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The /btg/ is dead! Long live the /btg/!

Merlin edition

Last Thread: >>84457550

==================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what BattleMechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>SSW GitHub Updates
https://github.com/Solaris-Skunk-Werks
>MegaMek Lab
http://megamek.info/

>Megamek - computer version of BT. Play with AI or other players
http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
rebrand ly / BTmags
rebrand ly / BTdrop

>2018 to 2020 Battletech PDFs & E-Books
https://tinyurl com/2p8p7cew

>TAMAR RISING
https://tinyurl com/mr35ahdn

>/btg/’s own image board:
http://bgb.booru.org/index.php
>More goodies! Updated 2020-05-17
http://pastebin.com/uFwvhVhE

>Most Wanted PDFs & Epubs
https://pastebin.com/vFCtaAzH
>>
First for BUTTE HOLD
>>
Why yes, the first weapon I try to mount is the Long Tom, how could you tell
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>>84477356

the Merlin is a sexy little dropship but how does it hold up in a fight?
>>
Could a really fat fucker even be a Mech pilot? If some half ton unit tries to pilot a Mech already loaded with a clan ERLL in the head space, does the cockpit just collapse and fall off?
Heaven forbid TWO fat fucks try and pilot the thing with the backseat quirk in a small cockpit with x2 ERLL.
>>
>>84478389
Yeah. Even got at least one in canon, a Locust pilot in Camacho's Caballeros who had decorated his ride with dolls and toys.

Also, every other Steiner general.
>>
>>84478389
>Could a really fat fucker even be a Mech pilot?
Internal volume is magic in BT. So as long as the mech can lift the pilot weight-wise, it fits.
>>
>>84478404
I’ll cut to the chase: Is it too fruity to say some pilots do their business in the cockpit while wearing clan assault battle armor? Is there a canon example of a mechazord style usage of BA as apart of a mech cockpits ejection/life support systems?
>>
>>84478440
>BA as apart of a mech cockpits ejection/life support systems?
Skinwalker aka Ryoken III.
Also possibly the WoB Gestalt.
>>
>>84478517
>>84478437
>>84478404
Danke! The proto whale caste and paranoid clanner deligation thank you for your time! Their survival rate in the ejection process are canonically now much higher!
>>
>>84478389
The notoriously fat pirate king Helmar Valasek piloted a dual-seat Battlemaster, with whores and booze on the second seat.
Some mechs like Stinger and Assassin have a notoriously small cockpit, though, and barely fit even the average sized pilot, so for a taller or fatter than average person getting in the cockpit would probably be a pain in the ass.
>>
How representative is picture related of actual tabletop rules? I'm a 40k player but I'm enjoying vidya game enough to consider getting into BT as my side game since I heard the starting box is enough.
>>
GDL Marauder with a quick and dirty camo scheme and oil paint wash. I took anon's advice from a few threads back and put my pictures in a collage.
>>
>>84478815
It sort of follows the tabletop rules but not quite. One big difference is that evasion is handled very differently. Like on the tabletop the larger distance you move the harder you are to hit, but in the videogame every attack against a mech reduces the evasion modifier. The videogame also splits initiative by weight class (heavier mechs have to move first) tunes the damage value of some weapons (mostly autocannons), and simultaneously add and removes restrictions on melee attack (on the tabletop you can melee and shoot during the same turn, but you can't make a melee attack with a limb that also fired weapons, while in the videogame you make melee attacks instead of shooting but will also fire any short ranged weapons at the melee target even if they were mounted in the arms).
Megamek (the free unofficial BT simulator) is a far better way to actually learn to rules, as it models the rules 1:1. Though the UI is at times clunky and the graphics are primitive.
>>
>>84478815
It captures the feel of the tabletop rules fairly well but makes some changes for balance and some to adapt to a video game

Example

>HBS uses initiative based on weight class rather than just number of units
>It adds "stability damage" which is tracked separately, rather than knockdown just being triggered by damage and failed pilot rolls
>Ammo explosions are significantly rarer
>PPCs inflict to hit penalties on the target, while lasers have an inherent to-hit bonus

Overall it's an okay intro that gets you the feel of the tabletop, but it does have differences to suit it being a vidya
>>
>>84478815
Not too too much, but fun game all the same. that said if you want to test out the rules proper there is always megamek, which is about as accurate as you can get.
I imagine if you enjoyed the HBS game you'll probably enjoy the proper rules too.
>Starting box
Should be, look for the RTFM document in the OP too.
>>
>>84478815
If you like the mechanics of HBSBT, you'll probably enjoy the wargame proper, but they're not verbatim the same.
For instance, HBS fiddled with the weapon damage values so you'll find ballistics have much less oomph compared to energy weapons. Critical hits happen way more often in battletech proper, and the chances to hit in regular battletech are much lower, and HBS put a lot of emphasis on special pilot/mech abilities that Battletech doesn't normally use. Not until recently anyway, and those upend the balancing mechanics suggested for pickup games, so unless you're using random assignment tables or are running campaign games that don't consider force balance, they're better ignored.

Catalyst put quickstart rules PDFs up on the official Battletech site's downloads section, and if you go and download Megamek it almost verbatim recreates the wargame in Java, though it does have a learning curve to use.

The box you need to start off with is A Game of Armored Combat. The beginners box is a sampler pack.
>>
>>84478946
It's a shame, I kind of like stability damage as a concept. Something you can work to intentionally build with missiles and melee attacks.
>>
>>84479031
HBS fiddled with the numbers a bit weirdly anyway, it's not like MWO where armor is just uprated, it's everything times two or three times IIRC. Doesn't really matter ultimately, but it's an odd decision.

>>84479091
For regular BT it's just a piloting roll when you exceed 20 damage as I recall, which happens reasonably often so sometimes I wonder if it shouldn't be higher. But mechs also like to step on banana peels so it fits.
>>
>>84479091
To a point, but if Locust-LRM stunlock of death was an officially viable tactic I would never have picked the tabletop game up.
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>>84478815
>I heard the starting box is enough.
You heard right. Buy Battletech: A Game of Armored Combat, and you have enough to learn and play a lot of good games. It comes with the full basic rules (movement, weapons, heat, physical combat - even construction) for mech-on-mech combat circa the year 3025, during the Succession Wars - the same level of technology you'll find in the HBS game.
>>
>>84478404
The guy with the toys was different. The big Locust pilot was a 7" gourmet chef whose callsign is "Man Mountain". Probably something like picrel.

I quite like the Caballeros...
>>
>>84479173
You cant stun-lock in HBS, making it that would be an extreme way of implementing stab damage and be complete shit. In HBS you need multiple hits from PPCs and paired LRM 20s for it to happen and its locked so that if you somehow catch 5 LRM carrier alphas to the face in one turn you dont go down until you take more stab in the next. Its not a complicated system to balance but anything that forces MORE psr is a detriment imo. A little bit is fun and adds flavor but it sucks losing shit to knockdowns or falls.

t. lost his commander during a campaign to a slippery rock
>>
>>84478404
>>84479311

I think their books are the only ones I havent read from the original BT run are they good?
>>
>>84479394
This is my personal opinion: the Caballeros books are the best BT novels. Close Quarters, Hearts of Chaos, and Black Dragon.

Why I like them - tight and fast-paced, packed with cultural and world-building details, the most balanced and nuanced view of Drac culture you'll find, as they're written by one of the USA's first famous weeaboos and a notable sci-fi author, slick action, nice cast of interesting bit characters, relatable personal drama, more adult tone than some BT books (more YA than teen), sense of real stakes, decent endings.

Criticisms I've heard - characters are edgy and Marysue. YMMV; I like them.

If you do read them, I'll be interested to read your review. Also, of the novels you've read so far, which books did you like, which did you dislike?
>>
>>84479453
Ive read pretty much everything up to Endgame and a few of the Mechwarrior novels. I found a .rar that had all of them years ago but the Caballero trilogy was one of the handful missing (most I had already read). The GDL trilogy and Jade Phoenix trilogy were my first, I regret reading Bloodname as my first entry into the series because I was 9 and despite playing the fuck out of MW2 at the time I was confused as fuck because of the clanner autism. I think thats why I generally dislike the novels where the Clanners are the protagonists.

GDL trilogy is my favorite just because they stand out in my memory the most.

I hate The Dying Time. Not just because the GDL were my favorites, but because its just a bad book. The whole thing was written for the sole purpose of killing everyone off and you can see it in the writing, its just not good.

I also hate Freebirth (clanner autism) and Grave Covenant because its long af and barely has any mech battles. Political shit is important because it sets up FCCW and a bunch of other stuff but goddamn is it a slog.

When I was a kid I didnt like Ideal War at first because the cover promised me an Awesome slug match with a Marauder and it didnt happen.
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>>84479311
Make me think of Chocolate Harry from the Phule's Company books.
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>>84479557
All the novels are available in the trove ;)

Yeah I'll be honest I skimmed huge swathes of Grave Covenant. Actually, I find most of the "politicking" in BT novels quite infantile. Especially most of the FCCW novels. So I end up just reading the action.

One of the best political BT books I've read is actually in Dark Age - Fortress Of Lies. It made me actually like Erik Sandoval, who up till then had been a bit of a shit and a bumbler.
>>
There should be a davion refit of all of these captured vindicators.
>>
>>84479699
Give em the Watchman treatment, probably
>>
>>84479699
It was tried, but not even the best Davion engineers could fit twin RAC 5 on a Vindicator.
>>
>>84479699
Idk what too there's not much wiggle room and it's loadout is already pretty gud
>>
Ok, so how is HBS-BattleTech as a game coming from the other direction with MegaMek?
I know it has a lot of DLC and base game is pretty meh without mods...

Also, hit me if I'm being stupid, but how outlandish would a Mech Manufacturer operating as a major paramilitary power be?
My thinking is they make Locust at such a scale that their biggest shortcoming is finding enough gullible pilots to put in them.
>>
>>84479107
It was just a really enjoyable thing to add, since I made piloting my main skill for my commander and it lent itself to a playstyle - lots of SRMs, a mod so I could do extra stability damage on a melee hit.
>>
>>84479964
I don't know how it might feel with more experience from the tabletop, because I did the reverse. But its a solid game. You might hit spacebar a bunch but some of the missions are better than others and really get engaging.
>>
>>84479964
Pretty decent but it feels different naturally. A lot of people were hoping for a direct conversion, but... eh.
>t. included

>how outlandish would a Mech Manufacturer operating as a major paramilitary power be?
Lol. Well, that's the Wolf's Dragoons, try asking how munchy people felt they were
>answer: a lot

However, to be fair, some Periphery powers were basically that; they lucked out in the Mech factory/parts warehouse department, and were just stubborn enough and small fry enough not to be conquered by greater powers
>see: Ukraine

If you want to play a faction like that, go ahead and make your own out in the Periphery, that's what all that blank space on the maps is for

BT has been described as a giant sandbox for you to play in. As far as I'm aware the game is unique in that you are given all the construction kit and then encouraged to build your own everything, from rifles to kilometre-long WarShips, from mercenary startups to tinpot kingdoms. The stories are designed so that you can inject Yourdudes in and play along. So yeah... feel free to do that.
>>
>>84479964
>Also, hit me if I'm being stupid, but how outlandish would a Mech Manufacturer operating as a major paramilitary power be?
Pretty much all major manufacturers have private armies and the minor manufacturers probably have mech pilots working for them. Mechs and mech components are prime raiding targets for pirates, so you can't run manufacturing on any level without also providing private security forces to planetary defense.
>>
>>84479964
That is a lot of Locusts. But don't forget, a lot of companies have their own security forces.
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>>84480160
>If you want to play a faction like that, go ahead and make your own out in the Periphery, that's what all that blank space on the maps is for
Honestly Majesty Metals and Manufacturing has almost everything I was looking for...
While they obviously don't produce my custom variants of Locust, they do make every necessary component besides Small Lasers, including Leopard dropships to move these masses of Locust around.

>>84480245
>Pretty much all major manufacturers have private armies and the minor manufacturers probably have mech pilots working for them. Mechs and mech components are prime raiding targets for pirates, so you can't run manufacturing on any level without also providing private security forces to planetary defense.
>>84480266
>That is a lot of Locusts. But don't forget, a lot of companies have their own security forces.
Well I'm probably going TOO big with this, but my thinking is they've probably created a dozen or so pirate groups just because they produce stocked Leopards stuffed with Locust.
They'd basically be their own arm of the Magistracy/Capellen Alliance, operating on sort of a quid-pro-quo of Defense for Manpower and access to materials.
>>
Friendly reminder that mechs with decals and jeweled cockpits are luckier than those without them.
Lance of Hansen's Roughriders in Jungle Camo
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>>84480360
Looking real nice.
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>>84480344
There's official privateering, you know. They could be the dozen or so pirate groups welded into a "legitimate business."
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>>84480407
>There's official privateering, you know. They could be the dozen or so pirate groups welded into a "legitimate business."
Of course, and considering you can jam twice as many Locust in a Mech Bay thanks to the Compact Mech Quirk (Which sadly doesn't work in MegaMek), a good portion of these Dropships probably operate as such, and even then a dozen or so went rogue.
>>
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>>84480360
>mfw Hansen's Roughriders with the old style insignia
Hell yeah, that's what I'm talkin' about
>>
You know judging by many of the dropship designs I am starting to think Robotnic was canon in BT
>>
>>84480360
I did some fedscum lancers for a new player too hopefully he feels indebted to me and keeps playing with us
>>
How did the FedCom Civil War affect other factions while it was happening? Did active fighting spread to the other Great Houses or were they mostly just going popcorn.gif while they watched the FedCom tear itself apart?
>>
>>84481249
Damn dude how did you do those extremely fine line patterns?
>>
>>84481413
Why do you ask? And have you checked sarna.net or the civil war sourcebook?
>>
>>84481448
Those are print lines anon, I am lazy and I have not dialed in my print setting that well
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>>84480344
Why "paramilitary," instead of regular "military?"
>>
>>84481710
It actually looks pretty good anon
>tfw nobody hooking me up with a starter lance and actively tries to get me to play BT
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>>84478815
Tabletop has less assholes in it.

Kill Behemoth ASAP.
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>>84482263
just sell him to a liao death camp
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>>84479964
>how outlandish would a Mech Manufacturer operating as a major paramilitary power be?
Depends on the manufacturer and what they field and why.

For example, I have no problem believing that Defiance Industries would have a company-sized merc unit called Defiance Demonstratirs or something who come quite cheap, but will field purely DI products as they get attached to campaigns - may the mettle prove itself and open the gates for trade.

Something like the Dragoonsvwhichvare the other way around are less believable.
>>
Fuck houses, what's your Clan and why?
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>>84482568
Fire Mandrill.
Because I am retardded
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>>84482263
Homeboy deserves a frontline posting on the Kuria Front, ASAP.
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>>84482568
Why would I ever want to be clanner scum?
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>>84482568
Goliath Scorpion, because your museum belongs in my museum and I'm willing to fight your entire garrison for it.
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>>84482568
>being a Clanner
Scorps and Horses, bit of Hellions
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>>84482637
My OCD Scorp is called Carlos Sandiego. He steals your museum.

Literally.
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>>84482263
Still makes me laugh how they had to 'tone down' the racist comments given the dude they're talking about had multiracial kids. Still a droning maroon with shit taste in films, but that was a chuckle at least.
>>
>>84480360
But I'm bad at jeweling
>>
https://docs.google.com/document/d/1UgnaDw7mzLuY5JzBh1VbsDDyVW8AIpSLivN7VMyeQhQ/edit?usp=sharing

Latest mission for Instant Action is finished.

Features a night battle where one player is trying to positively identify the other player's forces. The Hold player gets to keep their exact unit choices secret, but if the Recon player can get close to the enemy, they ID the mechs.

Bonus: If you can identify the mech based on how it moved and what weapons it fired, that works too, so you might actually get something out of all that time spent reading Sarna.
>>
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>>84482816
That leaves us with only three more missions before the matrix is finally filled out.

As a side bonus, I've gotten a visual artist who can do layouts invested in the project, so the final result will be a professional-looking, printer friendly PDF.
>>
>>84482568
Ice Hellions, because being a bunch of self-destructive arsewipes reminds me of when I lived in Hull. Dear god that place was a shithole, couldn't go one street without seeing some doubtlessly-underaged teen with a waddle in her walk, a bun in her oven and a pram in front of her. How that place got to be City of Culture for as long as it did befuddles me.
>>
Was comstar disliked as a faction? It seems a little weird to just throw them out after the jihad, at least that's the impression I got from reading up on it
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>>84482841
Is take intact capture an enemy mech who will only surrender if everyone else is dead and you can't hurt them
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>>84482964
Well, fuck, I've been struggling to find an idea for that one for a while, thanks.
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>>84482932
Its one of the more popular ones at the mpment. Writers are just faggots that got tired of writing wobbie illuminati shenanigans so they just decided to write them out of the setting.
>>
>>84482964
>>84482976
https://docs.google.com/document/d/1InbHInqb6EBincZz3TmuWrFjFIvT1md-KtIiTmB9hYQ/edit?usp=sharing

Bam.

Thanks for the idea, anon
>>
>>84482568
I play Falcons and Jags and Kurita because victories areso much sweeter for heel factions
>>
>>84482932
>>84483068
It takes a bit of Battletech history to understand what happened here.

In 2002, the timeline ended with the FedCom Civil War in 3068, and WizKids, who had the rights at the time, decided to launch Mechwarrior: Dark Age as a side game. Dark Age jumped the timeline to 3135 and left the intervening 67 years a big question mark, but it was called the Dark Age specifically because the HPGs didn't work anymore. No HPGs means no real reason for ComStar to stick around, because the entire purpose of their order was to run the HPGs.

Eventually, it came time to advance the plotline past the FedCom Civil War, and the Jihad and Republic era were what we got. Naturally, since ComStar wasn't there in 3135, they had to go somewhere along the way, and the Jihad was how that happened. I've heard that one of the writers at WizKids had a particular hate for ComStar, but we don't really have any way of knowing that for sure.
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>>84482263
I don't get it. What are they offended by?
>>
>>84481720
>Why "paramilitary," instead of regular "military?"
This is where I'd probably get Grog Hackles up, with this outfit able to throw entire Company Task Force at problems because they can stuff Leopard's to the gills with Locust.

>>84482465
>a company-sized merc unit
Again, this would be an organization that generally uses two dozen light mechs crammed into three dropships as an average deployment, with a large enough fleet to field two or three dozen of these formations.
>>
>>84483237
The schizo anon just wants to stir shit up, but has a hard time being coherent enough to actually do so. Just ignore and move on.
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>>84483135
They were still around in DA written before Jihad, though not as prominent as before due to the HPG network going down. There was a sideplot about them going back on the secularization and rebuilding the ComGuards. However, after the Jihad the writers were bored of writing more Robes, so they dropped all the plotlines related to them. The Reformed ComGuards got unceremoneously wiped out by Stoners and ComStar is falling apart with their assets nationalized in multiple states.
I wish they'd bring them back. It's been long enough time from the Jihad, and people like C*, especially since now with the new mech packs including 2 C* boxes and them doing the Tukayyid campaign book means there's a lot of people with C* mechs they'd probably like to use in the latest era as well.
>>
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>>84482795
The only way to get better is to try, start on the mechs where you'll never see effect anyways. You can always splash it with some metallic gold for the polarized MWO look if you don't like how it turns out
https://youtu.be/eOXyDEe51VM
>>
>playing RogueTech
So are superheavies a thing in tabletop because this seems like a whole lot of rule of cool
>>
>>84483514
Yes they are.
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>>84483514
They are, and they're a bad idea.
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>>84483514
they are never worth it
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>>84483514
Why bother when you can just do orbital strikes
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Don't listen to them, deploy superheavies
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>>84483514
>>84483596
>>84483552
Tripod's multi-pilot setup and its ability to designate multiple primary targets at least makes good use of their excessive tonnage in guns.
>>
>>84483719
The Ares looks cool as fuck. Too bad it's only used by the Stoners and its loadouts are all kind of janky.
>>
>>84483719
I fucking hate this .gif.
I hate it every fucking time it is posted.
Not only is it really fucking stupid and unwieldy, look at the legs. Look at the area where the foot connects to the leg. When it bends down it CLIPS RIGHT THROUGH THE FOOT.
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>>84483758
I really like it honestly. But there's also the oversized King Crab that the Wobbies made

>>84483832
How should it move then?
>>
>>84483758
I agree that the Ares is cool, but also Tripods are cool in general and I want there to be more normal weight tripod designs in the IlClan.
>>
>>84483922
Absolutely, I'd take some backported mechs too. Tris and Quads are fun.
>>
>>84483940
I especially think there's genuine gameplay potential in the tripods' ability to move in any direction without spending MP and fire at any number of targets. I know about the Triskelion, but I'd love to see a few more tripod designs, a fun little tripod medium would be nice.
>>
>>84482816
Thank you for making this anon, this will be so helpful for me for starting off/building a local scene.
>>
>>84482568
Diamond Sharks/Sea Foxes because they actually have a motivation beyond martial honor. Trade and crippling business rivals is good too. They were also relatively nice to the Blood Spirits, so you know they can't be fuckers.
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Will the ilClan era see the return of Laser Heat Sinks?
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>>84483719
That is sexy.
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>>84484098
What I would like is just getting the ability to use regular cockpits for them to mess with some weight and single seat designs, also just smaller ones.
Just add some more variety in general
>>
>>84484118
This is exactly what I want to accomplish.

Here's the current draft of the manual, if you want to look through it?

https://docs.google.com/document/d/1UZqqXgd9Lys3PnWyikDw_aVYEO54QPSkXBOvjTe0LTk/edit?usp=sharing
>>
Isn't the biggest problem with superheavies the fact that their immense size and bulk causes neurohelmet overload, filling the pilots with an uncontrollable sense of unlimited power and a propensity for booming laughter over comms
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>>84483135
>Eventually, it came time to advance the plotline past the FedCom Civil War, and the Jihad and Republic era were what we got
This bit is inaccurate. Jihad and Republic was baked into the setting since Dark Age was launched. Yes, they used the word in 2002; yes, questions were asked by men in black suits and dark glasses.

>>84483318
This is correct. Comstar was around in the DA novels trying to fix the HPGs, and there was a whole to-do in-universe about whether the Blakists were back. The answer was no not really.

While Dork Age was in the process of dying because Clickytech is dumb and Weisman should be shot, the current writers went back and began the long process of filling out the gaps in the time skip which Weisman didn't bother filling in. That is what we know as Jihad, starting with the sourcebook Dawn Of The Jihad. It was pretty fun, save for the part where we knew what the ending had to be.

By the end of the process everyone was sick to the teeth of Blakists, so when CGL began trying to push the timeline forward - it had stalled because Clickytech died quite fast - they decided to kill off Comstar so the issue of Blakists would never arise again. Which is kind of throwing out the baby with the bathwater, but that's CGL for you.
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>>84483091
I don't collect or play clans.
I do like fighting against green burbs and csj because they are excellent bad guy factions.
If I did start clans it would probably be csj.
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>>84484198
This is good so far. I like how each agenda is clearly explained and how this is meant to be used, some sample force packs, flexibility for time period. Nothing rambles, it's all tight and easy to read through but I could also show someone impatient a paragraph and they'd get a quick feel.
>quote from Mechwarrior 4
Nice.
Confront feels a little close to Destroy in how they're both straight fights, but I think understanding that these are the motivators for fighting, not the desired outcome, should help understanding.
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>>84484309
There's about a half dozen Mechwarrior 4 quotes scattered through the various mission briefs too, since I put a few hundred hours into it in my teens.
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>>84484339
You clearly left out Spectre's best delivered and most poignant line though
>"The hotter the drop, the sweeter the salvaaaaaaaage"
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>>84482568
Ghost bears because I like the look of their alpha galaxy (and because I am a faggot)
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>>84484353
Maybe I'll use that for Salvage vs Salvage, once I figure out what it consists of. I'm also trying to figure out a decent way to make the Confront vs Hold mission interesting, but once I have those I can do some proofreading and then send everything to the layout guy.
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>>84484372
You are a good painter, faggot.
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>>84473439
Society protomech ba furries are at it at again...

>>84457984
How would people react to confirmation that HW clans are basically all dead due to Reavings and already on hostile resource-strapped worlds?

>>84465812
>LAM Melee
Would you add speed movement to melee damage on top of tonnage?

>>84470322
What sect of Islam do the Azami follow?
>Kharijites, how does it work?
Chances of seeing independent Azami Brotherhood Caliphate in inclan?
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>>84484145
I understand that they never really fell out of use, they are even more common than Blue Particle Shields.
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>>84484701
>Would you add speed movement to melee damage on top of tonnage?
Not really. Just regular old melee for mech and airmech probably.
I mean I would change how lances work to include distance moved somehow, like what you do with a charge, but that is a different topic entirely.
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>>84483514
>playing RogueTech
Enjoy your game freezing during the last turn of a one skull "3 full lances of every mech under 50 tons that can carry an AC/20" mission
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>>84484780
thanks i am
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Does anyone have the Battletech edit of the Metal Gear Solid 5 poster that was posted here a while ago? Thought I saved it but did not
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>>84482568

Jade Falcon. Because being reasonable and achieving your objectives are chalcas. The way of the Clans is to fight so well that it almost, but not quite, overcomes the inherently self-sabotaging nature of everything else about being a Clanner.
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>>84482568
Ghost Bear, because nothing is stronger than family.
But also because I love the Kodiak.
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>>84484882
Nvm I found it, was actually much easier than I thought
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Fuck the Great Houses
Fuck the Periphery
Fuck ComStar
Fuck the Clans
Terran Hegemony never died
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>>84484372
Your painting is great but you need to crop your photos REEEEEEE.
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>>84485326
Hegemony these nuts
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>>84484921
Family stays together, especially in the Gulag.
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>>84482568
Wolverines because we've grown tired of everyone's shit, and everyone being envious of our shit.
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>>84484145
>turn heat into light
And maybe into a "Heat Transference Laser" weapon?
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>>84485557
Need a 90 ton Wolverine III drawn up stated and put into production asap
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>>84478907
nice
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>>84482841
You include my escort idea?
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>>84485557
>my OC clan is my favorite!
Maybe try having Your Dudes be a mercenary company or Periphery state?
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>>84482568
>Ark nights
What would the android, summon hero, kemono, anime etc. gatcha planet look like in the California Nebula?
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>>84483085
I'd make the target mech randomized otherwise I'm taking a berserker and pushing your shit in with impunity
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>>84485557
>making clans up out of whole cloth
Jesus christ you people
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>>84485326
>terran hegemony
More like alimony amirite?
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>>84485557
You cannot just make up Clans anon. If that Clan was a thing we would have heard about them before.
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>>84485326
>Terran Hegemony never died
lol
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How would an Inner Sphere megacorporation handle an alien lifeform blocking them from accessing a valuable resource (say germanium or harjel)?
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Are all mechs usable in tabletop or are there some that are better than others or objectively terrible? I looked through basically the entire list of 600+ mechs and picked out a bunch I liked and I was wondering if any of them were generally considered useless or overpowered or things like that
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>>84485557
There's only one way ilclan could go that would have my respect.
>Clan Wolverine builds a huge army out in deep space and ironically challenges their clan counterparts to one last batchall
>the Clanners realize that the survival of their reformed Star League is worth more than their own survival
>ignore responding and just swarm in to catch the Minnesota tribe by surprise
>huge battle to leave the Inner Sphere picking up the pieces in the aftermath
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>>84486091
Each of the 600+ mechs has a few variants, most of which are useful. I can't think of a single mech with no real useful variants. Even the much maligned charger has a few actually good rigs.
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>>84486023
>What alien lifeform? The planet was barren of life when we got here we swear.
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>>84486091

>UrbanMech, Hoplite
meme mechs, bad but entertaining

>Sentinel, Blackjack, Rifleman, Dragon
bad in introtech, but advanced variants are better

>Hellbringer
too much gun, not enough armor

>Summoner
too much armor, not enough gun

>Cyclops
weird command mech

>Hunchback, Crusader
decent, but vulnerable to ammo explosions

>Crab, Thunderbolt, Warhammer, Orion, Guillotine, Cataphract, Thug, Awesome, Crockett
good

>all round badass
Exterminator, Blood Asp, Atlas

>King Crab, Bane, Mackie
meme mechs, but also badass

>Hammerhands
it's an ancient slow Warhammer with less heat

>Blade, Swordsman, Hercules, War Dog, Arcas, Grand Crusader
don't know

based on your mech choices you like ComStar and Jade Falcon stuff
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Is the Nagasawa like a mega-Achilles?
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>>84486091
Yes, some are terrible. They’re even acknowledged as being terrible, in-universe. But first, pick an era and a faction. Fewer mechs to worry about. Unitmasterlist.info helps, and Xotl’s RATs cut it down further for fluff faction picks.

There are various reasons for sucking, like:
>too much engine
Pic related. The Charger is the most extreme example as an 80-ton 5/8 mover. The Cicada, Scorpion, Assassin, and Banshee -3E suffer too, but less.
>inefficient heat use
Autocannons are heavy, which is okay if you have enough other weapons to use up your 10 free heat sinks. The Sentinel, Clint, Shadow Hawk, etc. don’t. They would have been better with a large laser instead. Other mechs have extra heat sinks for no reason, or they have so few that they can only use around half their firepower (e.g. Rifleman).
>insufficient armor
The Clans’ Hellbringer comes to mind. It’s even worse if your weapons are short-ranged, like the Charger’s.
>very specialized
The Vulcan’s great against infantry. The UrbanMech is great at ambushes in dense terrain. They suck elsewhere.
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>>84486023
There is no Greenpeace in the IS, the almost total destruction of alien biomes is par the course for terraforming and colonization too. There is only open pit mining, final destination.

>>84486091
Urbanmechs are uselesss outside of cities, Sentinels waste tonnage on UCA5s, go for the energy weapon or RAC refit, Hoplites are considered utter trash, War Dog has a torsor bomb problem, Hellbringer is a YOLO machine with neither sinking capacity or armour, The Dragon and Cat are middling heavies - the Dragon because it's a racing machine that went speed and armour over firepower, the Cat because the base unit uses an UAC5 as its long-range weapon, Hercules has the same combo of Streak2/AMS-ammo as the War Dog, Crusader is full of delicious explosions and the Bane was written for Solaris rules. It's still hilarious in TW-play, but you're better off taking the LRM or the UAC10 variant unless your GM loves to imitate the videya and swarm you with light vees on every mission, Cyclops is an Atlas that picked speed over armour,
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>>84486242
The base BJ always still has jumpjet and 4 meds, though admittedly, that's basically the loudout of a light mech.
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>>84486414

The base Blackjack is definitely underrated but not particularly strong. The dual LB10X omni or dual RE large laser variants though... those are serious business.
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You know every time I go on a deep dive for weird technologies I pull up even more ridiculous stuff. For instance this morning I found out Interface Cockpits existed and removed the need for a Gyro entirely.

Behold my Monstrosity
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>>84486430
It got a Pocket Whammy variant pretty early on.

>>84486443
Yes, look up War of Reaving-perio Society tech next.
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>>84480360
>Dat Catapult

>"Good morning! How's it feel to be strapped to a walking nuke reactor at 6:00a.m.? Be you're sorry studied harder in school, eh?"
God damn, I loved Mercs 2.
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>>84486381
>There is only open pit mining, final destination.
OI!
We also do Drift Mining!

>>84486443
>For instance this morning I found out Interface Cockpits existed and removed the need for a Gyro entirely.
You fool... WHAT HAVE YOU DONE?!?!
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Anyone know where I could find any detail on the Wobbie ProtoMech that supposedly existed but was only seen in like one engagement? I know there are no rules but I was wanting a description of the thing to potentially try and model.
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>>84486114
Or...
>Ghost Bears end up leading league after Wolves fall
>Basically saved clan league w Rasalhauge being blueprint for Clan League handling is populations
>Great Houses ultimately go along/tolerate league as populations are kept passive in era of stability
>One of Minnesota Tribe's claves discovered, shit happens.
>Bear-led star league trip over themselves to strike at not-named clan
>Tribes baits then into decades long gurilla war in deep periphery
>Play uncensored collection of Nicky K's diaries over every single hpg and chatterweb node.
>Clan league retreats back to IS, after Tribe is left almost destroyed but treaty states they've earned right to survive
>Tribe turns sights and massive captured assets on HW clans...
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>>84486572
Sadly, Wobbie protomechs are just Clan protomechs with fluff saying they have different internals. They even use the same statblock.
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>>84486821
Personally I would like to see the IlClan hunt down the ruling families of the Great Houses, but I understand that real life people are very attached to the house names like Steiner and Kurita. Killing off those families would upset a big chunk of customers.
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>>84483832
I'm not seeing any clipping.
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>>84486878
It seems odd to me that they didn't produce any of their own as part of the weapons program that made the Celestials and Demon BA. But then again I guess they didn't have the same resource concerns as the Clans and there is no substantial benefit to a MD using that sort of weapon compared to just putting them into BA or a proper Mech. Bet they could have made some nasty stuff though.
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>>84486881
Personally I would like to see the Great Houses hunt down the ruling IlClan, but I understand that real life people are very attached to the clans like Wolf and Falcon. Killing off those clans would upset a big chunk of customers.
>>
Where would I look to find pictures of what a 31st century infantryman's combat kit looks like? After the 3050s FedCom specifically, if that helps.

Is it one of those things where the answer varies so wildly that pretty much any infantry model is acceptable?
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>>84478440
Mechwarriors are canonically damn near naked while in the cockpit, it gets so fucking hot. Thongs are more common then any kind of actual armor, though they are wearing a shitload of watercooler gear.
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>>84486170
usually achieved by dropping the engine down to 3/5...
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>>84478440
>>84487150
Skinwalker and Gestalt use the Interface Cockpits I mentioned upthread a bit. They wear PAL that directly jacks into the Mech and gives them better control than regular neurohelmets.
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>>84487113
I'd try House Handbook House Davion, I don't think the actual infantry gear changed that much from 3025-3050, from 3050 -3060s they did change it to the Starship Troopers uniform.
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Got to play a simple little game for the first time in fucking forever. Ran a dragon and a spider against a griffon and commado.

Spider caught some damage to the torso, and I have an attachment to him, so I fired a few shot and then ran away.

Those shots blew out the commando's gyro, and after a bit more damage and losing an arm, he fell on his ammo and exploded.

The dragon and grif alpha'd over and over at each other until the grif overheated and shut down. I told him we'd meet on the battlefield again sometime, and walked off the map.

Was super fun, and I think it's going to turn into a weekly community night.
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>>84487215
Fuck I'm retarded, Field Manual Federated Suns.
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>>84486114
>A clan that ran out into the middle of bumfuck with what they could carry somehow building up a massive army comparable to the fucking Clans

This shit is why one of the core tenets of the fluff is the wolverines are never coming back. You dickheads keep trying to mary sue the fuck out of them.
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>>84487283
Why wouldn't they? the Clans were only so small because they selected for elite warriors, with a tiny number per clan. If you went with the inner sphere approach and just manufactured the mechs en masse you could shit out an army larger than the Clans from a single planet, hell the Blakists did it.
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>>84487113
>one of those things where the answer varies so wildly that pretty much any infantry model is acceptable
Yeah, kinda

TRO:3085 has a lot of infantry units with art. However, it is also a stellar example of the above principle, given that the devs said their art design process was "ask for a bunch of infantry art with some general guidelines, then match it up with the units that more or less seem to fit".

The bottom of the original Total Warfare cover art shows some infantry kit that I believe can be assumed to be fairly standard.
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>>84487332
>>84487215
Thanks for the info. I'm toying with the idea of expanding my FedCom company into an actual combined arms force because RCT doctrine. Looking at some mechanized infantry to start.
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>>84487314
with preexisting advanced tech manufacturing centers across the inner sphere after they took half the stuff from comstar theyre not a bunch of refugees
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I am a contrarian cunt who does not like fielding the same mechs as my opponents.

What are some of the best (or at least common in universe) Succ Wars mechs that lack a resin cast from CGL?
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>>8448743
A lot of the deep cut mechs from the succession wars are getting molds in the next wave, so your options are about to shrink a lot
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>>84487431
I am a redundant cunt who always fields two of the same mechs in my lances.

What are your favourite mechs to double up on? Whammies? Longbows and Archers? Bugs?
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>>84483277
That's basically the whole Magistracy army, or half Hasek's Capellan March forces, or one-tenth of the whole Free Worlds League.
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>>84486881

The fact that the five families each has the loyalty of one of the most powerful militaries in human civilization has something to do with the continued existence of their dynasties, anon.
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>>84487283
Tbh I'd mostly like it as a chance to explore the deep Periphery in directions other than the north. If they could find the clan homeworlds, surely there's other shit out there if you run around in a loop.

By the time it hits 2250, Wolverine would have had what, 400 years since it fucked off to build up an army and make use of resources, with no other enemies? If they found the right spot that's solid. And even if that's mary sue that's still way better than a clan win forever no one can resist them Inner Sphere under their heel.
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Taurians or Free Worlds League, I'm having difficulty choosing between the space ottomans and space libertarians
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>>84487709
Try and find a subgroup within either you like. You'll have to paint a regiment anyway, right?
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>>84487709

The FWL probably *really are* the Space Habsburgs, anon. And they haven't given the Sea Fox enough economic control to really swing the paradigm into Ottoman territory, to say nothing of Succession dynamics (not quite enough murdered siblings).
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>>84486919
I don't see it on the foreground foot, but I do on the midground foot.

>>84486878
Sauce?

>>84487709
Betelgeuseans
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>>84487938
Nta, but the only place I remember for IS protos is from Necromo Nightmare.
>>
What's religion like in the far off future of battletech? I imagine things like the hajj and qibla would be a bit difficult if they're still around
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>>84488056
pretty much the same as now, all the big players, and a bunch of one planet belief structures
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>>84487235
Hell yeah!
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>>84488056
The pop egot tired of rome getting sacked so he hopped in a battlemech to fuck some (heretical) ass
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>>84487431
Vindicator, the Osts… and then all the crappy 3025 mechs. The Dervish is probably the least bad among them.
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>>84488056
HBS tech did some weird shit while trying to be diverse. For some strange reason there's apparently PLANETS Muslims take pilgrimage too that the engineer chick's uncle used to do jumpship circuits for.

That makes zero sense but who knows maybe that's just one more hint she's a Blakist rather than a Muslim and she's your secret ROM overseer.
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>>84487938
>Sauce?
Necromo Nightmare, the joke Halloween product that was made canon.

Wobbies had captured clan shit from Serpent they wired MD's into and it all went to hell.

The main barrier to protos is the subcompact fusion engine which the IS can't make. BA run on batteries so it's not a problem at the smaller scales.
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>>84488341
>The main barrier to protos is the subcompact fusion engine which the IS can't make. BA run on batteries so it's not a problem at the smaller scales.
There we go. That makes sense to me as to why the Wobbies don't have it despite having everything else.
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>>84488229
I do love the "HBS Battletech is all you being used as a ComStar patsy to stop a Periphery power bloc from forming" theory. It adds such a layer of intrigue to an otherwise simple and straightforward game of good vs evil.
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>>84488229
How does it make any less sense than actual religion? If pilgrimage is part of your religion but returning to Terra becomes impractical, you think of something that still involves pilgrimage but is more feasible.
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>>84488404
>It adds such a layer of intrigue to an otherwise simple and straightforward game of good vs evil.
Which side is which?
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>>84486878
>wobbie protomechs

I wish we got more mechs in the "Manei Domini" class besides the Gestalt. Ie mechs that could hold interface cockpits, battle armored pilots like out titanfall. But with vr cockpits and vdni. Call them "interface mechs," and let Wobbies have their own mech sub class, ffs.
>>
>>84488575
Seems like some sort of weird offshoot of the Celestial line. Pretty cool but definitely niche enough that it was doomed to be destroyed given when it showed up in the timeline.
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>>84486023
>How would an Inner Sphere megacorporation handle an alien lifeform blocking them from accessing a valuable resource
They're perfectly willing to use flamethrowers on humans, you really think they're not gonna use them on some weird dog?
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>>84488229
>That makes zero sense
It has a piece of stone taken from Mecca
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>>84488229
You realize that planet is a lot older than HBS Battletech, right?
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>>84488734
Yeah. The weird thing about HBS religion isn't the space muslims, which are well established, it's that the Aurigan Reach's apparent religion is polytheistic, but the only one of their parent cultures that would maybe be polytheistic is the Pacific Islander one
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>>84488740

Arano must have converted the other houses of the Reach in the great Kapu Jihad centuries before
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>>84488740
I've seen Catholic saints get treated as gods, and I've seen Protestants talk about their religion like God and Satan are equally powerful. In 1000 years, with a ton of trauma thrown in, I could see either one sprouting polytheistic variants.
>>
>>84487332
That IS standard battle armor seems huge. Aside form the quads and assaults they're supposed to be worn as armor, but it looks way too big for that.
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>>84488930
BA size is all over the place, as is their control method. Questions about this were asked in an earlier thread about how one wears or controls a quad BA. Just one of those things the terms started to mean one thing and they became an umbrella term for a number of things. Arguably as long as it is not up to the point of being a ProtoMech it more or less qualifies as BA.
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>>84488930
Yeah thats why they need elemental sized pilots
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>>84487283
>>84487413
I like to think my discount OC clan outcasts faction would make a good run of it too, so I understand the sentiment.
Unfortunately, Wolverine OC should be shit on with the canon Cannon into oblivion, preferably by finding the archeological evidence of their final destination just outside known space. They’re too pure for this world.
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>>84478601
Stinger has a tiny cockpit. Imagine being a fat fuck and being re-assigned to a Stinger as punishment, not just because it is a death trap but because they know you'd barely fit.
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>>84489516
Which mech was it that could cause back problems if used for too long?
>>
>>84489704
Assassin.
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>>84489721
So the Assassin wasn't just a piece of shit created as part of a graft scheme, it also fucked up the spines of its pilots? Christ, what an awful mech.
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SPACE POLAND

OK, my phone has been under a rangeban at work for the last several days, so in prep for the weekend, I'm doing a little bit of reposting. I won't be able to respond until I get home this evening.

FIRST, in the interests of helping the anons who are writing. Google share link for the manuscript, to be used as a reference:

>https://docs.google.com/document/d/1fxVSuGVsWh4GU3TIMg_LAQHDj7KeRHKePctyIDgM8gc/edit?usp=sharing

Don't panic at the length. Simply for organizational purposes, there's a separate page for each subheading; that way I can put multiple drafts on the same page to compare them. This doc is just to get words onto a page; formatting and all that shit comes later.

SECOND, if you've done any writing and put something up in /btg/ over the last week, please repost it into this very thread, or whichever thread comes after this one. I'm actually free pretty much this whole weekend (finally), and I plan to do quite a lot of writing and work on the project. Going back post-by-post through all of the /btg/ threads back to 6 May is a lot of time and effort that could better be spent actually writing and brainstorming, so please, if you've contributed anything for a writing call recently, repost it. I know someone did a socioeconomic section that I'd *really* like to be reposted.

THIRD, expect another writing call ~Friday regarding religion, culture and arts, and awards & decorations. Please brainstorm. I plan to ensure that the military organization section is drafted this weekend, so a call for unit/regimental information will go out towards the end of the weekend as well.
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>>84490151
econs anon here, at work, copy, will get back to ya
>>
>>84490151
I know we had an anon making the religions. Culture and arts or awards and decorations, I'm not good at that tough I can gib sugestions. Pelmeni cook offs and shit like that, Riding, Digging (like what germans do in the beaches) and other meme shit like that I'm in but being ESL I can do a comprenshive snippet than doesn't make you want ot gouge out your eyes
>>
>>84486091
You seem to really like heavy mechs anon
>>
Serious question: what's wrong with Alpha Strike?
>>
>>84490311
Nothing really probably, but it's a different game ultimately. Trading complexity for more models on the table, and also playing hexless for some reason. Which in a sense goes against most of what the fun of BT is to me at least, so I've not had much interest in it. Sure it works as a game though.
>>
>>84487644
>That's basically the whole Magistracy army, or half Hasek's Capellan March forces, or one-tenth of the whole Free Worlds League.
I did say they'd be big enough to chafe lore-wise.
And yeah, they'd basically be their own arm of the Magistracy/Capellan Alliance because of it.
Still, their quantity lacks certain qualities; All of their equipment is basically Majesty Metals product, so they don't have their own Jumpships, and the Dropships are basically pulling a double duty of military force and Mobile Parts and Service providers.
That said, nobody is going to turn down an extra company or two of Mechs, even IF they are Locusts.
>>
>>84490311
Nothing. It is a game that utilises BT models, but plays pretty much nothing like BT due to all the various abstraction and non-fixed map. It just triggers some people because they play BT for all the trolling and tables and lack of ambiguity about LoS and what not.
>>
>>84490311
Nothing inherently, but the consensus is that they went too far in simplifying things, while paradoxically still making some things more complicated than they should.
If you want to make a game for company- to battalion-scale engagements it makes sense that individual units don't get as much detail as when the average game is expected to be lance vs lance, but removing any hit locations in favor of just having two hit point bars for armor and structure ends up removing a major element of BT gameplay and makes it so mechs are usually either fully operational or suffer critical existence failure upon hitting 0 hp (crits exist, but only some heavies and assaults have enough internal structure to have a realistic chance of taking crits before dying). Meanwhile, you still have a huge amount of special rules that you have to memorize when playing with things other than introtech mechs (for example, I opened MUL and clicked on a tank that was one of the 3 random units they link to on the opening page, and got the following special rules: ARTAIS-1. ECM, FLK 1/1/1, TUR (2/2/1, ARTAIS-1, FLK 1/1/1), SRCH).
Having some kind of simplified hit location system, like how Adeptus Titanicus does it by having torso, head, legs, and arms, would better capture the BT feel of mechs losing components and taking critical damage but still remaining in the fight while still keeping things simpler than having the full hit location table and loads of different weapons and critical hit effects.
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>>84490347
>>84490408
You can just play AS on hexmaps if you won't want to deal with terrain models and ambiguous LoS. It works mostly fine, barring some special cases where the way levels and aoe effects are handed causes inconsistencies between AS in BT (when converting to hexes, 2'' horizontal distance corresponds to 1 hex, but 1'' vertical distance corresponds to 1 level, which RAW results in AS units being able to move twice as many levels per hex).
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>>84490445
The hex thing isn't what gets me too much, I just don't see much reason for it personally because I enjoy the damage system and crunch that BT has, which is largely absent as I know it.
But yeah it's like you can play regular BT hexless too if you feel like it.
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>>84490458
I play AS with my brother, who likes the setting but isn't really a hardcore wargamer and finds regular BT too complex and slow (it definitely is slow; when we tried playing regular BT we usually had to rush the end of the game before the last bus of the day left).
I prefer BT, but unfortunately my brother is the only person I play with regularly enough to do campaigns (I occasionally play BT with my coworker, and once a month in the weekend game nights of an university board game club, but in the former care the timing is very irregular and in the latter the other players are whatever random people I manage to rope into playing some scenario).
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>>84490151
>space poland
feels like a meme 5 years late
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>>84490151
alright but how space-Lithuanian is space-Poland?
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>>84491009
It's written by ground-Americans, so it doesn't really have an identity beyond a few memes and random names in the target language; much like the other factions.
>>
Good news

https://docs.google.com/spreadsheets/d/1aJ_ESsj5m9RvB5A9Sdc8doDYad_1SvL-yyBXzTzBTDI/edit?usp=sharing

All the scenarios for Instant Action are finished, and I'll be doing a final polish of the manual before getting it to the layout guy, so the PDF should exist in the coming weeks. If you want to use it now, it's perfectly doable with just the google sheet.

Opinions: I put together a simple set of Planetary Condition rules, stuff like weather plus stuff like low gravity, deadly flora, etc. Since my entire goal with Instant Action is making pickup games more varied and fun, do you guys think that'd be worth including?
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>>84492107
Looking forward to seeing the PDF and trying it out. Or maybe just trying it as is later.
>Conditions
I'd say why not, you could roll them up while you also get a scenario
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>>84492107
I'm cool with planetary conditions.
It's only a few seconds to ask "Right so that's the mission, do we wanna make it a little spicier though?"
Just don't make the conditions too complicated or else it stops feeling viable for a pickup game.

I definitly also support >>84492264 suggestion to put them on a table so you can roll for it.
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>>84492264
>>84492356
Sounds good. I went with 6 for each so you could roll them easily.

>Planetary conditions
High Gravity, Toxic Atmosphere, Deadly Flora, Irradiated, Partial Vacuum, Low Gravity
>Weather
Snowy, Rainy, Foggy, Windy, Dusty, Sunny.
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>>84492376
Nice.
Already arranged to try this out with a buddy at our gamenight soon-ish. Looking forward to it.
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>>84492410
Here's the full ruleset, with a link to the matrix, which in turn has links to the individual missions. Also has the planetary conditions.

Definitely let me know how the game goes, excited to see how it behaves.

https://docs.google.com/document/d/1UZqqXgd9Lys3PnWyikDw_aVYEO54QPSkXBOvjTe0LTk/edit?usp=sharing
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>>84492376
Could add night as a condition or weather too, just to have it on there.
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>>84492495
I'm going to leave it off because a few of the scenarios actually specify they're night missions, and I don't want to have any sort of conflict there.

Also, the night rules are basically the same as the rain rules, so...not really much point.
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>>84492519
Fair point. Just came to mind with that post, I've not gone through it properly yet, if it's there for other missions anyway that's fair.
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>>84490353
So: why call them "paramilitary" instead of regular military?
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>>84490297
Understandable heavy is the best weight class
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>>84492376
>Deadly Flora, Irradiated, Partial Vacuum
That sounds like the lichens are just highly allergenic to everybody.
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>>84482568

Failcons and Nova Cats

I used to like the Sea Fox also but they've been turned into almost as big a Mary Sue clan as Wolf in the past few years.
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>>84492468
Already saved the link from last time you posted it :)
And yeah i'll post about it for sure
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Can anybody share that .stl of Eris anon made some time ago?
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>>84492730
The lichens are allergic to humans and violently explode whenever there's one near, scattering radioactive dust around.
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>>84492107
I brought this up yesterday but you should have them roll 1d6 for what the target mech is in Take Intact. 1-4 corresponds to each mech, 5 defender picks, 6 attacker picks. Otherwise the defender can just pick a something like a Berserker or some other high risk/reward mech that gets the risk taken away. If its a dice roll then they have to bring a balanced force because they dont know who its going to be. Just a way to prevent munchkin shit.

Remember, sometimes the pilot is the target not the mech. Attackers were hired to bring some nobles errant child home and they dont get paid if theyre hurt for example.
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>>84492838
Tiamat's a dropship, innit?
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>>84490422

I kinda like the simplified record sheets that come in the beginner box
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>>84482568
Hey what's up guys it's me, Clan Wolf. If you don't know, we were the Clan that was the best at everything and also the best at fighting, lol. The best and coolest people started our Clan and joined our Clan. During the Golden Century, we also had the best economy and science because our civilian castes were the best and we were the nicest to them. Clan Coyote made Omnimechs first, and we were going to take them, but then we just took them from Clan Jade Falcon anyway. Then we made Elementals. Then we blew up two bad clans, one because they were dumb and the other because they had tricked us into blowing up the first one with fewer troops than we should have had (we still won, though).
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>>84492864
Nice pic.
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>>84490151

Dobrobyt
Noble Ruler: Szymon Marciniec
Star Type: G3
Position in System: 2
Time to jump point: 4.2 days
Number of satellites: 3
Surface gravity: 1
Atmospheric pressure: Standard
Equatorial temperature: 25 degrees
Surface water: 56%
Recharging station: Zenith
HPG Class Type: B
Highest Native Life: Mammals
Population: 50,000,000
Socioeconomic levels: D-D-C-D-C
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>>84490151
A space poland crawl from one week ago, to help people find their stuff >>84417387
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>>84493008

The tropical world of Dobrobyt is a formerly independent world located deep in the anti-spinward side of the Commonwealth. The surface is divided into 3 continents of hills and dense jungle. The southern continent's highlands and coastal mountain ranges are home to the planet's mining industry and manufacturing centers which have taken over as the primary industry, replacing what was once a completely agrarian society. Founded originally by refugees from the Rim World's Republic seeking political asylum, the planet was meant to be an independent haven and was relatively ignored by its neighbors. Eventually in the 29th century settlers from the Commonwealth of Vistula arrived and found a society that had regressed technologically to the 19th century. The dropships that had brought their ancestors to the planet had long been stripped and forgotten and the inhabitants scattered wide across the continents in individual settlements that seldom interacted with one another. The Vistulans, much to the locals displeasure, established their own settlements and quickly took over the planet and incorporated it into the Commonwealth in 2930. Vistulans flocked to the world for the opportunity to own land and join the ruling class. They snatched up all the mines and arable land and the planet of independent farmers was divided into fiefdoms. This new generation of nobility is looked down upon by the older families in Vistula and referred to as “biedni ksiazeta”, or pauper princes. It is estimated that roughly 86% of the farms are owned by the nobility, 90% of whom are Vistulan despite Vistulans only being roughly 20% of the population. Vistulans also occupy 79% of the government and the ruling family, the Marciniecs, has had control since the planet was added to the Commonwealth. Political unrest is constant as the native population (correctly) feels underrepresented and their plight has been part of a lengthy ongoing trial at the Vistulan High Court.
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>>84492918
upgunned but yeah it is.
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>>84487113
Combat kit I don't know, but Mechwarrior 1st edition and the first-run housebooks had examples of various uniforms from the 3025 period. It'd be my assumption that very little would change between then and 3050.

I feel like Mechwarrior 2nd edition had a number of examples of uniforms from around the sphere and invading clans but I might be thinking of another book.
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>>84492977
If I weren't phone posting, I'd shop the following changes
- move "record sheet" up a line into the header bar
- move warrior data up into that vacated spot (to make room for next change)
- weapons block in the bottom left, and add a line of checkboxes for ammo use extending to the right under the portrait's feet
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>>84487507
I run lances of 2x2 mechs because I'm autistic and because in-universe it's easier on logistics. I'm a fan of double MAD-double ON1 heavy battle lances and double ARC-double TBT fire support lances, for example.
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>>84493066
Sorry, what I meant to ask was, "what's an Eris?" Like, is .stl Eris a game of galactic conquest? Does the FWL have an Eris-M?

>>84493119
MechWarrior 2nd edition had color plates, yeah. Don't think the field manuals did pictures of the infantry uniforms.

>>84493008
>Dobrobyt
>dub robot
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>>84490151
I wrote some stuff on a planet, a regiment associated with it, and some religion stuff and a political rival. Should I go find those in the archives? I wasn't sure if you could see or what.
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>>84494047
I just read the rest of your post, I'm retarded. Give me a sec.
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>>84493653
This is Eris. Its like shadowhawk with missiles in its tits and arm cannon. Anon made a printable model some time ago. I want it.
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>>84490151
Dej

Noble Ruler: Rahul Kanghu
Star Type (Recharge Time): G5V (186 hours)
Position in System: 2
Time to jump point: 11 days
Number of satellites: 2 (Vaub Kib, Fayruz)
Surface gravity: 0.91
Atmospheric pressure: Standard (Breathable)
Equatorial temperature: 21.2 degrees Celsius
Surface water: 91%
Recharging station: None
HPG Class Type: B
Highest Native Life: Fish
Population: 18,000,000
Socio-economic levels: D-C-B-C-B


Dej is a young world, raw volcanic activity hidden by the sheer size of its oceans. Despite already bearing marine and plant life vaguely similar to Terra’s Silurian period, it was passed over into the reformation of the Commonwealth of Vistula, seen as too difficult a colonial project. But its first settlers were refugees from the First Succession War, ignorant of those surveys and too desperate to care. They spread across the small chains of scattered islands, found the local fish and crabs strange but edible, and imported more life as they slowly made Dej bearable where no official venture had bothered.
Desperate for living space, large struts were sunk into the seabed to chain bridges between islands, now known as “Stilts,” spreading homes and industry over the ocean’s surface, freeing precious land for noble pastimes. Stilt 47, officially named Prince Mikal, serves as the planetary capital. Some “Rafts” free-float on mats of imported kelp and are in danger of sinking, the slums of Dej - though some are grounded into coral reefs. Mussel farms spread below each Stilt on long cables, both providing food and keeping pollution in check, and forests of kelp turn the surrounding oceans green - and are delicious stir-fried with spices.
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>>84494173
Though within the traditional Vistulan borders, its late founding and how many of its population descended from Lyran refugees meant Dej(ens?) did not consider themselves part of the Commonwealth. But in 2870, Dej was conquered by Derin’s Marauders with barely any resistance, and it was the Vistula Guard who responded to their desperate cry for aid and freed their world. Indebted, and having a first-hand lesson on the value of unity, [3rd Poniatowski?] officially welcomed Dej into the Commonwealth of Vistula.
Harvests of fish, mussels, and kelp are taken in at enough of a surplus to export to other Vistulan worlds through Longyau Fisheries. Etugen wheat is imported for noodles. Local industry is poor and mostly limited to weaponry, and some knockoff hovercraft such as the J. Edgar or Pegasus and VTOLs such as the Karnov or Warrior, alongside civilian and military watercraft. Volcanic activity provides geothermal power, and occasionally brings valuable minerals and metals to the surface, but the Commonwealth Empirical Inquiry cannot find a way to efficiently (or safely) extract material wealth from below the ocean. Even if Dej embraces its potential for industry, it would invariably damage the fishing and farming it currently provides.
Every so often, the cottage industries of Dej band together into a conglomerate, and work to steal the design of a light mech from Steiner or Marik corporations to reproduce as many times as they can until forced to cease and desist. Thanks to loose Vistulan laws, the company as a legal entity is dissolved, but the employees generally get away free. Locals often joke the company is “EOD Limited.” And despite the headache, even a few Darts or Fleas are worth a small fortune to a Vistulan noble that wants any Mech they can get.

498 WORDS
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>>84490151
4TH CORAL REEF SNAKES

Dej flaunts the fact that it has only the barest semblance of a garrison force. For any serious defense it relies completely on the help of other Commonwealth worlds. This is somewhat balanced out by the single 4th Coral Reef Snakes regiment, the pride of Dej. Since they were saved by the Commonwealth of Vistula, the people in Dej, in turn, have taken it upon themselves to be there to defend any other Vistulan world from any attack, as the coral reef snake travels widely and defends itself with a venomous bite.
A generous promise indeed, and on paper it has been enough to drive away the occasional pirate band just to know a regiment is likely waiting for them. In reality, the Coral Snakes are understrength by two battalions and the majority are light mechs, and rely heavily on planetary militia for support.
Despite this, the Coral Snakes take their commitment to heart and have never failed to defend a Vistulan world. They have been destroyed several times over the centuries, thus, the 4th. The irony is not lost on some Vistulans that the newcomers are the most overt supporters of their Commonwealth.
Their colors are half black on top, half yellow on bottom, with a spotty mix between, imitating the Terran reptile. Their regimental symbol is a dirk with a triangular blade, facing right, with one drop of poison falling from the tip.
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>>84490151
So, part of your pitch for reviving this was to make an "actually useful" faction writeup. Do you intend to parameterize "actual usefulness" in a later review/editing stage?

Also, to my eye at least, people seem to be writing these more as archonettes of the lyran backfield than as a lesser periphery kingdom. That's an option if you don't want to scale populations and infrastructure back.
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>>84490151
>POLITICAL RIVAL

Uran Kovitz

When Prince Mikhal was miraculously found on a battered Hovawart-class vessel with all the rest of Vistula gone, no one could have imagined the Poniatowski dynasty would ever return to rule. Despite the miraculous story, it should have been the end. The fact that it wasn’t was the chief goal of Yvonne Kovitz, who immediately championed her line as regent over the infant prince and upheld him as the only true claimant to the throne.
Cynics point out that independent planets had little desire for the title. And yet, when Josef Poniatowski set aside the title of First Marshal for that of King, it was with the support of the Kovitzes.
The long sense of entitlement meant the Kovitzes did not take well to the end of their self-important role. The latest in 3060, Uran, seeks a more grateful friend - a /word/ may sway him - and abuses his place in the Ministry of Finance.

156 words (a little over but I couldn't figure what to leave out)
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>>84493653
Not the field manuals, I don't think so either. I'm talking the old housebooks that were lore tomes. My PDFs are spotty though since they're a mix of scans and the free released CGL, then Fanpro, released on their website with all the images stripped out.
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>>84490151
>RELIGION AND PHILSOPHY

The majority of people within the Commonwealth are firm Catholics - nearly 90 percent of the population. The Catholic Church is the only religious body to have an official representative on the Council of Claimants. Despite some local beatified or sainted nobles, not much is distinct from Catholicism in the Lyran Commonwealth or Federated Suns.
The fact that each world was an individual state for over 300 years lends towards individual flavors of religion and spiritualism, however, despite strong orthodox Catholic populations.
>Butte is here, but I skipped because it's already well written in the planetary article, I just copy pasted for completeness
Zulo’s people have a “tough grit” attitude that almost transcends into a philosophy, especially combined with their understanding of their alien environment that creates scorn towards offworlders. Tales of particularly hardy survivalists earn an almost mythic status among residents, who openly awe over those who spend long times outside the Canyon.
Dej is the outlier, representing many Asiatic religions - Islam, Hinduism, Buddhism, even revived Oroqen shamanism - as well as other new age cults that get little welcome on other Vistulan worlds. A local movement has attempted to meld several of these beliefs into one blanketing superstition. Large coral chunks are carved with cavorting figures out of an Indian sculpture, kelp dyed and grown into living mandalas. Walking across each Stilt acts as a sort of metaphor for human connectivity.
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>>84494274
Trees are rare enough on Etugen, and when they are finally felled by nobles for branches and trunks, the commoners refuse to waste the rest. Stumps become semi-sacred altars, root systems are dug up, chopped into pieces, and the wood turned into tiny votive statues. Setting out “to seek a hill” is seen as somewhere between insanity and new religious zealotry, and the smallest lump or divot will often turn into a ramshackle hermitage with a crazed gun-toting man scrabbling around.
Nowy Ostrołęka’s native inhabitants practice a crude iron-toting shamanism, icons meant to ward off the Lyrans literally forged from the rusted rails that connect their planet. The marshes on the surface are seen as Eden to those who dwell in catacombs, and pits are filled with water and stirred with froth and concrete grit, hoping this will become like the mud above and suck the chosen up into the bog paradise. Of all of the Commonwealth planets, this one receives the most missionary work from earnest Catholics, and the fruits of their efforts can be found in the pits becoming cross-shaped and Latin swears.
The Pan-Humanists have found a following in the Commonwealth of Vistula after its reformation, due to the spirit of cooperation, but it is still not overtly popular. It did however have the effect of lessening the influence of the Antithesis Creed - both of these lowering support for King Kaisa’s policies of conquest, hampering her during her reign.
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>>84492468
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>>84494274
>>84494286
I didn't bother wordcounting this because it is still under your suggested limit, and I wanted to leave rooms for other anons to chip in or change things. I really want to stress, I did not get to check with any of the other anons on these ideas around their planets.

There's a lot of great ideas that came up in random discussions. But here's one I recall for Zulo which the anon making it seemed to like I will include.

>Mollusk-like creature that burrows into trees to survive the heat of the day
>the tree tries to fight this with chemicals, which each mollusk has evolved to counter with slime secretions
>these of course dye the wood in various colors that look rich and natural despite being greens, blues, purples
>sell to all the Great Houses for a high price, though some end up spotty if not carefully encouraging mollusks to root around for years
>used in conference rooms, special cockpits, etc
>of course the mollusk that once made a white star-like spot went extinct several hundred years ago due to over demand

>>84494236
Also the Hovawart-class thing is a reference.

>One of the first documented recordings [of hovawarts] comes from the year 1210 when the German castle Ordensritterburg was besieged by Slavic invaders. The castle fell and its inhabitants including the lord were slaughtered, however the lord’s infant son was saved by one of the castle’s Hovawarts. In spite of being wounded itself, the dog dragged the tiny child to a neighboring castle and thus saved the boy’s life. This young boy, Eike von Repkow, grew up to become a legendary figure in the history of German law. He later published the Sachsenspiegel, the oldest code of law to survive from medieval Germany. Not surprisingly, the Hovawart is mentioned with praise. The Schwabenspiegel, a law text published in 1274 and based on Eike von Repkow’s Sachsenspiegel, lists the Hovawart among the dogs you have to replace and pay restitution for if they are killed or stolen.
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I think that's everything. I still have a vague plan to write out the Battle for Dej, but all I know how to write is the first half where the pirates wipe the floor with the fledging Dej militia - I don't know how to write the Vistulan Guards or how they should beat back this pirate band. But that is definitely not relevant to this actual writeup, that's me being autistic and enjoying having a project to randomly spew ideas on.
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>>84494446
Kek, I actually like the Zulo stuff. THe Iron Shamans sounds like fund too. Not bad anon, not bad.
>>
Best etsy storefront?
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>>84490151
I'm not the anon who wrote it, but all I could find for socioeconomics was one anon's "sneak peek" on currency. Here's hoping he posts the rest.

>Currency
The Commonwealth of Vistula’s national currency is the Gwiezdny Złoty, the “Star Zloty” or “Z-bill”; it is subdivided into 100 Gwiezdny Grosz (“star groats” or colloquially, “GGs”). Bills and coins are made of microgravity-manufactured plastic; a simple and effective method of preventing counterfeiting as only the central government has the resources to cost-effectively produce such materials. Zlotys come in denominations of z1, z2, z5, z10, z25, and, z50; grosze in gg1, gg2, gg5, gg10, gg25 and gg50. Both are decorated with the Vistula crest on one side, and images of cultural icons such as [Original Personality], [Original Object], Chopin, Marie Curie, John Paul II, and the Mermaid of Warsaw.

Though the Ministry of Finance tries its best to discourage the practice, Vistulan citizens tend to prefer using the Comstar C-bill, or bond coupons issued by the various planetary governments. On many planets, barter rivals money as the dominant system of exchange, partly for tax evasion and partly due to lack of liquidity. In recent years, planetary bond defaults have enabled the Ministry of Finance to promote more widespread use of the zloty.
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>>84494547
I'm glad you like, it was fun to try and think of unique stuff and still get a feel for the themes from other anon's writing. Shamanism fit for a bunch of regressed tribals and the idea of a bog being there paradise was amusing, and for Zulo I feel a sense of practicality that leads into "holy fuck you stayed out there for seven days? what a badass" Like the closest thing they have to gods are folklore heroes that might stride out of the mirage one day when you get caught out.
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>>84492977
They look good and the critical slot system sucks. But I’m not playing without heat.
>>
>tfw no tiny clan mechanic wife
>you'll never capture her recovery on a daring raid against the invading claners
>you'll never see the gears turn in her head as she makes a decision and blurts out something about bondsmen
>you'll never hear her complain how she was never appreciated by her clan and how she heard that spheroids honor their techs
>you'll never see her look at you and your mechs in disappointment at how inferior you are to the clans and regret her decision
>you'll never see her warm up to you and the rest of the crew, explaining how clan tech works and repairing a captured jade falcon mech for your personal use
>>
Is it fair to say that double heatsinks make the game twice as fast and twice as lethal? Are they the single most impactful piece of tech in the rules?
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>>84483237
What's there not to get? She wished a veteran was blown up.
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>>84494831
no
yes
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>>84495049
Can you elaborate on the first part? If you can sink twice as much heat/fire twice as much gun for the same tonnage in sinks, does that not make the game more lethal?
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>>84494821
She clearly does meth.
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>>84495180
>clan* meth
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>>84495135
Mechs that need fewer additional heat sinks can carry more armor. Some weapons don’t generate a lot of heat. Lights and mediums don’t have the tonnage to double their weaponry just because they now have DHS.

The game does speed up, but not 2x
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>>84490408
>lack of ambiguity about LoS and what not
There are animals out there who actually play BT hexless
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>>84495180
According to this artist, the Clans run entirely on meth.
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>>84495411
Shun them! SHUN!
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>>84495438
There are some winners and losers in the book.
>>
>none on ebay
>completed auctions sold for cheap
Hmm
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>>84495411
Speaking of them what do we think of Alpha Strike?
https://www.youtube.com/watch?v=05ZGXFAwLKg&list=WL&index=1&ab_channel=DeathFromAboveWargaming
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>>84480360

So im not the only one who thought the sides and top of the marader were canopy windows
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>>84495458
>>84494821
I beaten my meat to crackheads, but man that's low...
>>
I really like the Dervish
Why do I like the Dervish?
>>
>>84495560
Is there an active Battletech scene in Australia?

>>84495597
Respectable, reliable, symmetrical 'mech
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>>84495566
What are you talking about, the Clan Wolf girl is cute.
>>
Fuck me these threads go fast

>>84495854
Anon, she has "never stick your dick in crazy" all over her beat-up meth-head face
>>
>>84485613
>OC clan
Clan Wolverine is canon
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>>84495438
Pretty much all of humanity's movers and shakers have had a crystal habit ever since we managed to break the lightspeed barrier, according to him.
>>
>>84494821
Why would you do that to me?
>>
>>84495903
nobody cares about your fanfiction anon
>>
Anyway, most of the Clans were like "We should invade the Inner Sphere" but we were like "No lol" so we didn't invade the Inner Sphere for a generation. Instead we sent a bunch of our shitty warriors to the Inner Sphere where they were the best at fighting, lol. Anyway, then we had to invade, but only a few clans got to go, so we were like "Fine lol we're going since we're the best." And so that's how Clan Wolf invaded the Inner Sphere even though we totally didn't want to.
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>>84496009
It's real dude, check the sources
https://www.sarna.net/wiki/Clan_Wolverine
>>
Is 1474 BV too much for a Trebuchet?
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>>84496287
Post-Helm? Don't think so
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>>84496079
We’re joking. The Clans pretend that the clan which shall not be named never existed, and so do we.
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>>84495854
Anon pls. You CAN'T save her.
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>>84496336
>>84495876
Silence! She's a cutie with a bit of a red around her eyes due to lack of sleep since she's been crusading so hard.
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>>84496448
we calling doing blow in the shitter "crusading" now?
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>>84496448
We talked about that anon. Stop pls.
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>>84495458
I've seen those eyes, this character has been dead for a week.
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>>84490151

I had an idea for a mostly water planet in a binary system; not sure if it's redundant with Dej or if you want me to repost.
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>>84495619
Unfortunately I live in Leafganistan, the True North Cucked and not-free, so i couldn't tell you.
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>>84496601
We can have more than one water planet, but we need the second one to be more than a piscifactory.
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>>84496601
>>84496825
Water worlds are dope. I don’t know what they have to do with the space Polish Lithuanian commonwealth though.
Polish-Lithuanian common wealth on the waves sounds dope though, even if I can’t exactly imagine how.
Maybe they >>84494173
And dej produce a bunch of jet-ski-skimmers/hovercraft surfer sportsmen and hold competitions as cultural exchange.
Bonus points if one world is hot and the other cold, with a watersport jousting being the culminating event of the festivities.
>extreme icey-water surfers vs tropical deep-sea mollusk farmers
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>>84496999
Battletech tends to have ethnicities beyond the main ones. Keeps it flavorful. Even then, Poland had the Baltic, surely there's some history of sea stuff?
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So then we were invading the Inner Sphere and we were doing the best out of everyone, lol. But then the ilKhan of some other clan got killed so our khan became the ilKhan. But he was tired of invading the Inner Sphere so he decided to make a deal where we fought ComStar on Tukayyid so the Clans would lose and have to stop invading. We wanted the Clans to lose, so they did even though we actually beat ComStar because we are the best at fighting, lol.
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>>84496049
>>84497326
Thank based yiff man. Very cool.
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>>84494207
that name sucks
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>>84497973
Yeah, my name of “ Przewalski's Wild Mules” is way better. Put that in instead nerd!
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>>84495554
Those lads made a program that objectively proves how bad and/or good certain mechs are so their unforgiveable sin of using true LOS and inches instead of hexes is partially alleviated
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>>84496601
If you posted it already, repost it. If it's not written yet at least write your current thoughts on it.
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>>84495560
You can do either, theyre optional depending on if you want the classic glaug look or the newer full canopy.
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>>84497973
The snake was real inspirational though - cool colors, venomous, migrates around the Pacific Ocean. Anon suggested I make up a local sort of sealife but I haven't thought of any good ones, I wanted the native life to feel more Silurian, other stuff brought in. Can't shorten it down to coral snake because that's a different snake either.
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>>84496326
It also discourages posting about /yourdudes/ that have wolverine origins
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>>84496508
her nostrils are filled with nothing but HONOR
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>>84496825
>>84496999

The basic idea is that it's in a binary star system. This adds a lot of travel time to the standard jump point, but creates a stable pirate point between the two stars. That and the general culture of Island life being not so much opposed to central authority as willing to pretend that the central authority exists when it's directly watching, but only really following the rules that it feels makes sense makes it a haven for pirates. Allegedly.

I was thinking about growing up on Vancouver Island and having my Grandad tell me stories of the ex-bootlegers he got to know as a commercial fisherman; my former boss who's dad had been a union organizer on a first name basis with Jimmy Hoffa; and all the people I knew with grow ops or involved in money laundering when I was younger. The general vibe was that organized crime wasn't considered a big deal as long as those involved didn't hassle the locals and spread money around. The planet would be an exaggerated version of that. A quaint, slow moving, inefficient planet covered by a charming small town vibe and is cheerfully doing business with all manner of pirates and gangsters.

It being temperate to cold works given the real life model. The haven for pirates made me think of the carribean, but that's a minor detail.
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>>84495560
>When the guy from the Southern Equator posts.
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>>84497326
King Crabs double-goosing clanner scum gets me hard
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>>84498416
A local pirate heaven? Hmm, depending of our take in Piracy, this could be good.
Whats our state stance on piracy? State sponsored like Circinus or we have a tough stance on that?
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>>84495560
I knew we had at least one australian.
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>>84498250
Youre focused too much on a snake anon. The units whole deal is going to rescue others thats sheepdog qualities not a snake.
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>>84498546
They hate piracy because theyre a periphery nation AND they border circinus
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>>84498640
I'm not naming a regiment after sheepdogs. I don't even know if they raise sheep much in Asia.
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>>84498705
Then shorten it to reef snakes or coral snakes, coral reef snakes is too long. Only problem now is that you sound like a dirty fucking clanner who deserves the nuke.
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>>84498817
I don't really mind it, having a three word name has kind of grown on me. There's also sea kraits? Technically a different group of sea snakes but it could work.
Could make it the regimental nickname if we gave them a proper name. If they can get away with the Boys of Summer I can do Coral Reef Snakes.
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>>84498705
It doesnt have to be sheepdog youre literally in a setting that has clans called seafox and jade falcon the skies the fucking limit. "The Zmij are species of small Dejian underwater reptile sharing similarities to ancient terran pleiosaurs named after dragons from Polish folklore. The Zmij congregate in pods that will claim a stretch of coral reef as their territory. Zmij pods will come to the aid of other pods as well as protecting the other creatures that live there- including the humans who live above them. Legends of Zmij fighting off sharks and rescuing drowning children are common throughout Dejian folklore. The 4th Dejian Provisional Guard, the Sea Dragons, have adopted them as their namesake and unit emblem for their guardian spirit and utter tenacity against larger foes"
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>>84498817
Better then Gotterdammerung Society.
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>>84494207
>>84498250

The snake stuff is cool, fuck the hater
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>>84498250
I agree, I thought it was a pretty cool idea where I read it.
I was just joking when I said the wild mules was a better name.
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>>84498817
They’re snakes of coral reef.
It’s good! Even in the dark ages of space spanning humanity where no one knows what a coral reef or a snake is.
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Call them Coral Reefers and have Jimmy Buffet as CO.
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>player begins every match against him with a full, ear-raping rendition of "bully in the alley"
>"its my regiment's song"

How do you handle this?
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>>84499228
Dont play with him
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>>84499228

...give him a high five? Does YOUR regiment have a song? You DO have a custom regiment, right?
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>McCarron's Big Armored MacCavalry™ brought to you by McDonalds®
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>>84499248

No, I'm not a faggot and this isn't warhammer, you retard.
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>>84499272
Some kind of Triple FFF Burger Licensed Death Squad unit sounds kind of fun. I feel like there's not a lot of intercorporate conflict going on in BT.
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>>84499272
Do they use McMackies?
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>>84490151

Capina

Noble Ruler: Leona Kugelos
Star Type (Recharge Time): G5V (200 hours)
Position in System: 5
Time to jump point: 7 days
Number of satellites: 6
Surface gravity: 0.88
Atmospheric pressure: Standard (Breathable)
Equatorial temperature: 31 degrees Celsius
Surface water: 95%
Recharging station: Functiona
HPG Class Type: B
Highest Native Life: Algae
Population: 900,000
Socio-economic levels: B-D-D-C-D
Home to a fledging if capable jump ship repair port, the ocean world of Capina is humble blip amongst the warring worlds, claiming neutrality in the hopes of continued commissions & charitable aid. In the current days of otherwise burgeoning troubles, the port-planet is veritable oasis of tranquility & well working machines.
The world however, was not always such a peaceful place, as legions of space fairing vessels lay in repose deep beneath the worlds clear blue waters, to ever darker depths.
These wrecks of tragedies long wished forgotten are what buoy the planets current economy, salvaging wonders of previous generations to be refurbished & refitted into still workable vessels, & the cargo bays of other industries.
Algae farming is the only other major domestic product & industry besides the space industry on the planet. Working in either industry is the only surefire way to labor & live amongst tools & amenities one would describe as “modern”.
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>>84499379
The only thing that’s kept the corruption & violence of ages past from sending the planets remaining productive abilities into dereliction or the pockets of the highest bidder is the shared sense of the worlds peoples that space craft is their pride & lifesblood, their future & their honor.
That & “Gunsallus Company”, a private mercenary force attached to the planets space flight industry headed by the K&K Corporation, of which Count Kuchta Kugelos, the current functionary, now acting director in place of the families true lead & planetary governor, the Noble younger sister of the pair, Leona. Gunsallus Lech has taken his companies heredity vesselship to the Kugelos even further than his predecessors, & where they were often loaned out for generation at a time to neighboring worlds & functionaries, Lech has made clear his role forces roll as ensurers of the nobility of Capina’s will within & without the planets gravity. He has sworn further oaths to Leona in such veins. It is rumored he is the father of Kuchta.
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New thread!

>>84499441
>>84499441
>>84499441
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>>84499449
Anon...
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>>84499291
Because it’s all feudal blood feuds under houses.
You have “McChicken Crew” head capping the “McFlurry Concerns” forces bedsides their holders are different nobles having a spat, & by the honor of the Golden Arches they both must provide most excellent service.
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>>84498546
>>84498666

My thought is that they are on the border of the Commonwealth and were a relatively recent addition. Possibly a result of the 3025 "Drang Nach Steiner" of King Kaisa Poniatowski. Their general political culture of "Yeah, nah" and tolerance for piracy has, of late, started to strain relations.
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>>84495498
Saw one on Amazon two years ago or so but the seller wouldn't ship outside of the US.
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>>84499464
???
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>>84500539
Was already another thread
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>>84500653
Where was the link to it?



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