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New secondaries Edition

>Previously in the Mortal Realms:
>>88969790

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/

>Tools:
warhammer-community.com/warscroll-builder/
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/ sharty refrence though
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

>Thread question:
What are your thoughs and hopes for the new game?
>>
>TQ
I have no interest in playing it but it'll be cool to see the stuff in motion
>>
>Girls, it's pouring hot out there!
>Whatever. We get boiling blood showers every other week.
>No, it's not blood!
>Oh dear, is it acid again? We'll have to cover the cauldrons.
>No, it's not acid!
>Then what are you saying? Speak out, girl!
>It's fat! It's sizzling fat!
>Oh Khaine have mercy...
>>
>>88978372
>What are your thoughs and hopes for the new game?
non, at best DoW2 at worst DoW3
Meh factions, no base building, ect looks like console port too. I propably wont even pirate it.
>>
>>88978436
>having to pirate
fucking poorfags
>>
>>88978372
>clone of the worst Dawn of War with sub PS2 graphics
Hahahahahahaha!
>>
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>>88978372
>>
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Im working on batman, should I redo claws for some contrast? I dont know what colour would fit here more.
>>
>>88978372
>one enemy faction will try to destroy you
>one enemy faction will try to subvert you
>one enemy faction will try to tax you
certified kino
but I'll be disappointed if they don't have a roadmap with at least idoneth, kharadrons, gargants and slaanesh
>>
>>88978467
Your reading comprehancion is far lower than your need to protect corpo.
>>
>>88978372
I'll pre order if the gameplay is good.
>>
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>>88978480
>>
>>88978495
I'd so the same as the teeth, maybe make it look bloodstained or dirtier
>>
>>88978586
>not the mystery of druids
Of course this general would be this imbecilic.
>>
>>88978427
Girls do fear fat more than blood or acid.
>>
>>88978540
Looks a lot like Dawn of War, I'm excite.
>>
>>88978518
We don't know what the death one is
>>
>>88978525
Go be poor somewhere else
>>
>>88978601
What has that got to do with Kruleboyz

>>88978586
lmaoooo, you got the png for the pointing lad
>>
>>88978613
it's either ossiarchs or it's shit
>>
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>>88978601
>>
>>88978626
FeC would be good too, just anything but nighthaunt for the love of god
>>
>>88978601
/aosg/ is a Soijak,party alligned general though
>>
It's gonna be nightcunts because it started development when they were poster bad guys and got dellayed while KB got rolled in
>>
>>88978646
Its gonna be the horde faction of the game, so any of the other death but OBR desu.
>>
>>88978599
was thinking that, gota see him in natural light thou
>>
>>88978687
Not touching it if NH are in it. NH are so fucking boring
>>
>>88978427
>>
>>88978427
>ogres deep fry the weather

checks out
>>
>>88978765
Some tribe exterminated itself when it tried repeatedly to eat lightnings, thinking it would help them to digest stormcasts.
>>
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Alright place your bets. So far we have:

- He is a random Dawnbringer NPC
- It's our first look at a new Battlemage model (Azyr)
- Its some sort of stormcast squire?)
- It's a disguised Tzeench cultist/mage/daemon who will show its true self at the end of the campaign.
>>
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>>88978780
but one tribe succeeded in eating stormcasts
>>
>>88978732
How are they boring?
>>
>>88978824
You gave me flashbacks to DoW and its sorcerer of Khorne. Man, the game might have been good, but the plot was such shit that I'm shocked it's not getting more hate than CS Goto.
>>
>>88978858
They're blue bed sheets
>>
>>88978732
Touching it if IJ are in it. IJ are so fucking boaring.
>>
>>88978885
Only as dlc, and that depends on if the game gets instantly abandoned like most Warhammer video games
>>
>>88978427
Ah yes. the arch nemesis of every woman: fat.
>>
I would really like to see the maps and read what they came up with.
>>
>>88978904
It's just ghur, which means it just looks like Arizona.
>>
>>88978904
What's this from?
>>
>>88978904
How can there be a realm spanning river? Do they just mean there's a realmgate in it or something?
>>
>>88978918
WD 488. One of the staffers writes about narrative games, exemplified by a campaign she was in.
>>
>>88978871
plebs spoted
>>
>>88978940
Realmgate manifest in different ways, this river seems to be one.
>>
>>88978940
wew lad
>>
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>4th edition maybe playtesters leaks from previous thread
anon are you still here? whats going to happen with reinforcement points?
>>
>>88979053
Don't start this shit again
>>
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I tested 4th edition, Lumineth are squatted in exchange for Emberneth.
here's the proof: this picture of Alexander Lukashenko as Gollum.
>>
>>88978372
>What are your thoughs and hopes for the new game?
Hopes are that it's a good and competently made RTs game with a story that isn't terrible at coving the setting, with what little we saw it seems fine but Frontier could always screw up somewhere. however, I doubt it will bring in a lot of new players to AOS since RTS games have become increasingly niche over the last 10 years.
>>
>>88979064
i never started anything you dummy
>>
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>>88979166
>>
>>88979148
There's just too many rts games and almost none of them stand out from the rest
>>
>>88979166
>>88979189
Get a room
>>
>>88978372
>Thoughts
I think RTS has been a niche at best dead at worst genre for over a decade at least. I have basically zero interest based on the armies we know about and I’d only be interested in single player anyway
>hopes
more interesting armies as DLC and some sort of heavily discounted sale somewhere down the road. Might pick it up for a lark if it was $5
>>
>>
>>88979091
You make a compelling argument, I believe you.
>>
>>88979189
>Doesn't read the news
Haha
>>
People keep focusing on the "infinite" range while complaining about zombies. This is not a problem as it represents getting shit on from hacking each model apart in melee. The pulling from the back mechanism of the game is only simulating dudes piling forward to fill the space as the front ranks die, not magically killing dudes 40 feet away from you with your sword. All on death melee mechanics like Blaze and Murderlust should work this way from the unit, not measuring from the spot each individual happens to be when the unit is killed. Its neither non lore friendly or non thematically friendly or incorrect just because you can't corner charge cheese them and cheat them from their ability. The problem with zombies is simply that 5+ is too much damage for their cost.
>>
>>88978626
>wanting borereapers
I can't imagine anything putting me to sleep faster than seeing them in their default scheme shitting up my screen. They might as well make it tuck friendly if they want to commit product suicide that badly.
>>
>>88979380
It's in Ghur so they'd probably be ivory host
>>
>>88979305
The news that half the game is squatted? Good news
>>
>>88979166
AoS got RTS
Tick tock fantasyfag
>>
>>88979603
The total war games have been out for years what kind of argument is that
>>
>>88979619
One good, one average, one shit
>>
>>88978372
>Hopes
Multiple factions that play differently
Fun

>Expectations
All Stormcast
>>
>>88978427
Fat phobic DoK
Based
>>
>>88979619
It's gets more people into AoS
Just like how TW:WH gets more people into WHFB
>>
>>88979958
I don't care I was just pointing out that it's a stupid point to make. The whole reason we have to deal with fantasyschizos is because of those games
>>
>>88978372
>hopes
I dunno. Some funny voice acting and some nice environments. Not like I'm gonna play it in any case, so just getting some cool depictions of Ghur is basically all I could look forward to.
>>
88972480 #
>>88972659 #

Were you guys actually playing the rule correctly where the Harvester doesn't trigger if you exceed the wound count of the unit? I don't ask this sarcastically - it was literally something most people got wrong because of how it used to work in 2.0

If you deal ~10 wounds to 10 remaining Mortek, the unit dies and the harvester can't heal it. It doesn't give endless 4+ after saves. It's actually pretty easy for big hammers to chew through 20 and a lot of things to do it over the course of 2 combats. If you play it like it used to be, then yes it is extremely oppressive. Or, just kill the 10 wound potato behind it.
>>
>>88979148
>select unit
>FOAR SIGMAR
>SHEILD WALL
>JUDICATORS, LOOSE!
>FOAAAAR THE EMPAROR SIGMUHHHH
if you listened to any AoS audiobooks you know this game is going to be insufferable unless you play orcs assuming they are in it
>>
>>88980112
Kruleboyz are in the trailer.
Also if the voicelibe are as cheesy as dow 1 then I'd be fine with it.
>>
>>88979148
I wanna hear hobgrots being bullied
>>
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>have money
>have time
>don't have space to keep models
>>
>>88980155
>I IZ DEAD 'ARD AND READY FOR STOMPIN
dow 1 i only played orks because they had the most kino lines and voices. I loved goreguts too
>>
>>88980170
>have money
>no space
use said money to buy a bigger space. You're not one of those city slickers living in a tiny cuckshed apartment are you?
>>
>>88979351
Agreed, cuts down on pile-in shenanigans and is only fair since you can kill models outside of 3". Don't think 5+ is too deadly though, not like zombies are so meta dominant
>>
>>88980170
Magnetize the bases. Glue magnetic sheets to the ceiling/wall. There's always space.
>>
>>88980191
Not a bad idea
>>
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>>88980170
>have money
>have space
>don't have time to paint properly on a consistent basis
>have to bypass this by painting with contrast paints
>Picked horde army as my first faction
>>
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>>88980170
>have space
>ZAP
>>
>>88980188
Its a lot, its 13 mws out of a 230 point pack of 40. So they trade with Fulminators just standing there, don't even have to attack themselves.
>>
>>88980592
i giggled
>>
>>88980170
keep them in a box under your bed anon, all you need other than that is a table/desk that is sometimes free of objects.
>>
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Feel like these are the worst models Ive painted in a bit. Are the scales salvageable at all? Not sure what to do here. Not done obviously but Im unsure if I should do a full wash to blend the back or if the combo just looks shit. Found out I prefer the brown skin at least
>>
>Thread dies for hours at a time without OldWorldPosting
I shiggy diggy doo.
Better invest in some base converters, friendos
>>
>>88981331
Looks like shit dude, try using better colors. You have a dinosaur man and you choose to make him the most boring shit youve ever seen.
Do something like green skin with yellow scales, or yellow skin with blue scales etc. Make him pop
>correct square base for TOW
good
>>
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>>88981331
First of all you should strip the mini, take care of those mold-lines, and then get him on the right kind of base. Then I'd pick some actual colors since grayscale will look like shit on the tabletop.
>>88981534
>>88981560
Your game isn't coming out for ages and anyone with half a brain can tell it's going to be DoA. I guess it helps you feel better to shit up a separate game's thread? It kinda sad though
>>
>>88981560
>>88981656
Was trying to go for similar to this also yeah the modeling isn't good I built this guy when I was like 13
>>
>>88981841
Idk if that's gonna translate well
>>
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>>88981331
as the other anon said, strip the mini in something like LA totally awesome and use a hobby knife to get rid of those moldlines. reprime it again in better conditions so you dont get that speckly texture.

as for the scheme, your main issue is that you're using "filler" colors that don't leave a big impact on it as the core of your scheme, so it just looks boring. i suggest making the back scales something else in terms of color but keeping the light to dark scaling; a blue is just what i used here for convenience's sake but anything would work really.

other than that, i touched up a few other things just to make it look more "complete" and give a better picture of what it could look like in a more final state. its so easy as miniature painters to get absorbed in how "bad" things look now when they can get so much better later with just a few tweaks to our methods using the skills we already have.

by the way, nice job on the eye, it's basically perfect for what you need.
>>
>>88981841
yea, sadly i don't think this will really work well for a model. there's no shame in basign schemes off of real-life creatures but this is a bit dull to stand out on the table.
>>
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Do we know when this box will be released?
Will it be summer with the narrative tome #1?
Will GW fuck supply so scalpers win again or will they actually release it properly?
>>
>>88981841
this looks cool in photos on a living snake.
for a model war game playing piece you need something more vibrant
>>
>>88982316
>>88982035
>>88982015
Fair enough lads. Back to the reptile drawing board it seems. Or maybe something from monster hunter
>>
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>>88982340
Monster hunter has some excellent examples of cool reptile schemes.
>>
Total War is on sale on steam if anyone is interested in that kind of thing.
>>
>>88982177
>Will it be summer with the narrative tome #1?
It should
>>
>>88982177
Will release alongside the first Dawnbringers book whenever that is. Probably not until the end of June
>>
>>88978372
>>
>>88983027
>>88983078
Sick.

Fuck I'm hoping it's not limited print bullshit
>>
Why are they releasing so many games all of the sudden? Did something change in the GW marketing department?
>>
>>88983264
GW has been releasing a shitload of vidya for a few years. No one just ever talks about 95% of the games because they're complete shit.
>>
>>88983264
As >>88983274 said, GW had "quantity > quality" mentality to licenced vidya for years now. But you only remember like 1 or 2 of those
>>
They also just announced a 40k racing game... which seems like an odd choice, but it looks like its going to be based on twisted metal style gameplay.
>>
>>88983338
40k has cars so it's not that... no it is weird, only orkz realy fit that theam everyone else has no fun allowed military gear, except maybe SM pretanding to be bikers
>>
>>88983371
Well it IS a game all about orks.
>>
>>88983338
>seems like an odd choice
it has precedent in Gorkamorka
>>
>>88983595
Ok then
>>
What are you guys working on tonight?

I'm playing a game tomorrow (my CoS vs Nighthaunt) so I'm building my second set of pic related to give the board a death theme. All told it will be two Sigmarite Mausoleums, so four Gardens of Morr. I think it'll be a decent amount of terrain for a 1k game.
>>
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Has anyone seen this art posted separatly?
>>
Seraphon. They seem really weak right now. They have a strong magic build but aside from that they just seem very underwhelming. Skinks are meaningless chaff and the heavier elites appear less tanky and less damaging than other elites. The monsters are underwhelming.
>>
>>88979236
There had better be an uncensored version
>>
>>88983966
You're really underestimating what like 140 wounds of -1 damage and probably -1 hit is going to be like to remove.
>>
>>88983212
It's unclear if it will be. On the one hand, that's what they did last time, but on the other... These boxes actually have like... rules. Like you can run them as regiments of renown and they get rules.
>>
>>88984101
The last regiments they did sold out instantly here with no traces of restock.
>>
>>88984112
Well hopefully they'll be around for a month at least. I mean if you're so worried about missing out just like, save up 200 bucks in anticipation and pre order it the week before. This isn't 40k where a box will be sold out a week before it goes up for pre order.
>>
>>88984101
Regiments of renown are such a weird idea. The nurgle box is like 700 points of dudes without their allegiance abilities. Just bizarre to attempt to make that work as a merc force.
>>
>>88984148
The RoRs they have so far work well enough from what I remember, There's already precedent for bringing some of your allegiance abilities with you, and the tzeentch one is just downright weird.
>>
>>88984148
They're supposed to compensate with unique abilities
>>
>>88980188
I'd argue that's from lack of the psychosis required to build, paint, store and carry around and then play 300+ Zombies. If you're on say FS, or IJ etc where you're forced to charge in and interact with that statistically they outnumber you as they move up the field and grab each objective they want from you and you kill yourself if you fight them. Factor in regeneration each turn from your lord, 2 stacks of 60. There are definitely ways to beat it but half the roster you might as well just fold when you see the guy walk up with his steel bucket of models. Luckily that's purely hypothetical since even the most deranged tourney player would give up after 100.
>>
>>88984178
>the smegmarite fears the zombie pail
>>
>>88983966
I played 11 matches vs seraphon to this day, always the -1 damage kind. I played both Soulblight (no spam, a bit of everithing) and Stormcast and for my experience they are fine. A very solid army, their base stats are not great but they can pile tons of buff and debuffs. They do not punch that hard but they grind pretty well and have a more then decent table control.
>>
>>88978427
It's pretty cool how the ogor campaign is characterized. They're not just aimlessly looking for food, they are very specifically trying to fuck over Har Kuron. As a result you get searing hot lard raining down. Strongpoints and minor settlements are targeted for their food produce. The mawpath strips the surrounding land of anything edible and some things that aren't. Patrols and scouts have no means to survive in the wilds for long since they can only last as long as whatever food rations and water they can carry out of the city. Small bands are picked off by roving ogors. Maws and fangs start appearing where they definitely shouldn't. Food riots become a concern in the city as stores start to run low.

As soon as the ogors started acting with a goal in mind things started getting very shitty, very rapidly.
>>
What's a good third party zombie dragon?
>>
>>88984381
ogres shouldn't be human-level smart but they're easily at their most interesting when they act as a remotely intelligent wing of destruction that isn't mork-adjacent.
>>
Small question for people with warhammer+
How do access to the WD works? Can you download it? Do you have access to all of them or at least a couple of years of them?
>>
>>88984395
They're actually not that stupid. Roughly dumb peasant human level intelligence, certainly smarter than most orcs or grots. They know enough to load, operate, and handle black powder weapons, negotiate mercenary contracts, learn multiple spell lores, and navigate the world
>>
>>88984395
Mind you all of the above is happening because, for no obvious reason, some of the tribe started looking thin and got extra hungry. Their butchers thought hard about this and eventually came up with two theological explanations: spilling blood is a waste if you're not going to eat it, and holes are meant to be filled. So all of them decided to throw Khainities into pots and holes in the ground, with fucking frenzied commitment.

Everything is stupid and it's so good.
>>
>>88983595
I want this game to succeed so much
>>
>>88983923
fuck is that?
>>
>>88984395
An ogre is as smart as a dumb human
A tyrant is usually a smart as a human
Still, they have no commonsense at all so they will do some stupid things that an human will never do.
>>
>>88984381
Is there a collection of these out there so far? I'd love to read up on them.
>>
>>88978427
>>88984381
>>88984456
Mmh, I suppose I live under a rock, wtf are those?
>>
I am trying to learn aos but my brain is too autistic to understand command abilities. I see theres the few listed in the rulebook, but then there are more on the warscrolls? Ive been looking on wahapedia and all the abilities on warscrolls look like always on passives or one time use things. what am i missing?

for example, is bellowing voice on the ogor frostlord on stonhorn a command ability, or is it always on? I see that unit commanders can issue commands to their units, is it the same ones in the rulebook or are they listed on the warscroll? I looked at the knight vexilator with banner of apotheosis's warscroll, do those abilities consume command points?

help me im stupid and i want to play aos
>>
>>88984450
Secret 6th card from the mtg thing
>>
>>88984482
Command abilties consume command points. If it's not a command ability, it does not. Command abilities activated when applicable.
Abilities usually select targets during the hero phase or are auras that affect the appropriate units when within range. Then there's abilities that just affect the unit itself and are pretty self explanatory.
>>
>>88984482
Only COMMAND ABILITIES costs command point, any other abilities is always active or will tell you when does it activate.
All command abilities will tell you that they are a command abilities. As an example, the doombull has Slaughterer call, and it reads:
You can use this command ability at the start of the combat phase. This unit must issue the command and the unit that receives the command must be a friendly WARHERD unit within 12" of an enemy unit and more than 3" from all enemy units. If you do so, you must attempt a charge with that unit.
>>
>>88984516
thank you for the clarification. are there more than just the 6 command abilities in the main rulebook, or are there more in army books or on warscrolls?
>>
>>88984521
ah they actually say command ability, that makes so much sense thank you.
>>
>>88984527
Some warscrolls, like the doombull that I cited, have more. Some army books have their own.
>>
>>88984537
i see, it all makes alot more sense now. thank you again. i was trying to learn stormcast and ogors at the same time to teach my opponent as i learned lol
>>
>>88984527
Unique command abilities are taken as enhancements for some factions. Like Stormcast can take a command ability from their book as a "unique enhancement" which can be taken along side the usual artefact, spell, traits, etc.
>>
>>88983825
When I get home about 80 rats, hoping to get them all basecoated and the skin done.
>>
>>88984452
>no commonsense
Your definition of "common sense" changes drastically when you're 10ft tall, weight a ton and someone stabbing you with a spear is nothing more than a mosquito bite.
>>
>>88983825
I have to build my last 17 skeletrons before I can start painting them
>>
>>88984456
Not that I know of but if anon could kindly toss together a collection of 2e/3e WD campaigns it would sure be neat as fuck
>>
>>88984456
It's in WD. Warcry feature.
>>
>>88984606
Yeah at that point commonsense doesnt mean shit. Ogres dont fear much because there aint much to fear.
>>
>>88984464
They're from WD narrative AOS campaigns, usually pitting two different factions against each other. You can get some real good stuff with it, very fun with path to glory rules. There were a bunch towards the second half of 2e, then kinda quieted down after 3e released and now they've started picking it back up. Last one before that was Sylvaneth vs Idoneth due to Idoneth turning to harvest soulpods (it did not end well for them), and before that I think it was Skaven vs Gitz as they fight over the Best-Hole-to-Grow-Fungus-Or-Rat-Ogors™. They usually contain some real cool narration stuff and new battleplans specifically for the campaign.
>>
>>88984647
THank you, does it have a name so I can try and search the articles? Like all articles about path to glory armi grow was A Tale of Four Warlord if I remember right.
>>
>>88984776
... what a weird thing to be mad about
>>
>>88978372

>TQ

>Toughts

It's not gonna be a building kinda RTS like Warcraft, which would have been great. It feels like alot of gaming companies have become lazy and won't put alot effort in making a deeper gameplay and Frontier looks like a decent company that could do something bigger then what to expect.

>Hopes

A game that I can play an entire month, without moving on to something else. I don't expect the story to be as impactful and brilliant on a Warcraft III kinda lvl but do something that I can remember in a good way. Add a map editor or sandbox and make the game moddable, that would keep it more alive. And perhaps an army painter like in Dawn of War? I wish the Freeguild could be in this game.
>>
>>88984661
Not that I remember, I'll have to look once my WD copy gets actually delivered, hopefully I can answer you today.
>>
Fellow fa/tg/uys, what are your stories of 40k players having weird habits, superstitions and so one? Do you have any?
I personally have a different set of dice for every army I use and I do not like rolling other people dice (I have no problem with them using mine).

Also, on a bigger scale, in my usual shop there is an anon that will ALWAYS roll dice for heroes one at a time, no matter how many dice there where in the roll.
>>
>>88984877
I meant AoS players, I play both and made the post in both generals but I forgot to change the game.
>>
>>88983825
Damn i wish I got that when It was available

Trying to build a mordheim table rn
>>
>>88984661
A lot of them have Flashpoint in the title.
>>
>>88984808
Saw someone left a comment on the youtube video asking for an army painter and they hearted it, so fingers crossed.
>>
>>88984983
Thanks anon
>>
>>88984877
Painted models roll better, you will never convince me otherwise
>>
>>88983595
why isn't this called Gorkamorka?
>>
>>88985144
Speed freaks is the new IP for ork racing.
>>
Have a rules question -
If I take Hordemaster and also have a master Moulder on the fields who has Unleash More Beast Beasts, essentially the same rule, can I roll to bring back a unit a second time if the first roll fails?
>>
>>88985191
>Hordemaster
Both states that A destroyed unit can only be replaced once, so I do not think you get to do both, maybe there is a FAQ about it?
>>
>>88984283
>gets to enjoy their battletome for full edition
>death armies get updated, after less than 2 months they are unbearable for most players.

Holy shit, not like half these armies are going to get new models and rules in the upcoming campaign books + point drops in the next GHB. Ontop of that the season rules are going to change.

Weird how everyone was bitching about wave of terror and scarlet doom needing a nerf and now nighthaunt are gutter trash without either of those things being touched.
>>
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What's the best death faction lore wise? Genuinely curious to hear your opinion anons
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>>88985215
Oh I assumed you couldn't replace it twice, I meant if I rolled a 2 and hordemaster failed, could I try and roll for the other one? Since it hasn't been replaced.
>>
>>88985355
FEC because feudalism
>>
>>88985355
Flesh-Eater Courts. Their magical, infectious delusion works for comedic effect, as tragedy, and as horror all without over-stepping in any one direction (unless you fall for the memes) and gives you a huge degree of freedom in terms of tone and theme when crafting /yourghouls/.
>>
>>88985355
people disagree on whether it's ghouls or boners, but at least we can all agree gaylords are the worst
>>
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>>88985355
I turned around on Ossiarch after reading Champions of Death ngl. They're an army of sino-egyptian legionaries with multiple-personality disorder and an actual personal conviction in their goals. They're "semi-mortals" with devotion to Nagash but the free will to make their own conflicting decisions.

>As I work, I dream I sculpt the realms instead of femur and tibia. I smooth the irregularities away, then start anew. All excess is discarded, all details made to enhance the image of the whole.

My main death army is Soulblight but even I admit their lore is boring trash.
>>
>>88985355
That's a super subjective question and it depends on what you mean by best.

OBR are supposed to be the epitome of perfection in what you would want in an army. Their whole purpose is to make more of themselves and study their enemy's strategy. They're the opposite of vamps in that they're mostly dispassionate and not usually egomaniacs. Basically, the embodiment of lawful evil WAAC.

Vamps are egomaniacs and prone to infighting, their loyalties basically end at themselves and nagash when he yanks on their leash. They're more like gangs or families/bloodlines than an actual military force.

Nighthaunt are more like a primordial force, most of their characters are based on some sort of twisted tragedy. The bulk of their forces are just angry spirits.

FEC are just like fucking crazy cannibals that live out in the middle of BTFO. Imo they're kinda the black sheep of death.

Personal favorite is OBR but SBGL is probably the most popular or easiest to write/push because they're fucking vampires, which is just code for pale humans.
>>
>>88985468
Ah my sweet IRS, Ossiarch
>>
>>88985449
>>88985468
>>88985481
You guys peaked my interest for OBR I never read into them
Anyone got the Ossiarch tome to share?
>>
>>88985481
Nighthaunt need new lore so badly. I remember back in 1st Edition there were references to independent realms of spirits living mockeries of their former lives and pursuing their own agendas.

Then they gave all that lore to Deathrattle and made Nighthaunt the no personality faction. An army so dull that GW were incapable of giving them subfactions for a whole edition, because there was virtually nothing to draw from.

I'd have liked if after the Shattering of Nagash in Broken Realms, peripheral Nighthaunt broke free from Nagash's grip and have formed their own scattered Underworlds within the realm of death, fighting eachother and all attempting to either embrace or unshackle themselves from Nagash's ironic punishments.
>>
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>>88983825
Got the ghouls built for Nightmare Quest, deciding on if I wanna build some of the terrain next or the Questors
>>
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>>88985355
>>
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>>88985355
Ossiarchs are the only ones with protagonist energy, FEC are fun, but "anecdotal". Nighthaunt and Soulblight are there to be villains in someone's story
>>
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>>88985519
>‘The human body is absurd. Softness on the outside, and hardness within? Insects are no better, so brittle once breached. We, the dead, have corrected this mistake — we are resolute throughout.' - Immortis Cartigos

Will share a bit more info from CoD.

>They have a whole cast of exiles named 'Parrha', who embrace their non-loyal personalities too heavily and speak out against Nagash or the Legions.
>Bonereapers are given the freedom to shape themselves so long as it doesn't hamper the operation of the Legions.
>Infighting between the Legions is seen as redistribution of resources rather than diminishment, as the stronger Legion will inevitably gain the strength of the weaker.
>Many Legions will often go out of their way to protect vassal settlements from incursion, and prefer a peaceful distribution of the tithe rather than taking it by force.
>Sometimes, an Ossiarch may encounter a situation a fragment of their composite soul remembers: "These Ossiarch Bonereapers, having never experienced strong emotion before, are helpless before the unexpected feelings that their old homes or loved ones provoke, especially if multiple pieces of their soul cared for the same thing."
>Bonereapers within the Legions are charged with monitoring eachother for 'mortal failings' like love or hate.
>The 'Principia Necrotopia' is a collection of dictates outlining Nagash's ideal future, an end to mortal life, and in doing so an end to the emotions Daemons feed on. Many Ossiarch are in denial of the fact that once this perfect world is built, Nagash will revoke their sentience to enjoy his perfect world alone.
>Many Ossiarch are constructed from bones from the Age of Myth, and can remember arcane knowledge or the secrets of long dead cultures.
>>
>>88985355
FEC > OBR > SBGL > NH
>>
>>88985637
>Many Ossiarch are constructed from bones from the Age of Myth, and can remember arcane knowledge or the secrets of long dead cultures
Yeh, from what i remember Nagash had them planned for a long time and stored bodies in preparation, but while boneshaping was always easy, soul masonry was borderline impossible before Necroquake filucked up magic to be more "unleashed".
>>
>>88985355
SBGL has the flexibility and diversity that trumps everything else. NH, OBR and FEC are shallow
>>
>>88985716
You speak the truth and they will hate you for it.
>>
>>88985716
which is crazy because the only memorable or significant characters for them are from fantasy. What have any of the 800 vyrkos characters done that's interesting, or why should I care about Lauka Vai?

Nighthaunt and OBR are killing it with interesting new characters.
>>
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>>88978372
Soon
>>
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>>88985355
Lorelet here, what do nighthaunt do all day when they're not fighting? Are the chaffy guys in stasis and the heroes chill out or something?
>>
>>88978372
>What are your thoughs and hopes for the new game?
It looks really boring. I'm tired of them shoving stormcasts down my throat and the 1 game we get per AoS edition focusing on the starter set factions is really uninsipiring.
>>
>>88985828
They sit around being misrable or plot making other's misrable. They're sort of like death beastmen in that they are focused on destroying others instead of building something themselvs
>>
Take a full minutes to listen to this in full, then ask yourself: Who's the REAL monster here?

https://files.catbox.moe/bg9qv0.mp3
>>
>>88985780
Avengorii are interesting, but I agree SBGL have trash lore.
>>
>>88985562
nice one, anon
>>
>>88986134
that was raw. what is this from?
>>
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>>88978372
I really like the scene where the prosecutors land. Shame the TT models are fat.
>>
>>88985355
OBR have more to them than the ONE cool idea that is FEC.
OBR>FEC>NH>Blah! BLAH!!!
>>
>>88979053
big if true
3rd edition is pretty good, we dont need a radical redesign
>>
>>88985481
SBGL does basically nothing new and is the same thoughtless and boring shit from WHFB. The Wight Kingdoms are interesting but basically ignored. The idea of normal humans incorporating with the undead is never meaningfully explored, which is a shame because mortal thralls supporting the Vampires and traditional undead on the table would be genuinely interesting and isn't something any of the other death factions could make work (OBR aren't risking their harvest/mortals can't coordinate on par with undead; FEC too insane; Nighthaunt basically a barely controlled spirit storm)
>>
>>88986265
>I think it is from the Warcry Catacombs novel.
>>
>>88986531
FEC actually has 2 ideas, madness and mutation. Notice how humans can grow wings or turn into monkeys as part of the curse
>>
>>88978427
Why tf would hot oil rain be worse than acid?

This is why AoS worldbuilding sucks ass - any thought of "does that make any sense at face value" goes out the window
>>
>>88986667
You know that acid rain is a normal earth thing, right?
>>
>>88986667
the issue is the ogres, retard
>>
>>88984484
Who's Archaeon?
>>
>>88986667
Acid rain is bad, but it is natural and commonplace. Blood rain is bad and also unnatural, but it is commonplace. Grease rain is bad, unnatural, and completely out of the ordinary. It's a wholly new problem to get a grip on and overcome. That's obviously cause for concern.
>>
>>88986667
Because it literally says that acid rain is normal and the raining fat is a harbinger of an army of fat retards coming to rip them limb from limb and devour them dead or alive? Did you read the full thing before posting or are you just a dullard?
>>
>>88986710
>>88986840
>>88986841
It's the mortal realms, this isn't earth's acid rain you dumb fuckheads
>>
>>88986568
>boring and thoughtless
??
>>
>>88986957
Ok?
>>
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https://www.warhammer-community.com/2023/05/26/executing-the-great-plan-what-went-into-designing-the-new-seraphon-miniatures/

>WarCom: These miniatures are absolutely covered in incredible details – are there any that you enjoyed working on or want to call out?

>Steve: In their long lives, the Slann have collected all sorts of trinkets, and some of these are littered around their palanquins. My favourite detail is the skink attendant presenting one of two trinkets on a tray. If you flip one of them over, you can see it is actually one of the very oldest shields used by the Saurus Warriors in years past!
>>
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>When the colors you got for a different project end up being just what you wanted to basecoat something else entirely
feels good man
>>
>>88986957
How do you know? If we claimd waterfall in MR is just water falling would you sperg too?
>>
>>88987020
kino
>>
Anyone got the NH tome by chance?
>>
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>>88987122
>>
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>>88987020
>>
I want to die, anons. Every army I like the models and fluff of, I don't like how they play and vice versa. I wanna play something like Skaven or Nighthaunt or Ossiarch, but after trying a bunch of armies on TTS, the one I clicked with most is Stormcast. But they're so fucking boring in fluff, I want to play something interesting.
So which do I pick? An army that isn't interesting but plays like how I want, or an army that actually interests me up to the point where I actually play with them?
>>
Can someone share the Gloomspite tome please?
>>
>>88985828
They just sorta float around until directed. Some of the higher level ones like Knights of Shrouds have actual personalities, but they are mostly extremely bitter. Guardians of Souls are a bit more into it though. But it is a whole faction made out of Hate and Sorrow.
>>
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>>88987244
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>>88987236
I think you should make your own decisions like an actual adult instead of waiting for some 4chan schizo to tell you what toys to buy
>>
>>88987236
I suggest you get a single kit you like the most in a random army you like and paint it.
If you enjoy it, look at another kit or a vanguard for that army and build up to 750-1000 pts to be able to play small games.
If you still are not sure - get a small kit or a hero from a different army.
At worst you are left with a nice mini collection that you enjoy.
>>
>>88987236
You've been whining about this for at least a week. I don't care what you buy, but get a fucking model and shut up.
>>
>>88987319
Thank you anon <3
>>
is the rulebook for AoS free? what do i need other than the rulebook and models to play?
>>
>>88987636
rules are free, but for matched play you need Generals Handbook(it contains Ruses and Rules for current season) and Battletome.
>GHB
mega<dot>nz slash file slash 2dQXSSoS#a5Oi8eLdc1B7ePyAS2Kpqm8pz96w3mld71EiZ7wpcjg
>>
>>88978372
>look up devs
>made Elite dangerous
>all their "strategy" games are building amusement parks
This has the potential to be really good or really terrible
>>
>>88987636
The battletome for whichever army you're playing. If you just ask for it in here someone will more than likely give you a link to it
>>
>people in Ghyran drink ales brewed on resin and seaweed
Grim.
>>
>>88987733
>their money is literally bottles of water
What did you expect?
>>
>>88987666
thanks satan trips, is the general rules just on the GW site?

>>88987685
oh good, some other anon asked for the grots up above so i grabbed that too
>>
>>88985294
NH was never even close to 63% WR dude.
>>
>>88987794
>general rules on the GW site
yeah but you can find them in GHB as well since site requires an email
>https://ageofsigmar.com/core-rules/
You also might want to check out FAQs(fixed and clarified old rules) and recent Battlescroll (that is where the points changes and some new rules to balance battletomes are published)
FAQs
https://www.warhammer-community.com/faqs/#warhammer-age-of-sigmar
last Battlescroll in Downloads
https://www.warhammer-community.com/downloads/#warhammer-age-of-sigmar
>>
>>88987733
It's only realistic. If people can make alcohol out of something, they will.
>>
>>88987733
What did you think all of those printfags were drinking every day?
>>
>>88985858
>>88987298
>They sit around being misrable
>They just sorta float around until directed
I was a little worried about this. Building up a NH army and I realized, what do they even do in their free time? Being an army of ghosts tends to limit their actions and motivations beyond the battlefield. They seem to just be the lackeys of Nagash, and as another anon put it "they're the villains of someone else's story."
I mean, it doesn't really matter in the end, I'm still going to be playing them. Just wish there was a bit more to them. I'll have to think of a creative way to make them my guys.
>>
>>88987832
Scarlet doom was bouncing between low 60's and high 70's within the first 8 weeks of release.

https://woehammer.com/2022/07/10/aos-meta-stats-w-e-3rd-july-2022/

Beasts of Chaos, Drowned Men Fly spam and Seraphon were busted for months on end.

To say a 5 week turnaround to nerfs is the par for course is fucking silly. Amazingly people adapted to NH and things changed (like seasonal rules, like the new ones we're about to get ine less than 60 days).

But for sure the harvester was out of control and just so insane to play against, auto win lmao.
>>
>>88985294
Little belt-fed today are we? 300 Zombies is a meme skew list that happens to auto win against a handful of melee only factions because of raw mortal output and how many you get. That same list would auto lose to Thanquol with 4 flamethrowers.

Nobody said Death was broken just pondering a great unit taken to its logical extreme that nobody would. Theoretical musings, not something to get defensive over Mr. Death player.
>>
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>>88988126
Being a tormented soul without hope that lashes out against the world is often the conclussion of thier sad story. Myguy-ing Nighthaunt is about inventing the journey that led them to this state. Who they were and what did they do that led them down this path and if you want to convert think of an unique way those past mistakes might manifest
>>
>>88988149
Are you still whining about the stupid harvester, I swear obr are the biggest babies in this game, and when NH was winning hardly anyone else had a battletome.
>>
How are the Clan Moulder units? I don't see them getting much play, but I like the whole Frankenstein aesthetic, I was thinking of mixing Skryre and Moulder, especially since I have a whole fucking lot of Giant Rats.
>>
>>88988149
What a disingenuous claim, you link a source that puts them at 52% and then have to dig into a specific sub-faction with a tiny playrate that you're also exaggerating. And they were nerfed since every single one of those list was running purple sun.
>>
>>88988171
>That same list would auto lose to Thanquol with 4 flamethrowers.
I genuinely doubt it, and that's the worst thing you can point to in the entire game.
>>
>>88987205
Thank you big time anon, appreciate it
>>
>>88988239
very cool dude, did they push out a FAQ to nerf purple sun within 5 weeks though?
>>
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The two in the middle row on the left are the best schemes here
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>>88988281
This argument isn't nearly as clever as you think it is, since they absolutely should have.
>>
>>88987236
Shit or get off the pot, anon. You’ve been moaning and groaning about this for what feels like weeks now. You should be asking yourself “what models look so cool to me that I won’t get bored painting 100+ variations of it?” Then go buy a single hero blister for whatever that army is and paint it to see if you DO like it. Go from there.

Also “muh boring lore” is a personal problem. They’re your army. Bend the rules a bit.
>>
>>88987682
If it helps, Planet Zoo is really damn good.
>>
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>>88988518
>Planet Zoo
>Kruleboyz
Skumdrekkbros we won
>>
>>88988518
nta, but prospect of moba like towers/capture points has me a bit sceptical
>>
>>88988561
I wonder if any of the named characters will make it in. Could be neat having a voice attached that isn't that one faggot at GW who does every awful orc/chaos voice in those teasers
>>
>>88988570
Have you never played an rts before?
>>
>>88988585
I doubt it. If they did they would be in the reveal
>>
>>88984866
>>88984661

They're called "Flashpoints", if you wanna go check them out !
>>
>>88988570
It's based on Dawn of war 2
>>
>>88988675
thats not a good thing
>>
>>88988715
There's nothing wrong with 2
>>
>>88988248
Well of course you do, you are after all quite stupid.
>>
>>88988715
>thats not a good thing
Why? Since a lot people love DoW 2
>>
>>88987236
what's a way to make stormcast more cool to you? what about the faction would need to be changed for you to like it?
>>
>>88988715
Negro I know you aren't shitting on DoW 2's gameplay, that would be foolishness. You can bitch about the story and lore or whatever but that isn't applicable to Sigmar.
>>
>>88987236
Cease your autism. Buy stormcast because you enjoy them, then paint them and treat them however you want that you like.
>>
>>88988789
The Internet told him that he shouldn't like them
>>
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>>88978372
I hope they do expansions with no factions added. I would love to see the Freeguild.
>>
>>88988789
I generally prefer playing villain factions, I don't like Stormcast's whole incorruptable schtick, they just seem to lack personality.
>>
Legit

Should I buy a Stormcast army or gamble on thist this Total War revival thing? I'm not a HUGE fan of most of the Sigmar armies, but my friend says he's going to play Orcs in both games.
>>
>>88988897
I think you should drill into your temple and stop spamming this board with your crowdsourced decisions
>>
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>>88988897
I just finished a stormcast army, I like em. You can also start sotrmcast ludicrously cheaply because of dominion
>>
>>88988437
and they butchered (not nerfed) harvester for far less and with less justification.

When an army has 9 non hero warscrolls and you kill two of those off weeks of data (that didn't even show that model being problematic), is it really a surprise people are pissed?
>>
>>88988736
Zombie spam has always been good and its better now than it was. Why do you tards forget it was top table at lvo last year.
>>
>>88988149
>60% win rate
>0 5-0's
wow thanks for disproving your own point, that made it really easy for me
>>
>>88988952
Here you go https://www.games-workshop.com/en-IE/Contact-Us you may direct your complaint here.
>>
>>88988861
>game called realmS of ruin
>game is only about ghur
I'll be damned if they don't plan at least 3 expansions for other realms
>>
>>88988969
that's the metric gw apparently uses to balance around, I'm not saying it's a good one.

If you have the # of 5-0's of each of the new books I'd like to see it, even better if it shows the list composition.
>>
Skulbugz still puzzles me to this day. Why have a subfaction about loving bugs in an army with no bugs?
>>
>>88989004
The bizarre part is they could've made it the Spiderfang coalition subfaction to give it some flavor but went out of their way to say that they think spiders are lame
>>
>>88989022
rules writers are out of touch with what people want and fluff writers are left making excuses for their choices
>>
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>>88988996
woehammer posts it weekly
the new books are all consistently winning far more often and getting 5-0s far more frequently than the old books
>>
>>88988924
Is the value really there right now? My mind was that I could pick one of the medieval ones that could play in both games?
>>88988913
Unhelpful
>>
>>88989041
where's obr and sbgl though

why weren't the other 4 books hit with nerfs when they had more data collected
>>
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>>88989061
>why weren't the other 4 books hit with nerfs when they had more data collected
because GW is fucking retarded
the nerfs have nothing to do with balancing the game, theyre about shit the developers think is broken or not fun

like how they nerfed nighthaunt in the last battlescroll even though theyre arguably the worst army in the game now... some designer lost a game and thought they needed to nerf harridans
>>
anyone have ideas for a 1k gloomspite list and/or maggotkin? have some old models id like to throw on the table with my son this weekend since hes interested now
>>
>>88989082
Its because they were just faqs, anyone thinking KO and BoK isn't getting slapped next month is deluding themselves.
>>
>>88988897
>>88989056
your issue then is going to be that stormcast 1000% do not carry over between them.

in terms of factions you could play in both:

slaves to darkness (most kits)
skaven
lizardmen (most kits)
beasts of chaos
slyvaneth (treemen and dryads)
ogor mawtribes
freeguild in Cities of Sigmar (whether the old kits that are out right now or the new ones releasing later this year they'll work as Empire stuff, though i imagine using anything but puffy sleeves will earn you a few dirty looks from grogs)

and thats about it. dark elves have stuff scattered across a few armies in Sigmar but anything that isn't in Daughters of Khaine is basically guaranteed to be squatted from the game sooner rather than later. same situation applies here for dwarves in fantasy who are Dispossesed in AoS.
>>
>>88988963
Do you have tumors? Follow the chain and read. People are aware they're good, they're also completely beatable.
>>
>>88988870
You should read Hamilcar: Champion of the Gods. It'll warm you up to Stormcast quite quickly.
>>
>>88989141
Oh so they're just beating now and not easily counterable by anything that isn't a handful of melee list? Do you have tumors whatever that means you moron.
>>
>>88989133
Which of the two games has more armies that the two share?
>>
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>>88989088
>>
>>88989230
Jesus Christ he just spoonfed you a list how are you this pathetic
>>
>>88985562
That's fantastic but we've gotta figure out a way to put the rest of the factions in there.

It's missing Nurgle, Slaanesh, GSG, CoS, BoC, SoB, Sylvaneth, and probably someone I've forgotten.

Nurgle and GSG could have mushrooms in common.
CoS and SoB could have civilisation in common.
>>
>>88989082
It's amazing how many people were shitting on the new SBGL book, only for it to actually be top-notch. Can't trust a fucking word any of these nerds say.
>>
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>>88988190
Good workaround, my friend.
>>
>>88989228
Oh you don't speak English, okay understandable sir have a great day.
>>
>>88989230
it's basically just that list anon, unless you're cool with proxying some models for one of the games.
>>
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>>88989235
based
>>
Anyone assembled tree-revs before? It seems the instructions have all the components mislabled?
>>
>>88989332
as usual you people can't argue anything, just run away, imply bias, or insult.
>>
>>88989303
You gotta understand, most of Aosg doesn't play at all or played years ago and will argue with you using wrong outdated info. Half of those who do play currently are God awful at it and don't understand basic concepts and can't be trusted. The few people who are knowledgeable tend to be driven off by shitposters and only come by on occasion, most real discussion is in private groups and discord.
>>
>Upon being Reforged, he did outfit his host's Stormkeep of Sentinel Cliff with many an Azyrite marvel, allowing it to shelter beneath the waves.
A fucking submersible stormkeep.
>>
>>88989468
I argued correctly, you broke down shitting yourself and forgot how to speak properly.

Do you ever consider when everyone you argue with calls you stupid and leaves, maybe there's a reason?
>>
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I like how the Realm Lords' main military tactic is literally just phalanx (with archer and calvary support) like, they're just doing a normal ass war tactic. Yeah there's magic and shit to keep them alive longer against the fantasy shit, but it really is just a spear/shield wall for most of these guys.
>>
>>88989514
correct
the only people i heard say anything good about soulblight were the stormkeep guys

is there any other AOS show/podcast/whatever with people that actually play the game?
>>
>>88989254
>>88985562

Mushrooms
>I just think it's neat: Nurgle
>Put that shit in me: Gloomspite

Civilization
>I just think it's neat: Cities of Sigmar
>Put that shit in me: Beasts of Chaos

Feet
>I just think it's neat: Sons of Behemat
>Put that shit in me: Slaanesh

The Perfection of the Human Form
>I just think it's neat: Slaves to Darkness
>Put that shit in me: Flesheater Courts

Jungles
>I just think it's neat: Seraphon
>Put that shit in me: Slyvaneth
>>
>>88989539
If it ain’t broke, don’t try to fix it.
>>
>>88989303
it's not surprising. SBGL's power isnt immediately obvious at first glance, apart from the volzd LoB trait/artifact combo.

the rest of it you read over it and like, "oh, well, thats okay i guess" and you dont get the sense for how strong it is until you get on the table and have to start mulching through exploding zombies that just come back the next turn, or deal with the insane new healing on all the vampires turn after turn.

in AOSGs whiteboard every list is against 100 lumineth sentinels, so they rarely ever factor in actually having to fight things or hold objectives with bodies on the board, and that is something the new SBGL book is exceptionally good at.
>>
>>88989579
Exactly. It's kind of commendable. You just look at them and think "magic Macedonians" and it's completely valid to think like that.
>>
>>88989566
swap jungles around
>>
>>88988819
DoW 2's gameplay is a step down from 1.
>>
>>88989539
I think BR: Teclis serves a pretty good look at how they work. Yes their battlelines are mainly formed of pikemen, that's the baseline, but their doctrine has less to do with shield walls and more to do with seizing initiative by way of rapid deployment and the nimble use of their versatile breadth of units.
>>
>>88989303
A lot of the early impressions here read "better internal balance, and still powerful."
>>
Is there any resource of starter lists for a given faction? I know how to build lists, but I never know what's worth taking, then how to expand afterwards.
>>
>>88989723
are you starting a specific army or just curious in general?
>>
>>88989251
He didn't tell me what to play.
>>
>>88989737
In general, so I could compare what each army is looking to build.
>>
>Yup
>Yup
>Yup
>Yup
>>
For all that is holy I just cant seem to find the right brush that keeps its tip
I seriously treat my brushes with care and don't rough them up but this shit is mind numbing
>>
>>88989745
You should play Russian roulette with a full cylinder. There, you have your answer, now go away.
>>
>>88989781
Are you using synthetics or kolinsky sable?
>>
>>88989745
pick an army from that list that you like the most and build that anon
>>
>>88989790
Da Vinci synthetics
>>
>>88989781
The true wisdom is to stop caring and buy $5 sets of cheap brushes that you replace once they fray. The overall price balances out with expensive pro brushes and you won't need to give a shit about trying to maintain them.
>>
>>88989765
Don't forget calling everything cute
>>
>>88989800
And while we're giving brush advice, for anyone who does a lot of drybrushing: cheap makeup brushes from Amazon. I got a pack of 10 for £3, I use them till they get all gummed up then just throw them away.
>>
>>88989761
the real answer is that it highly depends on what you want to play within each army, and even just saying "i want to play the gloomspite gitz" won't get you far since you can build some armies like five ways that all play different.

find the models you think you like in an army, and start building a list with what synergises with them. ask for advice, especially if you're new. play it with proxies before you buy it, continue tweaking, until you get a fun list that uses stuff you like and is effective.
>>
>>88989827
based
>>88989800
retard

if you take good care of a $15 brush with a small thing of brush soap it will keep its point and last much, much longer than a whole pack of the shitty ones. they're good for basecoating and for early hobbyists who will probably destroy their first set of brushes no matter what but they lose their point quickly even when trying to maintain them, which is really bad when that's basically the only thing you need out of a good brush.
>>
I'm gonna scream and stamp my feet if we don't get a seraphon CoS
>>
>>88989795
Synthetics will ALWAYS begin curling/losing their tip at some point, usually pretty early on. Real sables won’t, but they can lose length or just their sharp tip in general, but won’t curl. I suggest investing in some real sable brushes, size 0,1, and 2. Make sure you only use them for acrylic paints. That means no washes, contrasts, or metallics at all, and do everything in your power to prevent paint from reaching the ferrule. Make sure to clean them regularly, too.
A temporary fix I’ve found for synthetics is using a hair straightener. Let it heat up, and use a squeeze bottle to place a big enough drop to cover the bristles of the brush. While the water is sizzling on the iron, VERY GENTLY stroke(while simultaneously twirling) the bristles on the iron through that sizzling water until the point is straightened out. Make sure you do not press too hard or hold it on there too long or you will melt the bristles. Another trick I’ve heard is to dip the brush in hot/boiling water and reshape the bristles yourself.
>>
>>88989650
So what, still decent game.
And that's plenty positive to look forward to with how shit gaming has become in modern era.
>>
Yo, can anyone hit me up with the wavechad image, I just ordered my Eidolon of Mathlann and need to brag to my friends
>>
>>88989765
Can't stand AoS Coach, the only aos tuber who seems like an insufferable cunt in real life. His ADB interview was painful.

Honest wargamer is where it's at.
>>
>>88990012
I liked HeyWoah but he doesn't seem to be making faction focuses anymore
>>
>>88990012
>Honest wargamer
How'd his AoS rules council work out? Did people recognize him as the lord and master of AoS rules interpretations?
>>
God I fucking love FEC
Hope they eventually get some good books
>>
>>88990077
It’d be fun to see one where you think they’re supposed to be a Dawnbringer crusade clearing out monsters in their path and at some point in the book the POV switches to actual Dawnbringers trying to fight them off. It’d be even better if the cover didn’t feature a ghoul at all, instead make it a Dawnbringer, and only subtle hints leading up to the reveal that the original pov is a ghoul.
>>
>>88990036
I dont think it's ever been mentioned again.
That's for the best. It was a fucking stupid idea
>>
>>88989787
I think I'll just wait it out for Old World
>>
>>88990077
They might be able to get something out of it from some ogors
>>
>>88989004
i like the idea of using something creepy asa weapon but the rules for this are really bad
I think that they try to make those lore tidbits as an inspiration for customisation so I don't really mind it being bit out of place. There is one anon here with Skulbugz sheme and it was cool
>>
>>88990012
I'm the exact opposite I can't stand Honest Wargamer, Coach is robotic and probably an asshole irl like you mention but these videos I generally enjoy
>>
>>88990077
Imagine some crackhead trying to act like a some old money billionere, tipping you for parking his imaginary car with a stolen kid's drawing. This is FEC
>>
>>88990173
And that's why they're so fantastic
>>
>>88990100
Ghoulslayer more or less did that already.
>>
>>88989765
Is is Nagash's sword behind the coach? Where can I get this?
>>
>>88978427
Imagine ogres forcefeeding elf girls lard until they all become fat and ugly!
>>
>>88990173
Believe it or not, this has happened to me. Except the man called himself an emperor and he was clearly mentally insane or under the influence of drugs.
>>
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>>88988728
>>88988757
The problem with DoW2 was the retarded AI that turned any game into musical chairs. Couldn't get a proper fight without the enemy suddenly running away to go capture another point. I don't think RoR will do that, but it looks like the game will be built around the points which can drag a game out and takes time away from building/fighting.

Personally with the narrative of the Dawnbringer Crusades behind this game, I was hoping more for Age of Empires with a heavier base building focus to build up a Free City/Greenskin warcamp/Boneyard bonekeep/etc and use the settlements development to justify bringing in harder hitting units to keep what you gained. What I'm seeing instead is a lot of capture points you'll need to play keep away with the enemy.
>>
>>88990609
AoS world been getting better and better developed, we even have decent maps for some of the realms, but I don't think it's quite there for AoE style game honestly.
>>
>>88990609
It looks like it could borrow from Spellforce too.
>>
>>88990609
DoW2 in a nutshell was that it was a game with a fun campaign and fun MP but skirmishes against the AI sucked balls. I would not be surprised at all if RoR goes down a similar path.
>>
>>88990735
I feel like that would actually be in its favor. No development from GW would let the development have carte blanche on making maps and land masses and fill them with the sort of things the factions would value. Hell just replace the capture points with realmstone nodes and already you got a mote valid excuse to build a city.
>>
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>>88990609
>Boneyard bonekeep
I'm sure you meant to say Mortuary Factory.
>>
>>88988924
How was that pub crawl anon
>>
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>>88990424
this town aint big enough for two architects
>>
>>88990876
No I kept it generic in case the 3rd totally-secret- and-not-obviously-Death faction was not Ossiarchs on an off chance and opted for something all Death factions could use. Mortuary factory does sound like what they'd use to extract bone from corpses though.
>>
>>88987020
SOVL
>>
>>88990399
There's probably an stl out there
>>
>>88990985
I swear I'll start an OBR army if they're in RoR and Frontier actually gives them a mortuary factory.
>>
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>>88990609
>I wanted age of empires to balance out FB total war and 40k DoW
It's a DoW clone because the parts of AoS that aren't flanderized WHFB races are 40k bits tacked on. Gav Thorpe was 'right' in the sense that fantasy had to die for AoS to be born, because GW can't write a new setting for SHIT.
>>
>>88990012
Honest Wargamer would be better if it was just Nathan Prescott
>>
>>88991048
Don't really need to write the new setting. Just make things that make sense for the faction. Stormcast need a stormkeep right? What would a stormkeep need for maintenence? Builder's quarter for the dwarfs building the walls, Artisan's guild for the elves that make the magic crystal shit for upgrades. Now how do you get more advanced units? Well they'll need their own quarters for storing their gear and all the extra stuff they need for their armor/mounts/whatever. You want Sequitors? Make a meditation chamber because they're priests and shit. Want fulminators? Dracoth roost so their mounts have a place to sleep.

I mean even DoW was able to do it by putting names to all the stuff the factions might put down for a forward base. Space marines had straightforward things like armories and beacons for bringing stuff from orbit. Orks had a pile of guns for upgrades and a hut for the boyz. I don't see why RoR couldn't do that too.
>>
Anyone who can share the OBR tome?
>>
>>88990029
Yeah I used to be a Heywoah regular but the lack of engaging AoS stuff and endless anime just put me off him.
>>
>>88991072
Nah he 100% needs someone to bounce off, he's too dull otherwise.
>>
>>88991142
People really need to start using the archives.
>>
>>88991155
I feel you.
There are certain youtube videos that have great information, but the integration of random anime shit can make it hard to share with others even if I do like anime myself.
>>
>>88990077
>one duardin looks at the other and exhales a heavy sigh
>”I can’t believe we fell for this twice.”
>>
>>88990077
>he tells them
Who is he? Because if they believed a ghoul believing himself a knight they deserve what they got.
>>
>>88991573
the delusions can effect other people as well, so i imagine that's what the beginning of the story was going for
>>
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>>88989082
What are the odds they buff Seraphon out of the gutter?
>>
>>88992000
I dunno anon like 100% since their battletome and units come out in 2 days.
>>
>>88990885
It was a lot of fun. They raised a big mideival standard and a standard bearer carried it along with a minstrel leading them with me and about 100 other drunkards in tow as we marched in a line precession from pub to pub to the sound of trumpets around the michigan Ren fest. I opted for mead, as the event was pretty early in the day and I wanted to be reasonably coherent for the joust (I was), my buddy opted for the super strong beer throwing caution to the wind (he was hammered an hour into the day lol)

Good time, if you're ever in Michigan near end of summer and early fall, I highly recommend. Tickets are cheap, like $20-30 at least as of 2016. Add one like the pub crawl brought the ticket price up to like $60 for the day, food is about $10-15 a meal which isn't horrible for an event. Alcohol and souvenirs can get a bit pricey but I mean hey, it's a festival, overpriced beer and trinkets is kind of the point.

The joust is legit and very professional, and the village is pretty cool. Lots of medieval carnival games and shows too
>>
>>88991139
All of that is too much effort much easier to say that the KATHAYANS are humans mixed with dragons from the Wolrd that Was and became stormcast or something retarded.

Make sure to mention Mallus/World that Was a lot. Because if you want people to forget that this is a sequel that killed the old setting, you should mention it a lot!
>>
>>88990424
>ugly

With you till that one. Just want a 500+ lb elven waifu with a nice face and kissable cheeks [s] and chins [/s]
>>
>>88990012
I've been very lucky to have met and hung with a bunch of AoS personalities in the last 6 years. Some are great, some aren't.

>Coach
Relatively decent dude, but only really wants to talk about things that interest him.
>Honest Wargamer
Insufferable. I incorrectly referenced a rule which only recent FAQ'd and he took the opportunity to be a massive cunt to me. Later found out from a close friend who is close to him that he was shit talking everyone who wasn't top 10 at the event we were at, myself included. Holier than thou in every single aspect of life.
>HeyWoah
Seems to think his thoughts on AoS are the most accurate and will argue with you until you are blue in face. Despite him just making a video about the priority being good, there was a time when he would cry about it endlessly.
>Vince Ventrulellalalala
Genuinely nice guy if he is in the mood to talk. Will talk endlessly about the hobby of mini painting and usually wants to help people grow. Has great game design ideas.
>Tom (the other half of Warhammer Weekly)
Total prick. Have first handedly watched this guy criticize players he is playing and then players at top tables. If you aren't in his circle he couldn't give a fuck about you.
>Miniac
Met him 2 years ago, solid dude, but a bit narcissistic over all.
>Ninjon
Just a friendly dude, would happily get a drink with you.
>Goobertown
Calm dude, very chill. Didn't talk much about AoS sadly.
>Artist Opus
Easily one of the nicest guys I have ever met. This dude will go out of his way to help you. Genuinely love tabletop games and loves talking about his dudes.
>>
>legume of azgorh not sold anymore
>all used models cost infinite dollaridoos
If they put out a chaos duardin box I'd be all over that shit. It's like they actively want me to keep my money.
>>
>>88992213
>Tickets are cheap, like $20-30 at least as of 2016
So probably like 100 bucks now since that was 7 years ago.
>>
>>88993039
you know, you can get a printer for around $200 and just print an army. chaos dwarfs are a very popular army for print designers, i know there are at least 4 or 5 designers who have done more or less the full range. it would be significantly cheaper than the GW/FW models and arguably look better, and after it was done you'd have a printer to do other shit with.

lost kingdoms are probably the most faithful to the old chaos dwarfs so i'd start there, and they definitely have the full range and then some
>>
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>>88993060
forgot picture
>>
>>88993039
Kings of War?
>>
>>88993039
If it was still available you'd complain about the price and if they get new models later you'll say you don't like the new designs
>>
I haven't touched my paints in like 6 months

are they salvageable?
>>
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>>88993473
depends on the brand and the seal.

at the time of this photo, the P3 yellow is 15 years old, and the citadel yellow is a few months old. these paints, properly sealed and mixed, will last a long time. citadel is notorious for inferior mixing quality and deliberately difficult to seal pots
>>
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>>88992988
kino, /aosg hasn't been this based since the ogre artist came through
>>
>>88993473
usually, if you have citadel then some of your lighter colors might be a bit finicky now
>>
Is coalesced seraphon IJ levels of bunga or more like BoK where you actually think?
>>
>>88993661
It seems to be about on the level of fyreslayers.
>>
>>88993661
depends on if you are running aggrodons or not. if you skip them, its pretty straightforward, you have 2W infantry with a -1 damage taken buff that deal 1 MW for every 3 models, meaning even minimum squads are dealing roughly a free maximum arcane bolt worth of mortals every time they fight. kroxigors also do quite a few mortals in addition to the rest of their attacks and are similarly easy to use as the saurus warriors

add on to that some pretty good support and debuffs and you've got a solid core that doesnt require too much thought or planning, being fairly efficient, tough, and punchy with pretty minimal effort.

aggrodons on the other hand have a buff that is really nasty, but requires constant aggressive momentum to keep the buff going or it can fall off, losing out on up to 50% of their damage, so its important to make sure when playing them that they are in a good position and can quickly pivot to new targets, without putting them in overly vulnerable situations. once properly ramped up though, they are the hardest hitting unit in the army.
>>
>>88993772
they're the hardest hitting thing in the army by default since krox wont ever get into combat.
>>
>>88993236
I'm also complaining about the price though.
>the new designs
Wrong, even if they were shit I would buy them SPECIFICALLY because I know GW would drop support for them 2-3 years later and they would become collectibables.

>>88993060
You can do this with literally every army, but I want some specific products.
>>
>>88993536
>>88993473
I have paints from citadel from 2008 that still work. But I recently bought some new ones and people are telling me nu-Citadel paints have a worse shelf life. Sad!
>>
>>88993988
yeah, their pot redesign dries out paints before you even buy them. they dont form a proper seal, and then once you do open them paint immediately gets trapped in the rim making the seal even worse. add onto that citadels attrocious mix quality and medium, which leads to constant separation of the paint and bricks of unmixed pigment.

citadel is just ass to work with and has gotten consistently worse for over a decade now.
>>
>>88993896
i dont think you know how to play this game
>>
Pretty fucked up of GW to give FEC such fantastic lore yet such outdated shitty minis
>>
>>88994050
tiresome.
>>
>>88994103
That's what happens when you try to turn a handful of old models into a fullblown army
>>
It’s midnight here and I’m going to finish putting the platforms on the realmshaper engine in the morning. Then assembling ghouls. Gonna be a good day for hobby time. Love the look of these dudes even on the sprue.
>>
>>88993043
nope, looks like they are still about $20 for general admissions.

https://www.michrenfest.com/

the addons can bring that price up, the pub crawl is $45 which is pretty close to what i payed last time i went. looks like their prices really havent gone up at all since i went in 2016. im not sure if thats the case with the shops inside, but entry cost is still pretty reasonable for an all day festival. i think its still got free parking too
>>
>>88985562
What a great pic
>>
New thread
>>88994655



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