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Thread keeps fucking dying edition

Last Thread: >>84885383

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
>ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes
>/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/
>Naval wargaming stuff:
https://pastebin.com/LcD16k7s
>Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
https://www.mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mega.nz/#F!SyREURzI!lI3Rychibpx17XW4OEhCIg
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://www.mediafire.com/folder/j962ws6h50bqj/Victory_Games
>H&C Megatrove
rebrandly /HexChit
>New Trove Link
https://mega.nz/folder/19kUXC6T#U31scUNwyuVI8cHvX6GIgQ
>>
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>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>AK-47 Republic
https://www.mediafire.com/folder/6v39gcjode5ln/Insanely_Based_AK-47_Republic_Folder
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/file/f8a58xjysyweaz8/Black+Powder+Rulebook.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Flames of War 4th Ed (shhhh)
https://mega.nz/folder/lc1SRajQ#QTDXthNFG-sDoYe08bhV9A
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
https://mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>The Perfect Captain
http://perfectcaptain.50megs.com/captain.html
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Unofficial Discord?
https://discord.gg/MNMaquUfqu
>>
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bump
>>
>>85022829
Hey, thanks for making the thread, I made the last few but I've been handling my place having a bunch of outages due to heatwaves.
>>
>Get really excited about these successor armies because elephants are easilly the raddest troop of all antiquity
>Decide to go with Ptolomy because I love kitty cats, [greeks pretending to be] egyptians and /co/ posted saucey pics of Cleopatra in Space
>have a plan to paint Chococat on my shields cuz I have no idea what actual ptolomies wore on them. The only reference from the time was that alexandrian mosaic
>Learn hail ceasar need fucking 8x6 boards to play on
What in the mother of goodness is that? I barely know a sole who can do a 4x6 table for warhammer

How is the warhammer ancient battles game cuz hail ceasars requirements are insane and I refuse to play with tiny models.
I can post cleo if it helps
>>
>>85023909
Please... We know you are just lazy
>>
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>>85023936
>Seleucus I Nicator: I want all of persia
>Ptolomy I Sutor: K, just give me the nile delta and a few Aegean islands
>Seleucus: For the bread basket, pyramids and defensive postions?
>Ptolomy: Uh... Sure yeah that too
>>
>>85023936
Don't do Hail Caesar. You can do SAGA: Age of Hannibal just fine.
>>
Anyone got the rules to Blood Red Skies? Local BA group is looking to get into it but I wanna know how it plays before I commit to doing anything with it.
>>
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>>85024457
Thank you bro
>>
Has anyone taken a look at PSC's new 10mm WW2 game yet? I read a preview and it seemed to have some really weird penetration tables and range bands... It's like Infinity fucked Battlegroup.
>>
>Ptolemies have degenerate fag fans
Once again the house of Seleucus proves its superiority.
>>
>>85025058
You are litterally 1 step above antigone
Which is 2 steps above a wet fart
>>
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Victrix now boxing 30-model packs of Normans and Late Saxons due to prompts on the survey they did.
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Some anon advised me to repeat my question here, so:
Guys I need your help. I am looking for a ww2 wargame system where it's possible to play with both 1/72 infantry and 1/100 vehicles. Unfortunately only miniatures miniatures that are available in my city are from ZVEZDA (and i just don't like their Art of Tactic system), otherwise i would have chosen Flames of War (or would you suggest to play FoW with tank-only roster?)
>>
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I was going to post a link to the torrent, but for some reason I got banned and/or been blocked, so I couldn't.

But that is okay becaue it seems like a couple of you found the torrent just fine without any help.

Which is good, because I stopped seeding. I said I would only seed for a week. I don't have the resources to keep doing it.

I have also noticed that others have already started to share some of the new stuff. Good!!!!!!!!!

Hope this starts a revolution for sharing again.
>>
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In the near future, I might create another torrent full of goodies. Just some items not in the last group of goodies.

Oh, and some large book historical reference collections (not games) such as:
>American Civil War
>Ancients
>Napoleonic
>Seven Years War and American Rev
>WW1
>WW2
and so on.
>>
I wonder if the troves at the top will finally get updated?
>>
>>85025128
Do you know how their Norman Calvary compare to GWs Riders of Rohan? Scale and anesthetic https://www.victrixlimited.com/en-ca/collections/dark-ages/products/norman-cavalry
>>
Im looking at purchasing a set of flexible latex roads for 28mm scale. I want to know what options i have. (Preferably european for lower shipping costs)
I know of early war miniatures and fat franks wargaming terrain on ebay. Any of you got some other suggestions or experiences?
>>
is FFoT3 really correct here considering one stand is about one platoon. Would they really have this many scorpions and scimitars in one formation? How where they actually used?
>>
>>85025132
Platoon
>>
>tfw the summer heat is making me want to do a French Egyptian project with Perry minis
>>
>>85023936
they are both trash, play an actually contemprorary game that's not dead like ADLG
>>
>>85024457

is there a san of that yet?
>>
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>>85022829
Well speaking of comfy seaplanes, what's a good system for interwar games?
There's tons of kino conflicts to cover: Spanish, Russian and Chinese civil wars, colonial skirmishes...
Osprey's World Aflame would be perfect, but I only heard bad echoes of the system itself. The system of having to send orders to troops seems especially puzzling.
>>
>>85025132
Chain of Command works well with 1/72 (28mm) and 1/100 (15mm). The vehicles are going to be a little small though.
>>
>>85027722
Back of Beyond handles India and East Asia for that period. Chain of Command has España, which handles the Spanish Civil War.
>>
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HWG do you like your prussians salty?
>>
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>>85028099
or with a stick up their ass?
>>
>>85028107
Those scabbards go straight through the legs. I prefer the stick up the ass kind of Prussian.
>>
>>85027722
>>85027801
What's the matter with World Aflame? I was curious about it
>>
Napoleonics really makes me hate hard plastic minis

trying to paint within the lines on such soft detail is hell, I genuinely think I'm becoming a metal-only boomer
>>
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>>85027722
I use the few, its simple enough to scale it through ww1, interwar, and ww2
>>
>>85028421
pretty sure thats just the leather thing that the scabbard rests in but hey we are also pushing things into other things to make sure it's tight shit, so worth checking
>>
>>85025268
funny the only link I ever saw was a Rick Rolling
>>
>>85025128
>Late Saxons
what are they late for?
>>
>>85029093
Horse riding class.
>>
>>85029796
*laughs in norman*
And arrow dodging
>>
Painted up some stugs and escorts. Probably going to be used for either FoW or spearhead.
>>
>>85030406
Looks good anon!
>>
>>85030406
looks great. pls play O group
>>
>>85030955
I plan on doing so, but I need more infantry :(
>>
Does anyone here wargame biblicals or the Trojan war?
>>
>>85027722
World Aflame requires a certain degree of messing about. It's fun if you're flexible.
I use CoC by doing some general period research.
>>
>>85031881
I'm a huge fan of Homer, so I've always wanted to do the Trojan war, but the bronze age seems to be an incredibly unpopular period
>>
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>>85022829
>>
I keep hearing wargames foundry models/sprues are shitty. What exactly about them is so bad?
>>
I am planning to paint some miniatures in 1/72 for skirmish. I wonder what would be the best base size for individual which could be put on a team base just in case. Thoughts?
P. S. Thanks for your answers to my first question. I will try FoW/TANKS, Panzerfaust and Bolt action
>>
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Should I invest in 3mm tanks?
>>
>>85027415
>an actually contemporary game
>another DBx adaptation
choose one
>>
>>85029057

Because the anon couldn't post one because the anon was blocked or banned.
>>
>>85027722
>Osprey's World Aflame would be perfect

Not perfect - no game is really, but still well worth trying.

Also, TFL have additions to their CoC game. The Spanish Civil War is one good one.

Also, there are a lot of board games, or are you just looking for miniature games?
>>
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>>85028509

For a good air combat game, I have to recommend this game called Fast Large Air Combats.

More important, it is free. Yes, it is all free.

Do a search for it on BGG - Board Game Geek.

My gaming group plays this game using our collection of Wings of Glory models, but the rules can be used with any scale models really. One chap even using his A&A plane models which are 1:100 scale. Works and looks great!
>>
>>85036563
Yeah, I was looking for a general interwar miniature game rather than a game for a specific conflict of the interwar.
It's tricky to represent by house ruling other games, because it mixes weapons and tactics from both late WWI and early WWII.
>>
>>85031881
>>85032067
There's Lucid Eye's Ziggurat. Although it seems to mix anachronistic and mythological elements (the Greeks have very classical-looking hoplites, there are Amazons and centaurs..).
DBA has a few army lists for biblical and Egyptian bronze age, but not Homeric Greece.
But yeah, a general purpose epic bronze age game, with both rank and flank and heroic units that can make the difference, has been my white whale dream game for a while.
>>
>>85027722
>Spanish, Russian and Chinese civil wars,
If you can read Spanish, a bunch of guys in a club Septimogrado made a free Bolt Action supplement for the Spanish Civil War and it's great. It has rules for the People's Army, the regulars, the Legion, the early militias and the Italian volunteers.
There is also a even more detailed fan made supplement called "Spain in Flames" for Flames of War v3, and while I cannot attest to it's game play (I don't play FOW) my gf is an archeologist who did a lot of Civil War related work and was very impressed with the historical accuracy of the book. That one has a prinnted English translation but it's hard to find.
>Osprey's World Aflame would be perfect
Dunno about the other settings, but the Spanish Civil War stuff is not very well researched imo, it seems to try to capture Homage to Catalonia's vibe instead of actually reflecting the realities of the Regular and the People's Army.

As for miniatures, I recommend you to check Minairons.
>>
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>>85038816
I don't have 3rd ed but the old ones certainly provides lists for Myceneans and Achaians.
Also loads of unofficial player lists for Trojan shenanigans out there.
HOTT gives you heroes and gods if you want those.

In fact most Ancients rules should come with Mycenean lists, if you want something easier to grok than DbloodyBA. To the Strongest (also does heroes - in an abstract resource fashion iirc), Impetus, Sword&Spear...
>>
>>85039692
* I was talking DBA in the first paragraphs
>>
>>85036408
He's not banned now and these things are a pain in the ass to find without a link
>>
>>85035005
If you're a young man with functioning eye sight, why wouldn't you?
When you hit 40, trade them in for 6mms.
>>
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>>85035005
its the only way to do moderns really.. 1:1 or not at all
>>
>>85041472
it really, really annoys me that your tracks don't merge across the bases
>>
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>>85042406
thought about it, but an impossible space... if anything I would go backwards and kind of drybrush out the tracks 50% or more
>>
>>85039800
That was my point, I never saw a link of any sort so I felt like the entire thing was a hoax, which is a shame as it sounded like something I wish I had the time to do.
>>
>>85036593
I swear those images are from a ww2 aircraft colouring book I had as a kid. Cheers for that anon, haven't thought about that in years.
>>
>>85038716
I think the problem is that interwar combat was so diverse.
>>
>>85030955
Is O Group actually good? I've seen some people talk a bit about it online, but nobody I've talked to actually seems to have played it, nor knows anyone who has. I can't tell if it's a meme game (not to Platoons tier, but still) or if I just know people with shit taste.
>>
>>85044158
its a game with a good concept but poorly executed/playtested, like a lot of lardies games

so, still miles better than anything warlord puts out
>>
>>85044174
Where can I find the best 1 inch miniatures for Medieval USA armies?
>>
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I'm in the process of planning out some purchases to start a big 28mm project to do either Alexander's army or Pyrrhus in Italy, and I want to know what is THE best ruleset for pike combat?
>>
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>>85044858
>1 inch
>>
Can anyone post the FOW German Bulge Book
>>
>>85044174
>a lot of lardies games
Which are like this in particular?
>>
>>85044858
The Medieval era ended around the year 1450. The USA didn't exist for another 300+ years, and the land wasn't colonized until the 1600s.
>>
>>85045561
Does anyone have the v4 north africa compilation book too?
>>
>>85045555
>1 inch
Fuck retarded metric system

>>85045828
>The Medieval era ended around the year 1450. The USA didn't exist for another 300+ years, and the land wasn't colonized until the 1600s.

So, smart guy, how do you explain that there are Medieval castles in USA?
>>
>>85023909
Np, ours is a slow thread and often dies. I just like to see what people have painted.
>>
>>85032598
Nice
>>
>>85032598
I remember you from last time i had to make a thread and i used the same image, you posted that little house before, it was a 3d print 3mm? Those airships look cool, looks very comfy. Have you printed one for the seaplane pirates yet? Or is it some esoteric 3mm range?
>>
>>85048461
Everything in that picture is from Brigade Models.
>>
anyone got the pdf for hold fast for black seas?
>>
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>>85051441
>hold fast for black seas
Yep
https://www.tomorrowtides.com/hold_fast.html
>>
>>85052616
yep. totally fell for it
>>
never gonna give never gonna give never gonna give
>>
Packed all my hobby stuff in the basement after moving in with my gf. Might set up a table to paint on the future but too busy with work and later studies... I really want to paint but something always gets in the way. You neets better stop wasting your free time and finish your hobby projects!
>>
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>>85022829
Which historical wargame is in the 28mm scale and uses movement trays like in pic related? Speaking of pic related, does anyone have the Kings of War Historical supplement in PDF format? Also, is there any historical fantasy wargames that mix historical with mythology, legends and folklore?
>>
>>85056167
this board is not for you.

Go to awg
>>
>>85056167
Well, that'd be Warhammer Historicals, don't know of any others that use ranked up movement trays like that.
>>
Has anyone any experience of playing "Look Sarge, No Charts WWII" ? Some opinions needed - and if anyone knows of a preview PDF somewhere so I can try before buying... much appreciated!
>>
>>85027722
Related, any great interwar imagi-nations blogs/campaigns out there to follow?
>>
>>85056167
Never Mind the Billhooks maybe?
>>
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>>85023936

I'm planning a Ptolemaic project too. I've got just about everything I need, just need to get a general, picrel, and some plastic Thureophoroi once Wargames Atlantic drops those.

Symbols-wise, I'm going with a mix of stuff like the Ptolemaic eagle and Macedonian sunburst. Maybe some Egyptian symbols like the eye of horus and scarabs if I do a native phalanx.

Hail Caesar just looks bad. Super generic and wants insane shit like 10-wide units at 28mm. We're still at a skirmish level(mostly Clash of Spears) but once everyone has full armies I'm going to be demoing WAB and Swordpoint for people to try to steal a march on our local Warlord Games loyalist.
>>
Flames of war related, I haven't played the game yet but probably will be in future. I just got a a Volksgrenadier assault platoon and was wondering how I should construct it squad wise? Online building guide mentions all squads have an NCO and three guys with stgs, and that I can have two squads swapped to have an MG42 and a K98 in them. Also says that I can have any of the guys with stgs swapped out to carry Panzerfausts or K98s too.

So, my question is, how should I put them together? Should I aim to spread out the Panzerfausts and K98s evenly throughout all the squads or should I try concentrating them in their own squads? Also, does it cost points to equip the panzerfausts and are they worth it?
>>
>>85056548
Not preview but complete rules
(download link at the left bottom of the page)
https://r.mtdv.me/Look-Sarge-No-Charts-WWII
>>
All this saltiness motivated me to deliver - here's some ASL stuff from Hollow Legions. I'm not sure how to contact the anon who assembles the core rulebook pdf, but at least the pages will be here for anyone interested.
>>
>>85056167
Of Gods and Mortals is what you want for mythology on movement trays. If you leave out the myth stuff, still a functional ancient mass battle game, just not as interesting. (hwg conform post)
>>
>>85059271
Volksgrenadier Stum platoons have two assault squads with StG44/MP44 and one support squad with two LMGs. So for FOW a Command Team (usually with one PF figure), four bases with Assault Rifles (and the odd PF figure included if you have enough) and two bases with an MG42 team each (MG gunner, assistant and a rifleman or two). You can add a PF figure to the MG bases too if you like (you had to in the old metal box or you'd run out of figures). If you don't have enough PF figures prioritise: Comman Team first, the AR bases, LMG bases last. But in FOW it's not usually critical.
>>
>>85059131
Is there a version of WAB that is more updated in terms of armies/equipment/tactics? We've come a long way in both military history and architecture to have the WAB "barbarian" army lists feel so anemic

Also, the book for Imperial Rome (and enemies) armies for FOG is missing from the FOG Mediafire folder.
>>
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>>85059705
Argh!
>>
Ok I might be dead out of luck right now, but I was wondering how I might find or kitbash some 28mm Korean peasants for Tonghak righteous uprisings?
With Wargames Atlantic doing up Early 19thC Japanese, I was hoping to do some colonial style skirmish scenarios set during the Tonghak intervention.
I know Perry makes Imjin era peasants, but I figure the Tonghak were in possession of some somewhat more modern firearms.
>>
Any resources for ACW/old west terrain in 10mm/N scale? Would be neat if someone had a PDF for printable cardstock terrain.
>>
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>>85064250

>We've come a long way in both military history and architecture to have the WAB "barbarian" army lists feel so anemic

Barbarians really get the short end of the stick in every system I can think of. None of them reflect the home field advantage, like outflanking/ambushing and terrain slowing enemies. Or how tiring it was to fight in full armor.

So they basically just have to march straight at Roman, Greek etc opponents and get hacked apart.
>>
>>85061103
awesome! thanks. The box at least has 4 panzerfausts, so should I just put one in the command team, the other three in the AR squads?(One each at least?)
>>
>>85065753
I don't know why I said architecture, god damnit, I was speaking with my brother a short while ago, he's an architect. I meant archaeology lol

Yes, agreed, but at the same time it's quite hard to replicate those conditions without it becoming a lopsided game. I remember that battle where the celts ambushed a Roman army in Northern Italy by cutting off a lot of trees and pushing them onto the road, dividing their army. They even killed a consul, if I remember correctly.

But at the same time, we now understand that they were not simply unga unga barbarians who rushed to battle without any preparation, but used complex formations and had a good understanding of tactics. A lot of their equipment was much more advanced than we used to give credit before, in the 80s. If you look at the WAB list for "barbarians" you can immediately tell it's quite outdated in that sense. That depiction of barbarians is incredibly wrong with our current information. Also the numbers thing... it's outrageous to think that a couple of tribes of agrarian peoples could muster 200-300k like some historical texts mention kek
>>
>>85058800
The YouTube channel The Great War (which was documenting the first world war week after week, 100 years after) kept going after 2018 and is now documenting the conflicts of the 1920s.
As always, it's fascinating.
https://m.youtube.com/channel/UCUcyEsEjhPEDf69RRVhRh4A?feature=emb_ch_name_ex
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>>85065753
>>85066036
Yes, all true: it's because our view of classical ancient history is centered on classical written sources which are often quoted or believed without question. If a medieval monk says an army of 50,000 men historians immediately revise that total downward, but for many classical sources quoted numbers stand where many are clearly implausible, and several quite impossible.

This of course bleeds over into Ancient wargames rules: most are written by boomers who love classical Greece, Rome, Carthage, etc. and write their rules centered on "ideals" of those civilizations, then stretch them to cover everything else. And while I like a lot of ancient history and campaigns too (I did Ancient History and Ancient Near Eastern Studies at Uni), the problem is that rules then take a very one-sided view of their opponents who did not leave behind written sources or whose sources have not survived. This is understandable given the sources, but really things do need to move on a bit from the archaic warfare views that plague wargame rules. If barbarians were such a walk-over they would hardly have merited mention.
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>>85065753
I think the game that's done it best has been by far Aurelian. The problem is that it's Aurelian.
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>>85064250
well WAB was explicitly regressive when it came out 20 years ago so it's only fitting the historiography is dated too
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>>85067177
Yeah, I remember Jervis Johnson using the phrase "informed by history." Which didn't go down too well on the Society of Ancients forums...
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>>85067400
I bet the same posters were espousing that DBM was the best thing ever and nothing else would ever compare to its "innovation".
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>>85067856
it really says something about how dated Warhammer Historical is that it was a reactionary response to DBx's innovations
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>>85065753
Barbars usually went raiding or migrating. Though Vercingetorix tried to get the Gallic tribes and chieftains to wage guerrilla war many ignored it in favour of pitched battles where Ceasar easily destroyed them.
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Bump with freshly painted tiny tanks
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>>85067856
DBA was genuinely innovative when it came out, it was one of the most innovative sets of wargames rules ever written. WAB was an explicit reaction against the abstractions inherent in DBA. It was not only aimed at Warhammer fantasy players, but also the pre-WRG generation who thought that you could model an army of 30,000 men with 300 figures and just treat those 300 figures as if they were 300 individuals and the whole thing would somehow work. (For fans of generational stereotypes, that's the pre-boomer generation).
>>
This might be a slightly better place to ask than the few other I've tried.

Is there a good tool for creating Order of Battle/Force Org charts other than Photoshop?
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>>85072054
cute T-62s. I have to print some of those myself soon. Always good to have a couple battalions worth of older stuff so I can bring second and third line forces to the table.
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>>85066840
>>85067177
>>85067400
>>85068305
I always thought that the game that would do it right would be Field of Glory, since it's linked to Osprey and all, but only slightly kinda does it.

The thing is that it's quite hard to really make a balanced game if you want to represent Rome vs other European peoples, since you'd have to model Romans advantage when it comes to chain of command, supplies, and most importantly, discipline and numbers. The latter two are easy to model, but the first two not so much.

I'm a Hans Delbrück fan, but I'll admit I'd love to see a historical ancients wargame that depcits Romans with the numeric and discipline advantage vs differing qualities of 'barbarian' troops which can go from really elite to just levies.
I also love it when Delbrück says that the most heroic thing that the Greeks did was to defeat the Persians (which he proposes to be a professional army, not a horde of slaves like it's traditionally depicted nowadays) with a large number of undrilled citizen soldiers.
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>>85065969
Yes, that should work fine.
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>>85073417
Well so what would be the golden standard now, for miniature wargames with ancients?
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>>85074860
I really don't know, I've only played FoG, DBA, and WAB. The one I liked most is FoG, but I don't know what's the general consensus here.
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>>85074860
probably warhammer fantasy historical battles, by rick priestley
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>>85074964
that's bullshit

>>85074860
it's adlg
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>>85074964
Or Tony Bath's Hyborian rules from the 1960's
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>>85022829
>Thread keeps fucking dying edition
Blame the massive flood of shit low effort spam threads frogposter and his ilk keep making. It's killing the board but the mods don't care. Even the 40kids that escape containment don't cause as much damage.
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>>85075741
no such thing has occurred
take your meds you derailing faggot cunt
ever consider people avoid threads with you in them, like IRL?
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>>85072054
They look great, what is the project?
>>
according to wikipedia a macedonian taxis would be 6 syntagmata. TTS! rules suggest that one base should consist of a maneuver unit of that size (explicitly mentioning the macedonian taxis).
Would this layout be a realistic deployment for such a force? Feels like it's very wide and not very deep and even being 2mm doesn't fit on a 120mm wide base
>>
So the Ptolemies can take Nubian archers in TW Rome 2, but everything I've read about their military indicates they'd go with Cretans if they needed mercenary archers. Any evidence for Nubian mercenaries?

Also, is there any evidence for what Maccabean rebels used for gear? Assume some had experience/gear as Thureophoroi but would there have been any nobleman cavalry? Troops using captured sarissas to fight cataphracts and elephents?
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>>85076258
>no such thing has occurred
Nice gaslighting frogspammer, but havnt you got another 6 "You do let x in your game" and "the gm did y" threads to make?
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>>85075741
>Blame the massive flood of shit low effort spam threads frogposter
What!? frogposter!!!
No red pants since a long time ago.
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>>85075181
Is ADLG actually good, or is it a meme?

Never played it, but seems to be somewhat akin to DBx from what I can tell from the webpage
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>>85077463
it's DBx improved

the person asked what is the key game to look at in terms of the community, and ADLG is what that is, without question.
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>>85074944
>>85074964
>See posts complaining that DBA is an outdated system to represent ancient battles and that WH is even more outdated
>Ask for the new gold standard
>DBA and WHH
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>>85076735
There is a mention of some cavalry and a small contingent force of effectively phalanxes with sarissas - manufactured, not captured - at Elasa. Since it was an insurrection, there is a disproportionately high number of light infantry in comparison. Note that these appear very late in the war - it's only after a while that the words used to describe battle shift from ambushes and what we now think of as guerilla warfare to open battle and pitched fights.

Also Total War tends to make shit up for the purposes of gameplay, I wouldn't focus too much on it.
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>>85077765
"New Gold Standard" depends on what you're asking. As far as pure game design goes, I'd argue no one's beaten Aurelian so far. Unfortunately, it is Aurelian, a game set in an extraordinarily unpopular period (Crisis of the 3rd Century) featuring card-based activation. Looking at something that's far more successful in monetary terms and has great design? SAGA, by a mile. ADLG is generally considered to have the best community right now competitively speaking so if you're coming from the DBx angle it's pretty attractive. Impetus, To The Strongest and Field of Glory are generally seen as all fairly solid wargames.
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>>85076365
>>85072457
Thanks, I have a thing for older vehicles that aren't represented as much. These are for a 1973 Yom Kippur project
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>>85077863
SAGA is mad reasonable to get into too.
Two boxes and that's a good-sized force right there.
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>>85077863
>>85078627
Is there a PDF version of Age of Hannibal yet, btw? Haven't been able to find it anywhere.

Never played SAGA; but it looks like it's easy to pick up, especially to introduce friends who are kind of hobbylets
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is their any good ww1 wargames?
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>>85080204
wait for sam to release his
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>>85080419
who?
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>>85080204
Could have a look at Westfront, it deals with all sorts of fun stuff like orders from above, gas, creeping artillery barrages and suchlike
>>
Apart from Cromarty Forge, any 3d sculptor that's working on historical STLs in 10mm? There's a huge market, and so far I've just seen Cromarty's 10mm Roman, Germanic, Briton, and Gallic range.
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>>85081725
how do you define "huge market"

it's generally understood to not be a popular scale
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>>85032598
I just rewatched Porcco Rosso again. The house is lovely, where did you get it?
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>>85079087
Me neither.
SAGA's got some depth to it, but its really approachable, it was my first historical.
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>>85076462
bump
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>>85079087
Kind of, you can get analysis paralysis staring at the ability boards for too long and it is definitely possible to make sub-optimal plays if you don't use the Saga dice right, and some factions are more fiddly than others (for example in age of Vikings the Anglo Saxons are quite beginner-friendly Vs the jomsvikings and others who are definitely not) but is is a very fun game, you don't notice that it's igougo because there is a lot for the other player to do when it isn't their turn.
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>>85022829
Hey guys, I recently ordered some of the Footsore Baron's War miniatures, and I'm having some trouble figuring out how to paint them. I'm used to painting miniatures from time periods were everyone had a uniform and therefore looked the same. Some of the spearmen I got are in civilian clothes though, so what would be good colors to paint them?
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>>85087790
Almost anything goes, have a look at Osprey artwork for some ideas or do a few internet searches.

The sources of the time are more concerned with the Nobility and artwork of common foot soldiers is not nearly as common. But colours were valued, you just work brighter colours if you had more money. Almost any combination (modern fashion style would seem incredibly boring to people in the past), just avoid super bright colours, esp. purples and yellows. Duller versions of these are OK.
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>>85087790
Image related, though of course dyed is different to painted. And the material that's dyed also affects it.
Aim bright and cheerful to start with, there's not really a need to learn what's made of what unless you really wanna get into that research.
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>>85081725
>3d sculptor that's working on historical STLs in 10mm
You have Diratia. https://www.myminifactory.com/users/Productions%20Diratia
They do Romans, Greeks, Mongols and recently did a few seldom covered periods, like late Renaissance Central Europe IIRC.
Lazy Forger did a wonderful medieval army in 6mm, but stopped there.
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>>85080204
I'm going to shill Two Fat Lardy's game, although I never tried it or even read it just yet, just because I bought it and I want friends to play it with.
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>>85088938
> although I never tried it or even read it just yet, just because I bought it and I want friends to play it with.

the classic consoomer mentality that drags the hobby down into basement-based extinction
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>>85087790
Desaturated blues, greens, and reds for ordinary folk are a pretty safe bet right into the 1700s.
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>>85089004
I plead guilty of all charges. Although in my defense, I have a job that leaves me more money than time, so buying games and daydreaming about playing them is the last source of dopamine I have.
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>>85065753
Play Saga.
There's literally rules that represent hidden ambushers, snow storms screwing over your unprepared enemies, and being overall terrain masters.
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>>85073417
>The thing is that it's quite hard to really make a balanced game if you want to represent Rome vs other European peoples
First of all, Romans weren't really superior on an cohort level, they just were way better at mustering bigger and not coherent armies.
Secondly, it's not hard at all - you just have to have actual systems for deployment, command, and morale. Most systems use the most bare bones mechanics for those factors, and then you end up with shit like "ypu get to activate 1d6 units per turn, and Romans get 1d6+1".
What would be required here would be actual inspired and intelligent design, but for some reason 90% of hwgs drop 40 iq points whenever morale or command become the topic.
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>>85074860
Adlg is a solid 6.5 / 10 that also enjoys some popularity. It's certainly two levels above dba or the likes. It's biggest advantage is simplicity, but it's just simplicity - and not an elegant simplicity that would make it to tier.

SAGA is an excellent fucking game, easily 8/10. But it's skirmish and pulpy instead of trying to stimulate. Despite that, it ironically does Stamina degradation better than Adlg imho.

Other than that, your pickings will be slim.
There's a major problem for historical games, which is that ancient and medieval commanders couldn't actually command that much due to lack of communication equipment. So if you made an accurate hwg, the most involved part of the game would be deployment, and after that you'd maybe commit a reserve unit or two. On the other hand, creating a system that let's your units act autonomously is difficult, and these tend to become clusterfucks quite quickly. Do a lot of less ambitious systems just slap a basic command limitation on a game that sees your units being tightly controlled like modern squads and call it a day.
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>>85079087
There's a pdf on the web by now, Google around a bit.
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>>85086831
I never got why some people hate igougo so much. It's not good, but it adds basically no bookkeeping and plays fast.
I'd rather have it than a lazy alternating activation system, or God forbid random activations drawn from a bag. It's so egregious to see games that completely prevent any coordinated maneuvers in settings where those are tactics 101.
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>>85087790
http://earlyblazon.com/

Check this if you need some help with heraldry. Otherwise most tabards were not related with the wearers heraldry and usually a single color. You can also paint heraldry from movies such as Monty Python, Les Visiteurs, Ivanhoe and more.
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>>85089829
I actually got interested in the Baron's War range and subsequently the rules, due to seeing they had a miniature of Robert the Bruce and I love the movie "Outlaw King"
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>>85090151
Check out Antediluvian miniatures.
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>>85089380
Well, even if they're not superior at the cohort level (I agree, by the way), you'd still have an army with really cheap, numerous troops, that are as effective as the others. They would also have higher mobility, maneuverability, and reliability. "Barbarians" on the other hand would get less numbers, equal quality (with perhaps uneven quality, as you'd get levies, regular warriors, and elites/semi-professional bodyguards), and not much else.

That's really interesting for scenarios or uneven games with asymmetrical win conditions, but it's impossible to do a game like DBx/FoG/ADLG where you just write up an army list and off you go to play the game.

The only disadvantage that you could give Romans then is quality, which would feel kind of weird. And I'm not even a Romaboo at all
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>>85091055
The issue with ancient wargaming is that the Romans were just that much better than everyone else. And I'm a Macedonboo.
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>>85091216
only in shit systems
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>>85091366
No, they were ridiculous in reality as well, pretty much constrained by the limits of speed of travel of the time more than anything else.
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>>85091055
The disadvantage you can throw to the Romans is mobility limits and making terrain hell, off the top of my head. Essentially speaking, Romans have to be far worse than most "Barbarians" at maneuvering through dense terrain and fighting in dense terrain, and you have to include that as options for the "Barbarians" in some way. The other factor is that if you wanna point to the real Roman adversary, that's the Parthians, who routinely do beat the Romans.
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>>85022829
Does anyone know a wargame that has Germanic Peoples during the Dark Ages or the early Holy Roman Empire?
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>>85087790
I tend to paint them blue or green but i always make a point of making their hoses/trousers a different colour, it can be fun to make each trew a different colour.
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>>85093790
The Parthians weren't really a threat. T
However, the Sassanids were.



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