Dommy Mommy Edition>Previous thread:>>90893909>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualifyA Song of Ice and Fire, Argatoria, Carnevale, Dragon Rampant, Dropfleet and Dropzone Commander, Frebooter's Fate,Frostgrave, Gaslands, Hordes of the Things, Malifaux, Marvel Crisis Protocol, Moonstone, Oathmark, RelicBlade, Rumbleslam,Stargrave, Sludge, Warcaster, Warmachine, Xenotactics and anything else that doesn't necessarily have a dedicated thread.>Examples of companies providing rules for alternative wargamesAtomic Mass Games, CMON, Mantic, Osprey, TTCombat, Warlord Games and, many other publishers.>Places to get minishttps://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edithttps://www.dakkadakka.com/dakkaforum/posts/list/373197.pageUpdates to the minis list are welcome.>The Novice Troveshttps://pastebin.com/MjtsC8AXhttps://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zgThese troves are meant to serve as a sampler of available systems. Check out the Share Thread for more up-to-date troves.>TQHave you ever smuggled magical realm stuff into your hobby?
>Have you ever smuggled magical realm stuffnot sure what does it mean.
>>90958868Tourist moment.>>90958774Most of my fantasy armies are bondage-themed. Cryx pirates, all-Succubus Abyss army for KoW, Nasier band for Wrath of Kings etc. No one ever approached me or made any comment regarding this but last year a girl from my gaming group bought me a few Brother Vinni's female victim minis for objective markers as a birthday gift.
>>90959127Refreshing honesty"Magical realm" refers to putting your sexual fetishes in a game where other people have to interact with them; essentially, to force others to be party to you getting off. "Smuggling" suggests doing this in a sneaky way, getting off at the table without anyone noticing.
>>90957575Yeah, touching up is easy to do. Never stripped a clix. I'm not that bothered about "losing detail"Caution: unless you need cheap replacements for Marvel Crisis Protocol, stay clear of the newer clix (those on Tactical Slabs). They're a head taller than the ones that came before.40+ vs 32mmPretty sure that scale jump came in reaction to the success of MCP
>>90959431Actually more than a head taller.The two in the centre are older clix.
>>90959431For scale only have this Marvel Zombies and lotr minis.Would assume the scale jump was made to reduce QC problems, but if the time matches, then could be.
>>90959431clix have a scale? I had no idea. always seemed like it was just the matchbox car rule "whatever fits on the base".
>>90961564Sort of. They mostly fluctuated around the 30mm mark. Maybe a little less consistent than other mini makers, but not excessively so. In the age of CAD they got more streamlined (and boring).
Anyone know good 28mm plastic zombies for WHFB-lookalikes? Already have a box of the Mantic ones, but would like some other ones to mix in and possibly kitbash for variety. Something like the pre-AoS GW zombies would be great but they seem to be pretty thoroughly bought out.Skeletons alternatives also welcome.So far I know of:Zombies>Mantic>Fireforge Games - Living Dead PeasantsSkeletons>Oathmark>Wargames Atlantic>Warlord Games (seem to be bought from another maker and rebranded) "Children of Hydra's Teeth">Mantic (I vastly prefer the "bare bones" type, so probably not)
It's impossible to get a House Kallyss core army box in my country so I was considering buying it directly from Privateer Press. I can't believe the $200 price is WITHOUT tax. With tax you actually have to spend $246 on a starter box. This is insane. No way it's worth it even with the extra Black Friday scenery.
>>90962263Yeah the price is abit too steep, even if I like the models. Are you not able to buy it through retailer like Amazon or Ebay at lower price though, or even that option is impossible?
>>90962360The only Amazon offer I can find is $190 for a box and $60 for shipping. Ebay is not a thing here. If only Privateer Press was delivering to their retailers but it seems to be an impossible task for them.
>>90959038>No one ever approached me or made any comment regarding this but last year a girl from my gaming group bought me a few Brother Vinni's female victim minis for objective markers as a birthday gift.you should commit romance and/or sex to her
>>90962218I have no plastic suggestions for the zombies, but in terms of skellies let me warn you against the Warlord ones: unless you hate your time, don't. They're the worst, most stupidly time-consuming kit to assemble I've ever heard of.here's a skellies size comparison that I found off Google on Goonhammer; no names on the picture but the caption goes:>From left to right: GW 1988, GW 1998, GW 2008, GW 2008(Grave Guard), GW 2021, Mantic, Oathmark, Wargames Atlantic, Warlord (Wargames Factory) Note: grid squares are 1/4 inch.From that picture I get the impression WGA skellies are hueg and don't look as good as I'd expect from their later kits. Oathmark ones, conversely, are pretty small compared to the others; from my other comparison-hunting results, Oathmark minis scale well with historicals but not as well with scalecreeping heroics.
>>90962263I couldn't care less about PP but my pp does kinda care about that girl
>>90962863Thanks for the warning, checking my spreadsheet it seems that WGA/Warlord are sold by single sprues so might just get one or two just to try.That pic also kills the idea of grabbing a few nuGW ones, they're gonna look wrong from every single aspect.Thanks for the pic too, saving it for later.
More Dropsquad/Striketeam Commander stuff starting to get out it seems. I'm not convinced the world needs another ~28mm skirmish game, so hopefully at least some decent models come out of it.
>>90963365I just like sci-fi skirmish games.I wonder if it can do anything to actually make it stand out though
>>90963365Does Dave still write the rules for DropX games? Because I liked zone and fleet but if this is a 100% TTCombat thing then I'll probably pass.
>>90963397I think he's been let out of the CAD dungeon and is involved with rules again, ever since Bad Dave left, but I'm unsure if he's involved with the skirmish game.
>>90963397He's involved but doesn't have complete authority. Supposedly he's working on Dropzone rules for some unspecified/unannounced future release, but if anything comes of that remains to be seen.
>>90962263Let's be honest, you'd still buy it if it was $500. might as well just pull the trigger and stop agonizing about it.it's just like the GW players. if you're still crawling back to privateer press in 2023, there isn't ever going to be anything that stops you. you're in it for the duration. some people just don't have that switch in their brains that makes them stop touching the hot stove after they get burned.
>>90964027Still seething and letting PP live rent free in your head, huh.
Would any kind anons post their painted Dropzone stuff please? I have a PHR army ready for primer and need some inspiration. Should I do all-white, cream colored, white and another trim color, or something completely different?
So, I just got Reality's Edge (yes, I know I'm years late to the party).Is there anything I need to know about it before I get started?Random cyberpunk image for fun and profit.
>>90964027Not sure if you are a schizo or just reverse-psychology shill.Mark IV is fun but there is no way I will drop more than $200 on what I consider a minimum game experience. I will stick with old minis instead.
>>90937247Seems like you were very unlucky. They responded to my emails in less 12 hours. I asked if they plan to reprint old boxes with the new resin and if there is any way to tell old and new boxes apart. Apparently "the army boxes are printed in the current resin" and they "would be able to advise if ordered directly [from them]" but they "do not know the inventory that others have for our products, but over the last 3 months the majority of items we shipped are new resin". Simply ask your store if they received any Orgoth boxes in the last 2 months directly from PP.
I am looking for skirmish games with unique melee systems. I have yet to see a game that really evolves the formula past some abstraction of roll to hit, roll some form of defense and then model takes damage (that has no or little impact on its fighting abilities) or dies. I dont see enough games that really show the sheer desperation and messiness of getting into close combat. I want to see guys getting dismembered, disarmed, wrestling each other to the ground, bleeding out over turns etc. Any games that would fit the bill or have a unique system for melee I should take a look at?
>>90968594Freebooter's Fate and Moonstone are definitely worth checking since both are using cards for resolving melee.
>>90968594I doubt anyone does that in a wargame because it's not at all practical when dealing with dozens of dudes.
>>90968594sounds like you're talking about Confrontation>combats are divided in 1v1 or 1vmany like in MESBG>models get a pool of combat dice, base is 1+1 for each opponent they're fighting, so 2 each in a 1v1 (but some abilities increase them)>you allocate them to attack or defense, roll for initiative, and take turns attacking, where you can attack with one or more of your attack dice for higher chances of success; defence dice can be used to roll to parry>wounding rolls go on a chart, resulting wounds cause penalties to all rollsA game too precious for this world (it died)
>>90968670Yeah, games with that high "resolution" usually involve only a handful of models (like EDEN) or are actual duels.
>>90968594I cannot think of anything as gritty as you're wanting, but you still might want to look into Arena Rex. Whenever you do a melee attack (as far as I know ranged either doesn't exist or is extremely rare), you count up your successes and then apply them in a line from the top down on your model's damage tree. This means every time you deal damage, you get an extremely flexible array of effects ranging from big numbers to pushing your foes around the map to activating special abilities.
>>90968594So what you want is a game with more interaction of the fight itself, which you kinda can't find in miniature gaming.There are some board games which can grant you what you want.But if you want games where the melee is slightly more independent I would say Arena Rex, Eden and Freebooters Fate is best.Arena Rex is somewhat non-interactive for the defender but fun for the attacker.Both Eden and Freebooters Fate has multiple zones to get hit on; but the true recommendation from me is Freebooters Fate.Every Attack is resolved in that way that the attacker chooses a number of zones to attack equal to his attack, defender blocks equals to his defense.So first of all a defender can just go for the luck, but the interesting part is that different wounding zones have different effect.Wound his legs and he is slowed, wound his arms and his saber in his right hand is weaker them his left handed fist.You can wound a spot in two ways, either you deal enough damage against a random value to a spot in a single attack or you manage to hit 2 spots on the initial defense.The coolest thing now is that if you critical the same spot twice he dies.
>>90968594>I want to see guys getting dismembered, disarmed, wrestling each other to the ground, bleeding out over turns etc.BattleTech is the answer. I bet there is a fantasy reskin somewhere.
>>90968594You may want to look into RPGs then. They are essentially skirmish games with social interactions tacked on. DnD started out as a skirmish rule set and Chainmail was around a good while in parallell to DnD too.There are are different rule sets that go more into detail of course although the GMs toolkit has rules for permanent and crippling injuries even in 5e DnD - in spite of all vitriol it gets for being a "dumbed down" version of earlier editions. You are spoilt for choice when it comes to RPG combat systems.I think Savage Worlds default combat system does this out of the box, although I'd recommend asking in a more on-topic thread about other recommendations by people with actual experience playing them. I'm sure somebody will be able to give you the perfect most detailed autistic GURPS supplement that does exactly what you are looking for.Truth is most modern wargames are going towards streamlining stuff as much as possible. If you want something that is hardcore simulationist you are probably better off looking at older (think 70s and 80s) systems than modern stuff. Games are subjects to fashion/trends for better or worse as well.
>>90977423>with social interactions tacked onugh no
>>90977685Yes. That is literally what it is. Original DnD is "go into the dungeon, kill the monster and get their gold". Even 5E is designed around the idea of three combat encounters in one day on average.I'm aware that WotC and modern gaming groups like ro mire in moral relativism BS and some games or groups have more politically themed campaigns, but at their core that us how RPGs came to be in the first place. That's a fact.Like I said you are spoilt for choice when it comes to the systems you use. If that anon is specifically looking for one that is biased towards simulationist combat he'll obviously not pick on that is aimed at political intruigue.
>>90962863That pic should really be labelled with brands for future skelanons
got to playtest my space opera game again. This is only our second game with the current rules iteration. The deployment phase gave us a tight cluster of planets in the corner of the map with a black hole cutting off much of the table. I played some dirty pillaging privateers and my opponent played a disciplined Republican cruiser squadron. I deployed wide to capture civilian resources and make a run for a distant planet in the far corner whilst the Republicans warped in their heavy cruisera and escorts at point blank range in my capitol ships broadsides.The opening shots saw little damage but my electronic attack ship took a turn 1 crew hit and became a derelict before I could start jamming his heavy cruisers. The Republicans had a stacked hand and proceeded to have a huge swing turn and ran their cruiser battle line around my fleet, devasting my flagship and capturing my derelict. in the meantime my flagship made a run to get out and knock out an auxiliary while my support fleet made out like bandits. They looted a civilian sector and captured 2 escort ships before the Rwpublican Heavy Cruisers swung into their rear forcing them warp out with their prizes. At this point my play for controlling a planet on the flank was aborted due to lack of support and everything but my flagship warped out. My last ship couldn't get out on account of twp many crew casualties. The crew wasn't bif enough to handle all the damage control and conduct a jump so they ended up getting run down by the heavy cruisers and blasted to pieces.In the end my side came away with 1 prestige and 12 resource points while the Republicans won a big propaganda victory for taking 2 of 3 planets while also getting my EWAR ship and all its crypto. They ended with 9 prestige and 9 resource points and the admiral got promoted.This was a lot of fun and I think I only need a few tweaks to the gameplay rules themselves. Beyond that its just balancing officers and ships.
When the argatoria fuckers are gonna ship my orderrrr>>90979484based, I want to heard more about your gameAs I never played space games, what system inspired you?
>>90978577that is handy, thank you
>>90963365I just want it so that I can do a full campaign from planet fall to raids. I was originally going to homebrew a solution for the skirmish part of it from Infinity but if they are will to do it in house and Dave has significant involvement then I will take it.
>>90982114Aesthetically Babylon 5, Gundam and LoGH are the biggest influences. Gameplay wise Sam Mustafa games are my biggest inspiration. Longstreet in particular has a lot of influence on me. Im trying to stay away from naval game inspiration (and 99% of space games are just reskins of naval game concepts) because naval games are almost always simulationist instead of putting fun and command decisions at the centre of focus.
>>90958774What are the best ways you have seen different games deal with the issue of activation disparity in alternative activation games?
>>90985164I dunno about best, but the only one I can think of right now is "pass" tokens, where the lesser-model-haver gets tokens to spend to do a "no, you have to activate again."How many you get is game-dependent. Maybe 1 for every 2 difference in models, maybe you buy em with list builder points, whatever. You can even hook abilities into the activation of those, I suppose. "if you have this unit and you pass, this unit may (instead/also) move 1inch" Or you design the game differently: for example, bake in reactions as a thing all units can potentially do w/o a specific order for it, and then if you have fewer actions than the enemy, it's probably because your units are more elite, and thus can be better at reactions. Unless you're losing.
>>90958774any /awg/ recommendations for alternatives to 40k? Preferably with a similar faction list and aesthetic.Hard mode: No OPR.
>>90986413I mean mantics firefight is pretty neat. Models are decent and the rules are pretty tight, although there isn't much customization for subfactions or anything like that.
To anyone that plays Dropfleet, now that Scourge burnthrough lasers appear to have gained Corruptor, would it be worth it to include some Ifrits or other ships with the lasers now? Or is it still preferable to mostly go for oculus weapons since those have the most support tied to them?
I am turning around on the blademasters in Dusk. Still struggling with (myself) being not so good at the game (I play too aggressively), but their initial movement boost does actually help immensely and so far they've been one of my most useful units. Also MAT+RAT 6 in this army sucks so fucking bad.
>>90987025Dusk is the dice faction. You just gotta roll dice enough.
>>90987025>I play too aggressivelyIsn't Dusk mostly an attrition army?
>>90986413Epic, though it's not actually /awg/.I'd probably just play an old edition but with alternating phases rather than IgoUgo. Or there are fan made tweaks of 40k I've seen (Prohammer Classic, Warhammer 999.M41, 41st Millennium edition).For actual alternative games there's Xenos Rampant, No Limits, and Victory Decision Future Combat which at least operate on a similar sort of battle and model scale. I can't really recommend any because I don't really know them though.
>>90986413>>90988611second for epic, particularly epic armageddon. of the hundred or so sets of wargames rules that have been written for the 40k setting, it's the best one by a good distance.>https://tp.net-armageddon.org/
>>90987021Scourge BTLs have been buffed to the point that they break the game. They are your best gun in all situations and will ruin the game for yourself and your opponent until the next whiplash errata.
>>90987021Scourge burnthrough was way overtuned last set of changes and too powerful now. So how many you'd take depends on how serious you take your games; I'd limit it to one BT ship myself.
>>90987025Maybe your Cadre and it's hoboJack will help.
>>90989543at this point really feels like there should just be community consensus to ignore anything written after TTC took over. the original zone and fleet are such good games.
>>90988611Xenos Rampant is very solid, and it's a much better designed game than most 40k alternates, which so often just seem like mindless iterations on the same formula.and Epic actually was considered an awg game on here basically forever, as long as this has been a general. it kind of shares space with /gwsg since it was technically a specialist game, but nobody over there ever talks about it (they really only care about officially supported stuff) so I think you're fine.
>>90985164As said, passing if you have fewer models is pretty common, but I've also seen intercepting, as in, if you have a faster model unactivated than your opponent is activating, you can choose to activate first. Then if your opponent has even faster model, he can activate that one first and so on.
>>90985164It's not for me to say whether it's the best way to do it, but the way it works in my WIP game is like this:>units that haven't activated yet can perform reactions (return fire, countercharge, get cover, interception movement, flee). This cost them their activation for the round.>when units activate, one of their activation options is 'vigilance' - they only make a half movement and no actions, but they still have the ability to perform a reaction later in the round. If they haven't spent their reaction by the end of the round, they may use it to make a half movement or a penalized shooting instead.Admittedly this doesn't provide a straight answer to the issue that I assume is behind your question (the 'I can wait out your important units' activations by activating my trash units first' issue), but the way panic and victory points work in the game should contain that issue a little bit, by giving some disadvantages to small units spam.
>>90990522There should be a movement penalty for vigilance. Otherwise it would never make sense to make a full move in any situation rather than just taking the vigilant route. I'd make it so they have the option to move an extra quarter rather than the full half. That'd help translate a full advance rather than the cautious potential move forward the vigilant move stands for.
>>90990766Sorry, I didn't clarify that, but during your normal activation you can march and charge at one and a half speed, and you can make a half movement and shoot without penalty.The downsides to long marching and long charging is that long marching makes you disrupted (no shield or spear bonuses and some other disadvantages) and can't be done through difficult terrain, and long charging reduces your charging bonuses compared to charging just to your normal speed. Though now that you point it out, I should probably forbid the vigilance end-turn movement in difficult terrain.
>>90989984So will you be able to field a whole army of these guys or just a couple of models mixed in like mercenaries? I like their aesthetic a lot more than the current House Kalyss stuff so far
>>90991054I think Cadres are meant to be taken as part of an army, like an in faction mercenary force, with the way Themes and Armies are basically merged now. That said, the Cygnar Cadre got rules over the weekend, and does include its own dedicated caster.It does look like Dusk is getting another caster soon, though.
>>90989984This upgrade does look neat, and last game my light warjack ended up putting in some serious work. My only worry is what it does and how much it costs, Dusk's warjacks are all so pricey as it is, and I wonder how much fixed loadout will actually help bring the cost down vs customizable one. Glad it's not character-locked, so if it's good I could potentially run multiple. >>90991054Cadres get their own Warcasters and units, but otherwise indistinguishable from rest of your army rule wise. PP already added Cygnar cadre to the app, despite not even fully showing previews of it let alone selling it, and from it you could either use them as another army expansion or even their own force only. They are obviously meant more as expansion, not replacement, though.
>>90991620>>90991183So the Cygnar one gets, for example:>Dwarf Warcaster>Combat unit and support unit>Weapon crew (solo)>Combat solo>Upgrade kit for light warjackFor total of 32pts if you run everything they added, short of 18 pts to play Brawlhammer. Dusk and Orgoth are likely going to be similar to this pt and unit distribution wise.
>>90991824If you add a heavy, it gets you pretty close to 50 (with the difference bridgable with cards)
>>90985164Passing is the most common choices.Power level disparity (9 cost is stronger then 2 5 cost monsters)Lastly you have the option of low high power activactions.If 4 people can activate fully, and the rest only weakly, numbers difference means less.Usually still uses passing though
>>90994039If you go for highest cost stuff, could also go for mid and low-cost options and then take an additional solo too.
What skirmish game can I play with Renaissance guys? For example, conquistadors or landsknechts.
>>90994272>>90994405Better even, Frostgrave with a Fantasy South America setting.
>>90994424Ghost Archipelago.I forgot what it was called
>>90994452That's fantasy Indian Ocean.
>>90994521jungles is jungles
>>90994234>Power level disparity (9 cost is stronger then 2 5 cost monsters)That doesn't really work in an alternating activations context though. Alternating activations already make concentration of force stronger.
>>90990033I thought of using the rules for fantasy games. Since one can remove ranged weapons from the unit abilities easily. I reckon the free shooting action that most units have in xenos rampant would be too reliable in a fantasy skirmish game - especially if compared to the other versions of rampants.
>Tonks guy started charging for his free .stl's the weekend I wanted to save themBooo. Didn't even want them for his game.
>>90991183Bottom two looks like colossals or super-heavies.
>>90996027The Cygnar one also looks like a robot Captain Commando.
Glad to see Warmachine still getting some love. I've had a lot of fun playing Mark IV, but nothing new they've released interests me. I'm holding out for an Ord or Llael army, but until then I'm sticking with my legacy stuff like Trenchers, Steelheads and Dwarves.
>>90996894We should be getting some hints on the next army with the next part of Emergence.
>>90996894I've been playing Dusk and Ret so far, but damn do I wish Llael had an army. Unfortunately we didn't even get a limited theme, was looking forward to having a loan army and mercs mix and not just a giant soup list that mercs unlimited is.
>>90997204Crucible Guard are basically the army of Llael aren't they?
>>90997298Kinda, but also not really. They have some Llael characters, including a warcaster, leading them and many of their recruits are from Llael... but they are still Ord end of the day despite being propped up hard by Llael's people and technology.
>>90996894Just as random thought- it's weird that the only returning characters in mk4 so far are all Mercenary solos. Magnus, Eilish, Alexia, Eiryss and Zerkova... but no Cygnar, Khador or Ret returnees in faction with twisted new future incarnations.>>90996894I could see Llael at the least getting a Cygnar Cadre force (since they have a shared royal family now)>>90997298Except Crucible Guard can't have Ashlynn, the face of Llael.
>>90958774>TQYes but my magical realm is already included in plenty of games as subject matter so I have better plausible deniability than most.>horrifying fusions of Flesh and metal>mold and fungus infesting humans>large insects>evil scientist womenMost games have at least some Minis or a faction thats already within my magical realm to some extent.
>>90997630Some of the short stories on the app have old characters return in them, but your milage with that may vary. For example, one of the new Cygnar casters trained under Maddox. That seems cool right? But then it just talks about how Maddox is a shell of her former self and basically sucks, and this new caster is just so much better and everyone loves being under her leadership so much more.Cygnar and Llael no longer have a shared royal family. One of the Requiem RPG books/supplements touches on that and how Julius and the Llael heiress are no longer married or something.
>>90998164This is why Vinter should have survived, he'd never stand for all this tomfoolery.
>>90998164>Some of the short stories on the app have old characters return in them, but your milage with that may vary. For example, one of the new Cygnar casters trained under Maddox. That seems cool right? But then it just talks about how Maddox is a shell of her former self and basically sucks, and this new caster is just so much better and everyone loves being under her leadership so much more.I mean, in fairness, Maddox's whole backstory was how she was on the brink of a total breakdown after being a captive of the PoM for several years, so it's not like it came out of nowhere. But other examples: the character solo in Storm Legion is Siege's kid, Strakhov and Torch are still fighting for the motherland, and Magnus is implied to be a general in Cygnar's next army(Magnus4 was the 20 year celebration piece, and isn't really "canon")
>>90998539>Magnus4 was the 20 year celebration piece, and isn't really "canon"The fact that he's Magnus4 really does betray the fact that there's going to be a Magnus 3 somewhere.Maybe they have another Riot Quest expansion planned.
>>90998563I have the feeling with Hungerford gone, Riot Quest is pretty much dead.
>>90958774>Have you ever smuggled magical realm stuff into your hobby?My warriors of chaos army is all women and my Greeks in my Achaemenid Iranian army are all naked Amazons.So yes.
>>90999551That is not smuggling, that is crossing the border with a full brass band.
>>90958774What are good games with lots of Dommy mummys?
>>90999728Warmachine, Carnevale, Malifaux
>>90997630>>90998164>>90998539are we really acting surprised that the WMH fluff sucks now? it's almost like getting rid of your lore tzar and most of your decent writers and then giving the helm to people who have no idea what to do with the setting is a bad plan.>>90999146yeah, PPs story at this point is all just variations of "with (invested / talented / experienced) Person gone, that thing they were carrying is gonna suck."
>/awg/ - Privateer PressBooooooTake your shit wombo-combo Yank burger game and shove it up your arse.
>>91000457anon, I hate PP as much as you, but it does fit squarely in /awg/ territory. I do wish that /awg/ had more discussion of the games I like and less of the games I don't like, but it's better than no discussion at all and if I really wanted people to talk about the games I like, maybe I should be the change I want to see in this world, get more games going myself, and have therefore more stuff to post and talk about.
>>91000457>>91000571Which games do you like?
Got a 3 player game of warzone second edition I'm GMing this weekend. Last club meet of the year, so I put out the call for anyone who's interested to join me for a game of wz2e, my models and terrain, of course. I've got three people interested in at least giving it a try! God willing I can swing this into a renewed interest in mutant chronicles in my city again. But for now I'll just enjoy it for what it is. The scenario I'll be running pits a Capitol QRF come to check out a mine that's gone mysteriously silent, an Imperial Raiding and Seizure force that have come to "acquire" the mine, and the Ilian cult that had sprung up out of the miners who worked the place(they found something they shouldn't have). Here's a quick W.I.P shot of the Capitol force, slopping out a quick paint scheme to get them decent looking for the weekend, making the cultists out of my collection of classic necromunda figures and some techpriests. You can catch a glimpse of them to the right.
I've been playing the Quake remaster (highly recommended) and have been thinking about these guys. I feel like I should have seen at least one generic knock-off 28mm mini in my time, but I can't think of any sci-fi range that has something even close. Kind of odd if you think about it.But maybe that's because Doom tends to gets all the credit, even though Quake was the first actual 3d game, but whatever.
Has clash of kangz 2024 pdf been uploaded any where yet? Not paying 25 quid for a rules update.
>>91001078I feel like there's some stuff in Void/Urban War that is maybe a headswap away from that kind of look.
>>91001078Quake for the most part doesn't have any iconic monsters to make models of. There games don't even see a lot of 3d print support. They are dooms little brother and always cast in that same light. You will have to convert them yourself. Which isn't hard since they're generic marines with cheese graters on their legs.
>>91000576I like Frostgrave but I played it like twice since the year of the coof, Saga same as before, and I'm in theory interested in Oathmark and Erehwon but haven't yet gotten a game in. Maybe I'll finally manage to paint two armies and coerce a friend into trying them by Christmas. plus a bunch of dead games, and I did Mk2 Hordes a long time ago
>>91001262>Quake for the most part doesn't have any iconic monsters to make models of.Dunno about not being iconic, but id kind of messed up the 'brand identity' I guess. First game takes a lot of the Lovecraft mythos (although admittedly it a whacky mix), second and fourth game is a more generic alien invasion story and they abandoned the story of the first one basically completely.
>>91001266Nice, i want to try Frostgrave sooner or later, but i am too deep in my custom Erehwon stuff.Its a nice simple ruleset.
>>91001307SoldiermanDogKnightLeaper thingBig white dude shooting lightingDragon dildoFlying plastic bagAnorexic zombiesChainsaw ogreI enjoy quake but none of these are iconic except the spoilered one. The Strogg are more iconic to quake because they're semi unique cyborgs compared to... a fucking Knight. Quake just isn't popular monster design wise. The last boss is a dragon dildo..I like quake a lot but there's nothing unique about its designs in any interesting way. It's most unique enemies are too blocky and need a redesign to be functional models instead of lead blocks. There's likely 3d printable quake stuff and I know there's quake man as a resin model floating around but it's just.. well it's Quake. Someone with 3d modeling skills could easily knock out a full quake faction pretty fast if they wanted. Quake 1 marines supported by the Strogg would be a cool looking army.
>>91001374The fact that Quake was always dominated by its multi-player doesn't help either. When you think of "Quake" you most think of frenetic deathmatch/team deathmatch/Team Fortress 1 shenanigans, where your skin options were "whatever some goober bitmapped on the skins and you downloaded."
>>91001566this. it also doesn't help that quake and especially quake 2 had a color palette of brown, brown and brown. it means when you think of quake monsters it's like "oh yeah that brown shape with the gun arm" and "oh yeah those brown succubuses with the gun arms". doom at least had a lot of red, white, and uh... big pink butts.I think I could draw more hexen monsters from memory than quake monsters, and that's saying something.
>>91001566Pretty much. Quake 3 has a few cool unique designs. I think Crash is still semi popular compared to everything but the ogre.There's enough meat on Quakes bones to do a OPR army with it. Marines, spass martens, cyborgs up to a dreadnought size and fliers to support. Quake 3 characters being the leaders.
>>90998563I think Magnus4 is cannon based on the short story they published with him as well. I think thats why they skipped an iteration, cause I wont be surprised to see a MK IV Trenchers army eventually released with Magnus3, Cygnar Trencher General as one of the waracsters.Side note, I am almost 100% sure that Magnus 4 was originally going to be a Riot Quest release, but when Hungerford left Riot Quest quietly died, they repurposed his design to and added Invictus to get people excited about 80mm Super Heavy Warjacks instead. I mean, Magnus with an RPG and wrist mounted shotgun just screams Riot Quest.>>90998539Thats a fair argument, but I always read Maddoxs back story as her busting herself out and adopting her no man left behind attitude meaning she would struggle with her anger and stuff like that. Instead she became depressed and didn't wanna do anything it seems.
>>90994540But if you can only activate 4 dudes, and the other guy can activate 7 it balances (or atleast it might).Look at the ASOIAF system before passing.It pendelumed around, but for most of the time, the ability to wait and then charge without a response made high number of units stronger.There was a phase though, where high number reigned stronger, as they were buffed a lot more.
>>91006127I guess that really depends on the game, with how impactful charges, flanking and surrounds are in the rules, and how deadly the game is in general.Getting the last action/s is valuable, but so is getting more punch per activation.For example, in a shootout between a number of ranged units moving around and needing to get in each other's range and into cover, where one side has few powerful, tough units and the other has more units that are smaller and less powerful; the latter will certainly get the last activation and therefore to shoot in the most advantageous conditions with their last activation/s, but the former gets to cause significant casualties with each of their own activations while only taking chip damage in the opponents', meaning that when the units being held for last will get to activate they may already be decimated or even gone.
>>90958774>TQ No I haven't. I doubt I'd be able to without making it obvious anyways.
>>91007736Yeah. Lethality matters a lot for force concentration. Like if an expensive unit can consistently kill cheap ones, the ability to put activate disappears as the game progresses.
>>90991183So yeah, they confirmed that those are going to be new 50mm casters for the existing armies. Except the Khador one, that's a Colossal.They wanted to do an Apotheosis inspired set up, so everyone is getting over the top styled casters, the Brinebloods' is surfing on a land shark, the Cygnar one is a Cygnar Kharchev, with a guy in a heavy jack as power armor, and the Dusk one is weeb as fuck with swords.They also did confirm that the Orgoth Cadre will be either Focus or Fury based, depending on which army they are in.I knew we were getting Colossals for the new armies, but I was hoping they would hold off a bit before introducing them, or change their minds and stick to no bigger than the 80mm.
>>91009713Also, the one guy complaining about PP cutting back on sexy females will be happy, because the Dusk caster has giant booba.
>>91009713They said every faction is getting a 50mm, the Khador one just didn't get shown. It's also funny because Dusk already had a 50mm. The interesting thing about the Colossals is them getting weapon options, which they initially said wouldn't happen. They also said 2024 for them, but my guess is mid to end of the year for them.We also haven't seen anything about the last Fury army, given that one of them is going to be Orgoth.
>>91009786I was referring specifically to the spoiler image they had put out.And yeah, Cygnar also has a 50mm. I'm assuming the Apotheosis thing is more to do with the sculpt being very scenic and dynamic, not just being on 50mm's. They invoke the feel of old epic caster sculpts, before they stopped doing the integrated scenic base to save money on metal.
>>91009882No need to worry about saving money now that it's all printed resin. People have been doing ludicrous physics indifferent sculpts for almost a decade at this point.
Played my first game of USEME Eldritch Horror. Its pretty rules light so the only things we needed to refer to were the penetration table. Pretty fun.
>>91010149Where are the squiddo cultists in the back come from?
>>91009749Well I like the booba but I'm really worried about all those spindly bits. Every single spear in my Cygnar army came either bent as fuck or broken. Even Dusk spears still come damaged or bent. I have no idea what resin and printers they are using but as for now their know-how and equipment definitely don't let them print this kind of minis.
>>90991824>>90991620Do Cadres come with Jack's upgrade only or with a proper chassis as well? They would make perfect 30pts starting armies if they included at least one Warjack.
Are there any /awg/ companies offering good Black Friday deals?Maybe it's me, but it seems kind of quiet this year compared to previous years.Only company that I know of that does a big sale atm is Warlord, but they're not exactly /awg/ although a lot of the stuff on clearance seems to be from the smaller systems, i.e. they're trying to get rid of it for good.
>>91010598Mierce is 50% off (i.e., not Arab oil baron tier) on most everything.
>>90958774Are there any wargames that would mesh well with OSE? I'm currently running a campaign and want to include a mass combat where players control both sides. I don't really want anything super complicated, so I guess the better question would be, what's the most rules light wargame out there?
I'm convinced 90% of the warmachine/PP discussion here is astroturfed bullshit posted by they, themselves. How could people actually enjoy getting fucked like that for garbage products? Why not just buy a printer and not bother to properly calibrate if you want layer lines on your minis that badly?
>>91010750>I'm convinced 90% of the warmachine/PP discussion here is astroturfed bullshit posted by theyNo, fuck PP. They are greedy cunts and Matt killed one of the best settings ever. MkIV is a good game tho. Love the game, hate the company. Simple as.>Why not just buy a printer and not bother to properly calibrate if you want layer lines on your minis that badly?Based printerlet. Only idiots with no printer would post such a retarded claim. Resin printing requires you to have a dedicated room for it, set up the whole station and get into a whole fucking hobby on its own. Just the proper ventilation system costs as much as a printer. You don't want ANY UV to reach your printer so for many people that live in cities it equals buying extra furnitures just to place all the equipment pieces correctly. Fuck, even the temperature being too low can fuck your printing process and many people simply don't print during winter.If you honestly think resin printing is as easy as buying a printer, setting it up in your living room and throwing your prints into a jar of vodka you are either a colossal idiot or colossal troll.
>>91010459So far, the Dusk and Orgoth will come with a chassis, since they will both come with a Cadre specific jack model.
>>91010779Within 10 minutes. Hi Matt, your game is shit and so are your figures!
>>91010785Oh that's nice. I don't follow the primecast because I can't stand those people mumbling. Wish they would post a text version of all the news on their website.I thought the Dusk cadre's Jack is just an upgrade kit for Eidolon. When do they plan to release their cadre?
>>91010801>People replying in threads they browseHuh, colour me surprised. How is your printing going mate? It's such a cheap and easy thing to do after all. Also>Literally call Matt a greedy cunt>Hi MaTt AbLoOBLoOEbin. But yeah, all the PP other games are shit compared with Warcaster, that one is true.
>>91010805I'm assuming the Dusk one is, because the concept art does not have an Eidolon chassis for the jack. The Orgoth one has been confirmed, since the Cadre is slated for release in February.
>>91010779Printing is cheap and easy. There's zero excuse to sell minis at full GW-style retail prices with layer lines.
>>91010838Anon, the new jack is confirmed as a light warjack and uses exact same frame as the Ghast (a light warjack.) It's not a Cadre-specific chasis and likely an upgrade rather than chasis+upgrade in box.
>>91010639>would mesh well with OSE?going out on a limb and saying not a lot of people will know what that is. I looked it up and it looks like a somewhat streamlined DnD rules set. There are supplements for other roleplaying games that handle mass combat. I think one of the better known ones is Matt Colvilles Strongholds and Followers and some other ones cover that in the base rules iirc.>so I guess the better question would be, what's the most rules light wargame out there?simplest thing is competing dice rolls to see who wins combat and be done with it. Another option would be to stat units like characters in the system you already use and resolve combat like that. You may have to homebrew a few things to adapt the ground scale and shooting/magic attacks, but that would be "easy" for your players, cause they already know the rules.If you want to go a step further and have more specific wargame rules I'd say Song of Blades and Heroes and Lion/Dragon Rampant (Lion being the historical variant and Dragon the fantasy version of the rule set.) are two relatively simple rule sets that let you customize units to suit your needs. They both have an appendix with premade stats for the most common units you'll like encounter.Another thing maybe worth mentoning is One Hour Wargames by Neil Thomas. That is a very abstract basic approach. He covers 9 different periods and each period has 4 different types of units. Combat is resolved with a roll of a dice and different units get different modifiers and terrain modifies the roll as well. That's all. I suspect with a tie in for an RPG campaign you may want something where a character can at least make an appearance as heroes so the other ones are probably a better fit, but worth mentioning for the "most rules light wargame" approach.All of those should be rather easy to find as pdfs so you can read them yourself to get an idea.
>>91010864Read the thread. My response regards the other anon's claim that printing at home is easy as buying a printer and calling it a day.But yes, there is no excuse for PP here. They shouldn't have decided to go full into commercial printing if they have no space and equipment for this. If you have a nice big floor to set up a few printers in a safe environment it's pretty much printing money. Initial cost of getting into printing is really expensive if you are just a guy trying to print at home but for a company that's about $500 per station since you don't need a curing station and a washing station for each printer.
>>91010639>Are there any wargames that would mesh well with OSE? I'm currently running a campaign and want to include a mass combat where players control both sides.ACKS would be the best optio-> I don't really want anything super complicated, so I guess the better question would be, what's the most rules light wargame out there?Check out the Delta Book of War.
>>90989988While I agree in principle, that also means you have to exclude every new unit since the core game and people don't want to give their wombo combo support ships. It's funny; dreadnoughts weren't really the beginning of the end, it was destroyers.
>>91014310>you have to exclude every new unitit's fine, just allow counts-as. new shit's broken anyhow.
>>91010750>>91010779>>91010801I have a 3D printer, but finding good STLs for Waramchine and Hordes is almost impossible. Every one that I have managed to find is either a T-Pose rip from Tactics, or its looks like the person who modeled it wanted to slap the Warhammer aesthetic all over it.Also I like talking about the Warmachine here because someone made the retarded choice to make PP the mods of the facebook group and discord servers. At least here if I wanna complain about something, I'm not getting a random ban for daring to critique the company.
>>91015285Just post about Warmahordes here, no need to justify it. Ignore the "mattposting" schizos.
>>91010805Same. I usually skim through the primecast cause listening to it is such a pain. I don't know how they have worse audio quality than the average Twitch streamer.
>>91015313Their media guy is shit. There's so many places their advertising and social presence can be improved.
>>91010991Of the few Mark IV minis I've bought, I've gotten lucky, but I agree that their quality control is seriously lacking. I'm hoping they pull their shit together. I also wish they would use the cheaper cost of 3D printing to lower their prices just a little bit and entice people who are thinking about jumping back in. Magnus4 and Invictus at $70 have to have an absolutely insane profit margin, but I bet they would move a lot more of them if they lowered it as little as $60 instead.
>>91015331Yeah, 100% agree there. I still hate that they think its fine to release final products with grey renders on the box. Really wish they would just pay some fucking artists to make new art and paint some minis up. I'm fairly sure that at the end of MK III they still had a shit ton of models in the app without proper card art.
>>90989988>>91015262Same principle should be applied for the LOTR SBG. Anything from the Hobbit onwards needs to go and stay go.
>>91015262That's fair; I think there's still a few minor balance changes you could make to the original Hawk game + Hawk errata, but it was definitely in a far better place than it is now.>Either tune down Bship sigs to 10" base, or decrease their prices a little bit>Arguably keep the TTC changes to PHR heavy cal broadsides>Make the Calypso's effect increase crit threshold by +1, instead of wholly increasing lock by +1>the old Scourge furnace cannons were objectively subpar and do need to be fixed somehowOne sweeping change that I want to see how it changes things, is making heavy cruisers M tonnage like all other cruisers instead of H tonnage, and having BCs be the only H tonnage ships. It'd fix quite a few problems with the more underutilized HC's (St. Pete, Hector, Achilles, Jet) by simply allowing them to not be out-activated as much.
>>91015446Yeah, end of MkIII was when they basically fired everyone and couldn't even afford to pay for more than rough sketches of models (not even color.)
>>91015285>but finding good STLs for Waramchine and Hordes is almost impossible. I dont think the game is popular enough.If a guy is talented at making 3d models, he probably will do warhammer and/or D&D related stuff because it sells.
>>91015285Is tactics even playable? I own it on steam but installing it gives errors on multiple machines.Any one got the new kinga of war : clash of kings pdf please? Tried the pdf thread but it got no response. I want to read the new lore.
>>91016486>Is tactics even playable? I own it on steam but installing it gives errors on multiple machines.Should be, even if unstable, I assume you've done verify integrity? Check steam guides, community, and forums just in case too if there's some weird fixes needed.
>>91016552It's missing files when installed via steam. It's not just a fix thing.
>>91016626That is really fucking weird.Speaking of the game, shame it's a tactics game and not the originally presented Musou game. Wonder why they dropped the Musou gameplay when they even did live demos of it.
>>91016678Warmachine Tactics? It was supposed to be a Musou game?
>>91016991Yup, they repurposed it into the tactics game you see today. https://www.youtube.com/watch?v=sM8ExWoG6Y8
>>91017026History is basically nothing came after a playable demo was released, three years after various excuses the company asked PP for more money (and they got a no), and the game was cancelled.
>>91010598Lucid eye have 30% off everything. I'd be tempted but I've still got the root elves I bought last black Friday to paint. Knightmare have free shipping but I don't think any discounts. Alternate Armies have 20% off everything.Anyone else seen sales worth flagging?
>>91017246Para Bellum's got a sale where their Conquest starter boxes come with an extra unit. I don't actually play Conquest myself so have no idea if these are good deals or not, but apparently it's been picking up in my area so I've been curious.
>>91010750I just don't care enough to get a printer. Sometimes I order 3D printed minis that I like. Maybe they're overpriced. I just don't feel like I'm all that exploited. Not sure what else to say.
>>91015375They are charging like double for battle boxes, despite the lower production costs.
>>91018303Yeah, I don't really get it.Was going to pick up the new Chimera battle-box, but then saw the price (despite sale going on) was 70USD and it's kinda shocking. I guess from PP's view you're saving 15USD vs getting models individually; but it really does them little favors since it's an otherwise good 30pt introductory game product.
>>91017370I'd say most of them are pretty decent deals, and tend to get you to around 1000 points (big events tend to play at 2000, but some local scenes might play at 1500). The only ones that are kind of weird are the Hundred Kingdoms (need an Imperial Officer to run the extra box, since the Noble Lord doesn't have enough warband slots on his own), and Wadrhun (another box of Blooded/Braves to get a second scoring regiment would have been more helpful than an additional Hunting Pack box).As an aside, if looking at the Old Dominion set, I'd recommend also grabbing a Xhiliarch. For the Legionnaires/Praetorian kits, build 3 stands of Legionnaires and 3 as Praetorians. Build the Athanatoi/Varangian Guard kit as 3 stands of Varangians. Then do Strategos with Legionnaires and Kataphractoi, and Xhiliarch with Praetorians and Varangians. It'll be much less sad than using Athanatoi.For City States, build the Hoplite/Phalangites kits as Hoplites. Hoplites are the defensive backbone of the faction, and will be much more helpful than Phalangites when just starting out. Can build the minotaurs as either version - Haspists if you want fast objective grabbers and a slightly higher defense, or Thyreans if you want glass cannons that will obliterate anything they touch.
>>91015446they have an artist painting models he does an amazing job but he is the only one doing it so its slow progress
>>91018850He's a great artist, but I legitimately don't like his painting style. Not an unpopular opinion from what I seen online either.
>>91018895his magnus was good but its very specific. It's odd they hired such a stylistic painter rather than a generic heavy metal guy. Maybe to set the game apart
>>90994272En Garde! Is a bit later time period but would still work for that. Really good dueling mechanics that incorporate model skill level, equipment and a player skill double blind and still managing to be simple. Really good game.
>>91018895Yeah, seeing some of the models in person with a less stylized, less hyper NMM paint scheme helped me get a better idea of how the model actually looks. As it stands, the studio paint schemes are very well executed but aort of overload the senses between all the details and all the visual flair. A simpler paint scheme would not only be faster to turn out, but probably help customers understand the model.
>>91020760I think that covers why I don't like looking at infinity boxart either.
>>91010598>>91010611>>91017246Huh, the Lucid Eye stuff is tempting. Been oogling his minis for a while. Not sure what I'd use an army of simians for, but it would most certainly be fun to paint.Ral Partha Europe is also doing a sale for 20% off right now.Victoria Minis is doing a sale as well in case anyone need generic sci-fi soldiers or bits to customize their stuff.
>>91018433>want to buy a core army box directly from them>know $200 is crazy fucking expensive for such small production costs but unitonically like the minis>it's actually $246 with taxTheir pricing is not based on any production or market factors. They are simply greedy scammers. I know that hiding the tax is a thing in the US for some retarded reason but there are online stores showing it before you put anything into your cart so there is no reason for PP to not do the same.
>>91021265Technically, many US stores don't do that until it hits the cart/purchase processing so they can calculate taxes based off of the buyer's location. States have different sales tax (if any), so it's usually totalled up once you enter a shipping address.
>>910153753d printing is cheap for personal use since you don’t factor in the cost of your labor. It’s not great for mass production, which is why it’s odd they went for it instead of resin casting.
>>91015375> I also wish they would use the cheaper cost of 3D printing to lower their pricesThey prices are not based on the cost of printing or even cost of their labour. They are straight out slapping the highest price possible to milk their paypiggies. I think it's safe to assume a single 1KG bottle of resin is more than enough to print an army box with all the weapon options and shit.
>>91010864>There's zero excuse to sell minis at full GW-style retail pricesI only now realized pic related costs as much as a Mark IV army box in my country.
>>91021414In EU the taxes are always noted based on the store's location and it's then corrected if neccessary during checkout. It's omitted just so that the final price looks smaller. Kinda like how prices in retail are often marked a few cents before large number just so that it looks significantly smaller to our monke brains.
>>91020924I heard a long time ago that GW limited 'eavy metal so that the box art was never too far out of reach for any dedicated hobbyist. Sometimes they let them go all out on something, but not often. They also focus on edge highlights so that the deliberate shapes the sculpture made are clear and visible.Other games don't seem to get it, and they just put golden demon tier paintjobs on the box not realising it makes them seem out of reach and oddly premium and puts people off. Save that stuff for promotional stuff.
>>91022710Nah. Premium is what you want if you want to price them at premium. Good paintjob is an "easy" way to upmarket your product. GW aims normie market so they play by different rules. Casual -tier paintjobs are better for that, especially when you also market painting products and tutorials for scrubs.
>>91022710>I heard a long time ago that GW limited 'eavy metal so that the box art was never too far out of reach for any dedicated hobbyist. Sometimes they let them go all out on something, but not often. They also focus on edge highlights so that the deliberate shapes the sculpture made are clear and visible.The ultra clean style with barely visible shading and consistent line thickness like it was done by a machine looks deceptively simple, but requires a level of technical skill even a dedicated hobbyist will struggle to get close to. The 'Eavy Metal style is really pretty brilliant in that is is not putting too much painted texture or exaggerated highlights on the model that it distorts your perceiption of what the unpainted sculpt would look like, while simultaneously looking much nicer than unpainted models.The Angel Giraldez paintjobs on Infinity stuff look nice, but he also adds a ton of additional detail like lines, patterns and markings from the concept art that are not on the sculpt. I think if Infinity is your first game and you are trying to paint a model your disappointment is gonne be even more crushing than a 40k kid trying to paint neatly inside the lines.Sets different expectations. Then again GW probably has the market on begginers cornered anyway.
>>90979484>>90985024BERRY BINTERESTED ANON, DO KEEP US INFORMED.
>>91015801WMH started out as D&D, and it has returned to D&D as a way to make money with minimal manufacturing costs.
>>91022582>In EU the taxes are always noted based on the store's location and it's then corrected if neccessary during checkout. It's omitted just so that the final price looks smaller.No? Maybe I misunderstand you here but this is not how EU stores work. In EU stores show you a full price with tax included but they also note how many % of the price is tax. So basically if the store is showing you a 121€ it means you are paying 121€ but they inform you VAT is 21%.
>>91023203Yes, that's what I meant. The point is you still have a better idea of the final price even if your VAT is different from the store's.
>>91021414Still can't forgive my state when they introduced online sale tax, we used to be tax-free for so long and voted against said tax... not like vote results mattered as they passed it anyway.
>>91023269It's worth noting that many countries have the same VAT rate on specific products and there is no extra cost for importing shit from other countries beside the shipping of course. Quite helpful if companies scale prices down for poor countries and you want to save a few eurobucks or if shit is out of stock everywhere in your country.
I refuse to use Defences or play against them. Playing a card shouldn't be tied to buying a DLC pack of mediocre scenery I wouldn't get otherwise.
>>91024774Sir, this is /awg/
>>91023947>just give me stuff for free
>>91024797Did not ask my state to be involved, and they weren't for 20-something years.
>>91022855finished another round of rewrites and updates.https://docs.google.com/document/d/1SD1G9euoHY8TaegjdK67YB5WttoRcGEoUGf4bykstes/edit?usp=sharinghttps://docs.google.com/document/d/1SD1G9euoHY8TaegjdK67YB5WttoRcGEoUGf4bykstes/edit?usp=sharing
>>91024855And yet now they are, and you're going to take this girthy state intervention and be a good little citizen. You're going to be taxed relentlessly until you're left a sweaty, whimpering mess, just begging for investment into your local infrastructure and government services.Then your local representative is going to cum on you.
>>90968670Hence why anon specifically asked for a skirmish game in the first sentence.
>>90968594Moonstone. You want Moonstone. It has no dice.
>>91024855Yet you use public and tax-funded services. Curious.
>>91022582Its a hold over from when printing was the only means of advertising. Larger companies would only need to print one standardized advert and in-store labels for all their stores in the US.
>>91026518The state already taxes the income when it's earned, and they taxed it when the employer spent it, and they'll tax it eventually if it's invested and they might tax it if it's not used at all just because. They'll also tax the delivery of the item separately from the tax on the money spent to buy it.
>>90986413Renegade Scout or Rogue Hammer are the first that spring to mind. There's also F28, Strike Legion - Platoon Leader and Fireteam Andromeda.
Does any one have clash of kings 2024? The share threads still using 2nd edition kow books. 25 quid is way too expensive for what it is.
>>91026742Are they also forced to send messages in morse code and telegrams? Such a backward country.
>>91026788Gotta pay those billionaire handouts somehow, anon.
>>90962218Return Of The Witch Lord box for heroquest and that guy who sells bootleg zombiecide minis on aliexpress are both solid budget options.
>>91010149got a share of the booklet, please?
>>91018850>>91018895>>91020760I didn't realize that guy was their official studio painter. His painting skills are very impressive and I know that NMM is an impressive thing to pull off, but I personally hate how it looks. When they showed off all those Orgoth models with those NMM stylized paint jobs, all I could think was "These models look like they belong in Warcaster instead." What happened to Dallas? (I think that was his name) I loved his work.
>>91021749>>91022082I can understand the labor argument and that they still have to pay people to sculpt the models, but I do feel like anon isn't far off about a core army box probably able to be printed for the price of a bottle of resin.Even if the prices where just a little bit cheaper, I think it would be easier to swallow. Until I see something that really wows me, I'm probably sticking with and continue to collect the Legacy models.
>>91031141He's official in a sense they keep commissioning him, but he's not an actual employee of PP. And no clue, they lost most of their talent after one of the head of PP pissed everyone off before firing himself with a nice severance package.
>>91031177I actually don't remember at all what you're talking about. I know people get pissed at Matt Wilson from time to time, but I don't think thats who you're referring to.
If PPs legacy gets any more bullshit it's going to be the tale of spooky PP. Told around camp fires by kids holding iPhone torches up to their faces.
I hate how every game now has to be 2k points and have like 20 units a side. Kings of war is supposed to be above movement yet the entire board is full so all you can do is move towards each other until the final turn. 1k points seems like plenty of models to me and prevents having all your toys for minimal cost.
>>90962263>We want the GW audience
>>90958774I'm only just getting into wargames trying to branch away from videogames. Are there any wargames that attempt to emulate total war battles as a tabletop?
>>91031597Just play smaller scales. 28mm is so restrictive for smaller scale games
>>91033347I'm afraid there are no real time tabletop wargames anon, that would be terrifying.
Would it be of interest to collect all 28x rules and play them on tabletop simulator to evaluate and review them?
What systems don't use IgoUgo or alternative grouping initiative?
>>91033515Bolt Action and some other of Warlords Games come to mind.
Anyone got any epubs of Mantic Games stuff? The novels
>>91033515Almost every game of the last decade, except for some r&f ones, has a more sophisticated approach to activation than classic IgoUgo. Yes, GW is THIS far behind.
>>91022710>Other games don't seem to get it, and they just put golden demon tier paintjobs on the boxMantic and Warlord constantly put god awful paintjobs on their models and they get relentlessly shat on for it. Bad paintjobs make the models look bad. One part of Infinitys initial success was the outstanding paint jobs.
>>91033347Lots, especially historical wargames - Warmaster is a fairly obvious one.
>>91033689the idea that a certain form of activation is bad by default is ridiculous. You are looking at something in a vaccuum with zero context. It's like saying all games that use a d6 are bad. Patently insane and reductive to the point it's not even an opinion worth considering.
>>91033477I'm always interested in actual play experiences with awgs.>>91033515The Alternative Armies games do it with oldschool RPG activation according to a unit's initiative value.Plenty of randomised activation options.Most common with activation rolls, trying to activate as many units as possible in your turn. It's "alternative grouping", just not the chess-like back-and-forth, as you can't be sure how many, and if at all.Examples: the Song of Blades and Heroes and the Rampant games.
>>91032925Which is insane because while I don't know about wms rules the models are definitely not going to hook any GW customer being as they're for all intents and purposes the sort of thing GW was making twenty years ago when I got into the hobby.
>>91033750>as they're for all intents and purposes the sort of thing GW was making twenty years ago when I got into the hobby.That is the nieche Warmahordes occupied when they were created in 2000. Disgruntled GW gamers that wanted a ruleset designed for competitive play were the main demographic. Matthew D Wilsion, who founded company and made the game, was an illustrator for Magic the Gathering and I think a lof of the early game design and competitive mindset of the game was influenced by that as well.
>>91033746Bare IgoUgo only works in the mentioned r&f games like KoW or whfb and its successors, because you actually want combo charges. It's a huge and completely unneccessary problem in 40k and rightfully dropped in its skrimish spin-offs.
>>91033746It's not bad by default, it's just not typically very good, and warhammer is an especially very bad version of it.
>>90978577It's 7th , not 6th.
I did it and pulled the trigger on a House Kallyss army box for the full pale waifu energy. I'm pretty sure my gf ends up liking them enough to make me pass them to her and buy Brineblood instead.
With all these STLs on sale I wanted to get a full army pack of something fantasy or sci-fi but have no clue what game I’d play with em
>>91033689Many if us like IgoUgo over constant activations. GW isn't behind when it's top dog, it only proves other systems aren't as popular. >>91033803I'd put competitive in brackets because it's kind of true but not. As a mkI player the appeal wasn't competitive but competent. At the time GW was (and still probably is) full of loop holes and non functional rules or a stack of wargear where you got sucker punched repeatedly by crunches and most of your army was a delivery system for it. So warmachine said no, here's a small tight game with fixed model function and at the time the revolutionary idea of... cards with the rules in the box. You bought a model and immediately could play it. No codex bullshit, you opened the blister and you were away. No quarter gave you new models to proxy quite often or additional scenarios or army lists. Rule books were universal and armies got small updates consistently but were specialised enough not to have to buy everything. You could play a sub faction within a faction by choice not force. And you would have 2 or 3 casters supporting that style. I.e. a cygnar lighting force could use nemo, nemo 2, starker or darius to all use similar models but they would perform differently based on the synergy. Buy in was rather cheap with individual models being more expensive than GW but they were all metal (internet revisionism made metal a bad word after GW dropped metals for some reason..) and you needed 1/10th of the average warhammer army of the era. And if you had an army and wanted a change a single Warcaster for less than a tenner would give your army a different feel or even playing style. A caster like Caine doesn't care what your army does, its all to lunch a hole for him to push into. A caster like Styrker is nothing but support and disruption so the same list is now wildly different.So while it's true warmachine leaned competitive. It also leaned anti GWs bullshit at the time, when GW rule writing was peak forum posting.
>>91034519>So while it's true warmachine leaned competitive. It also leaned anti GWs bullshit at the time, when GW rule writing was peak forum posting.And then late Mk2 and Mk3 happened....
>>91034519GW introduced some form of alternate activation into all of their systems, except for 40gay and the upcoming whfb though. You do know systems other than 40gay anon, do you?
>>91034519>and you needed 1/10th of the average warhammer army of the era.I think this is where things really started to go wrong for Warmachine, rules wise.By mk2, there was a game size increase and a heavy infantry skew, so you were being encouraged to buy multiple ten person units of expensive metal models, rather than the 30 or so total models the game was originally built around.
>>91034519>I'd put competitive in brackets because it's kind of true but not.Maybe by modern standards.Netlisting wasn't a thing and the tournament scene non-existent out of Grand Tournaments organized by GW. Having internet access was not a given. Relatively speaking to what the GW "Hobby" experience was back then it was pretty cutthroat and where WAAC player went. That said the infamous 5 pages are also from the time when someone thought marketing Daikatana with the slogan "John Romero is gonna make you his bitch" was a good idea and comic books very super edgy. Different times.You had beautiful unique tables and narrative campaigns with campaign specific minor characters, special rules to try out and crafting tutorials in WD every month. You could order literally any part of any miniature to make your conversion dreams come true via MailOrder. Customization and making it your own was a major selling point.And then there was Warmachine where using custom paint schemes was kind looked down upon in the beginning, because there was a right and a wrong way to paint a faction. In the context of the time it definitely was the competitive choice that tried too hard to be cool and different.
>>91034616>The most popular game system doesn't use themYep. That's what I said.>>91034632They never figured out how to balance jackal and broke the games back over it with free points. Then they needed to compete with GWs center piece models because a lot of their gimmick was large but affordable center pieces fighting. Jack on Jack combat was an important tent poll for marketing.>>91034713What? Mid 2000s is when the Internet and warmachine were in full swing. Warmachine forums were a big part of its identity and there's been competitive wargaming since the early 90s I'm aware of. You'd check Warseer and the PP forums at once.Page 5 was popular. It's revisionism to say it was cringey or looked down upon. It wasn't because it was the 2000s and we were calling each other faggot on Halo while the Jackass crew tried to an hero themselves. 4chans original wild west persona is running wild, Steve Austin is giving the finger and DX are saying suck it and every kid in the playground is crotch chopping like them. Page 5 is and was a very core part of warmachines early identity and the eras identity. This was the peak of xtreme sports and Page 5 was a punk attitude in a wargaming book. But as with almost everything today limp wristed faggots who weren't even there cry how bad it used to be. Despite Page 5 being part of the newbie intro to the game.. Read Page 5 as a way to sell you on warjacks fighting and it all fits into place.Never saw any one care about painting colours. It grew out of warhammer and no one demanded ultramarine must be blue. No quarter often included alternative colour schemes and the main books did too.
>>91034781>But as with almost everything today limp wristed faggots who weren't even there cry how bad it used to be.That is fair, but page 5 is the epitome of being a try-hard faggot. Just a different flavor of faggotry if you ask me.
>>91034820It's Steve Austin or the rock promoting a robot fighting game. Might have been faggotry but I'd take it over anything today. Page 5 never would have put the art from Bearscape on it or demanded you do a pronouns check before you played a game together. Dumb aggression (in paper form) is childish but ultimately harmless if not amusing. It's better than literal faggotry
>>91034874>Page 5 never would have put the art from Bearscape on it or demanded you do a pronouns check before you played a game together.Well. I'm too much of a boomer to even know what that refers to.What I was talking about was not what was written on paper, but the communities it fostered anyway.
>>91034874You sound like you give brojobs.
>>91034820>>91034874>today on another episode of Zoomers Fundamentally Misunderstand Page 5...
>>91033378I'm pretty sure there are some boardgames that get somewhat close.
>>91035019>apologizing le funny meme page
>>91035019Explain page 5 then.
>>91035019Page 5 schizos are my favourite gender by far.
>>91035100it says "stop being such a little bitch about everything"the problem is that the kind of people that really need to hear that message today are mentally incapable of processing it. little bitch behavior is baked in to their fucking dna.exhibit A: this motherfucker over here still having his panties in a twist over the mtg bearscape card. now woke corpo wotc is a fucking shitshow, no argument there. but my dude, that is a goofy ass visual pun about some fat men in a hot tub. if you don't think the circa-2002 matt wilson that signed his name to page 5 would have laughed his ass off at that, the same dude that was trying to sneak money shots in to his own mtg art a year or two prior, you're out of your mind.
>>91035118The page did say that they were "pouring so much metal into these we're using up the world's pewter supply by 2007" or something. Guess they were right.
>>91035178>are mentally incapable of processing itSaid a "man" throwing a word salad at us because a makeshift company printed some le ebin edgy pointless shit some time ago. There are better things to build your personality around Anon, if you were not able to develop one on your own by now.
It's like they're doing it intentionally to hurt me.
>>91034713you're conflating two pretty distinct generations of players in your analysis there. not sure if that's memory failure or larping. the "netlisting and internet wisdom weren't a thing" crowd had largely moved on by that time. some of them made the jump to 3rd ed 40k, others were playing confrontation or still on WHFB up til like 2000-2001, but by late 3rd ed you had a huge influx of new players. and those were largely the people who both perpetuated and then got annoyed at the ubiquity of netlisting and rules lawyering that dominated 40k in late 3rd (and forever after). from those came the page 5 people. the pre-internet grogs had mostly moved out to the pastures of historicals and railroad modeling by the time WMH dropped.
That people still argue about 'page 5' 20 years later is proof that it was an ill-conceived idea that ended up being a pointless argument starter dividing their potential community/customer base for no reason whatsoever.
>>91035309>everything but 3 minis are sold outGuess the sale was going well then, huh?
>>91035118Eternally BTFO. Kek.
No more than 25 miniatures per player.Your whole army list has to be singleton.You can field multiple of the same Warjack but their load-outs have to be different.No colossals.If you play Cygnar you have to field Nemo in any shape or form. I won't elaborate on this.This is peak Mk IV Warmachine.
Do you wash 3D printed minis just like any other resin miniatures? I know that they are being washed in alcohol after printing but I wonder if giving them a wash in soap water would make things better in any way.
>>91035987The soapy water thing is to remove mould release agents for conventionally-casted miniatures. 3D prints don't use release agents so it won't make much difference.
>>91035987>>91036056I dont think you have to wash them, but I dont think it would hurt either, especially with PPs lack of quality control at times.
>>91035100I didn't play back when Page 5 was a thing, but I do have the old books cause I liked to collect them. I always read Page 5 as a "This is a game, so have fun and play it instead of trying to win at all costs." Really felt like it was something they should have kept in that regard, even if they had to "tone it down" for over sensitive people. Our local group invited a new player to join and it got to the point where no one ever wanted to play with them. They always brought whatever the new popular tourney lists or newest release was. They always busted out weird specific rulings when it benefited them, but would "forget" those same rulings when it was a hinderance. They also typically preferred to play some of the guys who didn't play as much just so they could stomp them. Eventually we just stopped playing with them and I think they ended up moving away anyway, but nothing but good times since.
>>91035338Everything was sold out before. Which is what makes it seem like a cock tease.
>>91035178> that was trying to sneak money shots in to his own mtg art a year or two priorWhat?
>>91036918there was a rath era card he did art for called Keeper Of The Mind. the original art submitted for it had a spread-legged crotch shot of the character. wotc sent him back and told him to clean it up, he painted a little loincloth thing over and sent it back, and then the version they ended up putting on the card cropped it from the waist up and painted the legs out.the whole thing ended up gaining such infamy both within and without that one of the Un-(joke) sets featured a card called Censorship with the original art cropped from the waist down, covered in black bars.
Been having fun with Frostgrave, which of the books would /awg/ recommend? Just noticed osprey was doing a Black Friday deal, seemed a decent time to grab some, cheers!
>>91035118>This is a game made for you, by people like you.>It's not a load of sterilized mass market drek...... and here they are, selling 3D printed slop. >>90968594Moonstone has been brought up several times here already but it's worth to be seconded. It's a really good game and you can proxy it in a few minutes.
>>91037252>Keeper Of The Mind. the original art submitted for it had a spread-legged crotch shot of the character. Would jerk off to the uncensored version
>>91038401Thaw of the Lich Lord, Frostgrave Folio, and Wizard's Conclave should give you plenty to do. Perilous Dark adds PVE (Although I think Rangers of Shadow Deep does it better using the same engine, PD lets you use your Frostgrave teams rather than switching over to a whole different narrative).There are a bunch of small content books like Fireheart that expand on certain magical themes and types of wizards, but none of them are super necessary and it's kinda unfair to use just one if everyone else are playing different kinds of wizards who don't really get anything in that book. I'd save them for later campaigns.
Been getting into wargames, where the fuck do you get a good 6' x 4' table
>>91039328Get a sheet of mdf or plywood cut to size and put it on top of a dining table.Alternatively, my friends and I have found it pretty easy to get 6x2' folding tables, so just put two of those together and then put a mat over the top to cover the gap.
>>91039378Yeah I was thinking the latter was the way to go
>>91039328Here it's common to buy foamboard from hardware store to use as makeshift gaming table.
I've just picked up Malifaux recently with Hamelin as my Master and I'm loving the keyword. I know in tournaments (which are run in the area) most people run pairs of lists with complimentary Masters. Which Outcasts Master should I look into to pair with rat man?