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"Look! A Dead Thread" Edition.

Previous: >>82894515

>Basics Pastebin
https://pastebin.com/rzB2p6ie

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>News
EX-01 Releases 21 Jan in NA, EN BT7 releases worldwide March
Holiday Gift Box/Classic Collection Info:
https://world.digimoncard.com/products/goods/gift_box.php
https://world.digimoncard.com/products/pack/ex-01.php
Tournament Pack Vol 3. Details:
https://world.digimoncard.com/event/official_events/
EX-01 Errata:
https://world.digimoncard.com/rule/errata_card/
EX-01 Rules Q&A:
https://world.digimoncard.com/rule/pdf/booster_classic_collection_EX-01.pdf?120321
Final championships details
https://world.digimoncard.com/event/final_championships2021/

>TQ
With BT9 having an X-Antibody theme, what theme do you think BT10 will have?
>>
here is your 15 min tutorial
https://www.youtube.com/watch?v=xGQbmai85eI
>>
>>82957032
if they don't want to make their own threads stop doing it for them
>>82957045
>actual boomer getting into the game
bullish af
>>
>>82957215
>if they don't want to make their own threads stop doing it for them
What?
>>
>>82957032
>TQ
Xros maybe?
Also don't know how they'd make it work but I really hope they'll add Keramon X in BT9
>>
Kind of hope BT10 has a Tamers focus honestly. That or digital pet.
>>
>>82958044
>Kind of hope BT10 has a Tamers focus honestly.
We just had EX-02 for that.
>>
>>82957045
this guy exudes a boss aura
>>82957032
If I have the chance to buy two gaia red decks should I do it? I really like it from the tutorial app, and I hear it's actually kinda rare in person
>>
>>82958260
I should add that this person is selling Gaia Reds for £10 a pop, seems too good to be true almost
>>
>>82958577
>£10 each
A bit above RRP. Not by much (£8.95).
>>
Had to give in and get those Sunizarimons before they blow up even more in coming months, and had to come in terms theat I'm in for single markets now
Thank fuck Lucemons were on lower price than last year, so got last remaining ones for playset before those supposedly blow up too
>>
>>82958260
Worth it for the Greymons at least. They're getting reprinted in ST11, but that's probably not coming westward for a while.
>>
>>82958677
>>82958743
Ah right, excellent. Thanks guys. I'm conscious that ST might be a bit of an older product now but I'm guessing a lot of stuff in it still holds up? Gaia Force seems like it'll be exclusive to ST1 for a while before ST11 comes eventually
>>
>>82958758
Gaia Force got reprinted in ST7 (the Gallantmon one) already, the only big money card in ST1 right now is the Greymon. So if you want to make use of that card right now or potentially make a minor profit off of it before ST11 comes out, I'd get it.
>>
>>82958854
Ok I see, I mostly just want to play it because it has a lot of my favourites from Adventure (yes I am a flagrant nostalgiafag), but it would be cool if it was still a competitively viable deck (or a good source of cards for comp decks)
>>
>>82958119
It wouldn't be a stretch to cross-promote, though I'd guess BT11. I mean, BT4 and BT7 are three sets apart, and we had EX01, BT8, and Imperialdramon Starter pretty close to each other.
>>
In security control mirrors, are you supposed to choose to go first so that the opponent gets the extra draw so that they might deck out first?
>>
>>82953488
Hooray more awoo!
>>
>>82959540
Stop typing like this.
>>
>>82959555
nou
>>
>>82959600
Faggot.
>>
>>82959606
Rawr ^_^
>>
>>82957045
>talking about security effects
>highlights Security attack +1 inheritable
lmao
>>
>>82959637
yeah that was weird. Maybe should have used a digimon with an actual security effect.
>>
>>82957032
Thank you for making a new thead.
>TQ
Something based on a videogame would be cool.
Like Survive
>>
>>82958699
>That feeling when I'm holding off on Jesmon still
It will drop once it's no longer Tier 1, probably...
>>
>>82959916
If BT6 is still in print by the time BT7 comes out, then it will be at its cheapest for the first week or so after release.
That said, BT6 prices are crazy low because of how much it has been opened, so you should honestly just get them now, because there is no telling if they will go any lower before they inevitably shoot up in price.
>>
What set boxes are worth buying? My local store has at least one for sale but I'm not sure which BT it is. I'm still new to the game - all I have are some black cards I got for free from a pile that I thought were good and some random promos.
>>
Which Imperialdramon/Veemon cards do you guys think are likely to be important for future proofing? I haven't kept up too much with BT8 but figured with the starter deck coming quite a few of the old cards may become less important.
>>
>>82960286
It depends on what you're interested in. I assume you're buying to play so generally BT6 (the current latest English set) has the strongest stuff. You'll need to supplement that purchase with some singles most likely. Though if you have a favorite Digimon you want to build for then look into if they were featured prominently in any prior boosters and get those instead.
>>
>>82960286
BT5 might be the best value, but your store probably only has BT6 (+ EX-01 if you're outside of the US).
It is generally better to buy singles than sealed product, with the exception being starter decks.
>>
>>82960302
Jamming Veemon and the matching DemiVeemon, the old Paildramon, and the ExVeemon from EX-01.
>>
>>82960302
Between Imperialdramon decks and Armor decks (not that the two are even mutually exclusive) almost all of the Veemons see decent play in BT8+. The one that probably sees the least play is BT2 Veemon; because warp Veemon, BT3 Demiveemon, and ST Stingmon are more consistent card draw sources, and EX1 Veemon is better for unsuspending.

Most of the Veedramons don't see a ton of play right now, but since warp Veemon sees play in Armor they totally could throw in one of the Ulforces.
>>
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Anyone got some neat list for the monkey boy?
Was thinking of making one when EX1 boxes arrive, and I think I got some sort of structure going on with Sukamons, Nanimons, and Numemons for LV.4.
Just gotta figure out the Lv.3 beyond Chuumons
>>
>>82960392
>>82960578
Thanks. I guess the old Imperialdramons are more or less outperformed by BT8 and starter ones?
>>
>>82960356
>>82960362
As an MTG player I am aware of the singles-over-box debate, but said local store probably doesn't have any Digimon singles. I appreciate your advice.

A card that I liked was Mekanorimon, the blocker that can block forever but can't attack. I think it's a common.
>>
>>82960734
Sorta, but the first one will always be decent since he unsuspends and can make a wide board hyper lethal.
>>
>>82960706
Every black deck should run a playset of Chikurimon. Reboot ToyAgumon is probably good with the BT3 Etemon. After that I'd probably pick one of the 2-costs or maybe the card-draw ToyAgumon.

Maybe don't run Sukamon though. I know it's on-theme but it really just isn't good.


>>82960734
Multicolor support does favor the newer Imperialdramons but BT3 blue and EX1 Impy aren't completely outperformed. Unsuspending themselves and only costing 3 makes them more aggro than the 4-cost multicolor one from the starter deck.
>>
Random question, anyone know if they released versions of the official playsheets without annotations (including the memory bar, etc.)? I want to import them into the automated tabletop mod but it uses a non-standard board layout.
>>
>my LGS isn't having a EX01 pre release
The set is small but I'd still like to draft with it. Oh well, might do it with just friends.
Is anyone's LGS having one?
>>
>>82961269
There is no official pre-release event. So I doubt anyone is allowed to.
>>
>>82961295
>allowed
>>
So I heard to play Yellow next set, it's good to have Purple eggs and Rookies for a certain Option card, but what specifically are those Purple cards? Also, any other Yellow stuff I should look out for to pick up? Even common stuff since I never bought boxes.
>>
>>82962148
The purple hybrid option, because it counts Tamers and hybrids in the yard.
>>
>>82962192
>because it counts Tamers and hybrids in the yard.
No it doesn't. It counts all Tamers and Hybrids on the field regardless of color.

>>82962148
The card's called Schwarz Lehrsatz. Generally the yellow Hybrid decks that splash purple run Xiaomon and Gazimon for eggs/rookies and occasionally also run BT4 Kari as a floodgate. For yellow stuff that's already out, they usually run TK&Kari and BT1 TK, Reinforce Memory Boost and sometimes Holy Wave and/or Tactical Retreat, Wyvern's Breath, and sometimes BT2 ShineGreymon and RizeGreymon but the Mega slots are so flexible sometimes they don't even run any. Some builds rely entirely on BT4 Kari for their purple splash and run yellow eggs with BT2 Salamon. Since their big finisher is usually Susanoomon it's not uncommon to run either Aiba or Analog Youth and Mega Digimon Fusion.
>>
>>82957032
>TQ
Savers for Burst Modes and a Ravmon card
>>
Is this game exploding in popularity or what? Even Tolarian made a video about it. Is it because of the EX1 set specially going after that nostalgia factor?
>>
>>82962832
I think its more that yugioh and magic are kind of dogshit right now so people are looking for alternatives I know that show I got in to it anyway.
>>
>>82962832
The nostalgia set certainly didn't hurt but I think it's just the game having had time to build momentum.
>>
>>82962832
It's just a good game, and the style's similar to older (but not "classic") Yugioh, where you have comboing but no handtraps, so it's filling an itch there.
>>
>>82962832
>Is it because of the EX1 set specially going after that nostalgia factor
I hope not, last thing we need is lazy nostalgia bait
>>
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Noon spoilers are back
>>
>>82964241
We are still talking about Digimon here yes, the IP that has been milking Adventure for the las I dont know how many years?
>>82964194
YGO just seems like a torture device to me, even people that like it admit its painful most of the time, must be the cost sunk fallacy why they dont just drop it.
>>
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>>82964298
>>
>>82964298
Hooray weird cutestuff!
>>
>>82964305
Oh my, what are their names?
>>
>>82964305
What a random pair....
Also Herakles Kabuterimon X, I suppose
>>
>>82964298
Motimon

Inherited: [Your Turn] While this Digimon has [Insectoid] in its traits, it gets +1000 DP.
>>
>>82964301
Yes, we have enough stuff like that as is, and we don't need more, especially not in the form of stock art on cards
>>
>>82964305
T.K. Takaishi & Izzy Izumi

[Start of Your Main Phase] If you have a level 5 or higher Digimon, gain 1 memory. If your opponent has a level 5 or higher Digimon, gain 1 memory.

[Your Turn] When one of your yellow or green Digimon digivolves, you may suspend this tamer to have 1 of your opponent's Digimmon get -1000 DP until the end of your opponent's next turn.

[Security] You may play this card without paying its memory cost.
>>
>>82964362
Decent for buge.dek

>>82964376
Seems meh apart from enabling the potential dual color option.
>>
>>82964376
What the fuck, thats Izzy?
Why does he look so handsome
>>
>>82964376
>When one of your yellow or green Digimon digivolves
I think it's actually "When one of your Digimon digivolves into a yellow or green Digimon"
>>
>>82964341
>tri. was so bad that people don't even remember which pairs co-starred in each movie
>>
>>82964462
Ooh does this mean it's finally time for Meicrackmon Vicious Mode and Raguelmon? The latter is another Fallen Angel for purple/yellow.
>>
>>82964462
It's better that way.
>>
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Tri acknowledged?
I guess this is gonna be the mash-up set for it, any bets what else it'll get from Tri?
>>
buying lilithmon for my first deck. is this a mistake?
>>
>>82964481
Hopefully not, don't want slots in the X-Antibody set wasted on shit from tri
>>
>>82964495
>This april fools poster is the only time Toei has ever drawn Platinum Numemon
Feels sad
>>
>>82964502
Not as long you have no ADHD, it's gonna be part muscle memory and remembering what you already did
>>
>>82964495
Tri did have Alphamon so I guess it makes sense. Maybe we'll also see another Huckmon and Jesmon too.
>>
>>82964305
It's really interesting design where you get two sources of memory gain, and that it depends on both you and your opponent. I don't think this particular card is good though. Rookie Rush is still the best Yellow/Green strategy.
>>
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>>82964521
I wish PlatinumNumemon will get a card someday. Legit one of my favourite mons after Cyber Sleuth
>>
>>82964400
This
>>
>>82964538
Jesmon GX gotta be one of the SECs, too perfect of an opportunity
>>
>>82964495
My only question is whether Mei will be a standalone Tamer or if she'll be paired with Kari, and if it's the latter, then Sora's in a weird situation where she might be stuck in a threesome with Tai & Matt (Red/White Tamer?).
Tamers for the antagonist would be neat I guess, could have a Digimon Emperor/Gennai dual Tamer.
>>
>>82964603
>Sora's in a weird situation where she might be stuck in a threesome with Tai & Matt
Hot
>>
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>>82964603
>>82964616
>overlooking the actual pairing from the movie
>>
>>82964546
>Rookie Rush is still the best Yellow/Green strategy.
We've only seen part of one line from green and zero cards from yellow this set. There's plenty of room for a new deck.
>>
>>82964631
>Gennai Tamer for Dark Masters support
Gonna build a deck day one
>>
>>82964631
Never seen any of it.
Tell me more.
>>
>>82964595
Jesmon GX is from a storyline with all the Royal Knight and 7GDL X-antibodies. We're still missing one Royal Knight's base form (Examon) and three of the 7GDL's plus most of the former's and all of the latter's Xs. Plus Ogudomon and its X. I doubt we're getting him yet.
>>
>>82964649
It's trash not worth anything, that's all you need to know
>>
>>82964686
Oh yeah, though given how X-Antibody is a focus in the set, I guess they'll give a tease at least of something.
Ogudomon would be sick, but we're still missing few Demon Lords so maybe they'll get a focused set instead before more X
>>
>>82964740
Jesmon X is always a possibility, ugly though he may be
>>
>>82964649
Basically Toei made a bad fanfic-level movie series as a sequel to Adventure called tri., that was so bad that they scrapped the planned sequel to it and made something new for Last Evolution.

Question writing choices including a NEW Digidestined pal that everyone loves right away, with a Digimon pal that everyone loves right away and who becomes stronger than all the other Digidestined's Digimon put together, and having the Digimon Emperor return as an antagonist making a muck of things (the 02 cast got defeated and went M.I.A. at the start of the series).

Turns out this Digimon Emperor isn't actually the Digimon Emperor, and is actually Gennai, but then he isn't actually Gennai, but some other schmuck bad guy, giving this great scene with Sora.
https://youtu.be/6NLUws7JVds?t=15

If you wanted to watch a trainwreck that tries to pander to Adventure nostalgia, made by a crew that knows nothing about Adventure and contradicted all the themes and character development that Adventure and 02 brought, and made with a shoestring budget where "action scenes" are either freeze-frame stills or 10 minute fight scenes stitched to the end of each hour and a half movie, then tri. is the series for you!
>>
>>82964688
Nonono, I see a tongue. That always requires clarification.
>>
>>82964758
Possible, but we've already seen Gallantmon X and WarGreymon X is extremely likely given the Greymon X we already saw. There's probably some uncommon or common throwaway red Mega in there instead of a third R/SR build-around.

Of course if it's a Secret then all bets are off.
>>
>>82964791
>the pink pokemon got bitchslapped by a mech
Surprisingly based
>>
Pretty doubtful about Jesmon GX so soon. One, they still need to properly do all the knights. And two, they probably don't have enough room for it given the other secrets they'll want to include.
>>
>>82964791
Thanks for making me remember Tri, I was so hyped and excited when I saw Machinedramon in the poster.
What a fucking piece of shit Tri is, fuck Meicoomoon only crying like a little bitch and fuck all of the staff who made Tri
>>
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>>82964686
this

>>82964376
>>82964462
I guess this small text of spoilers was true
>>
>>82966198
>more omegamon
Fuck
>>
>>82966198
>>82966208
Omnimon Merciful is going to have to be pretty bonkers if it wants to compete with Omnimon X now that X-Antibody makes it easier to get out and Greymon X makes it more resilient.
>>
>>82966208
And it's the worst one too
>>
>>82957032
>TQ
Hopefully more playstation era games like DW2 and Rumble Arena
>>
>>82962832
I think the brand's is experiencing a boost due to having a new original anime for the first time in a awhile. Can't speak for Magic but >>82962843 is right about Yugioh.
>>
>>82964791
Only points I'll give try is Gomamon and Tentomon having great moments and Mimi being a succubus.
>>
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Does anyone have a good list for this card. Just looks so damn good.
Hopefully it's not a terrible card
>>
>>82966254
Omnimon x-antibody is actually gonna be decent? Fuck yes, love that alt art.
>>
>>82967015
Who cares how much memory you give your opponent when you can negate their attacks and destruction effects like this is Yugioh? Just don't try it against yellow.
>>
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Late spoilers are back to their regular time too.
>>
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>>82967413
>>
>>82967413
Finally my wife gets a card.
>>
>>82967413
Evolves from [name includes "Gatomon"] for 0
Actually "Tailmon" but y'know.
Armor Purge
When attacking: One of your opponent's Digimon gets -2000 DP for the turn

>>82967420
Evolves from Patamon for 2
Armor Purge
When evolved: One of your opponent's Digimon gets Security Attack -1 until the end of your opponent's turn.

Nefertimon's special evolution requirement is a little bit interesting when you consider BlackGatomon Uver. from Ghost Game.
>>
>>82964298
Pagumon and Zurumon lurking with a bucket of water truly makes this card.
>>
>>82967495
What does Armor Purge do?
>>
>>82967646
If the digimon would be deleted it devolves 1 instead
>>
>>82967662
Oh
Neat
>>
>>82967495
Nevermind that nonsense about Uver. I forgot that Patamon doesn't have an X-Antibody form. Gatomon does, and both Pegasusmon and Nefertimon do too. I think we're getting all those this set. We could maybe get the rest of the Gatomon X line too, but I think maybe a regular Ophanimon is more likely to retroactively make Falldown Mode's special evolution make sense.
>>
https://youtu.be/CMXs6QbQ_i4
>>
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>>82968100
>>
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>>82968122
So much deletion prevention this set.
>>
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SEC/Parallel art results of 6 boxes, also got both the alt arts of sistermon noir and blanc now.
>>
>>82968132
Does that mean that we can have digitamas in security now?
>>
>>82968243
No. The top card of the stack will always be Magnamon X.
>>
ability-less digimon need a boost
>>
>>82968393
They already have dumb DP for how much they cost to bring out, Green Monochromon and Apemon have 8k DP as level 4s, which is huge.
>>
>>82968411
I was thinking more in the way of giving options or tamers or ability digimon effects that enhance ability-less digimon so they can have synergy as well and dont feel so boring
>>
>>82968122
It's interesting that they made both of its effects just "Blocker but better" and "Armor Purge but better".
>>
>>82968453
Favoritism.
>>
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Awakening of Gold Digizoid!
When you have an Armor form Digimon, you can play this card without meeting its color requirement.
Main: You can evolve one of your Armor form Digimon into a Digimon with Magnamon in its name from your hand without paying its cost and ignoring evolution requirements. Until the end of your opponent's turn, the Digimon that evolved with this effect cannot have its DP reduced by your opponent's effects.
Security: return 1 card with Magnamon in its name from your trash to your hand, then add this card to your hand.
>>
>>82968474
Magna armor.dek is a go
>>
>>82968474
>>82968470
>>
>>82968453
Like, it's Magnamon but better, of course they're gonna base it on the single card it has.
>>
>>82968483
And right after digimonmeta figured out that a yellow Armor control deck works pretty well too.
>>
>>82968423
>>82968393
You can just call them "vanillas", and they are still good.
>>
>>82968122
>>82968474
There's no way my gundam-looking 1s-and-0s can be this sexy. Oh, and nice art too.
>>
>>82968582
Nice to see Armadillomon be happy.
>>
>>82964298
So Pagumon and Zurumon will be in too. I don't remember them in a previous card with a paint can.
>>
>>82968122
There's no way those v-kneecaps don't interfere with the armor on the waist.
>>
>>82964495
Legit want an April Fools shitpost level of a set, that'd be fantastic
>>
We're probably getting another Omega X.
>>
>>82968122
>>82968474
so, um, you know. did scalies draw these?
>>
>>82969748
Digimon has always been horny, where have you been?
>>
>>82966198
Shit, if this is true I might have to buy 2 boxes again.
>>
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If my opponent pops my AncientTroyMon with their bond of bravery on attack, do I still get AnceintTroyMons effect? In other card games the effect will trigger on attack no matter what but its not clear in digimon.
>>
>>82970290
Nope, just like you won't be able to use blocker on an attacking mon if they dedigivolve you first.
Each ability triggers and resolve one at a time with the active player activating all of their effects first.
>>
>>82969774
seething and coping with every other popular TCG and Keyforge.
>>
>>82959411
Always go first. You get to attack first then.
>>
>>82958699
>got sunarizamon promos well in advance because of how strong the card is for black

Feels good knowing this will pay off at least a bit. I just worry Alphamon will be outclassed by whatever they add in BT9, but the card they already revealed seems good, but not as much as the SEC in my eyes.
>>
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So this is probably a weird question, but I'm running black royal knights, and need to adjust pic related to get it to 50.

I don't really want to muck with my ratios TOO much, but I feel like I might just need to cut Zubagon and bump up Iron Fist, or cut Tai to two and add two of the Izzy/Joe tamer. I can slap the whole deck together in Card Dev if that's easier to provide feedback on, but what I'm currently thinking is:

>3x Tai, 2x Mem Boost, 3x IronFist/Ultimate Flare

or

>2x Tai, 2x Izzy, 2x Memory Boost, and 2x IronFist/Ultimate Flare
>>
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>>82970681
here's full deck, unedited, for feedback.

I'm torn on the spread between Gankoo/Alpha as well, but I feel like Alpha's more useful, at least from a memory manipulation standpoint. I've considered cutting Gogma and putting the according Megadramon that boosts it by 2k on my turn, or even the blocker one. If I did that I might go 3/3 for Volcanomon and one of the Megadramon/Gigadramon variants. I guess it really depends on if I want to lean into blockers or not.
>>
>>82970681
Izzy because cute
Problem solved
>>
>>82970894
I mean that's an option too. I know Izzy is really strong for black decks because of getting to re-arrange. I guess I just want to make sure my DP is as boosted as possible so I can land big swings and hopefully live, or create big walls for my opponent that they can't climb over
>>
>>82970932
>I mean that's an option too.
Silly anon, Izzy is a Tamer, not an Option.
>>
>>82970992

you know what I mean you goofball.

Maybe I'll try the second option and run 2 normal izzy, 2 izzy/joe, and then figure out my option spread from there.
>>
>>82970681
Take out FZP.
>>
>>82970681
>>82970808
I run 2 Tai, 1 Izzy/Joe, 2 Flare, 2 Iron Fist, 2 Mem Boost, 1 Zubagon Punch, and a spicy 1 of Gewalt Schwarmer, but I wouldn't do that without 4 Gogma.
Would def split to 2 Tai/1 Izzy Joe for your tamers, at least.
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>>82971056
I like the idea of Gewalt as well. I'd just need to get a few copies.

Any thoughts on the deck itself? I've got a couple options for what I can do with my lvl 5s/lvl 3s, but sadly I don't have any Shademon which I know is a popular choice for champs too.
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>>82971095
Well I don't run any Volcanomon, so the Zubagon Punch might be a little less necessary. I included FZP to give my deck some punching power, but you might not need it as much. I also eventually opted to cut Shademon from my list. It's nice, but the fact that it can't swing is pretty annoying. I might eventually tweak my list to slot it back in because I love things that activate from security.
8 megas also seems like a high number, especially only with 8 lv 5s, but otherwise it's damn close to mine. I went 3 Chikuri over the 3 ToyAgu, and I have 2 Sealsdramon at lv 4. How do you feel about how big your Crania can get? My lv 5s are 4 Gogma/2 Gigadra/2 Megadramon for the occasional blocker inheritable. The DP boost seems pretty big to make sure you can stop a Bond from swinging over your Crania.
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>>82971562
>How do you feel about how big crania can get

I guess it depends. I could cut volcano, up Gogma, and try one of the Megadramon or Gigadramon that boosts on my turn or the opponents turn, sort of like what you run. I do like having the boosted security though, because in theory I'd be hitting for at least +2, possibly even +3 if Sunariza was in sources as well and the other conditions were met.

I've debated just going with Alpha/Craniamon as my megas (either as 3/3 or even up Alpha to 4 and have 7) and leaving Gankoo on the cutting room floor for an extra option or two to help serve as a defensive option. If I go that route though then I'd absolutely keep Volcanomon present for the additional boost on the security attack, although maybe I'd go with that as a two of, and either run 4 gogma, or do two each of Giga and Megadramon too. I like having the cheap option of Warumonzaemon too.

Main goal is to keep my Crania from being swung over like you said, as it gives the rest of the blockers destruction protection as well, and they would have to commit a lot of memory to remove it with something like Wyvern Breath which is the only out, but costs 8 mem to do so, so I'd be able to get another big body rolling from that. I might re-look at my rookies as well, as ToyAgu is fairly important with the reboot inheritable.

Could you share your list out of curiosity?
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>>82969603
of course we will, you know how much bandai love OMEGAAAAAAA
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>>82971738
I think, personally, i'd be tempted to go 4 Crania/3 Gankoo, because Gankoo is so impactful on his own. Alpha puts in a lot of work, but it can be awkward with Zubagon Punch, and a lot of the time isn't as impactful as I wish he would be. I think i've only had him activate from security once or twice, though, so maybe i'm not giving that enough credit.
I eventually cut WaruMonzae, because while he's very nice, you can't often take advantage of the 2 cost unless you have a Black Memory Boost or something (assuming you're starting at 3 w a tamer), so whatever you do after him just passes turn to 3 anyways.
Here's my current list, but i'm not fully sold on it right now. I used to run a defeat as well, but I cut my 7s because unless you're board wiping with Alter-S, you usually don't want to go up from your lv 6.
I think i'm going to include maybe 2 Volcanomon, but I would definitely suggest at least 2 Gigadramon, as the +2k on opponents turn is just too good for Craniamon.
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>>82972062
Whoops, I misclicked 2 FZP, when it should be 1 FZP and 1 Gewalt.
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>>82972062
That's a good point on Gankoo. I keep forgetting about his on-digivolve effect.

Part of me is just coping because I wanted a playset of alpha and want to make the most of it. I'll try my existing spread, but adjust my rookies/ultimates based on your rec. I fully agree that Gigadramon seems too good to pass up because of the 2k on their turn, and Gogma persists across all turns.
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>>82972137
Yeah I really like Alpha too, and will probably trade for the rest of my playset this weekend at locals. Unfortunately, unless you get him with blocker and reboot, in this deck he just feels not impactful enough.
I think i'm going to be going up to 2 Volcanomon in place of blocker Megadramon, because while giving other things blocker is nice, it's a dead inheritable on your main mega. And black really lacks the ability apply enough pressure, I find.
And the more I think about it, the more i'm tempted to go 4 Crania/3 Gankoo and go back to some amount of Shademon and other things.
How do you like how Zwart plays? He's another way to apply a bunch of "I'm going to win" pressure, but sometimes can be awkward to digivolve.
>>
>>82972197
I like the idea of Zwart, but I guess even in my list, I wish I had more impactful lvl 5s I could use, like a Kimeramon or something. I like it more in D-brigade personally, but I'm sadly unable to get my hands on Alter-S or Zwart Defeats right now due to availability, so I'm trying to find options around that. The removal effect is nice though, but I just feel like it'd have more punch in a deck where I'd play Kimeramon, pop something, then swing and bounce a lvl 6 to pop something else. I'd want to get the most possible value out of playing a lvl 7, and while Alter-S is good, I have to adapt if I don't have it. I have seen a few lists that went hard on Mamemon as a lvl 5 as well though and that seems like a solid play because it gives destruction protection as well via card effect. A LGS has a few copies of Alter-S, which I might acquire though.

I've thought about trying the green/black Chaosmon as a lvl 7 because un-suspending and swinging again with Volcanomon under it would still give me multiple checks potentially, and piercing is an underrated ability in my eyes, even if I lose out on the Sunariza inheritable due to Chaosmon being white.

In theory it'd go like:

>Swing with lvl six with either Volcano or Sunariza under it, ideally both
>check at least 2-3 cards if it survives, more if Gankoo was the mega that swung
>drop Chaos, swing again

Zwart is a solid card but it just feels like it synergizes insanely well with D-brigade's playstyle, especially since you could get Darkdramon back on the field again by bouncing it to hand with Zwart. I'm hoping Ouryuken is a lvl 7 and I can go full on Alphamon/X-antibody come BT9
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>>82972338
Chaosmon is a decent consideration with Volcanomon, but not only would you have to have *another* Digimon besides the one you're swinging into to get the Volcanomon inheritable, right now there aren't a ton of things that Chaosmon gets to kill. I'd love to make it work, because if it's even half decent, teching a 1-of Puppetmon would be a really cool inclusion once you have your blocker wall up, and would give Chaos something else to go up from.
I was bored with black, swapped to black/red mega zoo recovery, and then swapped back to mono black. But, I found Zwart is really good with the Reinforcing Mem Boosts. Because if you start at 3, you can boost to 6, go into Zwart, and get his swing effect right away. I kind of feel that unless you can do something like that, or you're playing something like D Brigade, Zwart just feels a little clunky.
>>
Do any TTS mods have ST9-10?
Ideally with the automation features like Cake's mod.
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>>82972619
Search Digimon on the workshop page and you should see a new mod someone made based off Cake's. I think it's up to BT8. Alternatively, you can manually import decks and save them for quick access. I don't have a link but there's a short guide somewhere.
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>>82972594
Yeah. I think my problem with Zwart is he feels clunky in this deck due to his cost versus what I can do with it.

I'd like Alter-S as a lvl 7, but like I said, availability is a bit tricky. Even Zwart D as a two of would be fine because it's easy to get on the field. Chaosmon would just fit better because I'd be able to unsuspend after swinging due to the ruling on his effect.

Obviously I have to pilot it and see how it feels because Zwart still has value despite the clunky feeling, but I completely forgot about Chaosmon which could be an interesting choice.
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>>82970290
How it goes is your opponent declares an attack, their "when attacking" effects activate, then reaction timing happens which include your cards with "when opponent's digimon attacks" effects. In this case, Bond of Bravery's When Attacking effect activates and resolves first deleting your AncientTroymon before the reaction phase.
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>>82972777
>>82972594
I guess the other way I'm looking at it is I swing with the lvl 6 as the intent to avoid swinging on a digimon, so that the effect is online when I follow up with the normal Chaosmon. So long as they have an unsuspended digimon, Volcanomon would be active, and I'd get to swing on it with Chaosmon which I believe would still let me have the +2 checks. 14k isn't exactly huge, but it can still swing on a fair bit successfully.
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>>82972777
Hmmmmm. I'll have to play around with the lv 7 slot. There's just so many options and versatility. Zwarty D is definitely a good choice too. I did run 1 Zwart D 1 Alter S for a while.
>>82972978
Unfortunately it won't work this way. Chaosmon will swing into the Digimon, it will die, and when Chaosmon goes to make his piercing check, Volcanomon won't see any unsuspended Digimon on their field (unless they had 2 unsuspended Digimon). The Volcanomon is a static ability that's constantly checking if it's active or not.
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>>82973002
Oh really? I figured it would have been active for the whole attack, and then go inactive after that.

I might still mess around with it, because some decks can get fairly wide boards rolling. It's a budget consideration until I can get my hands on a few Zwart D or Alter-S. Milleniummon could be a fun tech too to counteract on deletion effects like other Zwart Ds.
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>>82964566
I hope we get a Hackers Memory themed set since BT5 had a mild Cyber Sleuth theme.

>>82968474
Is there anything at all that yellow can't do yet?
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>>82973070
Milleniummon is a good consideration, just depends on what you see in your meta. Probably good against things like opposing black decks and maybe even sec con.
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>>82973210
Destruction-based removal, consistent unsuspending, revival effects (unless you count Mastemon), de-digivolve, bounce effects, cost reduction, etc.
Besides, Armor is really its own thing and Magnamon is mostly blue. Yellow is strong, don't get me wrong, but it's mostly strong due to undercosted recovery effects and splashing other colors.
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>>82973210
Yellow can't kill a man in a single turn as it's chronically incapable of building death stacks, like the closest you'll get is Rasenmon.
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I put together my first list I'm trying to think of a way to make room for a couple blackgrowlmon I like his but I'm a little stuck I also might try and make room for a couple of the guilmon getting free memory from blackwargrowlmons inheritable seems decent.
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>>82973760
EX2 Sakuyamon?
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>>82973851
It's a cool deck. I also remembered that most yellow stuff runs Susan as their top end after BT7 so I'm very wrong.
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>>82973851
Sakuyamon needs such perfect setup to do the 1-turn kill that you can't really say it's any better than Rasenmon. People really overestimate Sakuyamon because they've seen the ideal plays where she gets the perfect stack and the green and red Plug-In and Ruki before getting pressured into oblivion. There's a reason the deck has barely put up any tops despite being a "waifu deck" in Japan.
>>
With BT1 Tai being pricey, what's a decent alternative for a memory tamer in Hackmon.dek?
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>>82974174
Biting the bullet and buying Tai.
You can skimp on the starter Greymons even though it will hurt, but you need 3 Tai to play the deck.
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>>82974174
BT3 Mimi to reduce option costs and increase opponent option costs.
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>>82973454
Yeah, It's the same problem I have with Alter-S and Zwart D though in that I don't have an easy way to get them, aside from hoping my LGS carry them.

I think down the line I'm not as worried about my lvl 7s based on how black decks seem to be, but I'd still like to have the options.

>>82974174
Red Tai is the GOAT and not going away any time soon. Hopefully he gets reprinted in ST11 like that Greymon is.
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>>82974801
>Hopefully he gets reprinted in ST11 like that Greymon is.
He is. The cardlist dropped a while ago.
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>>82973842
I wouldn't bother with BlackGrowlmon, the Ginkakumon package is much better. If you really want Guilmon I'd take out some Goblimon, they're not as good as Gabumon under your Titamon.
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>>82974890
sick, is it new art like with the Gaia Force reprints?
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>>82974904
https://digimoncard.com/cardlist/?search=true&category=503111
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>>82974932
>Same art

that's disappointing, not gonna lie.
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>>82974967
Did you not notice that I posted that card above.
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>>82974174
T.K. so you can search your security for a combo piece. You don't care about not recovering since you're just trying to kill the opponent.
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>>82975007
oh I guess it does look a bit different. It was a bit hard to tell on the background at first look.

Thanks for the info anon
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>>82975447
Yes, the actual Taichi isn't different but the background is. Also the block number under the card number.
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How crazy is this idea dcg?
So here's my current working list for some sec con fun. I was thinking about including Shakkoumon, as he can go up from Coredramon and survives Gewalt. Figured if there was a level 6 in blue that was defensive, it could solidify Shakkou as a spicy include, and then it hit me. Hexeblau. I could even go as far as to cut 1-2 tamers for Sora & Joe and run a 1 of Howling Crusher to not only activate Shakkou and Hexeblau, but I could play it for free off of BeelStar. Howling would be a mostly dead card against other security decks, but it would make Shakkou and Hexeblau active against traditional decks. I know the Howling Crusher is really bad, i'm just spitballing.
But, thoughts? The only thing that sucks is Hexe/Shakkou don't do anything to stop either Bond, so for that reason I probably won't do anything... But running a 1 of Shakkou to go up from the Coredramon just sounds so tempting...
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>>82975774
Too many 2 and 3-ofs.
Cupimon is not as good as Upamon.
Not enough 7 costs to justify Beelstar.
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>>82975886
In my previous iteration of the deck, i'm definitely drawing more with Cupimon than I would with Upamon.
I've seen a few security lists running literally only 2 Gewalt and still running 4 of Beel, so I figured 4 7 cost options was plenty.
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>>82975774
>Figured if there was a level 6 in blue that was defensive
That's the opposite of what I would do. Security Control's problem isn't needing more stall, it's getting aggro to not be pressured by GabuBond. Ulforce is what I've tried as an evo line for Blue, but then I realized that Red/Black lines like Geogrey/Mekanori into Gigadramon to go into Gallantmon/Craniamon was much better.
>>82975925
That's really weird that you're getting Cupimon to trigger more. I'm rarely at more than 5 security with all the Bond decks. If you're going by "most people", I think most aren't playing Beelstar at all (I personally don't think she's worth it).
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Question about the armor texture card. Does the new armor that you evolve to have to meet the color requirements or do you bypass that?
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>>82976710
You can't bypass requirements but you can use special requirements instead. So for example if you devolve into Veemon as part of the effect, you could evolve him into Magnamon using its special requirement or Submarimon using its color requirement, but not into Pegasusmon or Magnamon X.
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>>82976865
Thanks!
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Anons who have opened EX1: Were you able to get a playset of Commons/Uncommons from a single box?
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Do you run Susano-omon in EX2 Sakuyamon deck?
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>>82978116
You don't run anything in EX2 Sakuyamon because that deck is trash. Too inconsistent. But if you do try to force it you're probably better off not trying to run any level 7s at all.
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>>82978317
Don't care. I'm making a deck for all 3 of the Tamers MCs when the set drops.
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Hype for more possibly meta viable bugs (pic almost related).
I want that deck to work so bad.
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>>82977824
I haven't opened a box of it but from other boxes I've open I'm confident you can't get a playset of uncommons from one box
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>>82978478
You realize the EX sets are much smaller than a normal set by like ~40 cards right?
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HOW THE FUCK DO PEOPLE HAVE BT7 ALREADY??
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>>82978870
Someone last thread said they found a box at target maybe retail stores are putting it out early.
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>Updating shoutmon deck
>Decide to bring back using Alterious mode to evolve on top of Metalgreymon for an 11k body I can get out earlier and possibly pop a memory choke rookie in the process

It may not be the most efficient, but it sounds fun to me. I just need to get some Demimeramon for my eggs. I think, or try the other Koromon that boosts Greymon cards if I want to swing on top of that too for the added Draw.
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>>82978870
What country?
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>>82979059
>>82978997
US, 23 packs from Target apparently. I'm just surprised he got both alt SEC.
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>>82978870
Target release, the computers are supposed to stop the purchase but some of the retarded employees are overriding the error.
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>>82979337
I didn't even bother to check mine since pkmn scalpers are so bad here they do a strict 3 SKU limit on card game purchases and there is no way in hell they'd override anything
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Oh hey I called it last night.
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So are the SECs gonna be Omega Merciful and Alpha Ouryuken?
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>>82979491
psycho kitty?
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>>82979491
When played/When evolved: You can trash 1 card from your hand. If the trashed card is purple, you can delete 1 of your opponent's level 3 Digimon. If it's yellow, one of your opponent's Digimon gets -3000 DP this turn.
Inherit: When deleted: If this Digimon has 2 or more colors, memory +2

Also note, it has 6k DP, so it's another Flame Hellscythe target. It isn't an Angel/Archangel/Fallen Angel though.
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>>82979491
Hooray, worthless trash
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>>82979761
It's not terrible though. It's not a top meta contender, but it's decent removal and the inheritable is nice for Mastemon/Ophanimon Falldown Mode decks.
>>
I haven't kept up in a while, how's the current meta?
The last deck I made was a Hexeblaumon deck. How would it fair against whatever's out now?
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>>82979856
Hexeblau is all right still, but he actually gets an indirect buff by being a good counter to one of the upcoming top meta contenders.
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>>82976596
The only issue I have with red/black lines is it still feels like you have to squeeze in yellow for the reinforcing mem boost. Which isn't a problem, per se.
Realized going up from GeoGrey is pretty hot, i'll have to revisit my recovery royal knights.
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>>82976596
>>82979944
Realized I didn't respond to the rest of your post. Yeah there isn't a ton of bond in my meta, but my locals tend to be filled with either casuals or people so dedicated they want to build something spicy instead of bond. Maybe Cupimon just happens to work out more, but i'll definitely be conscious of it and look to swap to 4 Upamon if it ever becomes an issue.
Also i'm still iffy on Beel, but in my last iteration of the list, I ran 2 Mastemon and the Ornismon to try and maximize on my pressure. Ended up feeling like digivolving Maste was too inconsistent/a little awkward, but it was great for going for game. Will play a bit more with Beel before I settle on liking her or not.

Could you just share your red/black list? I'm really curious what you did, or what you'd recommend.
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>>82979529
Ordinemon and Death-X-mon. Merciful and Oryuken for SRs.
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>>82979866
>a good counter to one of the upcoming top meta contenders.
Which is that?
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This has been my favorite Digimon design since it was released. I really hope it can get a card soon too, I'd love to build a deck around it.

When it does happen, I hope it can be something good enough to stand on its own, and not just one of those megas designed to be a secondary to another deck archetype.
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>>82980275
If they're going to waste a SEC slot on something from tri, it should at least be Omni
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>>82980318
Omnimon shills get out
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>>82978390
I want a meta grankuwaga deck
Pretty bad. Love that Digimon.
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>>82980450
Shit as Merciful may be, it's still slightly better than Ordine
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>>82980280
D-Reaper. They don't digivolve, so none of them have sources until they get the back rolling and start putting them under Reaper, which it does by attacking. He hard counters their gimmick unless they have removal to fire at him.
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>>82980573
*ball rolling
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>>82980573
>He hard counters their gimmick unless they have removal
??? ???
It's not hard to get the 8th source out either.
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>>82981097
Man i hate how the Dreapers art is all just anime screenshots it clashes badly with the rest of the game.
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>>82981125
I will never not be mad about not having at least Mother/Reaper alts because of how bad those particular upscales look but at least they picked good stills for the ADRs
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>>82981125
>it clashes badly with the rest of the game.
the d-reaper isn't a digimon so it actually kind of makes sense doesn't make it right
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>>82977824
Almost, after a box I roughly got 6~7 of each Common and 3~4 of each Uncommon, so the commons are almost guaranteed but for the uncommons you might be short by 1.
Also almost got every R and SR.
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>>82981421
Thanks anon I was weighing buying a box of EN EX2 when that comes out. I imagine buying the D-Reaper deck outright will be a pain and about the same cost, I'll have to order 12+ ADR02 anyway, and I have the added benefit of gambling to break-even and maybe a cute tama alt.
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>>82974890
Cute
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>>82981589
They are probably gonna add Tamers Memory Collection cards as box toppers to Ex02, like they just did with the food Memery boosters and bt7.
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>>82982017
This one? Already on P-Bandai and Preorders just closed.
https://p-bandai.com/us/item/N2619714001001
>>
Is your locals this bad, anon?
>>82982443
>>
https://digimoncard.com/rule/restriction_card/

B A N N E D
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>>82982851
Damn they banned eyesmon before I even got a chance to play with it.
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>>82982864
The only one they banned is Fusion. The rest are limited. And they aren't (yet) restricted in the English format.
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>>82982880
Oh good I didn't know the formats were split I guess it wouldn't make sense to hit a card before its even been release.
>>
https://twitter.com/digimon_tcg_EN/status/1481899788723691521
https://twitter.com/digimon_tcg_EN/status/1481899812878688256
>>
>>82982976
Interesting that Savior gets to survive a format longer than the Options. Probably because of the Sistermons (Awakened) in BT7.
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>>82982976
Is lilithloop just dead? Or is Win Rate 60% still a viable option?
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>>82983074
Win Rate Lilith Loop might be able to function in BT7 when Eyesmon is unlimited but I wouldn't be surprised if it dies in the JP meta. It'll be interesting to see the experimentation at least.
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>>82983143
Would the deck still be able to function with eyesmon the way it is after bt7? I have been playing this deck since it was first usable in bt5, and even played option lilith before that, I was thinking this deck was going to be around a while.
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When played: You may play a yellow or purple Digimon with 6000 or less DP from your trash without paying its cost. When your Security is 1 or less, instead you may play one level 6 or lower Digimon with Angel or Fallen Angel in its types from your trash without paying its cost.
End of your turn: You can jogress digivolve this Digimon and another of your Digimon by paying the jogress digivolution cost of a Digimon card in your hand.

I'm mad she isn't a Fallen Angel like she's supposed to be but I suppose it would have made her On Play busted.
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>>82983294
Is she pulling a Marsmon wearing a furry helmet?
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>>82983330
Dunno, never watched Tri. According to reference art she has a human-ish mouth but has a mechanical shield that comes out to cover it that reminds me of Megaman.exe
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>>82982851
>banned mega digimon fusion
Fuck this
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>>82983481
All the card ever did was cheese wins so I say good riddance.
>>
Why not just ban MDF in, you know, Susanoomon decks? Why outright ban it in all decks? Makes no sense.
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>>82983516
Because it's a busted card.
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>>82983526
There are a lot of busted cards not on that list and some cards that aren't busted that are. The list is a joke.
>>
So, should I just sell my Lilithmons now before they tank in price?
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>>82983294
I guess we're getting Ordinemon this set then. Neat.
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>>82981125
lmao, you think the anime looked like that?
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>>82983294
Is there something in yellow or purple's cards that can cheese out her On Play effect? I can't really imagine any efficient play outside of maybe some ESS effects that'll give back 1 memory.
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>>82984147
The whole point of her design is that you play her and immediately go into Ordinemon, now whether Ordinemon is actually gonna be worth going into I don't know.
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>>82981097
Hence the "unless they have removal."
Nowhere did I say it was hard for them to get that removal.
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>>82982976
Well, maybe my Jesmon purchase will end up a little cheaper due to this. I'm annoyed that they restrict most of these to 1 card though, I think 2 is a more reasonable number.
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>>82983589
Probably. If you really like the deck, then you can try to make it work with Win Rate 60%, but Lilithloop is most likely done. Some people will still play the deck until the ban takes effect, so now would be a good time to sell. That being said, Lilith will always hold a price because she's a rare waif card.
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>>82984996
I would've been a lot happier with 2 Eyesmon, but I'll make due. Maybe I can run a combo of Eyesmon and purple Hybrid packages for my level 4s and 5s come BT7. I know plenty of nip lists weren't running a full 4 Eyesmon already anyway.
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>>82984996
Saviour isn't the bankbreaker, that's Jesmon and various red staples
Of course, Jesmon might become cheaper now as the deck loses power but I don't know
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>>82983516
Game design problem card. MDF can affect more card in the future and cheat out bunch other card
>>
We Yu-Gi-Oh now
Buy next set cards
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>>82985294
>>82985309
>>82985321
>>82985328
>>82985334
Provided by google translate
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>>82985328
Well maybe if you didn't make it cost only 1 memory and thus make it splashable literally everywhere then every blue deck under the sun wouldn't be abusing it as a way to guarantee the kill next turn.
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>>82985213
I mean
>MDF
Banned to preemptively curb a next set card. Lilithloop was just collateral damage. Besides, they'd have to design every future level 7 with it in mind.
>Savior
This one didn't need a limit. Putting it to two would've been fine, but I don't think the deck necessarily even needed that. Probably a preemptive hit as a prediction of what will rise in play with the hits to yellow and blue.
>Reinforce
This card was going to be a staple in every yellow deck to come and was absolutely warranted. It did too much.
>Ice Wall
A fucking cancer card for the current environment that gave blue too much stall power and control over the flow of the game. It needed to cost 3. Also, this was a next set card.
These all preemptively curbed decks from later sets while also being cards that would be problems in later decks as well. The later cards aren't the problem. A lack of foresight when making these cards was. It's different from Yugioh where they'll ban perfectly balanced cards because they want to push new product.
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>>82982851
>all the salt
Here for it
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>>82985309
>the width of the red deck is narrowing
No, other Red decks simply aren't viable and the color just won't be played as much now. The only other viable Red decks are BT8 BlackWarGreymon and EX2 Gallantmon/Crimson Mode, both of which have trouble with other top decks.
Yellow and Blue will survive because they both have plenty of viable options that were legitimately being underutilized because Hybrid Yellow and Hybrid Blue were too optimized for anything else to be worth it. They're still good decks, but they lost out on the consistency of some key tools, so people might actually experiment again.
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>>82985401
Forgot to mention Eyesmon
>Eyesmon
This didn't need to happen and purple decks already weren't at the same level as some other decks. It currently struggles against D-Reaper, but until D-Reaper comes out Purple would merely be "good" rather than "busted" like Yellow or Blue were. I'm glad they hit Eyesmon over Scatter Mode though because the loss of Scatter Mode would be much worse since some Purple decks really need the draw power. The Eyesmond engine is definitely the best Purple engine, but they haven't really given Purple much else to compensate in other sets. Your options are:
>Purple Hybrid
Pretty good all things considered, but doesn't help the self-trashing playstyle.
>Ginkaku/Kinkaku?
This engine fell out of favor considerably and probably isn't worth running over the Hybrid package. Maybe if MDF were still a thing and you could pull some Zwart shenanigans with it without passing turn.
BT8 MaloMyotismon is kind screwed without the full Eyesmon package to help apply pressure while cycling cards, but at least it can still cycle cards.
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>>82982851
>>82985294
>>82985309
>>82985321
>>82985328
>>82985334
Welcome to the green life bitches.
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>>82985309
>nooooooo you can't just play with slightly older cards still! you have to keep buying new stuff! this is restricted now ;^)
Fuck you bandai
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>>82985550
Those colors are still better off than Green even with these hits. Don't kid yourself.
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>>82985309
>>82985401
>>82985597
>tfw just sold my Jesmon deck this week
>it hasn't even gotten to the poor bloke yet
but seriously, fuck Bandai I'm glad I sold most of my cards
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Cant wait for the next banlist when they ban tomi himi and d reaper so they can sell you the next new deck
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Banlists in Jap TCGs exist purely to help push new product, dunno why people are acting all surprised.
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>>82983294
Can't wait 'til we get back to reveals that aren't garbage
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>>82985705
>>82985731
Are you still samefagging this hard? Most of these hits were a good thing because they were shit for the game's health. The SaviorHuckmon and Eyesmon hits were a bit much, but the others were totally justified. If anything, Savior hit was in reaction to the other hits so that Jesmon doesn't take over as the best non-D-Reaper deck.
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As a yellow player I do feel quite privileged right now. Reinforced Memory Boost to 1 is a slap on the wrist, specially when using yellow Hybrid in BT7.
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>>82985705
If D-Reaper gets hit it's because it's too good and has been polarizing the meta since it came out. It limits what decks are playable because of how linear and fast it is. Nothing compares to how braindead D-Reaper is to play. Tomi is fine though.

>>82985802
RMB is definitely too good, but JetSylphymon is definitely the problem card for Yellow recovery decks, yeah.
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>>82985802
Yellow Hybrid and all the Black decks are big winners in all this, expect to see more BlackWarGreymon+Defeat too because it can hit Tamers pretty regularly.
>>
I do understand SaviorHuckmon on the grounds of "play something red other than Jesmon" although that's also codewords for
>BUY WARGREYMON STOCK
>INVEST IN GREYMON STOCK
>BUY THE AGUMON NFT
and they clearly can't have Red be anything other than Wargreymon color for longer than 1 expansion.
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>>82985145
This what I'm thinking might happen. Basically the opposite of what happened to >>82985692's buyer.
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>>82985833
The new Gallantmon stuff is also pretty playable and has had a similar amount of tops lately. BlackWarGreymon fell off in popularity some after people started to solve the meta following BT8. D-Reaper is still a bad matchup for BlackWarGrey as well.
>>
Goddamn, I love it when a card game has 10 plus erratas already. How bad would it be if I wanted to play with friends and not pay attention to the errata? Anything that breaks tje game/one deck? It seemed like minor stuff when I looked.
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>>82985880
D-Reaper kinda feels like a bad matchup for everything though.
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>>82985321
>>82985328
>red and blue players: you took away my only good option card! Now I'm gunna be bottom tier!
/Patrick.gif
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>>82985930
Delicate Plan becomes too good without the errata, MetalEtemon doesn't function properly without it, Promo Aguni and Lobo have some unintended interactions, Decoy gets buffed, and Machinedramon from EX1 gets a major buff. Most of them are being reprinted in the revision pack with correct text though, so you basically have to pay attention to the errata because there will be cards with varying text floating around.
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As a purple player I feel very ok. With Eyesmon being restircted. The cool one is Scatter Mode and while mega fusion being banned is sad, by BT7 you can still get 6 memory through many ways so Lilith Loop is not wholly dead.
>>
How long till this game dies?
You guys think there will be a healthy metagame in 5 years?
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>>82985966
I'm pretty sure the only Blue players complaining are metafags and impatient idiots who bought a playset of Ice Wall before EX1 was fully released in NA, and who cares about them?
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>>82985999
>How long till this game dies?
Depends on what you mean by dying, it seems to be going the way of Pokemon where most competitive players are dipping for various reasons while casuals/collectors/nostalgia prop up sales.
>You guys think there will be a healthy metagame in 5 years?
Given they couldn't get anything right so far in 2 years this is laughable.
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>>82985995
Lilithloop still exists with Cerberusmon at least. It won't be as good, but it can still do some stuff at least.
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>>82985930
The erratas actually change how some cards work entirely but I wouldn't say they break the game without the corrections. The worst that can happen is seeing a lot of Delicate Plan.
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>>82985999
Depends on how they handle it, but if Vanguard stayed alive for over a decade I do see this TCG lasting for half a decade.

The boom will die off like, next year or so but that doesn't necessarily mean the game is dead.
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>>82985999
>How long till this game dies?
If it ever goes full Yugioh with powercreep and we get Ultimates and Megas swarming the field turn 1-3 through bullshit.
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>>82985990
Revision Pack?
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>>82986038
>Given they couldn't get anything right so far in 2 years this is laughable.
The game has been pretty good and I don't see any major issues gameplay-wise to warrant calling it laughable. They've had distribution issues, but so have most games, so that's not really on them. The only game handling missteps they've had so far is keeping Argomon banned for so long, giving Yellow recovery decks too much too fast, and making D-Reaper as efficient as it is.

>>82986079
The errata page on their website mentions a revision pack.
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I like how the English version mentions D-Reaper too and it won't even be a thing for 6 months.
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>>82986096
Oh sweet. Do we have any info on a release for it?
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>>82985966
Red? You mean yellow? And blue and yellow can get fucked.
>>82985550
>>82985618
Green hasn't been viable since BT4
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>>82986124
Looks like it's already available actually. The cards are up on TCGPlayer.
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>>82985999
I don't think it will survive 10 years. We are already rushing through gimmics shitting out sets every 2 months. The game will die not because its bad but because everything else Digimon sucks, especially the lack of games.
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>>82986096
>rookie rush was an unintended strat and they are still printing cards to stop it
>Sec Con
>Yellow WarGreymon
>LKM
honestly up until BT6 there has been an oppressive, dominant deck with little counterplay please do not kid yourself
t. played in most of the online tournaments last year
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>>82986136
Green is tier 2 again with the release of Shivamon in BT8 and can still put up results with their Hybrid stuff in BT7. Some of their biggest competitors just took a hit (though those decks are probably still better), so the gap has been shortened some. Green just hasn't really gotten anything to make up for one of their main gimmicks, cheaper evolutions, getting kneecapped.

>>82986160
>Rookie Rush
Rookie Rush isn't a bad playstyle and its fine for it to exist. It's just an aggro deck. The fact that counters exist is a good thing too.
>SecCon
This is in the same vein as Yellow Recovery decks (they're really the same thing anyway). I already addressed this, but they simply pushed Reinforce Memory Boost and JetSylphymon too hard. Other SecCon stuff is fine because it gives counterplay to big swing decks.
>Yellow WarGreymon
Was never really as big of a problem as people made it out to be. It was on a similar level as Green in BT4.
>LordKnightmon
I'll give you that one. They made a tier 0 deck due to a lack of counterplay options at the time, which they have since taken steps to correct.
I don't think the existence of some "best decks" makes their handling of the game laughable though. They have stepped to correct existing oversights and improved with almost each set. It's funny that BT6 actually gave us one of the most diverse metas despite the introduction of things like GabuBond though. That being said, I'm not too big a fan of OTK metas. BT7 and 8 should give us another set pretty varied metas again as well (as long as you're cool with Hybrids).
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>>82986047
Really, Lilithmon is always going to be a pretty good card due to her effects, she just needs a new tool to abuse now.
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>>82985759
What's wrong with this? Is it just because it's from Tri?
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D-Reaper limit/ban hit when?
Feels like everything becomes an arms race to beat it AKA win in less than 5 turns as long as it exists
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>>82986285
Yes, it's trash because it's trash
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>>82986307
Sure, Tri sucks, but it's still a decent card.
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>>82986297
It's funny how everyone is crying for a ban but no one is running Judgement of the Blade or Chaosmon.
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>>82986318
People are already running Judgement of the Blade (red just isn't super playable in JP right now) and Chaosmon suffers from a similar problem where Black and Green aren't good enough to compete with it anyway. D-Reaper is more consistent than drawing your specific outs before turn 5.
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I'm interested to see what Jesmon decks will do to try to adapt. They lose out on the OTK, but Red still has big swing tools. I imagine they'll probably max out on Volcdramon or start teching in Kimeramon more.
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>>82985401
This guy gets it. Though I do feel they don't really do much playtesting at times especially with how quick they turn out sets.
Also, Like it or not, rotation is healthy for card games.

>>82979491
>>82983294
Edgy Renamon returns.
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>>82978317
Is that so? Shame
Still want to build it cause I love Sakuyamon and the plug in combos is cool when it does work.
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>>82986047
>Lilithloop still exists with Cerberusmon at least
How?
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>>82986160
>believing rookie rush is unintended strat

KEK
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>>82986297
>D-Reaper limit/ban hit when?
The easiest way to weaken the deck without killing it is probably to limit Jeri to 1
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I wonder if we'll get more Jesmon stuff since there's a Tri theme.
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>>82986517
You could legitimately limit or ban Reaper itself and the deck would still be really strong.
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>>82982851
>limiting SaviorHuckmon with D-Reaper on the horizon
>Lilith Loop dead
>Argomon still limited
Ouch.
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Security control and the color yellow in general has been a disaster.
But so has them giving every other color access to greens primary gimmick of speed evolution. That's what's fucked the game the most.
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>>82983536
Prior to EX-02, those cards are all the biggest problem cards in the game.
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>>82986713
Now they don't even print cheap evolution for green.
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>>82986713
I find it funny that it went from being one of the top 3 colors to one people sometimes forget is even in the game. Just like black was until they started focusing on giving it a worthy identity.

What would you guys do focus wise to get green back into a more playable state?
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>>82986713
>"But so has them giving every other color access to greens primary gimmick of speed evolution."
>green is the color of cheap evo
>but everyone can now turbo
>green still can't reliably get rid of a digimon
>Black is the color of blockers and reboot
>but everyone get blockers and can just unsuspend after an attack
>Black is the only one with "can't attack" blockers
Sometime I don't understand how they're making this game
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>>82986806
Just print more support cards for cheap evolution. Green has not had a 1 cost effect champion printed since Weedmon, or a 2 cost effect ultimate since fucking GRAPLEOMON.

Green's most basic playstyle of memory efficiency has a lot of upward mobility, but they are terrified of supporting it.
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>>82986471
You can still gain memory off of Werewolf mode. You lose efficiency and can't close the game the same way you used to as often, but if you can get to 6 memory via Jack Raid, then Zwart can come out, bring out Cerberus, let you drop Werewolf mode to get back the memory, you put Lilith back in your hand from under Zwart, evolve into Lilith again, and repeat as many times as you have pieces. You can choose to swing with the Werewolf mode as well if you're feeling lucky.
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>>82986486
This. Armor Rush is totally intended and is basically Rookie Rush+. There's also no way they didn't see Commandramon being played as a Rookie Rush-like deck.
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>>82986806
More effects to control your topdeck for the "gatcha" decks (which seems to be coming soon with the koromon and gotsumon)
Some late-game allowing you to slap unsuspended digimons.
More cheap evo with inheritable.
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>>82986944
>>82986899
Check'd
Also, lean more into the in-battle evolution stuff they did with Insects. Green needs to get itself back on track, so leaning more heavily into speed evolution and efficient board control (via suspend and attacking unsuspended 'mons) would give it something at least.
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>>82986820
Black is at least decent with specific decks like X-Antibody, D-Brigade, and the Justimon line. It doesn't have much of an identity beyond gimmicks, but at least it has functional decks (though some of them need the promo Sunarizamon). Green still has an identity, but they get no good cards in that identity and have had to sit out for the last few sets while only getting a couple good cards like Shivamon.
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>>82986967
In-battle evolution is just a worse version of blitz. The point of cheap evolution is that you can take more actions in a turn and snowball, but evolving when attacking just passes turn while also locking you out from when attacking effects, or any effect that doesn't trigger on digivolve.
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>>82987032
Not necessarily. You could do it like Izzy and Mimi where you get to look at the top however many of the deck and evolve into a card, which gives you card advantage. Besides, Blitz doesn't need to be jammed everywhere and mid-attack evolving is more balanced version of it. Cheaper evolutions should also still be in their wheelhouse, so they isn't mutually exclusive mechanics. Something like looking at the top however many and evolving at reduced cost would be a worthwhile effect to build around.
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>>82987077
*they aren't mutually exclusive
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>>82987077
>Izzy and Mimi
Gacha is even worse.

>is more balanced version of it
Which makes it worse.

>Something like looking at the top however many and evolving at reduced cost would be a worthwhile effect to build around
No, it is a fundamentally flawed mechanic. Unless you are using cards to stack the deck, or playing really weird ratios, you are very unlikely to hit a mega when attacking, which means you are very likely to attack security with your ultimate, which means there's a good chance you just throw your stack away for nothing when anything remotely strong pops out of security.

All green needs is support for cheap evolution. Evolving when attacking is bad.
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>>82986160
Sec Control is only a big problem when you don't know how to play against it. It's also pretty bad in tournaments due to timer scams, but realize most Sec controls struggle to attack. If you just pas turns they will end up in a deck-out situation.
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>>82987136
>you are very unlikely to hit a mega
Who said anything about a mega? You can provide the effect at more level than just ultimate. Besides, you vastly overestimate how likely things are to die when swinging in. Chances are your opponent is running as many or fewer megas as you, so a properly buffed 'mon swinging in has a decent chance of survival. As it is now, of course it isn't a great mechanic, but they can obviously just give it more support to make it good just the same as they can give more support cheaper evos as a whole. You're coming at this from the mindset of how bad Green currently is and how Green decks are currently built when you realistically need to alter the notion of deckbuilding as a whole for it. It's a flawed mechanic because they haven't made good versions of it when it is well within their power to do so. Temporary on attack DP buffs, one-time deletion shields, DP buffing in general, and the like are all things that can make mid-attack evolutions safer. You could also just word it something like:
>When Attacking: Look at the top X cards of your deck. Add 1 whatever level Digimon to your hand, then you may digivolve this Digimon into a whatever level Digimon, ignoring the cost/reduce the cost by whatever
It gives you card selection, cost reduction, and still allows you the backup of using an existing card in your hand. You could also just put the effect on a tamer rather than an individual 'mon so that all of your dudes potentially get the benefit.
And making a balanced version of something isn't a bad thing. Blitz shouldn't be a rampant mechanic in the game because it threatens to speed things up too much and steal games out of nowhere.
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>>82987146
With the introduction Yellow Hybrid, they can consistently stack their security with security Digimon that will give them a board to swing in with. They already win off the back of Zwart Ds being hard to remove by battle and coming out for free.
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Would introducing inherited effects that allow ignoring security effects be a good solution for nerfing security control slightly? Or would that just create new problems.
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>>82986315
Don't care, will not play nor own it. May just have to skip BT9 as a whole.
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>>82987281
I see. See you come BT10 then.
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>>82987281
You are fucking pathetic.
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>>82987277
Just ban all Security effects that play the card for free. Or errata them to add the card to your hand
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>>82987306
That seems highly unnecessary. Yellow's biggest problem is how consistently and quickly they can restore security. Having to chew through 10-12 security throughout a game is not fun regardless of what ends up in the stack.
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>>82987292
There is nothing wrong with refusing to pay for trash. If they're going to focus on something worthless, they don't deserve to get any money.
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>>82987336
The designs from Tri are fine and unfortunately ended up in a crap show. That's like saying you hate all of the characters who appeared in Tri just because they were in it that one time. Did you skip out on BT6 because Kizuna stuff was in it?
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>>82987336
>focus
It's a subtheme of the set. The focus is X-Antibody.
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>>82987373
>The designs from Tri
No they aren't, fuck are you on? And yes, I basically ignored BT6.
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>>82987384
Still wasting a bunch of set space on it
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>>82987306
That's just being a bitch about it.

You shouldn't ban an entire playstyle just because you don't know how to play against it. Protip: there is more ways to win against a deck than just attacking like an idiot.
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>>82987373
>The designs from Tri are fine
They honestly weren't.
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Damn, I was hoping to make a purple deck with Eyesmon :(
I guess I will go with a different idea I have for purple in that set.
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>>82987497
Eyesmon is still at 4 for the format of its release
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>>82987400
>>82987466
Check'd, but what's wrong with Ordinemon or the Meicoomon line? Besides, Meicoomon is also in one of the Digimon World games, so it's not solely a Tri design anyway.
Also, you missed out by skipping BT6 considering there was a lot of good non-Kizuna stuff in it.
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>>82987497
Eyesmon Scatter Mode is still a great card and is worth running even with only 1 regular Eyesmon.
>>
I watched neither Tri or Kizuna because I couldn't give two fucks about more Adventure pandering so all the meltdowns people have due to them is hilarious to watch.
>>82987537
They were in a piece of media he hates so he must go on spergout crusades against them whenever possible because it's the only thing he has going in his life.
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>>82987429
Playing cards for free is bad and shouldn't have been in the game in the first place; if fixing that bad decision removes something that doesn't matter, all the better.
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>>82987530
Oh right. It is banned just before BT8. So can have a bit of play with it.
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>>82987537
>Check'd, but what's wrong with Ordinemon or the Meicoomon line?
I've misinterpreted the post, sorry. I don't hate the Digimon themselves, but how everyone was designed in tri. was just wrong.

But let's leave that for another thread.
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>>82987562
>>82987292
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>>82987562
That's like hating on all of the Adventure and Adventure 02 characters because they appeared in Tri. It's simply irrational. All of those designs appear elsewhere as well, so they're not just Tri exclusive.
Does he not play the game though? Does he only care about the one rendition of the thing and ignore all others?

>>82987592
That's a more fair complaint. It was certainly a different art style.
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>>82987605
Other renditions of something existing does not make the most major rendition of it less shit nor remove the association
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>>82987572
>waaah
>waaah
>waaah
It's all I am reading from your post.
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>>82987675
And the shit one existing doesn't make all other renditions automatically bad and doesn't make this rendition in particular trash either. It's just ignorant to ignore the cards and dismiss them as trash because you don't like one of the anime appearances.
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>>82987689
You say that, but he got what he wanted and you don't have the card at 4 anymore, so who is the one who's actually crying about it?
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>>82987537
They're all extremely ugly eyesores, especially Ordine, who is a hideous and shitty excuse for a fallen angel
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What should I use in titamon in place of the 3 missing eyesmon? Hybrid?
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>>82987702
What do you mean?
You can still play entire an entire deck around stacking your security with cards. Reinforced memory boost is a slap in a wrist to most yellow decks compared to Savior Huckmon literally killing the Jesmon deck.

Nothing will change the fact that most options when struck in the security trigger their main effect and that you can make an entire deck around that mechanic.
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>He is, may Allah forgive me, a security "player"
I want more mill in this game. Lots more. There's nothing worse than sitting across from someone who expects you to play his deck for him.
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>>82987741
Gin/Kin/Promote. Or just Scatter Mode.
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>>82986139
Okay so I looked it up on Tcgplayer and they don't seem to carry the packs, just the cards. Is there even a "pack" to buy?
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>>82987763
4gin/2 promote/4 scatter/1 eyes/2 ogre sound acceptable?
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>>82987693
>And the shit one existing doesn't make all other renditions automatically bad
It does in this case, since it's meant as fanservice, and since the thing it's based off of is shit, that makes it also shit.
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>>82987748
Because recovery is still too easy. I agree that RMB isn't enough to nerf the deck down to the power of other decks, but security effects are no the problem. It's fine for them to exist and gives counterplay to big swing decks that hide in raising until they can take you out.
It's fine for SecCon to exist to some degree because you're filling your deck with cards that are less than great when drawn or you would rather end up in security, but being able to heal so much is what results in stalled games and having to encounter more security effects than usual. If healing was less abundant, then they would have a lesser chance of getting the good security effects in the stack for the opponent to run into.
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>>82987785
The revision pack was supposedly given to LGS in the form of a 30-card deck they could give to new players for free to teach them how to play.

But with all those shipping problems I'm not sure if they ever got there.
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>>82987788
No, that's simply not the case. These are meant as game pieces. Nothing more. You play them because you like the gameplay. Whether or not you like the reference is entirely secondary to their use as game pieces or their artistic value.
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>>82987751
More shit that turns off security would be nice.
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>>82987751
Nah I play 3 (2, actually) Musketeers. I will confess my deck is the hardest matchup a Sec control deck currently has, which is why I don't mind it.

However I personally believe the last thing a card game should do is restrict the way the game can be played. The diversity in the strategies to win a game reflects how good the game actually is, and basically telling everyone to play a different edition of Red is a bad thing.
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>>82987810
It is the case, you choosing to ignore it and not care does not change that fact.
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>>82987804
Okay, thanks anon. I'll lookinto it more with my lgs.
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>>82987875
>>82987875
>>82987875
Thread about to get trashed, just move whenever you want.
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>>82987852
No, you're the one choosing to ignore the game and potentially fun gameplay interaction out of an ignorant and irrational hatred of a separate piece of media. The game comes first when talking about the cards. Tri sucks, but it isn't literally Satan like you make it out to be and even if it was it still wouldn't have any impact on the playability of the card game. You still haven't addressed whether you hate Adventure or Adventure 02. Do you hate the other Digidestined partners' Mega forms because they appear in Tri? Where does your irrational disgust end? Do you even like Digimon because it's all related to a piece of media you hate? Your lack of reason makes me have to seriously consider these possibilities because you cannot separate the game from a single rendition of these characters and you seem to think it ruins everything related to it just by existing.
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>>82985401
>preemptive hits
NA should not be getting lists due to how JP plays. Sure, some cards are obvious cancer like MDF, but something like SaviourHuck's reasoning is literally just for sales and not game balance, and we wouldn't know how popular that deck would be still in NA meta since people already don't have a high opinion of it here. It's just like how in BT4 we shouldn't have had the Green hits pre-emptively, because NA and JP players are totally different, and so we might need different hits because decks JP considers good have been considered trash in NA, and vice-versa.
>>
>>82987957
I still see a lot of Jesmon in my area, but I get your point. I would say they should have preemptively hit yellow harder if anything.
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>>82987906
>even if it was it still wouldn't have any impact on the playability of the card game
It would.

>addressed whether you hate Adventure or Adventure 02
>Do you hate the other Digidestined partners' Mega forms because they appear in Tri
I don't, but I also don't really care about them in general.

>Do you even like Digimon because it's all related to a piece of media you hate
I'm generally fine with the franchise, just don't like them wasting time and effort on trash.
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>>82985930
One thing to watch out for is that KendoGarurumon isn't a Garurumon, so it doesn't work with BT6 Matt in GabuBond (same for BurningGreymon and Tai), because the Japanese name is different. Other "not really Greymon" cards say it in the text, but Kendo doesn't, so just a heads up.
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>>82987992
>It would.
No, gameplay is quite literally separated from your enjoyment from a separate piece of media.

>I don't, but I also don't really care about them in general.
Well you should if you hate all renditions of Meicoomon because it appeared in Tri. You're a hypocrite. Meicoomon appears in other Digimon media, so you have no reason to outright hate its line if you don't also hate the Adventure character lines. The mega level ones in particular have their largest appearances in Tri. If those are the most prominent appearance for them and you hate Meicoomon for that reason, then why do you not hate them?
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>>82986018
>good players get punished because they need a set of Ice Wall for Nationals but then have it be worthless immediately after
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>>82988083
Shouldn't have relied on a broken, obvious ban-bait card then. It was inevitable and the writing has been on the wall for a while. That's the price you've gotta pay to keep up with events. If you just care about winning tournaments, then you shouldn't mind paying the price regardless.
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>>82988045
>gameplay is quite literally separated from your enjoyment from a separate piece of media
It's not.

>everything else
I am a hypocrite, and that's a fair point. I'll go from not caring about them to hating them then.
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>>82988150
As long as you admit it, then that's fine. I couldn't care less if you're a hypocrite so long as you understand it as such. Sure, you're biased and your opinion means nothing when discussing the game and how it plays, but you're at least being true to yourself and not trying to mask it. That much is respectable.
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>>82988171
I just want to say that I completely understand where you're coming from and that what you're saying makes sense, I just became an unnecessarily extremely butthurt faggot when they started revealing cards based off of things from tri instead of more X-Antibody stuff, and I apologize for dragging you and part of the thread through my autistic fucking nonsense over nothing.
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>>82988150
>>82988171
Just fuck already



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