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The /btg/ is dead! Long live the /btg/!

No its Steiner edition

Last Thread: >>84999028

==================================
>BattleTech Introductory Info and PDFs
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>>
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First for Dracula Suits
>>
>>85026989
First for -CLAN WOLF DID NOTHING WRONG-
>>
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What's the premier Mechwarrior training institute in the FWL?
>>
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>>85027157

The Hero Institute, Maxwell campus.


>Probably Allison of New Olympia
>>
>>85027157
Princefield, I'd say (it's definitely the most prestigious) but Orloff and Allison may object to that.
>Oriente - they hate us 'cos they ain't us
>>
>>85027157
Either Allison mechwarrior academy or Princefield. Probably Allison, as Princefield is mostly famous for being a mechwarrior prep school where all the rich nobles dump their kids (though the military education is genuinely high quality).
>>
>>85027064
Incorrect. Clan Wolf exists.
>>
>academy
>not learning everything you need to know by kicking pirates asses on your shithole planet with Cattlemaster
casuals.
>>
>>85027734
>>85027702
>>85027683
Some conflicting info lads.
>>
>>85027847
It's just good old inter-academy rivalry.
>>
>>85027895
E-e-even in the academy? Is there something the FWL agrees on?
>>
>>85028026
Of course. All loyal citizens of the noble Free Worlds League agree that the treachery of the Free Worlds League must be punished.
>>
>>85028051
t. Andurien.
>>
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>>85026184
>I wish they hadn’t flanderized the Regulans by turning them into Taurians

Ok- nukes going off are nukes going off, so you can say it looks like the same thing so it is the same thing- but it isn't. You don't understand what the problem is with the Regulans.

They hit on a foreign policy dynamic where their is no penalty or reciprocity for irresponsibility. They could nuke somebody else's world over a rumor that a 3rd Party was present, with no process or notification, much less declared hospitalities. The FWL fell apart, and the Regulans started free-riding in the balance of powers. NO. CONSEQUENCES. FOR. THEIR. ACTIONS. Surrounded by a shell of minor states that all have their hands full on their outer borders, free to combinations of foreign powers to pressure those states, and if anyone tries to reform the League the Regulans effectively had a veto.

The Taurans are scorched-earth defenders and it's entered their national mythos to the point they celebrate it. The Regulans are reckless with other people's national security and they are that way because they understand that they can get away with it.
>>
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>>85026937
>No its Steiner edition
The very best edition
>>
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Not mine, don't know if anons here have seen it yet.
>>
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>>85029237
>>
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>>85029261
>>
>>85029237
>>85029261
>>85029269

Wow the Wolves got fucked, huh. Awesome
>>
>>85029321
Does that mean than all this sweet clan tech will be marik?
>>
>>85029321
Yeah, looks like the FWL is just rolling over the Southern end of their empire, and while I haven't seen a cappies map they don't seem to have lost any real ground either.
>>
>>85029351
FWL has already two pet clans (sharks and cats)
Damn its good to be purple.
>>
>>85029358
>>85029361

The Protectorate being colored differently, on top of the Goons novel having them offer to stop the FWL incursion in exchange for getting to run the Wolf HPGs, makes me question if you can EVER trust a Clanner desu.
>>
>>85029379
>Clan Wolf, a subsidiary of Wolf's Dragoons
>>
>>85029358
>>85029361


We lost Bolan
>>
>>85029458

The Clan Protectorate running the HPG, rather.

The Goons actually taking a steaming dump on the Wolves and sow the seeds to expose Alaric being a genetic abomination to the rest of the Clans.
>>
>>85029492

And Illyria (not that we were going to hold that), and Simpson Desert. But the Marik-Stewarts have Stewart back and a scraping of the core worlds, so they're happy. Such is the Purple Life.
>>
>>85029499
Bro, he is a trueborn, he was raised in a sibko and he's got an army. If Phelan can become Khan, then a Steiner-Davion trueborn certainly can as well.
>>
>>85029261

Dudes, the Rim Commonality has gotten into a fight with the Canopans.
>>
>>85029721

...and they're winning.
>>
>>85029734
Canopus - from rim jobs to jobbing to rim.
>>
What's the difference between Nova Cat and Goliath Scorpion mysticism?
>>
>>85030119

The drugs, I think. Also the Scorpions are a bit more hard-nosed.
>>
>>85030119
Whatever the Scorps do seems to work better than whatever the Cats do not do. (Taking drugs vs making breeding psychics an actual aim of their trueborn program)
>>
>>85030119

The Scorpions do scorpion poison to induce visions, Nova Cats are more about being struck by visions or using fire-reading mysticism. Scorpions are also aiming at using them for literal visions to seek out "treasures" while Nova Cats using their visions full of symbolism/metaphor to guide the Clan and make decisions for the future.
>>
>>85030119
The scorps chug scorpion juice and go on vision quests to find SLDF relics in the astral, and then retrace their steps in reality. Somehow this works.
The cats breed 'psychics' who then experience visions of future events. This works just enough to make the clan invest resources into breeding better 'psychics'.
>>
I dont like the Thug or the Awesome.
>>
>>85030428

You're wrong, but I respect your choice to be wrong, anon.

The Thug is functionally a little boring compared to the Warhammer though.
>>
>>85030238
They exclude "confirmed" psychics from the breeding program though.
>>
I don't normally use BA because I can't rely on having an Omni or a vehicle to taxi them around, but now I hired a couple of squads of Magnetic Longinus guys and holy crap they're a terror on the battlefield.
>Firestarter takes a double-tap from my ancient Marauder-3R, falls down, battle armour jump on it, swarm, disassemble the whole damn thing in two rounds
>next battle, BA jumps on a Vedette, ride it for three rounds, no more tonk
I may have to reassess my BA/carrier attitude.
>>
>>85030630

One of the most fun games I ever played in MekHQ was putting a BA platoon into a Mech Company vs. Mech Company ally fight. It was very much that kind of energy. Like three individual suits got though it. So many downed and lamed mechs.
>>
post more BT flavored Taylor Swift
>>
>>85029492
Who the fuck Nicked bolan? REGULANS WHERE ARE THE NUKES!
>>
>>85030630
Just take an apc bro.
>>
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>>85030630
Or buy more magclamp BA. Though the double machine gun Longinus specifically got high praise from somebody here.
>>
>>85030759

It isn't the same thing at all.
>>
>>85030798

It makes me wonder if anyone ever really played elementals. I don't play Clanners enough to have ever fielded a nova, I'm not sure I've ever even played a Star on a table. So mechanized BA just hanging out like ticks that occasionally shiv or hamstring your enemies for you was a revelation to me. I've played infantry, and infantry just doesn't compare.
>>
>>85027847
The Hero Institute was a joke suggestion.
If your question was "what's the cheapest and most available training institute in the FWL", it'd win hands down. Would also win "what's the most likely to be shut down by the government for fraud", "which one has the least limbs per capita on its training mechs", and "which one has the brightest background check red flags on its instructors".
>>
>>85027157
Just going through the list of FWL acadamies, it looks like Princefield is the most elite, maybe the Orloff Military Academy is on par. But come one, if you go to any FWL acadamy, it's got to be the Hero Training Institute.
>>
>Purple burds see all the new purple
>They don't know their Captain-General is now a Clanner
>>
>>85030865
Clan Amethyst Eagle for ilClan!
>>
>>85030865

I wouldn't care at all, anon.
>>
>>85030798
Yeah its even better since your BA have more mobility and you can use spare metal boxes like soviet bronnegruppa.
>>
>>85030865
>>85030912
All the factons are now just clans.
>>
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A few more prototypes from Shimmy (who also mentions that the turrets on the vees should be able to rotate on the production models
>>
>>85030924

It highlights the difference between speed and tactical mobility, anon. Apc's just aren't there.

Like how the Merkava (not the battletech one) is slow as fuck but at the same time... not. Mechanized BA move at the speed of battle. APC'd BA are locked out at the gate entrance, but in fairness they did drive up to it fast.
>>
>>85030759
I've used APCs as BA taxis before (and the BA Karnovs rule at this) but they all have problems: either they're slow (tracked), fast but movement-restricted (hover) or horribly vulnerable (the Karnov). Having people hanging on for dear life on 'Mechs is my ideal way of combined arms and now I lucked out.

>>85030838
I've played JF novas sometimes, and but for some reason I've never had good luck with Elementals, mostly because they seemed to die before getting to grips with the enemy. Seeing those Longinus suits tear up enemies like tissue paper makes me want to try a green birb nova some time again.
>>
>>85030965
Mech on the middle right. Is that an Enforcer III?
>>
>>85031142
Firestarter.
>>
>>85031161
what the fuck
>>
>>85031161
Ewww
>>
>>85030914
>>85030912
>>85030952
>I wouldn't care at all, anon.
Even if it's WarBear's clone?
>>
>>85031171
>>85031174

The old artwork would have been too skinny for a 35-ton 'mech with the method that they're using to properly scale th 'mechs.
>>
>>85031213

Solves one strategic threat nicely.
>>
>>85031161
Oddly enough, I prefer it over the MWO/MW5 Firestarter. Original's still my favorite, though.
>>
>>85031288
The original was the result of unrealistic body standards being imposed on mechs by old white men. Mechs are beautiful at every size, and I'm happy that CGL is now being more progressive with how they display them.
>>
>>85031235
Na Firestarters are just eewww in general.

Never had luck with em and just tend to stay away from them.
>>
>>85030965
Good to see ShimSword continue his racist campaign against necks or "neckkers" and "neckaboos" as he calls them
>>
>>85031395
Wonder Woman is his patron deity.
>>
>>85031395
Good. The more of them get driven out, the better we all are.
>>
>>85031288
I like this one, too.

The Quickdraw isn't working for me. Too bulky, as if it had armor.
>>
>>85031395
What?
>>
>>85031601
Quickdraws are supposed to look like they've been skipping leg day for their entire lives
>>
>>85030965
Back row, next to the Quickdraw. Is that supposed to be an Awesome variant? The torso guns and LA battle fist and the shoulder baffles remind me of an Awesome, but I don't recognize the configuration.
>>
>>85031786
Its Regent, illclan era reddit forced meme, its a mix between awesome and hauptmann using clantech and piloted by pope.
>>
>>85031627
He's keeping up the "no neck"-thing that got attached to the most recent batch of videya designs in order to make the head less of a target.
>>
>>85031800
>literally a 4chan meme
>>
>>85031627
"neckers" are "supposed" battletech "fans" who wrongfully want you to believe that necks are good on mechs despite being clearly objectively bad.
>>
>>85031800
How is it a reddit meme? All I know is it's the bastard child of an Awesome, Hauptman, and Marauder that the pope drove around.
>>
>>85031601
Holy shit, that's a Quickdraw?! The fuck did he do to it?
>>
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>>85026001
>That one of the Kids Logic ones? I wish I'd gotten an armored Valkyrie when they were around, how does i stack up to a modern Crud?
That one was a 3DP from some of the stuff floating around the RTT group after Palladium shit the bed.
The KidsLogic one is pretty fucking solid, though. Pic related. Little bit shorter and a lot thicker than the Unseen. The antennae are incredibly fragile, so I replaced them with wire and green stuff. If you happen to have a box of RTT Valkyries there are more than enough heads to replace the one on the KidsLogic Crud.

>>85026246
>>85026154
Not exactly optimal - the Griffin is a ranged skirmisher and the Wolverine is an infighter. That said, there are paper standies in the box for a mirror match. One of each against each other works well.

>>85028937
>Literally just Minnie Mae in a Steiner uniform
...I am okay with this. 10/10, would diddle with a potato-masher grenade.
>>
>>85031941

Fixed the retarded legs.
>>
>>85030965
2nd from the left, is that a hoplite?
>>
>>85032059
Yep.
>>
>>85031985
There's even a Rally
>>
Did the taurians or marians play a role in the tail end of the third succession war?
>>
>>85032186
No.
>>
>>85032186
Neither Taurians or Marians had ever played a role in anything that matters.
>>
>>85029269
Did they secede again
>>
>>85032372
They haven't re-integrated yet last I heard.

>>85032186
Only role Marians played was founding their own state and flooding the market with several hundred drive cores' worth of high-purity germanium. That would come into play after the Fedcom and FWL both bought large quantities of it to beef up their navies, while the Marians used the cash to siphon off a significant chunk of 'Mech production from both states to fund their early growth (and build a couple tank factories as well)
Taurians spent all of the 3SW hunkered down screaming "I TOLD YOU SO~! I don't trust ANY of you dogfuckers. I GOT NUKES BACK THE FUCK OFF!". Later on they got more active with the NCR and a slightly less-insane Protector on the throne.
>>
>>85032372
They never came back after the Jihad. The Regulans didn't want to either, but they attacked the newly reformed League and got dumpstered, so now they're a provisional member for a period of ten years. The Andurians also attacked the League, but were smart enough to not leave themselves open to a counter invasion.
>>
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Can the hoplite be fixed or is it cursed to forever be a meme 'mech?
>>
Is it considered a Reinforce Battalion if it has 4 companies of Battlemech and 1 Command Lance?
>>
>>85032860
imo, "fixing" a mech means releasing a better variant that's available in 3025. Seems unlikely to happen.
>>
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>>85032860
The Zhukov, Rommel, Manticore and Po are all cheaper than it. Heck, you can get a Burke for less BV. Its loadout is simply better on a vee.

If you're fixated on mechs, get a Scorpion instead. It at least offers a much more stable plattform while carrying the same anemic levels of firepower.
>>
>>85033021
Yep. Anything over the 3 companies (+ command lance) can be considered a reinforced battalion, and then there are the weird units that use four-lance companies so even 3 companies without a command lance is a reinforce Bn.
>>
Is mixing 3d printed minis from mwo and official cgl stuff considered haram?
>>
>>85033258
Yes, kill a dog or your local Kadi will punish you for this gross transgression against Qu'ranic law.
>>
>>85033258
which part of
>no wysiwyg
you dont get?
of course it is fine.
>>
>>85033258
The only time you'll meet people who care is at events. Not everyone who runs events cares, but enough do that I'd leave them home at public events where I don't know everyone.
>>
>>85029499
How mad would Vlad be if he knew that Phelan's cousin's son is leading his clan.
>>
>>85033483

Vlad was Kat's techno-power-cuck and happy about it, going by the amount of trials of grievance he fought over her.
>>
>>85031941
Fixed the legs, then bashed the head into the torso. Probably more imitating the mechwarrior online version without understanding what makes a design work. As usual.
>>
>>85033631
While making it two times fatter.
fuck shiggy, some of the worst redesigns in the franchise.
>>
>>85031395
Mechs can't twist their necks to aim their head mounted weapons at sides like they can twist torsos so canonically no mechs have necks.
>>
>>85032047
>>85033631
But the legs are supposed to be retarded. It even has a quirk for it.
>>
>>85033755
mechs can twist their necks in like 90 degrees forward because that is how far you can shoot with head mounted laser.
checkmate.
>>
>>85033755
There's fiction references to neck actuators and parts. Checkmake, anti-neckers.
>>
>>85029237
>>85029261
>>85029269
does this mean Clan wolf loses control of Terra now?
>>
>>85033974
Nah, Alaric abandoned the Wolf Empire to concentrate his forces on Terra, leaving just whatever garrison troops he hadn't taken with him when invading Terra to fend off for themselves.
>>
>>85034070
ah ok.
i'm hoping the wolves make the third star league happen properly, mainly for a new era of beating up capellans
>>
>>85034096
I'm hoping they make a new star league and literally everyone, including other crusaders, ignore them entirely, rendering their aggressive sacrifices pointless and ending the era of wolf favoritism. We know it has to last for a while because of inflexible canon, but that doesn't mean anyone has to take it seriously.
>>
>>85033974

...They didn't lose *that* many planets, anon.
>>
>>85034166
But what are the defenses there? And why would the locals even try to fight anyone invading?
>>
>>85034236

Warrior Caste is a sweet gig, and a general "Fuck You People"?
>>
>>85034236
After the bloodbath that was the battle for Terra and giving Dragoons the finger? There's Alaric and about three other guys. One of them's a Falcon.
>>
>>85034308
>Warrior Caste is a sweet gig
A fridge full of beer is a luxury reserved for a Khan.
>>
>>85033759

Sarna only lists the weirdo Quickdraw 8P as having Hyper-Extending Actuators. Can you point me to wherever quirks for real Quickdraws are?
>>
>>85030965
Fuck yeah schreck
>>
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why did no one tell me that there was an awesome that mounts THREE Heavy PPCs?

>Captcha: GMMAD
He will be when I take bring this thing to the table.
>>
>>85034308
Is it, though?
>Be trueborn of the warrior caste
>Raised in Spartan-style creches
>Competition is fostered on all things, violence is tolerated by the adults
>Have to have sex with the adults if they decide they want it
>Constantly in danger of washing out or dying, dying being the better option because washouts are despised by freebirths and held in utter contempt by trueborn
>If you make the grade as a warrior, you're still a punkass bitch unless you get a blodname
>if you get a bloodname, you're still a punkass bitch if you're older than 30 and not got one foot into Khanhood
>if you can't accomplish these things, you get sent to a secondline unit and given bitch jobs, or get sent to be infantry who exist to kill themselves
>Despite your culture supposedly resolving around personal honor and martial prowess, every Clan's circles of power are corrupted by cowardly tricks and political faggotry

Meanwhile an IS mechwarrior works not even half as hard and depending on the era is probably a rich noble with a harem of bitches. He can be like a quadrillion years old and as long as he can still kill in the cockpit no one gives a shit. Your mech is also YOURS, more likely than not. If you ever feel like retiring you just go to the game world and fight in rigged robot WWE matches for sweet cash.
>>
>>85031800
It literally came from here newfag
>>
>>85034954
It's in "BattleMech Manual" under the quirks table on page 94. "Hyper-Extending Actuators; Exposed Actuators" are the quirks the Quickdraw has. Sarna's also not completely up-to-date on everything. Like how sarna still says the Amazon BA runs 32 kph when it actually only runs at 10 kph
>>
>>85034236

They're in the middle of an area of the Inner Sphere that makes armies, anon. Six months will get them on their knees, a year and a half will get them on their feet.
>>
>>85035471

Thanks.

I know Sarna isn't 100%, s'why I asked for further info.
>>
>>85035308

>Meanwhile an IS mechwarrior works not even half as hard and depending on the era is probably a rich noble with a harem of bitches

Get yourself Spotlight On: Helion Keshik, anon.

Eh, it's just a paragraph. One of the ex-Ice Hellions the Scorpions gathered in had spent the interim out in the Deep Periphery getting a massive harem and 20 kids or so. He didn't lose his first trial of Grievance over it.2
>>
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>>85034668

There's always power. What could keep the Wolves going is enough ex-FWL people with talent and ambition that have gotten some status in the Clan system but have disappointing prospects under the old regime. Characters like that already exist, but there has to be enough to galvanize the Wolf Empire into an actual nation. Not a *popular* nation mind you, just one under the thumb of self-interested warrior and technocratic castes.
>>
>>85030119
>>
What do you guys think are the best configs of the Shadowcat and Nova Cat?

Did the Nova Cat F really "ruin" convention play as badly as some people suggest?
>>
>>85037732

Don't see how, the Nova Cat has a pretty unforgiving MUL presence, all things considered. Most everyone that can take as a matter of course deserves a pity-win.
>>
>>85037732

I'm painting both of mine up as mercs. Their omni-pods are probably going to be mostly Perseus, Blackjack-omnimech, or Black Hawk-KU sourced.
>>
>>85033759
Anon, we don't care about silly little things like quirks anymore! Just look at how everything is given a fucking torwso twist to please the MWO generation!
>>
>>85037772

I've heard it described as the machine that taught an entire generation that jumping pulse boats are the pinnacle of Mech design, and fucked up player-chosen forces at conventions for a decade.
>>
>>85038097

That's because the way the rules work clan LPLs with a TC and jumping 5 or more tiles basically is the pinnacle of mech design. It's just insanely boring to play that way, so as a fictional setting it's not what people do in the setting to encourage playing games that don't suck.
>>
Wait Crimson Langur is just Gladiator IIC?
>>
>>85030472
I like the Thug's simplicity. And its name. The audacity of calling a war machine something that has negative connotations instead of something more noble is something that I respect.
>>
>>85038184

I suppose it can be gotten around through area damage, displacement, and the like. Did Cincy ever face that meta?
>>
What's this about a Hammerhead premium mini going on sale tomorrow?
>>
is the new Raven totally out of scale, or what? looks funny to me
>>
>>85038386
Damn, I have Diamond Shark mechs but if I were to do a Dark Age or later force I'd need different colors.

Do Dark Age/IlClan Sea Fox galaxies (Khanates, I guess) get split into frontline/second-line? The Hammerhead is a non-omni but I don't know if that means it goes into specific units.
>>
>>85037981
>Just look at how everything is given a fucking torwso twist to please the MWO generation!
But how can the Jaegermech be an Anti-Air platform if it can't even horizontally track targets?
>>
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How should I paint my Lyran tanks? The blue and white stripes, camo, something else? I've tried the stripes and they look a lil odd.
>>
>>85037981
MWO has 1k players, the highest it ever got on steam was 4k. The boogeyman isn't under the bed.
>>
>>85038386
That'd be sweet, design looks pretty cool, sadly their international shipping is probably still so insane that there's no point in picking it up here.

>>85038492
The Jäger was always dumb on that, shuffling in place or something, but it's moreso because it just looks like a big trashcan that should just twist, ignoring the MWO iteration. Removing that quirk from it was alright. But also not like you can't still just play with it if you really feel the need for it like Anon seems to.
>>
>>85038646
>MWO has 1k players, the highest it ever got on steam was 4k.
Context, please!
Steam is not the only launcher for MWO, many (myself included) use the standalone launcher, and there's other libraries to start it from - Steam doesn't count those players.
And it's 1k *concurrent* players, not the planet-wide playerbase which has to deal with hassles like work and schedules.
>>
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>>85038492
Eh, the Jaeger should be able to fight into the Front and Rear arcs by flipping, given the huge-ass gimbals for the main guns. With that they have a 1-hexside gap where they can't bring both weapons to bear. If they aren't formed up in echelon forward like ANY sane person would do. No Torso twisting cucks you out of some single-arm opportunities, but if a Jager is only firing half its autocannon it's missing out anyway.
>>
>>85039056
To put this more clearly: A 'Mech with No Torso Twist and its primary weapons in flippable arms is only mildly inconvenienced by the quirk. Unlike a Quad, they have a 360-degree threat angle even if they sometimes have to split fire for vetter effect. And using 'Mechs in pairs completely removes that problem.
>>
>>85039070
I think it is less about game viability and more about fluff. The Jaeger is meant to shoot at planes kinda, which usually involves tracking a target along two axis simultaneously and, if they're close, pretty quickly too. But it can only track a target horizontally to a certain degree without twisting or shuffling. It just makes you wonder what they thought in universe because it makes little sense to not give it twist. Hell it should have 360° or near that ideally.
>>
>>85038646
Anon, I don't actually think that there is a MWO boogeyman, I actually enjoy the game (or at least, I enjoyed it, haven't played it for a few years). The reason I referenced it the way I did was because when I previously brought up No Torso Twist (or when other anons did) the counterpoint was always "it is dumb that any company would ever build a mech that way I'm glad its gone MWO did it right to remove it" and so that is the MWO generation I refer to, the group of people that think that rebuilding the long running miniatures game to reflect the online video game is "just the right thing to do".
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>>85026989
i wonder why they went with the Dracula aesthetic
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>>85027157
Canonically?

Allison MechWarrior Institute.

The Hero Training Institute is more of a meme, and Princefield is more "elite" for blue bloods and not as much for MechWarrior training.
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>>85039906
Ancient video game memes are just that strong.
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>>85040260
Doesnt Wrasslehog pre-date Zero Wing though?
>>
Vidyalet here;
What's the closest mech to get to a gun on legs? Because I'm a sucker for monopurpose weapons, I'm looking for that one mech that's a gun on legs vs. a walking man-machine outfitted with an assortment of weapons. I want a walking superlaser that has to turn its entire bulk around to delete a mech, the rocks behind it and leave every infantryman in a square mile around with third degree burns and bursted eardrums
>>
>>85040311
Urbanmech
>>
>>85040323
A bit undertonnaged for what I had in mind, but I like the cut of your jib
>>
>>85040311
Hollander sounds right up your alley, just a gauss rifle on legs.
>>
>>85040311
Hollander, 35 ton fast running Gauss Rifle.
Tree'd by >>85040347 while I was finding an image, and then the image was a webp and wouldn't upload.
>>
>>85040311
As >>85040347 said, the Hollander. Its a light with Just a single gauss. It's also torso mounted so the whole mech has to turn to get a shot. Its also a gauss so it can head cap almost any mech in a single snipe.
>>
>>85040347
>>85040382
>>85040396
Based. As close as I could expect, though I was hoping for some lore-book only ridiculous one-off design to satisfy my needs for gratuitous violence with some sort of superweapon.
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>>85040382
What is with all these new file types? Hard as fuck to find a jpeg.
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>>85040418
Rifleman 3? It is just 4 Gauss Rifles on a 90 ton scaled up Rifleman chassis. Single prototype.
>>85040434
I don't fucking know anon, most wikis and google are now using svg and webp for everything, even backconverting old files to that standard. Fucking annoying desune.
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>>85040311
Others have mentioned the Hollander, but a honourable mention must go the Blitzkrieg: it's a gun that happens to run at nearly 120 km/h. Fire its gun on Ultra mode, 2x20 damage if both shots hit. The Fed Suns have the Legionnaire, but it's undergunned (only one RAC/5 compared to the UAC/20).
>>
>>85040450
>>85040434
>What is with all these new file types? Hard as fuck to find a jpeg.
I guarantee you it's annoyed website owners annoyed at people just using them to copy their pretty pictures, and wanting some sort of control over them. Its only purpose is to be annoying.
>>
>>85040418
>I was hoping for some lore-book only ridiculous one-off design
Im sure there exists a Periphery make of what you are looking for somewhere. and If it doesnt make it yourself. Its the periphery afterall.
> satisfy my needs for gratuitous violence with some sort of superweapon
There is someone called Stefan Amaris who would be able to give you that. One example is the Rifleman 4. its a walking set of 4 gauss rifles with stealth armor. It ambushes and then runs back for a reload.
>>
>>85040311
>I want a walking superlaser that has to turn its entire bulk around to delete a mech, the rocks behind it and leave every infantryman in a square mile around with third degree burns and bursted eardrums

Don't trust the Hollanderfags. RISC Hyper Lasers are what you seek.
>>
>>85040493
>dig around
>find the UM-RISC-IV
>a HBS's Battletech mod called Roguetech with an Urbanmech fitted with a RISC Hyperlaser as its only weapon
Yeah, I'm thinking fucking based.
>>
>>85038368
>Did Cincy ever face that meta?
Probably not. There was almost no Clan stuff played or fielded during the years when they were running the table at Gencon. It was all inner Sphere stuff. They ran WOB tech, we ran 3060-67 era IS forces. If there was any Clan tech on the board it was a single unicorn Mech.

And the canon event uses all GM generated forces anyway, so it's not like the players would have a chance to spam TC-pulse-jumpers, or anything else. Cincy broke the game using team tactics and cohesion more than any single equipment choice. Even the semi guided LRM thing was only a couple of years, and they owned the table for over half a decade.
>>
>>85040311
>>85040340
I mean your biggest problem is that BattleTech's typical layout for Mechs prevents bigger "main" weapons from being mounted on the Center Torso, so you get mechs with their heaviest weapons... off center...
Argus... Bellerophon... Cronus... Hollander... Koschei...
Mechs that offend my need for SYMMETRY!!!
>>
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>>85040311
Hollander and Blitzkrieg got mentioned so here's a mention of the Shadow Cat that does much the same, or the royal Sentinel, both of which carry Gauss into battle as their main gun. Fafnir can also get mentioned because it's just two Heavy Gauss Rifles on legs.
But my favourite for it is the Scorpion, because it's just a tank on legs with a PPC and some rockets. There's other mechs that are similarly relying one one big gun, it's just not usually in a tank shape.
There is also just the Awesome which is three PPCs, or the Warhawk, which does the same with four.
>>
>>85041305
>But my favourite for it is the Scorpion, because it's just a tank on legs with a PPC and some rockets.
At least it's not a Hoplite.
>>
>>85038368

It's the jump distance that does it. Sounds like the perfect use of TAG equipped BA or Narc beacons. Of course of those only TAG equipped BA should be in a pickup game as a matter of course. Narcs aren't normal.
>>
>>85026937
challange: build a lam that doesn't suck (too hard)
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>>85041545
Build a light that doesn't suck in a moshpit of assault mechs, you mean?
>>
>>85041467

>It's the jump distance that does it. Sounds like the perfect use of TAG equipped BA

It is, but how are you supposed to keep up?

>BA have low BV enough for high gunnery skill to be cheap
>at target range zero they have a bonus to hit
>they have no penalty to hit from themselves jumping
>...they jump '3', and Clan Pulse Lasers aren't like warding off a Penetrator- they don't actually need to get that close to be at a good range


Eh, I'm sure somebody figured it out. The tools feel like they are there, and aren't ones that are *only* good for that problem, either (you should bring mechanized BA to any fight you can, anons!)
>>
Where do I find info on repair costs? I blew off a friend's right torso and the arm fell off his warhammer. How do I calculate how long it takes and how many cbills it costs?
>>
>>85036925
I need all of the Battletech in-universe posters.
>>
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THIS IS JUST A VICTOR WITH AN ELBOWLESS RIGHT ARM
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>>85041749
This is ancient Capellan design, totally not based on any other mech at all!
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>>85041545
Ultimately it just boils down to limiting yourself to energy weapons and depending on the era using composite stuff and improved jumpers. Airmech tends to be a nobrainer if you just want to cheese using LAMs but the iJJs mean you can halfway keep up with ASFs. Also most of the time it seems you are better served just making a 55t design over others.
Think you can also make an almost equivalent to the royal Shadow Hawk as a LAM by just changing the LB10X to a PPC and the MLs to SLs. It will be a bit of a brick in the air though.
You can of course also just make something with a bunch of LLs or PPCs that goes reasonably quick, or spam medium lasers. Hell once capacitors are available you can give it an C-ER or Heavy PPC and play mobile sniper.
>>
>>85041749
All cappie mechs after magpie are just chink bootlegs.
>>
>>85041749
The cappies fully comitted to the chincom shit, so all they mechs are now just copycat shit from other people with some stealth thrown here and there.
>>
>>85040311
Arrow IV Urbanmech
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>>85040418
There is Heliopolis, which is prototype that mounts large scale artillery with range counted in maps. Its not very good though, you need more then one tube of arty to make them effective, and you will do better by just mounting it on a tank.
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>>85041687
is that a marshal killing a fucking akuma?
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>>85040434
I really don't get it. A few times I get lucky and something still downloads as a gif, but usually it's some format I can't make use of.
The worst part is you can clearly see in the URLs that it's converting the filetype you want into something else, but I'm too much of an idiot to figure out a clever way around that.
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>>85042123
Yes. The marshals don't fuck around.
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>>85042131
Left click, copy image, paste into a paint program, save as your desired file type.
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>>85042123
>is that a marshal killing a fucking akuma?
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>>85029261
Is there a map showing the southern tip of the Marian Hegemony in 3152?
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>>85042407
I'm afraid those were the only leaks I found for that book, hopefully more soon. I'm personally waiting to see how the cappies are doing and hoping we get some coreward deep periphery updates, but I'll keep an eye out for anything.
>>
>>85042438

Thanks Anon!
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>>85026989
Sieg Zeon bitches.
>>
https://store.catalystgamelabs.com/products/hammerhead-premium-miniature

It's up
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>>85041749
BIG VIC
>>
>>85042704
>One of the owner/operators of Iron Wind Metals, a BattleTech licensed product line since the FASA days, has been diagnosed with terminal cancer. To assist her family, we are dedicating all profit from this month's Premium BattleMech Miniature to her health care expenses.
Welp, guess I'm building a hammerhead star now
>>
>>85040311
Other than the obvious suggestions here, I'll throw the Hussar on the pile (not a ton of firepower, but it goes fast), the Hunchback (the original chad 'my firepower is built around a single weapon' mech), the Hunchback IIC (the Hunchback but stupid as fuck), and the Fafnir. Technically those last two have two yuge guns as their primary firepower, but think of them as being double-barreled.
>>
>>85040311
Crusaders most of the time have two SRMs in its legs.
>>
>>85041590
Campaign ops. Has most of what you need to run long-term games
Disclaimer: The rules for operating costs, contract payouts, and periodic maintenance were not properly playtested and do not actually work. The Field Manual: Mercenaries and Mercenaries' Handbook rules for opcosts and contract pay work much, much better.
>>
>>85040476
Webp actually saves a lot of bandwidth without sacrificing fidelity, but it is annoying since nothing but wikis use it.
>>
I like Diamond Shark/Sea Fox so I'm going to pick up a Hammerhead.

While I'm at it... which map pack should I get? I only have the maps from the three starter boxes. Alien Worlds looks interesting but if it's too gimmicky I can go for something more basic.
>>
>>85043433
I like the desert ones. I think they look better than the grassland ones, and are mostly good all-purpose maps.
The alien worlds maps have various special rules, though you could just play without them and treat the mushroom forests as regular forests and the hazardous liquid pools as just water, etc.
>>
>>85041749
The Capellan's 2nd most aesthetic mech is basically an official Frankenmech variant so I don't know what you were expecting.
>>
>>85043433
Grasslands and Deserts will serve you best for beginning play. Alien Worlds is mostly there to be cool and a GM tool, although as the other Anon says you can use it as a conventional map. Tukayyid is a gorgeous work of art and of extremely limited utility outside a completionists' collection. I would only suggest picking up either pack if you have extra cash and want to fuck around on them in a few years -- those are probably not getting reprinted. If you can find the older FanPro packs most of the early ones are quite useful. Pack 7 is almost all scenario stuff for taking out spaceports and not as good for a new player.

If you can find one, the "Cities and Roads" HexPack is extremely useful. Despite the boardgame-weight maps not really being compatible with the current crop of mapboards, the tiles let you run urban warfare much more easily than the current map design. The Lakes and Rivers pack and Mountains and Canyons pack are less-helpful but still have some good shit in them. IMO the latter two aren't worth the $40+ price tag they normally go for, but a punched box is worth about $20 if you find it second-hand.
>>
>>85041749
>Lu Wei Bing
Do the Capellans just drop a drawer full of silverware to come up with mech names now?
>>
>>85043685

They roll a can full of loose change down a flight of stairs
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>>85043567
Wow, good art of a Cataphract.
>>
>>85043685
I think they mean 綠衛兵: lǜ wèibīng, Green Guard. The u in "lu" is pronounced like the German sound ü. I guess the closest thing for an English speaker is to say "liu", and then "waving" but with a b instead a v.

It's like an equivalent to the Red Guard, but referring to an in-universe movement of angry people that overthrew the CCP in the 21st century. That means they probably weren't even communist when they went into space, and the CapCon is either being retro like the Dracs or it's its own thing, rather than a continuation of any earthbound society.
>>
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>>85043567
>Cataphract
>Calling it "Capellan" after 3040
>Caps don't even get any good nutech variants until the Jihad
Oho, it is to laugh. Still one of my favorite 'Mechs, have a couple in my Syrtis Fusiliers. It's another one where I wish Shimmy had drawn from the 4e redesigns instead of his own quivering ball of plate-stacking autism.
>>
>>85044100
The frame itself is still a Capellan design even though they havent made any themselves since the early 4th SW. You can make a Toyota in an American factory but its still a Japanese car.
>>
Nice to see some Diamond Shark interest in here.

Sarna says this about the Diamond Sharks' tiny presence during the early Clan Invasion:
>Khan Ian Hawker and saKhan Barbara Sennet would accompany the senior Khan's command Trinary, Diamond Keshik, which Hawker would command personally.

If I were to model and paint this, would it be 15 Diamond Keshik mechs plus Khan Hawker's Dire Wolf in the same colors, and saKhan Sennet's Summoner in the colors of the galaxy she was leading (Gamma)?
>>
>>85044166
Diamond Shark seems to be one the clas that /btg/ collectively doesnt ahte as much of the others. I like their transformation from a typical clan to the mega merchant trade network. Also they sell clan tech, or shit close enough to clan tech, to the IS powers.
>>
>>85044201
Because Diamon Shark/Fox will sell there shit to anyone and are actually reasonable people.

They are one of the few clans that got stronger from losing their Warrior caste from the battle of Tukkyaid
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>>85044270
I do have a question about that. Since the merchant caste took over the warriors arent in charge but did the warrior caste try to rebuild their numbers? Even 100 years later in ilClan they sure must have something of a recouperated warrior caste? Or has enough time passed that culturally the warrior caste has changed and they act now more like a commodity, something like the clan version of mercenaries?
Im only asking because I havent read much about the clas outside of like bear or wolf.
>>
>>85044100
It takes a Capellan to create a Cataphract and a Feddie to ruin the design.
>>
I'm toying with a couple of weapon loadouts for a 40-ton 7/11/7 scout with a supercharger. One is paired light PPCs with capacitors. The other has 2 medium x-pulses, 2 small x-pulses, and 2 magshots. Overall the mech has a scout role, with the requisite ECM, probe, and TAG. Just not sure which weapons suite I like better.
>>
>>85044311
Warriors are still kicking around and are the ruling caste. What changed is that they've also took trading and economics as part of their routine and compete in who can make a better deal while still being a competent mechwarrior.
>>
>>85044430
do they at least call the khan CEO or something? Diamon Shark seems so much more interesting than the other clans.
>>
>>85043372
great thanks
>>
>>85044311
They only bid five clusters at Tukayyid, so while it was an unrecoverable blow to the caste's prestige, their numerical losses weren't permanent. By the Jihad, all the units at Tukayyid seemed to be back to strength, though Omega Galaxy (the second-line galaxy whose freebirths saved the Khan at Tukayyid) represented the merchant caste's interests.
>>
>>85044376
The Magshots and SXPLs give you a solid anti-infantry armament that dramatically ups your striking power for the turns you'll be in TAG range. MXPL is inefficient at longer ranges and very useful for murdering other small, fast little shits. Essentially this loadout is perfectly-tuned to hunt down and murder enemy scouts and spotters while calling in air strikes on the way past concentrations of heavier shit. It's also a capable backstabber. This is the kind of thing that someone who does a lot of combined-arms campaigns would build.

>capped twin LPPCs
Eeeeeehh. It's a barely-effective skirmishing loadout that doesn't use your speed or sinks effectively. You'd generally do better with something like an LXPL on your Ersatz Spider to give it some backstabbing capabilities, or just go balls to the wall and give it a capped HPPC to abuse your jump jets and overtaxed heat sinks.
Is the core design (plinking with a PPC from max range while jumping and praying for a lucky hit) basically effective? Yeah. It's also boring as fuck and only effective against low-mobility enemies in 'Mechs.
>>
Is the Shrapnel magazine worth checking out?
>>
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>>85044480
That was my same thought as well. Normally pulse laser boats bore me, but the touch of the magshots at least varies things a bit. The light PPC build didn't end up with the tonnage left over that I expected. It does have the advantage of range if it needs to fuck off and run away, but if you need to fuck off and run away, you need to fuck off and run away.

I actually do have a HPPC+cap light mech, though it's a non-jumper and uses its misc tonnage to bring along a targeting computer. Pretty much purely a striker.
>>
>>85044523
Though, I should add, this thing can follow a similar design paradigm to your spitball by bumping it to 40 tons, making it 7/11/5, and switching to regular FF armor. I tend to prefer speedy mechs jump and the only reason I didn't do that in that case is because I was riffing on the 'Crab family' motif and Crabs don't jump.
>>
>>85044500
It's basically a continuation of Battletechnology magazine and the Battlecorps website. If you're looking for lore, short stories, mini 'mech TROs and scenarios then it's worth it.
>>
>>85044201

Annoys me they seem to have led the Clan Protectorate into backstabbing the FWL that took them in though.
>>
>>85038438
What other mechs are in a typical IlClan-era Sea Fox star?
>>
>>85044745
Yeah, it annoys me too. It was cool to see a hybrid power that wasn't just "the clan took over, but everyone's super cool with eugenics and caste systems that inherently disfavors them due to the nature of their birth for some reason"
>>
>>85043375
I've been seeing pornmaking use of it. I can't remember what sites, a few links friends sent. I think that means sites who don't want their stuff getting shared around as easy as here or Twitter or such?
>>
>>85043375
>bandwidth
It's not 1997 and this doesn't matter unless you're a turd worlder or live in rural bumfuck nowhere. Even the latter won't matter for much longer.
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>>85044007
That's a very good pronunciation explanation, thank you anon.
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>>85044201
I suspect they will eventually end up as the Ilclan. The lore master that does the forward for the recognition guides is a sea fox/diamond shark.
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>>85045008

That's a Sea Fox merchant in 3150 reporting to his superior that the Wolves are about to trial for Terra to become ilClan.
>>
>>85045008
The intro to TRO Jihad makes me very hopeful the Falcons and/or Jaguars stage a coup and cast down the Wolves.
>>
I am just setting up a game with a friend and I was wondering how contracts actually work. He rolled up 3 contracts but how do I know what missions are in the contract, is that just up for me as a GM to decide ?
>>
>>85045185
Yeah because the solution to Clanfaggotry is more Clanfaggotry, especially from one dead Clan and one with no touman left to speak of.
>>
>>85044500
>>85044656
BattleTechnology and - to a lesser extent BattleCorps - had a mix of content. Shrapnel is named after a short story anthology and is almost entirely short stories.

I don't recall /BTG/ ever offering opinions on the current or previous generation of short fiction.
>>
>>85045271
How much of a game are you trying to set up? Which book are you rolling contracts from?

I can't help you, but this information will make it easier for others.
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>>85045278
Haven't been keeping up much huh? Plus the intro mentioned is one of those 3250 timejump breadcrumbs. Plenty of time
>>
>>85045384
currently using the campaign operations and total warfare, so we rolled up the contracts from campaign operations but from what ive read so far it doesnt say how to actually play them out
>>
>>85045008
Apparently that is not at all canon, CGL is going to make their own story.
>>
>>85045322
>and is almost entirely short stories.
Almost entirely, yes. Nu-Shrapnel still has other content with unit and planet digests, CC scenarios, TROs on custom mech variants, etc.
>>
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>>85045617
CGL wrote those intro blurbs...
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>>85045804
CGL is so shitty they excuse their lack of fact-checking as "Clan historians are stupid/lying."
>>
>>85044166
>Nice to see some Diamond Shark interest in here.
>Sarna says this about the Diamond Sharks' tiny presence during the early Clan Invasion:
>>Khan Ian Hawker and saKhan Barbara Sennet would accompany the senior Khan's command Trinary, Diamond Keshik, which Hawker would command personally.
>If I were to model and paint this, would it be 15 Diamond Keshik mechs plus Khan Hawker's Dire Wolf in the same colors, and saKhan Sennet's Summoner in the colors of the galaxy she was leading (Gamma)?

Sarna says that circa 3061 the Diamond Skate Command Trinary included a 'Strategic Command Star' (whatever that is).

https://www.sarna.net/wiki/Diamond_Skate_(Clan_Diamond_Shark)
>>
>>85040476
>>85044814
>>85040434
The purpose is to provide either more complete exif data or smaller file sizes without a loss in resolution.
Bandwidth is everything when more people are browsing on a wireless or roaming phone connection and want those images served n o w .
Saving money on webhosting is the primary concern though.

And just install Irfanview w/ plugins. Save all the images you like in whatever format you like.

>>85044837
Someone doesn't pay hosting fees for a website that gets tens of thousands to millions of hits a day. You are looking at it from the wrong direction.
Optimization is always going to happen if someone can either profit from it or simply save money.
>>
>>85045185
I wouldn't mind if the IlClan was JAG HARDER
mostly because it would mean that Comstar is still running the Inner Sphere.
>>
>>85046304
Opened the last of the salvage boxes at the local B&N, got a Kodiak, Fire Falcon, Cataphract, and Grand Dragon.
I'm not sure what I was expecting, but I do feel a little disappointed.
>>
>>85046340
Oops, didn't mean to quote.
>>
>>85046340
I'd be pretty thrilled if I got those. They're all from the 2 or 3 packs I didn't get.

I got a Supernova and Stalker from two boxes I bought at my B&N. That was a while ago; they've been out of stock every time I've gone for the last couple of months
>>
Design and stat a Marauder III /btg/
>>
Newfag to battletech here, got a few Comguard lances and I'm interested in tanks and LAMs, where would you suggest I go for them? I don't see them on the Catalyst store, which probably means I gotta get 3rd party models.
>>
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>>85046378
I dunno what you'd do. Assuming it's like the Fatlus II and basically just a glorified refit, I made it 100 tons, 3/5/3, with 18 DHS, 17.5 tons of light FF, a LFE, and an armament consisting of 2 HPPCs, 1 LGR with 2 tons of ammo, and 2 medium x-pulse lasers. Runs too warm in proper Marauder tradition though less acutely than the true classics.
>>
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>>85046452
>LAMs
Ah, a fellow connisseur.
You can find both of them at Iron Wind Metals
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>>85046452
Catalyst is a secondary producer of models. They only make "box sets". Ironwind Metals is the primary and all of that is pewter. Thousands of minis available there but from across a broad spectrum of time so what you get might be fancy or not. Battletech is a living game, so new units go with new years for the most part. It's only since the 2018 Kickstarter we've gotten updates of the oldest stuff that was current timeline in 1985.

The common LAM's are the Mk II's which don't have current production models. You can buy OOP ones, or production Mk I's or substitute Maccross models from lines such as Robotech tactics or print out your own. If you want to advance to Word of Blake times, you can do the Spectral LAM's which are fucking gorgeous.
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>>85046371
>they've been out of stock every time I've gone for the last couple of months

I know what you mean. Every time I check their website there are plenty of stores that have them in stock, just nowhere near me.
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>>85044745
>Annoys me they seem to have led the Clan Protectorate into backstabbing the FWL that took them in though.
Would not be the first time a merchant people subverted their host nation.
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>>85046485
>>85046378
A different critter, trying to breed a Marauder and a Marauder II: 85 tons, endo, XLFE, 15.5 tons standard armor, 4/8/4 with a supercharger, 16 DHS, with weapons consisting of a gauss rifle + 2 tons of ammo, 2 snub PPCs, and 2 medium x-pulses. I dunno. I don't think I have any really great ideas here.
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>>85046378
Gonna go with the Vulture III, Madcat III vibe of making something lighter.
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>>85046378
>Design and stat a Marauder III /btg/
I would start with a Marauder, then take away the big gun on top. I would put an LRM20 on each side torso, and replace the arm weapons with a ER Large Laser and ER Medium Laser in each. Probably cram a Medium Pulse Laser in the torso too. Pretty sure there might be room left in which case cram in some Machine Guns for dealing with infantry.
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>>85046666
>Extra Satan basically makes a Vulture Prime
Interesting.
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>>85046679
>Vulture
Close but no cigar
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>>85046597
>a Marauder II
...Which Marauder II?
There's like, THREE of them, two of which are Clan-tech...

>>85046666
Why make it a Mad Cat when the 9M can have twin ER LLs in each arm and an MRM 10 in each side torso?
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Does Comstar have a favored tank? I'm looking at a long ass list and if there's something iconic then I'll start there.
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>>85044376
Plasma Rifle with 2 tons of Ammo?
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>>85046781
Comstar via the New Earth Trading Corporation makes the most numerous tank in all known space, the Vedette.

They have SL Unicorn tanks like Alacorns and shit though if you want the metagame hard. View TRO 2750 aka TRO Comstar special toys in 3025 for all that stuff.
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What faction would a person have to be part of to live through the main conflicts of the 3000's: the last part of the third succession war, fourth succession war, clan invasion, fedcom civil war, and jihad
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>>85046817
The ones that have been around since the 2400's, the actual original 5 factions and still the primary ones, the Successor States.

Marik
Davion
Steiner
Kurita
Liao
>>
Type/Model: Marauder III
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(3 LA,2 LL,1 LT,4 RA,2 RL,2 RT)
Engine: 300 Light Fusion 10 14.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 16 Double [32] 12 6.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
L: Sh+UA+LA R: Sh+UA+LA 6 0.00
Armor Factor: 231 Standard 0 14.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (Rear): 10
L/R Side Torso: 16 26/26
L/R Side Torso (Rear): 6/6
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
---------------------------------------------------------
1 Plasma Rifle CT 10 30 5 9.00
(Ammo Locations: 3 LT)
1 Small Laser HD 1 1 0.50
1 Snub-Nose PPC LA 10 2 6.00
1 Snub-Nose PPC RA 10 2 6.00
1 MML9 RT 5 26 7 8.00
(Ammo Locations: 2 RT)
CASE Equipment: RT- 0 1 0.50
---------------------------------------------------------
TOTALS: 36 1 30.00
Crits and Tons Left: 1

Calculated Factors
Total Cost: 12,796,438 C-Bill
Battle Value (BV2):1799
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>>85046817
>>85046818
I wouldnt recommend Liao or Marik, you'll get plenty of action for the succession wars but you wont see any action for clan invasion since they werent in the invasion corridor.
Steiner and Kurita (Rasalhague saw the most action since their whole space practically was the invasion corridor but you want action beyond the invasion) saw the most action in that war, Davion as well since this is was during the federated common wealth period for both houses.
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Does the Marian Hegemony use any notable or exclusive mechs?
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>>85046948
Everybody saw action in 2nd SL operations like Serpent and Bulldog. If you mean the actual invasion stopped in 3152, that's pretty narrow. Plus you don't have to fight a conflict to live through it. Main point is the original factions have survived everything. Splinter states like hogs or Ives are nobodies compared to the the actual big boys.

It feels sometimes like people don't actually differentiate primary, secondary and tertiary factions for the new folks then wonder why new folks complain about how some second stringer doesn't have a perfectly balanced breakfast of military hardware like how the OWA is literally 2/3 bugs in 3025.

Primary factions: The successor states.
Secondary factions: Other major powers like Invading Clans and Comstar
Tertiary factions: Major merc groups, Major Periphery powers, etc.
Quaternary factions: Homeworld nobodies, splinters, minor periphery powers, deep periphery, nobody mercs, etc.
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>>85047007
They build a primitive Centurion model and have a bunch of rocket models of other mechs they've stolen or repurposed over the years.
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>>85045640
>Nu-Shrapnel still has other content with
Too little to matter here. The fiction is (judging from the wiki) such a big fraction that it will entirely decide the question.
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>>85047048
Not him but Battlecorps was mostly fiction too and Shrapnel is really more a Battlecorps continuation than a Battletechnology continuation.
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>>85047007
Marauder IIs with a shitton of rockets strapped to it
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>>85047136
That was literally a single shipment stolen from the Elsies. I'm more impressed they haven't gone extinct yet.
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>>85045464
I don't know if it got into Campaign Ops (or chaos campaign, or any other modern book), but there was a flow chart of mission types starting with securing a landing zone which branched and looped depending on wins and losses.

Alternatively, if you read back a few threads, an anon made an aid to set up missions based on each player's general goals.
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>>85046378
150 tons, 300 rated engine, introductory tech
Supernova as basic template + 1-4 artillery pieces on top
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>>85047147
So its exclusive then
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>>85047180
thats just a MONSTER
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>>85047184
Taurians somehow got a couple out of the original 20 in the Jihad and random "pirates" have it. Pretty sure pirates is code for "Marians not flying the colors" though.
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>>85047053
Is there enough continuity for Nu Shrapnel to be judged by /BTG/'s opinions of BattleCorps (if indeed /BTG/ had any)?
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>>85047188
Well the other option would be to go 75-100-125 tons, bump the ac/5-/10-/20 and then put extra large lasers in the chin
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>>85046378
Literally the Marauder IIc
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>>85047295

Nu Shrapnel explained how the nuFWL parliament works in operation. That issue was worth the six bucks for it. I was satisfied that I would be getting my money's worth and have been buying them since.
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>>85047295
I've only read the first two, though I own all the current 9 and a bunch of the stuff was fun Battlecorps like things as well as continuations of stories from old novels and anthologies. I think it's good but something you can probably only appreciate if you've read all the books. Super niche fan stuff but I love it.

The guy on Caph talking about telling Stoners to get fucked and him and some boys going to the woods to hunt dinos was absolute classic material.
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>>85035220
Now paint it green and give it ears, then speak like Mike Myers everytime you field it.
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I know the Assassin's lore is "it sucks" but how is it in actual play? It seems like it'd be alright in 3025; maybe none of the future variants.
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>>85047569
It can hunt a bug, which is what it was designed for. Otherwise only use for them is charging into things.
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Don't mind me, just posting stupid shit.
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>>85045898
>a 'Strategic Command Star' (whatever that is).
Khan and his inner circle, with command and control 'Mechs plus a bodyguard or two.

>>85046378
>Design and stat a Marauder III /btg/
It exists and it's the Nightstar. I'd personally go the other direction - cut the tonnage using modern weight-saving tech, bump it up to 5/8/5, then give it a quartet of LPPCs, some small Pulses, and a LAC-5. Basically fill in the same kind of recce company command role as the Wolverine, but with a shellback.

>>85047569
Basically if you swap out any of the missile weapons for a slightly more dedicated role it gets a lot better. Despite being the world's most obvious candidate for an MML variant, it never got one in the Jihad. The buckshot mod in the Civil War is a decent, cheap flakker if you have a VTOL/hoverfag in your group. In 3025 it's deeply suboptimal for anything but sprinting to objectives and setting them on fire. It's basically a Shadow Hawk that can't get hit unless it wants to but has even more anemic firepower and no armor.
Pic related is a pirate variant I used for one of my 3040s campaigns, which is surprisingly dangerous against Mediums and a deathtrap otherwise. I also have a C3 Master/AECM variant squirreled away somewhere that led a "ComStar" hunter-killer team with a pack of Mongeese and IIRC a Raijin for one of my Chaos March games.
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>>85047901

Hopefully RecGuide round 2 will give us an MML Assassin. I think it's in the Merc KS anyway.
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>>85044351
The Caesar is a pretty decent machine while the original CAT ran an AC5.
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>Missed out on a really good deal on an unseen Warhammer because I slept before sending the email
I'm glad the kidslogic minis exist now at least, but still a little disappointed.
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>>85046378
Marauder got little wings when it evolved to Marauder II. Clearly Marauder III should complete the transformation and be a LAM
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>>85048532
LAM anon we talked about that, not all mechs need to be lamified.
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>>85048577
I'm sure LAM anon won't rest until we see a LAM Imp (as god intended).
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>>85047910
>Hopefully RecGuide round 2 will give us an MML Assassin. I think it's in the Merc KS anyway.
Sadly the RecGuide 'Mechs have all been "creatively" designed to be WYSIWYG using the weapons ports on the 3025 minis. So if it does get an MML version it'll be hamstrung by those two missile tubes in the LT. 45-tonners just don't have much space to fuck around with -- even when they're packing an XL -- and the MML-5 is both heavy and bulky.
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Everyone has tried to fix assasin, quickdraw and banshee. Its like they have shitty loadouts on purpose, to give noobs incentive to check out mech creation rules.
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>>85048707
Giving up on them and going to the mechlab is what quitters do.
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>>85047910
Assassin is out of production now iirc pretty sure it stopped before the jihad
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>>85048676

You just have to hope the Assassin somehow warrants multiple variants, as past the first one the RecGuides didn't feel any need to hold to WYSIWYG.
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>>85048707
>Banshee
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>>85048723

The Whitworth has been out of production forever, and yet they've already confirmed it is coming back online with the Merc KS.
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File: Marauder LAM.pdf (729 KB, PDF)
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>>85048532
This is an old one I made a while back, just updated to have fuel tanks now that MM supports them. I think when I ran it a few times it kinda worked, it's not ideal with the capacitors but it saves a lot of weight and still lets you do 20 damage at range without sacrificing adding an AC or MLs. You can also make this with iJJs but then you need to drop some armor and probably fuel again.
But I think you could probably make one with regular PPCs, maybe even with just SL tech. Drop the LAC and maybe and go down one engine, and try to give it a LL or something in the torso. The problem it gets regardless though is heat, as you'll struggle to fit enough DHS in there for everything.
Don't have time for that right now though.

>>85048638
Just make a dropship at that point.
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>>85048707
4/6 ain't free and the Assassin is fine as the heavy element in a recc lance that's only going to contest with bugs.

The Quickdraw is a shit though, even worse, it shares a bracket with the Osts.
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>>85048733
What about a LAM Union though?
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>>85048798
I thought I was the guy that wanted Land Space Mechs
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>>85048707
>implying there's anything wrong with the Banshee
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I'm surprised there isn't a version of the Jagermech that just turns it into a double Urbanmech
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>>85048893
...elaborate
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>>85048926
Just pull off the AC2s and AC5s and you've got enough weight for 2 AC10s with 4 tons of ammo and 3 tons of extra armor. You can even downgrade the medium lasers to small lasers to fully commit to the standard Urbie loadout and get 4 total tons of extra armor compared to the standard Jagermech. It even conveniently runs twice as fast as an Urbanmech. The only thing it can't do is jump, but you could probably say engineers just figured out how to add a bunch of jumpjets at the expense of the armor. I mean, just look at the Jagermech. It looks like an Urbanmech that's been going to the gym.
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>>85048926
Rip out the ACs, reduce the speed to 3/5 and put in two AC20s and some JJs, one would assume.
>>
>reading tacops
>it's a god damn encyclopedia of rules no sane person would use

>want to use smoke and fire as tactical barriers
>four straight pages of how fire affects various units, spreads, and generates smoke, which also has 3 pages of explanation on effects, drift, and dissipation
I think I'm just going to use 'fire tile', roll d6 for spread. All fire tiles are surrounded by smoke tiles.

I appreciate the detailed investigation into fire dynamics, but all I wanted was a flaming forest tile you can't see through and would be stupid to walk into.

I do like the morale rules though.
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>>85049017
>I think I'm just going to use 'fire tile', roll d6 for spread. All fire tiles are surrounded by smoke tiles.
If you want a fast, simple system check the 4e Battletech Master Rules. It's the same core system, they just take 3/4 of a page to explain it instead of the exhaustive autismo "and here's how it affects transported infantry inside a WiGE vs. a VTOL". 1d6 extra heat or damage every time you move into a burning hex, smoke spreads downwind, roll to see if wind changes or adjacent hexes ignite in the End phase. Bam.

...there were also a LOT less incendiary weapons in 4e, which makes bookkeeping the whole mess in the Jihad a smidge more difficult than it was in 3060.
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>>85049064
I just want some heavy BA's stomping across the battlefield declaring war on the local vegetation and being a general nuisance to the community and the lance hired to protect it.
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>>85049271
They better be Salamanders or they will have Problems leading to a probable Bad Time.
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>"Look what followed me home, can I keep it?"
Seriously, this made the sun shine for me. Two thirds of my 'Mechs are introtech units in 3085 (and the non-grog units are a Rifleman-5M and a Marauder-5S) and this guy will stand like a god among men in the hangar.
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>>85049312
A Resgate would probably work as well since man-portable flamers are still flamers. Grenade launchers or lights recoilless rifles with inferno ammo probably will work as well.
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>>85049382
I've done it before, and it's quite entertaining. Especially when a Point of Centaurs splits fire with a few packs of Smoke and Inferno rounds to render multiple city blocks uninhabitable for the infantry and BA your opponent is trying to drop off.
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I fucking hate Clanners like you wouldn't believe
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>>85049685
Do not care
Did not ask
Plus you are freebirth
>>
New thread: >>85049742
>>85049742



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