[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


Greetings, Mecha Monday! Here, we dedicate ourselves to mecha RPGs, war games, and board games alike. Here, we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ

Previous Thread: >>78757825

______________________________

Better late than never, eh?

So, what is your opinion on Mech Pilots putting their personal designs, be it heraldry, logos, and so on, loudly and proudly on their machines?
>>
File: 1618216423761.jpg (991 KB, 1439x866)
991 KB
991 KB JPG
>>78870456
>>
>>78870456
>mecha thread
>posts power armor
>>
File: 1618045497505.webm (1.61 MB, 1280x720)
1.61 MB
1.61 MB WEBM
>>
And we're back! The last thread died in the midst of an interesting discussion. (pic related)
>>
I just finished the second Patlabor movie. I want more mecha in my life - Gunbuster i’d another of my favorite anime - but i don’t know where to go next. Any recommendations? Where can one start with Gundam?
>>
>>78872483
>Still no idea about the "average of 1/2 die size +0.5 x number of dice" element
Is this a question about the basic math, or a matter of dissatisfaction with it?
>>
>>78870870
I think it's a small Mech, with the pilot in the "hump" on the back.

Also, there's no way that pilot can fit her legs in those of her machine. Her hips might be wide and child-bearing, but even that has limits.
>>
>>78870738
I fucking love alternative locomotion drives. This one is incredible, it just needs a little bit more articulation on the front wheel.
>>
>>78870456
You just know.
>>
>>78870456
buy lancer
>>
>>78874748
No thanks
>>
>>78874703
Know what? It's a Mech and its Pilot, not some Princess with a pet in the background.
>>
>>78872505
How realistic or crazy do you want your mecha?
>>
>>78874748
Pirated a copy instead : )

I'll never run it though, I play better games.
>>
>>78871311
what game?
>>
>>78875190
I prefer realistic mecha, but being visually interesting or thoughtful is more important to me.
>>78874748
stop trying to stir shit bro
>>
>>78875227
Titan Fall 2: Mechwarrior of Honor.
>>
So, the third edition of Heavy Gear Blitz is apparently out.
>>
working on a homebrew mech system aiming more for story/roleplaying emphasis than crunch, any games you guys would recommend I check out for reference? i want to focus on defining mechs by how their characteristics pertain to the events of the story, for example, giving most some sort of very specific flaw or weakness. i haven't found a system that expresses this well so far
>>
>>78875436
Dogs in the Vineyard or Noumenion
>>
File: 1610353437293.jpg (107 KB, 960x960)
107 KB
107 KB JPG
>>78870456
>heraldry, logos, and so on
YES! Camo is nice. Stealth coatings are useful. But nothing looks better on a mech than eye-catching imagery designed to let everyone know what this bot is about.

>>78875250
Try watching Gundam 0080: War in the Pocket as an entry point, since it is short (6 eps), good, and mostly self-contained. You just need to know that it takes place near the close of the One-Year War. I would follow it up with 8th MS Team (canon purists may complain), then you can branch out from there.

>>78874839
>>78875210
Don't reply to low quality bait
>>
File: 1590102624761.jpg (343 KB, 1197x1335)
343 KB
343 KB JPG
>>78875652
Whoops, I was talking about livery and posting an unpainted mech instead... let me correct that.

>>78875279
>So, the third edition of Heavy Gear Blitz is apparently out
Oh? What's the word on it?

>>78875436
Check out Remnants, Armour Astir Advent, and Beam Saber. They may serve as inspiration to you.
>>
>>78875732
>Oh? What's the word on it?
It's free on DTRPG, so people more familiar with previous editions than me might easily get it and compare, i presume.
>>
File: turn-a-gundam-Cropped-1.jpg (247 KB, 1710x900)
247 KB
247 KB JPG
>>78872505
Most Gundam media is mediocre to low quality and gets by largely on momentum as a franchise (not to mention the really great model kits). I think the best ones are Zeta and Turn A but they aren't good introductions. I recommend reading Gundam: The Origin manga and if you want a TV show, watching Gundam 00; it's self-contained and ok quality (second season is a lot worse than the first).
>>
>>78875250
War in the Pocket is a good choice, also try Macross Zero.
>>
I do really want to know what this game is.>>78871311

I've searched around a bit and realize I suck at finding sources for webms
>>
>>78875652
I reply to what I want to, you can choke on a rock.
>>
>>78876835
It looks to me like someone's unofficial Armored Core project, so let's see what Google has to say about those...

...annnd it is called "Vulture"
https://youtu.be/UvDo0erS__A
>>
>>78877014
you fuckin wizards. Thank you!
>>
File: Titanfall Guys.png (1 MB, 1600x1200)
1 MB
1 MB PNG
>>78875263
I'd play it in a heartbeat if that was a thing. Might be bad, but I'd still try it.

>>78875775
Ah, cool, thanks for letting me know. I'll have to go snap that up now.

>>78877213
Just some basic searching, friend. Nothing to it. Just let us know if it is any good.
>>
Apart from the typical "Machine God" thing, how do you make Mechs a notable part of a culture or civilization?
>>
>>78879840
All the effort that America spends spreading military propaganda but for mechs instead + Japanese style advertising mascots. So not totally unlike GKR
>>
>>78879840
In Jovian Chronicles, mecha are more a propaganda thing than anything.
>>
>>78879840
if youre going more magitek make them as "ancestral weapons" of noble houses or even entire countries
>>
File: VOTOMS-ScopeDog.gif (1.88 MB, 400x268)
1.88 MB
1.88 MB GIF
>>78870456
Aces having their own color schemes is one of my favorite things in Mecha, no matter what. There's something so primal to my mind when some motherfucker comes out and everyone just starts screaming "It's the Red Baron!" or some shit like that.

>>78872505
Since people got the best answers for where to start with Gundam, let me throw my two cents in on some other series: Votoms is good if your looking for a "realistic" series. The designs really capture the feel of old tanks. If you want to try Macross for it's sweet veritech goodness, start on either Macross: Zero or Macross: Do You Remember Love. Both aren't a huge time commitment and are completely gorgeous to watch.

If you liked Patlabor 2, you might enjoy the 2006 anime Flag. The mecha isn't the main focus of the series, but it deals a lot with politics and military life/operations. The series is made to be entirely told from camera lenses, which I find either really works or really doesn't for people.
>>
>>78872505
Titanfall 2 has an amazingly-fun campaign and multiplayer.

>>78870456
Heraldry and personal paint-jobs are dope, I love them.
>>
>>78870456
What mecha RPG would you recommend me if I want something lighter than Mekton or Lancer but still having customizations and interesting mecha creation.
>>
>>78880297
Battle Century G
>>
>>78875732
Anymore like this? I love mechs that look like "rigs."
>>
>>78880297
Lancer's as light as it gets.
>>
>>78880766
No, it’s not.
>>
File: Blue Gale Xabungle.jpg (1.85 MB, 3025x4502)
1.85 MB
1.85 MB JPG
>>78879840
>Apart from the typical "Machine God" thing, how do you make Mechs a notable part of a culture or civilization?
a good one is to do the thing settings like Heavy Gear, Xabungle, Titanfall, and Lost Planet do is to have the Mecha be among the most common and/or reliable land vehicles available in the setting both for civilian purposes and especially military ones
>>
>>78875279
I'll have to check that out. I've also noticed more starter kits for the other factions like NuCoal.
>>
File: 1582323866227.jpg (36 KB, 382x446)
36 KB
36 KB JPG
>>78880534
From the bottom of my big bag of bots, just for you

>>78880297
Check out the suggestions in >>78875732
See if they are too narrative for you or not
>>
File: diesel_punk_02.png (935 KB, 736x736)
935 KB
935 KB PNG
>>78880534
this work?
>>
>>78882123
Decent.
>>78883055
Fantastic.
>>
post pilots
>>
>>78870456
>what is your opinion on Mech Pilots putting their personal designs, be it heraldry, logos, and so on, loudly and proudly on their machines?
In the setting I'm working on, mechs aren't so much a military unit as standalone guardians of small communities, so the communities like to elaborately decorate their mech to represent them.
This can range from brilliant paint jobs to elaborately carved humanoid masks to actual clothing woven from vast reams of canvas. Of course, these decorations rarely last past a single battle, but they just start decorating it again as soon as it returns.
>>
>>78884890
>>
>>78882123
I don't know why, but something about those drill hands rub me the wrong way. They just look so clunky.
>>
>>78888069
They'd rub you pretty raw, if we're being rational about it. So trust your feelings in this case.
>>
>>78880534
based western mech enjoyer
>>
>>78888154
This goddamn bait still works. It's unbelievable.
>>
>>78888154
>>78888225
Honestly, it's beautifully crafted bait.
>>
>>78888154
I don't care about east vs west. I like rusted and patched-up mechs that clearly have lots of different parts added on, and sick paintjobs like you'd have airbrushed on a van or on the nose of a bomber jet. I like when mechs are treated like semitrucks
>>
>>78888587
The joke (I think) is that all the mechs on the Japanese side are actually western, and all the mechs on the Western side are japanese
>>
>>78888069
It probably doesn't need two of those, all things considered. Better to have one arm end in a hand or tool that can anchor it while drilling with the other.

>>78888664
Yes, even the Gundam, because that particular design is from Syd Mead.
>>
>>78888587
Now im just picturing mecha lugging cargo ala death stranding.
>>
>>78875732
>Armour Astir Advent
thanks anon, this is a very interesting system.
>>
>>78888664
Yeah, I got that. I'm saying it's not about west vs east for me, that I don't care. I like any rig-style mech, regardless of origin.
>>
File: heavygear.jpg (2.24 MB, 2634x3546)
2.24 MB
2.24 MB JPG
Thoughts on Heavy Gear? I haven't played the RPG part, but I have played the wargame part and it honestly felt too crunchy for its own good, and I say that as someone who likes crunch. A single turn was about the length of three or four turns in BattleTech.
>>
>>78872505
The classic answer with Gundam is watch in production order. Though honestly you could probably be fine watching the trilogy of movies for the original series if you're not interested in the time investment and some of the early strangeness.
>>
>>78889867
It's solid if a bit dated.
>>
>>78889237
>Now im just picturing mecha lugging cargo ala death stranding.
Well, the Gundam Ground-type has the backpack...

>>78889433
You are quite welcome. It has been a very different experience for me, but my group and I are liking it

>>78889867
Well, it comes down to whether you are playing using the more cinematic rules, or the full rules. Take a look at this RPG breakdown from a previous thread: https://pastebin.com/m0U6p0at
The setting is Jovian Chronicles, but the system is effectively the same as Heavy Gear.
>>
>>78891566
>that pic
Fuck yeah. I'd play Gundam Stranding. Stranding Gundam? Gm Strand?
>>
>>78891566
>be a jocky
>take shitty job that pays slightly above normal.
>tonnage is low so it is easy on the Jenny and gives the ol Rover a bit easier walk.
>got enough in the bank to give her a spitshine and new pile-grips for that canyon by Ridgemont.
>dig gonna be easy money.
>>
>>78893267
>but things are never simple.
>get to C dock and check the load.
>two extra tons I wasn't told about
>that's an extra two tons of mass.
>the Jenny could handle an extra half a ton.
>fuck.

>reroute for thorax lift and ditch speed.
>squeeze an extra ton put of her. That half ton is gonna throw everything right the fuck off though.
> thankgobiboughtpilegrips.jpeg

>fire the old girl up.
>purrs like a kitten and her gait is good.
>maybe things are gonna be alright.
>>
>>78893863
Day One:
>things go smooth good gains on the fields around Port. Leveled off years ago in the big one...

Day Two
- Hit first rough terrain. 'Ol Girls pumping now. Haven't stopped even for a pissbreak since yesterday.

-pile-spurs are making their money back on the Newbury Ruins. Real Shaker hit there. Whole place is jagged box canyon and ravines. Way to hot to slow poke either.


Day Three.
-the Tickers ticking.

Day Five:
-big one moving.
-rerouting throw the Dayton field. Old Warhorse dump there. Might lose it.

(Should I keep going?)
>>
>>78894684
(Fuck it one more)

Day Eight:
-wont stop.
-Class 3easy. Can't risk the city.
-ditch?
-deploying Shock canisters(stalled)
-Ol' Girls getting hot.
-dropping Decoy bomb(stall)
-left servo gave. C3E within rifle range(no effect)
-fuck.
Ditch?
-ditch.

<cargo stack lost contact>
<confirm contract to Amehurst<y/n>>
>>
File: _-dofresh-_-framed-def.jpg (469 KB, 1920x935)
469 KB
469 KB JPG
>>78893267 >>78893863
>>78894684 >>78894819
You got me hella curious, friend. I want to know what did that old rig in.

On another note, you've got me thinking more about an idea I've had kicking around. Mechs in tabletop are almost always about fighting, whether it be a war or about wrasslin' kaiju. But kaiju are often just walking natural disasters. And just like with super heroes, there's a lot that mecha can do to save people and thwart disasters. It makes me wonder what systems could easily pivot from combat as we know it, to taking on wildfires, evacuating civilians, holding up a collapsing skyscraper, patching a busted dam.
>>
>>78895084
I'll let another anon go there. My brain was running on something bad enough to royally fuck up the world and that was that.
>>
>>78886527
I want a Votoms with a femChirico.
>>
>>78870456
I think it's fun to customize your mech and add stuff like personalized colors, logo and audio system.
>>
>>78889867
It’s easily one of my favorite mecha settings, but if you’re not a fan of the silhouette rules, which is totally understandable, check out the fan made Heavy Gear D6 conversion for the OpenD6 system.
>>
>>78884890
>>
File: Fon_Liek_Corn.png (947 KB, 1293x869)
947 KB
947 KB PNG
>>78884890
This man pilots robots
>>
File: attachment.png (553 KB, 1200x711)
553 KB
553 KB PNG
>>78884890
Paying the tourist tax
>>78870456
What systems out there best handle mecha as real robots, fighting alongside tanks and infantry and shit? I want to look into this to make a homebrew system. Ideally the mechs would be powerful but fragile and die easily if not supported correctly. Definitely going for a hardass military fiction feel. Kind of like Front Mission OR 08th MS Team
>>
>>78897625
Battletech or mekton
>>
File: gallery-img-id-364.jpg (155 KB, 588x700)
155 KB
155 KB JPG
>>78884890
>>
>>78880813
Yes it is.
>>
>>78897625
Heavy gear
>>
>>78897625 >>78897871 >>78898319
Battletech works decently well if you limit the total BV or set a cap on mech tonnage. Mechs are generally NOT fragile, but medium conventional vehicles can sport serious firepower for their cost, while light mechs are fairly squishy.

Mekton, you design the mechs and vehicles yourself, so you can tune it to your preferences.

Heavy Gear is the opposite of Battletech; a proper tank is pretty much a boss fight for the average Gear team. I vaguely remember Jovian Chronicles being closer to parity, at least in terms of the Lancer space-fighter vs. a basic Exo like the Syreen.
>>
File: ESkqi_VUUAYGFMt.jpg (353 KB, 2048x1534)
353 KB
353 KB JPG
Bumping from the bottom of the catalogue.
>>
Guys, what are the best settings people can play as a mecha pilot alongside non-pilots?

I mean, it's my fav trope in RPGs, but I like it to be my schtick and the other players doing different stuff than me without feeling left behind
>>
>>
>>78900971
>>
>>78900562
Heavy Gear
>>
>>78900562
Tenra bansho zero is pretty good although its designed to be the most weeaboo shit ever so if you hate that its not gona be your thing
>>
>>78889237
>>78891566
>>78891710
Mecha Death Stranding would probably make more sense than actual Death Stranding. You need something ambulatory to deal with rough terrain and low infrastructure, and you can pack a bigger load than you would with forcing a single human to pack it all on their back and hoof it.
>>
<memory reel now spooling>
<archive found. Now playing.>

Hey there everyone. Its the Roaring Rory hour coming to you from the Cumberland Buffer. Here for Runners old, new and anywhere in between and offering up the best tips, news and tricks of the trade. So in today's show we're talking the big nasties. The rumblers, the grinders. We're talking Shakers folks. But first a word from our sponsors!
>>
>>78903622
<data corruption>

So that's why you never use a Tejun manifold on a Sysmak synchro-turbine caller.

Now onto the meat of our show. The big nasties themselves. The shakers. What are they? Well your guess is as good as mine. The eggheads say they're 'ultraterrestrial' and 'quasi-manifestations' and other words that summarize nicely as 'who knows'.

What we do know viewers is they're bad news. And it all started in Oklahoma...
>>
Does anyone have any topdown assets for maptools? I'm currently working on a campaign that requires mech/steampunk assets with a touch of magic.
>>
>>78905743
Any topdown png will do tho.
>>
>>78905565
See back then. No one knew what a shaker was. Folk picked up weird tremors and called it a day.

That all stopped of course when Kansas City got hit. Y'all seen the footage. <data corruption detected>
>>
File: CombatDroid04_SR.png (237 KB, 590x577)
237 KB
237 KB PNG
>>78905743
>>78905775
Do you mean terrain assets, or mechs themselves?
>>
>>78906186
Mostly terrain, but anything is welcome!
>>
>>78897625
>What systems out there best handle mecha as real robots, fighting alongside tanks and infantry and shit?
Chromestrike was specifically built for this but it's an unfinished homebrew.
>>
File: roof_radiator.png (485 KB, 500x470)
485 KB
485 KB PNG
>>78906316
http://thompsonpeters.com/eote/misc/
Scroll down for asset packs, and check out the rest of the site for other useful stuff, though most is not steampunk-y

If you can find the work of Gabriel Pickard possibly through the share thread, he makes tons of top-down map assets in various styles, including steampunk. Unfortunately, I don't have access to my collection at the moment.
>>
>>78906085
<archive resumes>
Type E's or emergents or if you're on a Run Easys are the most common Shakers.

They get that E as they physically nanifest as something like a living organism. Most will have way too many limbs, and they won't be where they should be. Not that they care.

Easys tend to wander, they're not bright but can be like a dog with a bone so you gotta throw em off the scent or hope you got heat enough to break through their skin and rupture their cohesion.
>>
>>78900335
B-B-B-B-BUT BUMPFAG CANT KEEP GETTIGN AWAY WITH IT!!!!!!!!!!!!!!!!!
>>
>>78906934
Fulimante types or F types or Frankies to those in the know are a different type of Shaker. When they 'pop' that is emerge into our world they don't vibrate the ground no more. They 'shake' electromagnetic waves and throw all sorts of chatter in the air. Radio waves, light waves you name it they do it. The real nasty ones will 'shake' light so hard it turns into radiation or slow it down so much they drop visible light down to frequencies we can't see. Frankies tend to be very geometric some look like fancy crystal sculptures broke and put together wrong that turn in on themselves while others are just too damned hard to see and will burn your eyes out. They're not smart though they can be a right pain for convoys.

(Continue Y/N)
>>
>>78907408
keep going
>>
>>78907408
Pyroclastic, Type Ps or Perries to Runners are a real sobs. Perries are a group of Shakers that will agitate molecular bonds causing friction and heat enough to combust nearby objects. When one Pops its often a real mess incinerating anything nearby as the air gets 'shook' and envelops it in flame.

Some perries go the other way. We call them Charlie's as the eggheads like to call them Cryonic. They'll freeze a runner solid in their steps.

The only good news is both types hate other Shakers and go after them well before they'd bother most Runners. Both types look vaguely similar sporting a mess of bug legs surrounding a human like mouth filled with too many teeth and tongues that can rip a runner to shreds.
>>
>>78906622
Much appreciated, thanks
>>
>>78907654
>>78907654
Reactive or R Types or as the pro's like to call em Reggies. Are shakers able to disrupt chemical bonds and reconfigure them. Often these types are sedentary when they pop.

Reggies will create areas of intense chemical activity acidic and caustic compounds forming out of nearby soil,water and biomass. In appearance a Reggie is a carpet of pulsating tissues and orifices that exude compounds not found on earth.
>>
>>78908510

So to expand on...this.

What sort of mecha would people be 'running'.
>>
>>78903018
The biggest concern for Death Stranding is really the rain. Anything that goes outside needs to be inherently waterproof, and any part of it that could get wet from rain needs to be able to keep functioning for decades, because the rain is going to be aging it. Metal fatigue is a serious issue.
>>
>>78910386
Yeah the environment plays really the biggest factor and that timer on your resources for gameplay. Yeah there's encounters but the center pivot of the game is just getting there. Weirdly not unlike say Ryutama
>>
>>78908510
The Synchrony Drive:
The Runners couldn't do their jobs with standard equipment. Shakers unique abilities and immense size make them hazardous and requiring dexterity at extreme speed.

The Synchrony Drive is a small refined bio computer. The tech using a runners own tiaaie samples for the base circuitry and neural wetware adjusted regularly to prevent faulty behavior.

The drives operate as copilots, reflex networks tuned with the runner by a small set of neural plugs in the back of the neck.

Overuse can lead to burnout as well as mild psychosis as put of body experiences build and bleed through occurs. The most common sensation is something akin to phantom limb syndrome though when it manifests the Runner experiences sensation such as ammo feeds beneath their skin.
>>
File: diesel_punk_01.png (405 KB, 540x540)
405 KB
405 KB PNG
>>78889237
>>
>>78910386
How do humans deal with the rain?
>>
>>78901216
Tenra Bansho seems so cool but at the same time so weird that I'm unable to understand it.
>>
>>78910386
Avoid it by living in massive bunkers and wearing materials that can last for centuries like vinyl.
>>
File: Gandaioh missiles.gif (1.94 MB, 416x312)
1.94 MB
1.94 MB GIF
Golly. Busy week! Took me this long to come back to the thread.

>>78872483
>>Still no idea about the "average of 1/2 die size +0.5 x number of dice" element
>>78872934
>Is this a question about the basic math, or a matter of dissatisfaction with it?

More like a matter of context. Can you give me an example of where this "average of 1/2 die size +0.5 x number of dice" thing comes from, and how it would function? It just seems like a random assortment of game terms and numbers attached to nothing.
>>
>>78912212
Plastics and carbon nanowhatsits that last for millenia. Even those probably need replacing pretty often, considering an afternoon shower dumps centuries on everything it touches.
One thing that helps is that the rain is only aging while it is rain. After it lands, it's just water, so puddles aren't lethal.
>>
File: What Is It.jpg (63 KB, 504x541)
63 KB
63 KB JPG
>>78905565
>>78906934
>>78907408
>>78907654
>>78908510
>>78911668
pic related
>>
>>78898266
now here's a pilot
>helmet off
>mug of [CLASSIFIED]
>shiteating grin

this man's killcount is unfathomable
>>
File: 1619497616461.jpg (340 KB, 1000x843)
340 KB
340 KB JPG
To me the Appleseed Landmates have the perfect balance of cockpit size, control mechanism and overall size of the mech suit. I've only recently gotten into the Appleseed series with the 80s movie
>>
>>78915473
>>
>>78915486
>>
>>78915518
>>
>>78915473
>I've only recently gotten into the Appleseed series

read the manga, bro -- it's fucking great. Way better than any of the movies
>>
>>78915473
>Appleseed Landmates have the perfect balance of cockpit size, control mechanism and overall size of the mech suit

You must like Iron Monger and Hulkbuster then
>>
>>78915598
How long running is it?
>>
>>78915623
I'm more of a Titanium Man kind of guy
>>
>>78915682
wouldnt that break his shins every time he bent his knees
>>
File: unnamed (6).jpg (35 KB, 512x320)
35 KB
35 KB JPG
Templar Battleforce is a quite good mech suit RPG if you're looking for such a thing
>>
>>78915682
>building a giant robot suit purely for the limb extensions so people stop making fun of your tiny stub legs and disproportionately huge tree-trunk torso
>>
>>78915740
Yes, he would need chicken legs on the mech in order to not destroy his human legs
>>
>>78915656
It's only 4 volumes + some extras (ID/Databook, Hypernotes). He basically stopped working on it after the '97 Kobe earthquake. GitS was supposed to be set in Appleseed's past according to the chronology in the databook, but it's listed there by its Japanese title, "攻殻機動隊" which was tl'd by Studio Proteus as 'Armored shell exoskeleton unit' without realizing its significance, which caused everyone to completely overlook it. Japan in GitS eventually ends up as Poseidon in Appleseed.

Anyways, about a decade after Appleseed, aliens come to visit, a gate is established on Io, and an era of interstellar travel begins.
>>
>>78916094
Ignore the earthquake remark, wrong year even.
>>
>>78916094
>He basically stopped working on it after the '97 Kobe earthquake
yup and these days he does basically nothing except weird fetish porn cause losing most of his notes and original sketches and drawings in that earthquake essentially broke his spirit
>>
>>78916094
Fuck that's interesting, I love series that show long term societal transformations in that fashion, especially to humanity reaching interstellar travel. So often it's just already established or vague background. What are the aliens like?
>>
>>78916156
No details at all, but they're probably friendly. I want to believe they resemble Shirow's avatar (an octopus).
>>
File: Pilot-ManFromVolta.png (545 KB, 372x660)
545 KB
545 KB PNG
>>78884890
>>
File: CentaurMech.jpg (844 KB, 1920x1242)
844 KB
844 KB JPG
I'm going with a Greek theme for a setting and need a name for a small type of Mech for the purpose of Infantry support, think in the vein of VOTOMS ATs, Protomechs, Junior Mobile Suits, and so on.

I considered "Asterion" or "Asterios", after the Minotaur/his Father (In some translations they're called "Asterios"), because they kinda serve the role of "large, but humanoid Monster", at least towards Infantry, or simply "Tauros", because they are meant to break through enemy lines and fortifications like they were angry Bulls, but I'd be happy to hear some suggestions.
>>
>>78886527
more like Chirico CURVY amirite?
>>
>>78914754
A bored mind running off the idea of death stranding but mecha.
>>
>>78917034
I feel like naming them a mythical creature when they're on the lower end of the settings scale might be overselling them. How about Epilektoi? The term for greek hoplites who were actually elite rather than just rich. Which would show the whole "these guys are above even what you'd call 'heavy infantry', but they're still infantry." Thing. Or maybe Prodromoi, which was one of the names for the first real lancers they had.
>>
>>78917518
Epilektoi would honestly fit the best.

I mostly considered "Asterion" and "Tauros" because they roll off the tongue so easily.
>>
>>78916145
I heard a fun theory that he died in the earthquake and his assistant took over his identity for the clout but doesn't have the imagination for anything but porn
>>
File: 1614500340882.gif (341 KB, 500x380)
341 KB
341 KB GIF
>>78917053
Arrggh...

>>78918546
No, it is definitely still him...
>>
>>78920922
Well that's depressing. But I can imagine what that feels like.
>>
Assuming you had a setting where battles are mostly fought in a Medieval fashion (melee for most combatants, artillery is pretty cumbersome and hard to reposition once deployed, and so forth), what would be the minimum height a Mech have to be to utterly dominate the battlefield, and allow for duels between two to turn the tide of battle, while also being able to tackle larger monsters, like dragons and shit?

I mean, would something like 3 to 4 storeys (or 10 to 14 meters roughly) be enough?

Also, if anyone can spare it, I need some Fantasy Mecha art.
>>
>>78922903
What weapons do these mechs have that allow them to wreck infantry like this? I can't imagine a giant machine with a sword or whatever could be very good at picking off infantry unless they deliberately bunch up in formation like idiots
>>
>>78923137 (me)
To add to this, remember that cannons existed long, long before personal firearms did. It's ok for them to have projectile weapons, but then the question becomes
>why field infantry?
>>
>>78922903
>what would be the minimum height a Mech have to be to utterly dominate the battlefield, and allow for duels between two to turn the tide of battle, while also being able to tackle larger monsters, like dragons and shit?
>I mean, would something like 3 to 4 storeys (or 10 to 14 meters roughly) be enough?

Depends on the size of the Dragons, truth be told.

But that size range should fit your needs pretty well, though you could safely go smaller than that. Good old sword n' board infantry probably won't scratch them unless you go full anime, and Siege Weapons are likely too slow to aim and load keep up with these metal giants.

Elephants scared the shit out of most who faced them, and they weren't even that big. Make something even bigger that can't be scared off by loud noises, can act intelligently, and is armored head to toe in metal, and you got a scary weapon, especially for sieges where they could easily serve as a battering ram that can actually fight back.
>>
>>78923137
>What weapons do these mechs have that allow them to wreck infantry like this? I can't imagine a giant machine with a sword or whatever could be very good at picking off infantry unless they deliberately bunch up in formation like idiots

Honestly? Anything large, and the ability to move as fast as a regular-sized Human despite its size, should pick off Infantry like there is no tomorrow, especially if there aren't modern long-range weapons around.

And if you don't have radios for the Infantry, formations, at least in fights where Mechs aren't involved, are still the best option for coordination and control purposes.


>>78923217
>To add to this, remember that cannons existed long, long before personal firearms did. It's ok for them to have projectile weapons,

In my setting they never came across Gunpowder. They do have explosives, but they are impractical to build cannons with (burns so hot the barrel and projectile would literally melt if you used it like that, making it little more than a single-use flamethrower).

But they do have projectile weapons in the shape of (essentially) magitech crossbows and ballistas, even if they are, in order to make them able to punch through commonly available armor plating at longer ranges, pretty costly to produce. And they do still have many of the issues that plague crossbow-like weapons, even if they have more oomph and are faster to reload by comparison.

Also, melee fights between Mechs are just awesome, and I'm a sucker for that chivalrous shit.

>>78923217
>>why field infantry?
Because the Mechs are a rather hefty investment and can't be everywhere at once. If there is something any army without access to mass-produced robots needs, it's the poor SOBs of the Infantry. And there is always gonna be some shit multi-storey Mechs just can't do, and places they can't access, thus requiring men on foot.

I mean, most militaries nowadays have tanks and bombers, so why do they still keep conventional Infantry around?
>>
>>78923712
>I mean, most militaries nowadays have tanks and bombers, so why do they still keep conventional Infantry around?
Yeah fair. And I'm not sure why I was imagining something slower, if it's as fast as a human yeah it'll kick some ass.
>>
File: doug-nhung-mecha-01-comb.jpg (200 KB, 1500x1133)
200 KB
200 KB JPG
>>78923862
Maybe you just initially thought Battletech or 40k Imperial Knights, rather than, I dunno, Gundam or Break Blade.
>>
>>78922903
Knights and Magic has some good ones
>>
File: 59200836_p0_master1200.jpg (374 KB, 759x929)
374 KB
374 KB JPG
>>78922903
I think it depends on what the mech is going to fight and what level of movility/powers the mech have. And also how much physics matter in your setting.
>>
>>78927605
Mostly other Mechs and the occasional large monster, like, for example, Dragons or the odd Kraken.

As for mobility, imagine a Human, just scaled up, retaining all speed and dexterity despite the size.

And since it's Magitech Fantasy, well, Physics get the same basic lip-service it gets in most other Fantasy settings, in that they generally work the same as IRL, the rules just get a little bending if it gets in the way of cool shit, like the Mechs and Monsters, and, well, the fact that there are materials that give the laws of physics and thermodynamics the finger, like a metal that, when infused with a certain type of energy, called "Aimatic Energy", heats up well beyond its own melting point, without losing any structural integrity, allowing for shit like Heat-Bladed Weapons that can melt through armor plates, among others. The Magitech in general is more about such materials and what they do when they are exposed to this Aimatic Energy, and what Humans build with that.
>>
File: centaur.jpg (59 KB, 380x400)
59 KB
59 KB JPG
>>78922903
Galient's OVA has some good designs, sadly not a lot of art
>>
Please stay alive, thread. AdEva anon 3 of us this time here, almost ready to post our Session 36 recap. This is another big one, and we're trying to trim it down even further than we already have.
>>
>>78875652
>>78876013
just finished war in the pocket. That shit was fucking incredible. I was glued to it. Stunning animation, and the ending was just something else. truly a patrician recommendation anons, thank you.
no one makes stories about war like the japanese
>>
File: mech_drop_troops.jpg (87 KB, 736x885)
87 KB
87 KB JPG
>>78930437
Alright, but only because I'm a sucker for storytime
>>
File: blackmambapose.png (405 KB, 1403x904)
405 KB
405 KB PNG
The Heavy Gear project continues.

The south sucks so much to model. Too many curves. They do look cool though.
>>
>>78930437
Sure thing. It will be nice to see the thread last through the weekend.

>>78933612
I'm a bit behind. How far through the line-up are you?
>>
>>78933612
I'm glad this is still a thing. I'm legitimately debating buying a 3D printer just because of you.
>>
Another big recap, long overdue. Please keep posting and discussing other mecha; this will take a bit. We've got screenshots of previous greentexts at https://imgur.com/user/Richter280/posts

Adeptus Evangelion: Interim - Session 36 - Part 1

>Due to contaminated LCL holding up any plug based training and tests the pilots find themselves with a relatively open week
>Katja and Lanka make an effort to return to normal teenage life, attending extra-curricular activities and hanging out with one another, and school friends
>They make good on their agreement to try out rollerblading over the coming weekend
>Prevented from his usual dedicated training Tobias seems somewhat aimless, spending his time hanging around the Eva containment lake, or at HQ's gun range
>The girls also take time to visit with Lucien over the course of the week, leading to a series of private conversations with the injured pilot
>Lanka’s visit is early in the week, and both teenagers feel awkward about the ending of their previous meeting
>As promised, Lanka has brought books of myths and heroes, to Lucien’s obvious delight
>He holds up a copy of Beowulf, and recommends it to her. In his eyes, she is much like Beowulf or Achilles
>Lanka admits she does not know these characters, and when Lucien explains, she laughs. "Aha you mean reckless?"
>He insists he meant she was strong and brave. Also quite a runner, like Atalanta
>"In truth, none of us are heroes. But I find that reading about them makes me want to be one. It makes me feel stronger and braver,” he says
>Lanka considers this, and works up the courage to ask if Lucien feels like a hero
>He confides that he did feel that way, once upon a time. Not anymore, though
>Seeing that Lanka is troubled, Lucien points out that the heroes in these stories rarely felt that way, either. They simply did what they had to
>This is difficult for both of them, so they change the subject to school, which inevitably leads to discussion of romance
>>
>>78934496
Session 36 - Part 2

>Lanka talks about Jess and Isoroku, then asks if Lucien has any love experience. He is older, and French, after all
>Rather than feel stereotyped, Lucien is simply flustered, the unbandaged half of his face turning red
>He stammers out an explanation: his duties never left the opportunity, though he has wished otherwise…
>Lanka talks about her efforts to be a “romantic go-between,” as Lucien puts it, and her fight with Rose
>At the time, Lanka felt she must stand up for herself. "Vhere I come from... there is only me, yes?"
>But she is ashamed she let her anger take over, especially in the follow-up fight with Katja
>Lucien listens empathetically, asking questions where it seems Lanka has things she needs to release
>Right now, Lanka fears needing to say goodbye to her friends; she worries it may be inevitable
>She thinks it is easier not to say goodbye, but Lucien tells her that real friendship will not die so easily
>He opines that it is better to say goodbye, to have some closure. He has missed out on enough farewells to know
>Lanka prepares to leave, and Lucien apologizes they had not been able to be friends like this before
>"I never knew how suffocating this uniform was, until he had to take it off"

>Later on, Katja visits as well. She has never felt comfortable with Lucien, unsure of his rank or position at NERV
>Even now, having surpassed him as a pilot and a team leader, she greets him with guarded politeness
>For Lucien’s part, he seems pleased to see her, setting aside his copy of the Iliad and inquiring after her team
>Most are doing well, but Lanka is still a concern. Lucien asks about the fight between them, but Katja shrugs it off
>Hadn’t Lucien and his team been friends, and had the occasional throwdown?
>In fact, no. They had never actually been that close, despite Lucien’s efforts
>Now, he has no rank, no duties, no team. He envies Katja’s ties with her team, and respects her capability as a leader
>>
>>78934600
Session 36 - Part 3

>This praise sits poorly with Katja, who no longer craves it as she once did
>"Is that what you wanted to tell me in private?" she asks cautiously
>Lucien meets her eyes. "No. There is something else."
>He has replayed the Orleans battle in his mind, over and over, noting discrepancies leading up to their defeat
>Disciplined pilots seeming to freeze up even when they were winning, or suffering panic when they had been calm moments before
>Additionally, his entire team had odd-colored eyes they hid with contacts, and a mysterious handler that looked exactly like Leah Rahab
>Katja follows his suspicions. “Are you saying that... this woman made them lose the fight, break formation, panic?”
>The idea is strange, but Lucien is insistent that his team was sabotaged in some way
>He also notes his team would have memory issues, sometimes blanking out, other times knowing things with eerie certainty
>Katja realizes he is referencing Tobias, as well. And now Rachel, Leah’s sister, has attached herself to Tobias
>Lucien knows it makes little sense, and he hates to imply Tobias might be disloyal. It is possible Lucien is simply rationalizing his failure
>”But most of all, I wanted to warn you, so you could be alert. I could not protect my team, but you can still protect yours.”
>Katja promises she will be watchful, and urges him to rest

>Marcel still worries about the Ferrymen, even though Lanka had been assured Mercury could help, and he still goes to investigate the dive-bar mentioned in her encounter
>After locating it, Marcel decides to make good on Zeru’s promise of help, and asks the boy to check the club out on his behalf.
>They meet up nearby, with Zeru dressed in a suit, with slicked back hair. His ‘over 21 disguise’ apparently
>Marcel hopes the club has poor lighting, but Zeru seems confident. The crippled pilot describes Jack, claiming to just be a fan. All he wants is to know if the man is there or not
>>
>>78871311
Cringe physics
>>
>>78935228
Don't be so hard on normies.
House sized bipedal robots are a pipe dream, mostly pushed by people with no knowledge of engineering or real-world physics.

t. 4th year cybernetics student
>>
>>78935271
I deal with real-world physics in my real-world job, I don't need them in my videogames. You'll understand after you graduate.
>>
>>78935271
Actually we know, we just don't care.
>>
File: 16998906_p0.jpg (334 KB, 698x1024)
334 KB
334 KB JPG
>>78875732
>>
>>78933612
Glad to see you're still working on this, anon. Nice work on the Black Mamba.
>>
>>78935354
Bioengineer reporting in. Been working about two years. I never want to think about realistic genetic modification in fiction ever again.
>>
File: 71787fe-1.png (996 KB, 917x988)
996 KB
996 KB PNG
>>78933881
I'm going to be finishing up the elite gears because the warrior IV is next. After.that its the heavies and assaults

>>78933908
Do it. One guy on reddit printed my hunter on a resin printer and it looks gorgeous
>>
>>78937128
Good lord, that's gorgeous.
>>
>>78937128
I hate that watermark reddit adds. I got it and posted it here using my kindle. If I was on my PC I would have avoided that
>>
>>78937330
they don’t even direct you to a specified thread or user so they don’t even help in giving credit. Truly reddit is the asshole of the internet.
>>
>>78933612
QRD? Are you just converting a bunch of HG models into 3D printable files? Because if so you're doing God's work

>>78937128
Sexy
>>
>>78937957
I'm modeling 15 gears for 3d printing, particularly for 28mm scale. The black mamba I completed.marks the 8th done
>>
File: unnamed.png (240 KB, 700x389)
240 KB
240 KB PNG
>>
File: unnamed (1).png (180 KB, 700x389)
180 KB
180 KB PNG
>>78938993
>>
File: unnamed (2).png (187 KB, 700x389)
187 KB
187 KB PNG
>>78939007
>>
File: unnamed (3).png (265 KB, 700x394)
265 KB
265 KB PNG
>>78939020
>>
File: unnamed.jpg (77 KB, 700x394)
77 KB
77 KB JPG
>>78939030
>>
>>78933612
Where can I find the stls?
>>
File: Emelia at bat.png (133 KB, 484x630)
133 KB
133 KB PNG
>>78934964
>Zeru teases Marcel about being a ‘stalker type’, a good match for Josephine
>Somehow Zeru makes it past the bouncer, eventually coming back out to share his findings
>The man and his band (blatantly named "The Ferrymen,") are gone, but he learned where they were meant play next
>Marcel thanks Zeru, and declines to check out the next place together

>On Sunday, the pilots go to Emelia’s baseball game. Minerva sits nervously in the stands, watching her tiny child huddle with the older team
>Lanka dislikes the crowd, and being near the scientist who had coveted Ahkraziel's core. Lanka wonders if she even knew about hers
>Minerva is entirely focused on her daughter, however, and the pilots take their seats and offer reassurance

>Katja gets a bit rowdy with her shouted encouragement from the stands, while Tobias notes that Jess is acting as the announcer
>The game begins, and manages to stay relatively close in score, until Emelia bats an actual home run and cinches it for her team
>Minerva and the pilots cheer, though a scuffle breaks out as the two teams meet to shake hands
>It seems Emelia, not understanding proper sportsmanship, had tried to emulate Minerva's video gaming habits
>"I told them they need to get a lot better before they can beat me!" the girl replies cheerily, gloating as she thinks winners should
>The pilots laugh uncomfortably while Minerva adjusts her glasses in shame
>Lanka takes it seriously, though, and makes a teaching moment of the matter
>It's a game, and while someone must lose, everyone does their best. If it is not fun to play for both sides, there would be no games at all
>Minerva steps in, saying that Lanka was right, and in general one shouldn’t insult their opponents in person
>Marcel muses that one probably shouldn’t insult their opponents *at all* but doesn’t say anything
>Emelia is swept up by her happy team-mates for celebratory ice cream, and the pilots say their goodbyes to her and her mother
>>
File: Leah Rahab.png (324 KB, 1144x1550)
324 KB
324 KB PNG
>>78940612
Session 36, Part 5

>The pilots walk home, chatting about Minerva’s apparent conduct, how it had rubbed off on Emelia, and how weird it felt needing to give an adult advice
>The topic of parenting makes Katja recall her conversation with Lucien, and she shares what he had said about their ‘caretaker’ looking exactly like Leah
>Tobias is confused, certain Rachel would have told him if Leah had a twin, while Lanka glances to Marcel, who had mentioned something similar before
>Katja continues: “He thought that all of the pilots under his command behaved strangely in the fight. Like they were getting distracted or somehow made to fail”
>She admits she is not sure what that means, and had thought Lucien was just making excuses
>But she felt uncertain now, especially with Leah suddenly showing up as their teacher

>Sharing concerned looks the pilots wonder how one sabotages a pilot, and if this other Leah was anything like the one they knew
>They all agree the pilots themselves seemed normal enough, but that Lucien was not the type to make such things up
>Tobias mentions that the last sabotage in NY was clearly related to the Ferrymen
>Marcel silently wonders if the ‘mole’ mentioned in the Ferrymen dossier from the NERV archive was in fact Leah, or this ‘other’ Leah
>Katja notes the only thing that linked the Ferrymen to the last event was the strange device that had zombified Jenkins
>Marcel questions why sabotage the EU branch, when it was strange that an angel had attacked it instead of NY in the first place
>Lanka recalls the ‘conversation’ she had with Sandalphon - it had been out for revenge, but she does not share as much with the group
>Katja suggests it must be because of the strange, cruciform object that was air-lifted out of the ruined city after the angel’s death
>She looks expectantly at Tobias, but he claims not to know what it was. Katja doesn’t seem to entirely believe him but doesn’t press
>>
>>78933612
>>78937128
Doing gods work anon. Gonna print these out in resin when you get atleast what I need for operation jungle drums done and run that shit in 28mm for my group
>>
>>78870456
Posted this in /m/ but figured you guys might have some opinions too. Copied word for word:
>Some of you may be aware of the "_______ creation charts" that /tg/ likes to use, where you go down a list rolling dice to randomize the creation of something. I'd like to put something similar together for designing a mech. With that being said, what are the most important elements to consider when designing a mech?
>>
>>78880288

If only they'd do Titanfall mech sets.
>>
>>78942833
Movement, durability, and weapons.
>>
>>78943023
Someone text Mega Bloks
>>
>>78942833
>>Some of you may be aware of the "_______ creation charts" that /tg/ likes to use, where you go down a list rolling dice to randomize the creation of something. I'd like to put something similar together for designing a mech. With that being said, what are the most important elements to consider when designing a mech?

Four parts come to mind...

Type:
Is it a pure Machine you sit in like a fighter jet (Gundam, Battletech)? Is it a sentient Golem (Escaflowne)? Is it a biological construct (Evangelion)?

Control System:
Does it use Levers and Pedals, Mo-Cap, Neural Link, a Dance Dance Revolution Pad, or something else entirely?

Frame:
Humanoid, Quadruped, Centaur, Squid Monster, that kind of stuff.

Power Source:
More or less depends on the Type as well, but can be applied independently. It would determine whether you have a Diesel-guzzling combustion engine, a nuclear reactor, some futuristic power reactor, magical crystals, or if it runs on literal soul energy.

The rest is pretty much up to personal preferences, like if it has hands, if it uses handheld weapons or mounted ones, if it is flying, underwater, or ground-based, and so on, but that can be featured regardless of the four above.
>>
>>78943094
Thanks anon. So far I have:
>chassis (tripod, humanoid, squid monster etc)
>size (need to figure out a range on this)
>specialization (CBRN, assault, artillery platform etc)
>powerplant (can help decide aesthetic too, since options can be diesel and steam and shit)
>protection (light armor, heavy armor, unarmored, directional, shielding etc)
>weaponry (mortars, cannons, melee weapons, railguns etc)
>designed purpose (military contract, retrofitted farm equipment, black project, corporate vehicle)
>piloting (levers and pedals, neural interface, gamecube controller)
That's what I have so far. Considering putting aesthetic customization into there, such as condition (how worn down the mech is) or even primary and secondary colors. Feel free to tell me what you think.
>>
>>78943255
>>size (need to figure out a range on this)
I got some ideas:

Heavy Infantry (BT Battle Armor, Landmates) - 3 to 4 Meters

Diminutive (VOTOMS ATs, Wanzers) - 5 to 8 Meters

Walking Tank (BT Protomechs, Break Blade Golems, 40k Imperial Knights) - 9 to 12 Meters

Medium (Armored Cores, BT Mechs) - 12 to 15 Meters

Big (Most Mobile Suits) - 16 to 20 Meters

Very Big (Larger Mobile Suits, 40k Reaver Titan) - 21 to 25 Meters

There are some more, but that would get a bit tedious.

As for the rest, doesn't look too bad.
>>
>>78943768
>Walking Tank (BT Protomechs, Break Blade Golems, 40k Imperial Knights) - 9 to 12 Meters

I'm being retarded. Forget the Protomechs example, they are smaller than that.
>>
>>78939030
What is this from Anon?
>>
>>78943965
Todays update from Obsidian Protocol. That specifically is apparently their game tie-in app for managing your squads
>>
>>78944007
Holy crap, I forgot that Obsidian Protocol even existed, nice tho
>>
>>78942833
Check out the charts on page 110 to page 118 of this PDF. They are very Evangelion-focused, but can serve as inspiration.

>>78943075
Jesus, my wallet would die

>>78944007
Obsidian Protocol is alive?!
>>
>>78945443
Yes and they also roughly outlined a second kickstarter for a Season 2 expansion of the game featuring mixed suppliers and co op gameplay
>>
>>78922903
Basing myself on
>and allow for duels between two to turn the tide of battle
Are you going to have foot soldiers? If you want footsoldiers to be somewhat significant then I would recommend you to scale down the mechs to something like 4 to 6 meters maybe.

Bigger than that would only work if your footsoldiers have weapons as strong as your mech and then the question might be: Why use a mech if you can use mech weapons without them?
>>
>>78941405
I'm happy that you have had 36 Sessions of a mecha ttrpg (And a bit envious)
>>78939050
>>78939030
This looks really cool
>>
>>78943768
Alright, I finished a very tentative first draft. Kind of shit and the writing surrounding the chart makes me cringe, but I'll excuse its poor quality with the age-old excuse of exhaustion. Feel free to tell me how I can change it, or revise it yourself.
https://mega.nz/file/6exiFQiK#MTVyMii2x8h3MeDE3IcDGTXT3EyceTbeXeWIjmvZeRA
>>
>>78945880
71, as of today.
>>
>>78937330
IIRC you can turn that off
>>
>>78946605
>philosophy: walking tank
>chassis: tripedal
>size: small
>specialization: crowd control
>powerplant: battery
>protection: shielding
>weapons: self propelled munitions, chemical weapons
>contractor: police contract
>piloting system: AI
>age: tested

The Schulz-Weissman SW4 is a purpose-built, vertical riot-control vehicle intended to replace military armored vehicles currently in use by police forces. It is significantly cheaper to maintain and field than conventional APCs due to its all-electric design while suffering no loss of function - energy shielding, while currently too weak to hold up against military ordnance, is more than enough to stop thrown projectiles and small arms.

Its unique "tripod" structure allows it to move and navigate overbuilt terrain with significantly more agility than conventional vehicles. It is self-piloting, featuring a "semi-independent" AI that responds to commands and performs them to the best of its capacity. It is best employed as backup to a traditional line of cops.

Main armament is HK GMG2 automatic grenade launcher, firing proprietary 40mm grenades at about 500rpm. An internal loading system allows it to rapidly reload and switch between several less-lethal munition types such as flash, gas, smoke, etc. It is also equipped with a high-pressure water hose (with dye added to facilitate later arrests) and a signal jamming device with a 400m range (legislation allowing for disruption of mobile signals during "uncivil actions" has recently passed in all European Conglomerate countries)

The system is not without its weaknesses, however: it cannot operate for extended periods of time without recharging as the battery is internal and cannot be replaced, and the AI sometimes has difficulty judging how to engage in certain situations. Nevertheless it has proven to be a powerful asset and is currently in use by 21 countries around the world.

I'd include my shitscribble but it's too ugly. Thanks for the chart, anon
>>
File: NYC Skyline.png (682 KB, 2100x733)
682 KB
682 KB PNG
>>78941405
Session 36, Part 6

>"Well, we should keep our eyes open. If any of you see anything strange, it might be worth it not to brush it off"
>Marcel suggests Tobias ask Rachel about the other Leah, considering the marriage request, and Lanka suggests that that was *already* something weird
>Tobias is uncertain, given Rachel’s temper
>"Maybe Rachel wants to give Tobias shiny colorful eyes, too." Katja teases, but remembers another comment Lucien made. She asks to see Tobias' eyes
>Tobias complies. His eyes are a pale grey, void of any color whatsoever. "I don't have weird eyes like Rachel and Leah"
>Katja touches her chin: "Well, I wouldn't call them normal, either. Very mysterious”
>Katja shrugs, and lightly suggests that if he is going to marry her, he may as well ask about this other ‘Leah’
>"I'm not going to marry Rachel" Tobias states
>Katja laughs, but again points out that it was very odd for Leah to even ask, and wonders if Rachel dating Tobias was Leah's idea in the first place
>The only reason they can think of is to get information out of the strange boy, but Tobias insists Rachel would not go along with such a plan in the first place
>Rain starts to fall, interrupting the pilot’s conversation. Marcel laments Katja's decision to walk back, instead of asking Minerva for a lift
>Katja puts on her jacket, brushing off Marcel’s comment: "N-no complaints. It builds character! Now march!"
>The boys complain, especially since only Katja had a jacket, while Lanka is quiet, seemingly lost in her thoughts
>Katja relents, suggesting they stop for coffee at the nearby HATE cafe
>Once they draw near they come across their classmates, Rose, Gilbert, Roku, Rachel, and Akemi already seated at a table
>Rose and Rachel are mid-argument about something
>The other pilots sigh at the commotion, but Lanka keeps walking, not ready to confront Rose after her knockout punch
>Rose stares, and Katja turns to follow Lanka. Meanwhile Tobias steps into the cafe
>>
File: katjalankaoutfits1.png (807 KB, 1847x942)
807 KB
807 KB PNG
>>78948364
Session 36, Part 7

>Katja catches up to Lanka, who makes a weak excuse about needing to take care of something at base
>Katja is about to argue, but stops, and instead offers Lanka her coat: "If you're going to walk in the rain at least be warm"
>Lanka accepts a little bashfully, and Katja asks her to be careful
>“With all this talk of the European branch and stuff I'm just jumpy. I don't want anything bad to happen to any of us. To you specifically"
>Lanka admits she just doesn’t want to see Rose and Roku, but she’s quite certain NERV is watching her anyway
>The girls talk briefly about what happened with the fight
>Lanka explains she had been trying to help Roku and Jess get together, and that had sparked Rose’s jealousy leading to the confrontation the previous week
>Lanka promises to keep her phone on her, and departs while Katja hurries back into the cafe before she gets too wet
>Lanka puts on the coat, heading toward NERV HQ

>Back in the cafe Akemi teases Marcel about dating Josephine, though he assures he any such rumours are greatly exaggerated, making an excuse to leave
>Katja rejoins the group and they sit and order drinks, with Rachel trying to convince Tobias to come and see their band practices
>The group had apparently been out looking for outfit ideas for what they might wear on stage, and it had involved much bickering between Rachel and Rose on what was appropriate
>Tobias suggests they just don’t dress up at all but Katja is onboard with Rose - Dressing up was part of the act, and it was fun
>The group starts discussing outfits once more, revealing that Akemi had made some scandalous suggestions that sparked the whole argument. Tobias sulks
>Katja teasingly asks "What about you, Tobias? What kind of costume do you want to see Rachel in on stage?"
>Tobias does not think she should have to wear one if she does not want to, prompting Katja to tease him further
>>
>>78946605
Surprisingly cohesive for something rolled desu

>Philosophy: Hybrid
>Chassis: Insectoid
>Size: Giant
>Specialization: Support
>Powerplant: Nuclear
>Protection: Shielding
>Weaponry 1: Environmental Hazards
>Weaponry 2: Gravitational Weapons
>Contractor: Foreign Origin
>Piloting System: Neural Interface
>Age: Antique

"Doc Legs" is a bright green, 24-metre long mechanical centipede of alien origin that crash-landed in Coalition territory 3 years ago. Attempts by the Coalition and others to communicate with the machine have all failed. Its primary activity since arrival has been to wander the desert and opportunistically rescue and repair all nearby life forms and complicated machines it can detect, mostly done using an extremely precise and advanced gravity control system (its lack of chemical solutions have notably limited its usefulness in dealing with disease). It has also on occasion contributed to manual labour, or stretched its long body over a canyon or river as a bridge to allow traversal, though these well-meaning actions do not always line up with what the humans involved actually wanted.

This gravity manipulation system has also been used in a defensive capacity to deflect projectiles and bend lasers around its body (though its defences against instant energy weapons are less than reliable), as well as to burrow through the ground and throw up large quantities of soil or sand to screen itself from attackers. It has also rarely been used to directly restrain and disarm attackers who get too close, and presumably could go further if it desired to. Due to the Doc's massive potential threat level and its seemingly pacifist nature, the Coalition has decided against further provocative actions.

Infrared scans indicate a warm-blooded pilot with an insectoid body structure similar to the Doc itself nestled within its head, but it has never left the machine or spoken.
>>
Just getting into mecha stuff. What are some good mecha tabletop games out there? I hear Battle Century G is good.
>>
>>78949743
Depends on the type of mecha you wanna get into as well as the level of crunch you can endure
>>
>>78949754
Is BCG too crunchy for someone who's
A. DMing for the first time
B. Weaning his group off of D&D 5th edition
C. Playing a mecha game for the first time (though I've played other games before).
>>
>>78949796
I would say BCG is pretty light on crunch as without getting completely rules lite like Beam Saber. It's also pretty versitile which is what I like. I guess I would also have to ask what kinda mecha you wanted to run, since there are many, MANY different types.
>>
>>78949796
BCG is only too crunchy for someone who's only gaming experience is freeform. The only problem you're likely to run into is B if only because I've known a lot of people coming from 5e who just turn their brains off and refuse to even try to understand any mechanic that isn't "roll d20 add modifiers GM tells you to because you couldn't be assed to even learn 5e's rules despite trying to claim they're better"
>>
>>78949817
Something 20 years in the future, definitely. Aliens invade, and the characters fend them off while generally staying on earth, with the final stretch involving them going through space and recreating the death star assault in all but name.
>>
>>78949858
That doesn't answer the question anon is asking. Like are they clunky walking tanks or zippy robo ninjas?
>>
>>78949876
The latter. Sorry about that.
>>
>>78949888
OK then, yeah, BCG is great at that out of the box.
>>
>>78949888
BCG is great since Gundam is exactly what you're describing
>>
>>78946605
>Design Philosophy: Hybrid
>Chasis: Insectoid
>Size: Giant
>Specialization: Infiltration
>Powerplant: Science Fiction Bullshit
>Protection: Light Armor
>Weaponry A: Gravitation Weapons
>Weapony B: Electrical Weapons
>Contractor: Corporate Contract
>Piloting System: AI
>Age: Tested

The SGT-2170X is an infiltration, reconnaissance, and stealth mobile armor that is used in covert operations across the world through GIM Incorporated military contracts. Using a spider-like constructor structure, it is able to slip under enemy radars and enter high-security locations undetected with it's highly adaptable camouflage systems. By using a direct neural interface (DNI) the pilot of the SGT-2170X is able to interface with the on-board System Intelligence Advisory Program (SIAP), an AI that handles the minute controlling of the machine while the pilot determines the tactical commands of the operation.

The SGT-2170X is powered by a blackbox fusion reactor provided GIM Incorporated, the exact details of which it has decided to not disclose to the public. It is also equipped with highly specialized cyberwarfare systems, a suite of EMPs, and other electronic-based weapons to disable enemy cyber defenses or even shut off entire power grids. As a secondary measure in face of live fire scenarios, it is also equipped by highly experimental gravity-generators and weaponry for disorientating and slowing down hostile forces that catch it off guard.

The SGT-2170X has currently been a part of armored special forces units across the world for a little over a decade, though some intelligence agencies will argue that it has been in use for longer than that.
>>
>>78949743
play lancer
>>
>>78949796
>B. Weaning his group off of D&D 5th edition
Unless you are playing with absolute retards, anyone is capable of playing a game other than 5e. If they aren't then they are braindead CRedditors
>>
>>78950102
Well like >>78949849 said, it's not uncommon for the D&D/PF crowd to just throw up their hands and complain that a game is "too complicated" because they have to do something other than roll a die the GM tells them to.
The old "D&D/PF causes brain damage" meme isn't entirely untrue.
>>
>>78950159
I think that speaks more about the people you are playing with than anything else.
>>
>>78950167
You're not wrong.
>>
Mekton for when you really want to fuck shit up.
>>
>>78948138
Glad to see it works somewhat. Cheers.
>>
Different person, but curious about how practical BCG is for transformable mecha. Been thinking about running a game with Macross-like mecha that transform for flight when in an atmosphere.
>>
>>78948768
Why is Lanka so cute bros?
>>
>>78945832
>Are you going to have foot soldiers? If you want footsoldiers to be somewhat significant then I would recommend you to scale down the mechs to something like 4 to 6 meters maybe.

You are missing what Anon said later:

>>78923712
>Because the Mechs are a rather hefty investment and can't be everywhere at once. If there is something any army without access to mass-produced robots needs, it's the poor SOBs of the Infantry. And there is always gonna be some shit multi-storey Mechs just can't do, and places they can't access, thus requiring men on foot.
>I mean, most militaries nowadays have tanks and bombers, so why do they still keep conventional Infantry around?

My reasoning of Anon's point here is that Mechs are expensive to make, while Infantry is much cheaper, and thus would outnumber them by a sizable margin.

Even if Infantry can barely put a scratch on a Mech in a straight fight, you still need footsloggers to hold ground. And, as Anon said, Mechs can't be everywhere, nor do everything needed, so you need someone else to fill in those gaps.
>>
>>78951853
Pretty decent, without looking at the book I think the way transforming mecha worked was they basically had two (or more) sets of stats they could switch between, and weapons/systems were either shared or locked to a specific form, which is all a lot simpler than it sounds given how BCG works.
I don't remember how the costs worked out without looking at the book.
>>
>>78950159
pathfinder was complicated as shit and has the opposite issue of 5e. 5e drones hate options and complexity and homebrew, pathfinder fags won’t play a game with less than 500 class and race options that include at least one futa fox girl race.
>>
File: tobyracheloutfits1.png (806 KB, 1847x942)
806 KB
806 KB PNG
>>78948768
Part 8

>Rachel’s attention is caught. She turns to Toby: "Actually, _would_ you want see some skimpy costume?"
>Tobias thinks carefully to avoid provoking her: "Not... on a stage?"
>"He wants you to wear it for him privately." Katja quips
>Tobias sighs in frustration, and Rose insists that such things before marriage were indecent
>Gilbert breaks off the chatter, insisting the band get back to their scheduled practice
>Tobias and Katja see them off, and opt to wait out the rain here. Once alone, Katja asks Toby about Rachel
>They did not seem close, and he seemed more annoyed than embarrassed by her teasing
>"Because you're pushing me, and asking questions I can't answer without her getting mad at me"
>He doesn’t dislike Rachel, but he also doesn’t feel any different around her compared to any other person
>Katja seems uncertain: ”You... are either lying, or you're not like other teenagers. Or maybe I'm just weird"
>The two pilots leave the cafe when they feel other patrons may be listening, still on the topic of romance
>Tobias asks Katja what he is ‘meant’ to feel and she does her best to explain what attraction feels like
>Tobias doesn’t quite get it. He is, as ever, focused on ‘the mission,’ but he does admit that he enjoys spending time with the other pilots
>Katja understands that, and used to feel similar, but these days she pines somewhat for more out of life
>She wonders who she’ll be and where she will go after the war if she doesn’t start trying to figure some of that out now
>She wants to live a little, not just wait for some uncertain future
>Tobias is firm in his resolve - right now, there was only one thing that mattered to him, and everything else was a distraction
>Katja worries with that kind of attitude Tobias and Rachel will end up like her divorced parents, but Tobias seems sure it won’t affect his duties
>The two reach the dormitories, and say goodbye to one another, heading into their separate rooms
>>
File: Marcel outfits crop.jpg (138 KB, 865x942)
138 KB
138 KB JPG
>>78954146
Part 9

>Meanwhile Marcel heads out into the city, intending to visit the club Zeru had told him about
>He laments leaving it for a Sunday evening, but hopes he won’t have trouble getting in
>He arrives to find the fancy looking establishment quite busy… Some smooth talking, and fishing for pity of his injuries gets him inside
>Inside he recognizes Jack setting up some equipment on stage, but more immediately Zeru in ‘disguise’ waving him down beside Josephine
>Marcel screams internally, but makes his way over. The pair claim they just want to help
>Marcel remains evasive, and excuses himself, intending to find Jack before those two made things complicated
>Jack recognizes Marcel immediately, and pulls him backstage to talk in private. Marcel promises he’s not going to call NERV down on them
>Marcel bluntly asks about the inside man the group has within NERV, claiming he just wants a way to easily get in touch, should he need to
>Jack hesitates, but agrees, warning Marcel that ratting them out would make the pilots' lives harder, and more dangerous
>”Head of the HR department at your HQ, he's an asshole but he's smooth enough to feed us information and keep it quiet"
>Marcel thanks him, and promises not to tell anyone. Before he leaves he asks what Jack had intended with Lanka
>Jack promises they had no nefarious plans regarding the girl - she had simply seemed distressed when they had run into one another
>Marcel leaves, relieved the Ferrymen did not know about Lanka’s condition
>He muses on today's revelations - for one thing, this ruled out Leah as a member of the Ferrymen. Was a third party was involved?

>At NERV HQ Lanka wanders the hallways aimlessly. She had little reason to be there, but it beat the awkward encounter at the cafe
>She muses on the angels, their unknown origins, and unknown purpose
>To NERV and the other pilots they were still very much the enemy, but her experiences muddied that for her
>>
>>78951853
It's simple and functional it works as >>78952981
put it and you can buy additional upgrades and also there are free upgrades for forms like flyers, land or aquatic specialization.
A macross like mecha can also get an upgrade that give benefit to attack or evasion if you transform between turns because of your maneuverability.
>>
>>78950295
I wish there was something like Lancer's app for mekton.
>>
can someone explain the appeal of Lancer? the book is pretty nicely put together and a lot of the art is decent, so i can see why it's attractive to consoomers, but just looking over the rules it doesn't seem like it occupies a previously unfilled niche to me. what draws so many people to it?
>>
>>78958645
It functions. For most people that + pretty art is enough
>>
>>78958645
what niche does it "fill" that is already occupied?
>>
>>78958660
Good book design + having a mech illustration for every mecha model probably helps + The character creation tools are the best I've ever seen (better than excels) + has decent crunch but not too much + setting developed enough to attract your imagination while leaving space to do your thing + I don't know man.
>>
>>78954746
Part 10

>Lanka finds a quiet storeroom in the lower levels of HQ, to sit and think
>She regrets not being able to ‘commune’ with the captured core more before its destruction
>But Qemuel, who had afflicted her with this strange illness, had claimed there was another Angel below the dome too
>Lanka closes her eyes, trying to focus and reach out in a way not dissimilar to synchronization
>After some attempts she feels something - a presence in the deep
>Afraid but encouraged, she presses on, hoping to ‘speak’ with it as she had with the others
>Reaching out of herself until she makes contact, Lanka tries to greet it, but is met only with a strange reflection of sensation
>A dull pain in her wrists, and chest.
>She breaks contact, examining herself carefully in the gloomy room, but is unharmed, her core safe despite the tingling urge to protect it
>Lanka makes contact once again, more forcefully this time, the pains stronger
>And this time accompanied by a strange tugging pull - a need to seek out the presence in-person
>A touch on her hand starts her back to reality, and she finds herself reaching toward empty air
>Nervous about what this all might imply, she hurries out of the room, trying to put distance between herself and whatever was down there
>She didn’t understand if what she felt was an invitation, a cry for help or some strange compulsion of her afflicted self
>She reminds herself firmly that she would soon be cured, and heads toward home

>Tobias pays a visit to Lucien in the medical wing that afternoon, and the two exchange pleasantries
>Tobias asks why Lucien was so keen to meet with him in private, prompting a remark about Tobias being ever-reliable
>Except for the battle of Orleans... ”Was there some sort of delay?” Lucien asks
>Tobias explains his reasoning, again. Ahkraziel’s core was too dangerous to leave with only Rachel to guard it
>Lucien agrees that Tobias’ plan was sensible, but is troubled by mention of Rachel
>>
So as someone who might be running a mecha game soon, and who’s only experiences with mecha involve Gurren Lagann, Bayformers, and Megas XLR. What anime would you consider the classic anime series. I know I need to watch Evangelion someday.
>>
File: the walking furnace.jpg (144 KB, 1400x773)
144 KB
144 KB JPG
>>78922903
I really liked this image for being ambiguous about the mix of sci-fi and fantasy in its setting

>>78951957
Is it because she's got that lion's mane of hair?

>>78957965
It would require the game to be actively supported (or for a super-fan to do all the work for free), but I don't think it would take an exceptional level of coding. After all, people have done Excel sheets for Mekton, and this would mostly be about adding in a user-friendly interface, plus built-in rule snippets as tool tips. (Note: I am NOT a programmer, so I may be way off-base regarding difficulty)

There may be extra difficulty caused by the open nature of the system, though. Comp/Con has support for homebrew modules, but a Mekton app would need to be able to account for much more, because Mekton is intended to be customizable to run whatever setting or campaign type you want.

>>78958645
Listen, I've only played 8 different mecha systems. Once I get around to trying BCG, Remnants, and Payload, I may have a better answer for you. But _for my group_, it fills the niche of "everyone can play and enjoy it". The other systems we have tried were not very fun for one or more of our players.
>>
>>78959894
Gunbuster, Space Runaway Ideon, Yamato, Macross, and Mazinger are all crucial to understanding the metacontext in TTGL. I'm more of a Muv-Luv guy myself though.
>>
>>78959894
Depends of what kind of setting are you going to play?
>>
>>78959894
personal kino list
>real robots
Anime: Gundam (original), VOTOMS, Code Geass (unironically)
Games: Front Mission 1, Mechwarrior 4: Mercenaries, Armored Core 2, Shogo: Mobile Armor Division
>super robots
Anime: Mazinger Z, Daitarn 3, G Gundam
Games: Zone of the Enders, Robot Alchemic Drive, Strike Suit Zero
>>
Different guy from the previous 2 guys that asked about the system. Is Battle Century Z worth it as an expansion?
>>
>>78961789
If you are interested you can always check the SRD that the author releases on his website.
>>
>>78961789
Also, how often do people actually use power levels 4 and 5?
>>
>>78959701
Part 11

>Lucien asks how much Tobias has gotten to know Rachel, they are dating, aren't they?
>Tobias says this is true, and admits that he does not know her very well
>"Well, you may have noticed she is an odd girl…” Lucien begins, trying to broach the subject of his suspicions
>But he respects Tobias too much to continue the dance, and decides to speak plainly
>Tobias has already heard of this from Katja, and takes it in stride, even if the thought of human enemies troubles him
>Toby's primary suspects are the Ferrymen, though he also wonders about the massive object airlifted out of Orleans
>This is the first Lucien has heard of it. He raises the possibility it was a new Evangelion, grown at the lab beneath the base
>If this was the Ferrymen’s work, then they may have stolen their own Eva, and be able to influence Eva pilots
>Tobias suggests that there might be other groups at play, beyond the Ferrymen, with deep ties to NERV and the U.N.
>Lucien asks if Toby might have any “memories” about that
>"No, I don't." He frowns. "If I did, I would have already acted against it"
>"Of course. Your loyalty is... above any reasonable suspicion. I am sorry." Lucien sighs. "Please, forgive me, Tobias"
>Toby holds no grudge; all that matters is preserving and completing the mission. Lucien was just being cautious
>Toby also shares that Castor, the Commander, has red eyes. Not the pink of albinism, but red
>Lanka's condition is brought up, but Toby is sure that is not the same situation
>Lucien asks where Tobias learned to be so calm and mission-focused, but he is unable to explain beyond "it is my duty"
>The injured pilot smiles, wearily. "Who even are you, Tobias? And where can we get more like you?"

>That evening Katja gets a text from Dani. She had sorted through some things in her head, and wanted to talk
>Katja is open to meeting, and the Russian girl suggests they do so that evening, at a bookstore near their school
>>
>>78961789
Most of Z’s useful content can be found in the free SRD version, off the top of my head I don’t even know what the paid book includes that the SRD doesn’t.
>>
>>78963335
I ask because at the end of a campaign, I really want to use a boss capstone, but supposedly campaigns shouldn't really go past 2 levels from where you started, and I'm gonna start off at 1.
>>
>>78964244
Playing devil's advocate for a moment, a physical book is easier to use at a table than the pdf.
>>
>>78964263
Right, but the SRD is free. Like legally free. And if you like what you see and want a physical book for convenience then you know exactly what you're in for and know if its worth it or not.
>>
File: The Race, and After.png (375 KB, 1235x719)
375 KB
375 KB PNG
>>78963825
Session 36, Part 12

>Katja finds the girl waiting for her when she arrives. Katja is surprised she was so eager, but also seems awkward and shy
>She asks what was so important that Dani had wanted to meet almost immediately after asking
>"Maybe not very important. But I still want to be friends, and to be honest vith you" Dani says
>Katja’s feels a boost to her ego, but she also wants to be there for the girl, who obviously had something on her mind
>Dani, however, loses her nerve and becomes evasive when asked what troubles her. She asks Katja how she’s feeling instead
>Katja recognizes the dodge, but decides that she will be honest and open tonight
>"I've been thinking and talking a lot today about what it means to be alive; to not deny who and what I am, and who and what I want"
>"I'm feeling interested in finding out things about myself. Is that specific enough?"
>Dani says it is. She is quiet for a moment, and then admits she is worried about why Lanka is upset with her
>She admits that she looks up to Lanka, and wants to be like her: Brave, and confident
>She doesn’t understand what she did to make Lanka avoid her, and is not sure how to fix it
>Katja says she is brave to admit such a thing, and suggests that maybe Lanka herself just needed space to work through some stuff
>Dani worries over Lanka saying that she was ‘leaving’ soon, but Katja insists that she isn’t, as far as she knows
>She does her best to comfort the smaller girl without giving anything about Lanka’s condition away
>Dani is not sure if she believes it - Lanka had said it specifically when she had called her the other day
>Katja sighs, clarifying that she had meant Dani should call Lanka when they were both a little more calm, not immediately
>>
>>78965513
Part 13 (Final)

>"I still think you should call her, though. Sometimes, well... sometimes we try to push people away"
>"That doesn't always mean we want them to leave us alone. I think whatever there is between you and Lanka can still be salvaged"
>"And I don't think that people ever really sever the connection between them until they give up on each other"
>Dani cheers up, and her look of gratitude sparks something in Katja
>"I still think you care about Lanka as more than a friend, you know. Especially after this conversation"
>Dani starts to deny it, then becomes uncertain and embarrassed. Such things are taboo in Russia
>Even so, she admits she feels jealous of how close Lanka and Katja are. She wants to be that close to Lanka, and to help her
>Katja shares that she feels jealous when Lanka and Dani speak Russian to one another
>Dani smiles a little. "I just vanted to say sorry, for being jealous... Is it vierd to feel this way about another girl?"
>"Wanting to help someone? Not at all. Wanting to be with someone... maybe? I'm still figuring that out myself"
>"You know, I'm pretty disappointed that this meeting didn't end with me kissing you. I was curious to try..." she says slyly
>Dani flushes, surprised, but she doesn't back away. She is thinking about it quite seriously
>The shorter girl pulls in a little close to Katja, whispering: “The store is empty... Do you... really vant to try?”
>Katja steps in even closer. "Maybe it will tell us if its weird or not..." She reaches up and places a hand on Dani's cheek
>Dani's eyelashes flutter in near-panic, but she stands her ground, tilting her chin up. Her cheek is hot
>Katja leans down, closing her eyes and bringing her lips towards Dani's...
>Then Dani squeaks, and squirms out of Kajta's (gentle) grasp. She flees the store with eyes squeezed shut, her face a livid scarlet
>Katja sighs, touching her thumb to her forefingers where she had touched Dani's cheek, and grins. "I guess I am gay after all"



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.