Smite's player count is total of registered players
>Dota has monthly players instead
Also ye, a lot of numbers are way out of date, and HotS is basically left for dead nowadays
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>>240327
League is much simpler to play and learn than dota, and dota can be a clusterfuck to the eyes at some points, much more than league
not 100% on Valorant, but its probably just the aesthetics, and the fact csgo is old as shit from an under 18's perspective.
Overwatch is just more flashy and streamlined than tf2, that's it
>>
>>240337
With Valorant I think another big factor is that it is new and so there is a rush to break into the scene. That's why lots of middle-tier CS pros have switched. Fresh money and the chance to be top-dogs in the new game.
I think it will have some staying power though because Riot has a lot of experience running a competitive scene. I wish Valve's CSGO team was a little better about it.
>>
>>240327
Westerners fall for marketing gimmicks harder than anyone
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>>244075
literally 1 of the main reasons dota2 lost to LoL
god LoL ruined the MOBA genre forever
>>
>>240327


cs doesn't have the ranked solo queue culture like lol, and starcraft before it. they just want to believe everyone is bad, onliner or cheater and force everyone to pay 12 dollars for esea/faceit. and even if they qualify for fpl/rank s the pros can circlejerk the admin to kick them.

it's fine in eu because all the players are good, but in na no one wanted to suck up to shitters like moe/steel/dazed/freakazoid just to play online cs. so that's what valorant is, it's a game for na retards that can't help but be elitist fucks because "muh cgs/cpl/cal-i/5 digit steam id" all while getting aced by byali.
>>
>>244185

or rather it's there to fix the problem by just having everyone play with the press of a button and not having to circle jerk about which bitcoin miner is better or 64tick vs 128tick.
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>>240327
>Valorant is more popular than CS in NA and WEU
>WEU
I need a source for that. Western EU is the second most active server for CSGO, and that's not including Spain.
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>>244185
The worst thing about NA CS is probably the toxic shitheads like the aforementioned. They aren't good enough to be truly professional players (or they got banned), but they are good enough to hang at the top levels of PUG matches.
They are an example of why we have had so many years of shitty NA CS. They don't know how to play as a team, they act like massive primadonnas and scream their heads off all the time. Watching the old C9 rosters get dismantled you could see how much more disciplines EU pro players were.
I'm glad these fucks are jumping ship.
>>
Valorant isn't as popular as CS in WEU, at least I don't think so. CS is more popular than ever and growing in every region (even Japan). Except one. NA.
I guess it's for the same reasons as why lol is more popular than dota. Simpler, more casual, more accessible, trendy and that artstyle (which I personally hate).
>>
>>240327

LoL and Valorant are CHINA #1 BEST GAMES OWNED BY TENCENT YES

So of course they're going to be "more popular" - LoL is also marketed to children, and is intentionally easier to learn than Dota.

Overwatch is owned by Activision-Blizzard who Tencent purchased part of, then set up their Overwatch deal for China, so of course it's going to be bigger too.

CHINA #1 NOW HEARTHSTONE PLAYERS CANT TALK ABOUT HONG KONG OR THEY GET BANNED CHINA #1
>>
>>245872
LoL is marketed to children so of course it's going to be more popular.

Also, Tencent bought Riot and is the largest gaming corporation in the world, backed by the Chinese government since they made the Chinese Facebook, so LoL basically has unlimited money behind it.
>>
>>244167
The other being Valve trying to imitate League and then going full pants on head retarded by 7.00
>>
>>246462
>CHINA #1 NOW HEARTHSTONE PLAYERS CANT TALK ABOUT HONG KONG OR THEY GET BANNED CHINA #1

No one can convince me that covid wasn't just an extremely quick and mostly harmless way to quell the Hong Kong situation, and use it as an excuse to send problematic voices to camps without raising suspicion.
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>will overwatch 2 kill the franchise?
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>>240327
Valve's lack of leadership and direction.
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>>240327
because valve is the world shittiest video game company thats why
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>>240327
Valve have almost zero marketing for their products. I'm not even sure if they have a marketing team.

Supposedly there would not have even been a half-life: alyx trailer if it was not for Kaci, after recently being hired by Valve, questioning why there was no planned trailer for the game.

Valve has passion driven employees with no specified responsibilities. So there are no employees with mandatory/redundant roles, such as up-to-date marketing, or game specific teams to keep constant updates flowing.

Devs only want to work on a game when something new and exciting is happening. Games like League of Legends dont lack those moments, but they are few and far between. They solve that problem by having teams dedicated to balance and small game updates slaving away. They keep the game afloat between the periods of innovation (league pre-season).

But Valve devs pour passionate work into a game like Underlords, then get bored for a while and nothing new shows up... but by the time they have a new idea for the game, it has already died and isn't worth it anymore to update.

If valve had a combination of balancing teams to keep non-innovative but still new updates shipping, as well as marketing teams to keep the player base growing, the actual devs would have time to think about shipping large innovative updates without the game dying out waiting for that to happen.

And with the games that do get updated like CS:GO, imagine how much larger their player bases would be if they put ads for it anywhere at all.
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>>248803
>Valve has passion driven employees with no specified responsibilities. So there are no employees with mandatory/redundant roles, such as up-to-date marketing, or game specific teams to keep constant updates flowing.
Valve has actually reduced their "horizontal company structure" ie more actual goals/responsibilities from higher up.
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>>240327
Riot games knows how to make an entertaining esports scene, and knows how to push its game thru streamers.
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>>242154
>That's why lots of middle-tier CS pros have switched
Pretty much this. It's an underwhelming game overall desu. I think it's a bubble.
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>>240327
Because valve doesn't want to 've popular they want to be good
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>>250820
then why they are not good?
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>>240327
Appealing characters, waifus, and flashy colors.
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>>240327
Those games are casual/noob friendly and can be 'competitive' at a shitters level kinda like local sports.

So the group or the invidual will pick the most popular game so the sweaty ones can try hard and still have friends and the shitters can have fun and socialise.

A factor that determines a popular game is how well it can balance the frustration and fun scale for shitters in its gameplay and matchmaking. Look at the state of fighting games, a noob requires an iron will in that genre.
>>
>>240328
>can also be bought with in game currency
This is facetious. Nobody pays for characters with money and they're incredibly easy to get by earning shit in game
>>
Bruh csgo has hackers 24/7 only reason I stopped playing, went to check a replay of a game I did and fucking saw a guy headshot 2 of my team mates through smoke. Then valve had the audacity to make it go free to play.
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Csgo is the worst fps I've ever played its literally a waiting simulator. There's also such little variety in guns, playstyles, and game modes. You can play for 3 hours and encounter everything the game has to offer. It plays, feels, and looks like a game that's still in beta. Amazing how valve can create a masterpiece like tf2 then turn around and shit out csgo.
>>
>>240328
Dota arcade maps
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>>254524
>Amazing how valve can create a masterpiece like tf2 then turn around and shit out csgo.
It's simple, actually - they're made by different teams for different audiences. Or were, rather. The TF2 team doesn't really exist anymore.
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>>240327
>Overwatch more popular than tf2
Post player numbers.
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>>252163
this makes sense with my friend group honestly, one guy loves bein sweaty, I troll, another guy wants to believe the game has infinite possibilities and if he just watches videos he will get better, another guy just wants to boot it up and talk while afk in the base most of the game
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>>246462
China doesn't even have a Valorant server
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>>240327
Riot focuses heavily on the trendy/retard market
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>>240327
because mutts have no taste?
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>>240335
>League and Smite's player count is total of registered players
No, there's at least 700 million registered LoL players as of now and 115 million active monthly players.
>>
>>244185
thats why I use cheat-god.
only way to make cs-go fun lmao. get to shit on the crybabies

cheat-god.com
>>
>>252163
kinda make sense
for example it took me like only 80 hours of smite to be somewhat comfortable with the game, meanwhile I sucked at dota for +400 hours because everyone was a 10+year vet including the lower rated players
>>
>>240327
Speaking from livng in the NA region, many of us are complete retards who don't know jackshit about good games
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>>257497
boooooooo
>>
>>252163
>kinda like local sports.
Good example is roller hockey vs ice hockey.
>no off-sides in roller hockey
>no icing in roller hockey
Basically, at first glance, you barely notice a difference between something like LoL and DOTA2, but after you understand the genre/sport, you begin to see why shit like gold loss on death, denying and camp stacking actually matter; same way that icing and offsides make ice hockey a better and more challenging game.

Casual shit has it's place, I just hate that if it were up to the community and corporate investors, all games would be LoL tier easy-mode. Valve is the only company who seems to give a shit in catering to the "hardcore" crowd anymore.
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>>245868
>the toxic shitheads like the aforementioned
When I first saw pic related, I was surprised and didnt want to believe that NA is full of cheaters (given that I live here), but after thinking about it, NA players really are entitled, whiney, toxic little faggots anymore; and it's not hard to see why they'd probably be searching for cheats.
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>>261061
that's a pretty weird statistic to extrapolate into number of cheaters. I haven't delved into their methodology but I wonder if many of those views and searches are about exposing cheaters or accusing. Either way it's a bit of a stretch to turn the number of searches about cheating into a number of cheaters.

I wouldn't be surprised if there are lots of cheaters in the US though, because as you said, the competitive communities are really toxic.
One of the things I always found fascinating is that during the era where NA teams were absolutely garbage in CS, you could tell that the players were absolutely incapable of working together effectively.
There was that one Major where they had broadcasts of the teamVOIP and the level of composure and discipline in the EU teams vs the NA teams was such a contrast.
What is it that has lead us to develop this kind of culture in our competitions in NA?
>>
>>261074
>that's a pretty weird statistic to extrapolate into number of cheaters
As a concept, I think its prob a decent correlation to get a general idea, but for accurate analysis, I agree that it's not an ideal metric.
Additionally, further issue with the study lies in the fact that the Russia results (as an example) are likely suppressed due to the native population relying on Yandex, more than Google for web searches.

But if you could get a proper sample across all the search engines, I think you'd likely get a reasonable assessment of who is cheating, and which games they're cheating on.
Either, its people searching for cheats, or people searching for evidence of cheats, because they perceive that a game has a lot of cheaters.

>What is it that has lead us to develop this kind of culture in our competitions in NA?
No idea, I don't remember this kind of retarded, entitled toxicity in multiplayer gaming around a decade ago. Perhaps there is something inherently dysfunctional in US culture now where people here are becoming egotistical, entitled, whiny brats.
There's always been ragers and rambos, but it's just at another level anymore, and it's why I tend to avoid competitive games that require team cooperation anymore (I stick to shit like Tarkov and 1v1 Quake now).
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>>240337
Another reason is that Overwatch has an active console port which greatly boost it's consumer base while TF2 is a PC exclusive.
>>
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Did I hear a squeak?
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>>247343
you cant kill something thats already dead
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>>240327
Tencent spends significantly more money advertising then Valve does on their games.
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>>240327
because 2/3rds of these are wrong
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>>257497
is the website safe ?
>>
>>240327
>DOTA 2
Abandoned by Icefrog and ran into the ground by valve
>CS:GO
Abandoned by Valve after the Lootbox profits dropped off
>TF2
Read above

Valve has pretty much abandoned their core game franchises to chase the VR meme.

DOTA 2 as well is in the worst state its been since Guinsoo DOTA because the new dev team are too obsessed with esports and trying to force more viewer friendly features that shits on the core depth of DOTA
>>
>>262526
Dota is pretty much the only one here worth playing.
>>
>>263093
Well yeah, counterstrike in essence is the same game from over 20 years ago since everyone just plays de_dust 2, and TF2 has gotten shitty update after shitty update since mannconomy introduced lootboxes
>>
>>240327
Waifus.
Sex sells.
>Muh coomers
This have been true since the dawn of marketing. Nobody gives a shit about "muh deep lore". They see hot chicks, it gets them interested and makes them want to try out the product, gameplay is decently intuitive and not as hard to get into as other games, makes them stick around and BOOM bigger playerbase, If they stick around is now up to the company who got people interested.
If Valorant is gonna stick around, is up in the air, it's relatively new after all.
>>
>>240327
>why?
LoL, Valorant and Overwatch appeals more to coomers.
>>
Any (dead game) Smite chads ITT? Please tell me your favorite god, and why it is Morrigan
>>
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>>264338
Best god has always been Mercury.
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>>264371
You are entitled to your own opinion, but I respectufully disagree. If you had said Ullr, Tyr, Susano, Ra, Merlin, Guan Yu instead, I would maybe reconsider.
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>>262526
>Abandoned by Icefrog
not being a smartass, because I've heard this said a lot, but what evidence is there Icefrog left?
Does he still update the WC3 mod?
>>
don't give a fuck about the other two but:
>Overwatch is more popular than TF2 in NA and WEU
is an easy one, overwatch actually gets content (even if that content makes the game actively worse) and isn't in the middle of an automated hacker crisis.
>>
because they prey on weak/addictive personalities more than classically designed games
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>>240327
not sure why you're comparing valorant with anything but overwatch, or tf2/csgo with either of those games. disingenuous mental gymnastics putting those games next to eachother.

regarding LoL and Dota 2, LoL is from the ground up designed to be a commercially viable casual game with tons of coomer material. they have ruthlessly replaced their original ~2010 audience with an audience that wants exactly what they're putting out now. more than 50% of the content added in the last 5 years is literally just meaningless coomer characters and skins, while consistently removing content and replacing it with a more casual accessible version of that content. half the heroes from 2012 LoL are not in the game anymore, there are heroes with the same names but the old heroes are gone.

Dota 2 has always been more complex, always been less casual freindly, has always been associated with an extremely toxic community and absolutely nothing keeping your US east games from being filled with actual braindead brazilian, peruvian, and slav chimps, and has only recently started to figure out that people will pay out the ass for their female character to look like more of a slut. dota 2 still has the highest paying and most competitive esports scene in gaming as far as i know.
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>>247343
>will the PVE DLC for a game that hasnt left closed beta after 5 years kill the franchise?
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>>257435
>115 million active monthly players.
LOL
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>>244167
Dota is boring as fuck. The learning isn't even worth it because the experience isn't rewarding. If you put the same effort into fightan/start games you can have somewhat fun. With mobas it's too team dependent and at the end of the day people just want to have fun.
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>>268053
You are never gonna make it anon
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>>240327
CHINA #1 BEST CHINA GAMES YES they definite post ACCURATE player counts and are DEFINITELY not supported by their Chinese owners

>valorant & LoL are owned 100% by riot, which is owned 100% by tencent, tencent is the author of most of Chinas censorship. tencent runs Chinese facebook.

fuck playing games run by big brother. Also, those games all appeal to children. No surprise. Why the fuck do I care about what's most popular anyway?
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>>268040
Its true. An overwhelming majority of those players are chinese tho.
>>
YOU MOTHERFUCKER MUST BE LIVING IN 2012 OR SOME SHIT JFL
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>>268074
you faggots need to increase the repertory, it's getting really old
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>>240337
yah this right here. Simpler and more easily accessible games will always be more popular than more in depth and complicated ones by their very nature. That's why games like Escape from Tarkov and EVE will always be niche while CoD and LoL will dominate their respective genres.
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>>269771
>overwhelming majority are chinese
Inb4 it's in similar manner to LOL Worlds having 200 million viewers and 198 million of them are chinese
>>
VALORANT is not more popular than cs go in WEU, i'm in croatia and all my friends think it's just a worse cs go. Here in the balkans and in russia everyone's playing a bit of cs.
>>
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>>270297
>balkans and russia
>western Europe
>>
mobas are reclining
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>>240327
americans like cartoony and anime like video games
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>>270341
CSGO is still more popular in western EU, by a long shot. VALORANT only has 1 big EU org in the pro scene. LoL is more popular tho
>>
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>>254524
hard agree
which is funny, i spent so much time playing 1.6 so many years ago but now i cant play csgo at all, it feels like there's so much downtime where you're not actually playing a game
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>>240327
>Valorant is more popular than CS in NA and WEU
source: dude trust me
>>
Is Valorant anticheat still a chinese botnet?
>>
>>252555
Unless there was a major rework to IP rewards and/or costs, it takes literally over 1 thousand hours of playtime to unlock all the dudes.
>>
>>268053
In all games you can carry solo no matter how shit your teams are if you are skilled enough, a 7k mmr smurf who goes mid as meepo or brood in dota in a 2k mmr avg match will win in 20 minutes at most regardless of team.
>>
>>252555
>they're incredibly easy to get by earning shit in game
Absolutely anyone that says "you can get them just by playing" are gullible sheep.
The model that earns companies the most money are "time savers".
It's because customers are tricked into thinking that it's "fair", so it's perceived to be more ok or justified to pay up to skip the grind or just get what they want.
This is also why gacha is extra effective, sincethey also mean players will have to spend more money to get that thing they want.

You're in the crowd being psychologically manipulated into thinking that a system like this is fine.
>>
>>275935
Yes but nobody cares since chinese spy on you through a lot of shit.
>>
You league niggers need to stop consuming shit. Seriously it’s getting old when the brand wars come up and you go. “MMM I LOVE CHINESE COCK SO MUCH MMMMM PLEASE MAKE ME PAY MORE FOR CHARACTERS TO PLAY I LOOOOVE GACHA.” Seriously you faggots wouldn’t know a good game if it slapped you across the face. Dota might have been shit but I’d rather suffer through that than suffer through grinding enough to “buy” characters.
>>
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>>264430

> Old ability vs new ability (pic related)
> Neutral items
> Mobility creep
> Damage creep
> Band-aid garbage like glyph giving multi-shot

If he's still there, his voice doesn't carry much weight.
>>
>>276547
If he goes support on the other hand he just loses.
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>>240328
Dota max lvl is 30 now. Somehow getting that far gives you all your previously unselected talents.
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>>279690
>more mechanic bad
kys chimp stick to lol kiddo
>>
>>279750

It's unequivocally and indubitably bad. With "simple" point click stuns the game has more depth than any other and takes hundreds of hours to learn, it doesn't need monkey mini games for zoomers.





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