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It's over Pokebros..
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it was already fucking over the instant they didn't include a national dex in this remake, let ALONE a national dex in sword and shield. gamefreak consistently sells you low effort trash and still you get hyped for it and inevitably disappointed when your 3 hours of nostalgia factor wear off and it doesn't live up to expectations but it's too late to get a refund. you motherfuckers never learn a damn thing
>>
It's amazing to me people actually think this is a bad thing.
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>>574472536
How is this a good thing?
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>>574471437
But why? I'm sure it'll take only 10 minutes to add the possibility to switch it on and off when you want.
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>>574471437
What the shit is the point of limiting a player to six Pokemon at a time if they all level equally now?
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>>574472536
>limiting options is good
Of course its a bad thing you fucking dope
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>>574471437
Good.
>>
>>574472536
Exp Share grossly over levels your party in a series notorious for how brain dead easy it is now and conditions people to never bother switching pokemon because why bother when your starter is like 15 levels above the current gym leader?
>>
If you still play Pokemon you're mentally ill and should seek help. This would also apply even if Pokemon wasn't a blatant cash grab.
>>
Literally why do you want to carry around six pokemon when they all gain experience the same way?

What if I want to HM whore?

What if I have a gym battle and I need one Pokemon to be weaker level than the rest?

What if I have to explore really hard dungeons and the monsters in it are more diverse than the six monsters I have?

What if I want to raise a Pokemon via egg?
>>
>>574472536
It's annoying because when you catch a new pokemon either they're permanently behind or the rest of your party is permanently ahead. Whereas with the old style at least you could choose who to send XP to. I usually like when RPGs give everyone the same XP but it just doesn't work for Pokemon.
>>
>>574472836
>playing fucking POKEMON for difficulty.
Your scenario hasn't been true since Sun and Moon. You turn EXP share off and you will be underlevelled unless you grind.
>>
>>574472536
Fuck u Serebii
>>
>>574472941
why do you play Pokemon
>>
>>574472896
>What if I have a gym battle and I need one Pokemon to be weaker level than the rest?
???????????????
???
???????
>>
>>574473824
If I have to fight Onix at Pewter city and I have a Bulbasaur, I'm going to want to have my Bulbasaur weaker than the Onix by about two levels, at least. That way I can squeeze out EV's and IV's from the Gym battles without worrying about defensive or evasive buffs.
>>
>>574473894
You are too retarded to function in society. I hope your social security runs out quick.
>>
>>574473984
If I have to fight Blaine and my Pokemon is too strong, as a consequence of late-game leveling, I will switch to a weaker one. Now I have to find out how to use that Pokemon without modulating its level even slightly because the game has a permanent EXP share.
>>
>>574472941
I played Sun and Moon and my levels were fine, taking player agency away from people will always be shit tier, Variety of play>forced QoL.
>>
>adults arguing over a game made for pre-puberty children
>>
>>574474707
Kids don't play Pokemon, they play Fortnite and Minecraft, the weeb ones play Genshin.
>>
>>574472536
Experience Share is one thing, but why single use TMs again? So many people wasted stealth rock on some shitmon because it was handed to you after the first gym, without knowing what it does or that it would be vital to building a competitive team, and now that's going to happen again.
>>
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>Secret Bases can't be decorated anymore and all you can put down are statues.
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>>574471437
>oh no i dont have to autistically separately level my pokemonsters anymore
>Nooooooo

lmao
>>
>>574471437
>playing pokemon after stadium
You brought this onto yourselves... Now suck gamefreak's cock and shut up.
>>
>>574472536
Based casualchad
>>
>>574472941
>your experience hasn’t been true since the last fucking game in the series with 15 gens
Wow, what a hot take.
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Why yes, I exclusively level my starter to 100 and beat the game solely using them, how did you know?
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You're supposed to switch out your Pokémon regularly in these games
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>TMs are single use
Based
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>>574471437
>he uses more than one Pokemon
>>
>He doesn't rotate his team to use 20+ mons
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>>574472343
>didn't include a national dex in this remake
Wait wat?
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It's a children games.
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>>574475439
at least give an option to do it

imagine defending this
>>
>>574472536
I know right. I'm i've been playing through Heartgold the last month and my party consists of 3 level 40-something pokemon (one of them is Ho-oh) and 3 pokemon under level 10. Grinding in pokemon games is fucking boring unless you're a zoomer who abuses the spacebar x500 speed hotkey in Visual Boy, anyone who tells you otherwise is a dull subhuman with mushy peas for brains.
>>
>>574477439
Imagine playing pokemon
>>
>>574477567
well imagine browsing 4chan
>>
Oh no I don't have to hard stop to grind and can potentially actively use more than 6 Pokemon in a playthrough, whatever shall I do?
>>
>>574471437
Exp Share isn't the problem, it's the abysmal scaling of trainer's pokemon and their shit movesets which cause the lack of challenge
>>
>>574472836
But overleveling your main is exactly what happens if you DONT have exp share.
>>
>>574477708
But now EVERYONE is overleveled instead
>>
Adult Pokemon in SMTV is coming out the same day so easy to just forget this shit even exists.
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>>574473671
competitive, litteraly the only good thing created by game freak (and it's still shit)
>>
don't care, still buying both versions twice for quad shiny hunting
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>>574475207
dude, it's fucking pokemon
RNG determined by fish swimming in a bowl completed the damn game
>>
>>574472536
>LESS OPTIONS IS GOOD
>>
>>574472536
try again, nintendo intern
>>
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OHHHHH NOOOO
THEY DON'T LET ME PLAY OLD AS SHIT GAME IN HARD, RETARDED WAY IT WAS
OHHH NOOOOO
THEY'RE REMAKING THE GAME MORE CASUAL FOR MORE PEOPLE TO BUY AND ENJOY
OHHHH NOOOO
NOW I CAN'T BUY THIS GAME TO EDGE MY SENSE OF NOSTALGIA - BECAUSE I DON'T HAVE ANYTHING ELSE IN LIFE TO ENJOY BUT JERK OFF MY SENSE OF NOSTALGIA AND NOT LET OTHERS ENJOY THE GAME CASUALLY
ALL GAMES SHOULD STILL HAVE THOSE STUPID MECHANICS AND IDEAS LIKE OLD GAMES
NOW I AM GONNA CRY ABOUT IT ON 4CHAN AND REDDIT
NOOOOO SAAAAVE ME NIGGERMANNNNNN
>>
Can someone explain to me (haven't played recent gens) how Exp Share somehow results in overlevelling everyone? Surely you don't end up with more XP, is it just a function of how aggressive the xp/level curve is?
>>
>>574478527
at least give the option for us autists
>>
>>574478778
>Surely you don't end up with more XP
You literally do
>>
>forced EXP share
>TM's back to single use
>Ruining good music and the art style
>Not doing what Alpha Sapphire/Omega Ruby or HeartGold/SoulSilver did
Thank God I'm done giving a shit about this franchise, I'll be back whenever they make Pokemon Channel 2
>>
>>574471437
It would be fine if it didn't end up overleveling your team. Doesn't EXP share give half of the exp to all other mons now? It should give 1/3 or something to be a bit more balanced.
>>
>TMs coming back to single use

for what purpose
>>
>>574479854
I wanted to say, "Even Game Freak isn't that incompetent." But, I know that would be a lie.
>>
>>574478778
So basically if EXP share was proportionally distributed, you'd see an xp share of about ~16.7% per pokemon
But because it's a casual game and they don't want you falling behind, it's more like 80% per pokemon.
So without XP share, it's baseline 100% but with the XP share it ends up being like 480%
>>
>Exp Share
Good
>Single use TMs
Soul
>>
>>574479553
>>574480105
what the fuck...
in what world was this a good decision
>>
>>574471437
>gens 1-5
>add new features
>gens 6-8
>remove old features
Why do they keep doing this?
>>
>>574471437
Pokémon was never good
>>
>>574472941
And then the game becomes harder

You think you had a point?
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>>574471437
They censored the remake to hell. So i dont care because i wont buy it.
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>>574471437
Why is a simply On/Off prompt for an item for something so hard to do?
>>
>>574480554
The idea of kids playing mobile games instead of Pokemon broke this company
>>
>>574475207
You'll be able to buy all TM's with BP or something. Not going to be like the good ol days where you quite literally could only obtain one Stealth Rock TM per playthrough .
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>>574481176
>censored
?
>>
>>574477196
Game is restricted to just all the gen 1-4 mons, as expected
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>>574481176
>>
>>574471437
It should be turned on by default so nobody gets left behind BUT it should be able to be turned off when yo want to focus on evolving a singe pokemon.

It's just going to make levelling up really freaking slow.
>>
>>574482153
get the fuck off this website
>>
>you can choose to use the watch or your pokemon to use HMs
>TMs are single use again
>you cant turn off Exp Share
This is stupid and it makes me feel like Nintendo are the ones forcing it. I want to get rekt by Cynthia again.
>>
one step foward, two back huh
>>
>>574482153
fuck off
>>
>>574472896
hm moves will be handled with a poketch app now
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>>574471437
Can pokeautist ever shut the fuck about about nonissues? Who the fuck cares?
>b-but muh obscure pretend pokemon is not baby game modo I made in my head
Have sex. And I don't mean with your moms dog you dressed up as Isabelle.
>>
>>574481706
Holy fuck I’m sold


The exp share being mandatory is annoying, but my fix with ultra moon, which is the only post Gen-4 game I’ve played l, was to raise like nine Pokémon
>>
>>574471437
GF really thinks its players are complete retards huh?
>well some people can't figure out how to turn it on so just force it to always be on
If you're this fucking stupid, you shouldn't be wasting time on video games you seriously need help.
>>
>but I LIKE just mindlessly attacking trash pokemon to level up my shitty mons
what the fuck is wrong with you people?
>>
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>>574471437
>exp. share doesn't need to be turned off!
>TMs doesn't need to be permanent!
>>
>>574472847
this
>>
>>574472343
I can tell this dude is a pokemon addict who keeps getting burned by the series but keeps buying them lmao
>>
>>574471437
We did it! Kino is back on the menu!
>>
>>574473894
>this is your brain on eevees
Holy shit EV were a mistake
>Game has a system to make each Pokémon feel a bit unique
>It's a massive bitch to manipulate but it has a small impact on gameplay
>You can easily beat the game with a bunch of random Mons without even knowing they exist
>Autists will spend time to minmax it anyway for the slightest edge in pvp
Just add an NPC that lets you freely assign your EV if you really need an option to choose between a slightly tankier Pikachu or a slightly more powerful one.
>>
>>574486156
>Autists will spend time to minmax it anyway for the slightest edge in pvp
I wouldn't call a maximum of 63 points in a stat a slight edge. That being said, I do agree that they shouldn't be so convoluted to obtain and either do what you suggested or have them be bonus points you can assign after each level up, especially if GF will continue to force EXP share on at all times.
>>
>>574484868
Same kek, the gardevoir reaction image is the final clue
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>>574484741
No it’s because before exp share the games are just fundamentally broken in that the optimal strat is to ignore the mechanics and just funnel exp to one Pokemon.
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>>574486156
EV resetting/training is easy as shit in the newer games and you aren’t supposed to do it before the game is over it’s post game shit. Anyone saying
>Noooo my Ralts is ruined because it got defense EVs through xp share at the 3rd gym
Is just looking for shit to whine about.
>>
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>>574489619
Ah, POKEMVN DIAMANTIVM, SOVL.
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I WANT TO GRIND INCESSENTLY WITH EACH POKEMON INDIVIDUALLY!!!

FUCKKKKKKKKKKKKKK!!! REEARRRR!! THAT'S IT NINTNDOOOO... MY FINAL FORM IS HEREEEEE!!!
>starts evolving

FUCK EXP SHARE!! FUCK NITNENDO! FUCK DP!! FUCK GAMEFREAK!! FUCK SONY!!! FUCK NINTENO SWITCH ONLINE!!!
>>
>>574478285
>NOT GIVING US THE OPTION TO BLOW THE GAME UP

Who TF is defending GF??? Where's my option to piss on my cartridge and eat it and delete my saves with stomach acid?
>>
>>574471437
>NO WE WANT TO GRIND
yeah shut up
>>
I can't believe they don't let me change EXP values to 1. Less options is a bad thing. I want to make every encounter give 1 exp per pokemon per game. So basically, I am looking for the ability to fire up my save, do a single battle with a single pokemon, get 1 exp, then have to save and restart.

It's an option for us autists, and it should be available. Less options is a bad thing.
>>
shared experience is practically a standard for RPGs now
>>
>>574471437
>game for toddlers is piss easy
yes and?
>>
Agreed. What a sack of shit. They should incorporate arbitrary ways to make things take longer without actually adding gameplay. They should also allow me to slow down my battles to 1/10th normal speed so I can chill, grab a coffee, talk to my family, etc. in between choosing attacks.

Anyone else boycotting?
>>
>>574471437
>TMs have also reverted to "single use"
holy based
plebs gonna get filtered
>>
>>574490159
>>574490249
>>574490291
>>574490338
>>574490382
>>574490418
Shills are coming out in full force lol
>>
>>574490454
my least favorite thing about old pokemon games was having to level each mon individually and grind for hours. its one of the main reasons I didnt want to play competitively and just spammed A with a single mon for half of my battles because its fucking boring and annoying to constantly switch to get exp and to have to swap out entire teams and redo it. im not a shill. I just quit playing pokemon and anything that makes leveling pokemon more efficient is way fucking better.
>>
>>574490454
its a remake of a game you probably already played
why do you care if they ruin it?
the original still exist
>>
>>574489619
2.5d is by far the most pleasing aesthetic
>>
>>574490540
It's ok, but you don't have to write 6 ironic posts to prove your point. Just write this since the beginning and we can have a sincere conversation.
>>
>>574490454
You gain absolutely nothing by having to manually switch Pokemon to grab exp and switch back to your main. You gain absolutely nothing by having to swap out teams and go grind with new teams for hours to get them to the right level with the right moves.

Incorporating exp share is only a good thing and is standard fare for JRPGs.
>>
EXP Share is so common in modern JRPGs that the fact people have an issue with it in Pokemon specifically is hilarious.

There's nothing wrong with it.
>>
>>574490623
I didnt spam shit. This was my first post.
>>574486996
90% of my playtime is spam A with one mon and then do it with another.
>>
>>574490719
I have genuinely never understood some of the outrage. Who the fuck sincerely wants to funnel exp to each individual pokemon over the course of hours of grinding?
>>
>>574472536
I liked winning with a clutch, several levels lower, but still type advantage and will die in 1 hit pokemon.

Now everything will be similar level.
That is gay, they didnt participate and they get retard trophies?
>>
The idea of a party of characters in RPGs is that they are all participating, learning, experiencing, etc.
Pokemon exp share is the same concept. It's the idea that all your pokemon are participating in battles, learning, and growing, as you grow. Just because you aren't physically sending out Pokemon for that exp tick doesn't mean it's not mechanically the same idea.
>>
>>574490824
Nothing like suddenly being at a type disadvantage but when you swap out the pokemon is like 5-10 levels below the opponent and you still get wiped.

Spending all this time grinding levels for one pokemon is just asinine.
>>
>>574490880
>Now everything will be similar level.

Don't carry those pokemon in your party then
>>
>>574472836
>easy
>grinding is now considered difficulty
Next you’ll be saying HMs are good
>>
>>574490719
It's because Pokemon is braindead easy and having to individually level your Pokemon at least adds some variety and challenge to the game. Take Magikarp for example, he's supposed to be a pain in the ass but now you just catch one and leave it in your party until he evolves. You can argue you could do that in the older games with the old EXP share but usually you don't unlock it until at least half way through the game in older titles and it only gives half exp to one Pokemon instead of full exp to your whole team. The old way also incentivized you to constantly switch your Pokemon around so you could keep them evenly leveled. Now that they all get exp you can just use the same Pokemon every battle only switching if you're weak against a certain Pokemon or to exploit their weakness but you really don't need to anymore because always getting full exp for all your Pokemon makes you overleveled unless you're constantly switching out your party which most people don't do.
>>
Why do you fags still care about pokemon? GF is never going to change. Play other JRPGs or just eat up their thrash. Doomfagging pokemon of all things is peak retardation.
>>574490719
Pokemon has braindead difficulty even the superbosses are jokes so pokebros want less hurdles removed.
>>
>>574484768
You have to deform the shit out of Shazam's model too, make it a munchkin
>>
There is an unhealthy amount of unironic shills in this thread.
What the fuck happened to /v/?
>>
There is probably some discord raiding this thread but the reason everyone wants optional exp share is because it's more satisfying to train each pokemon by themselves
>>
>>574489619
Soul
>>
>>574489619
All pokemon games should look like this, fuck that full 3D crap. DiaPer remakes look better than SwSh to me already
>>
>>574491090
>Take Magikarp for example, he's supposed to be a pain in the ass but now you just catch one and leave it in your party until he evolves.

Are you fucking kidding me? Magikarp is by far the best example of why the grinding system is fucking broken because you send out a fucking fish to just soak up exp and then pull him back over and over. It's fucking tedious as shit and isn't fun.

Why the fuck would you defend that? It's mechanically identical anyway. You have to leave Magikarp in your party until he gets enough exp to evolve. It's not like you're using him either way.
>>
God pokefags are so pathetic. Gamefreak litterally shit on their plate,a bigger,nastier,smeller pile of shit each new game and they eat it up. holy shit.
>>
>>574491103
Classic /v/ contrarianism at work. People will gladly eat shit (or at least pretend they do) because it goes against the grain.
>>
>>574471437

AND I AM COPING...

Coping so damn much

And we are coping

Coping to the stars

https://youtu.be/xKkSinA2ONA
>>
>>574471437
hasnt it been like this for 3 gens or somehing?
why is this news? and why are people accting surprised? did they not play the games? why complain about games you wont be playing?
>>
>>574491103
Are you schizo? Serious question. If you think shilling is defending exp share you're schizo. Evry fucking JRPG has exp share.
>>
>>574491103
It's the same person, you can tell it by the way he writes lol
>>
>>574491198
It's supposed to be part of the challenge. You sacrifice your time and exp leveling up a worthess Pokemon so you get something strong in return. That's literally how Magikarp was designed and the new system completely removes that mechanic. Now you just stuff him in your pocket and wait until you get an overpowered Pokemon.
>>
>>574491336
If you want challenge don't play a game made for children, retard.
>>
>>574491415
The game wasn't like this before they started to pander to women. Kys bootlicker.
>>
>>574490932
Except in Pokemon, they are literally doing nothing but sitting in the fucking Pokeball

Not to mention the games are so goddamn easy why would you deprive one of the only bits of challenge for working up certain stubborn evolution lines like the various bug cocoons or Milotic/Gyarados
>>
>>574491336
it's not a challenge to press switch, anon.
>>
>>574491484
Misogynist.
>>
>>574491513
It's an extra round of combat that will grind down even your best Pokemon over time, shillnon.
>>
>>574481706
BASED AS FUCK
Now I'll play your game
>>
>>574491513
It's more challenging than not having to press anything at all.
>>
>>574489619
Is this a romhack? I was playing Platinum last week and was on that bridge and the camera didn't do that.
>>
>>574491415
This. SMTV comes out literally one week before so you have no excuse.
>>
>>574473894
you have no idea what ivs and evs are and it shows
>>
>>574490338
You're joking, but yes, there are romhacks where you don't get experience from battling. You need to catch new Pokemon to constantly keep up with the increasingly higher level trainers.
>>
EXP share is an objective improvement if they actually balance the level curve around it. It fucking sucks manually switching out Pokemon per battle to give them the funny participation credit.
Hell the TMs being single use again is more complaint-worthy, why the fuck would they revert that
>>
>>574491415
>children's games aren't har-
>>
>>574472536
I mean we're talking about Pokemon fans here. Have you played these games? They fucking suck. They've been making them for nearly two decades now and it's still the same old shit. The only reason anyone plays these games is because of brand recognition. Are you really surprised that Pokefags enjoy grinding? If you're dumb enough to keep buying these games you're definitely dumb enough to get your kicks from mashing the same button over and over as you tackle 500 Caterpies to death just to get your Ratata on the same level as the rest of your team.
>>
>>574491415
All children don't have to be raised as mushbrained as you anon
>>
>>574491336
There is ltierally ZERO challenge to sending out Magikarp, and then pulling him back, and repeating that over and over. Same goes for cocoon pokemon that couldn't do shit but harden.
>>
>>574490824
No one wants to do that. Conveniently, they don't have to. Even without an exp share your Pokemon will be overleveled from just trainers unless you skip a lot of them. With an exp share you end up with your entire party 10+ levels higher than the things you're fighting and the game gets boring.
>>
>>574491798
Only thing dumber is buying a new game just to breeze it in a few hours because you can literally autopilot A-mash through it
>>
>>574491724
You know as well as I do all your Pokemon will constantly be 10+ levels higher than everyone else unless you intentionally skip most of the trainer battles.
>>
>>574491913
>With an exp share you end up with your entire party 10+ levels higher than the things you're fighting and the game gets boring.

It's always been this way. You will always have one higher leveled pokemon that can fuck stuff up.
>>
>>574491268
And every JRPG has your entire party in battle at once. In Pokemon you only send them out one at a time, so only the Pokemon out should get the experience.
>>
>>574491872
see >>574491573
>>
>>574491103
It's just poketards.
>>
>>574491872
Except for the fact that the Pokemon you switch to gets hit when he gets sent back out and only receives half exp which makes late fights harder because you're lower level.
>>
>>574491946
Well yeah but I'd sooner blame GF/Nintendo/whoever is developing BDSP for not adding difficulty settings
Turning EXP share off just isn't worth it because yeah sure, you have more control over the difficulty, but it comes at the cost of basic fucking convenience
>>
>>574471437
>game is about catching pokemon
>you can catch over 200 Diffrent Pkmn
Why yes, i beat the game with only 4 catched Pokemon, how could you tell?
>>
>>574491978
Only if you use it exclusively
>>
its just boring. they should come up with a more creative way to teach pokemon new attacks then since they cant figure out how to do levels.
>>
>>574491978
No I'm saying there's enough experience available that your entire party will be higher leveled, even when you autistically try to spread the experience evenly. In order to keep your party level appropriate for this game you'll need to catch as few Pokemon as possible, and skip as many trainers as possible, which, I guess, is in line with GameFreak's view of their target audience: kids who don't want to play Pokemon and want to go play on their phones.
>>
>>574492032
I would say they balance around having the EXP Share, but they really don't
>>
>>574491724
>EXP share is an objective improvement if they actually balance the level curve around it.
This. They won't, because they're incompetent, but at least the potential exists for future games to be good if they keep this rule going forward. Having it just be an option that players can toggle on and off whenever they want when it increases net exp per battle is fucking retarded. And having to swap monsters around just so they get participation exp is retarded too.
Ideally it would split incoming exp 6 ways so it's actually a decision, instead of "do you want more exp or less exp".
>>
>NO YOU DONT UNDERSTAND HAVING LESS FREEDOM TO TWEAK THE GAME IS GOOD
this is what happens when you mix brand worship + modern american education
>>
>>574492032
The exp share IS the difficulty setting. On/off is the difference between Very Easy and Easy. Now the game is stuck in Very Easy mode and you will have to jump through hoops to even get it back to Easy mode, much less Normal mode. That is not convenient.
>>
>>574481176
in what way
>>
>>574492285
Making the EXP Share an option is basically mandating it unless you are purposely doing a challenge run, because it isn't even a 'share' it's a 'bonus gain'
>>
The people defending this shit are actual shills right? Turning off exp-share was a thing on previous games (with the exception of Sword and Shield), this is like 10 minutes of one dev to implement it. How can people defend having less options like this? When it is an option added with no fucking effort?>>574491090
This anon even provided an example of gameplay element that is LOST if you implement mandatory exp. share, but people are still defending this shit. How?
>>
>>574492363
No it really isn’t that’s as useful as saying “hard mode is only using magikarp”
>>
>>574492127
Okay, so, switch out constantly every battle? Why is that fun? Of course purposely keeping pokemon underleveled will make the game artificially harder
>>
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>>574471437
>the only two difficulties are mindlessly pressing A until you win or going competitive with sweaty min maxing autists who spend hours breeding for +1% better stats
>>
>>574492249
Hell, I'd even take "main mons used get full XP, stock get a fraction". It's actually why I haven't played HGSS/Gen5 yet, skipped them on initial release due to burnout at the time but now the lack of convenience just irks me given how much slower the DS games were. I want to find an EXP share hack that doesn't decimate game balance but the only option I found was getting the in-game share item which would absolutely break the game in half
>>
>>574492431
>Making the EXP Share an option is basically mandating it
shut the fuck up you mongoloid
JUST BECAUSE YOU ARE WEAK ENOUGH TO GIVE IN TO LE META/MINXMAXING DOESNT MEAN EVERYONE IS
I DONT GIVE A SHIT IF YOU ARE A LIMP-WRISTED FAGGOT WHO CANT HANDLE TEMPTATION, LET OTHERS PLAY THE GAME WITH THEIR FREEDOM OF CHOICE INSTEAD OF FORCING THEM TO BE CHAINED WITH YOU IN YOUR LITTLE KEKPOD
>>
>>574492640
just inject lol
>>
>>574471437
Good. Exp share off is retarded.
>Hurr durr let me grind my pokemens up one by one this is really challenging holy shit I'm such a gamer
>>
Why would anyone want to keep Pokemon lower level? I don't understand this concept. You're not making the game or battles harder, you're artificially hobbling yourself with lower numbers. Of course you're going to take more damage, miss more, etc. That doesn't make things harder. It just means it takes longer. It's totally artificial difficulty.

I can use a low level party member in any JRPG, that doesn't mean it's fun or rewarding. It's just tedious. That's not how JRPGs are designed.
>>
>>574471437
Oh no less grinding
>>
this constant battle pokeautistis have about keeping pokemon from leveling up sounds like it's bad game design
>>
>>574471437
im actually suprised you guys are even upset about this slightly showing you were going to buy the game at one point i dismissed the whole game after the first trailer

like HELLO STOP FUCKING BUYING SHIT FUCKING GAMES IF THEY SUCK fucking addicts man
>a bloo bloo they did this thing....ima still buy it anyway
>>
SM and USUM had the best one
>lower level mons get more exp
>receive it immediately but can turn it off whenever you want
>if you play the whole game with it turned off or barely used(like i did) you can end up with your whole team 10 or more levels under NPCs fuck those piece of shits Kukui and Ultra Necrozma and that Toxapex in the 4th island
>>
>>574492749
grinding is fun and anyone who disagrees is an ADHD riddled zoomer. also, it's not like you even really need to grind in Pokemon to begin with outside of the very beginning of the game when you catch a wild pokemon to get them up to level 5 or 6 so they don't die to early game trainers
>>
>>574492749
>>574492796
There is no grinding needed with the exp share off. There is, however, needless switching out of your party with it on. You lose more time with it on than with it off.
>>
>>574492750
Pokemon is not a standard JRPG.
>>
>>574492750
The issue is currently Pokemon gives you exp for everything. It's one thing to have a balance and equal team which is good, but interaction with Pokemon in camp and even catching just litters your team with EXP. It's incredibly easy to overlevel in SwSh so the best way to play that game is to ignore capturing and cycle out team members so they don't overlevel. This isn't an issue with sharing exp, it's how the game hands it out ludicrously. The candies at least give you the choice and basically skip battles entirely which was a really great mechanic for new underleveled members
>>
>>574492959
It's a bog standard children's JRPG. Rock/paper/scissors formula turn based with four basic moves.
>>
>>574492905
And then on the same coin the exp on forces you to switch members into the box now and not even walk around with half your team
>>
>>574492679
Chill out McSpergin, my point was more 'nerf EXP share so it's actually just sharing it'.
>>
>>574491978
Who uses one Pokemon?
>>
>>574492749
>Hurr durr let me raise my animal friends by keeping them locked in a ball until level 80 holy shit I'm such a pokemon master
>>
>>574491978
Just because you think it's always been that way is not a mandate to keep it being that way
>>
>>574472836
that's why there should be level scaling and progress-based softcaps like Clover has. It actually made pokemon fun and challenging without resorting to kaizo-tier bullshit.
>>
>>574471437
if you're still playing modern nintendo games as an adult, there's something wrong with you.
>>
>>574492905
I've never had this problem. You also had to switch out your pokemon in the older titles too and it was an even slower more drawn out process than it is now
>>
>>574472536
It fucking ruins the entire eparty's effort points.
>>
>>574491978
Okay, so by your standards EXP Share should be reverted back to its Red/Blue incarnation as that was "de way" (that's a ugandan knuckles joke I know someone like you will appreciate it)
>>
>>574471437
Can't you retards just stop buying this shit already so maybe Gamefreak learns something?
>>
>>574493326
I don't understand it either. I would change team members in the front Evey few levels and always make sure to have them all be the same levels
>>
>>574493346
I don't care about that so it you shouldn't be able to enjoy the option
>>
>>574492905
>having to actually use the pokemon you're grinding in some capacity is needless
Well shit, let's just share with everything in your PC
>>
this one doesnt even have online battles. rush the player through the story for what? the battle tower? pokemon lets go pikachu had more going for it.
>>
>>574493498
This
>>
>>574493521
>the fucking omegacasual standalone KANTOOOOOOOOOO remake has had the most soul out of this generation's releases
I don't think anyone saw this coming
>>
>>574493521
It has online but not ranked I think
>>
>>574472536
Shill pls
>>
>>574493370
No. Instead I'm going to complain about them making a small quality of life improvement to the incredibly stale formula they've been using for the past 20 years. That'll teach them to never even attempt to imrpove anything.
>>
We should just make the game a VN. There's not point walking through a route if you're mostly going one direction anyway. It's just useless padding and I for one am happy for things to be removed if it means better graphics like SwSh
>>
>>574472847
Fuck off
>>
>>574493724
Removing an option is quality of life? Please elaborate, and do speak up as your head is well-wedged into your colon.
>>
>>574475071
This
>>
>>574493860
Get ready for the bait
>>
>>574475207
>why single use TMs again?
what a weird decision. ORAS had infinite TMs even though RSE didn't.
>>
>>574492640
You can max Pokemon in like 20 min in Swsh lol
>>
>>574493498
I think you misunderstood me. I am saying that the needless step is switching the Pokemon into your PC to avoid the exp from the exp share. I am in favor of the old exp mechanics of Pokemon having to participate in battle to get experience.
>>
>>574494059
It's probably the case where they've made single use TMs all over the new underground area. Basically making TRs into TMs.
>>
>>574472536
MISTER MARIKU!!!
>>
>>574491634
From the filename I guess it's someone remaking gen 4 with gen 5's engine and aesthetics.
>>
>>574494506
Yes is, or was. He said he will never release it the other day.
But that could just be DMCA deflection
>>
>>574494059
All the remakes usually kept the improvements up to the current gen, really don't know why DiaPer is the only one taking steps back.
>>
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>>574494836
>DiaPer
>>
>>574493346
This
>>
>>574490159
>starts evolve
Pushes B to not buy game
>>
>>574478285
Less options can genuinely be a good thing because having 100 different sidegrades and being flooded with pointless possibilities really isn't good game design. Exp share however, should be optional.
>>
>>574493860
Less grinding in a game that already has far too much grinding is a quality of life improvement yes. The fact it was optional before doesn't even really mean shit when there's no good reason to not have it as standard. I mean JRPGs have had mechanics like this as standard for generations now. Go back and play FF7 and the characters that aren't in the party still recieve experience just to make the game less tedious. Do you think anyone was complaining that it wasn't an option? I mean, were you complaining when they got rid of the running shoes and just let you run from the start of the game as well? Jesus christ. You people are the reason there will never be a good pokemon game.
>>
>>574471437
Why furries are such dramafags?
>>
>>574471437
>TMs being single use
Lol, I bet you'll be able to get more of them with real money.
>>
>>574495819
How does exp share being on all the time make for less grinding? The total exp you get is the same, but now if you catch a low level pokemon you can't make it catch up because exp gets shared everywhere.

And you literally have no good argument as to why it can't just be turned off and on.
>>
>>574495819
This is not Final fucking Fantasy
>far too much grinding
Oh fuck right off, the games are short as shit these days
>>
I've been playing since Blue? Where did this grinding thing come from? I've never had to do it once. Same as all these people saying that no one uses teams and just uses their starter only?
>>
>>574495962
>The total exp you get is the same
That hasn't been the case for a while, it's a significant overall boost which is really dumb and misleading
>>
>>574471437
TMs were always single use, zoomie.
>>
>>574496231
God forbid you used anything like Amie or Camp too. I really wish those didn't give you exp because interaction is punished.
Want to catch so mons in a new route? Better switch out your team then
>>
>>574496002
>This is not Final fucking Fantasy
Oh I'm aware of that. If it was Final Fantasy they'd actually change things up between generations and not rehash the same formula over and over. If it was Final Fantasy there wouldn't just be 4 moves per character in an overblown game of rock paper scissors. Wouldn't that be terrible if it was like Final Fantasy.
>>
>>574471437
>caring about Pokemon past 2012
jej
>>
>>574496231
Wow that's stupid. It's like the developers are critiquing their own game lmao
>>
>>574472847
Unironically this. Pokemon hasn't been good since gold/silver. It's for kids, move on...
>>
>>574472836
Pokemon has never been difficult
>>
>>574496589
Yes, I'm sure your model of having 20 attack options that you only use one of plus a buff or two if you're feeling daring is much more compelling.

It's also very funny to me that you so readily suck off Final Fantasy while in the same breath bemoaning Pokemon for having too much grinding.
>>
>>574496710
Doesn't matter if it's for kids. The series is acting like kids can't turn a console on nowadays, which is outright nonsense
>>
>>574496897
>He didn't play USUM (if you can deal with the assload of cutscenes)
>>
>>574496918
If you're grinding in Final Fantasy you're an even bigger brainlet than you come across as.
>>
>>574497174
Never played 8, eh?
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>>574497174
You've only played the GBA ports onwards and it shows
>>
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Pokemon games are known to be so piss easy that people have had to come up with shit like the Nuzlocke, and it's just all to give the games a modicum of challenge.
Regardless of this stupid ass nu-exp share, the games have always been fundamentally broken in regards to the level system that Gamefreak actively making the whole system faster is seen as a detriment.
There are people proposing that grinding is a better solution to the exp share when the inherit ability to grind at all in Pokemon is a bad thing as it makes the games way easier if you have the autism to overlevel.
Gen 5 Pokemon is probably the only time I've ever seen Gamefreak try to tackle the grind issue head on by making use of the old exp share, the lucky egg, and Audino patches but that only reduces time spent. It does nothing to stop the player from overleveling.
>>
>>574496596
>Caring about Pokemon past the 20th century
Fucking hell dude. Good Pokemon games only existed in centuries where Hitler was in command of Germany at some point.
>>
>>574471437
Exp share is good as long as you properly balance the game around it. See: Pokemon Clover
>>
>>574472536
Pretty much every other rpg series has shared experience the fundamental different is those games aren't typically 1v1 battles and have proper level scaling for multiple party members. The main issue is the game is too easy with shared experience. If they balance level scaling and added a hard mode. Nobody expect the extreme purists would care.
>>
>>574497724
Gen 7 was a good example where the game was scaled well for EXP share. Turning it off gave you a little more of a challenge where you're on par or below. With EXP on its just a normal Pokemon game where all your team is a level or two over every trainer.
>>
>>574481662
>>574492423
He's obviously talking about the Game Corner, which is removed entirely here I think because of strict "gambling" regulations
>>
>>574478143
SMT is higher floor much lower cieling pokemon. Pokemon is unironically the most skill based game in its genre, it's just that the main game does not require any mastery of its systems to complete.
>>
>>574497274
Dude there's 15 games in the series. The only games that are grindy are the original 3 on the NES. Everything else is actually well balanced. Now look at Pokemon. They've been making this shit since the mid 90s. Only now have they taken real measures to alleviate the grinding. And all you faggots can do is bitch about it. The funny part is that you'll still buy the game too. And nothing will really change, just little tweaks like this from gen to gen that will be met with fierce resistance from spergs like you. But it'll still be the same shallow, simplistic trash that was already outdated by the time the first games were released.
>>
>>574498206
You don't grind at all in Pokemon games. It's a complete non arguement because it isn't and has never been a thing.
>>
>>574498086
That's only technically true because Pokemon has PvP
>>
>>574498206
In the older games you had means to toggle than mechanic on or off. Now your Pokemon level up too fast that makes the game even easier.
>>
>>574498206
Schizophrenia is very real anon
Get help
U mad as fuck
>>
>>574491090
Anon is right. Half the fun of pokemon is trying to level up your loser pokemon until they can fend for themselves or become game breakers when they evolve/learn a new move. Like for example recalling your poke, bringing out voltorb and then self destructing so they get all the exp.

The whole point of magikarp is supporting it until it turns into Gyarados. Fuck Daycare, it's for losers.
>>
How can you dipshits pay GameFreak for anything less than a formulaic overhaul like Arceus when ROMhacks exist anyhow? They're so much better at balancing features and challenge than the real titles it's not even funny
>>
>>574498206
>Only now have they taken real measures to alleviate the grinding. And all you faggots can do is bitch about it.
But making your entire team overleveled and forcing you to not even have them in your team? They perfected the system in 7th Gen. Stop sucking GFs dick for fucking it up in Gen 8
>>
>>574477546
You don't have to grind, you don't need to be at the same level as the AI trainer. Pokemon is not fucking hard, you can beat these games wuthout gaining EXP at all.
>>
>>574499371
That person also ignored the fact he could have equipped exp share on whatever he wanted to train too
>>
>>574499371
>Pokemon is not fucking hard
Nor is it actually a good game. It's certainly not gonna be fun if you're 10 levels below the guy you're battling. It's not even that Pokemon is easy because it isn't hard or easy. The "challenge" is entirely based on a combination of your pokemon's level and it's type. So don't try and pull this "it's so easy you never even have to grind" bullshit. Everyone know these games are grindy. It's the same game it was when red and blue came out. The same game loop. You catch a pokemon and you grind it up to the same level as the rest of your team. Rince and repeat. It's fucking boring and you're a dipshit if you have a problem with them trying to fix it.
>>
>>574481486
It'll only let you buy the TMs you already found for yourself on the field, and it'll just cost normal Pokebucks instead of BP so that you can freely buy in bulk.
>>
>>574499760
If the Pokemon formula's clearly not for you, why are you so invested in the series direction?
>>
>>574499760
The candies solve all that I wish it becomes a core mechanic. Pokémon you just caught can be brought up to level as soon as you like even you've done a few raids. You can even abuse it to have a LV100 by like third gym now
>>
>>574472536
Fuck you, you stupid retard. Please please please kys.
>>
>>574490553
Because HGSS proves that you can do better than the original.
>>
>>574500464
That's a lightning-in-a-bottle moment that will never be replicated by GameFreak
>>
>>574499760
i have never grinded in a pokemon game. i was 10 levels below lance and i dealt with him just fine.
between you and me, anon: i think you think the games are grindy because you're bad at them.
>>
>>574477371 #
>>574491415 #
>>574474707 #
1) all games are for children, even M games are at max for 15 year olds in terms of maturity. Even games like Last of Us 2 are barely high school level.
2) the original pokemon games were what started pokemon mania, were completed by 5 year olds, and weren't dumbed down this far
3) some of the hardest (good) games of all time, like Castlevania 3, Ninja Gaiden NES, and even Pokemon Stadium 1/2 Round 2, are designed for kids.

No excuse. It's retarded journalists and women who are the audience for these changes
>>
>>574471437
Honestly exp share in X and Y(think it was that one) game ruined the game for me. I was like on badge 4 and all my Pokémon were level 50+.
I kept going on think they fucked up the levels in some areas till I realised not.
Exp share was just broken to all hell and I wasn't in the mode to fix this issue it created so I outright quit playing
>>
>>574497396
This. Why would I even give a shit about this change when I already needed to go out of my way in the prior games to not just stomp everything
>>
>>574477816
try playing with other pokemon?
>>
>>574501857
See, when the iq of even your adult players is this low, I don't even think it matters whether you make it toggleable or not.
Not that it really matters since difficulty was always non existent in Pokemon.
>>
>>574481706
I'll buy it if rattata is still in the post game. Rattata is my wife.
>>
>>574471437
>game series was already fairly easy from the beginning
>that got easier with Gen 5
>and became far more effortless as the 3D titles went on
>to THIS point
Sometimes I really struggle to understand this company. Though I should not be surprised since from people like Masuda that removed the Arceus event in D/P/Pt because they thought it was too hard for kids to figure out...
>>
>>574481706
What's the fucking point then, the graphics aren't an upgrade, no new features, old features removed, no new Pokemon to spice up the route trainers at least? Fucking hell.
>>
>>574502365
>>574499760
The series was always one in which you purposefully needed to avoid simply mashing a on your starter to overlevel and one shot everything.
If they made it toggleable, it would really be no different from Red/Blue in the sense that you are purposefully choosing not to just steam roll through the game.
>>
>>574479772
>>574479854
Man, it feels like the remakes have been getting progressively lazier.
>>
>>574502636
Clearly you did not play Red with a Charizard only as a kid, that was not steamrolling in the slightest
>>
>>574502182
Bru. Exp share has never been that powerful before.
>>
>>574471437
RIP Nuzlocke
>>
>>574502775
Never said it was? I was alluding to the fact that every pokemon game since the first one involved going out of your way not to overlevel your starter just as having a toggleable exp share just means going out of your way not to use it.
>>574502754
water for life
but I also found that clearing everything up to and before a gym gave me enough exp that Brock and Misty would still drop
>>
>>574502754
I did and it absolutely was lol
>>
anyone who makes any comment about "needing to grind" without exp share is clinically retarded
i skip 95% of random encounters, only fight trainers, and regularly flip different pokemon into my team entirely and everyone still ends up on level, trainers give plenty of exp as long as you aren't fucking stupid

you don't need to grind in rpgs unless you suck at rpgs
>>
>>574503146
I've never in my life ever had an overleveling problem if anything always an underleveling even with exp share
>>
>>574471437
After OARS, you only have yourselves to blame. I say this as someone that didn't drop this shit until USUM.
>>
>>574471437
>SW&SH have the same thing
>People act like this is a surprise
>>
>>574504178
Sword and Shield was the first to make it the default, but it was able to be turned off still
>>
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How is permanent exp shate a bad thing?
It helps you be able to put anybody on your team from the get go.

Take swsh for example, your entire team gets exp, but you're never highly overleveled and if you want a new pokemon you can eaisly chuck it on your your team, nuzlocks are so much better since anybody can fight for you.

Instead of you being incredibly under levelled or over levelled.

The old games where you can just solo with your started won't be an issue anymore.
>>
>>574504379
yellow did it first
>>
>>574504510
>swsh
>never highly overleveled
lmao
>>
>>574504379
Wait really? How the fuck do you turn it off?
>>
>>574504379
>Turned off
Yeah, with IPS patches and a hacked console lul
>>
>>574504558
What? No it wasn't, EXP Share was the same as it was in Red/Blue.
>>
>>574472536
It's because DiaPer obviously isn't balanced around this aspect.
You're gonna need a team of like 24 Pokemon just so you don't outlevel them now.
The only times it worked was for SM/USUM because those games were actually balanced around your whole team receiving EXP.
>>
>>574504623
Have you not notived?
You can't be overlevelled in swsh.
I've done nuzlocks and my pokemon are always the same or near same level as the opponents.
There's this level cap in the game, where if you're a higher level than the opponent you don't gain much exp, in fact it's so fucking small it would take so much time to grind that it's not worth it, you're better off just playing normally.
>>
>>574504782
gen 1 doesn't let you hold items, have you played the games?
>In Generation I (when the item was known as the Exp.All in English), if it is in the Bag, Exp. All halves the experience and stat experience earned by the player's Pokémon that participated in the battle in order to distribute experience and stat experience to all party members.
>>
>>574491542
and?
>>
>>574471437
Yet again, the retards will let this fucker get away with it.
>>
>>574472343
THIS. as a pokefag nothing more than this.
>>
>>574499849
That just ensures a gameplay loop without soft resetting. I'd gladly go back to infinite TMs + limited TRs but whatever.
>>
>>574484574
>>574491592
t.boomers who are still living in 2004.
>>
>>574472847
>>574496710
>I don't like what you like, so I'm gonna call you mentally ill.
You are both probably Digimon faggots, Pokemon can still be fun with the correct difficulty
>>
>>574490439
>instead of infinite use, you'll just have to earn money to spend on getting them.

Wow.
Filtered by needing to farm P$
>>
>>574471437
Don't care still buying it. How dare the game allow you to switch mons when you want instead of forcing you to do pointless bitch work
>>
>>574503909
If you're just using your starter you will inevitably overlevel the content simply by beating all of the mandatory fights.
>>
>>574494836
The less they have to change the less they will. Sell gorillions without even having to redo level design, trainer battles, new encounters, etc.
>>
>>574475330
You can't play Capture the Flag either.
>>
>>574504623
Swsh the final boss out leveled me by 5 or 6 levels, if you don’t abuse candies Swsh level curve is OK
>>
>>574506124
This isn't an improvement, it just make the player lazier and take the saga even farther out from its source, no strategy involved and if anything, it makes the game even easier.
>>
>>574507941
You mean the final boss where you get help from 2 main legendaries? Yeah, that sure sounds challenging.
>>
Admittedly infinite TMs made getting OP movesets too easy during the main game from Gen 5 onwards, but I don't see why they couldn't just be single use during the main game, and infinite after beating the Elite 4. Is it that hard for the devs to come up with workable and easily implemented ideas?
>>
>>574508179
No I meant Leon lol Eterna is a fancy cutscene I never even saw it attack because I had Buterfree with sleep powder
>>
>>574504917
The issue for SwSh is the extreme amount of exp you get for catching and camp. If you're not doing either of those it's actually fine in the main game.
This issue is you shouldn't be discouraged from catching Pokemon when you reach a new area or interacting with your team. You will need a seperate team for catching and doing curry stuff
>>
>>574506314
Only retarded children do that. Even when I was a child I never understood how keeping one Pokémon and using struggle Vs 90% your fights throughout the entire game is fun
>>
>>574476905
Literally THAT kid
>>
>>574476905
No 4 year olds on /v/ even if you are a gigachad
>>
>>574508704
Pokémon is a competitive game, anon.
The story campaign is a means, not the end.
>>
im not even joking
gen 4 was my favorite
i want to fucking die, fuck you gamefreak
>>
>>574509647
This semi unironically. Pokemon is basically a sandbox game with a campaign.
>>
>>574509715
Not gamefreak teehee
They're not to blame lol
>>
>>574509810
Sandbox is pushing it.
It's more linear than the original Dragon Quest and the only deviation is in growth.
>>
>>574472343
Good. I don't have 30 hours to grind like I did when the original games came out and I was still in middle school.
>>
>>574510337
Poor effort
>>
>>574504510
Look at this ugly gooey artsyle, have some standards for what you shill for Christ's sake
>>
>>574510337
This

and D/P while not as bad as GSC+HGSS did have a point of stagnation for leveling up. Especially if you had a piss time trying to get a Lucky Egg.
>>
>>574510437
>Wasting time = difficulty
How about instead of trying to impose bullshit archaic grinding time sinks you argue in favor of things that ACTUALLY make pokemon more difficult like smarter AI, pokemon with better stats or trainers and gym leaders that actually switch their pokemon and use moves to counter yours?
>>
>>574511075
Even worse effort
>>
>>574471437
Oh no, now I don't have to grind as much as I did without the exp share. It's such a shame that I get to level pokemon without having to take a turn swapping in each pokemon that needs exp. What a travesty it is that these early game pokemon that I'll never use again once I start using the daycare get to level up without having done anything.

I forget; does exp share also share EV gains? If so, then that's good for grinding EVs on new pokemon; grind with a team of pokemon that need those EVs from what you're killing. 5-6 pokemon prepared at the same time instead of just one at a time.
>>
>>574491484
Game never had any meaningful challenge other than maybe some ai cheating battle towers.
>>
>>574511302
Just use candies
>>
>>574472536
Stay on Twitter, Joe
>>
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>>574472536
The best thing that ever happened to Pokemon was exp. share, grinding isn't difficulty or rewarding, its just tedious. Notice how not a single person was able to even articulate a good argument to turn exp. share off. Its just cope shit like "MUH FEWER OPTIONS" as if people want an option that makes the game more boring.
>>
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>>574511718
>>
>>574511718
I'm willing to bet that literally NONE of the people arguing in favor of optional EXP share would actually turn it off. Grinding is boring and tons of other RPGs no a days do what they can to mitigate it as much as possible.
>>
>>574512004
>Grinding
Have you ever played pokemon?
>>
>>574512004
Remember, there were fans complaining about visible encounters too, even though repels still had use and tall grass encounters left in the mystery of running into rare Pokémon.
Fans complain about a lot of shit because they have Stockholm syndrome with game design limitations that were dictated by hardware and they act like that's part of the brand's identity.
>>
>>574472343
They wanted it to be as authentic to the originals as possible. And by that I mean it'll only have about 400 or so Pokemon programmed in it.
>>
>>574472536
It's been a while since I've played Pokemon but there are some hidden variables that dictate how a Pokemon's stat increases per level up, and those hidden variables increase or decrease depending on what monster you fight, or if you buy the Protein/Calcium/whatever from the Dep. Store. It makes it so that Pokemon who level through battles or doped with the supplements have higher stats than those leveling up only through Rare Candy alone. I don't know if the newer gens does away with this system, but if it does then it's gonna piss off (t.) autists and competitive players who want to minmax.
>>
>>574479854
Because they'll buy it anyway.
>>
>>574513391
EVs. They're still in. Now your whole team gets the EV spread from a battle. That's not really too much of an issue though because if you're using your main team competitively you'll look to reset them anyway after the main game.
>>
>>574471437
The permanently on Exp. Share isn't the biggest problem here. Single use TMs being back despite the series using unlimited use TMs for over 10 years now is.
>>
>>574509997
im sure they dictated it
>>
>>574480924
see >>574513516
>>
>>574513742
All we know is it's back to single use, not that you won't still be swimming in them like you were TRs. They need something to be picked up in the Underground area
>>
>>574471437
EXP share means 3/6 pokemon on my team at all times are randoms i wont be using. No EXP share means I travel with my useful comp
>>
>>574508004
Shit up retard.
>>
>>574512004
Dumb fucking zoom zoom cunt
>>
>>574514394
Needs more buzzwords fám
>>
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I hate pokémon fans so fucking much
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>>574512004
Fuck off, I just simply don't want the game to be piss easy for me, I understand exp share is good for kids and shit, grinding is tedious, but there is no reason to NOT make it optional
>>
>>574471437
Come to Shin Megami Tensei pokebros. Pokemon is literally a ripoff of SMT.

https://youtu.be/A6cSbof7Pik
https://youtu.be/qDsDYCI3fyc
>>
>>574514993
What game should I begin with?
>>
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>>574514586
>>
Is the underground mining mini game still around? That's literally all I care about these remakes.
>>
>>574515365
The wall digging stuff is, that's it.
>>
>>574514092
Im never shitting up, feegit.
>>
>>574490651
>Incorporating exp share is only a good thing and is standard fare for JRPGs.
In other JRPGs the entire team fights at once, tendie. Gamefreak however is too retarded for making even double battles a second main battle type along with single battles. This is not an argument.
>>
>>574479819
It won't and they didn't balance the trainer levels either. She ss the original
>>
>>574475071
This is a meme that forced by insecure people
>>
>>574516695
True, I worked with kids and a lot of them love pokémon, especially girls, white boys specifically may be more into Fortnite and Minecraft but pokémon is adored by everyone, at least where I worked
>>
>>574514038
>less options le good
>>
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>>574504510
>How is permanent exp share a bad thing?
*SIIIIIIIIIIIIIIIIIP*
>It makes EV training more annoying since every Pokemon in your party gets EVs along with EXP, meaning you have to be even more careful than you had to be in past games. Granted, it's not that bad since you can just box the ones you're not using, but it's bullshit that you have to do that in the first place
>It makes it harder to care about your Pokemon. Part of what made Pokemon great was that bonding aspect you had with your little guys. Sure, raising each of them individually could get tedious, but it made you give more of a shit because of the work you put into them. Now, you don't have to worry about that, meaning you don't have to worry about your Pokemon as much
>It trivializes team composition. Remember how people hated having to carry around an HM Slave (read: Bidoof) just to get around? Well imagine that problem but for half of your team. You'll only ever carry certain mons around for type coverage for your actual team, which will be about 3 Pokemon tops. This becomes even worse when considering the new box mechanics: Current random mon not working out for you? Just box 'em and go for someone else, they're all mostly interchangeable anyways, right?
>It limits your options. Previous games with always let you turn it off at any time once you've acquired it, allowing you to play the game more or less how you want to, which is kind of the entire point of a game like this, evidenced by the large amount of mons, clothes and other shit you can customize yourself with
>It's condescending as fuck. What do you think it says about a company's view of their playerbase when they feel the need to make what used to be an easy mode option into a permanent feature? It means they think you're either too retarded to play without it, too retarded to turn the damn thing on to begin with, or that you have too little attention span to play a game that could cause you the slightest amount of trouble
>>
OH BOY, MORE PEOPLE CRYING ABOUT NOT HAVING THEIR PRECIOUS POKEMON that they put in the pc and don't even fucking use.
>>
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I can't wait for the excuses when they doesn't return too
>Who wants to fight trainers again anyway?
>Who cares that their teams change I never used it
>>
>>574471437
>Single use TMs
Based, nuPokekid casuals BTFO
>>
The fact more people are upset about 'nat dex being cut' then the fucking obvious issues is sad. Did these people boycott New Snap for not having ALL the pokemon? Or the remakes of Mystery Dungeon Red and Blue? Fucking get over it.
>BUT THOSE AREN'T MAINLINES
Mother fucker, you had to jump through hoops to obtain Jynx and Golem in Gen 1.
>>
There is literally nothing wrong with defending the honor of a multibillion dollar IP for free.
>>
>>574518337
>Single use tm btfos casuals
>Exp share btfos long time players
Based
>>
>>574496529
TMs have been infinite use like HMs since Gen 5
>>
>>574517913
Don't they have berries that reset EVs now?
>>
>>574518373
People were upset of the lying about the Dex. Those who made it about losing their favourite were falseflagging
>>
>>574496596
>Caring about Pokemon past 2000
>>
>>574518476
I get that, I honestly do. But it isn't the only thing Gamefreak lied about. I was more upset about the animation, which apparently, the Dex was cut FOR better animations.
>>
>>574518620
That's the lie I was referring to myself
>>
>>574518470
They've been in the game since Gen IV I believe, but either way it's bullshit
>>
People who still buy Pokemon must have some legitimate mental defect.
>>
>>574504510
>How is permanent exp shate a bad thing?
It wouldn't be if the game was balanced around it. But it won't be.
>>
>>574519220
Yeah but we even have shit like Bottle Caps now.
>>
I dunno why people go on about difficulty like Pokémon has literally ever been hard. If you lose a fight, just fight wild Pokémon until you win the fight. It's not hard, just tedious.
>>
>>574471437
>People bitched endlessly about LGPE and SwSh
>They still combined to sell 35 million copies

Pokemon has a very vocal minority.
>>
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>>574472709
>>574478285
>>
>>574490719
it at least forced you to commit to a pokémon if you wanted to level it. now you just throw random ass pokémon in your party that you'll never use because why not?
>>
>>574471437
The only reason you would be mad at this is if you're enough of a retard to think Pokemon was ever difficult or challenging to begin with.
>>
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>>574520669
Yes, that and the Ability Mints, but stuff like that is fine because it's entirely for competitive and there's no downside to the experience. Playing the competitive numbers game requires perfect stats and nobody likes having to spend several hours breeding for perfect stats for each of their competitive Pokemon or constantly recapturing legendaries for better stats and natures. Anything that gets rid of that obnoxious grinding and lets players get into the "good stuff" faster is perfectly fine
>>
>>574521646
yeah pokémon sucks, there's no point getting pissed about it. there's potential to make a really great one but it'll never happen with game freak.
>>
>>574472343
>they didn't include a national dex
What excuse will they use this time? Last time it was that Sword and Shield had "high quality" animations that made it too hard to put every pokemon in.
>>
>>574497895
The most retarded thing about this is how easy it would be for them to make it a Game Arcade and put in a few mini games to win tickets. But of course, they would never do that out of laziness.
>>
>>574471437
Tms being single use is cool though
>>
>>574471437
this always bugs me do people legitimately enjoy grinding?
>>
>>574518470
Yes but you need a bunch of them for each Pokemon and for each stat and you have to farm them.
>>
They could just make you level as a trainer along with your pokemon, or by winning badges or whatever, so when you are an "experienced trainer" your pokemons level up faster.
>>
>>574522579
no, it's just retards who pretend pokemon was difficult without the exp share when all it actually does is just encourage people to power level one pokemon and be overleveled anyway
>>
>is harder than every other pokemon game even with the exp share
>people still pretend the exp share is bad
lmao
>>
>>574521523
menu A with menu B as unlock for beating game
>>
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>>574471437
Why would they do this knowing how EVs work?
>>
>>574471437

EXP share is a good thing. I'm playing Blazing Emerald right now which hard caps your levels to be just slightly under the next gym leader. It makes it way more enjoyable levelling a wide variety of pokemon without having to worry about being overlevelled.
>>
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I'll stick with superior games, thanks.
>>
>>574471437
>supposedly
>>
>>574523536
>It makes it way more enjoyable levelling a wide variety of pokemon without having to worry about being overlevelled.
So how does that have anything to do with exp share which guarantees everyone will be overleveled?
>>
>>574523480
how would EV training change anything about this? if you're doing a story playthrough your pokemon are getting random EVs regardless.
>>
>>574471437
QOL
>>
>>574523327
>>is harder than every other pokemon game even with the exp share
Just because of 1 legendary fight. You're such lying sack of shit.
>>
>>574472640
Do you really want to grind wild pokemon just to get your non-main pokemon up to par?
>>
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>>574523630
>which guarantees everyone will be overleveled?
?
>>
>>574523729
nah all the boss fights are harder than every gym leader and even some of the regular trainer battles are harder on average because for the only time in the series they actually have EVs.
>>
>>574471437
>game about training pokemon except now 5/6 of my pokemon are trained automatically
another epic win!
>>
>>574523824
Yes, you're already higher levelled than the final battle in the pokemon league.
You're overlevelled.
>>
>>574523928
>>game about training pokemon except now 5/6 of my pokemon are trained automatically
you mean like you could do since gen 1?
>>
>>574524031
Man the Exp. All was so disappointing, it just took so much time.
>>
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>>574476905
literally how me and brother beat every game, didnt use items either
>>
>>574523630

Hard level caps based on progression through the game. Blazing Emerald does a good job of it. Pokemon initially kind of tried this with the "pokemon above a certain level will be rebellious", but the level was set way too high and the pokemon could still fight even above that level.

Idk about other fan games, but Blazing Emerald caps you at 5-10 levels per gym, meaning you go into a gym with pokemon at, e.g., lvl 45 max, while the gym trainers/leaded typically have lvl 45-55 pokemon. Also no items during battle.
>>
>>574472343
I don't understand why they would not give you the option unless this is a response from people saying you need to grind levels to beat rpgs
>>
>>574521357
or just a very casual fanbase that eats everything they toss out
>>
>>574471437
I can't really be angry about not being able to turn off exp share when I'm already being angry by the much worse decision of single use TMs
>>
>>574472536
Because it makes Pokemon too fucking easy, easier than it already is. Every RPG with multiple party members has some form of EXP share, but those RPGs are built around that. Pokemon isn't.
>>
>>574524682
>Because it makes Pokemon too fucking easy
wow I went from one shotting every NPC in the game to one shotting every NPC in the game, clearly GF crossed a line here
>>
>>574521523
Options Menu A but it has an extra setting called "Advanced Settings" which changes it to Options Menu B when enabled :^)
>>
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>>574524860
I too hate options in my games.
Pokemon should have just the FIGHT command, no moves, no thinking, no effort.
>>
>>574525040
>I too hate options in my games
when they're pointless options then yes I hate them

the PC box removing the withdraw and deposit options was an objective improvement
>>
>>574491702
means a lot in a 400+ post thread where no one corrects me, i'm sure
>>
>>574525146
>They're pointless when I say they're pointless.
No anon, just have the option like they did in Gens 7 and 6.
It's really not difficult.
>>
>>574525537
>>They're pointless when I say they're pointless.
They're pointless because they're literally, objectively pointless.

Give a single reason why any player would need to turn off the exp share.
>>
>>574525002
>Online
Playing with another player does not automatically mean their good at the game and thus difficult to fight
>Battle Tower
That might've been a good point, but Battle Tower is too easy like everything else about nu-Pokemon
>>
>>574490719
It's a good idea but they way Pokemon implements it is horrible and makes the game even easier
>>
>>574472536
Yes, being able to just rush to the gym and win easily without having to even think about type advantages is a bad ting
>>
>>574504379
>but it was able to be turned off still
lol no
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>>574471437
lmao
>>
>>574524860
>wow I went from one shotting every NPC in the game to one shotting every NPC in the game
And that's the fucking problem. Ever notice how people always talk about Cynthia and Whitney and not Diantha? Because Cynthia and Whitney actually had some semblance of difficulty and not just mashing A and beating them in 12 seconds.
>>
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>>574525651
There is none.
But equally, there is no reason to not have it as an option anon.
It's about preference.
The removal of that option is one of the reasons I won't be getting this game.
I'll stick to a Gen 4 game that looks better, plays better and is overall more engaging to play.
>>
>>574521523
>Implying lazyfreak will redesign the game with the exp share in mind
>>
>>574526113
looks like shit and plays like shit gramps and everyone outside of this contrarian website agrees with me
>>
>>574526539
Have you seen how the remake looks anon?
>>
>>574521523
># Rings to survive hit
Holy shit yes
>>
>>574526113
>But equally, there is no reason to not have it as an option anon
>>574521523
>>
>>574526643
much better than the 140p pixel blender the DS was
>>
>>574526672
>gets blown the fuck out when his mspaint strawman doesn't go as planned
>still points to it like he's making a point in any conceivable way
>>
>>574526837
>dude just flood the game with options so I don't have to design it lmao
I'm glad you aren't a game developer.
>>
>>574526798
I'd strongly argue it doesn't.
>>
>>574526837
exp share makes the game more enjoyable, if that wasn’t the case then the games wouldn’t sell
>>
>>574526931
Calling what GameFreak does to their modern titles 'designing' is giving too much credit
>>
>>574526931
>so I don't have to design it
But they already don't.
>>
>>574472536
Pokemon fandom is the most autistic fandom in the universe, anon. And I don't throw that around lightly. I don't hate on any single game or franchise or fandom, but Pokemon nerds are GENUINELY mind-bogglingly insane.
>>
>>574527019
then make something better
>>
>>574527015
I could squat out a fat, steaming Pikashit and slap the GameFreak seal on it and it would sell
>>
>>574527015
I believe more pokemon games have sold without forced Exp share than with forced Exp share.
>>
>>574527137
obviously people don’t think that way otherwise it wouldn’t sell
>>
>>574527121
Don't need to, indies already did with literally every Poke-like, yeah even fucking TemTem is better than SwSh, Monster Sanctuary is better than literally all of them.
>but why didn't they sell????
Snap your fucking bootlick shut, stop CONSOOMing, and think on your own two feet
>>
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>WAAAAAAAAAH EXP SHARE IS BAD!
>Why?
>IT MAKES THE GAME TOO EASY!
>It's already easy, that's why people do nuzlockes. Give yourself limitations.
>B-BUT IT MAKES EV TRAINING HARDER!!!
>Then why don't you get mad about EVs instead of EXP Share?
>B-B-BECAUSE EVS HAVE ALWAYS BEEN THERE THEY HAVE TO STAY!
>Why?
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>574527158
that’s a lie stop lying
>>
>>574527347
Why shouldn't I have the option?
>>
>>574527331
>TemTem is better than SwSh, Monster Sanctuary is better than literally all of them.
lmaoooooo

you’re trolling now
>>
i cannot fathom why people are arguing against it being a toggle
>>
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>>574527121
People already have.
People make hacks all the time with future gen changes in them
>>
>>574527487
because it’s stupid to waste dev time on a feature no one wants such as the ability to turn it off

and no you don’t qualify as someone anyone cares about
>>
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romhack chads right now
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>>574527394
>Why shouldn't I have the option to cut my PP in half?
>Why shouldn't I have the option to walk slower?
>Why shouldn't I have the option to be unable to use PCs?
>Why shouldn't I have the option to contract diseases in caves?
>>
>>574527349
Sword and Shield have like 22 million sold, the other 8 gens have slightly more at over 300 million.
>>
>>574527463
TemTem has actual functioning online GF should have perfected two gens ago if they used their fucking mountain of money for anything actually useful, Monster Sanctuary has TONS of customization on mons and actual shit to do in the overworld. Now, this is where you try to counter me with vapid nothing-features or say some glib nothing-statement to cope with your defeat.
>>
>>574523631
Just the ones I choose to use. I don't have to box pokemon just to shield them from getting shit EVs but now I do.
>>
>>574471437
Why do you retards act like you can’t just simply take a Pokémon out your party if you don’t want the EXP share to over level it? It’s not like you need to go to the PC to change Pokémon anymore.
>>
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>>574471437
Lmao at people that get angry over this and expect any sort of challenge in a Pokemon game. Then there has to be really something wrong with your abilities. All gens have been piss easy with no difficulties at all.
>>
>>574527635
>waste dev time
>turn thing on and off
this is getting too funny
>>
>>574472836
>it's bad because it gets rid of grinding
Holy shit, are pokemon fans literally brain dead retards? Grinding is not difficulty.
>>
>>574527718
Okay, tell me which Pokemon games had those and were later removed.
>>
>>574527718
F**KING THIS
>>
>>574527487
Because it's a non-issue and you can argue that literally every facet of every game ever should be a toggle if you fucking want to but that doesn't mean it'll happen or that anyone should give a fuck.
>>
>>574527635
>waste dev time
They've shown they can do it before anon.
>>
>>574472343
Pokemon unironically died in Gen 8 when they stopped you from getting all the Pokemon. Pokemon Radical Red has all 8 gens of Pokemon and it's a romhack that is vastly more fun than modern Pokemon.
>>
>>574514812
>i don't like how this easy children's franchise is too easy and child focused
>>
>>574527803
>It's always been shit so it should remain shit.
Why do you hate progress anon?
>>
>>574527718
Looks like you already took the option to cut your PP in half, troonoid
>>
>>574527830
Uh-oh, better not play beyond Gen IV, they "removed" the "feature" of TMs being single-use! The games are too easy now! Just go back to playing Pearl. :^)
>>
>>574475071
This is not true. Pokémon certainly doesn’t have the impact on this generation that it had on ours but tons of kids love Pokémon still. It’s just not “the” thing anymore. Don’t be stupid.
>>
>>574527635
it's a huge controversy on twitter and other social media. and it's something is so ridiculously easy to fix so that it would appease everyone. all i see are people explaining why "it's not so bad. here are reasons why you should play the game how i play it" just give it a toggle like in previous games and none of this pointless arguing and vitriol would be happening. no publicity is bad publicity i guess.
>>
>>574528021
I accept your concession.
>>
>>574527969
As of now, two years later it's still impossible to get every single pokemon in Sword and shield.
>>
>>574527487
articulate why turning exp share off is so important
>>
this just means the balancing is different now, playing S/M with the exp share off is miserable
>>
>>574527803
>remove options
>fanboys still defend you
lmao

>Generation VI to VII
>Starting in Generation VI, it is now a Key Item. It can be turned on or off from the Bag menu in the overworld.

>If it is enabled, the experience and EVs earned when an opposing Pokémon faints or is caught is awarded to all of the non-fainted Pokémon in the party individually. Pokémon that do not participate in battle only gain 50% of the possible experience. Any Pokémon eligible to receive experience (including level 100 Pokémon) receives all EVs from that event.

https://bulbapedia.bulbagarden.net/wiki/Exp._Share#Generation_I
>>
>>574528115
If the devs cave on this then people will never shut the fuck up about all the other 100% useless fucking things people would want toggleable in everything.
Make your own difficulty you whiny manchild.
>>
>>574525002
My issues with the EXP share has fuckall to do with difficulty.
>>
>>574528158
Because people clearly want it anon.
Why is having the option such an issue with you?
What do you get from defending this helpless little indie developer?
>>
>>574528236
Why are you Pokespergs the only ones who think a quality of life improvement is a "removed option"? No other RPG fandom is so autistic that they started screeching about their party sharing EXP.
>>
>>574527858
but it is. thousands of people are telling you it is. just because it's a non issue for you doesn't mean others feel the same way. 1. it makes an easy game series even easier when people have been begging for a hard mode. 2. it gives your entire team EVs, which ruins their EV spread.
>>
>>574528256
they can't make their own difficulty because they removed that option
>>
>>574528115
PUT THEM IN YOUR PC IF YOU DONT WANT THEM TO SHARE
>>
>>574528306
Lying ass nigga.

>>574528327
Why are you conveniently ignoring the posts that dismantle your point? Why are you playing this disingenuous shitpost game on a Candonesian Candlewax Forum?
>>
>>574528343
Don't be stupid. This isn't a matter of opinion
The option was there and it was removed.
>>
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>>574528327
>Because people clearly want it anon.
why
>Why is having the option such an issue with you?
why does it need to be an option
>What do you get from defending this helpless little indie developer?
i haven't paid for a pokemon game since the gba lmao
>>
>>574528373
>>574528374
See
>>574527347
Grinding isn't difficult by the way.
>>
>>574528373

>>574528404
>>574528256
>>574528158
it ruins EV spreads

>>574528343
other RPGs don't have EVs and aren't 1v1s
>>
>>574528404
or just use the feature that was already in the game
>>
>>574528629
evs are gay and irrelevant for 99% of players
>>
>>574528528
Good. Hope you cry about it until the day you die.

>>574528629
>>574527347
>>
>>574528484
>Lying ass nigga.
It's not a lie. I just want control over how I raise my Pokemon. And that extends to both their level and their EVs. And has nothing to do with if the game is difficult or easy. No matter how you adjusted the difficulty up or down, I'd still want control over their levels and their EVs.
>>
>>574528638
THE PC IS A FEATURE IN THE GAME
>>
>>574528598
see
>>574528528
>>
>>574528659
Then 1% of players have a reason to want the option back.
There you go.
>>
If you still play Pokemon you have stockholm syndrome but any RPG that doesn't have your entire party share experience by default is a bad RPG
>>
>>574528712
SO WAS THE OPTION TO TURN THE XP SHARE ON AND OFF AND IT IS EASIER THAN MOVING SHIT TO THE PC
>>
>>574521523
god less screen zoom is absolutely what older sonic games need.
what kind of brainlet gets overwhelmed by settings like that anyways?
>>
>>574528659
there are 14k users online right now on pokemon showdown, a site dedicated to competitive pokemon battling. you're projecting your mentality
>>
>>574528835
CRY MORE THEY DONT CARE

NO ONE CARES

WE LIKE THE GAME HOW IT IS
>>
>>574528537
People want it, that's the reason, multiple people have put their own reasons to not want it, there really isn't a "why" to this I'm afraid.
>>
>>574528686
I accept you concession.
>>
>>574528873
14k out of 20+ million, big fucking deal.
>>
>>574528915
DON'T WORRY

THE COMPANY RAMMING YOU IN THE ASS WHILE YOU PAY FOR IT KNOWS
>>
>>574528916
explain to me, in terms of game mechanics, why disabling exp share is necessary for improving the experience.
>>
>>574528930
I already won. Nothing to concede. Enjoy your big gulp Cope-a-cola.
>>
>>574528705
>>574527347

>>574528729
Nope, you couldn't argue a single point. You lose.
>>
lmao
this thread is a prime example of why you shouldn't listen to /v/
enjoy your empty victories
>>
>lol i troll u
>wasted hours "baiting"
the irony
>>
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LITERALLY EVERYONE MAD ABOUT EXP SHARE FALLS INTO ONE OF THREE CATEGORIES:
A - Mad about the game being too easy. These people are babies because the game is already easy and more grinding doesn't make any game harder.
B - Mad about less control over EVs, and should in fact be mad that EVs still haven't been removed from the game, not mad at a QoL feature that all other RPGs have adopted.
C - Lying because they want attention and will dance around every point while never explaining their argument fully because A and B are the only "true" arguments. These are the most autistic of all because they have nothing to gain except bickering on the internet.
>>
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185 KB PNG
LITERALLY EVERYONE MAD ABOUT EXP SHARE FALLS INTO ONE OF THREE CATEGORIES:
A - Mad about the game being too easy. These people are babies because the game is already easy and more grinding doesn't make any game harder.
B - Mad about less control over EVs, and should in fact be mad that EVs still haven't been removed from the game, not mad at a QoL feature that all other RPGs have adopted.
C - Lying because they want attention and will dance around every point while never explaining their argument fully because A and B are the only "true" arguments. These are the most autistic of all because they have nothing to gain except bickering on the internet.
>>
>>574529380
Yes they're not happy, well done for noticing.
Plus the trainer battle theme is biblically awful.
Those two points alone are enough to not want to purchase this game.
>>
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They're running into a problem. People want "QoL" improvements. They always want slicker, faster access to the core of the game. But what's at the center of pokemon? Absolutely nothing, just a dark void.
>>
>>574528809
>>574490357
>>574490651
>>574490719
>>574490932
>>574491092
>>574491268
>>574492750
>>574495819
>>574512004
>>574528343

Other RPGS typically have 3-4 people out in battle, and potentially 3-4 people on standby, and they don't have some hidden mechanic where battling enemies gives your party members a stat increase that has a cap and needs to be managed for optimal stat distribution. Pokemon is not a standard RPG and this argument fucking sucks and doesn't give a single reason why the exp shouldn't be a toggle like it was in previous games.
>>
>>574529136
What about >>574527347? What >>574527347 doesn't change how I hate not having any control of my Pokemon levels or their EVs.

If I catch a new Pokemon or if I swap an old Pokemon back in. I don't want to have to box all my other Pokemon just for the new Pokemon to have a chance to catch up.
And with the forced Exp.All EVs absolutely fucked no matter what you do, barring boxing your Pokemon. Forcing you to go through the hassle of resetting the EVs of every pokemon you care for.

Why even defend the forced Exp.All? You can call my issues with it autistic if you insist. But I see no reason for why one would need to get so defensive about the Exp.All being forced. Or the Exp.All being an Exp.All instead of a good old classic Exp.Share to begin with.
If you like it. Good for you. But don't act like others are unreasonable for not liking it.
>>
>>574529759
pokemon is one of the most basic bare bones rpgs conceivable.
>>
>>574529515
1. how is being a lower level not make the game harder?
2. EVs give competitive more depth
3. people are mad because they REMOVED a quality of life improvement. it used to be a toggle, and now it's mandatory.
4. i have very clear points and everyone on gamefreaks side has no reason why it shouldn't be a toggle, they just say "cope you're just 1% of the playerbase, either play the game like me or not at all"
>>
>>574530075
that's your opinion, and that doesn't change anything i said
>>
>I WON I WON I WON
>end result is being a tendie fanboy
lol
>>
>>574472536
kill yourself
>>
>>574530058
exactly. i don't understand why people are adamantly defending pokemon for removing a very simple feature that clearly a lot of people want.
>>
>>574530472
it is quite literally baby's first jrpg. a small amount of arcane stat distribution mechanics don't matter to the majority of players. there are much bigger problems, like the complete lack of any meaningful side content since the ds games because "we want to compete with mobile games???????" and i don't see you compfags complaining about that.
>>
>>574529759
>and potentially 3-4 people on standby
which still get shared exp

>and they don't have some hidden mechanic where battling enemies gives your party members a stat increase
stop pretending EVs matter in-game, sword/shield has forced exp share and it's the easiest game in the entire franchise to EV train in.
>>
>>574529515
>>574529656
>heh I'll copy his post with a mario image that'll teach him
Not buying it. Stopped buying Pokemon after Soul Silver. You can cry forever but I nailed it and you have no argument.

>>574530058
Nah you're category 3. Making shit up for no reason.
EVs are a moot point I already pointed out that if they're the concern then cry about EVs instead of EXP share.

>Why even defend the forced Exp.All?
But I'm not on the defensive. You are the one who needs burden of proof. you are the one who needs an argument. I am neutral. I am the base starting point of the game's existence. I accept normality. You are the outlier that can't explain why turning off a basic function is important. Stop sperging about "control" it's either you want to grind more or you have stockholm syndrome and think EVs are a good thing.

>>574530362
1 Play with all of your mons at a lower level instead of just some of them.
2 LOL you're shitposting I'm not even going to read the rest
>>
>>574530767
what does any of that have to do with the topic at hand? what is your argument for pokemon removing the toggle on the exp share when many people liked that feature and it being there doesn't affect anybody who likes the exp share?



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