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Conquest Edition

>Previous Thread:
>>82769851

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
>ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes
>/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/
>Naval wargaming stuff:
https://pastebin.com/LcD16k7s

>Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
https://www.mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mega.nz/#F!SyREURzI!lI3Rychibpx17XW4OEhCIg
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://www.mediafire.com/folder/j962ws6h50bqj/Victory_Games

>H&C Megatrove
rebrand<dot>ly /HexChit

>New Trove Link
https://mega.nz/folder/19kUXC6T#U31scUNwyuVI8cHvX6GIgQ

Thread Questions:
Have you fulfilled your hobby goals for 2021? Do you have any for 2022?
>>
>>82867470
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>AK-47 Republic
https://www.mediafire.com/folder/6v39gcjode5ln/Insanely_Based_AK-47_Republic_Folder
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/file/f8a58xjysyweaz8/Black+Powder+Rulebook.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Flames of War 4th Ed (shhhh)
https://mega.nz/folder/lc1SRajQ#QTDXthNFG-sDoYe08bhV9A
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
https://mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>The Perfect Captain
http://perfectcaptain.50megs.com/captain.html
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Wargaming Magazines DEAD
https://mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
>Warhammer Historical DEAD
https://mega.nz/folder/ycxBXQCC#pBPPHV3baHXJORarsHAAHw/folder/PdRREILR
>>
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Tell me about Ottoman miniatures
>>
>start building first vehicle kit
>bracket for the suspension flies into space when I clip it from the sprue

I think I can work around it.
>>
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>>82868128
With Fire and Sword has a very good range.
>>
>>82868348
>Part falls into carpet
>Search for ten minutes
>Can’t find part
>Find unrelated part I lost two months ago
>>
Related to >>82868348
guessing I should prime the undercarriage before I glue the wheels on and paint the wheels separately?
>>
>>82868128
ask this guy

>>82860590
>>
Does anyone have SAGA age of Hannibal and age of invasions?
>>
>>82868986
Well, I don't know what vehicle it is but, yes, in general this is usually the best plan.
>>
>>82870542
Bolt Action Puma, cheap practice kit.
>>
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Do any of you play Man-to-man skirmish games?

Regardless of the epoch.

>inb4 no one here plays games
>>
>>82873782
Not sure what you mean by man-to-man but I just bought my very first historical miniatures - 10 Dark Age Warriors, 3 Dark Age Bowmen, 3 Goth Elite Cavalry and 3 Goth Noble Cavalry. It's not much but enough to proxy Barons' War.
>>
Does anyone know when they first started using gabions to protect artillery batteries? I'm going to make some terrain to place WoR artillery, I was going to make some mounds and gabions. I'm not sure if gabions we're used late 15th century, or if they came about from the early 16th century? In all the pics I see of WoR artillery miniatures and dioramas on google, people use mantlets instead of gabions. I can see why mantlets would have been used for battlefields where they didn't have time to dig mounds and fill gabions, but what about sieges and the like?
>>
>>82872207
Definitely in that case, much less pain in the ass to do them separately. There will always be cases where you might not want to do them separate, depending on the model, so the general rule is "if you can't get to the area after assembly, paint it before assembly". That will save you 99% of the potential grief you'll encounter.
>>
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Is this base too small? Should I put them on a rectangle base? I'm a circle fan myself
>>
Tried Swordpoint for the first time this evening. Rome vs Carthage. Literally didn't lose a single base of minis either side all evening until we decided to call it quits. Neither of us had very big armies and both lacked cav, so obviously made the problem worse, but even with infantry flanking it didn't change anything.

We didn't use momentum counters because we basically forgot about them, but surely even without those we should have had SOME action. It was just a total stalemate
>>
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>>82875531
looks fine
>>
>>82876978
Lol did the Perry's use this pic to sculpt their minis?
>>
>>82875531
Looks really good anon

>>82867470
This general is dead it seems
>>
>>82873782
I want to play some 4-8 man wild west games but nobody in my area seems to play
>>
>>82877155
No, it post-dates them by years.
Why would you even think that and not the obvious of the Perry's did actual research?
>>
>>82878333
Sorry Anon, i've been too busy working on /hwg/ or GW stuff and skills practice, too dark for good photos anyway.
>>
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>>82879408
I decided to get around this problem by doing it myself. I'm some adobe buildings and fences from the finish line of a small western project.

>>82874061
>Not sure what you mean by man-to-man

There used to be an "akshually, two platoons a side it's still a skirmish" kind of guy. I mean the kind of games where every figure activates in its own right, like in Song of Drums and Shakos or most Wild West games, so not Chain of Command or Sharp Practice.


>>82878333
>This general is dead it seems

Oh, fuck off with this shit mate. It almost always had to use a copious amount of BMP pictures to get through the night and always was slower than young Forrest Gump. The only things dead in this general are the basic human decency and (more importantly) the trove, but that could be fixed if anyone steps up - and for most of the time the vola worked, so we did not need one.
I already tried once, but then left the thread for a few months and can't remember the burner email's password. I also don't have enough time for that now, life's shit.

People come to 4chan to commit piracy, submit shit to other pirates and thus generate foot traffic. No wonder we have fewer visitors now, but not by that much, even in 2016-2017 we topped at 35-45 posters and that was when FoW was still kicking and they stopped by to argue about feldgrau.
>>
I'm excited to paint my 28mm romans! Gonna have close to 300 of them by the time im done
>>
>>82882499
oh neat, what are some good wild west games at that amount of models? ive heard of dead man's hand. just want something to play with my 8 skeleton cowboys
>>
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>>82882499
>I mean the kind of games where every figure activates in its own right
I feel ashamed for knowing only /awg/ and /gwsg/ systems when it comes to such games.
Iirc Test of Honour worked that way and it was a great game - had a lot of fun with it even though played it only a few times.
How about Mortal Gods? I've seen quite many positive reviews of this game and the Core Box comes with some sweet sweet Victrix kits. Shame it's sold out in my country for over two years now.
>>
>>82882760

we (dot) tl/t-MchyjZ4YBI

Here's Fistful of Lead and DMH.

FoL:Reloaded, which I plan to use, is a good fit and I enjoyed some test games. In vola's time there was plenty of scenarios and supplements floating around for it. There's also a new, generic edition, but I found that as long as you want to play Old West there is no sense to get it.

There's also very good (but simple to a fault) free game called Ruthless, by Mark Fustoso. Its strength is in the attached free scenarios made by Little Wars, including a pair of very cool narrative campaigns. It's the kind of ruleset that I'll probably end up bringing to a convention, but I don't think I will play it extensively at home. Most of the scenarios fit your bill, they have a video on it. I mean, even OK Corral is basically 4 vs. 5 people.

There are also two paid campaigns for it, but sadly, the author apparently lives in California so he is out of touch with the concept of sensible price - 25 bucks for ~20 pages of very sparse text?

DMH can be, and in some scenarios is, played with 3-4 minis a side, but its most popular iteration is 7-10, so is Legends of the Old West, which was a fun game, but a bit too "list-buildingy" for my taste.

There are also numerous Wild West skirmish systems - I'm eyeing Gunfighter's Ball, as Knuckleduster guy has his head on his shoulders, I used to consider old, free Rules with No Name (which had quite a following and fan support in '00s that since mostly went 404). Most of them scale well down and games of "Clint Eastwood vs People who should have apologised to the mule" are still a sensible choice in most.
>>
>>82882760
Gunfighters Ball by Knuckleduster. By far the best quality WW minis and sculpts/materials. I own the entire line. Sculpts are that good.
>>
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>>82884473
How is the full game? Can you post a photo of the table of contents?

I'm kind of torn between it and Gunfighter's Paradise from Sons of Mars guys, which also seems like a good game.
>>
redpill me on Clash of Spears
>>
Is it true, as this article contends, that 10mm is God's Own Scale?

https://crossfireamersfoort.wordpress.com/god%C2%B4s-own-scale/
>>
>>82886511
10mm is gorgeous, but it has less choice and variety than 6mm or 15mm. I also find 10mm quite expensive for what you get.
>>
>>82886587
yes though I don't prefer it I see how it appeals to some people... the real problem is the very narrow availability for it compared to the much more popular 15mm scale, and to a lesser extent 6mm.. It just doesn't have a thing that makes it stand out
>>
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I was reading wikipedia articles yesterday and I ended up on Adam Albert Neipperg page somehow. Seems like a cool guy. Are they any minis of him? Not really interested in Napoleonic Wars but now I'm kinda interested how was Austrian army then and what are the differences in wargaming and many rules between the armies? From point of view someone who has no knowledge of this period, its just the uniforms.
>>
>>82886511
No, but 10mm is God's Own Caliber
>>
>>82886478
It's a fun game you could actually use all those WA/Victrix miniatures without it getting cramped.
>>
>>82886587
honestly when it comes to availability of good quality models I don't see how 10mm has any less variety than other scales.

both 6mm and 15mm seem to have tons and tons of really awful quality lines
>>
>>82886839
>makes a statement about availability

>uses an argument relating to quality

pls try again
>>
>>82886919
well why would anyone want to buy turds just because they're available?
>>
>>82886970
Scat fetish is a real thing anon
>>
>>82886970

>technically you are right but I don't like this scale therefore most of it doesn't count
>>
>>82887043
Do you have some sort of disease that compels you to reply in snippy greentext?
>>
>>82886511
I've always heard God's Own Scale for 6mm, not 10mm.
>>
>>82887218
I think it's called baiting, anon. Fundamentally the advantage of 15mm and to a lesser extent 6mm compared to 10mm is that some stuff is just incredibly difficult to find in 10mm, and while it may be shit the fact that it does exist is useful for things like scenarios.
>>
>>82888039
or just you know having a complete army project of something with some unit type depth
>>
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>>82888022
Same, however, I would happily split it as to be 10mm for pre-20th century and 6mm for the 20th onward. Entirely because of how vehicles become the centrepiece visually.
>>
>>82882499
>I decided to get around this problem by doing it myself.
I know that feel, over Christmas I was possessed by the lunatic muse to get into 50-54mm models on the basis that the models are quite cheap if you use plastic soldiers that aren't shit, you don't need many of them, if you dig around you can either find dedicated scale buildings to print on card or just upscale 28mm paper craft and really get into some skirmishes of all sorts of ages from ancients through to the present day. 1/35 vehicles can be cheaper than their equivalents at 1/72 etc despite being twice the size as well.
>>
>>82886700
Covering the "big 5" (France, Austria, Russia, Prussia, Britain) with the 2 most played alongside those (Ottomans, Spanish) that actually had distinct formations.

>France
First one to most organizational innovations and a superior high command through most of the war. They excelled in command and control moreso than troop quality, although they probably had the best overall light infantry of the war through most of it. The average French soldier outside of the small elite was probably not that superior to the average Austrian soldier, but the systems in place greatly aided him. Solid cavalry, though. French are arguably the 2nd easiest to play, as they traditionally end up with great C&C allowing you to execute your plans.

>Austria
Hodgepodge of units - excellent light infantry in the Grenzers, the Avantgarde Brigades excelled at their purpose of buying time by way of combined arms, their cavalry was head and shoulders above most other cavalry... But they also had a lot of mediocre troops and the command and control was cautious to a fault. Fundamentally, playing the Austrians is understanding all the minutiae of the wars and understanding how to use the tools at your disposition. They are exceptionally fun, though, with a mix of everything.

>Russia
Probably the best artillery, and their cavalry is vital for area control and skirmish. Their infantry is famously stubborn, but fundamentally the end result is that this is for the guys who like to control the battlefield. Russia is maybe one of the hardest to play because of that, since it has difficulty attacking, as artillery is painfully slow. Highly reccomended as a "main army" if you like deliberate play.
>>
>>82889559
>Prussia
Prussia 1807 and before is a wholly different ballgame from Prussia 1812 and later. The early one has powerful, but slow and clumsy units, with an emphasis on infantry. Meanwhile, 1812 Prussia is combined arms combat taken to its logical conclusion; at lower levels there is no more independent force than Prussia, while at higher levels late Prussia tends to play a bit like France with Austria's units.

>British
Easiest to play, probably the lowest ceiling of all the main 5. Traditionally, lots of strong units with a few weaker ones to pad for extra, as well as decent C&C. It's also the most brittle as it is the one that ends up having no units whatsoever. The lack of artillery also makes it very difficult to control the battlefield that way. Fundamentally speaking, Britain is the one that anyone can pick up and do well with, but it's very hard to pick up and do fantastic with.

>Ottomans
Lots and lots of cheap units with a flair for the offensive, copious amounts of meh calvary, and mediocre C&C make for a great zerg-swarm style force. It's especially fun to play them against the Russians. The unlimited supply of light cavalry comes in handy when you are doing any sort of campaign situation.

>Spanish
If the Ottomans are Zerg-Swarm Charge, then the Spanish have Zerg-Swarm Friction. They can make it an absolute pain in the ass for anyone to run over them, even with some terrible units, and they will waste you through a variety of methods - especially in campaign situations, where they can reduce your forces before battle even starts.

Suggested rulesets, personally - Blucher and Lasalle, the former doing army and campaign scales very well and the latter doing great division tactical combat.
>>
>>82889559

Russia is often said to have excellent artillery in this period, was this a product of government policy, technology/resources, training/officer class or something else? Their logistic never seemed particularly up to scratch
>>
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>>82881732
>GW stuff
>>
>>82883058
I've played mortal Gods only once with my wife, and I thoroughly enjoyed it. It's been sitting on a shelf for a year and a half now, of I remember correctly I think it's played with 3 man groups and some individual heros, but not exclusively individuals
>>
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Has anyone trying handpainting 28mm legionary shields? I've gotten the victrix box as a gift but I have a weird thing about transfers
>>
>>82889559
>>82889568
neat, thanks
>>
>>82890158
Dr. Mustafa made it clear that they had a lot but it wasn't actually super effective, less french artillery consistently outgunned+dislodged them
>>
>>82890158
>Russia is often said to have excellent artillery in this period, was this a product of government policy, technology/resources, training/officer class or something else? Their logistic never seemed particularly up to scratch
Sort of all of the above, and the Russian logistics were excellent, running all the way to Paris in 1814, and Northern Italy and Switzerland and the Netherlands (!!!) some 15 years earlier during the Second Coalition. Bullets were lacking but the fact they could operate as far as they did, which they struggled through the Sevsn Years War, is proof of how good they got at logistics.

The artillery branch was by far the most professional from the get go, and harbored the best officers, who devoted themselves to artillery to absurd levels, and that led to them developing heavier artillery, more numerous artillery, and more effective artillery. They were the best artillery arm of the Napoleonic wars.

Which does bring the question of why the French were so effective earlier - with an answer that explains a lot of why the French did so well until 1809; the French coordinated their armies better than anyone else and were sufficiently above average enough to turn that into a nigh-unstoppable steamroll ability.
>>
>>82889568
Fuck the British bruh fr fr, vive La France no cap
>>
>>82891118
It's really a matter of command at that point; the best example is that at Borodino, the Russian artillery was ineffective due to being concentrated on the right wing, away from the main battle; whereas the French artillery was better positioned and the end result was that the French cannon was instead the more overall successful one.
>>
Is there any good beer'n'pretzels kinda skirmish game about the conquests of america by the spanish? something like saga
>>
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>still no victrix russians
>>
>>82891056
>but I have a weird thing about transfers
get over it.
Look at the LBM transfers made specifically for the minis and tell me you don't even want to try
https://www.victrixlimited.com/collections/early-imperial-romans

Otherwise there is not much to say. You'll just have to paint each one by hand. There are some things to help you like microliners or whatever, but at the end of the day there are no shortcuts for freehanding.
>>
Since no one answered my gabion question, I just went ahead and used earthworks and some stakes for this WoR artillery defensive position. I just sculpted it and base coated it in an hour, before I go any further, does this seem like something plausible you'd see in late medieval warfare? Keep in mind it's not finished, just base coated
>>
>>82891516
It seems fairly plausible, I reckon.
>>
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>>82891516
Earthworks were to protect artillery batteries from the enemies artillery and gunfire. Neither of these were really a problem in the late medieval, as gunfire and field artillery was focused on the enemy infantry
>>
>>82891419
what's wrong with Perry?
>>
>>82891792
Very famous photos of SS 33rd division Charlemagne in their characteristic red pants. I've never seen it colorized, how spectacular!
>>
>>82891516
What did you use to build up that earthworks my man?
>>
>>82892029
Fresh human shit, mixed with lavender oil to cut down the smell then heated in over to harden

No, it's an mdf clipboard I stole from work as a base and the earth is 100% sculptamold
>>
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>>82891274
i really wanna use these models and the aztecs but i cant think of anything beer'n'pretzels-y for em
>>
>>82892414
Men Who Would be Kings
>>
>>82891274
Not like Saga, but there's Irregular Wars. For all sorts of empire vs empired conflicts from the Americas in the 1500s to clashes on Grenze in the Balkans. Nic Wright iirc is the author, has a blog of the same name. Irregular wars that is.
>>
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>>82892414
Play this>>82892477
It's designed for colonial Brits killing spear/club wielding nigs, chinks, Arabs, etc. but also works for Spaniards killing spear/shield wielding Mexicans
>>
>>82889559
This is a good post
>>
How dead are historicals in the US?
>>
>>82892656
Quite alive, really, depending on where you are. Where are you, anon?
>>
>>82892673
All tabletop wargames are dead when compared to Europe. Shit, Ive no shit seen Bolt Action being sold in museum gift shops in Europe. Even Warhammer here is pathetic when you consider even small townes in Europe and the UK have Warhammer™ stores
>>
>>82892725
I mean to an extent yes, but you can keep crying over "this isn't the UK!" or you can do something to change it and play games with people. Which of the two do you wanna do, anon? Where do you live?
>>
>>82892838
I live in Norfolk Virginia, but I've also lived on Lille, France and played extensively in France and the UK.
>>
>>82892477
>>82892567
isnt this based in the 1800s though?
>>
>>82892860
I'm in Blacksburg, VA, Anon! Unfortunately, I do not own a car. I do know of another anon that lives in Elizabeth City, NC, which isn't too far away, and if you're him I'm sorry. Yes, it is worse, but the least we could do is try and improve our current status.
>>
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>>82892944
Are you Secret Santa anon? I was very close to you last week hiking in the National Forest
>>
>>82893380
Yes, actually, I've just moved due to an internship from Cincinnati, Ohio.
>>
>>82892673
Louisiana
>>
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>>82892543
Seconding Irregular Wars, which is great BUT...

You can also use those miniatures with Osprey's En Garde, or Ganesha's Flashing Steel. En grade even has Conquistadores/Indian lists.
>>
Decided to paint historics as a change of pace from /awg/ or /smg/. Supposed to be 11th century Spanish Reconquista. Does anyone know about what colours the soldiers would wear.
Most paintings of armies around the time seems to show the soldiers wearing white with red crosses. Others depict them wearing whatever colour of clothing they would wear at home.
>>
>>82896267
cool, ill give em a look, thanks anon. the WA aztecs and conquistadors are too good not to be painted. i wish saga had something for em
>>
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>>82889559
>>82889568
Thank you very much. very interesting read. Still... Napoleonic is not the period I'm really interested in. Maybe some day when I'm around 50
>>
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>>82801174
Ow shit nigga I totally forgot but anyway
Darker one are from Battlefront.
Length is 5.9 cm for Battlefront and 5.5cm from zvezda. Battlefront one are also a bit higher. So it's safe to say that Battlefront tank will be bigger.
Here is the photo anyway
>>
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>>82896436
In the medieval folder, you have two ospreys - one about El Cid, one about Moors. they have plenty of iconography and information.
>>
First boy done
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Just in case someone who might care doesn't know about it, Baccus is having a price hike of undisclosed size on the 13th. So if you have an order that you know you want, might want to consider ordering it in the next week.
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>>82874061
>Barons' War
Is it as good as people tend to say? The ruleset looks neat and tight but how is the game overall?
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>>82901479
Thanks for saying. The metal price hike, which is plaguing the manufacturers recently, is the only moment in my life when I feel vindicated in my humongous miniature backlog.

It seems that (as always) the better times will keep being behind us.
>>
>>82896436
Almost any colour, often richly decorated/embroidered for wealthier types.

The classic White cloth/Red Crosses "Crusader uniform" is mostly a meme: during the First Crusade, different contingents adopted a different coloured cross made of frabric and sewn onto their regular clothes to show they had "taken the cross"...this was done by individual and never uniform. IIRC the French contingents used a red cross, the Flemish green, others white, etc. I don't remember all the specifics.

The White cloth/Red Cross was really a Knights Templar thing, though even there evidence is sketchy for the early years as to if the cross was worn, large on chest or small cross over heart, etc. The white mantle was used.
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>>82874968
>>82891516
Gabions are actually a rather early invention. Heres a depiction of siege camp and a battery from the Kriegsbuch, 1496.
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>>82902622
Only because we're still stuck using high tin pewter alloy from the "think of the children" fucks in the early 90s. Lead is the answer.
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>>82904770
Two words: lead rot

I'm 25 and I plan to use my models at least well into my 50's, maybe 70's if I pull it off. I bought plenty of 80's stuff that's basically rotten as a December apple. And in many pieces from the period it happened long ago, even in the late '00s.

Just like ancient rulers, we are fucked because of tin deficits.
>>
Has anyone here ever based phalangites in smaller scales before? I bought a bunch of them in 6mm with sarissas facing forward, and I'm planning on painting them somewhere next month - but I'm getting stuck with how to exactly base them to be usable for multiple rulesets. I figured that for practicality's sake it would be better to follow Warmaster Ancients' rules on basing phalangites, but would that work somewhat for other rulesets as well?

Also, does anyone know where I can find information on northern Indian armies during the Hellenistic (Maurya, Gupta etc.) period? There's only an osprey on war elephants, and I'm not having much luck searching databases on this topic to figure out how they would look like.

>>82901479
I read it, time to figure out what I still need for both my nappies and the diadochi. I'm figuring it's not going to be that huge (the price for euroland de facto decreased last year) but it could still be a considerable price hike.

>>82902622
>The metal price hike
I'd imagine it plays a part, but Baccus was also hit hard by Brexit. A fairly large portion of 6mm fanatics live in the EU, especially in countries with high VAT and strict (and convoluted) mailing services such as in the Benelux, and they've seen a huge drop in customers since the Brexit agreements kicked in last year, as it becomes both tedious and economically unfeasible for both Baccus and their EU customers if shipments end up in mailing services' dead zones.

On top of that they weren't able to actually produce miniatures at full capacity for several months, so that probably ate into their earnings as well.
>>
>>82904770
Is resin printing the savior of historical games? Or is that overhyped?
>>
>>82905597
There is, The Armies of Bactria, 700 B.C. — 450 A.D.
https://www.academia.edu/1264451/The_Armies_of_Bactria_700_B_C_450_A_D
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>>82905597
>Warmaster Ancients' rules on basing phalangites
Which one?

There is one on normal Warmaster bases and one for phalanx only with sarissas towards short edge (like "shock" cavalry). Both are legal ways for Warmaster basing, because the rules regard them a little differently. If you want to mix normal WM basing with "shock cavalry basing" you can simply combine two bases and end up with 4x4 squares, which is pretty flexible and combines further into 8x4 Impetus uses for 28mm.

>>82905597
>high VAT and strict (and convoluted) mailing services
Don't need to tell me. It's horror, seriously. Customs kept a small packet from Pendraken for 5 months (I had to keep calling customs clerks about it to have it sent out) and then demanded an extra ~40% (VAT+"delivery and handling") for it. Nothing slips through anymore. Ebay basically made it impossible to get stuff cheaply from UK with a plethora of new policies.
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>>82905616
It did save Warmaster and is pretty cool.

But making historical STL's is still a passion project for a few passionate people. It'll take years for it to accommodate enough figure types to have a good selection for various conflicts and eras.
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>>82892860
Norfolk anon, you should go to the Williamsburg Muster in February. The group that hosts the convention is based in Newport News, and you might meet people closer by.
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>>82905823
Thanks for the suggestion, it has some mentions of armour also used in India which can help me out considerably

>>82905835
>Which one?
The phalanx only option, I think I'll stick with that since I figure that it won't really matter for for most other rulsets since the phalanx is a unit bogged down in slow movement cost anyways.

>Don't need to tell me. It's horror, seriously. Customs kept a small packet from Pendraken for 5 months (I had to keep calling customs clerks about it to have it sent out) and then demanded an extra ~40% (VAT+"delivery and handling") for it. Nothing slips through anymore. Ebay basically made it impossible to get stuff cheaply from UK with a plethora of new policies.
I lucked out with ordering my first batch in a short window of opportunity when Baccus didn't ask for EU VAT and customs was letting most packages through.

They recently joined the IOSS scheme (which other producers are probably also going to join, or already have joined), but half their packages still get intercepted it seems. I hope the situation calms down this year, otherwise I'll have to stop ordering from the UK for now.

>>82905882
I think that resin ended up becoming big for Warmaster primarily because any alternative is either out of production or means using fairly mediocre substitutes. I feel that historical (especially for the smaller scales) will remain in the hands of traditional producers until the end of the decade at least.
>>
>>82896436
Those look good where are they from?
Basically any colour will do (aside from more expensive purple or scarlet but your cavalry are nobles so..); blue, indigo, yellow, orange, white, cream, dark brown, light brown, reddish brown, red, burgundy, light green, dark green etc. The poorer troops are more likely to have undyed cream/grey/brown-cream clothes but really everyone should have a bit of colour.
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>>82891516
Yeah its fairly realistic for a rough and ready artillery position, but i'd say as gabions are "cages" of woven sticks holding earth consider wattle holding up the earth embankment or adding gabions to the inside of it, it would be more realisti, but desu its not like they had a set procedure and they could surely realistically just dig a mound and add a load of rough wood in a hurry.
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>>82905471
>Two words: lead rot
Don't store them with cedar, don't wash them with acetic acid like a tard. No lead rot. Lead rot is extremely rare, I have lead fantasy figures pushing 50 years old, never had an issue.
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>>82905471
>>82909124
This stupid shit in pic related is why lead rot seems so common in older figures, because this absolutely idiotic boomer advice is STILL going strong. If you bought old lead figures loose, and they had lead rot or contracted it, it's a good bet some fucking retard decided to wash them in vinegar and let them bloom out with a real ripping case of 'lead sugar".
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>>82904770
I like the pewter, its very durable and holds details well
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>>82909361
I like it, too, and for the time it was an amiable solution to replace lead at a relatively modest price increase. But those days are well behind us and the shit is getting pricey. It's only likely to get more pricey with time. Reaper Miniatures is working with a new plastic resin that seems to be usuable with vulcanized molds like metal (this is their Bones USA material) and it's not an eclusive proprietary material. I don't know what its trade name is, but it's known and they're just the first to start using it at scale. Samples I've received are promising for detail and durability, and it might make for a decent low-cost substitute for existing manufacturers who still use vulcanized molds for much of their inventory.
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Anyone have a source on some top-down images of tanks and possibly infantry? I want to make some tokens for playing Northag/Seven Days/etc Cold War games on TTS and I can't find any real modules that support cold war.

I wouldn't mind Junior General quality, but the selection on there is a bit spotty.
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If I want to play modern naval warfare is Harpoon V my best bet?
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This thread is in need of a bump

6mm > 28mm
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>>82909413
Why is it getting so expensive?
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>>82912805
Price of tin has roughly doubled in 2021, and it's a relatively "finite per year" resource, tin isn't excavated in large quantities if demand changes as it typically levels out in the long run. Apparently the Chinese industrial machine has been wanting of tin for a while, and is filling up gaps in their production from Britain. There is no great effect on an average consumer because tin is a very marginal metal in most consumer products, but pewter miniatures are mostly tin, meaning that the price of raw materials for manufacturers must have been considerably higher this last year.
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so why can't ATGMs be fired over water?
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>>82913179
I'm assuming an issue with guidance wires?
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>>82913211
Makes sense to me. If the guidance wires trail across water you're likely to get a short or other signal failure.
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Thinking about going over a bunch of games and outlining a lot of their command and control mechanics and trying to gather /hwg/'s opinions on it, at least on a very real sense of what people think of them more so than the traditional meme machines.
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Where’s the best forum to talk about this stuff? I’d rather not go back to TMP
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>>82910832
There is no best bet. You shouldn't play modern navals in the first place.

I'm honestly not saying that to be a dick. I'm saying that because modern navals is in equal parts boring, pointless, and stupid, and in no case does it make for interesting, entertaining, or fun gameplay.
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>>82917252
There isn't one. /hwg/ is pretty much your only option to talk about historicals in general without being artificially limited to a single era/style/manufacturer. This place is as good as it gets.
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>>82917252
Lead Adventure forum will be marginally better TMP.

>>82910832
Probably.

>>82917334
>I don't like SKUB.

Thanks for imput.
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Terribly disappointed QRF ceased production of there modern 15mm lines. Just when I was getting interested in the area.
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What would be a good game for bashing a dozen of Spanish against Moors?

I'm eyeing some miniatures, I read a bit about Iberian Peninsula in the period, but I'm unwilling to commit unless it has a modicum of sense.
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>>82917438
>Thanks for imput.
Anon isn't wrong. Modern naval combat between peers has nothing meaningful to offer when it comes to tactical operations. The only question is whether or not your force has been detected by the opfor. If you've been detected, the opfor will kill you. Not 'might'. Will kill your entire detected force. And once you shoot at someone, you're automatically detected yourself. Therefore modern naval games essentially become a game of hide and seek that 100% ends in mutually assured destruction, because once you detect the opfor you shoot them and will kill them, but your attack means that they detect you and while your attack is reaching them they will fire and kill your force.

All the games end the same way. It's stupid and pointless. As fun or interesting games, naval warfare basically ends in the 1960s at the absolutely latest. I get that you want it to be fun, but you're asking for something which is not and cannot be made fun if you play it how it's supposed to IRL work (which, presumably is the point of a historical wargame).
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>>82917825
>tactical
>Harpoon

You know it's not a miniatures game with a bunch of 5+ cm ships crammed on 6x4 board anon? Do you?

If you don't, then it explains your confusion.

>>82910832

I played Harpoon in the early 00's. It's an acquired taste, but so is every naval thing after Napoleonic Wars. Boardgame was always too cumbersome, saw it just a few times, so even with a live opponent I recommend letting the computer handle it. I doubt it has been updated since the 90's anyway.
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>>82917825
any hame of contemporary navel warfare would have to simulate international politics for 9/10ths of the gameplay

the remaining 1/10ths are deciding wether or not to rescue refugees
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2mm napoleonic guy here. finally finally FINALLY have everything I need to get basing and painting. Probably a dumb question, but all the info I could easily find assumes you're using spray can primers: if using a brush on primer should it be thinned like a normal paint? (it's vallejo white, 73.600 if the specific product matters)

kind of sad I didn't get going this weekend and will now have to start in the evenings after work, but I'm still glad to get things moving again. Still flipping back and forth on if I want to paint the standards that are part of the strips as the flags of real countries or leave them generic color-matching flags for imagi-nations stuff.
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>>82918391
>90% politics
>10% non combat ops
>0% actually moving or shooting your boats
So what you're saying is that navals is basically not a good basis for wargaming? The same thing everyone else with more than a 2-digit IQ is saying?
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>>82918462
I use the same vallejo primer in black, either very slightly thinned with water or straight from the pallet, even if it is a wet pallet, to prime all my 6mm stuff. The primer shrinks slightly compared to normal acrylics, so I've found that if it gets just a little too much water it appears to cover everything, but as it dries the most prominent parts of models end up having the metal bared. But if that happens, you just slap on another coat, it dries up pretty quick. I'd suggest that you thin it at least a bit to start with to see how well it functions with your 2mm, but don't go looking for the kind of "milky consistency" that people rave on about when talking about your normal acrylics. And who knows, the white primer might work completely differently to the black primer.
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>>82918462
>>82918797
Here's an in-progress pic, you can see the tiny turnbacks on the coats have been covered nicely, but there's a slight bit of shine coming through.
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>>82868519
Get you some of those clear carpet protectors for around your workspace.
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>>82918391
>>82918511
He's saying the very same thing you are saying because you both have at best cursory knowledge of the topic (starting with posting unsolicited tirades on a game you never knew and obviously did not even bother to skim article about) and humongous sticks up your arses - and each is pushed so far up that it severely impairs parts of the brain governing your ability to understand that not all people have fun solely in ways you mongrels approved.

I pity your families.
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>>82894111
Any historical wargamers in the New Orleans area?
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Finally bought beyond valor. Here goes my sanity
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>>82917438
>lead adventure
ever since they got a stick up there ass about ultramodern stuff I stopped going there
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>>82921011
Gross I bet you fat everywhere but your hank hill ass
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Should I get into 28mm war of the roses? I'm thinking I'll probably only need 400-500 or so figures for both sides so it'll be relatively cheap?
Are there any good rulesets available?
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>>82922991
28mm is for 40kids
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>>82923031
Uh huh, I'm sure that's what all the cool kids who post on /hwg/ told you
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>>82923069
Historicals is for 2mm-25mm anything beyond that is for kids
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>>82923141
>not playing 54mm Napoleonics
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Today marks 1,490 years since the Nika riots. Thought I'd repost this /hwg/ chestnut.

>>82922991
If you're prepared to pay Perry prices you have a glorious world ahead of you
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>>82923141
Meanwhile 28mm only exists because sculptors started to be more honest about the scale creep of their sculpts instead of being in denial about it and refusing to stop labelling it 25mm
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Just got done painting the Viking starter set for SAGA. What should I add to fill out the rest of the warband?
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>>82923968
What scale minis
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>>82924090
28mm, they might look smaller because I paint like shit.
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Anyone played it? Got the rules to share?
Their minis look pretty good!
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>>82925091
>minis look good
"I want to play the game"

28mm consoomer detected
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>>82925885
>>82923141
>>82923031
samefag seething because he has no one to play with his grains of rice with him
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>>82923779
No, 28mm was an attempt by GW to corner it's consoomer base, but it ended up with most of the miniature makers following suit.

>>82925939
>implying he even has miniatures

I admire your faith in people.
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>>82923554
dayum
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I love 1:600!
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I'm wondering if anyone can save me a lot of time and uncertainty by recommending me some paints (vallejo, citadel, whatever) to paint up a bunch of 'generic' Confederates. Specifically wondering about a good grey and a good butternut/brown which people think looks right on the tabletop, discounting the obvious fact that there was huge variety in production.
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bump
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>>82916715
I'd be interested in reading that.

>>82917739
Outremer: Faith and Blood maybe? It has a small figure count. Maybe the Barons War rules below, most groups built to 500 Pts look like 20-30 miniatures.

https://mega.nz/file/gYYiWJxY#tweD9sAdFjS0TNOEhdhg37QGKYrA0WTp2-KFnGH1yDc

>>82925091
I've not played, but here you go: https://mega.nz/file/cE4mTLRZ#31awwxzy9zXp3nE8dh9-lyRFc9QFrhXN2Ild3xlJP3s
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>>82867470
what are some good 6mm or 2mm games?
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>>82930994
6mm-->blucher
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>>82930994
Any game can be a 6mm game if you want it to be. 2mm is a little different as systems that require individually based things will be harder to deal with.
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>>82923031
>28mm

Roughly half of the historical games at my club are 28mm, the smallest scale i've seen for games with infantry is 10mm.

Most of these men are older than GW by several decades.
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>>82930994
http://www.rodvik.com/2by2/
2x2 napoleonics is a nice little free rule set for 2mm meant to be played on a 2x2 foot table in 1-2 hours. unique features are thaty each army only starts with about 25% of it's points on the table and has to roll each turn for units to arrive from reinforcement points and the "glue of war" wherein your units become pinned upon firing at the enemy, able to fire normally every turn but needing to rally before moving again. you have to be careful about comitting your units lest they get too dug in, and battles can be decided by the timely arrival of reinforcements. the link has access to several different versions as the rules have been added to and changed in minor ways by different hobbyists over the years.
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>>82931036
3mm is surprisingly waaaaay easier than 2mm to manage
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>>82930582
It's true though. I just ordered 3 different shades of brown paint about 5 minutes ago.

>>82916715
I'd read it and probably re-read it a few times more like the post where someone compared a dozen modern skirmish rulesets.
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What is your recommended WW2 system?
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>>82931686
>casual wherboo
FOW, just embrace the suck if you need to have your kewl tonks in detail... if you can't play a different period desu

>serious non treadhead:

Rommel or FFOT3
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>>82931722
>>82931686
For autism go ASL
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>>82931686
Chain of Command is probably my favourite, but for larger battles I prefer Blitzkrieg Commander.
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>>82923554
AAAAAIIIIIIIIIIIIIIIIIIIEEEEEEEE I KNEEL
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>>82931921
I only hate CoC because it’s lindybeiges game of choice. Still play it but I feel wrong about it
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>>82910833
28mm for painting and dioramas
6mm for fighting
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>>82931967
I think he plays Crossfire
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>>82932002
Fuck are you kidding me
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>>82932036
Nope, Lindy plays Crossfire:
http://www.lloydianaspects.co.uk/wargaming/wargamingMain.html

>>82931686
>>82931921
CoC is great for platoon level games, easily the best for that size that I've played.

For somewhat larger games (1-2 inf Platoons, 1-2 tank platoons, some support weapons, etc.) I play Battlegroup mostly.
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Soviet afghan war has the best uniforms
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>>82928579
Printed or cast?
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>>82931686
>What is your recommended WW2 system?
>navals
GQ3
>air
Check Your Six
>strategic
Unconditional Surrender: WW2 In Europe
>operational
Rommel
>divisional
Blitzkrieg Commander
>platoon
Chain of Command
>man on man
Five Men at Kursk
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>>82930994
I have no clue about 2mm, but for 6mm Napoleonics most people will opt for Blucher. Sometimes Lasalle is mentioned as well, and if you prefer beer 'n pretzel games some folk probably made a conversion system for Warlord rulesets (this goes for both Napoleonics and other eras)...

For ancients I'm not entirely sure, I think Warmaster Ancients is the most used as its rules also apply to 6mm miniatures and it has a fairly large fanbase (compared to the average game in these scales).
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>>82933549
>5MAK

Based
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>>82924101
Breh, I have seen a LOT fucking worse so those are most definitely in the upper band of average. For gaming it is sufficient to hit the range between non-hideous and half-decent because the average volume means there's a depreciating ROI on time spent making them look very good. I do one piece a year to the best I can manage and take it on the road to grab some medals, but anything set for duty on the table gets whatever acceptable minimum I think I can get away with. If you ever wonder what you're really capable of, do the occassional piece with a lot of time and effort in and find out - but otherwise they look okay and it's really not worth worrying about.
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>>82867470
With war games Atlantic doing plastic WW1 French, Germans and soon British what are some good 28mm scale ww1 games? Was honestly considering making a WW1 home brew for bolt action.
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>>82936759
Through the Mud and the Blood
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>>82933358
cast, O8's mig-25
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Are there any fun skirmish games that would let me use pre-Ptolemaic Egyptians?
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>>82938416
No

Tale the Ptolemaic pill
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>>82938997
Begone, invader. You hold the delta, perhaps, but the upper Nile belongs to Sobek.
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>>82931967
Sorry but what's wrong with Lloyd? I like him.
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>>82942822
I'm sorry for your loss, but Lloyd is a classic dickhead who doesn't know even half as much as they pretend to, and if you're not taken in by the accent isn't even entertaining.
He's a bad joke and always has been, only gaining an audience because he got in on the youtube game very early.
>>
>>82942822
Half of what he says is factually inaccurate, he’s unable to pronounce anything non British correctly, he’s biased in favour of the British and exaggerates their achievements.
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>>82943468
based
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>>82942822
His video of "Do better guns improve fighting effectiveness?" is one of the most astonishingly wrong videos I've ever seen and probably the best example for what, how and where he gets things wrong when it comes to warfare.
>>
>>82942822
I only know him from a video where he calls the MG-42 "the Spandau" for some reason. He seems really autistic
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>>82944659
He only reads British primary sources, hence the spandau
>>
2mm rookie here. primed 2 strips of infantry and 2 of cavalry as a test batch. sorry for the shitty phone quality camera. If these work out well when they're done I'll prime a bunch more and probably spend my friday painting.
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>>82944974
jesus I swear my camera gets worse every time I use it. at this rate I'll be uploading progress pics that look like a serial killer sending ransom demands.
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>>82944796
>hmm should I use the actual name everyone knows and has been in common use for 70 years?
>or some weird indirect reference to the town where the factory that produced them was only used in obscure war-time documents?

as I said, he seems really autistic
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>>82930907
Thank you kind anon.
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>>82931686
O´group
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when it comes to grenadiers, how much hair is too much hair?
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What should I get to play the Union in Sharp Practice?
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>>82945013
GIMME THE DIAMONDS OR THE RICEGRAINS GET IT
>>
Any good naval wargame recs the only game that seems interesting to me is Harpoon 4 and Seekrieg but it seems like only the greyest of grey beards play those
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>>82946313
to be fair only the infantry blocks look like rice. the horses for the cavalry are very well defined and have a lot of detail for minis of this scale. wish i had a good camera to post close up photos.
>>
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Scans of WG's Victory@Sea ship data out there? Picture of my dream girl not related.
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>>82948733
>WG
>Filthy shizo

checks out
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>>82948733
No but can I offer you the mongoose era rules with supplement including the magazine rules that fixed air
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>>82949018
The ones in the Trove?
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>>82949120
yep those
https://www.drivethrurpg.com/product/58237/Signs--Portents-54
I recommend this as its free and has stats for 300+ aircraft and special rules for skip bombing, high alt bombing, and early radio guided munitions
>>
Does anyone know a good source for Wokou? 3dprint is fine
>>
>>82949141
>https://www.drivethrurpg.com/product/58237/Signs--Portents-54
Excellent, thanks
>>
>>82949141
speaking of signs and portents any one have an archive of all the non free ones? I distinctly remember there was one floating around years ago but I can not find it for the life of me
>>
How do you get people into historicals?
>>
>>82951155
Build and paint two factions then force your friends to play.
>>
Anyone have recommendation for Parthian models? I wanted to use victrix Persians but they’re just too far out of time frame
>>
Also does anyone know the difference between the victrix old guard chasseurs and grenadiers? They seem to basically be the same kit
>>
>>82951155
Build and paint two factions then unsuccessfully try to force your friends to play, then debate on 4chan about the merits of your favorite system while never having played it.
>>
>>82945013
>at this rate I'll be uploading progress pics that look like a serial killer sending ransom demands
As long as you do a commentary in a collage of words cut out of a newspaper, I'm in favor.
>>
>>82951155
Buy two factions in 20 different conflicts, take 2 years to get around to paint them, then force my wife to play a single game with me before I move onto another period
>>
>>82946426
I’m fond of Naval War. Still currently free, just register on the forums to get access to the current version.

>>82948733
If you want cards from old VaS you want

> http://www.ibisfightclub.ml/

Has a whole bunch of extra stuff off of the Mongoose forums from a long, long time ago. Let’s you build lists and print too.
>>
Best source for WWII Japanese army platoon orgs through the war?
>>
>>82956106
Well if you don't already have it, this link will give you a lot (I expect you already do have it) https://www.battleorder.org/military-organization but does not seem to have the japanese so I'm going to dig a bit more and see what I can find. I'll need it too, I just haven't gotten to my Japanese yet.
>>
>>82956106
Same anon from here >>82956767
These look like a good quick start:
https://forum.axishistory.com/viewtopic.php?t=249275
https://www.ibiblio.org/hyperwar/NHC/NewPDFs/JAPAN/JPN%20IJA%20Platoons%20in%20Defense.PDF
https://www.quartermastersection.com/japanese/companies/1791/JAPANESEINFANTRYCOMPANY

Given the deteriorating conditions later in the war I expect local units would deviate significantly from time to time but broadly those resources might help.
>>
>>82951829
>>82954142
>>82954739
These are also not contradictory, if you have multiple systems it's easy to hit the trifecta to become and UberTom. Although engaging your Tam in a game may result in her liking the game but not the minis and next thing you know your most played wargame is Kingdom Death vs Halloween Town.
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Is "muh tanks parking lot" a real problem of Flames of War or is it something you bump into only in the most competitive-oriented environment? I have bought a few 1/100 kits lately and toying with them was fun as fuck. FoW seems to be quite cheap on casual level and I wonder if it is worth to try to bait my friends into a new game.
>>
>>82959300
You generally bunch up tanks in normal gameplay, yes. At least when I last played it sevenish years ago before 4th ed hit.
>>
>>82959300
It is, and it's mostly a combination of command distance meaning you have to keep them a certain distance close to each other, and how cover works where if two tanks out of three are in cover but one isn't then none of them count as in cover. So the obvious solution in that circumstance is to bunch em up as close as you can. I didn't like it much, so I abandoned the game.
>>
>>82945614
No idea, not my period though there are sample lists in the book IIRC. Maybe the Tabletop CP playlists will give you some idea? They did 28mm with Perry Miniatures.

https://www.youtube.com/watch?v=i9e09FLwtis&list=PLman1BrPaQ5DLUW1tvfYjHbpk_cGqftas

https://www.youtube.com/watch?v=LUTfjHlrtYw&list=PLman1BrPaQ5Dz4EvQQ7sLTodiKp8PoNn5

https://www.youtube.com/watch?v=CZYm43sxbog&list=PLman1BrPaQ5CxKdi0D8WcohSvmL-6Wga9

>>82952818
In 28mm? Aventine...a friend has a small force of them and they're lovely figures.
https://aventineminiatures.co.uk/catalog/index.php/cPath/53_113

>>82959300
It's a very real problem: I played for 16-odd years, from early playtest rules through V1-V3, largely because I had opponents...they kept making tanks a bit cheaper which overloaded the table. Then Team Yankee and FOW V4 appeared and they went full retard.

I guess FOW could be OK done casually, and if you keep the points down too that would help with the overloading problem somewhat. The real issue is the V4 command "bubble" really forces you to clump up as the command rules are plain retarded.
>>
>>82959300
just play OGroup
>>
>>82959300
it's not a competitive environment thing, it's just that most people into ww2 are retard treadheads...

You will have this problem with every mainstream ww2 game
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>>82959300
Yeah it’s present and yeah it’s bad

I find this image hilarious
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>>82959935
>treadheads
Hey, some of these have WHEELS, m8
>>
Which period of warfare do you think is the least interesting/fun in terms of suitable or realistic game mechanics?
It seems like WW2 would have the most interesting mechanics and medieval warfare having the least interesting mechanics
>>
>>82961085
It depends what you're trying to model, mechanically. If you're interested in things like armour penetration mechanics, then clearly (early)modern is going to appeal. If you're interested in command and control in periods where your best means of communication is loud horns or a dude on a fast horse, then earlier periods may be your preference.

I'd suggest that the only periods which aren't fun are those which are either poorly understood (I'm not aware of any games which address the Aztec flower wars) or which have only generic rule sets (I don't know of any games that really do the Three Kingdoms justice, but I suspect they may be out there).
>>
>>82961229
Ironically I thought that periods earlier than early modern warfare would have the least interesting command and control mechanics
>>
>>82961085
stone age probably. Cause what are your options? Clubs, slings and javelins?
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>>82961275
That's more on the game designer, really. I've seen excellent 20th Century and 18th Century games with innovative and unique command systems and terrible 20th Century and 18th Century games with awfully boring command systems.
>>
>>82961085
Ultramoderns, high level peer opponents in particular rather than some first world nation beating up on what basically amount to armed gangs or low quality 2nd/3rd world conventional armed forces fights with 40+ year old hardware.

Too little information to form anything but the most broad-brush assessments of capability but even with that much; too much complexity of interactions, far too fast and far too lethal for the majority of gamers to be able to draw enjoyment from anything but the lowest level skirmishing. One of the biggest things is the huge focus that would be required on what is and what isn't detected at all times, because of the proliferation of thermal imaging systems, drones of all sizes from pocket to plane, drones with thermal imaging and so on and so forth.

There's very little out there that properly covers ultramoderns on anything but the platoon or smaller scale because of this. It would not make for good games. Even the popular games that sort of count are about a decade old at this point.
>>
>>82961085
WW2 is the most boring and overdone normie period. FUCK WW2!!!!
>>
>>82961085
I don't think I've played a fun aircraft game

>>82961754
Nobody wants to plot moves for double blind or use a GM, understandably so
>>
>>82961754
>There's very little out there that properly covers ultramoderns on anything but the platoon or smaller scale because of this. It would not make for good games. Even the popular games that sort of count are about a decade old at this point.
I could have sworn that some thinktanks were using a houseruled Fistful of TOWs with special ELINT rules.
>>
>>82961939
the only time I bothered to quiz one of you seething hipsters it turned out that the guy was a nogaems aspiring to play several flavours of ancients seemingly without any thought into gameplay variety
>>
>>82951155
Buy your poorfag brothers a couple armies; get your's fully painted, based, and build terrain to boot, and seethe as their rate of model completion is about one every three months or so.
>>
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>>82961085
Rhodesian war - Rhodesians win every battle, completely annihilating untrained ZANLA with perfect headshots, as helicopters circle above backing them up.

Then the Rhodesian's lose the war.

Its interesting as hell, and might make an ok co-op RPG, but as a wargame it just wouldn't be fun for the ZALNA player.

Medieval warfare can be pretty damn interesting and fun, and WW2 can be pretty damn uninteresting and un-fun, depending on the game system, players and tactics.
>>
>>82963302
Rand Corporation in cooperation with the US DoD
They also have expanded nuke and cbrn rules as well allegedly. There has been a rumor going around recently that 4th edition of FFOT is going to incorporate some if not all of their house rules into the main ruleset
>>
>>82965882
>Rhodesian war - Rhodesians win every battle, completely annihilating untrained ZANLA with perfect headshots, as helicopters circle above backing them up.
>Then the Rhodesian's lose the war.
That's why you change the scale, dummy.
>>
>>82965882
It would make an interesting boardgame or hex & chit. I agree that tactically, it would be pretty boring.
>>
>>82965892
Source?
>>
i found a amazing line of 10mm 3d printed romans and i want a system that goes well with it, what should i play?
>>
>>82963302
Worth pointing out that FFoT 3rd edition came out in 2011, so it's already a decade old. That and even at the time for the up to 2015 content it was essentially informed guesswork for everything following.
And as good as FFoT is, the ultramoderns matchups still are far too much for typical gamers, even ones that'd even consider playing something within living memory (that weird as fuck bias that keeps coming up yet for some reason doesn't apply to tv shows, movies or videogames), it's too fast, too lethal, a lot of conventional tactics just don't work very well/at all, and everything is in small dispersed groups that just die in or murder everything they see.

For the people that've never tried it; try imaging a classic late WW2 Russian front game, except the Panthers/Tigers/T-34s can potentially cross half the board in a move and shoot multiple times that, they can shoot accurately at long range without even having to stop, smoke screens do nothing, artillery will typically be where it's needed and can potentially kill anything instead of being largely for suppression, and all the infantry are in halftracks and are effectively zooming around with enough firepower to kill heavy tanks from across the board. And they might not even need to see them directly to kill them.
It's a chaotic mess of too many possibilities to manage in miniatures wargame form because at any given time anything might kill anything else, almost nothing can hide, nothing can rely on armour or speed.
>>
>>82965882
There is a strategic boardgame called The White Tribe about the conflict that looks interesting. You are right that the tactical level is completely boring and the only people into it are "closet" racists.
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>>82959427
That sounds very retarded.
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>>82965933
>spends all the time and helicopter fuel flexing on some outgunned, feral Zimbabwe commies
>gets bested because they play for long-term objectives better than you

You know all that Rhodesiaposting won't unburn your farm, Nigel.

>>82966387
Consider Infamy, Infamy. It's a colourful game and if your Romans are Early Imperial by any chance you won't be able to fight anything other than
-other Romans
-filthy barbarians
and Infamy, Infamy puts more thought into those two pairings than most more generic and broad "ancients" games. You will need dice to trace casualties, but hey, I saw it played that way.
>>
>>82969994
>You know all that Rhodesiaposting won't unburn your farm, Nigel.
To be fair, "Fuck South Africa" and Rhodesia by extension was one of the few things that both the US and Soviet Union could agree on. It's pretty hard strategically when both superpowers are putting their thumb on the scale against your existential security interests.
>>
>>82969994
Nah, I'm saying that doing tactical level Rhodesia is stupid and you have to pull it to the strategic, or even the operational.
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>>82970083
You know, if you receive sanctions from 109 countries maybe it's time to consider if it's your fault? :^)

>>82966431
I'm afraid that last "manageable" conflict would be Iran-Iraqui War. Then you get small Force on Force insurgent-shooting experience but anything higher is borderline insane. If you try to balance Gulf War you have to place so much Iraqui to warrant Americans just carpet-bombing the board until their forces regain absurd superiority.
>>
>>82970304
I'm gonna say Ukraine-Russia is manageable on the tabletop and maybe Armenia-Azerbaijan we just saw.
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>>82960778
I play East Germans in TY and that picture's nothing compared to some of my tables lol
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>>82970442
>Armenia-Azerbaijan

I don't know, Russians sold Armenians down the river so quick and hard that I still feel it was no contest soon after it started, with Turkey being involved so openly. While not a superpower, T*rks are a major player in the region and Armenia/Azersbaijan were rather evenly matched in their own right anyway.

I don't know with Ukraine as well - the best list seems to consist solely of off-table artillery.
>>
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How shit did i make this list for Bolt Action?
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>>82970698
Well, it's Bolt Action, so that's a pretty shit start.
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>>82970740
Pretty much the only ww2 game being played around me.
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>>82970774
It feels like a strange hodge-podge of a list. Is it meant to resemble a very depleted Volksgrenadier Kampfgruppe near the end of the war? Or are you going for full-strength squads of ten, broken into five-man fireteams? Knowing the small amount I know of Bolt Action, I think the large number of small units will work well in terms of activation dice for you, but conceivably they'll each be quite brittle and spend a lot the game Down.
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>>82970840
Actually yes, that was what i was going for with the idea.

Tried to increase the number of activation dice, at a cost of the size of the units.
>>
>>82959436
>I guess FOW could be OK done casually, and if you keep the points down too that would help with the overloading problem somewhat.
What points-limit would be the best for keeping this kind of degeneracy at bay? 50pts-limit feels too restrictive but how about 80pts?
>>
>>82971682
Maybe 80, but it's less about points limits and more about collaboratively building forces with your opponent based on historical orders of battle, and not just "the book says I can take this, so here are more [X vehicle] than ever fought in one place together" bullshit.

If you both start with an infantry company and some support assets, you will automatically be in a better place than starting with tanks.
>>
>>82970507
Are BF that greedy in terms of making Pact players buy more shit? Or do they have no self awareness about how boring parking lot games are?
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>>82971728
>15mm modern tonks

you are an unfixable treadhead coomer and you will pay whatever they ask
>>
>>82971682
I feel like battlegroup might be closer to what you are looking for anon
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>>82971728
The cosmic irony of making the communist player buy overpriced plastic crap is hilarious
Garbage game however
>>
>>82875531
I put on rectangles so there is more real estate to add details to the terrain personally. looks fine though, what size is the base, Id like something for a command base just so they stand out more, everything I have is in 5x5 squares so far.
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>>82877155
They use historical pictures to sculpt tons of their stuff. I got the galloglass a while back and found that the sculpts are almost 1 to 1 of historical drawings of the time. Makes color references easier.
>>
>>82972828
I look at that table and all I can think is 'Gott Strafe New Zealand'
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>>82972828
>in an attempt to gain an decisive advantage over NATO the politburo decides to use their time machine to bring the Napoleonic war era russian commanders to the present and give them complete authority over the armed forces
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>>82973275
>Okay mr. Gorbachev, but can we put BAYONETS on those tank things?
>>
>>82971163
Well, it'll give you lots of initiative but it lacks strength. If you want to keep the Captain for the extra orders, the least penalty for you is to drop the veteran squads down to regular and see if you can use the points for more men with SMG or StG. Try and group assault weapons together with squads that have more men and group your LMG with the rifles. Use the LMG/Rifles and snipers to pin enemies, use your bolstered assault squads to get in to finish the job. That's the best use of your momentum. As is you might push early and get stuck, and then not have any strength to push on or hold. The medic might also be expendable in favour of more men for assaults, since assaults are probably going to cost you strength and the medic can't do anything for those casualties anyway. Better to have extra who can take hits and leave enough troops to use to go cause more trouble.
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played missile threat today. Serbia vs NATO, 200 points strike mission.
The Serbia player decided he was not going to bother challenging the NATO air superiority and only bought one mig-29 and invested the rest in SAM (2 SA-3, 2 SA-6, 2 SA-9 and 2 heavy AAA batteries plus radars).
The NATO player on the other hand miscalculated the type of engagement a bit and bought 2 F-15Cs with veteran pilots and AIM-120 and AIM-9s and 4 MQ-1 predator drones with hellfires.
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>>82973177
New Zealand?
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>>82973466
Since the F-15s didn't have any ECM and charged right in they quickly became the target for at least two SAM missiles each every turn, and even three in some turns which if I'm reading the rules right means a guaranteed full-power hit.
Needless to say they didn't survive very long, even the Serbian fulcrum didn't have to do much except finish one of the eagles off with a R-27.
With no CAP the drones were exposed to say the least, but did actually destroy some SAM and AAA sites before getting shot down themselves.
The MiG scored one F-15 and one predator drone before suffering a serious avionics breakdown (unique rule for the poorly maintained Serbian mig-29s meaning the risk different types of failures when attempting to for example shoot missiles) right as the match ended
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>>82973511
end of game photo. Crosses are Serbian losses and circled crosses are NATO losses. Needless to say the Serbian player won decisively, not only was the factory unscathed but the entire NATO force was shot down.
Post game thoughts is that I maintain that the game isn't very fun once you get all-aspect 90 degree turn missiles since they're so difficult to dodge. In this case specifically the NATO lineup was extremely unsuited for the job, but if the game had a higher point limit so that more specialized aircraft (AWACS, jammer prowlers, wild weasel, F-117s, anything but defenseless slow drones) could have been used perhaps it would have been more balanced.
>>
>>82973508
Battlefront are Kiwis
>>
>>82973466
>>82973511
>>82973586
That is fucking awesome, well done anon
>>
>>82971727
>If you both start with an infantry company and some support assets, you will automatically be in a better place than starting with tanks.
This is what I want to do. I find FoW Infantry models cute! CUTE! and that's why I want to start with a Hit the Beach box in the first place.
>>82972790
Sell me the game Anon. Tell me why is it better than FoW when it comes to keeping people interested in the game. Is the ruleset supported with tweaks and fixes or is it good enough to stand as a complete on its own with no need for more support?
>>
Does anyone do the hundred years war?
Any pics? Thoughts?
>>
>>82974988
I have them but no pictures of mine, Perry Miniatures is great for them.
>>
>>82973368
Hmm, i'll see what i can change, thanks for the tips, i havent played a match yet, so i'm just trying to set up an army first.
>>
>>82959300
It is not an issue. People here love to screech how bad it really is but they don't even play games.
>>
>>82959300
Here are some pictures from Warfare, a (semi-)recent UK tournament. Everyone's limit is different, but you can judge for yourself if tournament players have too much bunching for your tastes. http://www.breakthroughassault.co.uk/warfare-2021-marks-report/
>>
>>82975107
Do you wargame with them or just paint and display them?
>>
>>82975893
>28mm
>individual basing

hmmm I wonder
>>
>>82975959
He said it wasn't his photo, also those aren't based yet
Do you wargame the hundred years war in a scale other than 28mm? Could you post some pics and share your experiences with it?
>>
did the anon who uploaded the compressed modern spearhead pdf ever link to an uncompressed scan of it?
I just tried to read the compressed version but got a headache from the text
>>
>>82975893
Hail Caesar. Rules are in the OP.
>>
>>82975209
You'll probably wind up tweaking your list numerous times as you figure out the game and what you want the list to do. You may find my recommendations aren't quite what you're looking for, and that's fine. All I can do is try to guess what you're looking to get out of it and what you might run into and your play experience may give you different insights. Good luck, kill lots.
>>
>>82918462
project update: just finished priming about 1/2 of the first army. I've had this table around the house and it's been covered in paint since before I was born. It's a perfect size for a self-contained painting station/storage area.

aiming to prime the rest of this army tomorrow morning, and the other over the weekend. It'll all probably need some touch ups.
>>
>>82975959
sabot bases/movement trays are a thing, you know.
Never Mind the billhooks is perfectly suited for "small battles" in 28mm.
>>
>>82942822
He talks out of his ass over stuff he is not specialized in.
Also he still owes me 50 quid for that Hannibal book.
>>
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>>82956061
Thank you for the link, very helpful! I'm messing around with printing up ships. Got some files from Wargame Vault. I printed out the Contedicavour, seems to printout at 1/6000ish. its 1.5" in length. I coulda done a better job on the "barber pole" but I was rushing it.
>>
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>>82973586
Interesting game, but NATO done goof'd on that one it seems. I think they're supposed to be aware that its a strike mission before writing their aircraft roster. You definitely want some SEAD if you're going to venture into serbian territory - an EA-6B prowler would have helped a lot imo. Ditch the drones and go for some cheap SEAD platforms, like apaches or even A-6s

I'd probably run something like this for NATO at 200 pts vs. serbs:
AH-64, Average Pilot, 4x AGM-65 (31)
AH-64, Average PIlot, 4x AGM-64 (31)
have these come on first to clean up some SAM sites from a distance, hope they don't get bounced by MiGs
EA-6B Prowler, Average, Pilot, 4x AGM-88 (49)
F-16, Competent Pilot, 2x AIM-7, 2x AIM-9, 15 GBUs (89)
Have these come in later as the actual strike package and drop those laser guided bombs down some chimneys.

Always interesting to see what players come up with - quite smart of the Serbian player to just spam SAMs and AAA
>>
>>82978196
>>82976591
Which ruleset is better?
100 minis a side is certainly decent but I was hoping for more 200-300 or so
>>
How do I find historical wargame players or get a group going?

t. moved to a 20k town which does have an FLGS and some AOS/40k players
>>
>>82971728
They bought the memes and propaganda about how anything east of Berlin can only think in terms of human waves "we have more shit than they have bullets" tactics.

In one famous incident, the head designer justified the lack of USSR ERA on tanks by pointing to a late Cold War trial where two privates were court-martialled for selling the explosive compoment to buy alcohol. So clearly every russian ever did this and therefore they haven't got ERA. But the yanks get to have sci-fi systems, so it balances out, right?
>>
>>82982053
>Anonymous
What can you really expect from the creators of WW2Hammer 1940
>>
>>82971728
Nah, they know their money comes from the various NATO nation fans, see how lopsided their release schedules are. Stacking huge numbers of rubbish Warpac tanks together is to aid the Western power fantasy.

Cheers.
>>
>>82982053
>US has functional Sergeant York, GI Joe RDF/LT
>Canuck ADATS
>Germans Leopard 2A5 and Marder II
>in 1985
>but Soviets can't even have ERA kits due to "muh only 1000 T-80U's at the time"
>1970's RPG-7
>no RPG-22's or better
>only the West gets mortars of any kind
>Israeli Merkava and Pereh higher priority than making USSR anything besides 1920's reds in red leather
>Soviets + warpac get a single helicopter (Hind D), and single plane (Frogfoot)
>NATO gets 2 versions of Harrier, A-10 Memehog, Tornado, AH-1 Cobra, AH-64 Apache, PAH HELARM, Alouette (gun or ATGMs), Lynx, Huey (including USMC variant)
Russians only recently got the T-80U and RPG-7VR.

Return to WRG 1950-1975, and use 6mm miniatures.
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Not sure where on the site I should post this.
But I spray painted my Axis & Allies 1941 units to be for seperate countries in my 1940 Global game.
Sky Blue = Sweden
Gold = Israel
Dark Green = Persia / Iran
White = Generic Neutral.
>>
>>82979769
Take him to small claims court and ruin his reputation
>>
>>82980794
right the NATO roster could definitely be more optimized. I really need to get some F-117 minis if we're going to play more 90's campaigns.
We had fun though, played down at a public place in Stockholm this time instead of at the school where we usually play altar of freedom and had one guy come and talk about air combat games, always fun to interact with others IRL
>>
anyone know who sells sassanid minis? 28mm prefferably. Cant seem to find any. Might just be blind.
>>
>>82983785
Not a very diverse line but a nice one nonetheless
https://www.grippingbeast.co.uk/Sassanid_Persians--category--108.html
>>
>>82983785
(same anon)
forgot to mention that Im looking for plastic minis, not metal ones. if I wanted metal I probably would have gone with gripping beasts.
>>
>>82983785
Aventine do the best in 28mm...metal. There are no plastics for Sassanids. Sadly the whole 5th-7th Century AD period is a bit ignored.
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>>82983802
>I'm looking for plastic Sassanids
>monkey paws curls up another finger

There's also PSC's 15mm "plastic" Sassanid army.

Seriously though, there are what - four companies making plastic 28mm historicals? Five maybe? Anything you search for, it's probably just not there in plastic, just in metal.
>>
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Anybody know where Osprey got the models for Black Ops? I just need two fireteams of 28mm modern or GWOT era soldiers cheaper than Anvil industries. For me 'modern' still mentally includes the late cold war, where does the time go?
>>
>>82981993
Option one: ask here.
Option two: find an event era and put up games day in and day out.
>>
>>82977726
got the other half done. the only figures left for the first army are the extra commanders, limbered artillery and HQ tents. feels good to be making progress. also sketching some ideas for an imagi-nations campaign map.
>>
So, the shitflinging in the last thread got us a very nice edition in return. It was on point and people actually posted miniatures instead of arguing about scales. I, for one, welcome our new jannie overlords.

>>82985598
Nice. I am eagerly waiting to see them painted, the idea sounds cool, but I don't know how they really look - Irregular have one of "those" websites.
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>>82985750
irregular's website is charming and adorable. the kind of site that could either be a sketchy drug dealer in disguise or an actual boomer making minis out of a converted church.

also going to ask around if people I know might still have a good non-phone camera to take some pics.
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>>82985750
I've just been in the mountains all week. I drive back home tomorrow.
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>>82985766
>irregular's website is charming and adorable

Yes, until I end up having to order cat in a bag. Some of their stuff is legitimately good, so I think it does them a disservice in the end.

>>82985784
How was the weather? We barely got any snow this year.

Also, if the nature seems to quell your urge to shitpost, please take up hiking. I really liked this thread and hiking is great anyway.



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