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>FF16 isn't open world
Thoughts?
>>
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>>603426578
>>
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Good
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Hey Barry

Look at this
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>>603426578
Good, it'll allow them to create big areas that are more detailed. FFXV was open world and was empty and soulless.
>>
>>603426578
>/v/ does nothing but complain about open world
>FFXVI is not open world
>Omfg what are we supposed to think?!?!

Braindead
>>
>>603426578
Thank God
Tired of that lazy ass design philosophy
>>
Great, I'm tired of the open world meme. You need a functional brain to make a good open world and I'm not sure if modern devs are capable of that.
>>
>>603426690
>Says he saw people saying they won't even watch FFXVI's trailer because FFXV was bad
This is legitimately me, though more than anything else FFXV was simply the last straw in a very long sequence of SE moving further and further away from what made the franchise great. And given XVI is an action game, nothing's changed in that respect.
>>
>>603426578
How is this news? Every FF has been linear, even XV was linear for 60% of the game
>>
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>Trannies literally think FFXV was about masculinity and male bonds of friendship.

So after all these years Barry was right and game is good. I kneel...
>>
>>603426937
Honestly curious from the viewpoint of someone not getting the game. If it had to stay an action game, what would get you interested?
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>>603426578
I guess that explain that jpg mountain
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>>603426963
non-linearity =/= open world
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>>603426578
But best FF games were open world
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>>603427127
lmao the absolute state of slint eyed bastards.
They pulled this 2d shit already in remake, my god.
No shame.
>>
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>>603426578
well designed closed off and concise areas are much more enjoyable to explore than open fields with long stretches of nothing, so far the decisions made with this game are all positives imo, they know people despised the embarassingly bad open world in FFXV, and learning from mistakes is the only thing that will propel this series forward, no more stubborn pig headed directors who think they know what people want without listening to the fans calling the shots, looking good
>>
>>603427245
Enlighten us, which FFs were open world?
>>
>>603426578
>Thoughts?
It won't sell well.
>>
>>603427331
The thing is, you need to actually design the locations well and Square showed they're incapable of that with the Remake. No idea if some different team is working on ff16 though.
>>
>>603427245
Don't you mean overworld with mc walking a map with preset areas? It was fun when you had secret areas to discover but it's more like
>Open map > select location > teleport there
but with extra steps
>>
Barry are you ok
>>
>>603427497
16's team is the XIV Heavensward team with the guy who made the combat in Marvel vs Capcom 2 & DMC.
7R is by the Kingdom Hearts team.
>>
>>603426690
The thing with xv is that it legitimatly had all the components to be great
And the director absolutely wasted every single bit of it
>>
>>603427664
7R is the XIII team actually.
>>
>>603427760
XIII team helped with KH
>>
>>603427823
Not really.
>>
>>603427702
>not it could have been great but- !
Holy shit, just accept by now that it was always going to be shit.
>>
Bad decision. From will align the release of Elden Ring dlc to it and kill the sales.
>>
>>603426802
>discussing videogames on a videogame imageboard
oh the humanity!
>>
Everything, EVERYTHING, from the interviews sounds like this will be great.
>>
>euro flavored fantasy instead of modern aesthetics and faggy metrosexual boy band shit
>smaller hand crafted zones rather than mindless open world
>action combat
>but good
>AI party members
>but good
XVI is turning out to be the anti XV. Fitting given how hard yoshi shit on XV in interviews.
>>
>>603428380
CBU3 has a great track record (3 successful concurrent MMOs, team history with XII & Chrono series), I'm actually interested in what they'll do.
>>
>>603426802
>>Omfg what are we supposed to think?!?!
how many dlcs, movies, anime or novels are there to get a complete experience
>>
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>>603426690
>XV launched when it wasn't finished
>drip fed extra story and shit that should have been in the game in the first place, like being able to control other party members
>combat is boring because Tabata had to make easy for his old man hands
>side quests are 4/10 at their very best but are mostly pointless and forgettable
>didn't even get all of its DLC to come out and the alternate conclusion is relegated to a light novel
>endgame dungeons are all just copy pasted hallways with battle arenas inside
>a good chunk of the open world is inaccessible and only exists for specific story moments
>even flying is heavily restricted with a good portion of the map unable to be flown over and lightly hitting a street lamp while launching will game over you
I wanted to love this game, but I just can't bros, the only part of the this game I genuinely thought was great was getting lost in the Pitioss because it was surprisingly atmospheric and fun to trek through
>>
FFXVI will probably be good I just hate the character designs and art style, literally nothing here that reminds me of my favorite FFs.
>>
>>603429252
>nothing here that reminds me of my favorite FFs
Good. It's about time FF went back to its roots instead of trying to out anime the previous installment.
>>
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>>603429123
I think all the party moments and dynamics were really fucking good. How that fag Prompto always makes pic for you or the glasses cooking. Really makes them feel like actual people and not just props standing around the campsite.
6/10, I def played worse games.
>>
>>603428850
Yoshi P said none. Read the interviews. Now, I doubt it's the case; you can't have an AAA game these days without making it its own goddamn franchise even if it's part of another franchise, but hopefully it will be less disjointed than XV
>>
>>603426578
Confirmed GOTY
>>
It looks like it tells a cinematic linear story, which open world is shit for. Probably going to be quite an open campaign with lots of bottlenecks for the main story.
>>
>>603426578
Good, Open World is a mistake. Someone in the big corps finally got it through their thick skull.
>>
>>603426578
Good. Japs unironically can't into open world and sandbox. FFXV was a disaster. Keep it linear.
>>
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>>603426578
Good.
>>
>>603429456
the chocobros and the road trip vibes were top notch, driving around and stopping to take vacation photos or having events happen at camp sites were easily the games best moments, I've played worse, but it was still a solid letdown
that moment near the end where Noctis asks Prompto for just one photo was actually a brilliant scene, as well as the after credits scene by the campfire where Noctis says his goodbyes, credit where credit is due and all
>>
>>603427497
The people who rebooted 14 are making 16 and they have a decent track record for location design.
https://www.youtube.com/watch?v=UU4PqnOt59g
>>
>>603426690
AHAHAHHAHAHHAHHAHAHAHAHAHA
BARRY BTFO FOREVER
>>
>>603429632
Eh, it was good in SotC.
>>
I hope it works more like 12's world with larger areas that are connected through loading screens.
>>
>>603426578
GOOD
Open world is a fad that is done poorly >95% of the time. A more focused and polished game is significantly better on principle unless you're going for something that specifically needs a big open world to work.
>>
>>603430518
SotC isn't really open world as we know it today. It's just a really, really big hub world you traverse to reach boss arenas.
>>
>>603431380
This is true.
>>
>>603426578
Good
>>
>>603431380
It was open and I enjoyed traversing it due to the lack of fucking chores and atmosphere, so eh.
Its an open world for me.
>>
>>603426578
Good, XV sucked, give me a whole bunch of different locations with focused design instead of a big empty field.
>>
>>603427121
Not that anon but I'm of the same opinion; the games have been steadily getting worse over time and after XV and FF7:R I've basically written Squarenix off. The only reason I've seen anything of XVI is because of what was shown during the game reveals a couple weeks ago.
I'm not really sure what could get me interested in the games anymore since they've become completely different than what originally got me into the series. Obviously if the combat and story turn out to be well done then I would be willing to give it a chance again, but I'm not very optimistic about that happening.
>>
>>603426578
SO FUCKING BASED HOLY SHIT. OPEN WORLD FUCKING SUCKSSSSS BASADO SQUARE YOSHI P GOATED WOOOOO
>>
>>603426578
that's a good thing. open world is already ancient and the most repeatingly overused concept, everyone is tired of it
>>
Open World is just an excuse to copy paste content. With that being said, the only ACCEPTABLE open world thus far is GTA. Everything else is utter trash.

Games that say they won't be open world are identifying that they don't want their game full of copy pasted shit and that's a good thing.
>>
>>603432623
Gothic 2 has a great open world. Probably the most open world game on the market.
>>
>>603432962
fk, meant to say: Probably the best open world game on the market.
>>
>>603427127
That can't be real lol
>>
>>603432962
>>603432623
Morrowind was enjoyable.
>>
>>603432623
Ironically the best open world is the open world in which the player are railroaded in their progression to keep the attention going imo. Early GTA games pretty much fits the bill where the player started in one island and the other islands are unlocked when the player progressed further into the game.
>>
>>603429252
>shit character design, shit art style only one playable character and rest ai.

yep kinda reminds me of ff12 which was trash
>>
>>603434320
yep, it can be done but SE took the easy way out
>>
>>603432030
This.
>>
>>603430923
Some of the team came from XII's team.
>>
>>603426578
I will now buy the game. Fuck open worlds. Always empty, lazy, and most importantly, boring.
>>
>>603426578
I will now buy your game
>>
Will there be party members?
>>
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Is this an indication that the meme open world fad is beginning to pass?
Are we finally going to have well designed games again?
>>
>>603440398
>Are we finally going to have well designed games again?
funny guy
>>
>>603440398
I think we'll have to endure it for awhile longer but people certainly starting to accept that open world isn't the answer for everything. The thing is, game industry tends to over-correct their previous trends so who knows, i'm afraid we could go back to 7th gen gaming single corridor linear level setup again.
>>
>>603426578
open levels are always better than open worlds
>>
>>603426578
As long as its not a straight fucking line hallway ala final fantasy 13

DMC combat can't carry a JRPG that doesn't have branching side content that isn't obvious on a minimap
>>
>>603426578
I'm fucking exhausted of needlessly open world games
HOWEVER
a good chunk of FF games have been open world and done it right. So I guess I don't have an opinion about this particular situation.
>>
>>603440398
There are two extremes

Vast as an ocean, deep as a puddle

Or litteral hallways

DOOM sits in the middle, where you have open ended levels to explore, opposed to COD which is a hallway shooter, or modern bethesda games, which are just percederially generated trash with no substance.
>>
>>603441636
They have an overworld, not "open world" which has become synonymous with Ubisoft tower inches deep miles wide copy paste gameplay.
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>>603426578
this is literally one of the only good things i've heard about this game. open worlds are shit and make every game worse.
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>>603426578
Excellent. FF15's world was too empty and it was just annoying traveling from place to place because it took so long.
FF12 on the other hand had some of the best world and level design in any of the games. I loved being able to enter really tough areas like Zertinan Caverns, Nabudis Necrohol, and Lower Lhusu Mines early. It's also great the way the areas interconnect, so it feels much more like a real world.
>>
NOT EVERYTHING HAS TO BE OPEN WORLD AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>603426578
It won't be an open world because it's probably going to be a garbage instanced world like ffxv
>>
AIEEEEE MY REDDIT HIVEMIND MAKES ME HATE THIS GAME BECAUSE IT'S NOT OPENWORLD! AIEEEEEEEEEEEE
>>
>>603426812
even a functional brain can only do so much within the limitations of budget, deadlines, manpower and hardware.
at the end of the day, there's no escaping the fact that game development is a zero-sum game and any resource devoted to an open world is taken away from content and gameplay.
>>
>>603441875
>Stopped playing at Mt Bur-Omisace
>Still 1/3 of locations left to visit
Just that much left? Maybe I should go back it shouldn't be that long to complete right?
>>
It's a single player game. It will be as good as the rest of the Final Fantasy series.

i.e. 10x better than anything blizzard willl ever produce.
>>
>>603442000
FFXV was open world, what are you talking about?
>>
>>603426690
15 wasnt *that* bad. The main guys were likeable
>>
>>603426578
Name one single Final Fantasy game that was open world?

Not even their fucking MMO is open world.
>>
>>603442084
Bur-Omisace to Archaedes is the worst pacing in the entire franchise and the reason many people quit XII.
>>
>>603442273
Was it tho?
Was it really?
>>
>>603442396
okay maybe I won't go back then that sounds pretty shit.
>>
>>603426937
action combat shouldn't be a problem this time around. they have kingdom hearts and devil may cry developers working on ffxvi's combat - in other words, people who know what they're doing. all ffxv had was a moron who decided that he's "too old" to press more than one button anymore.
>>
>>603442449
Not a very good one but yes.
>>
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>no party members fags BTFO
>generic medieval fantasy fags BTFO
>DMC clone fags BTFO
>no customization fags BTFO
>Barry BTFO
>>
>>603441636
>a good chunk of FF games have been open world
Huh? No they haven't
>>
>>603442582
By that same metric so was Dragon Age Origins. And you have to be huffing Palestinian-Grade Copium to actually think that.
>>
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>>603441636
The only open world game a FF game has done is FF15. Previously, FF games were almost always broken up into mulitple areas that you would traverse through in a pretty linear fashion.
>>
>>603427497
the locations in the remake are kino.
>>
>>603426578
>Thoughts?

after how empty FF15's open world was, I don't mind.
>>
>>603441636
Overworld isn't open world and even when you get your airship its still usually broken up in a way that you can't visit many areas at all out of the story order. Usually by restricting where you land or later parts of the game having separate maps entirely.
>>
>>603442753
Well in the interviews he specifically referred to XV as open world and then said XVI won't be. You can disagree with his definition of open world but the point is that it won't be designed like XV's world.
>>
I never understood the distinction between open world like in FFXV and say FFV. Even in XV the story gates the areas you can go to, so it isn't like you can just go to the end game area from from the start. Can't even go to that water city where you meet Luna right from the start. Even something like GTA 3, which everyone would considered open world has massive areas gated by the story. To me the term 'open world' has always been more of a marketing term that doesn't really mean a whole bunch other than it isn't discrete levels, linear mission driven progression like Mario or like Devil May Cry. So when I hear XVI is not open world, I think it might be like XIII where you just go forward long a linear path which I don't know why people would be excited for.
>>
>>603443176
>it won't be designed like XV's world
Well, that's good. No gas stations with large swathes of nothing inbetween them.
>>
>>603426578
Based
>>
>>603429306
>It's about time FF went back to its roots
science-fantasy *is* final fantasy's roots. copying shit like game of thrones and dragon age is about as far as you can get from the series' roots.
>>
>>603442565
you only get to control one character which is a embarrassment no matter how you slice it
>>
>>603442775
That map only accounts for half the first disc. Once you get the Tiny Bronco you can go pretty much everywhere and the WORLD then OPENS up. Even more so when you get the airship and flying chocobo.
>>
>>603442893
I want them to make a theatrical version of the game. No, not youtube. A made-for-theaters movie version of it. Cause the cutscenes in the game are probably some of the entertaining aspects of it.
>>
>>603426578
Only upcoming game besides XC3 I'm hyped for.
https://www.youtube.com/watch?v=gV5rIW1Qums
>>
>>603441875
>FF12 on the other hand had some of the best world and level design in any of the games.

you are mentally ill the locations are the most boring out of any modern ff game half the fucking game is just wandering through a boring desert and a mineshaft with skeletons give me a break
>>
>>603443228
>I think it might be like XIII where you just go forward long a linear path
He says it'll be open areas, which sounds more like XII.
>>
>>603432623
even gta is bloated as fuck now and basically no different than a ubisoft game besides taking far longer to come out. i wish they'd go back to basics like the first two games, advance and chinatown wars, but it'll never happen because they can keep milking gta:o whales forever.
>>
>>603429306
There is literally a space station as one of the dungeons in FF1
>>
>>603426578
good, fuck open world games i wish they'd all die, these faggots should go back to playing their mmos or some shit
>>
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They use the term open world so fucking loosely that I don't even know what they mean by this.
You could argue that 9 didn't have an open world because a lot of it was inaccessible at different points in the story.
>>
>>603443228
Open world is more of a modern term and rather than describing it the best way to picture it is really just to look at popular examples of it, like Skyrim or GTAV. I think what people get tripped on is that the important detail isn't the freedom of where to explore, backtrack etc, but rather the scale and how that influences the design of the world and the game. For example, in Skyrim, the distance between major city states is actually kinda laughable and immersion-breaking due to the inherent limitations of having to fit everything into one walkable landscape. The idea with splitting FFXVI into separate large zones instead is so that they can still include a bunch of different cities and locales, while conveying the sense that the continent you're on is really fucking big. If you could walk straight from that big crystal city in the centre of the continent to the kingdom of Waloed in the north east in about 5 minutes, it kind of diminishes the impact of a slow-build story about war, seeing as anyone could deploy their troops and surprise attack the enemy whenever they please. As for the XIII linear path concern, I wouldn't worry too much, given the way they talk about the zones being large exploreable areas and the screenshots we've seen backing that up (see that one screenshot that looks to be in a marsh-y area).
>>
>>603443630
9 didn't have an open world, correct
>>
>>603441636
world maps are not the same as open worlds. they're abstractions designed to AVOID the padding of open worlds and provide a more believable sense of scale.
>>
>>603443353
>ONE part of the game
>Instantly makes it all sci-fi
>Despite the fact that it was supposed to be a long lost civilization

FF nevee truly went fully "modern" until 7, and 6 waa steampunk in some parts, 4 had space travel but it was all more fantasy-oriented, the Lunar Whale was some sort of organism.

And IIRC, 2,3 and 5 have no "modern/future tech" at all.
>>
>>603426578
good, I can't remember the last "open-world" game I played where it was an enhancement to the experience, or at least not a detriment
smaller zones will always be my preferred way of doing game spaces
>>
>>603443630
People confuse open world with overworld old ff/jrpgs had. That was just a map with you choosing where you wanted to teleport to. From overworld/world map mode to instanced zone. The only fun of it was the fact that you could discover hidden areas and dungeons with that mode.
>>
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>>603427456
Are we going through this again?
>>
>>603426578
Fine with me.
>>
>>603427127
Soulful af. Cope Barry.
>>
>>603442565
>they have kingdom hearts and devil may cry developers working on ffxvi's combat
so it's going to be a ton of flashy nonsense with no actual thought needed aside from superbosses you'll have to autistically memorize to beat?
KH1 was the last time Kingdom Hearts had actually fun combat. Everything after that just tried too hard to be "cool" and showy. DMC combat is fun, but i don't know that it's a good match for an RPG.
>>
>>603443353
>science-fantasy
Don't act as if one location in an otherwise medieval fantasy setting being the remnants of an ancient advanced civilization is the same as a 50/50 science-fantasy setting. Besides, it's been mentioned there was some advanced sky civilization that existed 1500 years before the events of XVI and there'll be ruins of it in the game, so it'll be as much "science-fantasy" as the original.
>>
>>603442893
It's just more filler and fanservice.
>>
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>>603429252
>literally nothing here that reminds me of my favorite FFs
>>
>Cid will be Ramuh's dominant
>Ramuh is a thunder god
>Literally Thunder God Cid
>>
>>603443739
ff2 had the dreadnaught. ff3 had the tower of owen. ff5 had mecha head, prototype and omega.
final fantasy has always been a mix between fantasy and technology because it was inspired by ultima, which did the same.
>>
Good. Fuck the open world meme
>>
>>603426690
Bazztroon on suicide watch
>>
>>603426578
FF has never had an open world
>>
>>603443823
Overworld was just an abstraction that made soulful use of hardware limitations to present an open world. With your logic you could argue that Open Worlds in general don't exist and they are all empty zones that lead to actual meaningful ingame areas like towns and dungeons
>>
>>603444032
>so it's going to be a ton of flashy nonsense with no actual thought needed
no, it's not going to be anything like ffxv.
>>
>>603440398
I think we're starting to see a correction because the major problem with Open Worlds is the fact that most of them are as deep as a puddle and they're just an excuse to pad out gameplay hours with menial shit like Ubisoft collectibles. It isn't really right to say that your game is 60+ when only 10 hours of that can be structured gameplay and the other 50 is just meaningless padding.
JRPGs were never meant for open worlds, open zones is the way for them because it matches how typical progression goes in JRPGs with the party moving through the world and encountering stronger and stronger foes.
>>
What was the last good open world game you played /v/? I honestly can't even remember mine
>>
>>603444076
You stupid chud FF was a ripoff of ultima and might and magic, two games with a medieval fantasy veneer that hid a science fiction undercurrent. The demons in M&M were literally extra dimensional aliens.
>>
>>603444092

Let them seeth.
or Mabyethey to young to remember.
FF16 Setting is not new to FF.
But in the 90`s and with the Graphics back than:) no wonder some peple wont recognize it.

FF16 Trailer was a love letter to some of the most iconic summons.
>>
>>603444256
I wasn't (intentionally) describing ffxv though, i was describing KH2+'s combat.
>>
>>603426578
>Thoughts?
I'm sure this will excite a lot of zoomers with shit taste that think all open world games are copies of ubisoft games invented in the 2010s. It could be good if it had a world map, but there's no chance they do anything that great.
>>
>>603444287
Elden Ring. Game's not perfect but it is good.
>>
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>>603444092
>fire, ice, dark, lightning, earth, wind, unaspected
>water and holy missing

Leviathan and Alexander are as good as confirmed, and it seems each element has an opposing "dark eikon" like Ifrit.
>>
>>603426690
>1.0
XIV is still shit.
>>
>>603444287
There isn't a single good open world game.
>>
>>603444287
RDR2. Bully had a fun open world too.
>>
>>603444236
Some Open Worlds are exactly my logic. Same with Overworld. How much percentage of the shown world was actually interactable in any of the ff? Numbered areas which were also "locked" behind story. You could go to more of those numbered areas when you unlocked a certain way of transportation. FFXV had more open world in this case even tho it was soulless and repetitive.
>>
>>603444351
zoomers are literally the audience for open-world games. they hate being "railroaded" into actually playing the game. they like aimlessly walking around in an empty grass field for a few hours (since this has no losing condition and no requirement of actual skill) before dropping the game and moving on to the next product to consoom.
>>
>>603444615
Bully was great, but not because of the open world, could be hub based and work just as well.
>>
>>603444296
>hid a science fiction undercurrent
Exactly, it was a hidden aspect, so why would you expect to see anything like that in the few minutes of trailer footage we have for XVI?
>>
>>603444287
Dragon's Dogma and BotW are 2 of the best games I've ever played.
>>
>>603444774
>Railroad game
Zoomer: NOOOOOOOOO AIEEEEEEEEEEEE WHERE'S MY OPEN WORLD?!?!?!

>Overworld game which basically railroads you but tricks you to think otherwise.
Zoomers: KINO!

>Actual open world game
Sovlless
>>
>>603444884
By undercurrent it means it should be incredibly obvious the setting is actually science fantasy 2/3 into the game.
>>
>>603444774
>zoomers are literally the audience for open-world games
Open world games are older than you are, retard. Zoomers are the ones plaguing the board talking about "real level design" when their only measuring stick for open worlds is recent ubisoft games.
>>
>>603445041
Open world has always been a trash idea and a fruitless pursuit.
>>
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I had fun with 15. I could tell you literally nothing about the story.
But I had fun with the game and the road tripping atmosphere and the legitimate coleman products and the corny cup noodle advertisement.
I even have fun with Strangers of Paradise but it's kinda dead and the game is a lot harder to progress through now.
I'll likely be playing FF16 too.
I dunno man I just like playin bideo games
>>
>DOOM maps
Really really small but pretty intricate for what they are. You're getting maps designed by DnD niggas.
>Duke Nukem Maps
They're really fucking big and had multiple floors. Some might call it the peak of FPS map design
>Quake
The first 3D game. Because of this, maps had to become smaller again.
>Era of 3D platformers
Really long though linear levels. Your crash bandicoots and Ratchet and clanks. The last bastion of interesting map design
>Open world meme
Level design is entirely absent. Its jut "big area" with some copy paste dungeons that would make Duke laugh. We have a design block in the modern age that no one knows how, or even wants to know how, to make big linear-ish maps. We never had an age where "the entire level has shit to do in it" was also a really big map. We have 1000s of niggas making really detailed open world maps that consoomers look at for 1 fucking second and move on.
>>
>>603444615
God I wish RDR2 had a survivalist focus. The Outlaw shit you can pull out pales in comparison with hunting.
>>
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>>603443379
The Tiny Bronco gives you access to a few areas previously locked off from you. The world is mostly ocean. The airship and black/gold chocobo will again unlock a few areas previously inaccessible. The rest is simply returning to previous areas you've already been to. It doesn't open much up when you're talking about content. They're basically keys to unlocking the barriers that previously kept the world segmented to you. I mean, a fast travel system would work the same. This isn't "open world". I get what you're saying, but it's more like a layered world that slowly opens up to you over time and then at the end you have gained the ability to travel anywhere in it unrestricted. I think you're probably thinking more about vehicles and exploration than the idea of an "open world" which is more like a big playground for you to go and do whatever you want.
>>
The Legend of Zelda: Wind Waker is an example of a game that used Overworld system to an "open world" templated and it was just sovlless because you were sailing a vast ocean.
>>
>>603427331
>concise
Come on now. It’s still Final Fantasy.
>>
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>FF1 had a space station
It had an ancient temple in the sky. It didn't look like pic related. It was made of stone with some vaguely circuity looking engravings. You're mostly fighting generic monsters and shit and the final boss is a dragon. You have to be a disingenuous zoomer to try and claim the sky fortress evokes sci-fi elements. We know its a space station, but it doesn't look like one at all. Thats kind of the point, its not meant to look like OUR space stations, its so fucking ancient it might as well be magic.
>>
>>603445041
guess what, they've always been shit. daggerfall's procedurally generated trash was no better than ubisoft's trash.
>>
>>603445027
Well FF1 didn't really have the whole setting turn into science fantasy. That one robot you posted wasn't particularly plot relevant, the game is about some fantastical warriors of legend with magical crystals going out to fight
the four fiends and then Chaos, the fact that at one point you go somewhere they once had robots and stuff is a background element, the setting is still mainly a fantasy one.
>>
>>603445232
Okay zoomer.

>>603445879
>daggerfall's procedurally generated trash was no better than ubisoft's trash.
And Morrowind's world is great. Not that you've played it.
>>
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>>603445869
XVI has already shown the same king of science-fantasy that you also see in IX.
>>
>>603445869
it didn't look like that because the nes couldn't do that.
meanwhile, pic related is what the flying fortress looks like in 3d.
>>
>>603446116
I'm not opposed to that, just saying its fucking stupid to call FF1 a sci-fi game when the advanced technology is so obscure and literally buried in the game that it might as well just be an easter egg.
>>
>>603446116
AIEEEEEEEE MY IMMERSION!
>>
>>603446179
They didn't bother making it look like this in the anniversary. It still just looks like rocks. I'm not taking SoP as canon you fucking jokester. Is there where this bullshit argument comes from? People who's only exposure to 1 is SoP?
>>
>>603426578
FUCKING GOOD!
>>
>>603446116
that doesn't look like science-fantasy at all, it looks like a boring-ass dark souls setpiece or the entrance to a zelda dungeon.
>>
Blitzball isn't Final Fantasy.
>>
>>603445323
The road trip aspect was definitely the best part, they should have doubled down on that instead of all that shit that happens after Leviathan.
>>
>>603446349
Fucking this. FF died to me ages, niggas really debating if 16 deserves to be called FF when "classic" FF games have this stupid shit in them.
>>
>>603446342
a space station in real life is very boring too.
>>
>>603442315
The only likable characters were Ignus and Aranea
>>
>>603426578
I just completely lost all interest with one headline.
>>
>>603426578
Oh no, I wanted to see a vast emptiness and repetitive areas and call it big open world. Pity
>>
>>603446710
open world a disease for the pacing of the story and the tension.
>>
>>603444287
Gravity Rush 2.
>>
It's gonna be like ffo. Gunna fucking suck
>>
I still remember from the announcement one of the big complaints you'd see every thread is
>DMC sucks all you do is fight enemies in circular arenas
and to this day I still don't understand how else you're supposed to do combat. All action games take place in some kind of geometry, the fuck kind of complaint is this?
>>
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>>603446342
>that doesn't look like science-fantasy at all
You need to broaden the sci-fan you're exposed to then. Science-fantasy isn't limited to postmodern space-age futurism aesthetics.
>>
>>603426578
I don't like FF anymore and don't intend to touch this with someone else's dick, but this is actually a good thing. XV proved they can't do it properly. They should stray away from that dumpster fire as hard as humanly possible.
>>
>>603446320
whoever did the art for the remasters screwed up and failed to capture the original intent of the flying fortress. the original nes version had a distinct futuristic look to it compared to the other dungeons.
>>
>>603446967
this game isn't fun, you're just horny
>>603447056
>the original intent = whatever supports my argument
you're a retard, see
>>603447031
You only know what sci-fi is through movies you saw, and have no concept of what the genre truly is
>>
>>603426578
FF shouldn't be open world. Xenoblade games are the only open world games I've ever liked and flying around in a mech in X was something I've always dreamed of being able to do in a JRPG.
>>
>>603444032
>so it's going to be a ton of flashy nonsense with no actual thought needed aside from superbosses you'll have to autistically memorize to beat
What the actual fuck are you talking about, I didn't need to memorize jack shit.
>>
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>>603426578
Unironically thank fuck. I am so goddamned tired of open world games. Don't get me wrong, corridors are also awful, but there's no reason we can't have detailed open zones with an "overworld" to float/drive/fly between them with some neat secrets hidden around it.
Unless you're gonna knock it out of the park like XCX, don't bother.
>>
>>603447031
that setpiece alone is more interesting/memorable than anything we've seen from xvi.
>>
open world gaming is just a big open field of nothingness, even games with big ambitions gotta have walls to some extent

While Dynasty Warriors 9 is a shitty example, games need to avoid the mistakes plaguing the open world genre
>>
>>603447204
We haven't seen every area yet, are you dumb? Why would they show off the weird subversive shit in trailers?
>>
>>603447204
So?
>>
>>603447130
>this game isn't fun
Wrong, sir.
>you're just horny
Correct, sir.
>>
>>603447283
are you retarded? when you're marketing the game, you want to show glimpses of the most interesting parts of the game to cast it in the best possible light and pique people's interest.
either ffxvi is the most incompetently marketed game ever, or more likely, the stuff they aren't showing is even more boring than the stuff they've shown.
>>
>>603447130
>You only know what sci-fi is through movies you saw, and have no concept of what the genre truly is

Oh boy, if you're playing that card then there's only one conclusion once you follow that logic:
Final Fantasy has never been sci-fi. Not VII, or VIII, or XIII, or XV. They're all traditional high fantasy. VII comes the closest but it's just elements that are in service to a non-sci-fi structure.
>>
>>603447630
>the marketing expert has logged on to 4chan
>>
>>603444334
hey buddy kh2 and especially kh2fm had some great fights
it also had Xaldin and there’s no fun in him though
>>
>>603447630
Just like movies do, remember Batman vs Superman where they show Wonderwoman and Doomsday? Those were the most interesting parts and I still recall what happened to that movie.... very interesting marketing idea....
>>
>>603446086
The main plot is literally only possible because of time travel.
>>
>>603426578
Can't wait to pretend I love boring featureless corridors to fit in on /v/.
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>>603447031
>all those masks
wtf
>>
>>603447683
it's common sense. you don't show only the boring parts of the game and expect people to fork over $70 anyway on the off chance that it's not entirely boring.
this idea that yoshi-p is holding back the cool shit is just cope. the guy is a massive westaboo who built his career on copying world of warcraft. he's obsessed with game of thrones and the witcher. what you see in the trailers is what you're going to get.
>>
>>603444423
I hope the other dark element eikon is Diabolos.
>>
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>>603447680
That's literally what I'm saying. These are fantasy stories with tiny little hints and a thin veneer of technology aesthetics. This shit aint Rendezvous with Rama. Every FF has so far just been fairy tale stories, and I like it for that. There's never a point in a FF game that makes the player question their place in the universe, their place in society etc. FF is all character driven stories. You wouldn't be caught dead trying to write a story like Bladerunner or Neuromancer in a FF game, the themes totally clash. And all 3 titles I named are still surface level sci-fi but they illustrate with the sci-fi genre is. Read fucking DUNE or something, I dunno. FF's usage of technology doesn't make it a sci-fi series, or even a science fantasy series. Those terms actually mean shit outside of gook rpgs. I'd say the closest thing is Cloud's super soldier story, but that isn't the whole game. Its just a part of it, and the focus is on Cloud, not the SOLDIER process itself.
>>
>>603440398
>again
Are we really going to pretend that all non-open world games are well designed?
>>
>>603448089
If yoshitpiss does that, he'll be the most based to me
>>
>>603448057
Show me 5 trailers that showed off areas from the final act of the game.
>>603447947
Time travel isn't automatically sci-fi.
>>
>>603447947
So? Time travel isn't exclusive to sci-fi. I don't recall any scientific device being used for the time travel.
>>
>>603448303
why does this turn me on
Do I have a problem
>>
>>603448228
FFIV is blatantly science fantasy the entire plot kicks off because of ayyy lmaos and cecil and golbez are half ayy lmao
>>
>>603444423
I've seen this exact comment like 5 times. Get a fucking life
>>
>>603448228
Yeah, but the discussion with respect to FF isn't whether one or the other is or isn't sci-fi/sci-fan by strict definition, it's about the aesthetics. And that's an entire other realm of discussion.
People are denouncing XVI's aesthetic as "generic medieval fantasy" when it just isn't on half of what they've shown.
>>
>>603448518
Aliens aren't sci-fi. DnD has aliens and time travel and space travel all over the fucking place. There's nothing technology dependent about outer beings traveling from place to place. Multiple cultures on earth have mythologies about people living on the moon and visiting earth. Multiple cultures on earth have mythologies about being able to visit the past and the future. Multiple cultures on earth have mythologies about outer beings visiting our planet. None of these are sci-fi, theyre just plain old fairy tales.
>>
>>603448228
the super soldier stuff is not just cloud, even in the original game, it applies to sephiroth, vincent, lucrecia and zack too. and the compilation expands it even more with genesis, angeal, nero, weiss, the ravens, etc.
it's not purely "character driven," the point is that human experimentation is rampant in the world of ff7 and has touched so many lives in different ways, pretty much always for the worse.
>>
>>603448605
If you've seen it 5 times you might need to touch grass too.
>>
>>603448856
I'll concede this point. I try not to think about 7 since the remake shitposting.
>>
>>603448332
who said anything about the final act of the game? are you saying there can't be anything interesting before the final act?
>>
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>>603426578
Dropped.
>>
>>603448963
FF1's sci elements are entirely in the final act of the game and thats whats being held up as a "science fantasy staple"
>>
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>>603448510
The way this mofo drops that dark orb is pure kino https://youtu.be/pO475oomzMI
>>
>>603429757
I would think it was beautiful if I didn't know better from playing FFXIV. It's all so out of reach. You can only walk on flat areas between the interesting terrain so every zone feels the EXACT same. The most interesting zones are the first 1 or 2 leveling ones given that they're designed like WoW zones in that you can actually go into rivers and onto rocks etc.
>>
>>603449098
no, science fantasy is held up as a staple because every game before xvi had it.
>>
>>603449267
Yeah and FF1's sci-fi is in the final act in the game? Why is FFXVI not allowed to be the same?
>>
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What's the difference between sci-fi and fantasy anyways? Isn't just conventions?
>>
>>603448002
Hades was initially meant to be the final boss of FF9, and they had a thing where a lot of ancient structures throughout the game had faces or eyes that would tie into the end where you fight him in a chamber covered in eyes implying he's been watching and judging you or something like that.
>>
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>>603426690

Yoshida actually getting to comment on the actual quality of the FF series is incredibly based. Literally nobody will do this at Square-Enix.
>>
>>603449118
definitely
i played xiv through HW and all the content featuring diabolos was good
and the female armor set in monster hunter was pretty attractive
>>
>>603449364
There's some genre differences but the way its being used here is just a buzzword to talk shit about FFXVI. I'd say the main differences are the style of story telling.
>Sci-fi
>often a dark story line, demonstrates an exaggerated form of an existing technology and its consequences
>fantasy
>usually (not always) a happier story, demonstrates an idealized version of reality and focuses on character journeys

Of course lots of stories bend the genre and you can have a mix, like FF7 for example. I'd say most FF's don't really mix the two. Then you have the genre of Fantasy where its mostly about politics, like your GoT or Tactics games. Maaaaaybe you could call these historical fantasy, but most people just call them fantasy.
>>
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>>603449150
People don't want interesting terrain and traversal mechanics. That's boring.
>>
>>603426578
Is Final Hallway back? Perhaps it's gonna be hallways with mandatory battle rooms like DMC, what better way to add padding? Oh you got the staple FF level grind on top of that, this game's gonna be amazing.
>>
>>603449741
Most open world games don't have those. the open world isn't what makes the game good, the traversal makes the game good, and the big map is just a consequence of that. ER doesn't have good traversal for example.
>>
>>603449364
For something to be hard sci-fi it needs to at its core be a story about how technological advances impact society.
The line is blurry and anything can have sci-fi aesthetics or sci-fi elements in service to the greater plot, but in true sci-fi it's the core.
Fantasy is even harder to define because it also crosses into any other genre imanginable.
>>
>>603449364
science fiction emphasizes the science.
science fantasy emphasizes the fantasy.
>>
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>>603449634
I already got the diabolos wings and have them on drk. I wish we had gear to make a glam inspired of this badass
>>
>>603442565
I hate both of those games, this is going to be atrocious.
>>
>>603449840
>FF
>Grinding
literally not a thing in any game but 2, you can mostly barrel through all the games without thinking, even 1 with its stupidly high encounter rate.
>>
>>603449840
4 large instanced open zones and a lot of smaller ones.
>>
>>603449323
it was the final act in ff1 because it was a big twist and subversion of expectations at the time. after that, it just became a standard part of the franchise that people expect to see.
>>
>>603449960
Leveling implies grinding no matter how much you grind, the act of getting XP in order to level up just so you can deal higher damage numbers is only there to inflate playtime. It's supposed to give you a reason for doing the boring fights over and over, it's a grind no matter what.
>>
>>603450050
>that people expect to see.
its the least discussed aspect of any FF game the the point where any newcomer to the franchise has no fucking clue its even there.
>>
>>603449456
I still wonder why they ever changed this, it wasn't that far off from what Necron ended up being anyway but it was much more consistent. Weird decision.
>>
>>603450318
Stop breathing then
>>
>>603449530
they used to not allow their developers to do that. like, if i recall correctly, nomura was banned from discussing versus xiii in public for a while. that's changed recently, which is why so much of kh3 is a thinly-veiled diss towards wada and tabata for sabotaging nomura's dream game and why yoshi-p can also come out and start shitting on ffxv.
>>
>>603449867
>the traversal makes the game good
So, you're telling me...Forspoken COULD be good!
>>
>>603450440
>Seething response
Are you ok?
>>
>>603450480
I should say it makes the game "better". That looks cool but I still don't trust the game to not be a massive cringefest in its other aspects.
>>
>>603450345
>its the least discussed aspect of any FF game
only because it's so standard at this point that we take it for granted.
>>
>>603426578
Based yoship dabbing on padding trannies
>>
>>603450602
that doesn't really help your argument, because it sounds like now is the perfect time to reinvigorate the sci-fi theme by having it be subversive again.
>>
>>603426690
AIIIIEEEEEEEEEE
>>
>>603450683
or maybe, just maybe, the known game of thrones/witcher fanboy is making a boring-ass medieval game and pretending it's final fantasy.
>>
>>603426626
>>603426659
>>603426727
>>603426802
>>603426806
>>603426812
>/v/ now likes FFXIII because it's what contrarians do
lel
>>
>>603450806
you're describing FF1 again
>>
open worlds suck.
>>
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>>603449634
>>603449957
Imagine having so much willpower you overwhelm Allagan programming.

I refuse to believe he isnt our 13th azem.
>>
>>603450823
Yep. It went under the radar because 14 and 15 absorbed all the shitposting, now they think they can get away with "muh under rated gem". FF died to me with X because it leaned heavily into lmao anime tropes, and XIII doubled down on it further making me look away. Glad FF is "generic" fantasy again.
>>
>>603444287
Elden ring but not because it was open world
In fact it would have been much better without it

Now a game that was good due to open world? I really dont know, probably none
>>
>>603450806
What part of "1500-year old high tech civilization collapse" do you not understand?
The sci-fi element is there, same as always.
>>
>>603444236
The problem is that open world traverse is boring
>>
>>603450953
Diabolos is gigachad even tho we beaten him a few times. It'd be a crime not to have him as a dark eikon in XVI imo
>>
>>603450480
I would be excited for the game if it had a silent protagonist and a character creator.
>>
>>603450823
FF XIII's problem wasn't it being a hallway, it was the tutorialgating, the game not opening up AT ALL until 30 hours in, the bland characters and the story that made no sense unless you read glossaries and summaries hidden in menu-diving.
>>
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>>603426578
Yoshi-P actually has balls holy shit, open worlds fucking suck.
>>
>>603450823
No one can defend this.
>>
>>603451104
muh "1500-year old high tech civilization collapse" is like when people insist a loli character is really 1000 years old.
if it looks like medieval shit, feels like medieval shit, sounds like medieval shit - it's medieval shit.
>>
>>603426578
I hated XV. So the less it's like XV the better IMO.
>>
>>603451608
Ironically, Sazh was the only somewhat relatable party member.
>>
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>>603451608
Thank god FFXV will nothing like this. Fuck anybody who likes this anime shit.
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>>603451678
>if it looks like medieval shit, feels like medieval shit, sounds like medieval shit - it's medieval shit.
Just like the Sky Fortress in FF1, I'm glad we agree.
>>
>>603426578
My guess is that (if OP isn't shitposting) that the game will have "zones" like the ones in XIV. Where there is sort of an "open" world, but it's all cut up into large maps that have lodingscreens between them that get closed off and opened up depending on where you are in the story of the game.

Cosindering the directors love of MMOs and only prior Producer roles being for XIV and a Dragon Quest game, it's not that much of a stretch to predict the gameworld being split up into individual levels/maps/zones. It will most likely look like what this anon posted: >>603429757 but with higher quality graphics thanks to the game not being designed like an MMO (hopefully)
>>
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FFX style areas is way more preferred than stupid open world crap. FFXVI is already done. They're just going to spend a long ass time polishing it and adding neat little features. They need a home run or this series might be dead as we knew it.
>>
>>603451678
>high tech civilization
>sounds like medieval shit
>>
>>603451857
every single ff is anime you fucking idiot
>>
>>603450823
My experience with XV changed my opinion of XIII. The glacial early progression of XIII still sucks but I do not mind the linearity. If I want an open game with branching narrative design I'll play the wealth of western crpgs.
>>
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>>603451678
You wouldn't know medieval unless a goedendag hit you on the head. The main aesthetics are 17th century baroque.
>>
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>>603451857
>>
>>603451517
Any chance you share sauce fren?
>>
>>603451608
What the hell were they thinking? Can you imagine how expensive this retarded game was to make in 2008?
>>
>>603450953
I recall someone on my discord having a theory that Zeno's reaper-voidsent might be Diabolos. I can't remember any of that crazytalk but it'd be funny if him being our 13th Azem turns out to be true...
>>
>>603429456
The party was the absolute best part of the game. But holy fuck that combat was bad.
>>
>>603451968
Post the og tile set chud.
>>
>>603451608
Kino and soul
>>
>>603426578
Good, open world has diluted gameplay and story flow for too long.
>>
>>603451678
Why do people keep responding to the shit poster?
>>
>>603452237
and every single ff game is generic western fantasy
>>
>>603429123
XV was doomed from the start when Square execs wanted to turn it into a multi-media empire instead of just making a fucking video game
>>
>>603427127
>See that JPG mountain?
>You can go there at some point in the game after a few loading screens
As it should be.
>>
>>603426578
No even a flying machine to visit the whole world at the end of the story?
>>
>>603452450
Why don't you since you wanna larp as some kind of fucking expert on the series.
>>
>>603452825
Imagine how fucking rank every Final Fantasy setting with chocobos as the main mode of transportation must be. Birds just projectile shit whenever and wherever they please, and it reeks magnitudes more than horse manure does.
>>
>>603454024
>bro imagine the smell before cars existed haha, all the horses and horses feces haha I'd totally hate it
>>
>>603452935
>>
>>603454179
wow its fucking nothing
>>
>>603452825
If they do it like in XIV I don't want it. XIV flying is so sterile and boring.
>>
>>603454147
>didn't read the whole post
dingus
>>
>>603454361
horses were more ubiquitous irl than chocos in any FF game
>>
>>603426578
It doesn't need to have an open-world.
>>
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>SO FUCKING BASED HOLY SHIT. OPEN WORLD FUCKING SUCKSSSSS BASADO SQUARE YOSHI P GOATED WOOOOO
>>
>>603454824
This but unironically.
>>
>>603426578
>Thoughts?
Good.
>>
>>603441750
>modern bethesda games, which are just percederially generated trash with no substance.
The last *percederially* generated Bethesda game was DAGGERFALL you stupid cunt
>>
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>>603454824
>>
Best games are always open world like the Witcher 3 and The elder scrolls
>>
Open world is a meme as most developers cannot competently make an authentic-feeling world with it either being too small or too barren
>>
>>603426578
I've had my open world fix for a while.
>>
>>603451857
>anime shit
are we... playing the same game?
>>
>>603426937
I'm mostly the same way, I wish it would go back to the ATB system because I'm a boomer. But I realize that's not what the majority of the market wants, too many ADHD retard zoomers who's idea of a RPG is Skyrim.

I might still get it because I love Yoshi-P and this seems like a good return to form in a sense. So we'll see.
>>
>dragons dogma 2 for open world kino
>ff16 for linear setpieces kino
>>
>>603429123
I did love the game. I thought it was really good an example of a game with extreme potential. The process of going from station to station hunting monsters was always extremely fun and relaxing for me. The combat was mediocre but it was fixed in the PC edition by letting us play as the other characters which had much better gameplay.
I think XVI is a step in the right direction though. A purely action focused game with a decently large jrpg world.
>>
Give me the QRD on Barry, is he the only XV apologist on this site?
>>
>>603456167
Skyrim is way more of an RPG than any of the FF games, specially the old TB/ATB ones.
>>
>>603427127
That doesnt look that bad.
The worst example was the view of midgar from above in that one level in FF7R. Absolutely bizarre design.
>>
>>603456217
Were there details about DD2 announced?
>>
>>603426578
I don't like it. Airships will not be nearly as cool unless you fly them around a world map. It's a mistake but not a deal breaker and I fear FF7R2 will do the same thing.
>>
>>603444423
>7 known non dark eikons
>plus water and holy
>9 unknown non dark eikons
Nope. Doesnt make sense in the slighest.
The only explanation is that odin is the dark eikon conterpart to bahamut or that ice and water count as the same element eikon wise so leviathan can be a dark eikon.
Either way both sounds kind of suspect.
>>
>>603426802
Honestly considering how contrarian this shithole is I assumed people would do a 360 and start praising open world just to shit on final fantasy
>>
>>603454824
Yes.
have you not been paying attention?
>>
>>603457374
Or Bahamut is the holy eikon and Alexander is his counterpart.
>>
>>603426578
sounds fine to me
>>
im assuming normies aren't happy about it
>>
Im trying to keep my expectations low but everything from the interviews sounds amazing. The fact that the game is playable from start to finish and its still not out for 1 year is great they can polish it further.
>>
>>603429757
14 looks like shit and its overworld only exists for ERP
https://www.youtube.com/watch?v=kzrmwcSizIY
>>
>>603426578
FF hasn't been relevant since IX.

/thread
>>
>>603444287
Elden Ring but the only good open world parts were the beginning (since everything is new) and Caelid.
>>
>>603450480
That game is fucked for the combat alone. How anyone played it and thought it would be fun is amazing. The obnoxiously chatty Mc isn't even the worst part, it's literally that they act like they exploded the sun when they lazily flicked the equivilant of a blow dart at a rock and miss. It's all the worst parts of Japanese power fantasy and American quip-culture but none of the actual cool shit. A Chinese game about a dude with a nanite dragon is looking like a much better take on the concept entirly.
>>
>>603444953
>Overworld game which railraods you until it opens up with side content, secrets and gives reason to visit old locations for secrets and easter egss
indeed kino
>>
>>603450823
>Want to find a chest? Turn into the dead ends.
Linear doesn't have to be braindead linear
>>
>>603457374
>Nope. Doesnt make sense in the slighest.
Why not? Ifrit is already confirmed a dark eikon and second trailer pretty much confirms a dark eikon of earth.
>>
>>603454024
Chocobos would have turd saddles and you know it. Now it's another question entirly if those saddles would contain their shit once they go Mach 1 or not.
>>
>>603426937
This. I've been battered and beaten by their shitty games over the years, and the only hope that kept me putting up with it, was the hope of a legit loyal remake of 7. Now, that hope is lost. I don't want their new games, and now I don't want their "re-imaginings" either. Square Enix going bankrupt and selling off the series to someone else is the only good news I can hope for now.
>>
>>603454420
Only because of render limitations, dingus.
>>
>>603460039
Too bad, XIV is the only good FF in the past 15 years and the same devs are making XVI.
>>
How's /v/ gonna react when this releases to critical acclaim and becomes one of the highest selling games in the series
>>
>>603461440
Same way /v/ always reacts, popular thing bad.
>>
>>603442315
i think he is looking at it less from a game direction pov and more of a game development pov
which confirms what we all know, that the development was a complete clusterfuck
>>
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>>603461440
I'm gonna play it anyway just out of interest.
I haven't listened to opinions on video games since 2005 and its done me wonders.
>>
>>603426578
and since when FF had open world?
FF MMORPG don't count.
>>
>>603428441
You don't have party members in XVI
>>
>>603461712
The MMO's aren't open world either. Only the first half of XV somewhat counts and it's one of the most empty open worlds of all.
>>
>>603426578
good, it's getting pretty tiresome at this point. i'm only happy about the new pokemon game being open world because they're about a decade late to the party, otherwise i'd really like to take a fucking break from open world games
>>
>>603450823
>It's not open world? It must mean corridors!
Fucking hell. They literally said it'll have large zones ala XIV and XII and linear dungeons when story dictates.
>>
>>603461156
All that means is that the franchise should go MMO only.
>>
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>>603461860
I feel like we're all using different definitions of open world. Would you call Witcher 3 open world? It had large zones, but quests and progressions were in a open world style. Would you call Monster Hunter open world? The mission based progression sending you to large zones wouldn't feel like it at all.
Would you call Pokemon Arceus Legends open world? It seems people liken it more to Monster Hunter with you going on "expeditions", but the game play is very open ended and lets you do what you want rather than follow some script, so it feels like very open world exploration.

Or is open world only when its GTA, RDR, or BotW style when it's just one big map, gameplay be damned.
>>
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>>603426578
Bring back the mini open world.
>>
DOA
>>
>>603426578
Is it going to be a hallway simulator like ff7 remake?
>>
>>603464543
Confirmed at least 4 "large" zones, but we don't know what that means yet as far as how much there is to do. They mentioned monster hunting as a potential side thing.
>>
>>603464543
Seems more like XII area/structure wise.
>>
>>603464543
Nah, probably like FF12 where you have big open areas that are connected by loading screens. Or more accurately, Xenoblade Chronicles style.
>>
>>603443412
how many hours would this be
>>
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>>603426626
>>603426659
>>603426727
>>603452812
>"HURR DURR DURR Open world BAAD because *LE EMPTY(TM)*!"
>"I feel so smart and contrarian and sophisticated even though "my" opinion is parroted in a exactly identical way by hundred of millions of other brainless drones!"
Wow! What a great news! Final Fantasy will finally break free from the open world """meme"""... except for the part that literally not one single FF has EVER been open world and, paradoxically speaking, those who come closer are precisely the ones before X!
But hey, at least it won't be *LE EMPTY(TM)* like all those other OWs! Because you know? Having a huge seamless world is inherently *LE EMPTY(TM)* because the guys on /v/ said so, but having THE SAME EXACT THING except with boundaries between one region and another is TOTALLY different thing! Take a look at how brimming with life and possibilities those FF16 screens look! You have...
vast open fields! And...
other vast open fields! And...
vast open fields again!
But there's loading screens between them and this makes them SO much better than shit like Xenoblade Chronicles X or 3 with all their countless different landscapes, forests, caves, variations, settlements, platforming sections, secret areas, etc.etc. all around you at practically every step!
More is less and less is more!
This is how REAL FF is supposed to be!
Oh yeah, except that this means there will be NO CHANCE OF HAVING A CONTROLLABLE AIRSHIP! You know? One of the staples of the series who have been MISSING FOR MORE THAN 2 FUCKING DECADES!!!
That's what will really save FF!
Let's complain endlessly about replacing the shitty mediocre """turn based""" combat with something that's actually fun to play (while also requires 10 times more intelligence than any shitty ATB ever will)... but NOT about replacing one of the most important exploration features with a shitty point and click!
NEW BAD! OLD GOOD (except when the new IS bad and the old IS good)!
Hope you're proud, retards!
>>
>>603469076
lol
>>
>>603465750
>They mentioned monster hunting as a potential side thing.
only good part of FFXV. Combat sucks but I do enjoy comfy grindan
>>
>>603451608
>No one can defend this.
Its indefensible, however, Sazh was the only good thing to come out of that game, more memorable than all the other braindead character designs. I actually wouldn't mind Sazh guest appearing in another title.
>>
>>603469076
FF XV was a clear attempt to jump on the post-Ubisoft open world bandwagon and it's the only single-player mainline FF to be released since.
It also did the open world wrong on every level.

I have no qualms with "open world" but it needs to be done right, and more often than not we've seen developers jump on that bandwagon while not understanding how to do it properly and just went for it because marketing said it was a good thing to put as a features bulletpoint.
Better for devs to use a structure that makes sense for the rest of the game and that lies within their experience than to make that mistake.
>>
>>603469076
didnt read lol
>>
>>603469076
didn't read open world is a meme kys
>>
>>603469076
I doubt Queerix will manage to make a good open world game. They needed "outside" help for something like action
>>
>>603428380
The interviews are what got me excited for the game. Actual goals in sight with pushing what final fantasy can be, but still grounded in reality. They know what they're going for and setting realistic expectations instead of being overly ambitious like the three FF titles before it.
>>
>>603427702
It really didn't. This moronic company needs to stop hopping onto whatever trends they think would appeal to the west, XV was dripping with "Gaijin would like this" and not "We should make good games again desu"
>>
>>603470687
I think one important part to take from Yoshi-P's comments about wanting to emulate other successful games, is that he specifically has mentioned it's important for devs to actually play those games. It's not enough to just say "open world is popular these days, lets jump on" if you haven't actually played those games to see what works and what doesn't.

I don't know how much influence he has as just producer and not director, but I would hope that kind of understanding follows through the rest of the team and they aren't just implementing large zones because of recent trends, but because they wanted the scale of adventure to feel right.
>>
>>603471559
at least they aren't like blizzard who decided to join the survival game trend few years too late
>>
>>603458704
>14 looks like shit
It's a decade old and was cobbled together on massive damage control for the PS3, what do you expect? The world is still interesting and decently designed (ARR areas, everything after I agree with you on).

The idiot that made your precious 11 was the one who fouled up 14 in the first place.
>>
>>603426578
I hope it becomes a trend
>>
>>603426578
Japs fucking suck when it comes to making open world, XIV and XV prove that
>>
>>603461440
>becomes one of the highest selling games in the series
there's not enough PS5s available for that
>>
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>>603426690
>BASE FFXV
so yoshis's saying that ffxv final version is kino? I knew it
>>
Finally got around to playing Witchers 2 and 3 last year during lockdown and it opened my eyes to the open world meme.
A well crafted linear world with abundant freedom to move around in it's set pieces is always going to trump copy pasted bandit camps and scavanger hunt busywork completionism.
>>
>>603475594
no he's just saying the game was in a poor state at launch.
>>
>>603426578
Good, not everything needs to be open world
>>
>>603426727
>empty
Totally
>soulless
Eh... I mean, camping with the gang is comfy as fuck. I remember playing a rainy Saturday in the morning, getting in the area with the crater-turned-into-lake, as I got near it started to rain in game as well. The banter between the party members, then some fishing in the crater. Comfy as fuck
>>
>>603432223
The gameplay is up in the air, but I guarantee there is absolutely no chance the story is bad, considering the pedigree of the creators and that the story was already finalized over a year ago, with two years to polish up anything necessary.

Meanwhile FF15 was rewritten over and over all the way up to release - and for over a year AFTER release.
>>
>>603442315
comfy bro moments between the main cast were literally the ONLY thing 15 had going for it. than and graphics I guess
>>
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>>603432623
There is one good open world game - Xenoblade X.

It is good because every inch of it is hand-crafted, imaginative and explorable.
>>
>>603443379
overworlds are different from open world though. sure you can go anywhere you want around the overworld, but all the locations are represented by tiny icons on the map. whereas with an open world game, locations are integrated into the rest of the world. I wouldn't consider 7 or any other older FF game to be open world
>>
>>603444287
I consider elden ring and breath of the wild to be examples of "open world done right" (even though they still suffer from some of the problems all open world games have)
>>
>>603448002
>He thought Amaurot, the ancients and the split world and rejoinings in FF14 were an original concept

It wasn't even new in FF9, since FF5 did it first.
>>
>>603461828
There's AI companions that will banter and fight with Clive at times. And even situations where you play as others for a moment. One example is playing as Phoenix vs Ifrit.
>>
>>603448228
FF7 is absolutely a dystopian cyberpunk/sci-fi story in the vein of Blade Runner. FF13 even moreso, with a big dash of lovecraftian cosmic horror.

All the other games are fantasy stories, whether they feature sci-fi or not. Even FF8 despite its space age setting.
>>
>>603444423
>>603459939
There are not going to be that many Eikons in the game. It's been stated that it's one Eikon per country, with Ifrit being a special outlier.

The Iron Islands clone country doesn't have an Eikon, which leaves room for Leviathan, but that's it. There won't be more than half a dozen more that they haven't shown.
>>
>>603426578
Thats good, still not touching it with a 10 foot pole though.
>>
>>603478808
How is FFVII cyberpunk or Blade Runner? There is no hacking, no replicants, no technological transcendentalist themes. It shares the gritty view of impact from heavy industries, but that's it.
>>
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>I'd prefer keeping the overworld closed anyway
>I'd prefer keeping the disc case closed anyway!
>DOHOHOHOHO
>>
>>603426578
Masterpiece confirmed
>>
>>603426578
>no open world
>no turn-based combat
>no controllable party members
>no character customization
>no beast races
>censored
>"story" mode option
No buy
>>
>>603480112
I could almost agree with you until
>>no beast races
Kill yourself furshitter.
>>
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>>603471559
The CEO agrees and have said Japanese game companies should not try to appeal to the West because they can't do it right. Forspoken and XVI will be the last game they make to appeal to the West
>>
>>603446197
>it might as well just be an easter egg.
It is. Final Fantasy was inspired by western RPGs like Ultima and Wizardry.
>>
>>603479807
kek
>>
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>>603471559
>XV was dripping with "Gaijin would like this"
Except for the characters. It's like if they took the gayest fujo-friendly jpop boy band and made them the main cast.
>>
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Watching Barry get owned in each successive interview.
>>
>>603449530
YoshiP is untouchable, he pretty much singlehandedly kept SE above water
>>
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>>603480112
>>no character customization
We've seen Clive in different outfits, but not sure if that's equipment, costume options, or just different outfits at different parts of the story.
If you meant gameplay customization, then they have confirmed skill trees with refundable skill points so you can customize different skill loadouts.
>censored
innocent until proven guilty
>"story" mode option
secretly based because there's on screen UI that exposes anyone playing with the cheat accessories.
>>
Jill is the dominant of Shiva. She was captured and kept as a political prisoner by the Rosarians to maintain peace, but she was treated well. When she saw Ifrit and Phoenix fight and destroy most of Rosaria, she decided that something needs to be done about the Eikons. She joined the Eikon-hating nation to kill all Eikons. She means well, but is misguided
>>
>>603479602
>No hacking
Blade Runner doesn't have that either, being pre-Internet and all
>No replicants
Plenty of those themes, whether it's the "Sephiroth clones" or Cait Sith, whose replacability despite being a semi-autonomous AI becomes a plot point
>technological transcendentalist themes
Two characters literally have cybernetic guns for arms, and Shinra's endgoal is to merge technology with religion and create their utopia in the "promised land". The game is steeped in this stuff.

And that's just the original FF7, it goes full Ghost in the Shell in the spinoffs, such as Hojo uploading his brain to the internet to survive and eventually getting implanted into the body of a supersoldier, or the remake's virtual reality simulators and (very out of place) actual replicant, the humanlike AI robot Chadley.
>>
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FF16 will have story-focused nfts
>>
The worst part about Barry is he has given the XIV cultists a boogyman to blame their shilling on when anyone who isn't a consumer whore should be skeptical about anything SE does. They have literally botched the XIV and XV releases like some kind of still birth abortion, yet they want me to be excited for XVI because the guy who lets them ERP their tranny furfag fantasies in XIV is the producer of XVI? Yoshida isn't even the director, main programmer, or even the story writer. He's just a producer.
>>
>>603481625
ok Barry
>>
>>603481241
I'm the dominant of Jill if you know what I mean.
>>
>>603481767
paranoia is a sign of schizophrenia
>>
>>603469076
didn't read. Open world sucks.
>>
>>603478808
It's dieselpunk you nut.
>>
>>603481625
None of that has to do with my willingness to be raw dogged by Yoshida for ten years of a good MMO.
>>
>>603426578
If they do it on a somewhat similar way with FFXIV with distinct overworld zones, i'm completely fine with it. Open world has been a meme for too long anyways and it didn't really do anything positive to FFXV either.
>>
>>603481625
While many people know just the name of Yoshi-P, he's not the only one people are excited about. CBU3 in general is the thing exciting people. The Heavensward expansion in XIV was beloved by many people for it vastly superior writing compared to the previous release. And we know that writer is the one working on XVI. We know Soken and all of the musical contributions he's made. We know the character designer is the guy who's done made a ton of loved characters in XIV, but also has credits like X and XII under his belt, which also have fan favorite characters.
When people say Yoshi-P, you should read that as an implied Yoshi-P('s team).
>>
I miss world maps. All the important locations without the 20 minutes of chaff between them, and could represent an entire planet instead of just one region.
>>
>>603482469
Same thing with slightly different visual flavor.
>>
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>>603483861
But real countries and worlds usually have more than just 6-8 settlements over the whole world. When you're telling a story about war between countries that are locked in by an external threat, it probably makes sense to put more stuff in a smaller scale.
>>
I wouldn't mind open world design so much if the dungeons in those games didn't tend to be either lackluster as fuck or completely nonexistent.
>>
>>603426578
maybe it'll actually be decent then
>>
>>603485954
not saying XVI will be good, but not being open world is a good thing anon
>>
>>603464337
It looks silly now. Mechanically, I'd like it back, but it just doesn't really work. Having a 1:1 scale world you can explore is what makes the most sense. Not a earth-sized, global scale, just that the in-game world is 1:1. And if you had vehicles/chocobos/airships, it would have to be 1:1 as well. I could see them creating a separate mini-world you could traverse on the airship that you load in and out of, but it would be, again, easier to just implement fast travel. It would only be impressive if you could actually get on an airship and fly around in the world you had just crossed on foot. FFXV's flying car kind of got the idea. It was pretty shit how they implemented it though.
>>
>>603426578
>everyone who remotely cares about this game saying "thank god"
really says a lot about the industry huh
>>
>>603426690
Never forget that FFXV was in development hell for over 10 years as FFXIII Versus before finally releasing.
>>
>>603468634
I dunno. Maybe 2 hours just for Midgar? There's a lot of playtime you wouldn't have to worry about just storyboard it to the key plot points. Other things may take up more time since they'd be important to character development and shit.
>>
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>>603426578
GOOD
>>
>>603483861
FF16 is going to basically be that you know. Each town and location will be its own self-contained area, which is how the game's scope can cover the whole planet.
>>
It’s a shame as I disliked that idea in XIII, I like the setting and character models along with the time skip more adult version ala XV with Noctus. This is not exciting news for me but I’ll still give it a shot to see for myself.
>>
>>603426578
Absolutely based. Fuck open world.
>>
Forspoken is already better than XVI because it has an actual open world
>>
>>603489360
more like Forgotten
>>
>>603448261
No? Why are you jumping to extremes? Plenty of garbage on both sides of the camp, it's just quality games on average don't have an open world, which isn't to say there are no good open world games it's just that the average leaning more towards levels.
>>
>>603489360
>literal WHO? game
???
>>
>>603442753
Explain
>>
>>603426578
Good, considering the disaster XV was. Hell very few open worlds even get the formula right to begin with.
>>
>>603489360
>actual open world
given how fucking empty and tedious open worlds are at this point, I'd say that's a negative than a positive
>>
>>603443472
retard ff XIII had way worse
>>
>>603426690
Barry is hype for 16, Nomura is not involved
>>
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>WHATTHE FUCK DO YOU MEAN "NO OPEN WORLD"???
>ITS 20 FUCKING 22
>EVERY GAME NEEDS AN OPEN WORLD
>ALL THE BEST GAMES HAVE THEM
>FUCKING SQUARE ENIX ALWAYS ONE STEP FORWARD TWO STEPS BACK!!
>I NEED TO EXPLORE AND FIND HIDDEN GOODIES, AND THEN NEXT HIDDEN GOODIE
>I NEED EPIC VISTAS OF A SPRAWLING EXPANSIVE WORLD
>THERE MUST BE QUIRKY MOMENTS
>WHATS NEXT, NO CRAFTING SYSTEM?????
>AAAAAHHHHHHHHH IM GONNA FUCKING GO CRAZY
>>
16 will be Crisis Core 2
>>
Imagine it like Crysis 1. The Korean island is fucking huge but it's split into different instanced levels. Together it makes a open world but without raping your computer.
>>
>>603427570
Wish more games did this, or like kingdom come having a realistic world of boring nature that let's you travel through it like an overmap.
>>
>>603432623
>With that being said, the only ACCEPTABLE open world thus far is GTA. Everything else is utter trash.
No, nerd.
>>
>>603426578
wise decision
>>
>>603427308
90% of existing games have jpeg backgrounds
W3 does the same thing
>>
>>603446967
wow it takes a long time to get anywhere in that one



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