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Opinions on Grimdark Future?
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Psychic looks less autistic than GW's 10th ed rules. Also prefer the alternating activation myself.
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meh
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>>88976677
It's garbage for the fact that it's just parasitic rules leeching off 40k lore and models
Like they could have at least tried to make some of their own fluff, maybe cause some controversy on purpose by having female Brothers or some other cringe shit
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Bland. If I was desperate to play 40k for some reason I'd play an older version, not a heavily watered down knock-off of an older version.
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I am one of the early patreon supporters for OPR.

The core and majority of rules and armies are free, fast and easy to play and adapt to your own setting. The rules all have roughly the same core mechanism so if you can play fantasy; you can play sci-fi. Suitable for solo, team and easily scaled both in terms of model size (I play 6mm) and game size.

If you don't have enough imagination to create your own settings, take the GF one or adapt an existing universe to play with these rules. Picrel is from my homebrew sci-fi setting and I'm currently working on a steampunk-y theme.

Don't knock GF or AoF or FTL and the whole OPR family until you've had a go.

Don't knock OPR players for not emptying their pockets and brains.
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>>88976796
https://www.onepagerules.com/news/grimdark-future-lore-focus-3
They actually have been starting to write their own lore.
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>>88976677

Ive found the fantasy rank and flank version quite fun.
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I'm aware that it's babby's first generic Warhammer clone, but I've been using the various OPR games to get my local group to try out wargaming and for that it's been great. They enjoy not having a huge starting investment of books and models to deal with, and they took well to the online list builders since it organized everything neatly and had special rules refs right there. Then on my end since I got a 3d printer I can just print them up an army for little effort and money.

It's not the best wargame ever, but until I can teach them to give /awg/ games a shot, it's working great for me.
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>>88977578

Where would you branch out after OPR? The rampant games?
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>>88977635
That's one of the potential routes. Really my plan is to wait and see what elements they like and go from there, since work scheduling has sort of fucked with our last couple of chances to play. There's also the realization that they might just be fine with sticking to OPR and never getting deeper into the weeds to niche wargaming, which isn't really the worst outcome since the arrangement I mentioned earlier is pretty sweet so far, and having the Fantasy and 40k sides of OPR being cross-compatible does really open up quite a few armies to us, especially since I've got a decent sized collection from various games.
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>>88976677
It's okays.
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>>88976677
It's ok, I used it to hook my friends into wargaming, now we play 40K 3E and soon I'll introduce them to Battlegroup Kursk.
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>>88976677
>>88977802
Pretty much this guy's situation, I've had some fun playing it with friends with no experience wargaming, but the more interested of them have moved on to older 40k with me.
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>>88976677
It's better rules than 9th but with all the flavour scrubbbed out
Just play 4th edition
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>>88977833
For me, it's 3e with alternating phases and 4e LOS.
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The only way to play 40k. The skirmish game is even more fun too.
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For a few years it was an extremely easy sell, especially to new players, since most everyone took one look at ninth and decided they had better things to do. Now that warhammer is going for simpler rules too though, it's kind of losing its appeal. Unless gw severely fumble the landing, opr is just going to be tenth edition but without as many unit-specific special rules.
And people do dislike it when they get a unit because it's known for doing a thing and in opr it's just a 3+/3+ squad with like, ambush or rend or something fairly uninteresting.
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>>88976677
/tg/ hates it, so it's automatically good.
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>>88981968

I used to play 3rd and 4th edition of 40k as a kid, so OPRs slim selection of special rules doesn't bother me. Back then plague marines just had higher toughness, fearless and a more limited choice of weapons. So OPR doesn't look so flavourless to me.
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>>88976796
>Oink oink
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>>88976677
Shit, like everything on this board.
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>>88976677
Pretty good, I enjoy the mechanics of it. The lack of flavour turned my group off of it, though. I might try the fantasy variant since they're making their own lore and I'm not invested in any fantasy wargames at the moment.

I really dislike the morale system of the skirmish version, though, totally ruins the game for me.
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>>88976677
I'm only familiar with the Kill Team equivalent and it's not good. It cuts some of the bloat but it still inherits all the glaring issues from the version of KT it's based on, KT18. Kill Team '18 just wasn't a good game at a pretty fundamental level and simplifying it doesn't address those issues.
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>>88977441
We joke about OPR shills but that is such a brazen sales pitch, holy shit.
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>>88976677
A game that 40k contrarians play, before eventually going back to play 40k whenever their faction gets a new codex or a ew edition drops.

Just play something else!
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>>88977441
>Don't knock OPR players for not emptying their pockets and brains.
Well you've already done the latter part shill
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>>88977441
>for not emptying their pockets and brains.
Pretty sure the expensive part of 40k is the models.
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Easy to play, not fun over time as every faction feels the same
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>>88976677
Me and my buddies play it on TTS. It's pretty fun, we enjoy it a lot.
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good to play with your buddies when you get tired of $CURRENT_EDITION or you're waiting for your codex to land. Absolutely unplayable with strangers because all rules that make the game actually fun are optional and need to be renogotiated (and your army accordingly rebalanced) with each person you'd want to play with
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>>88976677
Are you a 40k runaway who never played anything but 40k, and non-GW games intimidate you? Good news, this shallow pond will be right in your comfort zone!
Are you new to wargames and want to try your teeth on something simple, free, and deliberately modeled after one of the worst system of note in wargaming history, rather than literally anything else? Suit yourself, I guess.
Are you too lazy or incurious to explore any other games, but 40k is too mainstream for you? Sure, bring your craft beer.
If you don't fit in the above mentioned categories, I don't think you'll find any appeal in OPR.
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>>88976677
I have no clue about the quality but the fact that it makes the dumber GW fanboys seethe is funny. Therefore I support its existence.
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>>88976677
i find the idea that the majority of humanity will remain unmutated heterosexuals of either the male or the female sexual binary and mostly reproducing outside of laboratories to be an overly optimistic appraisal of our future, Throne save us.
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>OPR gets consistently shilled in /awg/
>tfw all OPR fans are 40k people who want an alternative to 40k, or a gateway drug to 40k, and only talk about its qualities in comparison to 40k as if no other game ever existed
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Dull as fuck, never tried more than once
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>>88986602
>Just play something else!
they would if miniature games had other options.
Because miniature games are played with no real viable option other than physically meeting up, you are essentially restricted to playing what's popular and 40k is popular regardless of quality because it's popular.
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>>88989750
>, and only talk about its qualities in comparison to 40k as if no other game ever existed
it's as if it's an obvious alternative to 40k or something. Why would anyone compare OPR to anything else?
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>>88990052
I don't know, but I also don't know why I have to suffer them shilling their pet game to /awg/ as if it was desirable to anyone other than GW junkies.
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>>88990034
Kinda telling that the most popular selling points of OPR are
>"it's free!"
and
>"there are no alternatives!"
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>>88985308
I enjoyed the ranked version of the fantasy game moreso than the sci fi one, there was a variant that added phases which better supports melee with multiple units, so I would recommend that.
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>>88976677
I just think it's neat.
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>>88990093
>list selling points and be called a shil
>do the bare minimum and have that taken as a sign there's nothing to the game
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>>88990034
Loser mindset
Introduce something to your lgs if you want to play it
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>>88990547
Alright, sell me on OPR. I will take your points in good faith and not call you a shill this time.
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>>88976677
>Opinions on Grimdark Future?
Kino and free
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>>88990679
Not that anon, but for me its advantages are:

>Free core rules, free always-updated army lists, free campaign system, free solo system, free army builder better than any jank GW has ever built.
>Alternating activations prevent 1st turn tabling, and keep everyone at the table involved and engaged.
>Multiple game systems using the same basic foundation make it easy to pick up and try/teach additional games and settings.
>Model agnostic so all my 3D prints and my old 40k models are usable.
>Light on lore so I can use my own, or an already existing world to place my wargames in (e.g. Star Wars).
>Universal special rules so I don't have to own 15 different $60 codices to know what a unit does.
>Active community so I can actually get games in.
>Easy to teach and low-entry cost so my normie friends can be persuaded to play.
>Armies *do* feel unique despite all the bitching here about "blandness." Admech plays differently from space marines plays differently from IG etc.
>D6-based because I'm not an RPG-nerd and don't like other dice types.
>Games are quick so you can actually do a multi-game campaign and tell a fun story.
>Higher points values encourage smaller, platoon-scale games which is better for 28mm than GW's absurd attempt to encompass company-plus size games at that scale.
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>>88990679
>built in custom unit generation
>fast and easy to play
>no need to buy a rulebook, army book, campaign book, chapter approved, and print six sheets of errata to play one game
>constant support in terms of missions and armies
>built in skirmish, campaign, platoon battle modes
>complete, by not grabbing something you're not missing out on stuff you need to play
I'd say it's easily on the same level as Mantic's Warpath except easier to find players for. They're also going to be less anal about "official" figures.
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>>88991038
>>88991071
alright, see, now it sounds like something worth trying for quick games or neophytes.
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>>88990076
>desirable to anyone other than GW junkies.
Because GW junkies make 90% of the market for miniatures?
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>>88990663
If it needs to be introduced, it's not popular or supported by the store, hence no incentive for anyone to get it with both heavy upfront investments and lack of support.
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>>88990188

You mean the variant where both players move, then shoot and then fight instead of alternating actions?
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I like it. I am lazy to learn 40k rules. This is easier for my brain. I buy 40k minis secondhand. Might buy Leviathan though. I like OPR



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